Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.13 @ 16:31:19 Player: PE-P51 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (115) 575 Value Destroyed (3360) 3360 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (755) 755 TOTAL SCORE: 8930 Bonus ------- Follower Combat Kills 225 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -70 Cogmind --------- Core Integrity 0/700 Matter 90/300 Energy 34/100 System Corruption 28% Temperature Cool (37) Movement Walking (400) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Huge Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (25) --- Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Trap Scanner Machine Analyzer Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Advanced Melee Analysis Suite Force Field Plasma Cutter Impact Mace Ripper Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Riot Gun Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Compact Wheel Compact Wheel High-capacity Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Chronowheel Pulse Rifle Latent Energy Streamer Heavy Ion Cannon Flak Gun Flak Cannon Heavy Rocket Launcher Heavy Rocket Launcher Plasma Cutter Impact Mace Ripper [Rating: 44] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Terrain Scanner Device Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Impact Mace Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 4 | . . . . . 3 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 93 | 8 7 2 1 1 34 7 15 11 . 7 Power 14 | 1 1 . . . 4 1 2 4 . 1 Engine 8 | 1 1 . . . 2 . 1 3 . . Core 6 | . . . . . 2 1 1 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 24 | 4 . . . . 10 1 5 1 . 3 Treads 7 | 2 . . . . 2 1 2 . . . Leg 10 | 2 . . . . 3 . 2 . . 3 Wheel 7 | . . . . . 5 . 1 1 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 29 | 1 4 . 1 1 9 3 4 6 . . Device 7 | . . . 1 . 3 . 1 2 . . Storage 5 | 1 1 . . 1 1 1 . . . . Processor 9 | . . . . . 3 2 1 3 . . Hackware . | . . . . . . . . . . . Protection 8 | . 3 . . . 2 . 2 1 . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 2 2 . . 11 2 4 . . 3 Energy Gun 7 | . . . . . 4 2 1 . . . Energy Cannon 2 | . . . . . . . 1 . . 1 Ballistic Gun 7 | 2 1 . . . 3 . . . . 1 Ballistic Cannon 3 | . . . . . 2 . 1 . . . Launcher 5 | . 1 2 . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . Corrupted Parts 11 | . . . . . 3 . 5 1 . 2 System Corruption 38 | . . . . . 10 . 20 1 . 7 Parts Lost 46 | . 1 . . . 16 . 4 7 . 18 Power 5 | . . . . . 1 . . 1 . 3 Propulsion 18 | . . . . . 6 . 3 3 . 6 Utility 11 | . 1 . . . 4 . 1 2 . 3 Weapon 12 | . . . . . 5 . . 1 . 6 Highest Loss Streak 18 | . 1 . . . 8 . 3 5 . 18 To Critical Strikes . | . . . . . . . . . . . Average Backups 19 | 2 11 15 15 15 19 20 23 21 25 20 Power 2 | . 1 1 1 1 1 2 3 2 2 1 Propulsion 4 | 1 2 3 3 3 4 3 4 4 4 3 Utility 5 | . 3 5 5 5 6 6 5 6 10 10 Weapon 6 | . 4 5 5 5 6 5 8 7 8 5 Tool/Special . | . . . . . . . . . . . Unused Backups 30 | . 4 1 3 . 8 . 2 2 . 10 Power 3 | . 1 . . . 1 . 1 . . . Propulsion 1 | . . . . . 1 . . . . . Utility 16 | . 1 . 2 . 5 . . . . 8 Weapon 8 | . 2 1 1 . 1 . 1 1 . 1 Tool/Special 2 | . . . . . . . . 1 . 1 Average Slot Usage (%) 96 | . 98 100 100 100 82 90 97 99 85 63 Engine 6 | . 14 14 14 14 6 . 2 5 7 4 Core 2 | . . . . . 2 7 4 1 . . Treads 10 | . . . . 6 16 7 14 12 7 1 Leg 9 | . 28 28 28 21 3 . 