Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.17 @ 18:32:09 Player: anthonyiye Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (3252) 3252 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7047 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 163/300 Energy 150/150 System Corruption 16% Temperature Cool (12) Movement Rolling (175) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (7) ------ Cargo Storage Unit Machine Analyzer Core Analyzer EM Disruption Field > --- WEAPON (2) ------- Magnetic Acceleration Cannon Power Sword > --- INVENTORY (30) --- Light Ion Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Fission Core Fission Core Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Armored Leg Armored Leg Armored Huge Wheel Armored Huge Wheel Improved Cryofiber Web Improved Melee Analysis Suite Improved Medium Armor Plating Improved Medium Armor Plating Focal Shield Field Laser Heavy Laser Plasma Rifle Compact Ion Cannon Heavy Machine Gun Advanced Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Proton Missile Launcher Concussive RPG (1) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit Machine Analyzer Advanced Sensor Array Core Analyzer EM Disruption Field > --- WEAPON ----------- Magnetic Acceleration Cannon Power Sword > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Fission Core Fission Core Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Armored Leg Armored Leg Armored Huge Wheel Armored Huge Wheel Improved Cryofiber Web Advanced Heat Sink Improved Melee Analysis Suite Improved Medium Armor Plating Focal Shield Field Laser Heavy Laser Plasma Rifle Compact Ion Cannon Heavy Machine Gun Advanced Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Proton Missile Launcher Concussive RPG [Rating: 72] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Utility Machine Analyzer Device Transmission Jammer Storage Huge Storage Unit Processor Machine Analyzer Protection Improved Light Armor Plating Weapon Great Axe Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 1 1 . Utility 5 | . . 2 . 1 1 1 Weapon . | . . . . . . . Parts Attached 127 | 6 9 12 12 17 36 35 Power 20 | 1 1 2 1 2 6 7 Engine 14 | 1 1 2 1 2 3 4 Core 6 | . . . . . 3 3 Reactor . | . . . . . . . Propulsion 41 | 2 3 3 3 4 18 8 Treads 22 | . 2 3 3 4 10 . Leg 14 | . . . . . 8 6 Wheel 5 | 2 1 . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 41 | 1 4 3 6 9 8 10 Device 21 | . 2 2 2 4 5 6 Storage 5 | 1 1 . 1 1 . 1 Processor 7 | . 1 1 . 2 . 3 Hackware . | . . . . . . . Protection 8 | . . . 3 2 3 . Artifact . | . . . . . . . Weapon 25 | 2 1 4 2 2 4 10 Energy Gun 3 | . . 2 1 . . . Energy Cannon 4 | . 1 1 . . . 2 Ballistic Gun 7 | 2 . 1 . 1 . 3 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 1 1 . . Slashing Weapon 7 | . . . . . 4 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Corrupted Parts 2 | . . . . . . 2 System Corruption 16 | . . . . . . 16 Parts Lost 54 | . 3 3 9 6 17 16 Power 8 | . 1 . 1 1 1 4 Propulsion 20 | . 1 1 2 3 8 5 Utility 15 | . . . 4 1 6 4 Weapon 11 | . 1 2 2 1 2 3 Highest Loss Streak 7 | . 2 2 5 4 4 7 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 87 | . 96 91 82 92 94 68 Engine 6 | . 12 11 10 8 3 3 Core 2 | . . . . . 3 7 Treads 17 | . 23 21 21 25 22 . Leg 4 | . . . . . 5 9 Wheel 1 | . 3 . . . . 7 Device 15 | . 