Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 18:16:04 Player: DoorFang Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (89) 89 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 514 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 218/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit Medium Battery > --- WEAPON (2) ------- Autogun > --- INVENTORY (8) ---- Ion Engine Heat Sink Trap Extractor (0/4) Light Assault Rifle Light Assault Rifle Autogun Autogun Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Medium Battery > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Heat Sink Trap Extractor Light Assault Rifle Light Assault Rifle Autogun Autogun Datajack [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Datajack Energy Gun EM Pulse Gun Ballistic Gun Autogun Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | 6 3 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 97 100 Engine 14 | . 14 14 Treads 28 | . 28 28 Storage 26 | . 25 28 Energy Gun 9 | . 14 . Ballistic Gun 6 | . 1 15 Special Melee Weapon 12 | . 12 12 Peak Build Rating 10 | 6 8 10 Average Rating 6 | 4 7 8 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 51 | 11 51 14 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 8 Average Capacity 9 | 6 11 8 Most Carried 8 | 3 8 8 Average Carried 4 | 1 4 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 275 | 176 . 99 Remotely . | . . . Salvage Created 99 | . . 99 Parts 8 | . . 8 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 4 | . . 4 Guns 4 | . . 4 Classes Destroyed 3 | . . 3 Recycler 1 | . . 1 Swarmer 3 | . . 3 Demolisher 1 | . . 1 Best Kill Streak 3 | . . 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 31 | . . 31 Missed 5 | . . 5 Damage Taken 663 | . . 663 Core 263 | . . 263 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 16 | . 2 14 Largest 2 | . 1 2 Hottest 46 | . 40 46 Shots Fired 18 | . 2 16 Gun 18 | . 2 16 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 16 | . . 16 Thermal . | . . . Explosive . | . . . Electromagnetic 2 | . 2 . Robot Hit Streak 5 | . 1 5 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 12 | . 1 11 Core Hits 6 | . . 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 212 | 9 15 188 Guns 203 | . 15 188 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 9 | 9 . . Kinetic 188 | . . 188 Thermal . | . . . Explosive . | . . . Electromagnetic 15 | . 15 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | 1 . . Impact 1 | 1 . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | 1 . . Targets Rammed 1 | 1 . . Kicked . | . . . Crushed . | . . . Highest Temperature 18 | . . 18 Average Temperature 4 | . . 4 Received Heat Transfer 20 | . . 20 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 80 | . 15 80 Initial 5 | . . 5 Average 19 | . 1 70 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 2 9 Peak Tracking Total 5 | . 2 5 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful . | . . . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 356 | 87 175 94 Spaces Moved 180 | 49 91 40 Core 3 | 3 . . Treads 177 | 46 91 40 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 166 | 153 175 160 Slowest Speed 240 | 160 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 11 | 4 19 11 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 220 | 58 104 58 Wait . | . . . Move 178 | 48 90 40 Hop . | . . . Pick Up 11 | 3 7 1 Fast Attach 7 | 5 2 . Attach 2 | 1 . 1 Detach . | . . . Swap 2 | . 1 1 Drop 3 | . 2 1 Fire 16 | . 2 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | 1 . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 12) 263 | -10/Materials | Entered Mines 299 | -10/Mines | Assembled infested the area 304 | -10/Mines | Build established: Mutant 304 | -10/Mines | Assisted by a Guerilla fighting off Assembled 344 | -10/Mines | Core integrity fell below 50% 354 | -10/Mines | Core integrity fell below 20% 358 | -10/Mines | Crushed by falling debris 358 | -10/Mines | Smashed by cave-in Last Messages --------------- 00346_ U-05 Engineer builds a Wall. 00346_ G-47 Trooper overheating. 00350_ G-47 Trooper critical meltdown. 00350_ Autogun destroyed. 00351_ U-05 Engineer lays Concrete. 00351_ Lgt. Ion Engine destroyed. 00351_ Lgt. Treads destroyed. 00352_ The unstable cave ceiling collapses. 00352_ U-05 Engineer lays Concrete. 00353_ The unstable cave ceiling collapses. 00353_ D-53 Grenadier destroyed. 00354_ The unstable cave ceiling collapses. 00354_ U-05 Engineer builds a Wall. 00355_ The unstable cave ceiling collapses. 00355_ D-53 Grenadier destroyed. 00357_ The unstable cave ceiling collapses. 00357_ U-05 Engineer lays Concrete. 00358_ The unstable cave ceiling collapses. 00358_ Crushed by falling debris. [Achievement: Unlikely Earthworm] Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????########??????? | | ??????????????????????????????#= = = #??????? | | ??????????????????????????????# = * #??????? | | ??????????????????????????????# [ #??????? | | ??????????????????????????????# = #??????? | | ??????????????????????????????# #??????? | | ??????????????????????????????# #??????? | | ??????????????????????????????# #??????? | | ????????????????????############## ##??????? | | ????????????????????# ! #???????? | | ?????????????? ####?# ###############???????? | | ????????????#? ?# # ####????????????????? | | ????????????# """" ## ##???????????????? | | ????????????# """" #???????????????? | | ????????????# """" #???????????????? | | ????????????# % # #???????????????? | | ?????????????###u ### #???????????????? | | ?????????????# #% #???????????????? | | ?????????????# =! a@ ##???????????????? | | ?????????????# # #????????????????? | | ?????????????# %a #????????????????? | | ?????????????## %* # ##????????????????? | | ?????????????# a #????????????????? | | ???????????# # #????????????????? | | ???????????## # #????????????????? | | ????????????# ##### #????????????????? | | ????????????## ????? ?##????????????????? | | ?????????????# ????? ???????????????????? | | ?????????????# ????? ??????????????????? | | ?????????????# ??????#??????????????????? | | ?????????????## ??????????????????????????? | | ??????????????## ??????????????????????????? | | ???????????????###??????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 275 Matter Stores 249 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed TripodBiocellAmplifier Manual? 0 Play Time 00:07:54 Cumulative 4.5 hours Start 2025.02.17 @ 18:09:29 End 2025.02.17 @ 18:16:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93ce71b7-2e31-486f-9874-f2203b5b7e71