3 6 7 4 Wheel 8 | . . . . . 5 22 11 10 15 5 Device 9 | . . . . 12 7 7 14 12 7 3 Storage 8 | . 14 14 14 14 10 7 7 7 7 7 Processor 10 | . . . . . 4 13 15 17 23 21 Protection 8 | . 13 14 13 1 8 7 7 6 7 2 Energy Gun 6 | . . . . . 3 6 13 2 . . Ballistic Gun 7 | . 27 27 28 28 10 . . . . . Ballistic Cannon 3 | . . . . . . 1 . 11 . 2 Peak Build Rating 44 | 6 8 9 17 17 30 36 44 44 42 42 Average Rating 29 | 4 7 8 9 16 22 34 39 39 35 25 On Entrance 21 | . 6 8 9 11 9 29 35 44 42 42 Avg Prop Armor Cover (%) 13 | . . . . . 12 5 16 13 19 . Naked Turns . | . . . . . . . . . . . Heaviest Build 116 | 12 32 32 32 50 70 112 116 113 101 90 Greatest Support 60 | 40 20 20 20 40 60 36 60 60 32 45 Greatest Overweight (x) 11 | 3 1 1 1 1 6 5 11 7 3 1 Average Overweight (x) 2 | . . 1 1 1 1 2 4 3 2 1 Largest Inventory Capacity 25 | 8 15 15 15 20 20 25 25 25 25 25 Average Capacity 21 | 7 13 15 15 16 20 23 25 25 25 25 Most Carried 25 | 4 15 15 15 16 20 24 25 25 25 24 Average Carried 20 | 2 11 15 14 15 19 21 23 21 24 20 Final Capacity 25 | 8 15 15 15 20 20 25 25 25 25 25 Final Carried 25 | 4 15 15 15 16 20 24 25 25 24 13 Class Distribution -------------------- 66% | Scavenger-Mutant 30% | Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 4044 | 182 495 276 . 30 1014 132 842 1073 . . Remotely . | . . . . . . . . . . . Salvage Created 4039 | . 522 328 . . 1600 245 679 469 . 196 Parts 174 | . 32 25 . . 64 9 29 8 . 7 Haulers Intercepted 5 | . 2 . . . 3 . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 17 5 . 6 Prevented 5 | . . . . . . . 3 2 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 80 | . 11 12 . . 24 3 14 11 . 5 Melee 5 | . . . . . 5 . . . . . Guns 35 | . 9 8 . . 7 1 9 . . 1 Cannons 12 | . . . . . 3 2 2 4 . 1 AOE 25 | . 2 4 . . 6 . 3 7 . 3 Classes Destroyed 18 | . 7 2 . . 5 . 2 1 . 1 Worker 10 | . . 1 . . 9 . . . . . Builder 4 | . 1 . . . 3 . . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 5 | . 2 . . . 3 . . . . . Recycler 7 | . 1 . . . 5 1 . . . . Mechanic 2 | . . 1 . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 3 | . 1 . . . 2 . . . . . Swarmer 22 | . 4 6 . . 4 . 3 5 . . Grunt 40 | . 7 6 . . 12 2 6 3 . 4 Brawler 1 | . . . . . . . . . . 1 Duelist 1 | . . . . . . . 1 . . . Sentry 5 | . . . . . 3 1 . 1 . . Specialist 2 | . . . . . 2 . . . . . Hunter 4 | . . . . . 2 . 1 1 . . Heavy 1 | . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . 1 . . Thug 1 | . . . . . . . 1 . . . Butcher 3 | . . . . . . . 3 . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 7 | . 3 5 . . 7 2 4 4 . 4 Combat Bots Only 6 | . 3 4 . . 6 2 4 4 . 4 Max Kills in Single Turn 4 | . 1 4 . . 4 1 1 3 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 3 . . 3 . 1 3 . 1 Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 531 | . 51 44 . . 142 52 57 89 . 96 Missed 150 | . 18 9 . . 31 19 21 32 . 20 Hits 381 | . 33 35 . . 111 33 36 57 . 76 Melee 18 | . . . . . . . 15 3 . . Projectile 363 | . 33 35 . . 111 33 21 54 . 76 Critical Strikes 27 | . . . . . 7 . 9 2 . 9 Damage Taken 6659 | . 382 309 . . 2154 376 920 1004 . 1514 Core 1039 | . 19 53 . . 259 46 241 86 . 335 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 83 | . 83 . . . . . . . . . Core Remaining (%) 74 | 100 . . . 71 52 . . . . . Volleys Fired 283 | . 50 22 . . 77 21 38 56 . 19 Largest 2 | . 2 2 . . 2 2 2 2 . 