Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.11 @ 10:33:22 // AFD2019/Pay2Buy Player: Rod99 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (1547) 1547 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (202) 202 TOTAL SCORE: 4609 Bonus ------- High Alert Combat Kills 202 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Matter Pod High-capacity Matter Pod Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Barrage Gun Slug Cannon > --- INVENTORY -------- Spiked Treads EM Shotgun [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Spiked Treads Treads Spiked Treads Utility High-capacity Matter Pod Storage High-capacity Matter Pod Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Battle Cannon Energy Gun EM Shotgun Ballistic Gun Barrage Gun Ballistic Cannon Battle Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 4 | . . 2 . 2 . Weapon 1 | . . . . . 1 Parts Attached 11 | 1 1 . 4 2 3 Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | . . . 1 . 1 Treads 2 | . . . 1 . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility . | . . . . . . Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 1 1 . 3 2 2 Energy Gun 5 | 1 . . 1 1 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon 3 | . 1 . 1 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . . 5 1 12 Power 1 | . . . 1 . . Propulsion 4 | . . . 1 . 3 Utility 5 | . . . 1 . 4 Weapon 8 | . . . 2 1 5 Highest Loss Streak 6 | . . . 2 1 6 Average Slot Usage (%) 65 | . 85 66 86 79 35 Engine 3 | . . . 6 7 . Treads 14 | . 28 22 20 18 3 Storage 17 | . 28 22 22 18 11 Processor 6 | . . . 7 9 5 Protection 5 | . . . 6 9 4 Energy Gun 1 | . . . 1 3 1 Ballistic Gun 3 | . . . 1 9 1 Ballistic Cannon 11 | . 28 22 18 5 4 Naked Turns 123 | . . . . . 123 Heaviest Build 27 | 14 14 14 27 24 25 Greatest Support 44 | 40 40 40 44 44 44 Greatest Overweight (x) 5 | . . . 1 . 5 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 Most Carried 3 | 1 1 1 3 3 2 Average Carried 1 | 1 1 1 1 2 . Final Capacity 10 | 10 10 10 10 10 10 Final Carried 3 | 1 1 1 2 3 . Class Distribution -------------------- 54% | Mutant 38% | Derelict-Mutant 6% | Gunner Dominant Class ---------------- Derelict-Mutant | -10/Materials Derelict-Mutant | -9/Materials Derelict-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 1492 | 296 23 . 892 261 20 Remotely . | . . . . . . Salvage Created 1744 | 296 23 . 880 445 100 Parts . | . . . . . . Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 40 | . . . 31 7 2 Melee 2 | . . . 1 . 1 Guns 9 | . . . 4 5 . Cannons 26 | . . . 23 2 1 AOE 3 | . . . 3 . . Classes Destroyed 12 | 3 2 . 6 . 1 Worker 8 | 3 . . 2 2 1 Builder 3 | . . . 3 . . Tunneler 6 | 6 . . . . . Hauler 2 | . . . 2 . . Recycler 1 | 1 . . . . . Mechanic 1 | . 1 . . . . Operator 3 | . . . 2 . 1 Watcher 4 | . 1 . 1 2 . Swarmer 11 | . . . 11 . . Grunt 17 | . . . 15 2 . Sentry 11 | . . . 5 5 1 Programmer 1 | . . . . . 1 Best Kill Streak 9 | 5 1 . 9 3 1 Combat Bots Only 9 | . . . 9 2 1 Max Kills in Single Turn 3 | 1 1 . 3 1 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 3339 | . . . 1540 378 1421 Core 1044 | . . . 293 49 702 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 100 . 26 91 . Volleys Fired 169 | 36 4 . 76 27 26 Largest 3 | 1 2 . 2 2 3 Hottest 156 | 45 78 . 89 108 156 Shots Fired 283 | 36 8 . 143 53 43 Gun 111 | 36 . . 16 36 23 Cannon 172 | . 8 . 127 17 20 Launcher . | . . . . . . Special . | . . . . . . Kinetic 220 | . 8 . 135 44 33 Thermal 18 | . . . . 9 9 Explosive . | . . . . . . Electromagnetic 45 | 36 . . 8 . 1 Robot Hit Streak 20 | 9 7 . 20 10 6 Robot Miss Streak 5 | 5 3 . 