Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 22:47:48 Player: Beosis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (2739) 2739 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (225) 225 TOTAL SCORE: 6304 Bonus ------- High Alert Combat Kills 42 Follower Combat Kills 183 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Small Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Utility Shielding > --- WEAPON (4) ------- Spear > --- INVENTORY (8) ---- Improved Sensor Array Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Target Analyzer Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Particle Cannon Gauss Rifle Spear > --- INVENTORY -------- Improved Sensor Array Advanced Terrain Scan Processor Target Analyzer Target Analyzer Makeshift Axe [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon Makeshift Axe Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Power Maul Slashing Weapon Makeshift Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Slots Evolved 6 | . . . . 4 2 . . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 3 | . . . . 2 1 . . Weapon 2 | . . . . 2 . . . Parts Attached 50 | 6 2 7 . 23 9 1 2 Power 9 | 1 . 1 . 3 3 . 1 Engine 4 | 1 . . . 1 1 . 1 Core 5 | . . 1 . 2 2 . . Reactor . | . . . . . . . . Propulsion 10 | 2 1 . . 5 . 1 1 Treads 2 | . . . . . . 1 1 Leg 7 | 2 . . . 5 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . 1 . . . . . . Utility 9 | 1 . 1 . 4 3 . . Device 3 | . . 1 . 1 1 . . Storage 2 | 1 . . . . 1 . . Processor 3 | . . . . 2 1 . . Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 22 | 2 1 5 . 11 3 . . Energy Gun 7 | 2 . 1 . 4 . . . Energy Cannon 5 | . . 2 . 2 1 . . Ballistic Gun 3 | . 1 . . 2 . . . Ballistic Cannon 3 | . . 1 . 2 . . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 1 | . . 1 . . . . . Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 23 | . 1 . 1 10 1 5 5 Power 4 | . . . . 1 . 2 1 Propulsion 8 | . . . 1 3 . 2 2 Utility 1 | . . . . 1 . . . Weapon 10 | . 1 . . 5 1 1 2 Highest Loss Streak 6 | . 1 . 1 6 1 5 2 To Critical Strikes . | . . . . . . . . Average Backups 6 | . 1 6 7 7 5 8 7 Power . | . . . . . . . . Propulsion . | . 1 1 . . . . . Utility 4 | . . 1 2 4 4 8 7 Weapon 2 | . . 3 5 3 . . . Tool/Special . | . . . . . . . . Unused Backups 9 | . . 1 . . 1 . 7 Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 7 | . . . . . . . 7 Weapon 1 | . . . . . 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 84 98 91 93 94 87 57 Engine 2 | . 14 . . . 8 . 1 Core 8 | . . 13 14 8 6 9 . Leg 16 | . 28 28 20 16 14 9 . Device 6 | . . 12 14 8 4 . . Storage 9 | . 14 14 14 9 2 7 7 Processor 13 | . . . . 16 22 23 23 Protection 2 | . . . . . 7 7 7 Energy Gun 5 | . 17 13 . 9 . . . Energy Cannon 6 | . . 10 14 2 8 4 . Ballistic Gun 4 | . 9 . . 10 4 . . Ballistic Cannon 3 | . . 3 14 3 . . . Impact Weapon 1 | . . . . . . 7 7 Slashing Weapon 3 | . . . . 6 6 7 . Piercing Weapon 2 | . . . . . 3 7 7 Peak Build Rating 42 | 6 6 14 14 34 42 42 31 Average Rating 25 | 3 5 11 13 30 37 37 24 On Entrance 18 | . 6 6 14 13 33 42 31 Naked Turns . | . . . . . . . . Heaviest Build 36 | 14 14 22 22 33 36 33 17 Greatest Support 28 | 20 20 20 20 25 25 28 28 Greatest Overweight (x) 6 | 1 1 1 2 6 1 4 5 Average Overweight (x) 1 | . . . 1 . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 6 8 8 Most Carried 8 | 4 3 8 7 8 8 8 8 Average Carried 6 | . 1 6 7 7 5 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | . 3 7 7 8 8 8 7 Class Distribution -------------------- 48% | Mutant 26% | Scavenger-Mutant 22% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Matter Collected 1417 | 226 60 74 35 754 160 67 41 Remotely 246 | . . 50 35 161 . . . Salvage Created 2936 | . 72 219 121 1463 465 353 243 Parts 134 | . 8 16 4 64 26 7 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . . 7 . . 2 3 Prevented 5 | . . . . . . 