2 Hottest 128 | . 40 60 . . 110 92 123 100 . 128 Shots Fired 460 | . 95 44 . . 107 26 78 87 . 23 Gun 317 | . 90 40 . . 79 19 65 19 . 5 Cannon 98 | . . . . . 23 7 9 48 . 11 Launcher 45 | . 5 4 . . 5 . 4 20 . 7 Special . | . . . . . . . . . . . Kinetic 269 | . 90 40 . . 73 7 4 48 . 7 Thermal 42 | . . . . . 1 . 35 . . 6 Explosive 45 | . 5 4 . . 5 . 4 20 . 7 Electromagnetic 104 | . . . . . 28 19 35 19 . 3 Robot Hit Streak 14 | . 9 3 . . 14 9 14 13 . 8 Robot Miss Streak 13 | . 3 3 . . 4 5 3 13 . 5 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 2 | . . 1 . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . Shots Hit Robots 324 | . 49 22 . . 106 21 54 51 . 21 Core Hits 215 | . 30 21 . . 55 11 44 36 . 18 Critical Kills 3 | . . . . . 3 . . . . . Critical Parts Destroyed 11 | . 1 . . . 10 . . . . . Critical Strikes 19 | . 1 . . . 13 . 2 3 . . Burn 1 | . . . . . . . 1 . . . Destroy 4 | . 1 . . . 3 . . . . . Blast 3 | . . . . . . . . 3 . . Corrupt 1 | . . . . . . . 1 . . . Smash 10 | . . . . . 10 . . . . . Melee Attacks 36 | . . . . . 35 . . . . 1 Impact 35 | . . . . . 35 . . . . . Slashing . | . . . . . . . . . . . Piercing 1 | . . . . . . . . . . 1 Sneak Attacks 11 | . . . . . 11 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10494 | . 873 709 . . 4023 438 1324 2089 . 1038 Guns 3353 | . 608 261 . . 1035 287 889 195 . 78 Cannons 1536 | . . . . . 482 119 183 557 . 195 Explosions 3481 | . 219 405 . . 506 32 241 1337 . 741 Melee 1986 | . . . . . 1962 . . . . 24 Ramming 138 | . 46 43 . . 38 . 11 . . . Kinetic 3013 | . 608 261 . . 1221 119 128 557 . 119 Thermal 553 | . . . . . 13 32 412 . . 96 Explosive 3449 | . 219 405 . . 506 . 241 1337 . 741 Electromagnetic 1355 | . . . . . 283 287 532 195 . 58 Impact 1962 | . . . . . 1962 . . . . . Slashing . | . . . . . . . . . . . Piercing 24 | . . . . . . . . . . 24 Highest Corruption 28 | . . . . . 10 . 20 21 21 28 Average Corruption 15 | . . . . . 9 . 12 20 21 22 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 437 | . . . . . 34 . 226 167 4 6 Message Errors 116 | . . . . . 6 . 67 43 . . Matter Fused 86 | . . . . . 8 . 47 29 2 . Heat Flow Errors 57 | . . . . . 4 . 29 22 1 1 Energy Discharges 52 | . . . . . 5 . 30 16 . 1 Parts Fused 4 | . . . . . . . 2 2 . . Data Loss (minor) 53 | . . . . . 3 . 24 23 1 2 Data Loss (major) 24 | . . . . . 2 . 14 8 . . Misfires 19 | . . . . . . . 8 11 . . Alerts 12 | . . . . . 3 . 4 5 . . Misdirections 2 | . . . . . 1 . . 1 . . Weapon Failures 12 | . . . . . 2 . 1 7 . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 1409 | . . . . . 1334 . . 51 . 24 Projectiles 31 | . . . . . 5 . . 3 . 23 Explosions 82 | . . . . . 33 . . 48 . 1 Melee 1296 | . . . . . 1296 . . . . . Knockbacks 24 | . . . . . 6 2 8 5 . 3 Impact 4 | . . . . . 4 . . . . . Kinetic 20 | . . . . . 2 2 8 5 . 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 170 | . . . . . . 36 5 64 . 65 Shots 5 | . . . . . . 1 . 2 . 2 Rammed 6 | . . . . . 5 . 1 . . . Targets Rammed 24 | . 9 7 . . 7 . 1 . . . Kicked 16 | . 9 7 . . . . . . . . Crushed 2 | . . . . . 2 . . . . . Highest Temperature 265 | . 7 24 . . 265 180 258 263 180 208 Average Temperature 85 | . 3 8 . . 87 65 89 107 92 78 Received Heat Transfer 2003 | . 171 54 . . 639 156 94 210 . 679 Effects 1 | . . . . . . . 1 . . . Interference 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 9 | . . . . . 