Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.04 @ 04:12:11 Player: DeluxeH30 Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1436) 1436 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (885) 885 TOTAL SCORE: 6086 Bonus ------- Follower Combat Kills 85 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 210/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (700) Ox13 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Nuclear Core Gravmag System Advanced Targeting Computer Target Analyzer Core Analyzer Remote Datajack Blade Trap Shock Trap Shock Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Superbattery Salvage Targeting Computer Advanced Targeting Computer Core Analyzer Improved Utility Shielding > --- WEAPON ----------- Advanced Beam Rifle Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Advanced Targeting Computer Flak Cannon [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Splice Drone Bay Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 51 | 6 6 2 . 1 24 4 8 Power 7 | 1 . . . 1 3 1 1 Engine 5 | 1 . . . 1 2 1 . Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 13 | 2 2 . . . 6 1 2 Treads 4 | 2 2 . . . . . . Leg 5 | . . . . . 3 . 2 Wheel 2 | . . . . . 2 . . Hover . | . . . . . . . . Flight 2 | . . . . . 1 1 . Utility 13 | 1 2 1 . . 5 2 2 Device 4 | . 2 1 . . . . 1 Storage 3 | 1 . . . . 1 . 1 Processor 4 | . . . . . 3 1 . Hackware 1 | . . . . . 1 . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 18 | 2 2 1 . . 10 . 3 Energy Gun 4 | . . . . . 3 . 1 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 8 | 2 1 1 . . 3 . 1 Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . 1 . . . 1 . . Special Weapon 2 | . . . . . 2 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 4 . . Parts Lost 26 | . . . . . 10 . 16 Power 4 | . . . . . 2 . 2 Propulsion 6 | . . . . . 2 . 4 Utility 6 | . . . . . 1 . 5 Weapon 10 | . . . . . 5 . 5 Highest Loss Streak 11 | . . . . . 3 . 11 To Critical Strikes . | . . . . . . . . Average Backups 6 | . 4 6 7 8 6 3 3 Power . | . . 1 1 1 . 1 . Propulsion . | . . . . . 1 . . Utility 2 | . . 2 3 4 2 1 2 Weapon 1 | . 2 2 2 2 1 1 . Tool/Special . | . . . . . . . . Unused Backups 12 | . . . . 1 5 . 6 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 5 | . . . . . 2 . 3 Weapon 4 | . . . . 1 3 . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 92 | . 95 100 100 100 85 77 83 Engine 10 | . 14 14 14 14 7 7 3 Treads 16 | . 26 28 28 28 2 . . Leg 6 | . . . . . 17 2 6 Wheel 1 | . . . . . 4 . . Flight 1 | . . . . . . 14 10 Device 7 | . 11 14 14 14 . . 4 Storage 14 | . 14 14 14 14 18 7 10 Processor 7 | . . . . . 14 22 22 Energy Gun 3 | . . . . . 10 7 3 Ballistic Gun 15 | . 19 27 28 22 4 7 5 Launcher 3 | . 8 . . 6 1 . . Peak Build Rating 47 | 6 7 13 14 15 40 47 46 Average Rating 22 | 3 6 12 13 14 31 41 42 On Entrance 16 | . 6 7 13 14 15 37 42 Avg Prop Armor Cover (%) 3 | . . . . . 4 . 1 Naked Turns . | . . . . . . . . Heaviest Build 61 | 12 16 22 22 22 25 22 61 Greatest Support 42 | 40 40 40 40 40 42 10 24 Greatest Overweight (x) 14 | 3 4 . . . 4 2 14 Average Overweight (x) . | 1 . . . . . 1 1 Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 20 Average Capacity 8 | 7 8 8 8 8 8 5 11 Most Carried 12 | 4 8 7 8 8 8 7 12 Average Carried 6 | 1 4 6 7 7 6 3 4 Final Capacity 20 | 8 8 8 8 8 8 5 20 Final Carried 9 | . 7 7 8 8 7 3 9 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Matter Collected 1368 | . 186 85 . 344 528 . 225 Remotely . | . . . . . . . . Salvage Created 1624 | . 284 49 . 167 709 . 415 Parts 121 | . 23 2 . 14 57 . 25 Haulers Intercepted 3 | . . . . . 3 . . Recyclers Shooed 3 | . . . . . 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 44 | . 8 1 . 13 14 . 8 Guns 23 | . 7 1 . 4 7 . 4 Cannons 4 | . . . . . . . 4 AOE 17 | . 1 . . 9 7 . . Classes Destroyed 14 | . 5 1 . 1 5 . 2 Worker 4 | . . . . . 4 . . Builder 2 | . 1 . . 1 . . . Tunneler 2 | . . 1 . . 1 . . Hauler 3 | . . . . . 