Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.19 @ 12:37:17 Player: QQQQ Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (52) 260 Value Destroyed (2286) 2286 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (4443) 4443 TOTAL SCORE: 14549 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 737 Follower Combat Kills 1119 Entered DSFs 1000 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -213 Cogmind --------- Core Integrity 0/1450 Matter 279/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Armored Heavy Treads Improved Kinecellerator Hypervelocity Coil Gun Hypervelocity Coil Gun Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Trap Scanner Triangulator Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Advanced Component Analysis Suite > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Compact Particle Reactor Improved Medium Treads Improved Medium Treads Improved Medium Treads Experimental Energy Well Improved Kinecellerator Transmission Jammer Improved Recalibrator KE Penetrator Enhanced Coil Gun Railgun Hypervelocity Mass Driver Long-range Missile Launcher Field Lobotomy Kit Nanosword [Rating: 143] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Medium Armor Plating Device Improved Trap Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Hypervelocity Coil Gun Ballistic Gun Hypervelocity Coil Gun Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Flail Slashing Weapon Nanosword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res DSF Res Tes Slots Evolved 16 | . . . . . 4 . . 4 . 2 2 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 . . 1 . . . . . 1 . Utility 9 | . . . . . 2 . . 2 . 2 1 1 . 1 . Weapon 3 | . . . . . 1 . . 1 . . . 1 . . . Parts Attached 109 | 7 . 3 4 . 20 17 . 10 12 7 9 4 2 12 2 Power 8 | 1 . . . . 1 2 . . 1 . 1 . 1 1 . Engine 2 | 1 . . . . . 1 . . . . . . . . . Core 3 | . . . . . 1 1 . . 1 . . . . . . Reactor 3 | . . . . . . . . . . . 1 . 1 1 . Propulsion 23 | 2 . 1 . . 6 4 . 2 4 . 1 . . 3 . Treads 15 | . . . . . 3 2 . 2 4 . 1 . . 3 . Leg 5 | 2 . . . . 3 . . . . . . . . . . Wheel 3 | . . 1 . . . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 34 | 2 . 2 . . 5 1 . 5 3 5 3 2 . 6 . Device 16 | 1 . . . . 1 . . 1 . 4 3 1 . 5 . Storage 3 | 1 . 1 . . . . . 1 . . . . . . . Processor 4 | . . 1 . . 1 . . 1 . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 11 | . . . . . 3 1 . 2 3 . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 44 | 2 . . 4 . 8 10 . 3 4 2 4 2 1 2 2 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 27 | 2 . . 2 . 4 7 . 2 4 1 2 2 . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 5 | . . . . . 2 2 . . . . . . . . 1 Special Weapon 4 | . . . 1 . . . . 1 . . . . 1 . 1 Impact Weapon 3 | . . . . . 2 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . Piercing Weapon 3 | . . . . . . . . . . 1 2 . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . 4 . . . . 1 . . . . Parts Lost 5 | . . . . . 1 . . . . . . . . . 4 Power 2 | . . . . . . . . . . . . . . . 2 Propulsion . | . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . Highest Loss Streak 4 | . . . . . 1 . . . . . . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 100 100 95 97 100 99 100 100 99 95 100 92 63 Engine 2 | . 14 14 14 14 3 . . . . . . . . . . Core 4 | . . . . . 5 8 9 6 6 5 5 4 2 . . Reactor 1 | . . . . . . . . . . . 5 4 6 8 5 Treads 15 | . . . . . 16 12 18 26 26 23 21 19 19 15 9 Leg 3 | . 28 18 14 14 1 9 . . . . . . . . . Wheel 4 | . . 