Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 10:15:08 Player: Jammed Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (210) 1050 Value Destroyed (7133) 7133 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1232) 1232 TOTAL SCORE: 12855 Bonus ------- High Alert Combat Kills 877 Follower Combat Kills 170 Entered Garrisons 200 Friendly Fire -15 Cogmind --------- Core Integrity 282/700 Matter 191/300 Energy 290/290 System Corruption 27% Temperature Cool (0) Movement Treading (560) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (7) ------ Huge Storage Unit Improved Targeting Computer Core Analyzer Improved Medium Armor Plating Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Advanced Assault Cannon Gauss Cannon > --- INVENTORY (25) --- Deuterium Engine Antimatter Reactor Medium Treads Armored Medium Treads High-capacity Matter Pod (200) Advanced Visual Processing Unit Improved Kinecellerator Improved Medium Armor Plating Advanced Shield Generator System Restoration Module Long-range Tractor Beam Improved Trap Extractor (0/6) Assault Cannon Advanced Assault Cannon Mini Assault Cannon Missile Launcher Smartbomb Launcher Datajack Power Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Medium Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Core Analyzer Core Analyzer Damper Plating > --- WEAPON ----------- Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Antimatter Reactor Advanced Treads Medium Treads Armored Medium Treads Heavy Treads Improved Heat Sink High-capacity Matter Pod Advanced Visual Processing Unit Seismic Detector Improved Kinecellerator Heavy Armor Plating Advanced Shield Generator Hacking Suite Advanced Hacking Suite System Shield System Restoration Module Long-range Tractor Beam Missile Launcher Smartbomb Launcher Datajack Power Maul [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Smartbomb Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Slots Evolved 6 | . . . 2 . 2 . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 5 | . . . 2 . 1 . 2 . . Weapon . | . . . . . . . . . . Parts Attached 159 | 1 16 4 24 . 37 20 3 12 42 Power 18 | . 2 . 4 . 5 2 . . 5 Engine 13 | . 2 . 4 . 4 . . . 3 Core 5 | . . . . . 1 2 . . 2 Reactor . | . . . . . . . . . . Propulsion 41 | . 6 1 3 . 12 6 . 7 6 Treads 27 | . 2 . . . 7 6 . 6 6 Leg 1 | . 1 . . . . . . . . Wheel 13 | . 3 1 3 . 5 . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 55 | 1 3 1 8 . 13 7 2 3 17 Device 19 | 1 1 1 2 . 2 2 1 . 9 Storage 2 | . 2 . . . . . . . . Processor 6 | . . . 1 . 3 . . . 2 Hackware 3 | . . . . . . . . . 3 Protection 25 | . . . 5 . 8 5 1 3 3 Artifact . | . . . . . . . . . . Weapon 45 | . 5 2 9 . 7 5 1 2 14 Energy Gun 9 | . 5 2 . . 1 . . . 1 Energy Cannon 12 | . . . 7 . 3 . 1 . 1 Ballistic Gun 7 | . . . 2 . . . . . 5 Ballistic Cannon 12 | . . . . . 3 3 . . 6 Launcher 3 | . . . . . . 1 . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 4 . 2 . . . 1 Parts Lost 39 | . 4 1 3 2 11 4 1 4 9 Power 3 | . 2 . . . . 1 . . . Propulsion 12 | . 1 1 . . 5 1 . 1 3 Utility 13 | . 1 . 2 2 2 1 . 1 4 Weapon 11 | . . . 1 . 4 1 1 2 2 Highest Loss Streak 6 | . 3 1 1 2 2 2 1 2 6 To Critical Strikes 3 | . . . . . . . . . 3 Average Slot Usage (%) 85 | . 81 87 97 99 96 98 85 56 68 Engine 7 | . 10 14 11 10 6 3 . . 4 Core 1 | . . . . . 2 5 7 1 1 Treads 11 | . 9 . . . 16 19 23 21 14 Leg 1 | . 