Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 06:51:07 Player: Heclapar Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (2568) 2568 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 5439 Bonus ------- High Alert Combat Kills 121 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 276/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer Utility Shielding > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg Improved Heat Sink Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Terrain Scan Processor Improved EM Shotgun Beam Rifle Particle Gun Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg VSS Leg Improved Heat Sink Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Terrain Scan Processor Improved EM Shotgun Particle Gun Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 53 | . 10 3 1 . 19 20 Power 7 | . 2 . . . 2 3 Engine 5 | . 2 . . . 1 2 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 19 | . 2 . . . 7 10 Treads 3 | . 2 . . . 1 . Leg 16 | . . . . . 6 10 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | . 3 1 1 . 6 1 Device 1 | . 1 . . . . . Storage 2 | . 1 . 1 . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 8 | . 1 1 . . 5 1 Artifact . | . . . . . . . Weapon 15 | . 3 2 . . 4 6 Energy Gun 4 | . 2 . . . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 9 | . . 2 . . 2 5 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 29 | . 4 . . . 12 13 Power 3 | . . . . . 2 1 Propulsion 11 | . 2 . . . 4 5 Utility 7 | . 1 . . . 3 3 Weapon 8 | . 1 . . . 3 4 Highest Loss Streak 11 | . 3 . . . 11 3 To Critical Strikes . | . . . . . . . Average Backups 10 | . 7 9 10 10 9 15 Power 1 | . 1 1 1 1 1 1 Propulsion 2 | . 3 2 2 2 . 3 Utility 3 | . . 3 4 4 3 4 Weapon 3 | . 2 3 3 3 3 4 Tool/Special . | . . . . . . . Unused Backups 21 | . 4 1 1 1 . 14 Power 4 | . 2 . . . . 2 Propulsion 4 | . . . . . . 4 Utility 6 | . . . 1 . . 5 Weapon 7 | . 2 1 . 1 . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 92 100 100 100 82 95 Engine 11 | . 13 14 14 14 4 6 Treads 14 | . 6 28 28 28 5 . Leg 14 | . 20 . . . 24 33 Storage 11 | . 14 14 14 14 7 9 Processor 2 | . . . . . 4 9 Protection 13 | . 5 14 14 14 16 16 Energy Gun 6 | . 27 4 . . 7 . Ballistic Gun 16 | . . 23 28 28 9 14 Peak Build Rating 26 | . 8 10 10 10 23 26 Average Rating 13 | . 6 9 10 10 16 22 On Entrance 10 | 6 6 8 10 10 10 22 Naked Turns . | . . . . . . . Heaviest Build 62 | 11 20 24 54 54 54 62 Greatest Support 49 | 20 40 40 40 40 45 49 Greatest Overweight (x) 2 | . . . 1 1 2 1 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 20 | . 10 10 20 20 20 20 Average Capacity 15 | . 8 10 11 20 17 20 Most Carried 20 | . 10 10 10 11 13 20 Average Carried 10 | . 7 9 10 10 9 15 Final Capacity 20 | 8 10 10 20 20 20 20 Final Carried 20 | 6 10 10 10 11 13 20 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 2049 | 200 130 97 254 22 446 900 Remotely . | . . . . . . . Salvage Created 2255 | . 317 179 . 60 779 920 Parts 113 | . 16 10 . 3 37 47 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 3 | . . . . . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 60 | . 10 4 . 1 18 27 Guns 39 | . 6 4 . 1 13 15 Cannons 6 | . . . . . . 6 AOE 15 | . 4 . . . 5 6 Classes Destroyed 10 | . 1 1 . . 6 2 Hauler 1 | . . . . . 1 . Recycler 3 | . . . . . 3 . Operator 1 | . . . . . 1 . Watcher 1 | . . . . . 1 . Swarmer 12 | . . . . . 8 4 Grunt 33 | . 10 2 . 1 7 13 Brawler 1 | . . . . . . 1 Duelist 5 | . . . . . 1 4 Sentry 7 | . . 2 . . 2 3 Specialist 2 | . . . . . . 2 Best Kill Streak 13 | . 4 2 . 1 13 6 Combat Bots Only 10 | . 4 2 . 1 10 6 Max Kills in Single Turn 2 | . 2 1 . 1 2 2 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 399 | . 62 13 . 2 137 185 Missed 110 | . 5 5 . 1 43 56 Hits 289 | . 57 8 . 1 94 129 Melee 7 | . . . . . . 7 Projectile 282 | . 57 8 . 1 94 122 Critical Strikes 16 | . . 1 . . 5 10 Actively Blocked 3 | . . . . . 1 2 Damage Taken 4186 | . 688 122 . 18 1350 2008 Core 656 | . 75 24 . . 