9 14 14 8 5 9 . . . . . . . . Device 8 | . 14 2 . . . . . 4 6 17 20 23 19 21 14 Storage 7 | . 14 14 14 14 9 9 9 6 6 5 5 4 4 4 2 Processor 12 | . . 11 14 14 14 18 18 14 13 11 10 9 9 8 5 Protection 8 | . . . . . 9 6 9 13 13 11 10 9 14 12 8 Ballistic Gun 22 | . 28 28 17 28 24 26 27 25 21 19 18 19 19 19 11 Naked Turns 77 | . . . . . . . . . . . . . . . 77 Heaviest Build 110 | 13 13 27 27 27 37 41 38 59 70 78 87 96 106 108 110 Greatest Support 175 | 20 20 20 16 16 44 44 16 88 120 120 120 120 120 175 175 Greatest Overweight (x) 2 | . . 1 1 1 2 2 2 . . . . . . . . Average Overweight (x) . | . . . 1 1 1 1 2 . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 9 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 4 7 11 13 13 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 5 8 12 12 12 14 15 13 14 14 14 14 14 14 12 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 7 11 13 13 15 15 15 15 15 15 15 14 15 15 5 Class Distribution -------------------- 37% | Skirmisher 30% | Gunner 18% | Mutant 9% | Infiltrator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Gunner | -6/Factory Gunner | -6/DSF Gunner | -5/Factory Gunner | -4/Factory Infiltrator-Gunner | -3/Research Mutant | -3/DSF Infiltrator-Tank | -2/Research Infiltrator-Tank | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res DSF Res Tes Matter Collected 2451 | 255 . 93 . . 417 277 24 . 285 210 330 . . 350 210 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1998 | 23 . 53 . . 427 106 19 . 100 314 422 . . 170 364 Parts 136 | 3 . . . . 30 12 4 . 9 19 29 . . 13 17 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res DSF Res Tes Combat Hostiles Destroyed 43 | . . 1 . . 12 4 2 . 2 4 6 . . 2 10 Guns 26 | . . 1 . . 8 . 2 . 2 4 6 . . 2 1 AOE 17 | . . . . . 4 4 . . . . . . . . 9 Classes Destroyed 14 | 1 . 1 . . 3 2 1 . 1 1 1 . . 1 2 Worker 4 | . . . . . 1 1 . . . . 2 . . . . Builder 2 | . . . . . . 1 . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . Drone 2 | . . . . . . . 2 . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . . . . Swarmer 11 | . . . . . 4 3 . . 1 . 3 . . . . Grunt 10 | . . 1 . . 4 1 . . . . . . . . 4 Duelist 1 | . . . . . . . . . . . . . . . 1 Protector 2 | . . . . . . . . . . . . . . . 2 Sentry 5 | . . . . . 4 . . . . . 1 . . . . Specialist 1 | . . . . . . . . . 1 . . . . . . Hunter 1 | . . . . . . . . . . . . . . 1 . Programmer 10 | . . . . . . . . . . 4 2 . . 1 3 Best Kill Streak 10 | 1 . 1 . . 6 6 2 . 1 2 6 . . 1 10 Combat Bots Only 10 | . . 1 . . 5 4 2 . 1 2 5 . . 1 10 Max Kills in Single Turn 6 | 1 . 1 . . 3 6 1 . 1 1 2 . . 1 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 4 . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res DSF Res Tes Damage Taken 4807 | . 10 89 . . 399 152 . . 172 223 321 . 124 110 3207 Core 1578 | . . 28 . . 14 40 . . 19 21 . . . . 1456 Absorbed by Shields 469 | . . . . . . . . . . . . . . . 469 Reduced by Siege Mode 69 | . . . . . . . . . . . . . . . 69 Redirected to Shielding 71 | . . . . . 71 . . . . . . . . . . Regen/Repaired (Parts) 138 | . . . . . . 15 14 . 15 . . . . 94 . Core Remaining (%) 96 | 100 . . . 88 . . 90 . 97 97 100 . 100 . . Volleys Fired 90 | 3 . 5 . . 22 7 2 . 6 9 15 . 2 5 14 Largest 5 | 2 . 2 . . 3 3 3 . 4 4 4 . 1 5 4 Hottest 175 | 40 . 40 . . 60 69 69 . 140 140 140 . . 175 148 Shots Fired 251 | 6 . 10 . . 57 19 6 . 15 30 58 . 2 22 26 Gun 233 | 6 . 10 . . 55 18 6 . 13 30 58 . . 22 15 Cannon . | . . . . . . . . . . . . . . . . Launcher 13 | . . . . . 2 1 . . . . . . . . 