3 . . Recycler 1 | . 1 . . . . . . Operator 1 | . . . . . 1 . . Watcher 3 | . 1 . . . 2 . . Swarmer 15 | . 6 . . 5 4 . . Grunt 10 | . 2 1 . 1 5 . 1 Sentry 3 | . . . . . 3 . . Specialist 6 | . . . . . . . 6 Hunter 2 | . . . . . 2 . . Programmer 1 | . . . . . . . 1 Assembled 7 | . . . . 7 . . . Best Kill Streak 8 | . 3 1 . 4 8 . 2 Combat Bots Only 6 | . 2 1 . 4 6 . 2 Max Kills in Single Turn 3 | . 2 1 . 3 2 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . . 3 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 396 | . 56 . . 32 102 . 206 Missed 123 | . 19 . . 8 23 . 73 Hits 273 | . 37 . . 24 79 . 133 Projectile 273 | . 37 . . 24 79 . 133 Critical Strikes 4 | . . . . . 1 . 3 Part Disruptions 1 | . . . . . . . 1 Damage Taken 4010 | . 317 . . 288 1270 . 2135 Core 1075 | . 73 . . 9 275 . 718 Absorbed by Shields 18 | . . . . . . . 18 Redirected to Shielding 112 | . . . . . . . 112 Regen/Repaired (Parts) 48 | . 5 . . . 43 . . Core Remaining (%) 72 | 100 . . . 67 50 . . Volleys Fired 154 | . 35 5 . 20 70 . 24 Largest 2 | . 2 2 . 2 2 . 2 Hottest 122 | . 50 40 . 50 122 . 98 Shots Fired 276 | . 69 10 . 39 114 . 44 Gun 224 | . 66 10 . 28 90 . 30 Cannon 14 | . . . . . . . 14 Launcher 27 | . 3 . . 11 13 . . Special 11 | . . . . . 11 . . Kinetic 172 | . 66 10 . 28 35 . 33 Thermal 74 | . . . . . 66 . 8 Explosive 27 | . 3 . . 11 13 . . Electromagnetic 3 | . . . . . . . 3 Robot Hit Streak 11 | . 4 8 . 7 7 . 11 Robot Miss Streak 7 | . 4 1 . 3 7 . 6 Penetration Max 1 | . . . . . 1 . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 143 | . 30 6 . 20 51 . 36 Core Hits 105 | . 18 4 . 17 45 . 21 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . 1 . . Burn 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3389 | . 371 81 . 690 1593 . 654 Guns 1693 | . 250 77 . 220 744 . 402 Cannons 252 | . . . . . . . 252 Explosions 1392 | . 121 . . 447 824 . . Melee . | . . . . . . . . Ramming 52 | . . 4 . 23 25 . . Kinetic 1328 | . 250 77 . 220 271 . 510 Thermal 573 | . . . . . 473 . 100 Explosive 1392 | . 121 . . 447 824 . . Electromagnetic 44 | . . . . . . . 44 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . . 9 Average Corruption 6 | . . . . . . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . . 6 Message Errors 3 | . . . . . . . 3 Matter Fused 2 | . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 47 | . . . . 34 13 . . Projectiles . | . . . . . . . . Explosions 47 | . . . . 34 13 . . Melee . | . . . . . . . . Knockbacks 7 | . . . . . . . 7 Impact . | . . . . . . . . Kinetic 7 | . . . . . . . 7 Secondary . | . . . . . . . . Self-Inflicted Damage 235 | . 19 . . 20 196 . . Shots 10 | . 1 . . 2 7 . . Rammed 7 | . 1 1 . 5 . . . Targets Rammed 11 | . 1 1 . 5 4 . . Kicked 4 | . . . . . 4 . . Crushed . | . . . . . . . . Highest Temperature 270 | . 20 . . 36 270 . 7 Average Temperature 53 | . 9 . . 13 61 . 4 Received Heat Transfer 799 | . 9 . . 160 297 . 333 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 1101 | . . . . . 916 . 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 100 100 85 Level 1 1 | . . . . . . . 14 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 240 | . 175 74 . 88 162 21 240 Initial 21 | . . 21 . . 20 21 . Average 59 | . 85 23 . 15 80 3 120 Influence Increases 1577 | . 280 143 . 246 578 . 330 Destroy 0b10 Robot/C 880 | . 160 100 . 180 280 . 160 Destroy 0b10 Robot/NC 80 | . 15 5 . 5 55 . . Destroy Leader 192 | . 32 20 . 20 80 . 40 Allied During Kill 22 | . . 18 . 4 . . . Trap Triggered on 0b10 70 | . . . . . . . 70 Successful Hack 35 | . 5 . . 5 25 . . Disable Machine 75 | . 15 . . . 45 . 15 Destroy Structure 118 | . 23 . . 32 63 . . Lose Combat Pursuer 105 | . 30 . . . 30 . 45 Influence Decreases 1407 | . 226 197 . 194 582 48 160 Entered New Map 92 | . . 33 . . 32 27 . Time Decay 1055 | . 226 164 . 194 450 21 . Lost Part 260 | . . . . . 100 . 160 Squads Dispatched 7 | . . . . 1 2 . 4 Investigation 1 | . . . . 1 . . . Extermination . | . . . . . . . . Reinforcement 6 | . . . . . 