Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.20 @ 15:54:41 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (57) 285 Value Destroyed (1773) 1773 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7398 Bonus ------- None Cogmind --------- Core Integrity 1150/1150 Matter 300/300 Energy 330/330 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine Micro Nuclear Core > --- PROPULSION (5) --- Aluminum Leg Improved Carbon-fiber Leg Myomer Leg > --- UTILITY (9) ------ High-capacity Storage Unit Improved Signal Interpreter Target Analyzer Improved Target Analyzer Improved Core Analyzer Microactuators Improved Transmission Jammer Hardened Medium Armor Plating > --- WEAPON (3) ------- Katana Axe Makeshift Axe > --- INVENTORY (12) --- Micro Fission Core Aluminum Leg Microactuators Improved Weapon Shielding Improved Light Armor Plating Medium Reactive Plating Medium Reactive Plating Advanced Focal Shield System Backup Module Proton Cannon Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Target Analyzer Improved Target Analyzer Improved Core Analyzer Microactuators Improved Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Katana Axe Makeshift Axe > --- INVENTORY -------- Micro Fission Core Aluminum Leg Microactuators Improved Weapon Shielding Improved Light Armor Plating Medium Reactive Plating Medium Reactive Plating Advanced Focal Shield System Backup Module Proton Cannon Grenade Launcher Rocket Launcher [Rating: 72] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Makeshift Axe Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . . . 2 1 . . . . . Utility 7 | . . . . . 2 1 . . 2 1 1 Weapon 1 | . . . . . . . . . . 1 . Parts Attached 100 | 8 2 1 3 2 34 15 12 7 5 5 6 Power 7 | 2 . . . . 2 1 . . . 1 1 Engine 5 | 2 . . . . 2 . . . . 1 . Core 2 | . . . . . . 1 . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 33 | 2 . . . . 17 5 2 3 1 1 2 Treads 11 | 2 . . . . 9 . . . . . . Leg 20 | . . . . . 6 5 2 3 1 1 2 Wheel 2 | . . . . . 2 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 36 | 2 2 . 3 . 4 8 6 3 4 1 3 Device 16 | 1 . . . . 3 4 2 3 2 1 . Storage 6 | 1 2 . 3 . . . . . . . . Processor 4 | . . . . . . 2 . . . . 2 Hackware . | . . . . . . . . . . . . Protection 10 | . . . . . 1 2 4 . 2 . 1 Artifact . | . . . . . . . . . . . . Weapon 24 | 2 . 1 . 2 11 1 4 1 . 2 . Energy Gun 8 | 1 . . . . 7 . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . Ballistic Gun 4 | 1 . 1 . 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . 1 . . 2 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 2 1 2 1 . 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 5 . . . . . . Parts Lost 9 | . . . . . 2 1 2 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 5 | . . . . . . . 2 2 . . 1 Utility 3 | . . . . . 1 1 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . Highest Loss Streak 2 | . . . . . 1 1 2 2 . . 2 Average Slot Usage (%) 97 | . 100 100 100 100 91 94 99 99 99 99 98 Engine 6 | . 14 14 14 14 9 2 . . . 4 5 Core 2 | . . . . . . 4 7 7 6 . 5 Treads 13 | . 28 28 28 28 24 . . . . . . Leg 18 | . . . . . 4 38 37 37 33 29 24 Wheel 1 | . . . . . 6 . . . . . . Device 8 | . 9 . . . 8 14 9 7 18 23 15 Storage 15 | . 18 28 28 28 18 7 7 7 6 5 5 Processor 6 | . . . . . . 5 15 15 13 11 20 Protection 3 | . . . . . 4 5 4 7 6 5 5 Energy Gun 1 | . 14 . . . 4 . . . . . . Ballistic Gun 9 | . 14 27 28 28 3 . . . . . . Slashing Weapon 8 | . . . . . 6 14 14 15 13 16 15 Naked Turns . | . . . . . . . . . . . . Heaviest Build 81 | 14 33 34 74 74 81 80 67 49 52 57 66 Greatest Support 80 | 40 40 40 40 40 80 63 63 63 63 63 78 Greatest Overweight (x) 6 | 2 . . 