10 Special 5 | . . . . . . . . . 2 . . . 2 . 1 Kinetic 233 | 6 . 10 . . 55 18 6 . 13 30 58 . . 22 15 Thermal . | . . . . . . . . . . . . . . . . Explosive 13 | . . . . . 2 1 . . . . . . . . 10 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 2 . 11 . . 14 5 4 . 15 17 18 . 4 10 9 Robot Miss Streak 6 | 2 . . . . 2 2 . . 2 2 6 . . 1 1 Penetration Max 2 | . . . . . . . . . 2 . 1 . . . . Secondary Targets 3 | . . . . . . . . . . 1 2 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 1 . . . . Shots Hit Robots 182 | 3 . 10 6 . 40 11 3 . 13 26 29 . 2 18 21 Core Hits 133 | 1 . 3 . . 25 14 2 . 5 11 20 . . 6 46 Critical Kills 14 | . . . . . . . . . 2 3 6 . . 2 1 Critical Parts Destroyed 26 | . . . . . . . . . 4 6 9 . . 4 3 Critical Strikes 40 | . . . . . . . . . 6 9 15 . . 6 4 Destroy 40 | . . . . . . . . . 6 9 15 . . 6 4 Melee Attacks 26 | . . . 6 . 3 1 . . . 4 8 . . 4 . Impact 4 | . . . . . 3 1 . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . 4 . Piercing 12 | . . . . . . . . . . 4 8 . . . . Sneak Attacks 6 | . . . 6 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4824 | 45 . 131 . . 730 507 46 . 89 244 373 . . 127 2532 Guns 1799 | 45 . 131 . . 516 169 46 . 89 244 341 . . 127 91 Cannons . | . . . . . . . . . . . . . . . . Explosions 3019 | . . . . . 214 332 . . . . 32 . . . 2441 Melee . | . . . . . . . . . . . . . . . . Ramming 6 | . . . . . . 6 . . . . . . . . . Kinetic 1799 | 45 . 131 . . 516 169 46 . 89 244 341 . . 127 91 Thermal . | . . . . . . . . . . . . . . . . Explosive 2987 | . . . . . 214 332 . . . . . . . . 2441 Electromagnetic 32 | . . . . . . . . . . . 32 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 1 . . 1 1 . . . 3 Average Corruption 1 | . . . . . . 1 1 . . 1 1 . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 10 | . . . . . . 3 3 . . . 2 . . . 2 Message Errors 4 | . . . . . . 1 2 . . . . . . . 1 Matter Fused 2 | . . . . . . . 1 . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 104 | . . . . . 18 . . . . . . . . . 86 Projectiles . | . . . . . . . . . . . . . . . . Explosions 104 | . . . . . 18 . . . . . . . . . 86 Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 18 | . . . . . . 3 . . . . . . . . 15 Shots 1 | . . . . . . . . . . . . . . . 1 Rammed 1 | . . . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 204 | . . 2 . . 18 63 12 . 4 204 181 . . 112 49 Average Temperature 50 | . . 2 . . 8 27 8 . 2 88 63 . . 49 26 Received Heat Transfer 738 | . 6 51 . . 153 48 . . 39 . . . 18 . 423 Siege Activations 2 | . . . . . . . . . . . . . . 1 1 Total Turns 34 | . . . . . . . . . . . . . . 4 30 Longest Duration 30 | . . . . . . . . . . . . . . 4 30 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res DSF Res Tes Peak Influence 2102 | 5 47 63 . . 200 361 140 917 908 553 259 135 101 172 2102 Initial 900 | . 3 18 . . . 73 110 900 641 476 140 135 101 56 2 Average 244 | 2 20 28 . . 68 190 23 903 745 310 179 135 101 83 1730 Maximum Alert Level 5 | . . . . . 1 1 . 3 3 2 1 . . . 5 Low Security (%) 67 | 100 100 100 . 100 98 57 100 . . 22 59 100 100 100 . Level 1 16 | . . . . . 1 42 . . . 42 40 . . . . Level 2 7 | . . . . . . . . . 44 34 . . . . . Level 3 5 | . . . . . . . . 100 55 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . 99 Sterilizations 1 | . . . . . . . . . 1 . . . . . . Squads Dispatched 25 | . . 1 . . 3 2 . . 1 2 1 . . 3 12 Investigation 5 | . . 1 . . 2 2 . . . . . . . . . Extermination 5 | . . . . . . . . . . 2 1 . . 2 . Reinforcement 3 | . . . . . 1 . . . 