2 . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Distress Signals 5 | . 1 . . . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 77 | . 11 4 . 17 29 . 16 Peak Tracking Total 7 | . 4 2 . 4 6 . 7 Tactical Retreats 6 | . 2 . . . 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Traps Triggered 3 | . 1 . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 8 | . . . . . . . 8 Traps Extracted . | . . . . . . . . Installed 12 | . . . . . . . 12 Triggered 7 | . . . . . . . 7 Most Traps Carried 4 | . . . . . . . 4 Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Disabled 5 | . 1 . . . 3 . 1 Max in Single Turn 1 | . 1 . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Accessed 17 | . 3 1 1 2 7 3 . Terminals 7 | . 1 . . 2 3 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . 1 . . . 2 . . Recycling Units 3 | . 1 . . . 1 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 40 | . 4 1 1 8 21 5 . Successful 24 | . 4 1 1 2 14 2 . Failed 16 | . . . . 6 7 3 . Catastrophic 2 | . . . . 2 . . . Database Lockouts . | . . . . . . . . Manual 9 | . . . 1 5 3 . . Terminals 20 | . 1 . . 8 10 1 . Fabricators 2 | . . . . . . 2 . Repair Stations 10 | . 2 . . . 8 . . Recycling Units 4 | . 1 . . . 1 2 . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 1 1 1 2 7 1 . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . Repair Station Index 1 | . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 3 | . . . . 2 1 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 2 . . . 4 . . Scan Component 4 | . 1 . . . 3 . . Repair 2 | . 1 . . . 1 . . Recycling Unit Hacks 3 | . 1 . . . 1 1 . Report Inventory 2 | . 1 . . . 1 . . Retrieve Matter 1 | . . . . . . 1 . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . . 2 5 2 . Full Trace Events 4 | . . . . 2 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . Time 86 | . 26 . . . 60 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total Allies 2 | . . . . 2 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 16 | . . . . 16 . . . Highest-Rated Ally 16 | . . . . 16 . . . Total Orders . | . . . . . . . . Ally Attacks 36 | . . 12 . 24 . . . Total Damage 116 | . . 23 . 93 . . . Kills 7 | . . 4 . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Active Infowar (turns) 820 | . 442 19 . . . . 359 Sensors 224 | . 224 . . . . . . Structural 237 | . 218 19 . . . . . Jamming 359 | . . . . . . . 359 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches 28 | . . 12 . 16 . . . Drone Recoveries 28 | . . 12 . 16 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Turns Passed 4398 | 60 533 392 397 1043 1287 173 513 Spaces Moved 2379 | 30 241 229 248 595 724 124 188 Core 22 | 16 3 . . . 2 . 1 Treads 1431 | 14 238 229 248 595 107 . . Legs 692 | . . . . . 603 . 89 Wheels 12 | . . . . . 12 . . Hover . | . . . . . . . . Flight 222 | . . . . . . 124 98 Fastest Speed 50 | 50 160 160 160 160 110 102 90 Average Speed 153 | 163 161 160 160 160 133 130 194 Slowest Speed 750 | 200 250 160 160 160 250 172 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 38 56 61 83 51 3 48 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 136 | . 21 . . 53 62 . . Melee . | . . . . . . . . Projectile 2 | . . . . . 2 . . AOE 134 | . 21 . . 53 60 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total 2866 | 41 328 244 248 645 927 136 297 Wait 104 | . 26 6 . 16 54 . 2 Move 2372 | 29 240 228 247 594 723 123 188 Hop . | . . . . . . . . Pick Up 85 | 6 14 1 1 4 26 1 32 Fast Attach 5 | . 1 . . . 4 . . Attach 41 | 6 3 . . . 18 3 11 Detach . | . . . . . . . . Swap 24 | . 5 2 . 2 11 3 1 Drop 46 | . 3 1 . 4 17 6 15 Fire 154 | . 35 5 . 20 70 . 24 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . . . . . 4 . . Crush 7 | . 1 1 . 5 . . . Escape Stasis 12 | . . . . . . . 12 Rewire . | . . . . . . . . Trap 12 | . . . . . . . 