11 19 7 13 17 15 Storage 8 | . 14 11 12 9 7 4 Processor 8 | . 1 6 . 12 12 7 Protection 4 | . . . 7 10 5 1 Energy Gun 1 | . . 2 14 1 . . Energy Cannon 2 | . 11 8 . . . 1 Ballistic Gun 2 | . 16 9 4 . . . Impact Weapon 3 | . . . 3 11 2 . Slashing Weapon 5 | . . . . . 12 4 Peak Build Rating 72 | 6 9 14 14 28 47 72 Average Rating 32 | 4 8 12 12 22 38 53 On Entrance 16 | . 6 7 14 13 28 46 Naked Turns 33 | . . . . . . 33 Heaviest Build 174 | 11 31 39 80 101 105 174 Greatest Support 89 | 20 40 40 40 69 89 72 Greatest Overweight (x) 5 | 1 3 1 1 1 5 3 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 30 | 8 15 15 20 25 25 30 Average Capacity 21 | 7 12 15 18 21 25 23 Most Carried 30 | 4 13 15 15 21 25 30 Average Carried 18 | 1 8 14 14 17 22 20 Final Capacity 30 | 8 15 15 20 25 25 30 Final Carried 30 | 4 12 15 13 21 24 30 Class Distribution -------------------- 26% | Scavenger-Assassin 22% | Mutant 18% | Scavenger-Mutant 12% | Hauler-Mutant 11% | Infiltrator-Mutant 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Hauler-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1778 | 260 182 226 169 170 326 445 Remotely . | . . . . . . . Salvage Created 3925 | . 456 847 328 602 1068 624 Parts 217 | . 20 59 15 22 67 34 Haulers Intercepted 3 | . 1 . . 1 1 . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 77 | . 7 16 9 15 15 15 Melee 32 | . . . 5 9 15 3 Guns 14 | . 3 8 3 . . . Cannons 17 | . 4 7 . . . 6 AOE 6 | . . . . . . 6 Classes Destroyed 14 | . 6 4 . 1 2 1 Worker 7 | . 2 1 . 2 1 1 Builder 4 | . 1 1 . . 1 1 Hauler 3 | . 1 . . 1 1 . Recycler 6 | . 2 1 . . 3 . Operator 1 | . . . . . 1 . Watcher 5 | . . 2 . 2 1 . Swarmer 18 | . 5 . . 7 3 3 Cutter 1 | . . . . . . 1 Grunt 31 | . 2 10 8 3 3 5 Brawler 2 | . . 1 1 . . . Duelist 2 | . . 1 . . . 1 Sentry 11 | . . 4 . 4 3 . Hunter 4 | . . . . 1 1 2 Programmer 8 | . . . . . 5 3 Best Kill Streak 7 | . 4 5 4 7 2 4 Combat Bots Only 7 | . 3 3 4 7 2 4 Max Kills in Single Turn 4 | . 2 1 1 1 1 4 Gunslinging . | . . . . . . . Exploded 4 | . . . . . . 4 Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 1034 | . 67 121 65 112 319 350 Missed 290 | . 13 36 18 23 92 108 Damage Taken 9532 | . 657 1078 674 1096 2415 3612 Core 1902 | . 115 172 118 210 426 861 Absorbed by Shields . | . . . . . . . Redirected to Shielding 13 | . . . . 13 . . Ignored by Resistances 28 | . . . . . . 28 Core Remaining (%) 56 | 100 54 . 27 61 39 . Volleys Fired 159 | . 43 65 18 . . 33 Largest 2 | . 2 2 2 . . 2 Hottest 143 | . 76 124 121 . . 143 Shots Fired 299 | . 87 129 34 . . 49 Gun 181 | . 61 83 34 . . 3 Cannon 110 | . 26 46 . . . 38 Launcher 8 | . . . . . . 8 Special . | . . . . . . . Kinetic 147 | . 61 52 11 . . 23 Thermal 118 | . . 77 23 . . 18 Explosive . | . . . . . . . Electromagnetic 34 | . 26 . . . . 8 Robot Hit Streak 22 | . 16 22 7 . . 6 Robot Miss Streak 5 | . 5 4 5 . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 331 | . 58 88 27 53 60 45 Core Hits 119 | . 20 34 12 9 23 21 Critical Kills 5 | . . 1 2 2 . . Critical Parts Destroyed 7 | . . . 1 6 . . Critical Strikes 26 | . . 4 6 8 5 3 Burn 6 | . . 3 3 . . . Meltdown 1 | . . 1 . . . . Blast 1 | . . . . . . 1 Smash 11 | . . . 3 8 . . Sever 7 | . . . . . 5 2 Melee Attacks 216 | . . . 14 77 94 31 Impact 98 | . . . 14 77 7 . Slashing 118 | . . . . . 87 31 Piercing . | . . . . . . . Sneak Attacks 14 | . . . 