Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.08 @ 21:44:41 Player: Rohain Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1353) 1353 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3843 Bonus ------- None Cogmind --------- Core Integrity 309/550 Matter 300/300 Energy 90/100 System Corruption 0% Temperature Warm (129) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- Light Ion Engine Heat Sink Medium Storage Unit Kinecellerator Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Cooling System Large Storage Unit > --- WEAPON ----------- Medium Laser Medium Laser Beam Rifle > --- INVENTORY -------- Light Ion Engine Reinforced Deuterium Engine Medium Storage Unit Particle Charger Particle Charger Kinecellerator Hardened Light Armor Plating Heavy EM Pulse Gun Medium Laser Medium Laser [Rating: 17] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 1 | . . . . . . 1 Weapon 1 | . . . . . . 1 Parts Attached 65 | 6 13 17 14 . 3 12 Power 8 | 1 2 2 2 . . 1 Engine 7 | 1 1 2 2 . . 1 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 19 | 2 3 8 5 . . 1 Treads 2 | . . 1 1 . . . Leg 13 | 2 2 5 4 . . . Wheel 4 | . 1 2 . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 2 2 2 . . 2 Device 4 | . 1 . 1 . . 2 Storage 3 | 1 1 1 . . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 29 | 2 6 5 5 . 3 8 Energy Gun 24 | . 6 4 3 . 3 8 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . 1 2 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 34 | . 3 5 9 . 2 15 Power 5 | . 2 1 1 . . 1 Propulsion 13 | . 1 2 5 . 1 4 Utility 4 | . . 1 1 . . 2 Weapon 12 | . . 1 2 . 1 8 Highest Loss Streak 8 | . 2 2 7 . 2 8 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 83 | . 87 89 81 80 88 67 Engine 8 | . 7 4 11 11 11 6 Core 2 | . 5 4 . . . . Treads 5 | . . 4 9 11 11 4 Leg 23 | . 25 27 22 33 22 7 Wheel 1 | . . 4 . . . 2 Device 7 | . 4 6 3 11 11 18 Storage 11 | . 14 11 11 11 11 9 Energy Gun 17 | . 19 21 14 3 22 18 Ballistic Gun 4 | . 8 . 7 . . . Naked Turns . | . . . . . . . Heaviest Build 46 | 14 20 33 36 36 36 46 Greatest Support 40 | 20 20 40 30 30 30 20 Greatest Overweight (x) 13 | 4 1 1 10 1 1 13 Average Overweight (x) . | 1 . . 1 1 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 12 | 7 8 12 15 15 15 15 Most Carried 15 | 6 10 15 15 14 13 10 Average Carried 10 | 3 7 9 13 13 10 8 Final Capacity 15 | 8 10 15 15 15 15 5 Final Carried 15 | 6 9 15 14 13 10 5 Class Distribution -------------------- 55% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Mat Min Exi Min Mat Matter Collected 1070 | 237 330 178 205 . 62 58 Remotely . | . . . . . . . Salvage Created 1892 | . 529 528 296 . 117 422 Parts 110 | . 35 45 14 . . 16 Haulers Intercepted 2 | . 1 . . . . 1 Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 44 | . 14 15 9 . 2 4 Guns 42 | . 12 15 9 . 2 4 Classes Destroyed 10 | . 5 3 1 . . 1 Worker 2 | . 1 . . . . 1 Builder 1 | . . 1 . . . . Hauler 2 | . 1 . . . . 1 Recycler 3 | . 1 . . . . 2 Watcher 2 | . . 2 . . . . Swarmer 15 | . 6 6 3 . . . Grunt 22 | . 8 5 5 . 2 2 Brawler 1 | . . . 1 . . . Sentry 5 | . . 4 . . . 1 Hunter 1 | . . . . . . 1 Best Kill Streak 6 | . 4 5 6 . 2 4 Combat Bots Only 6 | . 4 3 6 . 2 2 Max Kills in Single Turn 2 | . 2 2 1 . 1 2 Gunslinging 1 | . 1 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Exi Min Mat Damage Taken 3830 | . 782 655 938 . 532 923 Core 776 | . 206 40 138 . 151 241 Absorbed by Shields . | . . . . . . . Core Remaining (%) 44 | 100 17 . . . 17 . Volleys Fired 165 | . 52 39 31 . 12 31 Largest 3 | . 2 2 2 . 2 3 Hottest 195 | . 100 121 112 . 106 195 Shots Fired 325 | . 102 77 61 . 24 61 Gun 325 | . 102 77 61 . 24 61 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 42 | . 14 5 23 . . . Thermal 267 | . 88 72 38 . 24 45 Explosive . | . . . . . . . Electromagnetic 16 | . . . . . . 16 Robot Hit Streak 17 | . 7 17 14 . 