1 . . . . 1 . Assault 12 | . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res DSF Res Tes Distress Signals 4 | . . . . . 3 . . . . . 1 . . . . Communications Jammed 26 | . . . . . . . . . . . . . . . 26 Distress Signals 26 | . . . . . . . . . . . . . . . 26 Times Spotted 138 | . 5 2 . . 23 15 5 . 10 4 11 . 2 4 57 Peak Tracking Total 30 | . 5 2 . . 4 4 2 . 4 2 4 . 1 2 30 Tactical Retreats 6 | . . 1 . . 1 1 . . . . 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res DSF Res Tes Traps Triggered 5 | . . . . . 1 3 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res DSF Res Tes Machines Disabled 17 | . . . . . 2 3 . . . 5 5 . . 1 1 Max in Single Turn 4 | . . . . . 1 1 . . . 4 3 . . . 1 Garrison Access 2 | . . . . . . . . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res DSF Res Tes Machines Accessed 37 | . 1 1 1 . 5 9 4 4 . 7 1 1 . 3 . Terminals 23 | . 1 . . . 5 8 3 2 . 3 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . 1 . 1 . 1 1 . . 1 . Recycling Units 3 | . . . . . . . 1 . . 1 . . . 1 . Scanalyzers 2 | . . . . . . . . . . 1 . . . 1 . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . . Total Hacks 81 | . 4 1 5 . 11 24 7 6 . 17 1 1 . 4 . Successful 45 | . 2 1 5 . 5 11 4 3 . 8 1 1 . 4 . Failed 36 | . 2 . . . 6 13 3 3 . 9 . . . . . Catastrophic 8 | . . . . . 2 4 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 43 | . 4 . 1 . 8 12 6 3 . 7 . . . 2 . Terminals 52 | . 4 . . . 11 22 6 2 . 6 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . 2 . 2 . 2 1 . . 2 . Recycling Units 7 | . . . . . . . 1 . . 5 . . . 1 . Scanalyzers 3 | . . . . . . . . . . 2 . . . 1 . Garrison Access 4 | . . . . . . . . 2 . 2 . . . . . Terminal Hacks 29 | . 2 1 5 . 5 9 3 1 . 2 . 1 . . . Record 6 | . . . 5 . 1 . . . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . Prototype ID Bank 2 | . . . . . 1 1 . . . . . . . . . Open Door 2 | . . 1 . . . 1 . . . . . . . . . Open DSF 3 | . . . . . . . . 1 . 1 . 1 . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . 1 . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . Recall Investigation 2 | . . . . . 1 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 2 . . . . 1 . . 2 . Scan Component 3 | . . . . . . 1 . . . . 1 . . 1 . Repair 2 | . . . . . . 1 . . . . . . . 1 . Recycling Unit Hacks 3 | . . . . . . . 1 . . 2 . . . . . Report Inventory 2 | . . . . . . . 1 . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . . . . Seal Access 2 | . . . . . . . . 1 . 1 . . . . . Unauthorized Hacks 6 | . . . . . . . . 1 . 3 . . . 2 . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . 1 . . . . . Mechanics 2 | . . . . . . . . 1 . 1 . . . . . Recycling Units 2 | . . . . . . . . . . 1 . . . 1 . Recyclers 2 | . . . . . . . . . . 1 . . . 1 . Scanalyzers 2 | . . . . . . . . . . 1 . . . 1 . Researchers 2 | . . . . . . . . . . 1 . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . . . 4 8 2 2 . 5 . 1 . 1 . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . . 1 . Time 70 | . . . . . . 26 . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . 5 . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . Combat 2 | . . . 2 . . . . . . . . . . . . Robot Hacks Applied 5 | . . . 5 . . . . . . . . . . . . parse_system 5 | . . . 5 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res DSF Res Tes Total Allies 7 | . . . . . . 3 . . 2 . . . 2 . . Largest Group 2 | . . . . . . 2 1 . 2 2 . . 2 2 2 Highest-Rated Group 205 | . . . . . . 116 93 . 133 133 . . 