Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.18 @ 20:47:07 Player: Attayla Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (734) 734 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2684 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 275/275 System Corruption 0% Temperature Cool (267) Movement Rolling (90) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Wheel Wheel Wheel > --- UTILITY (2) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (4) ------- Particle Gun Particle Gun Particle Gun > --- INVENTORY (12) --- Compact Battery (300) Small Matter Pod (50) Hardened Medium Armor Plating Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Particle Gun Particle Gun Particle Gun > --- INVENTORY -------- Compact Battery Small Matter Pod Hardened Medium Armor Plating Long-range Tractor Beam [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 2 | . . . 2 . Parts Attached 32 | 6 12 12 1 1 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 5 . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 7 | . 2 5 . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 2 . . Device 2 | . 1 1 . . Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 8 4 . 1 Energy Gun 14 | 1 8 4 . 1 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 Average Slot Usage (%) 96 | . 97 100 81 85 Engine 12 | . 14 11 9 9 Treads 14 | . 26 . . . Wheel 20 | . 1 44 36 33 Device 7 | . 11 . 9 9 Storage 12 | . 14 11 9 9 Processor 3 | . . 10 . . Energy Gun 24 | . 25 22 18 24 Ballistic Gun 1 | . 2 . . . Naked Turns . | . . . . . Heaviest Build 51 | 10 42 42 48 51 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . 2 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 9 | 5 8 12 12 12 Most Carried 12 | 2 12 9 3 4 Average Carried 3 | . 2 6 2 3 Final Capacity 12 | 6 12 12 12 12 Final Carried 8 | . 8 2 3 4 Class Distribution -------------------- 94% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 531 | 178 214 40 84 15 Remotely . | . . . . . Salvage Created 978 | . 334 444 84 116 Parts 56 | . 21 28 3 4 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 20 | . 9 7 2 2 Guns 16 | . 8 5 2 1 AOE 2 | . 1 1 . . Classes Destroyed 9 | . 5 3 . 1 Worker 2 | . 1 1 . . Builder 1 | . . 1 . . Hauler 1 | . . 1 . . Recycler 1 | . 1 . . . Operator 1 | . . . . 1 Watcher 4 | . 2 2 . . Swarmer 6 | . 6 . . . Grunt 10 | . 3 5 2 . Sentry 4 | . . 2 . 2 Best Kill Streak 6 | . 6 5 2 3 Combat Bots Only 5 | . 5 2 2 2 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging 1 | . 1 1 . . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 816 | . 374 227 105 110 Core 107 | . 46 61 . . Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 81 84 . . Volleys Fired 66 | . 29 22 7 8 Largest 3 | . 2 2 2 3 Hottest 195 | . 100 130 130 195 Shots Fired 131 | . 58 38 14 21 Gun 131 | . 58 38 14 21 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 12 | . 12 . . . Thermal 87 | . 32 20 14 21 Explosive . | . . . . . Electromagnetic 32 | . 14 18 . . Robot Hit Streak 21 | . 17 21 8 9 Robot Miss Streak 3 | . 3 2 2 1 Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 106 | . 47 31 11 17 Core Hits 47 | . 20 18 4 5 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1741 | . 546 775 179 241 Guns 1438 | . 496 522 179 241 Cannons . | . . . . . Explosions 290 | . 48 242 . . Melee . | . . . . . Ramming 13 | . 2 11 . . Kinetic 76 | . 76 . . . Thermal 1263 | . 347 496 179 241 Explosive . | . . . . . Electromagnetic 389 | . 121 268 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 1 | . . 1 . . Projectiles . | . . . . . Explosions 1 | . . 1 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 33 | . 28 5 . . Shots 1 | . 1 . . . Rammed 2 | . 1 1 . . Targets Rammed 2 | . 1 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 468 | . 231 468 172 288 Average Temperature 127 | . 87 171 79 123 Received Heat Transfer 372 | . 114 141 72 45 Effects 8 | . . 8 . . Shutdowns 3 | . . 3 . . Energy Bleed 1 | . . 1 . . Interference 3 | . . 3 . . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 3 | . . 3 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | . 1 1 . 3 Heat Transferred 2879 | . 988 892 407 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 345 | . 203 345 213 182 Initial 124 | . . 54 124 76 Average 120 | . 90 182 156 108 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 78 | 100 89 50 97 100 Level 1 21 | . 10 49 2 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 1 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 16 16 3 4 Peak Tracking Total 6 | . 6 4 2 2 Tactical Retreats 4 | . 1 3 . . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 1 . . 2 Successful 2 | . 1 . . 1 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . . 1 Open Door 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1163 | 59 596 386 46 76 Spaces Moved 609 | 33 293 206 24 53 Core 4 | 4 . . . . Treads 293 | 29 264 . . . Legs . | . . . . . Wheels 312 | . 29 206 24 53 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 90 90 90 Average Speed 126 | 146 158 90 90 90 Slowest Speed 180 | 160 180 90 90 90 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 2 49 24 5 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . 4 8 . . Melee . | . . . . . Projectile . | . . . . . AOE 12 | . 4 8 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 877 | 44 367 368 34 64 Wait 111 | . . 111 . . Move 605 | 32 292 205 23 53 Hop . | . . . . . Pick Up 38 | 6 21 7 2 2 Fast Attach . | . . . . . Attach 10 | 6 1 2 . 1 Detach . | . . . . . Swap 22 | . 11 10 1 . Drop 23 | . 12 10 1 . Fire 66 | . 29 22 7 8 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 640 | -10/Materials | Discovered new exit (range 13) 656 | -10/Materials | Entered another Materials area 656 | -9/Materials | Evolved 2 slots: Propulsion x2 1001 | -9/Materials | Discovered new exit (range 15) 1042 | -9/Materials | Entered another Materials area 1042 | -8/Materials | Evolved 2 slots: Weapon x2 1056 | -8/Materials | Discovered new exit (range 10) 1088 | -8/Materials | Entered Storage 1164 | -8/Storage | Self-destructed Last Messages --------------- S015. 01089_ O-16 Technician locks terminal. 01094_ O-16 Technician destroyed. 01096_ U-05 Engineer lays Concrete. 01108_ Acquired 15 matter. 01122_ Connecting with Door Terminal... 01122_ Current location identified: Storage >>Open Sealed Heavy Doors opened. 01126_ Extracted 8 energy. 01127_ Acquired Com. Battery. 01132_ Acquired Hrd. Medium Armor Plating. 01142_ Wheel destroyed. 01150_ Y-45 Defender heat spikes uncontrollably. 01153_ Y-45 Defender heat damages core (-5). 01153_ Imp. Ion Engine melted. 01153_ Heat Sink melted. 01161_ Imp. Ion Engine melted. 01161_ Y-45 Defender destroyed. 01162_ U-05 Engineer lays Concrete. 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