1 1 6 1 1 1 . . 1 Average Overweight (x) . | . . . . 1 1 . . . . . . Largest Inventory Capacity 20 | 6 14 14 20 20 20 20 12 12 12 12 12 Average Capacity 14 | 5 11 14 16 20 20 12 12 12 12 12 12 Most Carried 20 | 4 9 14 16 18 20 19 12 11 12 12 12 Average Carried 13 | 2 7 12 13 17 18 12 11 10 11 10 11 Final Capacity 20 | 6 14 14 20 20 20 12 12 12 12 12 12 Final Carried 20 | 4 9 13 15 18 20 12 10 11 12 12 12 Class Distribution -------------------- 56% | Scavenger-Mutant 23% | Mutant 20% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Matter Collected 1468 | 275 46 54 60 114 338 121 150 140 . 110 60 Remotely 126 | 80 46 . . . . . . . . . . Salvage Created 2374 | 91 176 48 . 172 1101 352 101 197 . 56 80 Parts 115 | 2 9 2 . 16 50 16 1 9 . 3 7 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 1 9 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 45 | . 3 1 . 10 20 4 . 3 . 1 3 Melee 28 | . . . . . 17 4 . 3 . 1 3 Guns 15 | . 3 1 . 8 3 . . . . . . AOE 2 | . . . . 2 . . . . . . . Classes Destroyed 13 | 1 3 . . 3 3 3 . . . . . Worker 1 | . . . . . . 1 . . . . . Hauler 2 | . 1 . . . 1 . . . . . . Recycler 3 | 1 . . . . 1 1 . . . . . Operator 3 | . 1 . . . 2 . . . . . . Watcher 3 | . . . . . 3 . . . . . . Swarmer 14 | . . . . 6 5 . . . . . 3 Grunt 20 | . 3 1 . 2 11 . . 3 . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 4 | . . . . . 3 1 . . . . . Demolisher 1 | . . . . 1 . . . . . . . Hunter 2 | . . . . . 1 1 . . . . . Programmer 2 | . . . . . . 1 . . . 1 . Assembled 1 | . . . . 1 . . . . . . . Best Kill Streak 4 | 1 3 1 . 3 4 1 . 2 . 1 3 Combat Bots Only 4 | . 3 1 . 3 4 1 . 2 . 1 3 Max Kills in Single Turn 2 | 1 1 1 . 2 1 1 . 1 . 1 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 2 | . . . . 2 . . . . . . . Melee 1 | . . . . . 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Damage Taken 2545 | . 10 56 . 136 936 226 344 405 . 186 246 Core 249 | . . . . 32 141 . 20 56 . . . Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 91 | 100 . . . 87 74 . . 89 100 100 . Volleys Fired 56 | 4 11 8 . 15 13 2 3 . . . . Largest 2 | 2 2 2 . 2 2 1 1 . . . . Hottest 90 | 70 70 70 . 43 90 25 30 . . . . Shots Fired 103 | 8 21 16 . 29 24 2 3 . . . . Gun 99 | 8 21 16 . 28 24 2 . . . . . Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . 1 . . 3 . . . . Special . | . . . . . . . . . . . . Kinetic 60 | 4 11 15 . 28 . 2 . . . . . Thermal 15 | 4 10 1 . . . . . . . . . Explosive 4 | . . . . 1 . . 3 . . . . Electromagnetic 24 | . . . . . 24 . . . . . . Robot Hit Streak 7 | 6 7 5 . 6 5 6 . . . . . Robot Miss Streak 3 | 1 1 2 . 3 3 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 158 | 6 16 11 . 17 56 24 3 14 . 6 5 Core Hits 76 | 2 10 4 . 13 30 7 1 4 . 2 3 Critical Hits 1 | . . . . . . . 1 . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Melee Attacks 179 | . . . . . 68 33 27 27 3 6 15 Impact . | . . . . . . . . . . . . Slashing 179 | . . . . . 68 33 27 27 3 6 15 Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 1 7 . . . . . Combat Hostiles 4 | . . . . . . 4 . . . . . Follow-up Attacks 22 | . . . . . . 7 1 6 . 3 5 Damage Inflicted 5509 | 63 227 154 . 338 2194 1269 286 592 . 201 185 Guns 1003 | 63 222 132 . 235 317 34 . . . . . Cannons . | . . . . . . . . . . . . Explosions 103 | . . . . 103 . . . . . . . Melee 4361 | . . . . . 1862 1235 286 592 . 201 185 Ramming 42 | . 5 22 . . 15 . . . . . . Kinetic 536 | 25 123 119 . 235 . 34 . . . . . Thermal 150 | 38 99 13 . . . . . . . . . Explosive 103 | . . . . 103 . . . . . . . Electromagnetic 317 | . . . . . 