Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.24 @ 03:15:59 Player: KURIIRI Result: Destroyed by Piercing Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (769) 769 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1319 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 247/300 Energy 124/125 System Corruption 0% Temperature Cool (0) Movement Rolling (145) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Subdweller Laser Hammer > --- INVENTORY (20) --- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Huge Storage Unit Large Matter Pod (150) Large Matter Pod (150) Seismic Detector Recalibrator Small Laser Particle Gun Assault Rifle Light Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Huge Storage Unit Large Matter Pod Large Matter Pod Seismic Detector Recalibrator Small Laser Particle Gun Assault Rifle Light Assault Rifle Grenade Launcher Datajack Hammer [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Light Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 2 14 5 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 5 1 Treads 3 | 2 1 . Leg 2 | . 2 . Wheel 3 | . 2 1 Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device 1 | . 1 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | . 5 3 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 3 4 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 13 | 6 11 17 Power 1 | 1 1 1 Propulsion 4 | 4 4 4 Utility 3 | . 3 6 Weapon 3 | 1 2 5 Tool/Special . | . . . Unused Backups 11 | . 1 10 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 6 | . 1 5 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 92 | . 91 96 Engine 13 | . 14 13 Treads 13 | . 13 14 Leg 6 | . 8 . Wheel 7 | . 5 13 Storage 14 | . 14 14 Protection 7 | . 5 13 Energy Gun 6 | . 4 14 Ballistic Gun 20 | . 23 13 Peak Build Rating 11 | 6 10 11 Average Rating 8 | 5 7 10 On Entrance 7 | 6 6 10 Avg Prop Armor Cover (%) 10 | . 10 10 Naked Turns . | . . . Heaviest Build 54 | 13 53 54 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 8 14 20 Most Carried 19 | 6 18 19 Average Carried 13 | 5 11 17 Final Capacity 20 | 8 20 20 Final Carried 18 | 4 18 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1016 | 230 688 98 Remotely . | . . . Salvage Created 1053 | 105 850 98 Parts 66 | 4 57 5 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 16 3 Guns 15 | . 13 2 AOE 4 | . 3 1 Classes Destroyed 11 | 2 7 2 Worker 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Mechanic 1 | . 1 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 13 | . 13 . Artisan 1 | . . 1 Subdweller 3 | . . 3 Best Kill Streak 5 | 2 5 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 100 | . 77 23 Missed 29 | . 25 4 Hits 71 | . 52 19 Projectile 71 | . 52 19 AOE 5 | . . 5 Critical Strikes 2 | . 1 1 Damage Taken 1212 | . 625 587 Core 254 | . 104 150 Absorbed by Shields . | . . . Regen/Repaired (Parts) 89 | . 89 . Core Remaining (%) 100 | 100 . . Volleys Fired 119 | 11 87 21 Largest 2 | 2 2 2 Hottest 90 | 60 60 90 Shots Fired 219 | 22 161 36 Gun 216 | 22 159 35 Cannon . | . . . Launcher 3 | . 2 1 Special . | . . . Kinetic 138 | 11 111 16 Thermal 19 | . . 19 Explosive 3 | . 2 1 Electromagnetic 59 | 11 48 . Robot Hit Streak 10 | 3 8 10 Robot Miss Streak 5 | 3 5 1 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 128 | 11 92 25 Core Hits 51 | 3 41 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks 1 | . . 1 Impact 1 | . . 1 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1956 | 126 1357 473 Guns 1612 | 126 1113 373 Cannons . | . . . Explosions 344 | . 244 100 Melee . | . . . Ramming . | . . . Kinetic 866 | 46 697 123 Thermal 403 | . 153 250 Explosive 191 | . 91 100 Electromagnetic 496 | 80 416 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | . 8 . Projectiles . | . . . Explosions 8 | . 8 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 18 | . . 18 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 60 | 40 60 . Average Temperature 22 | 24 21 . Received Heat Transfer 324 | . 306 18 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 584 | . 150 434 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 97 . Level 1 2 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 209 | 10 209 . Initial 6 | . 6 . Average 87 | 3 89 . Influence Increases 557 | 10 547 . Destroy 0b10 Robot/C 320 | . 320 . Destroy 0b10 Robot/NC 55 | 10 45 . Destroy Leader 88 | . 88 . Successful Hack 16 | . 16 . Select Force Hacks 60 | . 60 . Disable Machine 15 | . 15 . Destroy Structure 3 | . 3 . Influence Decreases 557 | . 523 34 Entered New Map 21 | . 4 17 Time Decay 506 | . 489 17 Lost Part 30 | . 30 . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 29 3 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 10 | . 10 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 12 | . 12 . Failed 10 | . 10 . Catastrophic 3 | . 3 . Database Lockouts 1 | . 1 . Manual 16 | . 16 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 2 | . 2 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 87 | . 87 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 141 | . 141 . Seismic 141 | . 141 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2087 | 36 1522 529 Spaces Moved 1006 | 2 717 287 Core . | . . . Treads 161 | 2 158 1 Legs 204 | . 204 . Wheels 641 | . 355 286 Hover . | . . . Flight . | . . . Fastest Speed 110 | 160 110 130 Average Speed 153 | 160 156 145 Slowest Speed 320 | 160 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 2 98 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 12 | . 3 9 Melee . | . . . Projectile 1 | . . 1 AOE 11 | . 3 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1332 | 16 958 358 Wait 155 | . 116 39 Move 1004 | 1 716 287 Hop . | . . . Pick Up 19 | . 18 1 Fast Attach 7 | . 7 . Attach 7 | 2 2 3 Detach 1 | . 1 . Swap 12 | . 6 6 Drop 7 | 2 5 . Fire 119 | 11 87 21 Melee 1 | . . 1 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 37 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 14) 558 | -10/Materials | Discovered new exit (range 8) 574 | -10/Materials | Central database locked down 780 | -10/Materials | Discovered new exit (range 9) 797 | -10/Materials | Discovered new exit (range 5) 903 | -10/Materials | Discovered new exit (range 3) 1237 | -10/Materials | Derelicts attacked the area 1384 | -10/Materials | Repaired Corrupted Recalibrator 1411 | -10/Materials | Repaired Assault Rifle 1559 | -10/Materials | Entered Subcaves 1653 | -10/Subcaves | Learned location of Zion (-7) 1653 | -10/Subcaves | Met a Zionite searching for "candidates" 1770 | -10/Subcaves | Core integrity fell below 50% 2048 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2057 | -10/Subcaves | Core integrity fell below 20% 2088 | -10/Subcaves | Destroyed by Piercing Trap Last Messages --------------- 01805_ Acquired Sub. Machine Gun. 01808_ Acquired 46 matter. 01809_ Acquired 38 matter. 01814_ Subatomizers dissect the Disposable Heat Sink. 01819_ The unstable cave ceiling collapses. 01824_ Subatomizers dissect the Disposable Heat Sink. 01851_ Acquired 10 matter. 02022_ BT-JM6(u) cries out in pain. 02022_ BT-JM6(u) destroyed. 02048_ S4-40L(R) angrily emerges from the Twisted Machinery. 02048_ S4-40L(R): "SUBMAD!" 02050_ Lgt. Armor Plating destroyed. 02058_ Sub. Machine Gun destroyed. 02062_ S4-40L(R) destroyed. 02075_ Sub. Laser shoots sparks and powers down. 02088_ Triggered Piercing Trap. 02088_ Spikes shoot up from the floor. 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