205 205 198 Highest-Rated Ally 137 | . . . . . . 100 93 . 90 90 . . 137 137 137 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 98 | . . . . . . 31 . . 20 23 . . . 20 4 Total Damage 4259 | . . . . . . 1028 . . 657 793 . . . 1392 389 Kills 32 | . . . . . . 12 . . 8 5 . . . 6 1 Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . 2 . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res DSF Res Tes Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res DSF Res Tes Turns Passed 7845 | 94 121 245 540 114 1880 844 317 258 260 1144 760 69 119 806 274 Spaces Moved 4381 | 65 99 190 458 94 686 553 234 164 127 572 400 41 70 406 222 Core 134 | 9 . . . . . . . . . . . . . . 125 Treads 2099 | . . . . . 200 22 . 164 127 572 400 41 70 406 97 Legs 494 | 56 99 61 . . 38 240 . . . . . . . . . Wheels 1654 | . . 129 458 94 448 291 234 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 100 115 115 115 90 130 145 145 160 156 156 156 156 50 Average Speed 134 | 110 120 109 115 115 132 113 130 145 158 160 158 156 156 157 96 Slowest Speed 180 | 120 120 120 115 115 180 145 130 145 160 160 160 156 156 161 156 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 32 45 93 27 56 70 61 4 84 15 14 2 85 11 18 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . 1 1 . 1 . . . 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 . . 1 . . 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . Spaces Dug 15 | . . . . . 1 . . . . 4 6 . . 4 . Terrain Destroyed 149 | . . . . . 17 27 . . . 14 20 . . 5 66 Melee 15 | . . . . . 1 . . . . 4 6 . . 4 . Projectile . | . . . . . . . . . . . . . . . . AOE 127 | . . . . . 16 27 . . . 6 13 . . . 65 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Res DSF Res Tes Total 6123 | 78 101 217 469 100 1604 750 242 183 179 776 482 45 76 557 264 Wait 1362 | . . 8 . 5 851 152 7 . 6 174 39 . . 112 8 Move 4366 | 64 98 189 457 93 685 552 233 163 126 571 399 40 69 405 222 Hop . | . . . . . . . . . . . . . . . . Pick Up 78 | 4 3 7 2 1 13 8 . 6 10 6 6 1 2 8 1 Fast Attach 23 | 7 . 1 . . 3 5 . 1 1 1 1 . . 3 . Attach 17 | . . . . . 5 . . 4 . 2 2 2 . 2 . Detach 2 | . . . . . 1 . . 1 . . . . . . . Swap 69 | . . 2 4 . 12 12 . 5 11 4 6 2 2 7 2 Drop 74 | . . 5 . 1 9 12 . 3 19 5 6 . 1 11 2 Fire 90 | 3 . 5 . . 22 7 2 . 6 9 15 . 2 5 14 Melee 26 | . . . 6 . 3 1 . . . 4 8 . . 4 . Ram 1 | . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory -6/DSF -5/Factory -4/Factory -3/Research -3/DSF -2/Research -2/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 95 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Identified exit to Mines 187 | -10/Materials | Discovered new exit (range 10) 216 | -10/Materials | Entered Mines 227 | -10/Mines | Met a Derelict bent on vengeance 253 | -10/Mines | Met a Derelict shopkeep closing up shop 318 | -10/Mines | Build established: Mutant 455 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 456 | -10/Mines | Discovered new exit (range 5) 461 | -10/Mines | Entered Exiles 478 | -10/Exiles | Discovered new exit (range 17) 491 | -10/Exiles | Met 8R-AWN 509 | -10/Exiles | Met EX-HEX 545 | -10/Exiles | Met EX-BIN 560 | -10/Exiles | Aligned with FarCom system 562 | -10/Exiles | Given EX-Vault access code 589 | -10/Exiles | Opened EX-Vault 593 | -10/Exiles | Found Prototype Special Weapon 594 | -10/Exiles | Identified Field Lobotomy Kit 622 | -10/Exiles | Warned to stay clear of 0b10 Research branches 750 | -10/Exiles | Met EX-DEC 798 | -10/Exiles | Visited The Gauntlet 945 | -10/Exiles | Learned location