Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.19 @ 03:24:16 Player: KURIIRI Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (189) 945 Value Destroyed (6823) 6823 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (3990) 3990 TOTAL SCORE: 14738 Bonus ------- High Alert Combat Kills 996 Follower Combat Kills 441 Entered Garrisons 600 Used RIF Installer 2000 Friendly Fire -47 Cogmind --------- Core Integrity 0/550 Matter 137/300 Energy 220/265 System Corruption 3% Temperature Critical (504) Movement Treading (490) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Armored Treads (fused) Armored Huge Wheel (fused) > --- UTILITY (4) ------ Advanced Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Medium Reactive Plating > --- WEAPON (3) ------- Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY (20) --- Light Treads Advanced Treads Advanced Treads Advanced Treads Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Improved Heat Sink Hardened Medium Armor Plating Hardlight Generator Hardlight Generator Authchip [R/NC] Missile Launcher Datajack Multitool Makeshift Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Powered Cannon Makeshift Hammer > --- INVENTORY -------- Light Treads Advanced Treads Armored Huge Wheel Armored Huge Wheel Heat Sink Improved Heat Sink Improved Heat Sink Medium Reactive Plating Hardlight Generator Authchip [R/NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Demolisher] Gatling Laser Gatling Laser Gatling Laser Datajack Multitool [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Multitool Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Slots Evolved 4 | . . . 4 . . . . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 2 | . . . 2 . . . . . Weapon 1 | . . . 1 . . . . . Parts Attached 87 | 3 11 15 23 13 8 9 5 . Power 7 | . 1 2 1 2 . 1 . . Engine 5 | . 1 2 . 1 . 1 . . Core 2 | . . . 1 1 . . . . Reactor . | . . . . . . . . . Propulsion 13 | 2 2 2 4 1 . 2 . . Treads 7 | 2 1 1 2 . . 1 . . Leg . | . . . . . . . . . Wheel 6 | . 1 1 2 1 . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 1 2 2 6 3 6 5 4 . Device 10 | 1 . 1 3 1 2 1 1 . Storage 2 | . 2 . . . . . . . Processor 1 | . . . 1 . . . . . Hackware 8 | . . . 1 1 3 1 2 . Protection 8 | . . 1 1 1 1 3 1 . Artifact . | . . . . . . . . . Weapon 38 | . 6 9 12 7 2 1 1 . Energy Gun 22 | . 4 3 8 6 1 . . . Energy Cannon 5 | . . 3 . . 1 1 . . Ballistic Gun 4 | . . 1 3 . . . . . Ballistic Cannon 2 | . 2 . . . . . . . Launcher 2 | . . 1 . . . . 1 . Special Weapon 1 | . . . 1 . . . . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . Corrupted Parts 1 | . . 1 . . . . . . System Corruption 2 | . . 2 . . . . . . Parts Lost 18 | . 1 6 2 5 . 3 1 . Power 3 | . . 2 . 1 . . . . Propulsion 3 | . 1 1 . 1 . . . . Utility 4 | . . . 1 2 . 1 . . Weapon 8 | . . 3 1 1 . 2 1 . Highest Loss Streak 3 | . 1 3 1 2 . 1 1 . To Critical Strikes . | . . . . . . . . . Average Backups 12 | 5 11 7 18 17 16 16 17 16 Power . | 1 1 . 1 1 1 . . . Propulsion 2 | 3 3 . 1 3 4 4 4 6 Utility 4 | . 3 2 5 5 5 6 7 6 Weapon 4 | 1 3 2 8 5 4 3 2 2 Tool/Special . | . . . . . . . . . Unused Backups 26 | . 5 3 8 2 . . 1 7 Power 4 | . 2 . 1 1 . . . . Propulsion 8 | . . . 2 . . . . 6 Utility 6 | . 2 1 1 . . . 1 1 Weapon 8 | . 1 2 4 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 99 84 96 90 88 82 84 90 Engine 9 | . 