1 5 7 1 Combat Hostiles 1 | . . . 1 . . . Follow-up Attacks 12 | . . . . 2 10 . Damage Inflicted 9056 | . 848 1552 546 1587 2571 1952 Guns 1499 | . 402 830 240 . . 27 Cannons 1822 | . 404 716 . . . 702 Explosions 666 | . 42 . . . . 624 Melee 5058 | . . . 306 1587 2571 594 Ramming 11 | . . 6 . . . 5 Kinetic 1378 | . 402 481 93 . . 402 Thermal 1946 | . 42 1065 147 . . 692 Explosive . | . . . . . . . Electromagnetic 663 | . 404 . . . . 259 Impact 2079 | . . . 306 1587 186 . Slashing 2979 | . . . . . 2385 594 Piercing . | . . . . . . . Highest Corruption 16 | . 5 . 16 . 6 16 Average Corruption 8 | . 4 . 15 . 2 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 96 | . 8 . 23 . 15 50 Message Errors 21 | . 2 . 2 . 5 12 Matter Fused 27 | . 2 . 8 . 2 15 Heat Flow Errors 10 | . 2 . 3 . 3 2 Energy Discharges 14 | . 1 . 6 . 1 6 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 6 | . . . . . 2 4 Data Loss (major) 7 | . . . . . 2 5 Misfires 4 | . 1 . 1 . . 2 Alerts 1 | . . . 1 . . . Weapon Failures 4 | . . . 2 . . 2 Overload Shots . | . . . . . . . Overflow Damage 823 | . 1 . 40 326 204 252 Projectiles 108 | . 1 . . . . 107 Explosions 119 | . . . . . . 119 Melee 596 | . . . 40 326 204 26 Knockbacks 6 | . . . . 3 . 3 Impact 3 | . . . . 3 . . Kinetic 2 | . . . . . . 2 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 44 | . 24 . . . . 20 Shots 2 | . 1 . . . . 1 Rammed 2 | . . 2 . . . . Targets Rammed 3 | . . 2 . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 276 | . 276 276 263 5 178 131 Average Temperature 64 | . 46 71 88 5 77 38 Received Heat Transfer 2163 | . 303 540 288 315 366 351 Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 10 | . . . 1 9 . . Combat Hostiles 7 | . . . 1 6 . . Parts Fried 15 | . 5 . . 10 . . Impact Corruptions 21 | . . . 2 18 1 . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 6 | . . 3 1 . . 2 Heat Transferred 3654 | . . 2405 592 . . 657 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 399 | . 255 279 211 264 105 399 Initial 81 | . . 32 81 31 80 39 Average 91 | . 66 99 105 101 45 164 Maximum Alert Level 1 | . 1 1 1 1 . 1 Low Security (%) 87 | 100 95 89 97 88 100 58 Level 1 12 | . 4 10 2 11 . 41 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 1 2 . 1 5 8 Investigation 2 | . 1 . . 1 . . Extermination 6 | . . . . . 4 2 Reinforcement 5 | . . 2 . . 1 2 Assault . | . . . . . . . Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 13 | . 1 3 . 2 2 5 Communications Jammed 19 | . . . . . 19 . Distress Signals 19 | . . . . . 19 . Times Spotted 145 | . 17 32 11 24 27 34 Peak Tracking Total 7 | . 5 6 4 5 3 7 Tactical Retreats 16 | . 2 2 1 4 . 7 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 6 | . 3 . . 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . 1 . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 11 | . 1 2 3 . . 5 Max in Single Turn 4 | . 1 1 1 . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 29 | . 2 5 . 7 7 8 Terminals 22 | . 2 4 . 6 5 5 Fabricators 3 | . . . . . 2 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 2 | . . . . 1 . 1 Total Hacks 69 | . 4 9 . 19 17 20 Successful 28 | . 2 1 . 8 8 9 Failed 41 | . 2 8 . 11 9 11 Catastrophic 10 | . 2 . . 2 3 3 Database Lockouts . | . . . . . . . Manual 22 | . 1 4 . 7 8 2 Terminals 55 | . 4 8 . 