12 . . . . . . . . Wheel 9 | . 5 27 22 22 10 7 . . . Device 5 | . 1 2 14 11 9 1 7 . . Storage 9 | . 14 14 11 11 9 9 7 7 7 Processor 9 | . . . 6 10 7 18 15 15 14 Protection 9 | . . . 10 10 16 16 11 7 6 Energy Gun 6 | . 25 27 3 . . . . . 1 Energy Cannon 5 | . . . 17 22 9 . 1 . . Ballistic Gun 1 | . . . . . . . . . 7 Ballistic Cannon 5 | . . . . . 8 16 10 . 4 Naked Turns . | . . . . . . . . . . Heaviest Build 140 | 13 87 90 105 105 107 114 120 130 140 Greatest Support 98 | 20 40 20 20 20 60 60 60 60 98 Greatest Overweight (x) 12 | . 8 8 5 5 10 8 1 12 5 Average Overweight (x) 4 | . 1 4 4 5 8 6 1 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 17 25 25 25 25 25 25 25 25 Most Carried 25 | 6 10 18 25 25 25 25 25 25 25 Average Carried 21 | 6 8 13 23 25 24 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 9 18 25 25 24 25 25 25 20 Class Distribution -------------------- 75% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Matter Collected 4666 | 210 150 40 250 . 769 865 102 245 2035 Remotely 1058 | . 10 . . . 98 94 96 . 760 Salvage Created 8315 | 87 650 241 1324 273 1704 949 174 1444 1469 Parts 413 | 6 39 13 88 18 105 47 12 14 71 Haulers Intercepted 10 | . 2 . 6 . 2 . . . . Recyclers Shooed 2 | . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Combat Hostiles Destroyed 160 | . 13 6 26 7 39 26 4 6 33 Guns 45 | . 13 6 7 . . . . . 19 Cannons 104 | . . . 18 7 38 22 4 1 14 AOE 9 | . . . . . . 4 . 5 . Classes Destroyed 16 | 2 6 1 3 . 2 . . 1 1 Worker 11 | . 4 1 2 . 1 . . . 3 Tunneler 7 | 2 . 4 . . . . 1 . . Hauler 10 | . 2 . 6 . 2 . . . . Recycler 6 | 1 . . . . 3 . . . 2 Mechanic 1 | . . . 1 . . . . . . Operator 6 | . 1 . 3 . 2 . . . . Watcher 13 | . 3 . 4 . 4 . . . 2 Swarmer 29 | . 5 . 10 2 12 . . . . Grunt 69 | . 8 2 8 3 16 14 3 . 15 Brawler 2 | . . . . . 1 . . . 1 Duelist 5 | . . . 1 2 . 1 . . 1 Sentry 30 | . . . 7 . 9 7 1 . 6 Hunter 7 | . . . . . 1 4 . . 2 Programmer 8 | . . . . . . . . . 8 Compactor 6 | . . . . . . . . 6 . Assembled 4 | . . 4 . . . . . . . Best Kill Streak 7 | 2 5 2 7 4 5 4 3 4 4 Combat Bots Only 7 | . 3 2 7 4 4 4 3 4 3 Max Kills in Single Turn 3 | 1 1 1 2 1 2 3 1 1 2 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . . . . . 3 . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Hostile Shots Fired 1009 | . 101 16 81 18 217 105 26 18 427 Missed 279 | . 24 6 15 5 66 28 7 1 127 Damage Taken 10050 | . 834 206 777 289 2049 1070 282 1014 3529 Core 1134 | . 120 26 108 33 277 152 . 131 287 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 45 | . . . . . . . . . 45 Redirected to Shielding 145 | . . . . . 106 39 . . . Ignored by Resistances 396 | . . . . . . 115 2 . 279 Regen/Repaired (Parts) 175 | . . . 115 . 60 . . . . Core Remaining (%) 56 | 100 . 41 . 64 . 22 . . . Volleys Fired 612 | 5 67 24 91 13 127 83 13 21 168 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 136 | 100 100 128 136 136 136 83 122 122 96 Shots Fired 1080 | 10 134 48 182 26 251 128 15 25 261 Gun 362 | 10 134 48 24 . . . . . 146 Cannon 710 | . . . 158 26 251 126 15 19 115 Launcher 8 | . . . . . . 2 . 6 . Special . | . . . . . . . . . . Kinetic 501 | . . . . . 111 126 14 5 245 Thermal 571 | 10 134 48 182 26 140 . 1 14 16 Explosive 8 | . . . . . . 2 . 