4 2 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 182 | 34 4 . 87 32 25 Core Hits 105 | 16 1 . 47 18 23 Critical Hits 4 | . . . 1 1 2 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3975 | 385 77 . 2182 629 702 Guns 1309 | 385 . . 142 456 326 Cannons 2309 | . 66 . 1767 173 303 Explosions 220 | . . . 220 . . Melee . | . . . . . . Ramming 137 | . 11 . 53 . 73 Kinetic 2877 | . 66 . 1822 476 513 Thermal 261 | . . . . 153 108 Explosive 220 | . . . 220 . . Electromagnetic 480 | 385 . . 87 . 8 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 4 7 Average Corruption 4 | . . . . 3 5 Corruption Purged . | . . . . . . Effects 9 | . . . . 5 4 Message Errors 3 | . . . . 2 1 Matter Fused 3 | . . . . 1 2 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 1 | . . . . . 1 Targeting Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 37 | . . . 37 . . Projectiles 37 | . . . 37 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 20 | . . . 19 . 1 Impact 1 | . . . 1 . . Kinetic 16 | . . . 15 . 1 Secondary 3 | . . . 3 . . Self-Inflicted Damage 95 | . . . 65 . 30 Shots 1 | . . . 1 . . Rammed 59 | . 1 . 17 . 41 Targets Rammed 63 | . 2 . 20 . 41 Kicked . | . . . . . . Crushed 4 | . 1 . 3 . . Highest Temperature 221 | . 3 . 221 126 88 Average Temperature 53 | . 2 . 67 34 31 Received Heat Transfer 825 | . . . 483 126 216 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 574 | . . . . 350 224 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 707 | 50 68 28 707 613 223 Average Influence 233 | 26 44 28 391 445 128 Maximum Alert Level 3 | . . . 3 2 1 Low Security (%) 55 | 100 100 100 24 . 78 Level 1 13 | . . . 12 20 21 Level 2 29 | . . . 57 79 . Level 3 1 | . . . 5 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . . 1 8 2 3 Investigation 6 | . . . 2 2 2 Extermination . | . . . . . . Reinforcement 5 | . . 1 3 . 1 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 3 . 35 9 14 Peak Tracking Total 5 | . 3 1 5 2 4 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 4 | . . . 1 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 3 | . . . 3 . . Max in Single Turn 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 11 | . 2 . 2 4 3 Terminals 10 | . 2 . 1 4 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 34 | . 6 . 5 16 7 Successful 9 | . 2 . 1 3 3 Failed 25 | . 4 . 4 13 4 Catastrophic 6 | . . . 1 4 1 Database Lockouts . | . . . . . . Manual 18 | . 2 . 4 8 4 Terminals 32 | . 6 . 3 16 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 8 | . 2 . . 3 3 Record 3 | . 1 . . 1 1 Robot Analysis 2 | . . . . 1 1 Level Access Points 2 | . 1 . . . 1 Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 . 1 4 2 Full Trace Events 8 | . 1 . 1 4 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total 2 | . . . . 1 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 2339 | 348 208 12 593 449 729 Spaces Moved 1221 | 172 120 8 207 254 460 Core 356 | . . . . . 356 Treads 865 | 172 120 8 207 254 104 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 160 160 160 145 145 50 Average Speed 145 | 160 160 160 155 145 131 Slowest Speed 300 | 160 160 160 165 145 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 8 32 1 51 28 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . 1 1 . Terrain Destroyed 31 | . . . 21 5 5 Melee . | . . . . . . Projectile 23 | . . . 13 5 5 AOE 8 | . . . 8 . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 1477 | 208 126 7 323 283 530 Wait 17 | . . . 17 . . Move 1216 | 171 119 7 206 253 460 Hop . | . . . . . . Pick Up . | . . . . . . Fast Attach . | . . . . . . Attach 6 | . . . 