12 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Sto] / DSF) -7/DSF History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 13) 331 | -10/Materials | Build established: Mutant 367 | -10/Materials | Repaired Structural Scanner 452 | -10/Materials | Discovered new exit (range 15) 505 | -10/Materials | Identified exit to Mines 515 | -10/Materials | Discovered new exit (range 13) 594 | -10/Materials | Entered Mines 605 | -10/Mines | Found the Drone Emporium 612 | -10/Mines | Found Prototype Device 613 | -10/Mines | Identified Splice Drone Bay 865 | -10/Mines | Discovered new exit (range 7) 977 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 978 | -10/Mines | Discovered new exit (range 5) 986 | -10/Mines | Entered Exiles 1026 | -10/Exiles | Met 8R-AWN 1054 | -10/Exiles | Met EX-HEX 1098 | -10/Exiles | Met EX-BIN 1126 | -10/Exiles | Aligned with FarCom system 1127 | -10/Exiles | Given EX-Vault access code 1167 | -10/Exiles | Opened EX-Vault 1180 | -10/Exiles | Found Superbattery 1215 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1264 | -10/Exiles | Met EX-DEC 1362 | -10/Exiles | Discovered new exit (range 14) 1383 | -10/Exiles | Left Exiles lab with Superbattery 1383 | -10/Exiles | Entered Mines 1397 | -9/Mines | Learned Materials emergency access door positions 1609 | -9/Mines | Discovered new exit (range 9) 1939 | -9/Mines | Assembled infested the area 2411 | -9/Mines | Discovered new exit (range 5) 2426 | -9/Mines | Entered Materials 2426 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2611 | -8/Materials | Lost 3 parts (1n2w) 2709 | -8/Materials | Lost 3 parts (1p1n1w) 2875 | -8/Materials | Lost 3 parts (1p1u1w) 3037 | -8/Materials | Identified exit to Factory 3584 | -8/Materials | Repaired Adv. Beam Rifle 3713 | -8/Materials | Entered Factory 3713 | -7/Factory | Evolved 2 slots: Utility x2 3880 | -7/Factory | Discovered new exit (range 10) 3882 | -7/Factory | Identified exit to DSF 3886 | -7/Factory | Entered DSF 3923 | -7/DSF | Additional patrols routed to DSF 4160 | -7/DSF | Lost 3 parts (1p1n1w) 4389 | -7/DSF | Core integrity fell below 50% 4397 | -7/DSF | Core integrity fell below 20% 4399 | -7/DSF | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 04386_ VSS Leg destroyed. 04387_ Penetrated by Slug. 04388_ Critical hit (Burn: +37). 04390_ Penetrated by Slug. 04390_ VSS Leg destroyed. 04390_ Slug penetrates Wall. 04390_ Nuclear Core destroyed. 04391_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 04392_ Superbattery destroyed. 04394_ S3VI1BYX2KC<55F7YHGK ADFWJQC LYJ9P9389N 04394_ Penetrated by Slug. 04396_ Adv. Targeting Computer destroyed. 04396_ Critical hit (Blast). 04398_ X-62 Marksman triggered Blade Trap. 04398_ Massive razor-sharp blades shoot up from within the floor. 04398_ Imp. Carbon-fiber Leg severed. 04398_ Imp. Deuterium Engine severed. 04399_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????##?????????? | | ?????????????????????????#""?????????? | | ???????????##????????????#"#?????????? | | ????????####"####???????##"####??????? | | ????????# !!! #########""%""#??????? | | ????????# !! # # ##"""""#??????? | | ????????# =[[ ^ ! ! ""##"????? | | ????????# =%!!=%[ """""????? | | ????????### ### * # ## ! 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H = [ !!#??????? | | ??????????? % !!#??????? | | ??????????? ##!!!#|||## !!#??????? | | ????????????????#!!?#|||?# !!#??????? | | ????????????????##??####?######??????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 1790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Utility Shielding 66 Evasion (%) 57 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Structural Scanner | 75% | -10/Materials Adv. Beam Rifle | 60% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Satisfying Sprinter Challenges ------------ None Game ------ Seed DerelictSuspensionTube Manual? 0 Play Time 00:45:46 Cumulative 29.1 hours Start 2026.11.04 @ 03:29:28 End 2026.11.04 @ 04:12:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1df1924-3e7d-460a-9d03-6f00e37c5f57