6 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | 7 20 15 20 10 11 8 5 8 17 Robot Miss Streak 5 | 1 5 4 3 2 4 3 3 2 5 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 2 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 718 | 8 87 34 120 15 156 73 9 15 201 Core Hits 335 | 4 35 16 40 9 72 43 6 13 97 Critical Kills 3 | . . . 2 . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 36 | 1 8 3 4 . 10 3 1 . 6 Burn 15 | 1 8 3 2 . . . . . 1 Meltdown 3 | . . . 2 . 1 . . . . Blast 18 | . . . . . 9 3 1 . 5 Melee Attacks 6 | . . . . . . 3 . . 3 Impact 6 | . . . . . . 3 . . 3 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17152 | 100 1112 516 2588 386 3474 1883 378 2326 4389 Guns 4134 | 100 1112 516 267 . . . . . 2139 Cannons 10695 | . . . 2321 348 3474 1535 378 504 2135 Explosions 2170 | . . . . . . 348 . 1822 . Melee 115 | . . . . . . . . . 115 Ramming 38 | . . . . 38 . . . . . Kinetic 7638 | . . . . . 1551 1535 351 156 4045 Thermal 7191 | 100 1112 516 2588 348 1923 . 27 348 229 Explosive 2170 | . . . . . . 348 . 1822 . Electromagnetic . | . . . . . . . . . . Impact 115 | . . . . . . . . . 115 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 27 | . . . . 5 5 5 . 9 27 Average Corruption 11 | . . . . 5 5 5 . 8 14 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 279 | . . . . . 5 55 . 22 197 Message Errors 77 | . . . . . 3 14 . 8 52 Matter Fused 57 | . . . . . 1 10 . 3 43 Heat Flow Errors 33 | . . . . . 1 6 . 1 25 Energy Discharges 35 | . . . . . . 10 . 5 20 Parts Rejected 7 | . . . . . . 1 . . 6 Parts Fused 3 | . . . . . . . . . 3 Data Loss (minor) 32 | . . . . . . 9 . 3 20 Data Loss (major) 11 | . . . . . . . . 1 10 Misfires 11 | . . . . . . 2 . . 9 Alerts 4 | . . . . . . 2 . . 2 Weapon Failures 9 | . . . . . . 1 . 1 7 Overload Shots . | . . . . . . . . . . Overflow Damage 126 | . . . 16 10 33 . 7 . 60 Projectiles 92 | . . . 16 10 33 . 7 . 26 Explosions 34 | . . . . . . . . . 34 Melee . | . . . . . . . . . . Knockbacks 48 | . . . . . 15 16 3 . 14 Impact . | . . . . . . . . . . Kinetic 46 | . . . . . 15 15 3 . 13 Secondary 2 | . . . . . . 1 . . 1 Self-Inflicted Damage 448 | . . . . 18 . . . 277 153 Shots 7 | . . . . . . . . 5 2 Rammed 4 | . . . . 4 . . . . . Targets Rammed 4 | . . . . 4 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 433 | 156 336 304 207 57 201 273 347 336 433 Average Temperature 81 | 69 89 85 29 24 40 83 145 146 96 Received Heat Transfer 2999 | . 420 71 237 57 756 315 144 . 999 Effects 16 | . 4 . . . . . . . 12 Energy Bleed 3 | . 2 . . . . . . . 1 Interference 9 | . 2 . . . . . . . 7 Damage (major) 4 | . . . . . . . . . 4 Siege Activations 3 | . . . . . . . . . 3 Total Turns 56 | . . . . . . . . . 56 Longest Duration 37 | . . . . . . . . . 37 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . 3 . 1 . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . Parts Melted 36 | 2 13 . 10 2 7 . . . 2 Heat Transferred 15614 | 370 3811 1517 4847 592 3404 . 37 481 555 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Peak Influence 1654 | 15 294 51 210 233 733 1654 1042 365 752 Initial 868 | . 9 21 . 63 82 476 868 364 115 Average 291 | 10 93 23 102 71 348 1007 944 284 184 Maximum Alert Level 5 | . 1 . 1 1 3 5 3 1 3 Low Security (%) 63 | 100 91 100 97 94 38 . . 37 71 Level 1 8 | . 8 . 2 5 16 . . 62 7 Level 2 14 | . . . . . 33 22 . . 20 Level 3 7 | . . . . . 10 35 100 . . Level 4 5 | . . . . . . 41 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 35 | . 3 1 3 2 8 . 2 . 16 Investigation 4 | . 