9 . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . Parts Fried 22 | . . . . . 22 . . . . . Impact Corruptions 35 | . . . . . 35 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1160 | . . . . . 37 50 925 . . 148 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . 3 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 96 | 100 100 100 . 100 88 100 . . . . Level 1 3 | . . . . . 11 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 396 | . 101 127 . . 396 178 . . . . Initial 178 | . . 18 . . . 178 . . . . Average 60 | . 31 48 . . 103 59 . . . . Influence Increases 2629 | . 465 322 . . 1068 85 314 255 . 120 Destroy 0b10 Robot/C 1600 | . 220 240 . . 500 60 260 220 . 100 Destroy 0b10 Robot/NC 170 | . 30 10 . . 120 5 . 5 . . Destroy Leader 326 | . 56 40 . . 130 20 30 30 . 20 Allied During Kill 37 | . . 9 . . 4 . 24 . . . Successful Hack 36 | . 31 . . . 5 . . . . . Select Force Hacks 60 | . 60 . . . . . . . . . Disable Machine 30 | . . 15 . . 15 . . . . . Anti-Garrison Action 200 | . . . . . 200 . . . . . Destroy Structure 80 | . 23 8 . . 49 . . . . . Lose Combat Pursuer 90 | . 45 . . . 45 . . . . . Influence Decreases 2629 | . 417 333 37 . 675 452 134 420 41 120 Entered New Map 373 | . . 30 37 . . 215 10 40 41 . Time Decay 1916 | . 407 303 . . 495 237 74 380 . 20 Lost Part 280 | . 10 . . . 160 . 10 . . 100 Lost Ally 60 | . . . . . 20 . 40 . . . Squads Dispatched 12 | . 3 1 . . 6 2 . . . . Investigation 5 | . 2 . . . 3 . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 5 | . 1 . . . 3 1 . . . . Assault 1 | . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 12 | . 2 . . . 10 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 134 | . 30 13 . . 38 10 18 16 . 9 Peak Tracking Total 9 | . 6 4 . . 9 2 5 4 . 5 Tactical Retreats 5 | . 2 . . . 3 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 5 | . . . . . 2 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 3 | . . 1 . . 1 . 1 . . . Max in Single Turn 1 | . . 1 . . 1 . 1 . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 26 | . 10 . 2 . 5 4 . 1 4 . Terminals 11 | . 7 . . . 2 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 1 . . . . Recycling Units 3 | . 2 . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 104 | . 32 . 24 . 14 6 . 1 27 . Successful 73 | . 15 . 24 . 6 . . 1 27 . Failed 31 | . 17 . . . 8 6 . . . . Catastrophic 8 | . 2 . . . 3 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 26 | . 15 . 10 . 1 . . . . . Terminals 34 | . 23 . . . 8 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . 3 . . . 2 1 . . . . Recycling Units 8 | . 6 . . . . 2 . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 62 | . 9 . 24 . 1 . . 1 27 . Record 34 | . . . 23 . . . . . 11 . Part Schematic 9 | . . . . . . . . . 9 . Robot Schematic 4 | . . . . . . . . . 4 . Robot Analysis 5 | . 5 . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . . Scan Component 2 | . 1 . . . 1 . . . . . Repair 2 | . 1 . . . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Retrieve Study 2 | . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Jam 1 | . . . . . 1 . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 9 . . . 4 4 . . . . Full Trace Events 2 | . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . Time 62 | . 26 . . . 