Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 19:47:39 Player: most_lamentable Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1525) 1525 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (274) 274 TOTAL SCORE: 3334 Bonus ------- High Alert Combat Kills 74 Entered Garrisons 200 Cogmind --------- Core Integrity 23/400 Matter 70/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Medium Storage Unit > --- WEAPON (2) ------- EM Pulse Gun EM Pulse Gun > --- INVENTORY (10) --- Ion Engine Light Treads Small Storage Unit Large Battery (200) Relay Coupler [Specialist] (29) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Medium Storage Unit Sensor Array Targeting Computer Drone Bay > --- WEAPON ----------- EM Pulse Gun Improved EM Shotgun > --- INVENTORY -------- Small Storage Unit Large Battery Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay EM Pulse Gun Mini Grenade Launcher Mace [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Device Drone Bay Storage Medium Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 26 | 5 4 4 7 6 Power 4 | 1 . 1 1 1 Engine 4 | 1 . 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 1 2 . 1 2 Treads 4 | . 2 . . 2 Leg . | . . . . . Wheel 2 | 1 . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 1 4 2 Device 6 | . . 1 3 2 Storage 2 | 1 1 . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . 2 1 1 Energy Gun 3 | . . 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 11 | . . 2 6 3 Power 2 | . . 1 1 . Propulsion 2 | . . . 1 1 Utility 5 | . . 1 3 1 Weapon 2 | . . . 1 1 Highest Loss Streak 6 | . . 1 6 2 To Critical Strikes . | . . . . . Average Backups 9 | 4 8 9 9 9 Power . | . 1 1 . . Propulsion 1 | 3 2 2 . . Utility 3 | . 1 2 5 6 Weapon 3 | . 3 4 3 1 Tool/Special . | . . . . . Unused Backups 13 | . 2 . 3 8 Power 1 | . . . . 1 Propulsion 4 | . 2 . 1 1 Utility 5 | . . . . 5 Weapon 3 | . . . 2 1 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 94 84 95 75 Engine 11 | . 14 11 10 11 Treads 13 | . 15 14 10 13 Wheel 9 | . 12 7 11 4 Device 10 | . . 7 16 13 Storage 11 | . 14 11 11 11 Processor 8 | . 8 11 12 . Energy Gun 12 | . . 7 21 11 Ballistic Gun 8 | . 28 14 . . Launcher 2 | . . . . 10 Peak Build Rating 19 | 5 8 11 19 17 Average Rating 12 | 3 6 9 16 13 On Entrance 6 | . 5 8 9 9 Avg Prop Armor Cover (%) 11 | . 13 12 9 . Naked Turns . | . . . . . Heaviest Build 28 | 13 18 20 25 28 Greatest Support 40 | 16 40 40 16 40 Greatest Overweight (x) 2 | . 1 1 2 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 7 10 10 10 10 Average Carried 9 | 4 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 7 10 9 10 10 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 676 | 197 78 186 60 155 Remotely 30 | . . . 30 . Salvage Created 1333 | . 78 214 661 380 Parts 79 | . 4 13 35 27 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 42 | . 2 7 16 17 Guns 18 | . 2 7 9 . AOE 24 | . . . 7 17 Classes Destroyed 6 | . 1 1 3 1 Worker 1 | . . . 1 . Swarmer 10 | . . 3 3 4 Grunt 22 | . 2 4 8 8 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 8 | . . . 4 4 Best Kill Streak 8 | . 2 6 8 8 Combat Bots Only 8 | . 2 6 7 8 Max Kills in Single Turn 4 | . 1 2 4 4 Gunslinging 1 | . . 1 . . Exploded 4 | . . . 3 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 150 | . 13 58 47 32 Missed 44 | . 5 14 15 10 Hits 106 | . 8 44 32 22 Melee 2 | . . . 2 . Projectile 104 | . 8 44 30 22 Critical Strikes 2 | . . . 2 . Damage Taken 1754 | . 94 457 608 595 Core 377 | . . 70 146 161 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 100 . . . Volleys Fired 91 | . 14 22 27 28 Largest 2 | . 2 2 2 2 Hottest 85 | . 40 85 85 80 Shots Fired 149 | . 28 44 48 29 Gun 116 | . 28 44 42 2 Cannon . | . . . . . Launcher 33 | . . . 6 27 Special . | . . . . . Kinetic 58 | . 28 30 . . Thermal . | . . . . . Explosive 33 | . . . 6 27 Electromagnetic 58 | . . 14 42 2 Robot Hit Streak 18 | . 7 10 17 18 Robot Miss Streak 4 | . 4 3 2 1 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 98 | . 17 31 39 11 Core Hits 75 | . 4 11 33 27 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2788 | . 186 379 1000 1223 Guns 1064 | . 186 379 499 . Cannons . | . . . . . Explosions 1724 | . . . 501 1223 Melee . | . . . . . Ramming . | . . . . . Kinetic 398 | . 186 212 . . Thermal 53 | . . . 53 . Explosive 1671 | . . . 448 1223 Electromagnetic 666 | . . 167 499 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 55 | . . . 39 16 Projectiles . | . . . . . Explosions 55 | . . . 39 16 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 453 | . . . 155 298 Shots 14 | . . . 6 8 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 90 | . 12 66 90 4 Average Temperature 34 | . 7 26 40 4 Received Heat Transfer 540 | . 51 228 186 75 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . 1 5 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . . 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level 3 | . . . 1 3 Low Security (%) 81 | 100 100 100 96 22 Level 1 6 | . . . 3 22 Level 2 10 | . . . . 47 Level 3 1 | . . . . 7 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 761 | . 50 110 289 761 Initial 187 | . . . 33 187 Average 128 | . 11 29 61 453 Influence Increases 1284 | . 50 156 484 594 Destroy 0b10 Robot/C 840 | . 40 140 320 340 Destroy 0b10 Robot/NC 10 | . . . 10 . Destroy Leader 120 | . 10 10 70 30 Successful Hack 20 | . . 6 14 . Disable Machine 30 | . . . 30 . Anti-Garrison Action 100 | . . . . 100 Destroy Structure 164 | . . . 