2 1 . . . . . . 1 Extermination 9 | . . . . . . . . . 9 Reinforcement 10 | . 1 . 3 . 4 . . . 2 Assault 4 | . . . . 2 1 . . . 1 Garrison 8 | . . . . . 3 . 2 . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Distress Signals 14 | . 3 . 4 . 2 . . . 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 253 | . 27 7 44 19 70 27 4 5 50 Peak Tracking Total 7 | . 5 3 4 7 5 4 3 4 5 Tactical Retreats 8 | . 2 1 2 . 3 . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Traps Triggered 9 | . . . . . . 1 1 . 7 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Machines Disabled 23 | . . . 1 1 4 8 3 . 6 Max in Single Turn 3 | . . . 1 1 1 2 2 . 3 Garrison Access 1 | . . . . . . . . . 1 Phase Generator 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Machines Accessed 44 | . 9 1 10 . 8 3 . . 13 Terminals 32 | . 7 . 7 . 6 3 . . 9 Fabricators 1 | . . . . . . . . . 1 Repair Stations 3 | . . . 2 . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . 2 Garrison Access 2 | . . . . . 1 . . . 1 Total Hacks 100 | . 21 1 25 . 21 5 . . 27 Successful 53 | . 11 1 14 . 13 1 . . 13 Failed 45 | . 9 . 10 . 8 4 . . 14 Catastrophic 5 | . . . 2 . . 1 . . 2 Database Lockouts 2 | . 1 . 1 . . . . . . Manual 51 | . 17 . 17 . 7 . . . 10 Terminals 75 | . 15 . 19 . 17 5 . . 19 Fabricators 3 | . . . . . . . . . 3 Repair Stations 6 | . . . 3 . 3 . . . . Recycling Units 6 | . 6 . . . . . . . . Scanalyzers 7 | . . . 3 . . . . . 4 Garrison Access 2 | . . . . . 1 . . . 1 Terminal Hacks 24 | . 2 1 6 . 7 1 . . 7 Robot Analysis 5 | . 2 . 2 . 1 . . . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 Emergency Access Points 2 | . . . . . 1 1 . . . Terminal Index 2 | . . . . . 1 . . . 1 Alert Level 6 | . . . 2 . 1 . . . 3 Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 2 | . . . . . 1 . . . 1 Maintenance Status 1 | . . . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . Zone Layout 2 | . . . 1 . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 4 | . . . 2 . 2 . . . . Scan Component 2 | . . . 1 . 1 . . . . Repair 2 | . . . 1 . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . Scanalyzer 5 | . . . 3 . . . . . 2 Insert Component 2 | . . . 1 . . . . . 1 Analyze 3 | . . . 2 . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks 16 | . 7 . 3 . 3 . . . 3 Terminals 13 | . 4 . 3 . 3 . . . 3 Assimilate 1 | . 1 . . . . . . . . Botnet 8 | . 2 . 2 . 2 . . . 2 Operators 4 | . 1 . 1 . 1 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . Mask 1 | . 1 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 7 . 8 . 4 2 . . 11 Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . . Time 70 | . . . 32 . 38 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . 1 Part Schematics Acquired 2 | . . . 1 . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Total Allies 9 | . 1 . . 3 . 2 . . 3 Largest Group 3 | . 1 1 1 3 . 2 . . 3 Highest-Rated Group 93 | . 10 10 10 51 . 51 . . 93 Highest-Rated Ally 31 | . 10 10 10 31 . 31 . . 31 Total Orders 19 | . 4 2 10 3 . . . . . STAY 10 | . 2 1 5 2 . . . . . FOLLOW 9 | . 2 1 5 1 . . . . . Ally Attacks 52 | . . . . 20 . 4 . . 28 Total Damage 620 | . . . . 253 . 62 . . 305 Kills 6 | . . . . 4 . 1 . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Robot Analysis Total 5 | . 2 . 2 . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Turns Passed 18213 | 74 2276 1290 2975 544 3430 2260 255 645 4464 Spaces Moved 7705 | 12 1144 721 1514 319 1252 910 92 186 1555 Core . | . . . . . . . . . . Treads 2135 | . 142 . . . 6 162 92 178 1555 Legs 630 | 12 618 . . . . . . . . Wheels 4940 | . 384 721 1514 319 1246 748 . 8 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 140 140 155 125 210 240 240 160 Average Speed 190 | 120 158 140 142 155 213 215 240 309 240 Slowest Speed 560 | 120 320 200 155 155 240 240 240 320 560 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 69 | 3 98 96 97 71 85 97 5 95 48 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 3 | . 2 . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . Spaces Dug 4 | . . . . . . . . . 4 Terrain Destroyed 208 | . . . . . 7 72 3 58 68 Melee 2 | . . . . . . . . . 2 Projectile 28 | . . . . . 7 . 3 1 17 AOE 178 | . . . . . . 72 . 57 49 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Total 10179 | 61 1479 948 2150 341 1763 1079 113 232 2013 Wait 1472 | 44 225 191 472 6 298 33 3 1 199 Move 7699 | 11 1143 720 1513 319 1252 909 92 185 1555 Hop . | . . . . . . . . . . Pick Up 87 | . 11 8 19 . 23 4 1 5 16 Fast Attach 61 | 1 9 3 14 . 11 5 1 3 14 Attach 55 | . 4 . 2 . 17 5 2 7 18 Detach 20 | . 1 . 2 . 1 4 1 3 8 Swap 44 | . 3 1 9 . 9 10 . 2 10 Drop 101 | . 16 1 28 . 25 10 . 5 16 Fire 612 | 5 67 24 91 13 127 83 13 21 168 Melee 6 | . . . . . . 3 . . 3 Ram 3 | . . . . 3 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 14 | . . . . . . 8 . . 6 Rewire 5 | . . . . . . 5 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 4 exits: [*Fac x3] / [*Mat]) -7/Factory -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 75 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 9) 579 | -10/Materials | Central database locked down 612 | -10/Materials | Discovered new exit (range 9) 924 | -10/Materials | Discovered new exit (range 8) 1048 | -10/Materials | Discovered new exit (range 3) 1180 | -10/Materials | Discovered new exit (range 9) 1721 | -10/Materials | Lost 3 parts (2p1n) 2351 | -10/Materials | Entered Mines 2351 | -10/Mines | Accompanied by 1 ally 2357 | -10/Mines | Met a Derelict bent on vengeance 2418 | -10/Mines | Core integrity fell below 50% 2461 | -10/Mines | Assembled infested the area 2763 | -10/Mines | Learned Materials stockpile data 2884 | -10/Mines | Met a Derelict shopkeep closing up shop 2895 | -10/Mines | Learned Materials stockpile data 3029 | -10/Mines | Build established: Scavenger-Mutant 3345 | -10/Mines | Discovered new exit (range 6) 3355 | -10/Mines | Discovered new exit (range 15) 3641 | -10/Mines | Entered Materials 3641 | -9/Materials | Accompanied by 1 ally 3641 | -9/Materials | Evolved 2 slots: Utility x2 3939 | -9/Materials | Destroyed 7 combat bots 4718 | -9/Materials | Discovered new exit (range 16) 4897 | -9/Materials | Build established: Mutant 5101 | -9/Materials | Discovered new exit (range 14) 5231 | -9/Materials | Repaired Med. Armor Plating 5548 | -9/Materials | Discovered new exit (range 11) 5937 | -9/Materials | Central database locked down 6134 | -9/Materials | Discovered new exit (range 16) 6616 | -9/Materials | Entered Mines 6616 | -9/Mines | Accompanied by 1 ally 6971 | -9/Mines | Learned location of Zion (-7) 7067 | -9/Mines | Discovered new exit (range 12) 7113 | -9/Mines | Met a Derelict testing a Signal Generator 7135 | -9/Mines | Discovered new exit (range 3) 