14 13 2 6 9 8 7 9 Core 2 | . . . 6 2 . 3 5 . Treads 15 | . 27 24 9 2 . 6 8 9 Wheel 7 | . . 1 17 18 18 10 8 9 Device 8 | . 14 2 5 16 10 8 11 9 Storage 8 | . 14 5 9 9 9 8 8 9 Hackware 1 | . . . 8 . 4 5 . . Protection 8 | . . 8 8 8 10 11 12 18 Energy Gun 14 | . 25 7 13 23 26 8 6 23 Energy Cannon 5 | . . 12 . . . 5 5 . Ballistic Gun 3 | . . 5 11 . . . . . Impact Weapon 2 | . . 2 . 3 . 5 5 1 Peak Build Rating 53 | 7 9 15 37 41 42 53 52 43 Average Rating 25 | 6 8 11 31 38 38 46 49 42 On Entrance 26 | 6 7 9 15 33 38 39 52 43 Avg Prop Armor Cover (%) 8 | . 11 14 6 6 . 8 7 7 Naked Turns . | . . . . . . . . . Heaviest Build 100 | 15 50 56 84 81 100 93 88 90 Greatest Support 40 | 40 40 40 28 40 40 40 28 28 Greatest Overweight (x) 4 | . 4 3 3 3 2 3 3 3 Average Overweight (x) 1 | . . . 2 1 1 2 2 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 15 | 8 15 9 20 20 20 20 20 20 Most Carried 20 | 6 15 19 20 20 20 20 20 18 Average Carried 13 | 5 11 7 19 19 19 18 19 18 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 Final Carried 20 | 4 15 18 19 20 20 20 18 18 Class Distribution -------------------- 42% | Mutant 18% | Tank 13% | Scavenger-Mutant 13% | Subdweller-Mutant 5% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Matter Collected 2542 | 230 168 230 588 515 282 366 163 . Remotely . | . . . . . . . . . Salvage Created 7349 | 73 1209 696 1130 1344 510 1734 576 77 Parts 368 | 4 74 42 59 55 27 81 21 5 Haulers Intercepted 6 | . 2 . 2 . 2 . . . Recyclers Shooed 6 | . 4 . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . 15 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Combat Hostiles Destroyed 148 | . 21 17 17 27 12 38 14 2 Guns 94 | . 13 3 13 26 10 20 7 2 Cannons 35 | . 2 12 . . . 15 6 . AOE 8 | . 5 1 2 . . . . . Classes Destroyed 19 | 2 8 3 . 3 . 3 . . Worker 8 | . 2 . 5 . 1 . . . Builder 5 | . 1 . 3 . 1 . . . Tunneler 2 | 1 . . 1 . . . . . Hauler 6 | . 2 . 2 . 2 . . . Recycler 5 | 1 3 . 1 . . . . . Mechanic 1 | . 1 . . . . . . . Operator 6 | . 4 . 1 . 1 . . . Watcher 8 | . 3 . 2 1 2 . . . Swarmer 34 | . 8 2 3 5 5 8 3 . Saboteur 2 | . . . . . . 2 . . Grunt 62 | . 13 2 9 14 3 12 8 1 Brawler 6 | . . . . 2 . 4 . . Duelist 3 | . . . . 1 1 1 . . Sentry 20 | . . 1 5 4 2 4 3 1 Specialist 4 | . . . . . . 4 . . Hunter 4 | . . . . 1 1 2 . . Programmer 1 | . . . . . . 1 . . Artisan 1 | . . 1 . . . . . . Subdweller 12 | . . 12 . . . . . . Best Kill Streak 9 | 2 8 3 5 7 8 9 5 1 Combat Bots Only 9 | . 8 3 4 7 4 9 5 1 Max Kills in Single Turn 5 | 1 5 1 2 2 2 2 2 1 Gunslinging 1 | . . . . 1 . . 1 . Exploded 3 | . 3 1 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Hostile Shots Fired 575 | . 59 68 80 104 22 206 26 10 Missed 175 | . 19 16 24 32 2 71 6 5 Hits 400 | . 40 52 56 72 20 135 20 5 Melee 2 | . . . . . 2 . . . Projectile 398 | . 40 52 56 72 18 135 20 5 AOE 4 | . . 4 . . . . . . Critical Strikes 17 | . . 1 5 5 . 4 1 1 Damage Taken 5885 | . 468 1186 786 1429 203 1452 199 162 Core 817 | . 56 153 94 207 5 207 18 77 Absorbed by Shields 95 | . . . 40 2 . . 44 9 Ignored by Resistances 371 | . . . 56 71 37 189 18 . Regen/Repaired (Parts) 736 | . 40 . . 332 115 . 249 . Core Remaining (%) 58 | 100 . 