8 13 Robot Miss Streak 8 | . 8 3 2 . 1 2 Penetration Max . | . . . . . . . Secondary Targets 8 | . 2 1 2 . 1 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 Shots Hit Robots 221 | . 54 54 44 . 20 49 Core Hits 95 | . 27 25 17 . 9 17 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | . 6 2 2 . 2 1 Burn 13 | . 6 2 2 . 2 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3181 | . 741 776 583 . 276 805 Guns 3115 | . 741 776 583 . 276 739 Cannons . | . . . . . . . Explosions 66 | . . . . . . 66 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 292 | . 37 38 217 . . . Thermal 2700 | . 704 738 366 . 276 616 Explosive . | . . . . . . . Electromagnetic 189 | . . . . . . 189 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . 11 11 11 . Average Corruption 10 | . . . 10 11 11 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 40 | . . . 26 10 4 . Message Errors 10 | . . . 8 1 1 . Matter Fused 10 | . . . 5 3 2 . Heat Flow Errors 4 | . . . 1 3 . . Energy Discharges 6 | . . . 4 2 . . Parts Fused 2 | . . . 1 1 . . Data Loss (minor) 2 | . . . 2 . . . Data Loss (major) 2 | . . . 1 . 1 . Misfires 3 | . . . 3 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 7 | . . . . . . 7 Projectiles . | . . . . . . . Explosions 7 | . . . . . . 7 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 25 | . . . . . . 25 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 432 | . 432 335 273 212 29 297 Average Temperature 130 | . 162 87 147 101 14 128 Received Heat Transfer 1629 | . 282 246 390 . 288 423 Effects 11 | . 8 2 . . . 1 Shutdowns 2 | . 2 . . . . . Energy Bleed 2 | . 1 . . . . 1 Interference 3 | . 1 2 . . . . Damage (major) 4 | . 4 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 2 . . . . . Combat Hostiles 2 | . 2 . . . . . Parts Melted 21 | . 5 6 3 . 2 5 Heat Transferred 8277 | . 2442 2146 1147 . 962 1580 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Peak Influence 391 | . 259 391 210 . 45 56 Initial 125 | . . 109 125 . . 17 Average 130 | . 120 232 133 . 28 29 Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 67 | 100 82 41 51 . 100 100 Level 1 32 | . 17 58 48 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 3 2 1 . . . Investigation 3 | . 1 1 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 1 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Distress Signals 6 | . 2 2 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 24 20 8 . 3 16 Peak Tracking Total 8 | . 5 5 5 . 3 8 Tactical Retreats 4 | . 3 . . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Traps Triggered 2 | . 1 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Mat Min Exi Min Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Machines Accessed 7 | . 2 3 1 . . 1 Terminals 4 | . 1 2 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 7 6 1 . . 4 Successful 8 | . 3 3 1 . . 1 Failed 10 | . 4 3 . . . 3 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 15 | . 5 6 . . . 4 Terminals 14 | . 5 5 . . . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 1 1 . . 1 Robot Analysis 2 | . 1 1 . . . . Open Door 1 | . . . 1 . . . Terminal Index 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 2 . . . . Terminals 3 | . 1 2 . . . . Botnet 3 | . 1 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 3 . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Mat Min Exi Min Mat Turns Passed 2774 | 114 739 572 708 259 95 287 Spaces Moved 1404 | 68 434 346 305 136 30 85 Core 30 | 27 . . 2 . . 1 Treads 29 | . . 6 1 . . 22 Legs 1153 | 41 423 181 302 136 30 40 Wheels 192 | . 11 159 . . . 22 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 85 190 190 190 130 Average Speed 149 | 143 119 113 193 190 190 209 Slowest Speed 700 | 250 190 190 550 190 190 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 5 63 33 70 49 8 11 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 3 | . . . . . . 