17 13 13 Fabricators 5 | . . . . . 4 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 5 | . . . . . . 5 Garrison Access 3 | . . . . 2 . 1 Terminal Hacks 21 | . 2 . . 8 6 5 Prototype ID Bank 1 | . . . . 1 . . Level Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . Terminal Index 5 | . 1 . . 1 1 2 Alert Level 2 | . . . . . 1 1 Unreport Threat 2 | . . . . . 1 1 Locate Traps 3 | . 1 . . 2 . . Dispatch Records 2 | . . . . . 1 1 Registered Components 1 | . . . . 1 . . Zone Layout 3 | . . . . 2 1 . Fabricator Hacks 3 | . . . . . 2 1 Network Status 3 | . . . . . 2 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer 3 | . . . . . . 3 Insert Component 1 | . . . . . . 1 Analyze 2 | . . . . . . 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 24 | . 2 4 . 6 5 7 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 8523 | 56 646 842 526 1367 3134 1952 Spaces Moved 3893 | 53 335 360 198 600 1147 1200 Core 160 | 8 1 . . . . 151 Treads 2352 | . 274 360 198 600 920 . Legs 628 | . . . . . 227 401 Wheels 753 | 45 60 . . . . 648 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 160 160 160 200 50 Average Speed 178 | 82 145 161 206 180 237 136 Slowest Speed 480 | 100 200 240 240 240 480 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 48 40 40 56 27 29 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 28 | . . . . 6 14 8 Terrain Destroyed 83 | . 4 . . 6 14 59 Melee 28 | . . . . 6 14 8 Projectile 6 | . . . . . . 6 AOE 49 | . 4 . . . . 45 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 4827 | 62 416 498 257 763 1422 1409 Wait 299 | . 12 37 10 49 131 60 Move 3887 | 52 334 359 197 599 1146 1200 Hop . | . . . . . . . Pick Up 89 | 4 10 11 3 15 15 31 Fast Attach 70 | 6 5 6 4 8 17 24 Attach 44 | . 3 2 7 8 15 9 Detach 21 | . 3 . 2 5 4 7 Swap 13 | . 1 4 1 1 4 2 Drop 52 | . 5 12 1 8 14 12 Fire 159 | . 43 65 18 . . 33 Melee 190 | . . . 14 70 76 30 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush 2 | . . 2 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 15) 703 | -10/Materials | Entered another Materials area 703 | -9/Materials | Evolved 2 slots: Utility x2 1293 | -9/Materials | Discovered new exit (range 15) 1362 | -9/Materials | Build established: Scavenger-Mutant 1450 | -9/Materials | Identified exit to Mines 1545 | -9/Materials | Entered Mines 1559 | -9/Mines | System corruption reached 10% 1592 | -9/Mines | Lost 5 parts (1p1n3u) 1617 | -9/Mines | Met a Derelict bent on vengeance 1658 | -9/Mines | Learned location of Zion (-7) 1716 | -9/Mines | Excavation squad dispatched 1716 | -9/Mines | A large section of the Mines collapsed 1880 | -9/Mines | Core integrity fell below 50% 1966 | -9/Mines | Excavation squad dispatched 2054 | -9/Mines | Discovered new exit (range 7) 2071 | -9/Mines | Entered Materials 2071 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2402 | -8/Materials | Lost 4 parts (2n1u1w) 2932 | -8/Materials | Build established: Mutant 3266 | -8/Materials | Build established: Assassin 3294 | -8/Materials | Discovered new exit (range 13) 3371 | -8/Materials | Destroyed 7 combat bots 3435 | -8/Materials | Identified exit to Factory 3438 | -8/Materials | Entered Factory 3438 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3746 | -7/Factory | Build established: Scavenger-Assassin 3914 | -7/Factory | Identified exit to