16 . . . . . . Volleys Fired 500 | 6 78 103 75 69 24 111 25 9 Largest 3 | 2 2 2 3 3 3 3 3 3 Hottest 240 | 80 80 140 189 240 240 240 240 240 Shots Fired 920 | 12 154 115 188 162 72 160 38 19 Gun 724 | 12 142 53 188 144 72 77 21 15 Cannon 166 | . 12 60 . . . 77 17 . Launcher 6 | . . 2 . . . . . 4 Special 24 | . . . . 18 . 6 . . Kinetic 108 | . 12 30 66 . . . . . Thermal 509 | . . 63 21 140 72 160 38 15 Explosive 6 | . . 2 . . . . . 4 Electromagnetic 297 | 12 142 20 101 22 . . . . Robot Hit Streak 18 | 3 8 10 18 18 14 12 14 10 Robot Miss Streak 6 | 2 3 2 6 4 5 4 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 11 | . 2 . 1 2 1 4 1 . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 . Shots Hit Robots 602 | 5 86 60 105 126 63 113 32 12 Core Hits 327 | 3 44 20 49 82 33 64 20 12 Critical Kills 4 | . . . . . . 3 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 11 | . 5 . 2 . . 3 1 . Burn 1 | . . . 1 . . . . . Meltdown 4 | . . . . . . 3 1 . Blast 2 | . 2 . . . . . . . Corrupt 4 | . 3 . 1 . . . . . Melee Attacks 82 | . . 16 . 38 7 3 7 11 Impact 63 | . . 16 . 30 1 3 2 11 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 20 | . . . . 8 6 1 5 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15866 | 67 1963 1594 2777 2550 1326 4142 1091 356 Guns 9571 | 67 1236 258 2360 2422 1273 1223 420 312 Cannons 4567 | . 96 1005 . . . 2795 671 . Explosions 1323 | . 627 235 417 . . . . 44 Melee 235 | . . 96 . . 53 86 . . Ramming 4 | . 4 . . . . . . . Kinetic 1178 | . 96 21 1061 . . . . . Thermal 11036 | . 247 1137 414 2506 1273 4056 1091 312 Explosive 665 | . 380 151 90 . . . . 44 Electromagnetic 2748 | 67 1236 189 1212 44 . . . . Impact 235 | . . 96 . . 53 86 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . 2 . . 2 3 3 3 Average Corruption 2 | . . 2 . . 2 2 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 48 | . . . . . 2 23 18 5 Message Errors 12 | . . . . . . 8 4 . Matter Fused 11 | . . . . . . 6 4 1 Heat Flow Errors 6 | . . . . . . 3 3 . Energy Discharges 5 | . . . . . 1 1 2 1 Parts Rejected 1 | . . . . . . . 1 . Parts Fused 2 | . . . . . . 2 . . Data Loss (minor) 8 | . . . . . 1 2 3 2 Data Loss (major) 2 | . . . . . . . 1 1 Weapon Failures 1 | . . . . . . 1 . . Overload Shots 1 | . . . . . . 1 . . Overflow Damage 172 | . 8 59 . . 13 82 10 . Projectiles 148 | . . 56 . . . 82 10 . Explosions 8 | . 8 . . . . . . . Melee 16 | . . 3 . . 13 . . . Knockbacks 3 | . 1 1 . . 1 . . . Impact 2 | . . 1 . . 1 . . . Kinetic . | . . . . . . . . . Secondary 1 | . 1 . . . . . . . Self-Inflicted Damage 26 | . 26 . . . . . . . Shots 1 | . 1 . . . . . . . Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 562 | 90 288 36 390 390 562 459 422 538 Average Temperature 120 | 52 69 17 120 94 207 144 106 226 Received Heat Transfer 2020 | . 189 156 409 567 45 495 101 58 Effects 24 | . 2 . 3 . 9 7 1 2 Shutdowns 6 | . . . 1 . . 4 1 . Energy Bleed 6 | . 2 . 1 . 2 1 . . Interference 3 | . . . . . 2 1 . . Matter Decay 2 | . . . . . 2 . . . Short Circuit 3 | . . . 1 . . 1 . 1 Damage (minor) 1 | . . . . . 1 . . . Damage (major) 2 | . . . . . 2 . . . Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Robots Corrupted 8 | . 4 1 2 . 1 . . . Combat Hostiles 5 | . 1 1 2 . 1 . . . Parts Fried 23 | . 7 4 10 . 2 . . . Impact Corruptions 3 | . . 1 . . 2 . . . Robots Melted 8 | . . . 1 2 1 3 1 . Combat Hostiles 6 | . . . . 1 1 3 1 . Parts Melted 36 | . . 3 . 