7160 | -9/Mines | Entered Materials 7160 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8160 | -8/Materials | Discovered new exit (range 9) 9016 | -8/Materials | Discovered new exit (range 14) 9551 | -8/Materials | Repaired Imp. Utility Shielding 9824 | -8/Materials | Discovered new exit (range 4) 9910 | -8/Materials | Garrison activated, responded to threat 9980 | -8/Materials | Core integrity fell below 50% 10360 | -8/Materials | First assault squad dispatched 10590 | -8/Materials | Identified exit to Garrison 10590 | -8/Materials | Entered Garrison 10644 | -8/Garrison | Triggered checkpoint 10754 | -8/Garrison | Triggered checkpoint 10785 | -8/Garrison | Discovered new exit (range 3) 10876 | -8/Garrison | Triggered checkpoint 11020 | -8/Garrison | Discovered new exit (range 10) 11082 | -8/Garrison | Triggered checkpoint 11229 | -8/Garrison | Build established: Scavenger-Mutant 11277 | -8/Garrison | Triggered checkpoint 11446 | -8/Garrison | Phase Generator disabled 11540 | -8/Garrison | Triggered checkpoint 11688 | -8/Garrison | Discovered new exit (range 9) 11797 | -8/Garrison | Triggered checkpoint 12058 | -8/Garrison | Discovered new exit (range 11) 12218 | -8/Garrison | Triggered checkpoint 12804 | -8/Garrison | Build established: Mutant 12850 | -8/Garrison | Entered Factory 12850 | -7/Factory | Evolved 2 slots: Utility x2 12964 | -7/Factory | Garrison activated, responded to threat 13105 | -7/Factory | Sucked down chute 13105 | -7/Factory | Entered Waste 13120 | -7/Waste | EMP discharged 13128 | -7/Waste | Spotted C-40 Crusher 13142 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13145 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13148 | -7/Waste | Destroyed C-40 Crusher 13173 | -7/Waste | Spotted C-40 Crusher 13176 | -7/Waste | Found Damper Plating 13186 | -7/Waste | Spotted C-40 Crusher 13197 | -7/Waste | Spotted C-40 Crusher 13205 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13209 | -7/Waste | Spotted C-40 Crusher 13212 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13219 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13220 | -7/Waste | EMP discharged 13220 | -7/Waste | Destroyed C-40 Crusher 13225 | -7/Waste | Destroyed C-40 Crusher 13227 | -7/Waste | Destroyed C-40 Crusher 13229 | -7/Waste | Destroyed C-40 Crusher 13258 | -7/Waste | Found Damper Plating 13294 | -7/Waste | Spotted C-40 Crusher 13296 | -7/Waste | Destroyed C-40 Crusher 13320 | -7/Waste | EMP discharged 13420 | -7/Waste | EMP discharged 13518 | -7/Waste | Build established: Scavenger-Mutant 13520 | -7/Waste | EMP discharged 13561 | -7/Waste | Discovered new exit (range 15) 13620 | -7/Waste | EMP discharged 13720 | -7/Waste | EMP discharged 13750 | -7/Waste | Entered Factory 14081 | -7/Factory | Build established: Mutant 14696 | -7/Factory | Discovered new exit (range 6) 15238 | -7/Factory | Identified exit to Storage 15238 | -7/Factory | Identified exit to Lower Caves 15337 | -7/Factory | Allied Derelicts emerged from ambush trap array 15960 | -7/Factory | Lost 3 allies 16659 | -7/Factory | System corruption reached 10% 16842 | -7/Factory | Lost 6 parts (1n3u2w) 16952 | -7/Factory | Garrison activated, responded to threat 17161 | -7/Factory | Core integrity fell below 50% 18198 | -7/Factory | Build established: Hacker-Mutant 18214 | -7/Factory | Self-destructed Last Messages --------------- 18138_ Acquired 10 matter. 