Factory 4314 | -7/Factory | Lost 4 parts (2n2u) 5467 | -7/Factory | Lost 3 parts (1n1u1w) 5846 | -7/Factory | Lost 3 parts (1n2u) 6023 | -7/Factory | Core integrity fell below 50% 6059 | -7/Factory | Lost 3 parts (2n1u) 6331 | -7/Factory | Build established: Infiltrator-Mutant 6572 | -7/Factory | Entered another Factory area 6572 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6989 | -6/Factory | Spotted B-75 Beast 6997 | -6/Factory | Released all parts (6) 7014 | -6/Factory | Core integrity fell below 50% 7027 | -6/Factory | Lost 7 parts (1p4n1u1w) 7305 | -6/Factory | Garrison activated, responded to threat 7342 | -6/Factory | Build established: Mutant 7382 | -6/Factory | System corruption reached 10% 7526 | -6/Factory | Core integrity fell below 20% 7531 | -6/Factory | Garrison activated, responded to threat 7720 | -6/Factory | Build established: Hauler-Mutant 8524 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08436_ Acquired 3 matter. 08441_ Acquired 5 matter. 08442_ Acquired 6 matter. 08447_ System corrupted: Energy discharge (-100). 08459_ Destroyed Welding Torch. 08459_ U-05 Engineer knocked back. 08461_ U-05 Engineer suffers critical hit (Blast). 08461_ U-05 Engineer destroyed. 08462_ System corrupted: Energy discharge (-129). 08471_ Acquired 4 matter. 08472_ Acquired 1 matter. 08477_ System corrupted: Component data lost. 08495_ System corrupted: Matter fused (-6). 08511_ System corrupted: Arm. Huge Wheel rejected. 08518_ Fission Core destroyed. 08521_ Adv. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????????????????????????"""""""????????????? | | #??????????????????#######???"""""""????????????? | | #??????????????????# #???"""""""????????????? | | ###????????????????# #???"""""""????????????? | | #????????????????# """ #??????????????????????? | | #????????????????# """ ##????????????? ???????? | | #????????????????# """ ;#??"T"??????? ! ??????? | | #????????????????# #########+### ??????? | | #????????????????# """ # ??????? | | ##????????????????# """ # ?????? | | #?????????????????# """ # ?????? | | #?????????????????# Y ?????? | | #?????????????????# @# ?????? | | ###????????####???# # ####### ??????? | | ##########T ########### #????????????????? | | ########?????????? | | ! #??????? | | #??????? | | #??????? | | [ ####### #??????? | | ^ ### ####+##################???????? #??????? | | +###### #[ #????????????????????????????? | | ## + """#????????????????????????????? | | """ ## # """"#????????????????????????????? | | """ + # """"#????????????????????????????? | | """ ###### """"#????????????????????????????? | | #????# """"#????????????????????????????? | | #????# """"#????????????????????????????? | | T"" #????# ?????????????????????????????? | | """ #????###########????????????????????????????? | | !#???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 225 Resistance: EM 25 Power Shielding 33 Phase Shifting 5 Evasion (%) 60 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Arm. Huge Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed ZhirovUltimateFalx Manual? 0 Play Time 01:08:19 Cumulative 38.1 hours Start 2025.04.17 @ 17:24:11 End 2025.04.17 @ 18:32:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 31 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97f33448-66d7-45c3-8c1e-c60fb49ab979