5 . Kills | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Combat Hostiles Destroyed 60 | . 3 5 3 31 5 7 6 Melee 23 | . . 1 . 12 4 2 4 Guns 13 | . 3 4 . 6 . . . Cannons 15 | . . . 3 11 1 . . AOE 2 | . . . . 2 . . . Classes Destroyed 16 | . 2 2 2 6 2 1 1 Worker 2 | . . . . 1 1 . . Tunneler 1 | . . . . 1 . . . Recycler 5 | . . 1 . 2 2 . . Mechanic 1 | . . . . 1 . . . Operator 1 | . . . . . 1 . . Watcher 6 | . 1 . . 4 1 . . Swarmer 10 | . 3 3 . 3 . . 1 Grunt 31 | . . 2 . 22 2 5 . Brawler 1 | . . . . 1 . . . Duelist 2 | . . . . . . 2 . Sentry 5 | . . . 1 2 1 . 1 Specialist 2 | . . . . 2 . . . Hunter 1 | . . . . 1 . . . Programmer 2 | . . . . . 2 . . Subdweller 2 | . . . 2 . . . . Wasp 2 | . . . . . . . 2 Thug 1 | . . . . . . . 1 Mutant 1 | . . . . . . . 1 Best Kill Streak 8 | . 3 3 2 8 2 4 3 Combat Bots Only 7 | . 3 3 2 7 2 4 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . . . Melee 1 | . . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Hostile Shots Fired 419 | . 25 24 5 209 34 47 75 Missed 128 | . 9 7 3 67 10 17 15 Hits 291 | . 16 17 2 142 24 30 60 Melee 3 | . . . . . . 3 . Projectile 288 | . 16 17 2 142 24 27 60 Critical Strikes 12 | . . . . 6 2 2 2 Actively Blocked 1 | . . . . . . . 1 Damage Taken 4180 | . 159 176 111 2026 321 400 987 Core 1214 | . 16 37 24 436 48 100 553 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 70 | . . . . . . 11 59 Regen/Repaired (Parts) 51 | . . . . 51 . . . Core Remaining (%) 63 | 100 . . 69 20 . . . Volleys Fired 82 | . 10 14 7 45 6 . . Largest 4 | . 2 2 2 4 3 . . Hottest 238 | . 80 105 112 238 172 . . Shots Fired 220 | . 17 25 14 151 13 . . Gun 110 | . 17 25 . 66 2 . . Cannon 98 | . . . 14 73 11 . . Launcher 12 | . . . . 12 . . . Special . | . . . . . . . . Kinetic 74 | . 1 4 7 60 2 . . Thermal 96 | . . 7 7 76 6 . . Explosive 12 | . . . . 12 . . . Electromagnetic 38 | . 16 14 . 3 5 . . Robot Hit Streak 15 | . 2 7 7 15 8 . . Robot Miss Streak 6 | . 3 3 3 6 . . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 196 | . 8 14 9 114 22 12 17 Core Hits 98 | . 4 9 4 63 13 1 4 Critical Kills 3 | . . . . . . 1 2 Critical Parts Destroyed 5 | . . . . . . 3 2 Critical Strikes 15 | . 1 . . 2 2 6 4 Blast 1 | . . . . 1 . . . Corrupt 1 | . 1 . . . . . . Smash 9 | . . . . . . 5 4 Sever 2 | . . . . 1 1 . . Impale 2 | . . . . . 1 1 . Melee Attacks 111 | . . 2 . 46 23 16 24 Impact 29 | . . . . . . 11 18 Slashing 63 | . . 2 . 46 14 1 . Piercing 19 | . . . . . 9 4 6 Sneak Attacks 2 | . . . . 1 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 7 | . . . . . . 3 4 Damage Inflicted 6340 | . 100 206 194 3851 678 558 753 Guns 965 | . 100 160 . 686 19 . . Cannons 1502 | . . . 194 1126 182 . . Explosions 846 | . . . . 846 . . . Melee 3020 | . . 44 . 1188 477 558 753 Ramming 7 | . . 2 . 5 . . . Kinetic 875 | . . 15 94 747 19 . . Thermal 1231 | . . 53 100 1028 50 . . Explosive 846 | . . . . 846 . . . Electromagnetic 361 | . 100 92 . 37 132 . . Impact 1176 | . . . . . . 502 674 Slashing 1504 | . . 44 . 1188 272 . . Piercing 340 | . . . . . 205 56 79 Highest Corruption 2 | . . . . 1 2 2 2 Average Corruption 1 | . . . . 1 1 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 52 | . . . . 17 13 13 9 Message Errors 11 | . . . . 3 2 3 3 Matter Fused 17 | . . . . 2 7 5 3 Heat Flow Errors 6 | . . . . 3 1 1 1 Energy Discharges 5 | . . . . 3 1 1 . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 6 | . . . . 4 1 . 1 Data Loss (major) 3 | . . . . 1 1 1 . Misfires 1 | . . . . 1 . . . Alerts 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 424 | . . . . 83 13 192 136 Projectiles 32 | . . . . 19 13 . . Explosions 29 | . . . . 29 . . . Melee 363 | . . . . 35 . 192 136 Knockbacks 10 | . . . . 6 . 2 2 Impact 4 | . . . . . . 2 2 Kinetic 6 | . . . . 6 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 17 | . . . . 17 . . . Shots 1 | . . . . 1 . . . Rammed . | . . . . . . . . Targets Rammed 3 | . . 1 . 2 . . . Kicked 3 | . . 1 . 