36 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 11 | . 11 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 6 | . . 1 . . . . 5 . . . Largest Group 4 | . . 1 1 1 1 . 4 . . . Highest-Rated Group 68 | . . 31 31 31 31 . 68 . . . Highest-Rated Ally 31 | . . 31 31 31 31 . 20 . . . Total Orders 5 | . . . 2 3 . . . . . . EXPLORE 4 | . . . 1 3 . . . . . . RETURN 1 | . . . 1 . . . . . . . Ally Attacks 56 | . . 2 . . 10 . 44 . . . Total Damage 749 | . . 20 . . 144 . 585 . . . Kills 6 | . . . . . 1 . 5 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Active Infowar (turns) 12101 | . . . . . 1327 654 6438 3498 153 31 Terrain 11298 | . . . . . 524 654 6438 3498 153 31 Seismic 803 | . . . . . 803 . . . . . Robot Analysis Total 5 | . 5 . . . . . . . . . Derelict Logs Recovered 8 | . . 3 . . . . 3 2 . . Drone Launches 4 | . . . 1 3 . . . . . . Drone Recoveries 3 | . . . 1 2 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 16735 | 81 1844 1185 664 157 1983 654 6438 3506 153 70 Spaces Moved 5653 | 45 937 577 331 68 759 308 1357 1145 125 1 Core 10 | 10 . . . . . . . . . . Treads 873 | 27 . . . 9 384 56 240 157 . . Legs 1913 | 8 937 577 331 59 . . . . . 1 Wheels 2857 | . . . . . 375 252 1117 988 125 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 91 91 121 120 120 190 Average Speed 172 | 141 168 190 190 196 176 187 176 154 120 190 Slowest Speed 560 | 200 190 190 190 240 320 560 243 490 135 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 60 | 4 98 100 90 45 45 8 98 97 75 4 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 8 | . 2 2 1 . . . . 2 1 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 10 | . . 1 . 1 . . 4 4 . . Spaces Dug 1 | . . . . . . . . 1 . . Terrain Destroyed 321 | . 22 8 . . 53 . 44 122 . 72 Melee . | . . . . . . . . . . . Projectile 20 | . . . . . . . 2 17 . 1 AOE 301 | . 22 8 . . 53 . 42 105 . 71 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 12083 | 57 1104 614 367 91 1218 360 5315 2787 128 42 Wait 5795 | . 75 3 29 18 259 13 3844 1545 . 9 Move 5639 | 44 936 576 330 67 758 307 1352 1144 124 1 Hop 2 | . . . . . . . 2 . . . Pick Up 68 | 4 16 1 3 1 20 6 8 9 . . Fast Attach 40 | 6 2 . . . 18 1 8 4 1 . Attach 32 | . . . . . 6 2 5 7 1 11 Detach . | . . . . . . . . . . . Swap 84 | 3 7 4 2 4 19 7 15 22 . 1 Drop 43 | . 9 1 3 1 18 3 6 . 2 . Fire 283 | . 50 22 . . 77 21 38 56 . 19 Melee 36 | . . . . . 35 . . . . 1 Ram 2 | . . . . . 1 . 1 . . . Kick 16 | . 9 7 . . . . . . . . Crush 7 | . . . . . 7 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 36 | . . . . . . . 36 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 16) 624 | -10/Materials | Discovered new exit (range 14) 943 | -10/Materials | Repaired Assault Rifle 1077 | -10/Materials | Discovered new exit (range 6) 1164 | -10/Materials | Discovered new exit (range 5) 1464 | -10/Materials | Discovered new exit (range 9) 1926 | -10/Materials | Entered Mines 2004 | -10/Mines | Discovered new exit (range 8) 2257 | -10/Mines | Learned Materials garrison access intel 2264 | -10/Mines | Learned location of Storage (-7) 2327 | -10/Mines | Discovered new exit (range 10) 2478 | -10/Mines | Met a Derelict testing a Signal Generator 2728 | -10/Mines | Learned location of Mines (-9) 2907 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2909 | -10/Mines | Discovered new exit (range 5) 2983 | -10/Mines | Discovered new exit (range 7) 3111 | -10/Mines | Entered Exiles 3111 | -10/Exiles | Accompanied by 1 ally 3164 | -10/Exiles | Met 8R-AWN 3194 | -10/Exiles | Met EX-HEX 3270 | -10/Exiles | Met EX-DEC 3284 | -10/Exiles | Learned location of Zion (-6) 3335 | -10/Exiles | Met EX-BIN 3455 | -10/Exiles | Aligned with FarCom system 3456 | -10/Exiles | Given EX-Vault access code 3508 | -10/Exiles | Opened EX-Vault 3529 | -10/Exiles | Found Supersonic Drone Bay 3536 | -10/Exiles | Found Chronowheel 3540 | -10/Exiles | Found Latent Energy Streamer 3583 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3708 | -10/Exiles | Discovered new exit (range 14) 3761 | -10/Exiles | Discovered new exit (range 115) 3775 | -10/Exiles | Stole three prototypes: Supersonic Drone Bay, Chronowheel, Latent Energy Streamer 3775 | -10/Exiles | Entered Mines 3775 | -9/Mines | Accompanied by 1 ally 3792 | -9/Mines | Discovered new exit (range 17) 3932 | -9/Mines | Entered Materials 3932 | -8/Materials | Accompanied by 1 ally 3932 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3933 | -8/Materials | Loaded intel: 1 garrison access location 4194 | -8/Materials | Repaired Broken Lgt. Treads 4958 | -8/Materials | Lost 4 parts (1n2u1w) 5015 | -8/Materials | System corruption reached 10% 5232 | -8/Materials | Lost 8 parts (3n2u3w) 5307 | -8/Materials | Lost 3 parts (1p2n) 5701 | -8/Materials | Build established: Scavenger-Assassin 5778 | -8/Materials | Discovered new exit (range 16) 5915 | -8/Materials | Entered Factory 5915 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5917 | -7/Factory | FarCom data flow suspended 6025 | -7/Factory | Discovered new exit (range 4) 6047 | -7/Factory | Identified exit to Factory 6204 | -7/Factory | Discovered new exit (range 7) 6222 | -7/Factory | Build established: Scavenger-Mutant 6222 | -7/Factory | Identified exit to Lower Caves 6569 | -7/Factory | Entered Lower Caves 6579 | -7/Lower Caves | Learned Factory emergency access door positions 6628 | -7/Lower Caves | Ambushed by wild Derelicts 6690 | -7/Lower Caves | Lost 3 parts (2n1u) 9658 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9715 | -7/Lower Caves | System corruption reached 10% 9932 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10198 | -7/Lower Caves | Learned Factory emergency access door positions 10397 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10599 | -7/Lower Caves | Discovered new exit (range 11) 13007 | -7/Lower Caves | Entered another Lower Caves area 13009 | -7/Lower Caves | Encountered a Master Thief 13009 | -7/Lower Caves | Encountered a Master Thief 13010 | -7/Lower Caves | Latent Energy Streamer stolen by Master Thief 13010 | -7/Lower Caves | Chronowheel stolen by Master Thief 13011 | -7/Lower Caves | Encountered a Master Thief 13012 | -7/Lower Caves | Lgt. Angular Momentum Engine stolen by Master Thief 13024 | -7/Lower Caves | Discovered exit to Factory (range 11) 14108 | -7/Lower Caves | Spotted B-75 Beast 14148 | -7/Lower Caves | Destroyed B-75 Beast 14177 | -7/Lower Caves | Lost 5 parts (3n1u1w) 14366 | -7/Lower Caves | Core integrity fell below 50% 14429 | -7/Lower Caves | Encountered a Warlord checkpoint 15911 | -7/Lower Caves | Discovered new exit (range 6) 16140 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16513 | -7/Lower