Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 12:10:43 Player: Dosh Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (38) 190 Value Destroyed (450) 450 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6160 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 1074/1150 Matter 242/300 Energy 32/125 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Backup Power I Backup Propulsion I Advanced Terrain Scan Processor Layered Light Armor Plating Power Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Backup Propulsion I Backup Propulsion I > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Backup Laser I Power Maul > --- INVENTORY -------- Backup Power I Advanced Terrain Scan Processor Layered Light Armor Plating Mini Grenade Launcher [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Backup Propulsion I Hover Unit Backup Propulsion I Utility Machine Analyzer Device Advanced Weight Redist. System Processor Machine Analyzer Hackware System Shield Protection Layered Light Armor Plating Weapon Power Maul Energy Gun Backup Laser I Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Slots Evolved 12 | . . . 2 . 2 2 2 2 . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 12 | . . . 2 . 2 2 2 2 . 2 Weapon . | . . . . . . . . . . . Parts Attached 50 | . 7 2 4 . 5 14 4 3 1 10 Power 11 | . 1 1 1 . . 3 1 . 1 3 Engine 10 | . 1 1 1 . . 3 1 . 1 2 Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | . 3 . 3 . 5 9 3 3 . 5 Device 14 | . 1 . 2 . 1 4 2 1 . 3 Storage . | . . . . . . . . . . . Processor 8 | . 2 . . . 1 3 1 . . 1 Hackware 4 | . . . 1 . 1 1 . . . 1 Protection 5 | . . . . . 2 1 . 2 . . Artifact . | . . . . . . . . . . . Weapon 8 | . 3 1 . . . 2 . . . 2 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . 1 . . . . 2 . . . 1 Slashing Weapon 2 | . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . 5 Parts Lost 11 | . . 2 . . 1 2 . . 4 2 Power 5 | . . 2 . . . 1 . . 2 . Propulsion 1 | . . . . . . . . . . 1 Utility 5 | . . . . . 1 1 . . 2 1 Weapon . | . . . . . . . . . . . Highest Loss Streak 4 | . . 2 . . 1 1 . . 4 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 57 | . 48 54 37 55 69 72 66 58 45 45 Engine 6 | . 10 9 2 11 9 6 6 5 . 2 Device 12 | . 13 14 11 11 9 18 20 15 9 6 Processor 20 | . 10 14 11 11 17 27 26 23 23 22 Hackware 3 | . . . 1 11 7 . 6 5 5 7 Protection 5 | . . . . . 17 9 . 1 . . Impact Weapon 3 | . 1 . . . . 6 6 5 5 4 Slashing Weapon 4 | . 11 14 11 11 9 . . . . . Naked Turns 15 | . 15 . . . . . . . . . Heaviest Build 13 | . 6 8 5 5 10 13 8 8 8 9 Greatest Support 21 | 3 9 9 9 9 12 12 9 9 9 21 Greatest Overweight (x) 2 | . . . . . . 2 . . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 4 4 5 4 4 5 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 5 5 5 4 5 Class Distribution -------------------- 53% | Mutant 26% | Scout 9% | Hacker-Scout 8% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Mutant | -5/DSF Hacker-Scout | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Matter Collected 699 | 151 109 16 70 13 41 125 19 . . 155 Remotely . | . . . . . . . . . . . Salvage Created 909 | . 138 7 70 . 90 409 19 24 . 152 Parts 48 | . 9 1 5 . 3 15 3 . . 12 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Combat Hostiles Destroyed 9 | . . 3 . . . 1 . . . 5 Melee 1 | . . . . . . 1 . . . . AOE 8 | . . 3 . . . . . . . 5 Classes Destroyed 9 | . 4 1 1 . . 2 . . . 1 Worker 9 | . 1 . . . 1 3 2 . . 2 Builder 7 | . 3 . . . . 2 . 1 . 1 Tunneler 2 | . . . . . . . . . . 2 Recycler 5 | . . . 1 . 1 3 . . . . Mechanic 2 | . 1 . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 3 | . 1 . . . . 1 . . . 1 Swarmer 8 | . . 3 . . . . . . . 5 Programmer 1 | . . . . . . 1 . . . . Best Kill Streak 6 | . 2 3 1 . 2 4 2 1 . 6 Combat Bots Only 5 | . . 3 . . . 1 . . . 5 Max Kills in Single Turn 4 | . 1 2 1 . 1 1 1 1 . 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 2 . . . . . . . 4 Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Hostile Shots Fired 161 | . . 51 . 1 23 11 9 . 56 10 Missed 53 | . . 21 . . 10 1 3 . 14 4 Damage Taken 1503 | . . 299 . 14 192 216 43 . 577 162 Core 767 | . . 175 . . 73 29 12 . 402 76 Absorbed by Shields 99 | . . . . . . . . . 99 . Redirected to Shielding 17 | . . . . . 17 . . . . . Core Remaining (%) 81 | 100 . 30 . 100 86 95 98 . 59 . Volleys Fired 7 | . . 4 . . . . . . . 3 Largest 1 | . . 1 . . . . . . . 1 Hottest 30 | . . 30 . . . . . . . 30 Shots Fired 7 | . . 4 . . . . . . . 3 Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 7 | . . 4 . . . . . . . 3 Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 7 | . . 4 . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 4 | . . 1 . . . . . . . 4 Robot Miss Streak 1 | . . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 42 | . 8 1 1 . 6 15 2 1 . 8 Core Hits 27 | . 1 5 1 . 2 6 1 . . 11 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 7 | . . . . . . 3 1 1 . 2 Critical Strikes 8 | . . . . . . 3 1 1 . 3 Smash 8 | . . . . . . 3 1 1 . 3 Melee Attacks 81 | . 11 . 1 . 26 26 2 4 . 11 Impact 43 | . 3 . . . . 23 2 4 . 11 Slashing 38 | . 8 . 1 . 26 3 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 27 | . 7 . 1 . 3 9 2 1 . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3141 | . 424 257 53 . 235 1056 239 101 . 776 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 642 | . . 257 . . . . . . . 385 Melee 2499 | . 424 . 53 . 235 1056 239 101 . 391 Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 642 | . . 257 . . . . . . . 385 Electromagnetic . | . . . . . . . . . . . Impact 1969 | . 235 . . . . 1003 239 101 . 391 Slashing 530 | . 189 . 53 . 235 53 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . 1 . . . . 5 Average Corruption 3 | . . . . . 1 . . . . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . . . . . . . . . 8 Matter Fused 4 | . . . . . . . . . . 4 Heat Flow Errors 3 | . . . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 1225 | . 177 3 . . 13 538 138 101 . 255 Projectiles . | . . . . . . . . . . . Explosions 7 | . . 3 . . . . . . . 4 Melee 1218 | . 177 . . . 13 538 138 101 . 251 Knockbacks 3 | . 1 . . . . 1 . 1 . . Impact 3 | . 1 . . . . 1 . 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 53 | . . . . . . . . . . 53 Shots 2 | . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 250 | . . 36 . . 5 . . . . 250 Average Temperature 91 | . . 22 . . 5 . . . . 121 Received Heat Transfer 383 | . . 93 . . 63 9 12 . 188 18 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 21 | . 5 . . . . 10 . 2 . 4 Impact Corruptions 36 | . 5 . . . . 17 4 4 . 6 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Peak Influence 213 | . 68 140 119 46 177 184 59 44 30 213 Initial 80 | . . 5 54 46 5 80 19 28 30 . Average 58 | . 21 73 63 19 82 105 27 35 7 20 Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 100 100 100 99 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . . . . 1 3 . 1 . 2 Investigation 1 | . . . . . 1 . . . . . Extermination 2 | . . . . . . 1 . . . 1 Reinforcement 4 | . . . . . . 2 . 1 . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Distress Signals 5 | . . . 1 . 2 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 70 | . 6 10 4 10 14 11 1 . 3 11 Peak Tracking Total 13 | . 1 8 5 13 7 2 1 . 3 8 Tactical Retreats 12 | . . 1 1 1 4 3 . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Traps Triggered 7 | . . . . . 1 3 . . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Machines Disabled 1 | . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Machines Accessed 10 | . 1 . 1 . 1 2 . 1 . 4 Terminals 9 | . 1 . 1 . 1 2 . 1 . 3 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 20 | . 2 . 2 . 2 4 . 1 . 9 Successful 5 | . 1 . . . . 1 . 1 . 2 Failed 15 | . 1 . 2 . 2 3 . . . 7 Catastrophic 5 | . . . 2 . . . . . . 3 Database Lockouts . | . . . . . . . . . . . Manual 6 | . 2 . 2 . 2 . . . . . Terminals 17 | . 2 . 2 . 2 4 . 1 . 6 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . . . . . . 1 . 1 . 1 Open DSF 2 | . . . . . . 1 . 1 . . Locate Traps 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 . 1 . 1 1 . . . 3 Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Total Allies 4 | . 1 . . 3 . . . . . . Largest Group 3 | . 1 1 . 3 . . . . . . Highest-Rated Group 40 | . 10 10 . 40 . . . . . . Highest-Rated Ally 16 | . 10 10 . 16 . . . . . . Total Orders 2 | . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . 2 Ally Attacks 18 | . . . . 18 . . . . . . Total Damage 197 | . . . . 197 . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Turns Passed 2623 | 10 436 62 177 67 288 830 90 42 45 576 Spaces Moved 3387 | 21 707 101 154 127 394 1076 152 47 57 551 Core 3342 | 21 707 101 154 127 394 1076 152 47 57 506 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 45 | . . . . . . . . . . 45 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Average Speed 53 | 50 50 50 50 50 50 57 50 50 50 54 Slowest Speed 150 | 50 50 50 50 50 50 150 50 50 50 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 31 | 4 67 30 14 43 42 40 8 2 73 22 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 27 | . . . . . 11 9 . 3 . 4 Terrain Destroyed 72 | . . 34 . . 11 9 . 3 . 15 Melee 27 | . . . . . 11 9 . 3 . 4 Projectile . | . . . . . . . . . . . AOE 45 | . . 