2 1 3 Detach . | . . . . . . Swap 5 | 1 1 . 2 1 . Drop 1 | . . . . 1 . Fire 169 | 36 4 . 76 27 26 Melee . | . . . . . . Ram 41 | . . . . . 41 Kick . | . . . . . . Crush 22 | . 2 . 20 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 349 | -11/Scrapyard | Entered Materials 370 | -10/Materials | Build established: Derelict-Mutant 453 | -10/Materials | Identified exit to Materials 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Evolved 2 slots: Utility x2 557 | -9/Materials | Discovered new exit (range 7) 569 | -9/Materials | Entered Storage 790 | -9/Storage | Garrison activated, responded to threat 823 | -9/Storage | Destroyed 9 combat bots 998 | -9/Storage | Core integrity fell below 50% 1155 | -9/Storage | Discovered new exit (range 6) 1162 | -9/Storage | Entered Materials 1162 | -8/Materials | Evolved 2 slots: Utility x2 1220 | -8/Materials | Build established: Mutant 1593 | -8/Materials | Discovered new exit (range 10) 1611 | -8/Materials | Entered Factory 1611 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1833 | -7/Factory | Lost 6 parts (3n3w) 2166 | -7/Factory | Core integrity fell below 50% 2205 | -7/Factory | Lost 3 parts (3u) 2238 | -7/Factory | Identified exit to Factory 2294 | -7/Factory | Core integrity fell below 20% 2340 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- culminating with the launch of the [Interstellar Exploration Fleet] in 2140. 02247_ ALERT: Suspicious activity at Terminal F003. Dispatching Investigation squad. 02252_ System corrupted: Matter fused (-6). 02282_ System corrupted: Matter fused (-7). 02286_ Slammed into K-01 Serf. 02293_ Destabilizing: Core damaged (-14). 02296_ Slammed into K-01 Serf. 02296_ K-01 Serf destroyed. 02305_ System corrupted: Component data lost. 02305_ Triggered Proton Bomb Trap. 02305_ A bubble of electromagnetic force engulfs the area. 02305_ Proton Bomb Trap short circuited. 02305_ Door malfunctions. 02305_ U-05 Engineer destroyed. 02305_ Door malfunctions. 02305_ A bubble of electromagnetic force engulfs the area. 02305_ Proton Bomb Trap short circuited. 02305_ A bubble of electromagnetic force engulfs the area. [DISCOUNT: For the next 142 turns enjoy 50% off any Storage!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? +???????????????????? | | ??????????????????????? #???????????????????? | | ??????????????????????? #???????????????????? | | ???????????????????????#k t#???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????+ +???????????????????? | | ???????????????????????# @ #???????????????????? | | ???????????????????????#u #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# ##########??????????? | | ?????????????########??# ?????????? | | ?????????????# # ????????? | | ????????????????"" 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""" ?# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 700 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (20) ------------------------ Battle Cannon (769) Battle Cannon (769) Hcp. Matter Pod (599) Hcp. Matter Pod (599) Spk. Treads (874) Spk. Treads (874) EM Shotgun (Loot Box) Hvy. Ion Engine (709) Adv. Targeting Computer (984) Imp. Light Armor Plating (813) Assault Cannon (966) Adv. Treads (1078) Adv. Treads (1387) Barrage Gun (658) Imp. Light Armor Plating (904) Lgt. Ion Engine (528) Gatling Laser (Loot Box) Slug Cannon (1302) Recalibrator (746) Beamcaster (741) Game ------ Seed AngularMachineAutogun Manual? 0 Play Time 00:26:28 Cumulative 16.6 hours Start 2020.06.11 @ 10:09:04 End 2020.06.11 @ 10:33:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc96efc1-1840-4c2e-9135-893e0c2c78f3