317 . . . . . . Impact . | . . . . . . . . . . . . Slashing 4361 | . . . . . 1862 1235 286 592 . 201 185 Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 . . 1 . Average Corruption 2 | . . . . . . 2 2 . . 1 . Corruption Purged 3 | . . . . . . . 3 . . . . Effects 12 | . . . . . . 5 7 . . . . Message Errors 1 | . . . . . . 1 . . . . . Matter Fused 7 | . . . . . . 4 3 . . . . Heat Flow Errors 2 | . . . . . . . 2 . . . . Data Loss (minor) 2 | . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 740 | . . . . . 207 266 109 144 . 14 . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 740 | . . . . . 207 266 109 144 . 14 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 7 | . 1 4 . . 2 . . . . . . Targets Rammed 8 | . 2 4 . . 2 . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . Highest Temperature 221 | 36 51 9 . . . . 221 . . . . Average Temperature 40 | 19 17 6 . . . . 109 . . . . Received Heat Transfer 561 | . 6 30 . 6 216 36 60 207 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 444 | 111 296 37 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Peak Influence 374 | 5 110 62 . 175 374 311 . . 46 75 133 Initial 170 | . 3 42 . . 19 170 . . 34 12 36 Average 98 | 2 70 20 . 88 164 194 . . 30 22 46 Maximum Alert Level 1 | . . . . . 1 1 . . . . . Low Security (%) 83 | 100 100 100 . 100 69 48 . . 100 100 100 Level 1 16 | . . . . . 30 51 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . 3 . . . 3 1 . . . . . Investigation 1 | . . . . . 1 . . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 5 | . 3 . . . 2 . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Distress Signals 2 | . 1 . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 83 | . 8 3 . 10 39 3 1 5 1 6 7 Peak Tracking Total 6 | . 3 2 . 3 6 1 1 4 1 3 6 Tactical Retreats 6 | . . 1 . . 4 . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Traps Triggered 3 | . . . . . 1 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . 2 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Machines Disabled 1 | . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Machines Accessed 16 | . 1 . 1 . 5 3 1 . 3 1 1 Terminals 8 | . 1 . . . 4 . . . 3 . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 4 | . . . . . 1 1 . . . 1 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 43 | . 1 . 1 . 15 5 1 . 9 7 4 Successful 30 | . . . 1 . 10 2 1 . 7 5 4 Failed 13 | . 1 . . . 5 3 . . 2 2 . Catastrophic 3 | . 1 . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 14 | . 1 . . . 7 . . . 6 . . Terminals 20 | . 1 . . . 10 . . . 9 . . Fabricators 3 | . . . . . . 3 . . . . . Repair Stations 17 | . . . . . 5 1 . . . 7 4 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 10 | . . . 1 . 4 . 1 . 4 . . Record 1 | . . . 1 . . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . Open Door 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Terminal Index 2 | . . . . . 1 . . . 1 . . Unreport Threat 1 | . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 13 | . . . . . 4 . . . . 5 4 Scan Component 7 | . . . . . 2 . . . . 3 2 Repair 6 | . . . . . 2 . . . . 2 2 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 5 | . . . . . 2 . . . 3 . . Terminals 5 | . . . . . 2 . . . 3 . . Assimilate 1 | . . . . . . . . . 1 . . Botnet 4 | . . . . . 2 . . . 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 5 2 . . 2 1 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . Matter 212 | . . . . . . 212 . . . . . Time 106 | . . . . . . 106 . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . Parts Repaired 5 | . . . . . 