11 7 9 6 . Heat Transferred 14718 | . 400 1482 659 5564 2775 2569 875 394 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . 5 1 3 . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Maximum Alert Level 4 | . 1 . 1 4 3 4 2 1 Low Security (%) 41 | 100 61 . 93 10 . 2 26 62 Level 1 20 | . 38 . 6 16 64 5 6 37 Level 2 17 | . . . . 25 12 33 66 . Level 3 13 | . . . . 28 22 40 . . Level 4 6 | . . . . 19 . 17 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1389 | 10 320 . 278 1389 794 1309 665 262 Initial 676 | . . . . 170 676 196 637 161 Average 393 | 2 167 . 41 705 444 820 440 191 Influence Increases 5070 | 10 796 110 665 1269 384 1243 492 101 Destroy 0b10 Robot/C 3020 | . 420 100 340 700 240 840 340 40 Destroy 0b10 Robot/NC 235 | 10 80 . 75 15 35 10 10 . Destroy Leader 458 | . 100 10 88 40 78 40 92 10 Allied During Kill 109 | . . . . 36 2 39 32 . Successful Hack 112 | . 14 . 45 14 14 . 11 14 Select Force Hacks 90 | . 60 . 30 . . . . . Disable Machine 135 | . 90 . 30 . . 15 . . Anti-Garrison Action 600 | . . . . 350 . 250 . . Destroy Structure 251 | . 32 . 27 99 . 49 7 37 Lose Combat Pursuer 60 | . . . 30 15 15 . . . Influence Decreases 4808 | 10 512 394 403 142 1471 236 1552 88 Entered New Map 1808 | . . 137 . 92 713 106 672 88 Time Decay 1720 | 10 502 237 383 . 238 . 350 . Lost Part 140 | . 10 20 20 50 . 30 10 . Lost Ally 190 | . . . . . 20 100 70 . Purge Threat 950 | . . . . . 500 . 450 . Squads Dispatched 19 | . 5 . 6 . 4 . 4 . Investigation 9 | . 3 . 2 . 3 . 1 . Extermination . | . . . . . . . . . Reinforcement 7 | . 2 . 2 . 1 . 2 . Assault . | . . . . . . . . . Garrison 3 | . . . 2 . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Distress Signals 10 | . 2 . . 1 2 . 4 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 206 | . 30 17 35 34 18 41 26 5 Peak Tracking Total 9 | . 4 3 5 6 5 9 6 3 Tactical Retreats 4 | . . . 2 1 1 . . . Traps | -11 -10 -10 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Traps Triggered 20 | . 1 3 . 13 2 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Machines Disabled 17 | . 6 1 2 5 . 2 . 1 Max in Single Turn 2 | . 2 1 1 1 . 1 . 1 Garrison Relay 5 | . . . . 4 . 1 . . Machines Repaired 1 | . . . 1 . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Machines Accessed 39 | . 9 1 14 3 2 3 6 1 Terminals 27 | . 6 . 10 3 1 3 3 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . Recycling Units 3 | . 2 . 1 . . . . . Scanalyzers 3 | . . . 2 . . . 1 . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 109 | . 24 1 43 6 6 5 22 2 Successful 56 | . 12 1 25 1 3 2 11 1 Failed 52 | . 12 . 17 5 3 3 11 1 Catastrophic 10 | . 2 . 3 . 1 1 3 . Database Lockouts 1 | . . . 1 . . . . . Manual 50 | . 14 . 22 . 3 3 7 1 Terminals 71 | . 18 . 33 6 3 5 4 2 Fabricators . | . . . . . . . . . Repair Stations 16 | . 3 . . . . . 13 . Recycling Units 5 | . 3 . 2 . . . . . Scanalyzers 9 | . . . 7 . . . 2 . Garrison Access 7 | . . . 1 . 3 . 3 . Terminal Hacks 20 | . 6 1 9 1 . 2 . 1 Robot Schematic 2 | . 1 . 1 . . . . . Robot Analysis 6 | . 4 . 2 . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . Open Door 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . Alert Level 2 | . . . 2 . . . . . Locate Traps 1 | . . . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Garrison Registry 2 | . . . . . . 1 . 