2 . . . Crushed . | . . . . . . . . Highest Temperature 414 | . 108 165 5 414 198 259 225 Average Temperature 106 | . 63 57 3 130 50 114 115 Received Heat Transfer 1533 | . . 54 15 1017 51 180 216 Effects 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 7 | . . . . . . 5 2 Combat Hostiles 7 | . . . . . . 5 2 Parts Fried 3 | . 1 . . . . 2 . Impact Corruptions 12 | . . . . . . 8 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . 3 1 . . Heat Transferred 2109 | . . 111 148 1776 74 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Maximum Alert Level 2 | . . . . 2 . . . Low Security (%) 64 | 100 100 100 . 20 100 . . Level 1 32 | . . . . 72 . . . Level 2 2 | . . . . 6 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 419 | . 50 75 . 419 167 . . Initial 167 | . . . . . 167 . . Average 137 | . 7 11 . 282 32 . . Influence Increases 1825 | . 82 193 21 1131 183 175 40 Destroy 0b10 Robot/C 1180 | . 60 140 20 680 100 140 40 Destroy 0b10 Robot/NC 80 | . 5 5 . 45 25 . . Destroy Leader 272 | . 12 30 . 168 42 20 . Allied During Kill 12 | . . 3 1 8 . . . Successful Hack 9 | . 5 . . 4 . . . Disable Machine 60 | . . . . 45 15 . . Destroy Structure 122 | . . . . 121 1 . . Lose Combat Pursuer 90 | . . 15 . 60 . 15 . Influence Decreases 1811 | . 82 193 21 763 551 117 84 Entered New Map 213 | . . . . . 201 . 12 Time Decay 1378 | . 72 193 21 643 340 67 42 Lost Part 200 | . 10 . . 100 10 50 30 Lost Ally 20 | . . . . 20 . . . Squads Dispatched 12 | . . 1 . 8 3 . . Investigation 6 | . . 1 . 4 1 . . Extermination 1 | . . . . . 1 . . Reinforcement 4 | . . . . 4 . . . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Distress Signals 4 | . . . . 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 3 9 4 49 8 8 12 Peak Tracking Total 7 | . 3 3 2 6 2 4 7 Tactical Retreats 5 | . . 1 . 3 . 1 . Traps | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Traps Triggered 3 | . 1 . 1 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Machines Disabled 5 | . . . . 3 1 . 1 Max in Single Turn 1 | . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Machines Accessed 12 | . 2 1 . 6 3 . . Terminals 7 | . 2 . . 5 . . . Fabricators 1 | . . . . . 1 . . Repair Stations 2 | . . . . 1 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 27 | . 4 1 . 17 5 . . Successful 10 | . 2 1 . 7 . . . Failed 17 | . 2 . . 10 5 . . Catastrophic 6 | . 1 . . 2 3 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 16 | . 4 . . 12 . . . Fabricators 1 | . . . . . 1 . . Repair Stations 7 | . . . . 5 2 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 8 | . 2 1 . 5 . . . Record 1 | . . . . 1 . . . Prototype ID Bank 2 | . . . . 2 . . . Open Door 1 | . . 1 . . . . . Dispatch Records 2 | . 1 . . 1 . . . Zone Layout 2 | . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 11 | . 2 . . 6 3 . . Full Trace Events 5 | . . . . 4 1 . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 44 | . . . . 44 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 1 1 . . . Highest-Rated Group 45 | . . 45 31 31 . . . Highest-Rated Ally 31 | . . 31 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 28 | . . 2 7 19 . . . Total Damage 482 | . . 43 147 292 . . . Kills 6 | . . 2 1 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 6 | . . 2 1 . . 1 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Turns Passed 8704 | 57 436 1046 1336 2470 1531 1087 741 Spaces Moved 3305 | 45 209 505 588 609 441 551 357 Core 298 | 19 . . . 18 . 15 246 Treads 308 | . . . . . . 197 111 Legs 2699 | 26 209 505 588 591 441 339 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 190 120 120 160 160 Average Speed 188 | 102 162 189 223 180 179 180 189 Slowest Speed 350 | 120 190 190 260 350 190 250 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 40 91 43 43 9 70 42 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 . . . 2 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 2 . . . 