34 . . . . . . . 11 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Total 4033 | 20 765 107 251 129 432 1235 161 56 72 805 Wait 425 | . 35 . 89 . . 82 . . . 219 Move 3377 | 20 706 100 153 126 393 1075 151 46 56 551 Hop . | . . . . . . . . . . . Pick Up 12 | . 4 . 1 . 3 1 . 1 . 2 Fast Attach 30 | . 6 1 3 . 4 8 3 1 . 4 Attach 12 | . . 1 1 . 1 3 . 1 1 4 Detach 15 | . 2 1 1 . 2 2 1 . . 6 Swap 8 | . 1 . . . . 3 1 1 . 2 Drop 18 | . . . 2 . 3 5 3 2 . 3 Fire 7 | . . 4 . . . . . . . 3 Melee 81 | . 11 . 1 . 26 26 2 4 . 11 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 45 | . . . . . . 30 . . 15 . Rewire . | . . . . . . . . . . . Trap 3 | . . . . 3 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 11 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 9) 242 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 7) 447 | -10/Materials | Entered Mines 447 | -10/Mines | Accompanied by 1 ally 470 | -10/Mines | Core integrity fell below 50% 501 | -10/Mines | Discovered new exit (range 12) 509 | -10/Mines | Entered Materials 509 | -9/Materials | Evolved 2 slots: Utility x2 679 | -9/Materials | Discovered new exit (range 7) 686 | -9/Materials | Entered Mines 687 | -9/Mines | Assembled infested the area 691 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 692 | -9/Mines | Assisted by a Guerilla fighting off Assembled 715 | -9/Mines | Met a Derelict bent on vengeance 716 | -9/Mines | Learned location of Storage (-9) 727 | -9/Mines | Found a hidden stash of uninstalled traps 748 | -9/Mines | Discovered new exit (range 9) 753 | -9/Mines | Entered Materials 753 | -8/Materials | Evolved 2 slots: Utility x2 844 | -8/Materials | Crushed by falling debris 993 | -8/Materials | Discovered new exit (range 5) 1040 | -8/Materials | Identified exit to Factory 1041 | -8/Materials | Entered Factory 1041 | -7/Factory | Evolved 2 slots: Utility x2 1164 | -7/Factory | Discovered new exit (range 7) 1167 | -7/Factory | Identified exit to Lower Caves 1464 | -7/Factory | Discovered exit to Lower Caves (range 5) 1662 | -7/Factory | Build established: Scout 1867 | -7/Factory | Discovered new exit (range 8) 1870 | -7/Factory | Identified exit to Factory 1871 | -7/Factory | Entered another Factory area 1871 | -6/Factory | Evolved 2 slots: Utility x2 1947 | -6/Factory | Discovered new exit (range 18) 1960 | -6/Factory | Identified exit to Factory 1961 | -6/Factory | Entered another Factory area 1961 | -5/Factory | Evolved 2 slots: Utility x2 1999 | -5/Factory | Identified exit to DSF 2003 | -5/Factory | Entered DSF 2037 | -5/DSF | Discovered new exit (range 22) 2043 | -5/DSF | Additional patrols routed to DSF 2047 | -5/DSF | Identified exit to Factory 2048 | -5/DSF | Entered Factory 2048 | -4/Factory | Evolved 2 slots: Utility x2 2059 | -4/Factory | Lost 4 parts (2p2u) 2072 | -4/Factory | Spotted B-86 Titan 2297 | -4/Factory | Build established: Mutant 2624 | -4/Factory | Self-destructed Last Messages --------------- Backup Laser I x1 02576_ Dropped Backup Laser I. 02585_ W-44 Eye sends out distress signal. 02600_ K-01 Serf cleans the Terminal. 02613_ System corrupted: Component data lost. 02615_ S-27 Virus destroyed. 02615_ Backup Propulsion I destroyed. 02615_ Destroyed Backup Propulsion I. 02615_ S-27 Virus destroyed. 02618_ Acquired 17 matter. 02619_ >> Machine Analyzer network decryption results: 02619_ Terminal x2 02619_ R-10 Processor collects VTOL Module. 02620_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02621_ S-27 Virus destroyed. 02621_ U-05 Engineer destroyed. 02624_ K-01 Serf collects debris. 02624_ Acquired 5 matter. 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"""T""" #?# ? ?"""""""?# | | ????????????????????##########??????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ?????????????????"???????????????????????????????? | | ?????????????????""??????????????????????????????? | | ?????????????????""??????????????????????????T???? | | ?????????????????""?""""?????????????????????????? | | ?????????????????""?""""?????????????????????????? | | ?????????????????"T?""""?????????????????????????? | | ?????????????????""?""""?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 300 Power Shielding 66 Evasion (%) 50 Melee Accuracy 8 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveDrainedLaser Manual? 0 Play Time 00:24:51 Cumulative 304.2 hours Start 2024.03.26 @ 11:46:03 End 2024.03.26 @ 12:10:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/1/1/1/1/0/0/1/0 Lore% 72 Gallery% 83 Achievement% 72 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2380830-a2d3-4157-bb27-fdc267cdf640