1 Proto ID Catalog 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . 2 . . . . . 8 . Scan Component 5 | . 1 . . . . . 4 . Repair 5 | . 1 . . . . . 4 . Recycling Unit Hacks 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 7 | . . . 6 . . . 1 . Insert Component 2 | . . . 2 . . . . . Analyze 3 | . . . 3 . . . . . Retrieve Study 2 | . . . 1 . . . 1 . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . Unlock Access 3 | . . . 1 . 1 . 1 . Unauthorized Hacks 15 | . 4 . 8 . 2 . 1 . Terminals 10 | . 2 . 7 . 1 . . . Botnet 3 | . 1 . 1 . 1 . . . Operators 2 | . 1 . 1 . . . . . Skim 5 | . . . 5 . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Mechanics 1 | . . . . . . . 1 . Recycling Units 3 | . 2 . 1 . . . . . Tunnel 3 | . 2 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Reprogram 1 | . . . . . 1 . . . Data Cores Recovered 3 | . 2 . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 26 | . 6 . 10 2 2 1 4 1 Full Trace Events 7 | . 2 . 1 1 . 2 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . 1 . 1 . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . 1 . Parts Repaired 5 | . 1 . . . . . 4 . Time 207 | . 26 . . . . . 181 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Used RIF Installer 4 | . . . . 1 . 2 . 1 Robot Detection 1 | . . . . . . 1 . . Watcher Feeds 1 | . . . . . . . . 1 Structural Interface 1 | . . . . . . 1 . . Robots Hacked 5 | . . . . 2 2 . 1 . Non-combat 5 | . . . . 2 2 . 1 . Combat . | . . . . . . . . . Robot Hacks Applied 13 | . . . . 2 6 . 5 . purge_threat 9 | . . . . . 5 . 4 . formatsys_low 4 | . . . . 2 1 . 1 . Relay Couplers Released 21 | . . . . 17 . 4 . . Machine Destruction 21 | . . . . 17 . 4 . . Attached 6 | . . . . 1 3 . 2 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 8 | . . . . 3 . 5 . . Allies Hacked 2 | . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Total Allies 17 | . . . . 5 4 7 1 . Largest Group 5 | . . . . 5 4 4 3 . Highest-Rated Group 118 | . . . . 118 62 90 48 . Highest-Rated Ally 31 | . . . . 24 24 31 16 . Total Orders 2 | . . . . 1 1 . . . AID 2 | . . . . 1 1 . . . Ally Attacks 109 | . . . . 30 2 34 43 . Total Damage 1545 | . . . . 659 32 405 449 . Kills 17 | . . . . 8 . 4 5 . Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Active Infowar (turns) 2642 | 20 1866 756 . . . . . . Seismic 2642 | 20 1866 756 . . . . . . Robot Analysis Total 6 | . 4 . 2 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Turns Passed 12006 | 41 1866 4109 1633 1470 514 1285 785 303 Spaces Moved 5830 | 14 794 1840 965 808 270 665 339 135 Core . | . . . . . . . . . Treads 2345 | 7 736 1586 16 . . . . . Legs 7 | 7 . . . . . . . . Wheels 3478 | . 58 254 949 808 270 665 339 135 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 100 | 120 110 145 100 110 110 110 130 145 Average Speed 145 | 140 161 174 121 119 114 130 132 145 Slowest Speed 400 | 160 240 320 400 135 125 145 145 145 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 2 97 76 80 92 27 75 43 24 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 5 | . 2 1 2 . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 6 | . . 6 . . . . . . Spaces Dug 37 | . . 8 . 4 . 2 2 21 Terrain Destroyed 166 | . 29 21 40 4 . 14 7 51 Melee 19 | . . 5 . 4 . . 2 8 Projectile 28 | . . 9 . . . 14 5 . AOE 119 | . 29 7 40 . . . . 