of Zion (-6) 989 | -10/Exiles | Discovered new exit (range 10) 1001 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1001 | -10/Exiles | Entered Mines 1008 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1074 | -9/Mines | Discovered new exit (range 5) 1115 | -9/Mines | Entered Materials 1115 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1419 | -8/Materials | Build established: Skirmisher 1789 | -8/Materials | Identified exit to Storage 2139 | -8/Materials | Discovered new exit (range 11) 2995 | -8/Materials | Entered Storage 3167 | -8/Storage | Found Prototype Launcher 3168 | -8/Storage | Identified Scatter Rocket Array 3189 | -8/Storage | Met 01-MTF 3221 | -8/Storage | Identified exit to Recycling 3270 | -8/Storage | Found Prototype Protection 3270 | -8/Storage | Identified Lgt. Regenerative Plating 3735 | -8/Storage | Repaired Com. Wheel? 3835 | -8/Storage | Used back door to open Recycling access 3839 | -8/Storage | Entered Recycling 3839 | -8/Recycling | Accompanied by 1 ally (01-MTF) 3844 | -8/Recycling | 01-MTF left 3878 | -8/Recycling | Spotter reported a threat 3883 | -8/Recycling | Spotter reported a threat 3985 | -8/Recycling | Spotter reported a threat 3986 | -8/Recycling | Spotter reported a threat 4120 | -8/Recycling | Spotter reported a threat 4120 | -8/Recycling | Spotter reported a threat 4136 | -8/Recycling | Discovered new exit (range 15) 4156 | -8/Recycling | Entered Factory 4156 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4388 | -6/Factory | Identified exit to DSF 4414 | -6/Factory | Entered DSF 4416 | -6/DSF | Assimilated X-67 Chaingunner with FLK Orb 4454 | -6/DSF | Assimilated H-61 Shepherd with FLK Orb 4460 | -6/DSF | Additional patrols routed to DSF 4506 | -6/DSF | Build established: Gunner 4515 | -6/DSF | Discovered new exit (range 14) 4655 | -6/DSF | Sterilization system engaged 4674 | -6/DSF | Entered Factory 4674 | -5/Factory | Accompanied by 2 allies 4674 | -5/Factory | Evolved 2 slots: Utility x2 4974 | -5/Factory | Search patrols dispatched 5803 | -5/Factory | Discovered new exit (range 4) 5818 | -5/Factory | Entered another Factory area 5818 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6416 | -4/Factory | Discovered new exit (range 7) 6578 | -4/Factory | Entered Research 6578 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6643 | -3/Research | Identified exit to DSF 6647 | -3/Research | Entered DSF 6672 | -3/DSF | Assimilated H-71 Marshal with FLK Orb 6721 | -3/DSF | Discovered new exit (range 15) 6723 | -3/DSF | Assimilated X-77 Beamer with FLK Orb 6733 | -3/DSF | Additional patrols routed to DSF 6766 | -3/DSF | Entered Research 6766 | -2/Research | Accompanied by 2 allies 6766 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7060 | -2/Research | Found Prototype Slashing Weapon 7104 | -2/Research | Identified Nanosword 7301 | -2/Research | Repaired Imp. Medium Armor Plating 7559 | -2/Research | Discovered new exit (range 4) 7572 | -2/Research | Entered Testing 7572 | -2/Testing | Accompanied by 2 allies 7573 | -2/Testing | Maximum security lockdown engaged 7604 | -2/Testing | Build established: Infiltrator-Tank 7769 | -2/Testing | Released all parts (15) 7772 | -2/Testing | Spotted Striker 7772 | -2/Testing | Spotted Striker 7777 | -2/Testing | Spotted Alpha 7 7785 | -2/Testing | Destroyed 10 combat bots 7786 | -2/Testing | Core integrity fell below 50% 7799 | -2/Testing | Lost 4 parts (2p2u) 7831 | -2/Testing | Spotted Investigator 7835 | -2/Testing | Scanned by Researcher 7839 | -2/Testing | Core integrity fell below 20% 7846 | -2/Testing | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 07840_ I-47 Archangel stasis bubble strength at 190. 