3 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 3 | . . . . . . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Total 1757 | 84 550 441 360 139 44 139 Wait 86 | . 38 34 8 . . 6 Move 1398 | 67 433 345 304 135 29 85 Hop . | . . . . . . . Pick Up 23 | 11 5 3 2 . . 2 Fast Attach 26 | 1 6 9 5 . . 5 Attach 21 | 5 1 1 5 . 3 6 Detach 3 | . 1 . 1 1 . . Swap 18 | . 6 7 4 . . 1 Drop 17 | . 8 3 . 3 . 3 Fire 165 | . 52 39 31 . 12 31 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 16) 115 | -11/Junkyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 10) 271 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 14) 491 | -10/Materials | Core integrity fell below 50% 732 | -10/Materials | Core integrity fell below 20% 854 | -10/Materials | Entered another Materials area 854 | -9/Materials | Evolved 2 slots: Propulsion x2 1417 | -9/Materials | Discovered new exit (range 9) 1420 | -9/Materials | Build established: Scavenger-Mutant 1426 | -9/Materials | Entered Mines 1452 | -9/Mines | System corruption reached 10% 1492 | -9/Mines | Lost 7 parts (1p4n1u1w) 1805 | -9/Mines | Met a Derelict shopkeep closing up shop 2124 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2124 | -9/Mines | Discovered new exit (range 5) 2134 | -9/Mines | Entered Exiles 2184 | -9/Exiles | Met 8R-AWN 2216 | -9/Exiles | Met EX-HEX 2306 | -9/Exiles | Met EX-DEC 2370 | -9/Exiles | Discovered new exit (range 14) 2393 | -9/Exiles | Entered Mines 2398 | -8/Mines | Core integrity fell below 50% 2424 | -8/Mines | Core integrity fell below 20% 2470 | -8/Mines | Discovered new exit (range 12) 2488 | -8/Mines | Entered Materials 2488 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2528 | -8/Materials | Discovered new exit (range 13) 2586 | -8/Materials | Lost 3 parts (1p1n1w) 2705 | -8/Materials | Lost 4 parts (2n2w) 2775 | -8/Materials | Self-destructed Last Messages --------------- 02744_ Med. Laser destroyed. 02744_ Acquired Particle Gun. 02745_ G-47 Trooper suffers critical hit (Burn). 02750_ G-47 Trooper overheating. 02752_ Particle Gun melted. 02752_ Aluminum Leg melted. 02752_ Imp. Heat Sink melted. 02752_ G-47 Trooper destroyed. 02752_ Switching to secondary target: G-47 Trooper. 02753_ Acquired 33 matter. 02756_ Com. Wheel destroyed. 02759_ Overheating: Energy bleed (-57). 02759_ Critical hit (Burn: +37). 02760_ Particle Gun destroyed. 02767_ M-13 Machinist repairs G-47 Trooper. 02769_ K-01 Serf collects debris. 02773_ Cooling System destroyed. 02774_ Dropped Rnf. Deuterium Engine. 02775_ Dropped Lrg. Storage Unit. 02775_ Particle Charger destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #?########??????????????????????????????????? | | #?# #??????????????????????????????????? | | ### "" #??????????????????????????????????? | | "" ## "T #??????????????????????????????????? | | "" ### "" #??????????????????????????????????? | | " #?# #??????????????????????????????????? | | ###? ???????????????????????????????????? | | ###########+####?????????????????????????????????? | | !% ! #?????????????????????????????????? | | [[= ! =################## #????????????? | | %=% %!m w !!!@%g[*u ????????? | | ###########/################g!g ????????? | | ????????? #??????????????????a ????????? | | ???????? #??????????????????????##+#?????????? | | ??????? #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# ] #???????????????????????????????????? | | ??????# ! #???????????????????????????????????? | | ??????#+######???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalThrowingDissipator Manual? 0 Play Time 00:19:41 Cumulative 39.6 hours Start 2023.04.08 @ 21:27:02 End 2023.04.08 @ 21:44:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 47 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 46 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8b31917-4e77-4666-bab4-bbd7053fa18a