43 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Total 8417 | 24 1224 2611 1279 1112 398 929 631 209 Wait 1546 | . 315 582 163 67 76 65 231 47 Move 5824 | 13 793 1839 965 807 269 664 339 135 Hop . | . . . . . . . . . Pick Up 98 | . 17 28 22 12 2 10 7 . Fast Attach 25 | 1 . 4 7 5 3 2 3 . Attach 39 | 2 1 8 7 6 2 9 4 . Detach 4 | . . . 3 1 . . . . Swap 93 | . 11 6 12 28 11 10 9 6 Drop 79 | 2 8 15 24 14 3 9 4 . Fire 500 | 6 78 103 75 69 24 111 25 9 Melee 82 | . . 16 . 38 7 3 7 11 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis 71 | . . . . 63 . 8 . . Rewire 39 | . . . . 1 1 36 1 . Trap . | . . . . . . . . . Miscellaneous 16 | . . 10 1 1 . 2 1 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 1) 42 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 12) 430 | -10/Materials | Discovered new exit (range 15) 666 | -10/Materials | Destroyed 8 combat bots 763 | -10/Materials | Repaired EM Pulse Gun 1277 | -10/Materials | Discovered new exit (range 16) 1431 | -10/Materials | Discovered new exit (range 15) 1908 | -10/Materials | Entered Subcaves 1918 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1920 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2006 | -10/Subcaves | Learned location of Zion (-6) 2006 | -10/Subcaves | Met a Zionite searching for "candidates" 2222 | -10/Subcaves | Core integrity fell below 50% 2258 | -10/Subcaves | Lost 3 parts (1p2w) 2406 | -10/Subcaves | Visited 4L-MR0's lab 2428 | -10/Subcaves | Found Powered Cannon 2975 | -10/Subcaves | Build established: Subdweller-Mutant 3918 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4002 | -10/Subcaves | Learned Materials emergency access door positions 4056 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 4269 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 4339 | -10/Subcaves | Learned Materials interactive machine intel 4354 | -10/Subcaves | Build established: Mutant 4386 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 4967 | -10/Subcaves | Core integrity fell below 20% 4980 | -10/Subcaves | Discovered new exit (range 5) 5067 | -10/Subcaves | Discovered new exit (range 8) 6017 | -10/Subcaves | Entered Materials 6017 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6019 | -8/Materials | Loaded intel: 19 interactive machine locations 6148 | -8/Materials | Met 7R-MNS 6362 | -8/Materials | Discovered new exit (range 9) 6422 | -8/Materials | Build established: Gunner 6796 | -8/Materials | Learned Storage terminal intel 6847 | -8/Materials | Identified exit to Factory 6937 | -8/Materials | Learned location of 2 exits from Factory 6947 | -8/Materials | Learned location of 2 exits from Factory 6949 | -8/Materials | Learned Factory garrison access intel 6962 | -8/Materials | Learned Storage trap positions 7017 | -8/Materials | Learned location of 1 exit from Storage 7059 | -8/Materials | Learned Factory trap positions 7220 | -8/Materials | Central database locked down 7514 | -8/Materials | Build established: Tank 7531 | -8/Materials | Garrison activated, responded to threat 7650 | -8/Materials | Identified exit to Garrison 7650 | -8/Materials | Entered Garrison 7832 | -8/Garrison | Triggered checkpoint 7888 | -8/Garrison | Garrison Relay disabled 7947 | -8/Garrison | Triggered checkpoint 7983 | -8/Garrison | Triggered checkpoint 8173 | -8/Garrison | Triggered checkpoint 8282 | -8/Garrison | Installed Relay Interface Framework 8310 | -8/Garrison | Discovered new exit (range 10) 8389 | -8/Garrison | Garrison Relay disabled 8392 | -8/Garrison | Triggered checkpoint 8426 | -8/Garrison | Triggered checkpoint 8446 | -8/Garrison | Destroyed 7 combat bots 8556 | -8/Garrison | Garrison Relay disabled 8666 | -8/Garrison | Discovered new exit (range 12) 8718 | -8/Garrison | Core integrity fell below 50% 8748 | -8/Garrison | Triggered checkpoint 8783 | -8/Garrison | Garrison Relay disabled 8910 | -8/Garrison | Build established: Commander-Mutant 9012 | -8/Garrison | Discovered new exit (range 8) 9024 | -8/Garrison | Lost 3 allies 9120 | -8/Garrison | Entered Materials 9120 | -8/Materials | Accompanied by 1 ally 9526 | -8/Materials | Discovered exit to Factory (range 4) 9568 | -8/Materials | Build established: Tank 9591 | -8/Materials | Identified exit to Garrison 9634 | -8/Materials | Entered Garrison 9634 | -8/Garrison | Accompanied by 3 allies 9722 | -8/Garrison | Triggered checkpoint 9773 | -8/Garrison | Lost 3 allies 9778 | -8/Garrison | Destroyed 7 combat bots 9899 | -8/Garrison | Rescued a captive Derelict 9900 | -8/Garrison | Rescued a captive Derelict 9938 | -8/Garrison | Expanded RIF knowledge: Structural Interface 9956 | -8/Garrison | Discovered exit to Factory (range 10) 10076 | -8/Garrison | Triggered checkpoint 10081 | -8/Garrison | Attached Powered Cannon, gained temporary slot: Power 10206 | -8/Garrison | Build established: Scavenger-Mutant 10244 | -8/Garrison | Triggered checkpoint 10279 | -8/Garrison | Core integrity fell below 20% 10327 | -8/Garrison | Destroyed 9 combat bots 10368 | -8/Garrison | Discovered exit to Factory (range 13) 10389 | -8/Garrison | Discovered exit to Factory (range 12) 10389 | -8/Garrison | Discovered exit to Factory (range 58) 10389 | -8/Garrison | Discovered exit to Factory (range 42) 10389 | -8/Garrison | Discovered new exit (range 35) 10582 | -8/Garrison | Garrison Relay disabled 10750 | -8/Garrison | Expanded RIF knowledge: Robot Detection 10861 | -8/Garrison | Triggered checkpoint 10919 | -8/Garrison | Entered Materials 10919 | -8/Materials | Accompanied by 3 allies 10996 | -8/Materials | Repaired Broken Gatling Laser 11042 | -8/Materials | Repaired Gatling Laser 11087 | -8/Materials | Repaired Gatling Laser 11120 | -8/Materials | Repaired Imp. Ion Engine 11332 | -8/Materials | Discovered exit to Factory (range 10) 11669 | -8/Materials | Garrison activated, responded to threat 11693 | -8/Materials | Identified exit to Garrison 11704 | -8/Materials | Entered Garrison 11753 | -8/Garrison | Discovered exit to Factory (range 43) 11753 | -8/Garrison | Discovered exit to Factory (range 82) 11753 | -8/Garrison | Discovered exit to Factory (range 67) 11798 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 11832 | -8/Garrison | Build established: Scavenger-Tank 12008 | -8/Garrison | Core destroyed Last Messages --------------- Initiating installation procedure... 11798_ Expanded RIF knowledge: Watcher Feeds. 11848_ System corrupted: Component data lost. 11894_ W-25 Informer springs to life. 11905_ The unstable cave ceiling collapses. 11925_ System corrupted: Energy discharge (-63). 11936_ The unstable cave ceiling collapses. 11939_ Y-45 Defender destroyed. 