07840_ L-61 Swordsman stasis bubble strength at 32. 07840_ Stasis bubble strength at 140. 07841_ Held in stasis. 07841_ Investigator is analyzing... 07841_ I-47 Archangel stasis bubble strength at 180. 07841_ L-61 Swordsman stasis bubble strength at 11. 07841_ Stasis bubble strength at 134. 07842_ I-47 Archangel stasis bubble strength at 170. 07842_ L-61 Swordsman stasis bubble bursts. 07842_ Stasis bubble strength at 128. 07843_ I-47 Archangel stasis bubble strength at 160. 07843_ Stasis bubble strength at 122. 07844_ System corrupted: Matter fused (-6). 07844_ Held in stasis. 07844_ Investigator is analyzing... 07844_ I-47 Archangel stasis bubble strength at 150. 07844_ Stasis bubble strength at 116. 07845_ I-47 Archangel stasis bubble strength at 140. 07845_ Stasis bubble strength at 110. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????##########???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????#"" """ #???????????????????? | | ????????????????????#"" """ #???????????????????? | | ????????????????????#"" """ #???????????????????? | | ????????????????????#S """ !#???????????????????? | | ????????????????????#"" """ #???????????????????? | | ????????????????????#"" """ #???????????????????? | | ????????????????????#"" """ #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????#####+####???????????????????? | | ??????????????# ##### #??????????????????????? | | ????????? KK#??????????????????????? | | ????????????????######## @#??????????????????????? | | ???????????????????????#pgl ?????????????????????? | | ???????????????????????#cp###????????????????????? | | ???????????????????????#gg#??????????????????????? | | ???????????######?????##gg##?????????????????????? | | ???????????# #######ge g#?????????????????????? | | #??????????# llxlgK"" #?????????????????????? | | ######?????# g C iT +?????????????????????? | | ! #?????#g g####### #?????????????????????? | | #?????## ##?????######?????????????????????? | | #??????# #?????????????????????????????????? | | " #??????# b#?????????????????????????????????? | | " #??????# l#?????????????????????????????????? | | " #??????# C#?????????????????????????????????? | | ###??????# #?????????????????????????????????? | | #####?????# #?????????????????????????????????? | | ! #?????# #?#"""##??????????????????????????? | | #?????# # #??????????????????????????? | | / #?????# # " "#??????????????????????????? | | ##########??# / " " "#??????????????????????????? | | ! #??# ##"""""#??????????????????????????? | | = #??# #???###???????????????????????????? | | = #??# #?????????????????????????????????? | | #??# #?????????????????????????????????? | | """ "" #??# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 45 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1350 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 16 Recoil Reduction 5 Kinecelleration 40 Item Schematics ----------------- Adv. Treads | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Turtlemind Challenges ------------ None Game ------ Seed ProtonShockInterrupter Manual? 0 Play Time 02:29:45 Cumulative 42.7 hours Start 2022.12.18 @ 19:05:30 End 2022.12.19 @ 12:37:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 630597ea-b1d8-4025-918b-d3f2efeb6028