18138_ Acquired 22 matter. 18138_ Acquired 4 matter. 18143_ System corrupted: Heat flow error (+262). 18145_ Overheating: Imp. Targeting Computer damaged (-4). 18145_ Overheating: Imp. Medium Armor Plating damaged (-90). 18145_ Overheating: Rnf. Deuterium Engine damaged (-23). 18145_ Overheating: Core Analyzer damaged (-16). 18159_ System corrupted: Heat flow error (+249). 18176_ /> =R,:NQMGTKEO94QDFWN 18195_ System corrupted: FCS attempts to trigger Adv. Assault Cannon. 18195_ System corrupted: Adv. Assault Cannon misfires. 18201_ Fusion Modulator explodes. 18201_ ALERT: Garrison Access compromised, dispatching assault squad. 18201_ Garrison Access disabled. 18201_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 18201_ Hvy. Treads destroyed. 18201_ Destroyed Hvy. Treads. 18201_ Fusion Modulator explodes. 18211_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ????????????????????# ]] # # | | ????????????????????# + """" ? | | ????????????????????# # """" ? | | ???????????????????## # """" ?? | | ??????????????????##" ###### # """" ?? | | ??????????????????+ % = ?????# """ # """"??? | | ?????????????????######+######## """ # """"??? | | ?????????????????# + """ # ??? | | ?????????????????# ### #######??? | | ?????????????????# #?# """ #????????? | | ?????????????????# #?# """ #????????? | | ?????????????????# #?# """ #????????? | | ?????????????????# #?# #????????? | | ?????????????????# #?# #????????? | | ?????????????????# #? "" ######?##+ | | ?????????????????# #? "" | | ?????????????????# #? Y" | | ?????????????????# #? "" | | ?????????????????# #?? "" | | ?????????????????#+############?? | | ?????????????????# ######## ###? ?? ###### | | ?????????????????# ## ;;;;#;;;### #???# #????# | | ?????????????????# ##;; " # #???# ###### | | ?????????????????# ; ; #???# + | | ?????????????????# ##;; ; #???# #### # | | ?????????????????# ## ; @ ; ######+###?# # | | ?????????????????# # ; ; # #?# # | | ?????????????????# ## ; ; # """ #?# # | | ?????????????????# ## ; ; + """ #?# # | | ?????????????????# ## ; ; # """ #?# # | | ?????????????????# ####; ;;;;; # ### # | | ?????????????????? ???## ; ; # """ + # | | ?????????????????? ????# ## ## ## # """ # # | | ?????????????????? ????# ??##?### + """ # # | | ?????????????????? ????# ?####### # + # | | ?????????????????? ????# ########## # | | ?????????????????? ????# #######+########### # | | ?????????????????? ????# ??# + | | ??????????????????????? ??+ ######## | | ????????????????????????#??# """ #??????? | | ???????????????????????????# """ #??????? | | ???????????????????????????# """ """ """ #??????? | | ???????????????????????????# """T""" #??????? | | ???????????????????????????################??????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 20 Resistance: EM 90 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Core Analysis 9 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Imp. Utility Shielding | -9/Materials | Scanalyzed Adv. Shield Generator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterSegregatorAutogun Manual? 0 Play Time 01:52:07 Cumulative 143.1 hours Start 2024.06.02 @ 03:54:55 End 2024.06.02 @ 10:15:08 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 57 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f855b57-5b67-47dd-befa-a687a220f3fb