1 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 122 | . . . 1 121 . . . Melee . | . . . . . . . . Projectile 21 | . . . 1 20 . . . AOE 101 | . . . . 101 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Total 5472 | 56 287 565 594 1825 1145 617 383 Wait 1846 | . 62 26 . 1058 643 55 2 Move 3298 | 44 208 504 587 608 440 550 357 Hop . | . . . . . . . . Pick Up 46 | 6 4 8 . 19 8 . 1 Fast Attach 17 | . . . . 9 5 1 2 Attach 29 | 6 1 2 . 15 5 . . Detach 3 | . . . . 2 1 . . Swap 17 | . 2 5 . 9 1 . . Drop 26 | . . 3 . 12 9 . 2 Fire 82 | . 10 14 7 45 6 . . Melee 99 | . . 2 . 46 22 11 18 Ram . | . . . . . . . . Kick 3 | . . 1 . 2 . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . 5 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 1 | . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 494 | -10/Materials | Entered Mines 667 | -10/Mines | Identified exit to Materials 711 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1178 | -10/Mines | Discovered exit to Materials (range 12) 1230 | -10/Mines | Met a Derelict shopkeep closing up shop 1525 | -10/Mines | Discovered new exit (range 6) 1540 | -10/Mines | Entered Subcaves 1540 | -10/Subcaves | Accompanied by 1 ally 1541 | -10/Subcaves | Approached by a straggling Scientist 1545 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1609 | -10/Subcaves | Learned 4 Materials zone layouts 2833 | -10/Subcaves | Learned location of Zion (-7) 2833 | -10/Subcaves | Met a Zionite searching for "candidates" 2835 | -10/Subcaves | Discovered new exit (range 14) 2845 | -10/Subcaves | Discovered new exit (range 10) 2876 | -10/Subcaves | Entered Materials 2876 | -8/Materials | Accompanied by 1 ally 2876 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3250 | -8/Materials | Build established: Scavenger-Gunner 3411 | -8/Materials | Destroyed 7 combat bots 3801 | -8/Materials | Core integrity fell below 50% 3816 | -8/Materials | Lost 6 parts (1p2n3w) 4011 | -8/Materials | Repaired Mak. Axe 5266 | -8/Materials | Discovered new exit (range 16) 5346 | -8/Materials | Entered Factory 5346 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5455 | -7/Factory | Garrison activated, responded to threat 5669 | -7/Factory | Build established: Scavenger-Mutant 6858 | -7/Factory | Discovered new exit (range 5) 6877 | -7/Factory | Entered Lower Caves 7341 | -7/Lower Caves | Spotted B-75 Beast 7579 | -7/Lower Caves | Lost 5 parts (2p2n1w) 7759 | -7/Lower Caves | Learned Factory emergency access door positions 7820 | -7/Lower Caves | Build established: Mutant 7955 | -7/Lower Caves | Discovered new exit (range 5) 7964 | -7/Lower Caves | Entered another Lower Caves area 7979 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8513 | -7/Lower Caves | Found DRS Beacon 8550 | -7/Lower Caves | Ambushed by wild Derelicts 8665 | -7/Lower Caves | Attracted the attention of an 0b10 base 8674 | -7/Lower Caves | Core integrity fell below 50% 8695 | -7/Lower Caves | Core integrity fell below 20% 8702 | -7/Lower Caves | Activated DRS Beacon 8705 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- ,C Penetrated by Slug. Dropped DRS Beacon. DRS Beacon begins transmitting. DRS Beacon narrowcast message: "Please hold, a Derelict Rescue Squad will be with you shortly." Y-64 Sentinel suffers critical hit (Smash). Y-64 Sentinel destroyed. Power Maul destroyed. 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""???????????????? | | ?????????????????????????????? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 24 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mak. Axe | 7% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticRingAutocannon Manual? 0 Play Time 00:56:51 Cumulative 12.5 hours Start 2025.05.30 @ 21:51:44 End 2025.05.30 @ 22:47:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 4 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4f43b06b-a97f-4220-9be8-475a65d1b8b0