Caves | Entered Data Miner 16515 | -7/Data Miner | Discovered new exit (range 6) 16537 | -7/Data Miner | Met Data Miner 16604 | -7/Data Miner | Learned location of Section 7 (-2) 16604 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16619 | -7/Data Miner | Received God Mode back door access code from Data Miner 16666 | -7/Data Miner | Entered Proximity Caves 16723 | -6/Proximity Caves | Core integrity fell below 20% 16736 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 16713_ Critical hit (Burn: +37). 16714_ Hvy. Ion Cannon destroyed. 16714_ Critical hit (Burn: +37). 16714_ Integrated Corrupted Flak Gun (+2). 16714_ Complication: Energy sink damages Corrupted Flak Gun (-29). 16714_ Mak. Salvage Targeting Computer destroyed. 16714_ Critical hit (Burn: +37). 16715_ The unstable cave ceiling collapses. 16719_ G-67 Veteran destroyed. 16722_ Flak Gun destroyed. 16724_ The unstable cave ceiling collapses. 16725_ System corrupted: Heat flow error (+153). 16725_ The unstable cave ceiling collapses. 16730_ Integrated Corrupted Carbon-fiber Leg (+5). 16731_ The unstable cave ceiling collapses. 16733_ Aluminum Leg destroyed. 16733_ Nuclear Core destroyed. 16734_ The unstable cave ceiling collapses. 16736_ Carbon-fiber Leg destroyed. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ??????????????????????#??? ??????????????????????? | | ???????????????????? ???? ?#?##?? ??????????????? | | ????????????????? ?? ??? ?####?? ???????????????? | | ???????????????????? ?? ?#?##?# ???????????????? | | ??????????????????#? ? ##?##### ? ??????????????? | | ??????????????????? ??? #??# ??#?#????????????? | | ???????????????#?? ?? ???? ? ?##?????????????? | | ?????????????#?# ???? ??#### #?????##???????????? | | ????????????#??# ?? ? #?? ##?????????????? | | ??????????????#? ?????#? ###?? ?????????? | | ??????????????#??? #??### # # ?????????? | | ????????????#??# ??##### g # # #?????????? | | ????????????#??#?? #?## @% % # #?????????? | | ???????????#??#?# ??# % #????????? | | ????????????##?##? #?# # #????????? | | ?????????????#?#????## % # ????????? | | ???????????? ? ???#### g ## # # ?????????? | | ??????????????? ???#?# # #?????????? | | ???????????? ?? ? ## ## # # # # ??????????? | | ????????????????? ##### ?? # # # ??????????? | | ????????????? ? ##??# ?? ### # ##??????????? | | ?????????????? ? ?##### g? ######? #???????????? | | ???????????????? ? ? #?##????#???????????? | | ????????????????? ? g ? ##? ????????????????? | | ?????????????????? ??? ?? ## ???????????????? | | ???????????????????? g ##? ????????????????? | | ????????????????????? ???#? ??????????????????? | | ????????????????????? ? ???????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 13 Melee Accuracy 8 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 17% | -10/Materials Lgt. Treads | 99% | -8/Materials | Broken Studied --------- Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Consequences Overachiever Challenges ------------ None Game ------ Seed TechBombardmentModule Manual? 0 Play Time 01:03:46 Cumulative 172.6 hours Start 2025.12.13 @ 15:20:02 End 2025.12.13 @ 16:31:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 258 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 58 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e054f7f-138e-4e1f-a885-80836790b679