11947_ The unstable cave ceiling collapses. 11949_ System corrupted: Matter fused (-9). 11955_ The unstable cave ceiling collapses. 11991_ System corrupted: Substantial component data lost. 11993_ Critical hit (Burn: +37). 11995_ The unstable cave ceiling collapses. 12004_ G-50 Soldier destroyed. 12007_ Gatling Laser broken. 12007_ Overheating: Short circuit. 12008_ Overheating: Core damaged (-77). Map ----- +----------------------------------------------------+ | ?????# " " #????????????????????????? | | ?????# " " #????????????????????????? | | ?????# " " #????????????????????????? | | ?????### ## ## ###????????????????????????? | | ######## ## ## ############################ | | + | | ##########"""### ## | | ######## ####+## #????????# #?# #? | | T#?????## ##""""## ##??# ## #????????##+##?# ## | | ##??????# ## ## #???# ## #?????????# #??# #" | | #???????# ##+##### #???# ## ########### #??# " | | #???????# ## #???# #???# + + #??# " | | #???????# ## #???# ##### ## ########### #??# " | | #???????# ## #???# + ## #?????????# #??# #" | | ######### ##+#???# ######## #????????##+##?# ## | | ^^ + #???# ######## #????????# #?# #? | | ^^ ## #???# ^ ##########"""### #? | | #####+####### #???# ^ #? | | #???# #?????# #???##+######## ##################? | | #???# #?????# #????# #??????# ########??????????? | | #???# #?????# #????# #??????# # ## #??????????? | | #####+#?????# #??### ####???# # #??????????? | | #????## ##### # #???# # #??????????? | | # ### #????# # ### # ##???# ## #??????????? | | ###?# ###### # ##### ##############????? | | #???# ##!!! ! ! @ +% #????? | | #???# =%! # ##### #????? | | #???# ##[[= !! #??#++########## < #????? | | ##### ##!!!# ### ### #??# #????????# #????? | | + + + # ##### ###### #######??#####????? | | ##### ####### ###???####??#"" ""#???????????? | | ????# ##!!!## #???????????#"! !"#???????????? | | ????# + #???????????#"! !"#???????????? | | ????# #########???????????#"! !"#???????????? | | ????# #???????????????????#"! !"#???????????? | | ###?# #???????????????????#"! !"#???????????? | | #?# #???????????????????#"! !"#???????????? | | ""### #???????????????????#"" ""#???????????? | | #???????????????????#"""!!!!"""#???????????? | | #???????????????????#""""""""""#???????????? | | ++#####???????????????????############???????????? | | #?????????????????????????????????????????????? | | """#?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 800 Resistance: KI 30 Evasion (%) 45 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 24 Authchip Count 1 Item Schematics ----------------- Multitool | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked M-28 Smith | -8/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 11% | -10/Materials Gatling Laser | 42% | -8/Materials | Broken Gatling Laser | 15% | -8/Materials Gatling Laser | 16% | -8/Materials Imp. Ion Engine | 18% | -8/Materials Studied --------- Com. Wheel | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanDisruptionSlayer Manual? 0 Play Time 01:22:03 Cumulative 483.6 hours Start 2026.05.19 @ 01:30:13 End 2026.05.19 @ 03:24:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 411 Rogue 375 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 81 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e453a9fb-b55c-4a21-b312-c3ca039f7ab8