40 124 Influence Decreases 533 | . 50 76 275 132 Entered New Map 149 | . . . 47 102 Time Decay 274 | . 50 56 168 . Lost Part 110 | . . 20 60 30 Squads Dispatched 4 | . 2 . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 4 | . 1 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 8 10 17 17 Peak Tracking Total 6 | . 3 6 6 5 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 4 | . . . 2 2 Max in Single Turn 1 | . . . 1 1 Phase Generator 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 9 | . . 2 6 1 Terminals 6 | . . 1 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 1 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 20 | . . 4 13 3 Successful 7 | . . 2 5 . Failed 13 | . . 2 8 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 8 | . . 3 5 . Terminals 14 | . . 3 8 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . 1 4 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 3 | . . . 3 . Open Door 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . 1 1 . Report Inventory 2 | . . 1 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Assimilate 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 1 2 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 284 | . . . 284 . Sensors 284 | . . . 284 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . 2 . Drone Recoveries 1 | . . . 1 . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1158 | 55 229 193 429 252 Spaces Moved 618 | 41 160 101 196 120 Core 5 | 5 . . . . Treads 74 | . 1 2 . 71 Legs . | . . . . . Wheels 539 | 36 159 99 196 49 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 90 105 Average Speed 116 | 93 106 115 115 137 Slowest Speed 160 | 100 160 160 120 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 31 8 28 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 212 | . . . 49 163 Melee . | . . . . . Projectile . | . . . . . AOE 212 | . . . 49 163 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 913 | 57 192 134 353 177 Wait 115 | . 5 5 105 . Move 615 | 40 159 100 196 120 Hop . | . . . . . Pick Up 33 | 12 6 1 9 5 Fast Attach 5 | . 1 . 3 1 Attach 15 | 5 1 2 2 5 Detach . | . . . . . Swap 10 | . 3 4 2 1 Drop 13 | . 3 . 9 1 Fire 91 | . 14 22 27 28 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 16 | . . . . 16 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: Rec / Gar) -9/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 13) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Utility x2 286 | -9/Materials | Discovered new exit (range 8) 306 | -9/Materials | Build established: Mutant 478 | -9/Materials | Entered Storage 577 | -9/Storage | Identified exit to Recycling 787 | -9/Storage | Garrison activated, responded to threat 899 | -9/Storage | Core integrity fell below 50% 907 | -9/Storage | Identified exit to Garrison 907 | -9/Storage | Entered Garrison 921 | -9/Garrison | Destroyed 7 combat bots 930 | -9/Garrison | Lost 6 parts (1p1n3u1w) 964 | -9/Garrison | Triggered checkpoint 967 | -9/Garrison | Triggered checkpoint 983 | -9/Garrison | Triggered checkpoint 1004 | -9/Garrison | Destroyed 8 combat bots 1004 | -9/Garrison | Core integrity fell below 20% 1066 | -9/Garrison | Discovered new exit (range 12) 1108 | -9/Garrison | Destroyed 7 combat bots 1142 | -9/Garrison | Phase Generator disabled 1159 | -9/Garrison | Self-destructed Last Messages --------------- Disabling or destroying stationary machines or terrain requires that a single hit meet or exceed the object's Armor value. Inspect machines by right-clicking on them, and walls via Ctrl-RMB (or as any other object in Keyboard Mode). Hovering the cursor over an object also shows its Armor in the Scan window. 01136_ Machine disabled. 01136_ Mni. Grenade Launcher destroyed. 01136_ Destroyed Mni. Grenade Launcher. 01142_ Phase Generator explodes. 01148_ The unstable cave ceiling collapses. 01148_ Acquired Relay Coupler [Specialist]. 01151_ The unstable cave ceiling collapses. 01152_ P-60 Hacker springs to life. 01152_ Emergency Access malfunctions. 01155_ The unstable cave ceiling collapses. 01156_ Drone Bay destroyed. 01158_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #??????????????????####?????????????????? | | #????????????????### # #####????????????? | | #???????????????## ##???????????? | | #??????????????## ##??????????? | | #########??????# #??????????? | | #??????# # #??????????? | | #??????# #??????????? | | ###### #???#### ###??#?????? | | ?????# ##??# # #! #?????? | | ?????# T#??# ## p! !#?????? | | ?????# ##??# ## #/## #?????? | | ?????# #???# ## pp #?????? | | ?????# #??? ### ##+## #?????? | | ?????# #???# ### # @ # ! !#?????? | | ?????# #???# #?## ##! #????????? | | ???### ###?# #??### # #####?###????????? | | ???# #?# ######?# #????????????????? | | #### ### # # ##?# #????????????????? | | # #?# #????????????????? | | #### ## #### #????????????????? | | ??# # =* ## #????????"""?????? | | ??# = [ = ## ### " "?????? | | ?## # ## ! <=+ #???????????? | | ?# #### ###### #??????????? | | ?### # #??# ## ##?????? ##??????????? | | ???# ###??#### ####????????##???????????? | | ???# ????????###????????????????????????? | | ???# ???????????????????????????????????? | | ???##???????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalFlightChaincannon Manual? 0 Play Time 00:21:22 Cumulative 41.0 hours Start 2026.08.27 @ 19:26:16 End 2026.08.27 @ 19:47:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e333df1-7dbc-4e7d-a095-07ff0425674d