2 . . . . 2 1 Time 252 | . . . . . 106 . . . . 64 82 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Robot Analysis Total 2 | . . . . . 2 . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Turns Passed 6198 | 82 181 881 346 540 1180 611 1331 318 206 279 243 Spaces Moved 3493 | 40 87 523 197 273 503 314 964 142 156 153 141 Core 9 | 9 . . . . . . . . . . . Treads 1383 | 31 87 523 197 273 272 . . . . . . Legs 1914 | . . . . . 44 314 964 142 156 153 141 Wheels 187 | . . . . . 187 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 120 120 120 120 120 120 120 Average Speed 139 | 140 160 160 172 180 150 122 120 120 120 120 120 Slowest Speed 220 | 160 160 160 180 180 220 150 150 150 120 120 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 3 26 95 60 69 40 10 81 12 5 7 5 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 7 | . . 1 . . . . 5 1 . . . Spaces Dug 49 | . . . . 7 6 4 26 2 2 . 2 Terrain Destroyed 69 | . . . . 7 6 4 46 2 2 . 2 Melee 35 | . . . . . 6 4 19 2 2 . 2 Projectile . | . . . . . . . . . . . . AOE 34 | . . . . 7 . . 27 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Total 4546 | 54 107 552 204 292 846 513 1101 259 173 243 202 Wait 605 | . . 3 . . 159 131 95 91 3 81 42 Move 3482 | 39 86 522 196 272 502 313 963 141 155 152 141 Hop . | . . . . . . . . . . . . Pick Up 72 | 3 5 9 2 3 32 6 3 . 5 2 2 Fast Attach 28 | 7 . . . . 7 8 1 2 1 1 1 Attach 24 | . 1 . . . 13 2 2 . 2 2 2 Detach 3 | . . . . . 3 . . . . . . Swap 48 | 1 1 1 3 2 14 5 9 5 2 2 3 Drop 73 | . 1 5 3 . 33 22 4 . 3 . 2 Fire 56 | 4 11 8 . 15 13 2 3 . . . . Melee 147 | . . . . . 68 24 21 20 2 3 9 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 8 | . 2 4 . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory -4/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 16) 264 | -10/Materials | Entered Mines 271 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 327 | -10/Mines | Build established: Mutant 330 | -10/Mines | Discovered new exit (range 10) 567 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 570 | -10/Mines | Found Prototype Device 671 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 893 | -10/Mines | Learned 2 Materials zone layouts 898 | -10/Mines | Discovered new exit (range 15) 1126 | -10/Mines | Learned location of Zion (-6) 1130 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1139 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1139 | -10/Mines | Discovered new exit (range 5) 1145 | -10/Mines | Entered Exiles 1185 | -10/Exiles | Met 8R-AWN 1211 | -10/Exiles | Met EX-HEX 1301 | -10/Exiles | Met EX-DEC 1344 | -10/Exiles | Met EX-BIN 1477 | -10/Exiles | Discovered new exit (range 10) 1491 | -10/Exiles | Entered Mines 1504 | -9/Mines | Met a Derelict bent on vengeance 1546 | -9/Mines | Assembled infested the area 1617 | -9/Mines | Learned location of Storage (-7) 1744 | -9/Mines | Build established: Hauler-Mutant 2022 | -9/Mines | Discovered new exit (range 6) 2031 | -9/Mines | Entered Materials 2031 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2032 | -8/Materials | Identified exit to Factory 2570 | -8/Materials | Build established: Scavenger-Mutant 2725 | -8/Materials | Identified Exp. Sensor Array 2854 | -8/Materials | Repaired Exp. Sensor Array 2996 | -8/Materials | Build established: Hauler-Mutant 3172 | -8/Materials | Repaired Aluminum Leg 3211 | -8/Materials | Entered Factory 3211 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3410 | -7/Factory | Build established: Scavenger-Mutant 3760 | -7/Factory | Fabricated Linear Gravjet (x2) 3814 | -7/Factory | Discovered new exit (range 5) 3819 | -7/Factory | Identified exit to Lower Caves 3822 | -7/Factory | Entered Lower Caves 4739 | -7/Lower Caves | Identified exit to Lower Caves 4930 | -7/Lower Caves | Spotted B-75 Beast 5153 | -7/Lower Caves | Entered another Lower Caves area 5454 | -7/Lower Caves | Discovered new exit (range 8) 5470 | -7/Lower Caves | Identified exit to Factory 5471 | -7/Lower Caves | Entered Factory 5471 | -6/Factory | Evolved 2 slots: Utility x2 5472 | -6/Factory | Identified exit to Extension 5671 | -6/Factory | Discovered new exit (range 5) 5676 | -6/Factory | Identified exit to Factory 5677 | -6/Factory | Entered another Factory area 5677 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5784 | -5/Factory | Repaired Axe 5812 | -5/Factory | Repaired Aluminum Leg 5877 | -5/Factory | Discovered new exit (range 15) 5954 | -5/Factory | Identified exit to Factory 5956 | -5/Factory | Entered another Factory area 5956 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6179 | -4/Factory | Repaired Imp. Carbon-fiber Leg 6199 | -4/Factory | Self-destructed Last Messages --------------- Scanning Carbon-fiber Leg... Ready to Repair: Carbon-fiber Leg Rating: 3 Time: 38 >>Repair Repairing Carbon-fiber Leg... ETC: 38 06184_ Mak. Axe follow-up attack on S-27 Virus. 06184_ S-27 Virus destroyed. 06187_ Katana follow-up attack on S-27 Virus. 06187_ S-27 Virus destroyed. 06188_ Acquired 24 matter. 06189_ S-27 Virus destroyed. 06190_ Acquired 29 matter. 06191_ Acquired 7 matter. 06193_ Mak. Axe follow-up attack on S-27 Virus. 06197_ Exp. Sensor Array destroyed. 06199_ Critical hit. 06199_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##############??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# """ #??????????????????????? | | ?????????????# ^ "R" #??????????????????????? | | ?????????????# " " #??????????????????????? | | ?????????????# ^ *#??????????????????????? | | ?????????????# *[ #??????????????????????? | | ?????????????# """ """=@#??????????????????????? | | ?????????????# """ """s[+ ?????????????????????? | | ?????????????# """ """ s# ???????????????????? | | ?????????????# "" "" # ?????????????????? | | ?????????????# "" "" #? ???????????????? | | ?????????????# +? #??????????????? | | ?????????????## ############?#+##+#??????????????? | | ############## ##????????????? ?????????????????? | | ##??????????????? ????????????????? | | #????????????????? ????????????????? | | #????????????????? ???????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | = #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ###############??????????????????????????????????? | | ????????????############?????????????????????????? | | ?#######????# ! # ?????????????????????????? | | ?# #????# """# "?????????????????????????? | | ?# #????# """# """ +?????????????????????? | | ?# #????# """# """ #?????????????????????? | | ?# #????#! ! # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 24 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 30 Weapon Shielding 66 Melee Speed Boost 40 Evasion (%) 40 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Linear Gravjet | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantArmoredDevice Manual? 0 Play Time 00:34:50 Cumulative 595.5 hours Start 2020.09.20 @ 13:47:56 End 2020.09.20 @ 15:54:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 926 Rogue 926 Adventurer 0 Explorer 0 Win Type - Total 55 Types 35/1/7/9/3/0/0/0/0 Lore% 93 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5134f3b8-b43d-401a-aaad-1f8b94f617e3