230 327 Absorbed by Shields . | . . . . . . . Redirected to Shielding 171 | . 11 5 . . 68 87 Core Remaining (%) 80 | 100 . . . 60 . . Volleys Fired 198 | . 37 10 . 2 53 96 Largest 2 | . 2 2 . 2 2 2 Hottest 100 | . 100 90 . 46 88 53 Shots Fired 351 | . 63 20 . 4 86 178 Gun 289 | . 57 20 . 4 77 131 Cannon 36 | . . . . . . 36 Launcher 26 | . 6 . . . 9 11 Special . | . . . . . . . Kinetic 237 | . . 14 . 4 52 167 Thermal 88 | . 57 6 . . 25 . Explosive 26 | . 6 . . . 9 11 Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 11 5 . 3 8 16 Robot Miss Streak 4 | . 4 1 . 1 4 4 Penetration Max . | . . . . . . . Secondary Targets 7 | . . . . . 4 3 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 234 | . 37 12 . 3 58 124 Core Hits 145 | . 24 7 . 2 45 67 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . 3 . . . 3 3 Burn 6 | . 3 . . . 3 . Blast 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4962 | . 808 167 . 48 1520 2419 Guns 3008 | . 431 167 . 48 918 1444 Cannons 497 | . . . . . . 497 Explosions 1452 | . 372 . . . 602 478 Melee . | . . . . . . . Ramming 5 | . 5 . . . . . Kinetic 2725 | . . 106 . 48 630 1941 Thermal 780 | . 431 61 . . 288 . Explosive 1452 | . 372 . . . 602 478 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 7 | . . . . . . 7 Projectiles . | . . . . . . . Explosions 7 | . . . . . . 7 Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 5 | . . . . . . 5 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 11 | . . . . . . 11 Shots 1 | . . . . . . 1 Rammed 3 | . 3 . . . . . Targets Rammed 3 | . 3 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 473 | . 473 99 . . 99 95 Average Temperature 85 | . 179 35 . . 22 30 Received Heat Transfer 2097 | . 387 90 . 9 666 945 Effects 2 | . 2 . . . . . Interference 1 | . 1 . . . . . Short Circuit 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 4 . . . 1 . Heat Transferred 2459 | . 1422 149 . . 888 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Maximum Alert Level 2 | . . . . . 1 2 Low Security (%) 82 | . 100 100 . 100 86 42 Level 1 4 | . . . . . 13 11 Level 2 12 | . . . . . . 46 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 614 | . 129 42 . 30 266 614 Initial 22 | . . . . . . 22 Average 113 | . 37 5 . 1 116 327 Influence Increases 1679 | . 304 90 . 30 533 722 Destroy 0b10 Robot/C 1200 | . 200 80 . 20 360 540 Destroy 0b10 Robot/NC 30 | . . . . . 30 . Destroy Leader 164 | . 50 10 . 10 74 20 Successful Hack 29 | . 15 . . . . 14 Disable Machine 60 | . 30 . . . 15 15 Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 86 | . 9 . . . 39 38 Lose Combat Pursuer 60 | . . . . . 15 45 Influence Decreases 1065 | . 304 80 10 30 498 143 Entered New Map 23 | . . . 10 . . 13 Time Decay 553 | . 215 80 . 30 228 . Lost Part 290 | . 40 . . . 120 130 Purge Threat 199 | . 49 . . . 150 . Squads Dispatched 7 | . 3 . . . 4 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 3 . . . 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 15 4 . 2 26 33 Peak Tracking Total 8 | . 3 2 . 1 8 7 Tactical Retreats 2 | . . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 5 | . 2 . . . 1 2 Max in Single Turn 1 | . 1 . . . 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 8 | . 4 . . . 2 2 Terminals 7 | . 4 . . . 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 13 | . 8 . . . 3 2 Successful 7 | . 4 . . . 2 1 Failed 6 | . 4 . . . 1 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . 3 . . . . . Terminals 12 | . 8 . . . 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 6 | . 4 . . . 1 1 Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Unreport Threat 3 | . 2 . . . 1 . Garrison Registry 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . . . 1 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Active Infowar (turns) 140 | . 140 . . . . . Sensors 140 | . 140 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 4550 | . 782 767 392 945 512 1152 Spaces Moved 2127 | 1 470 431 231 391 187 416 Core 4 | . . . . . 4 . Treads 1154 | . 98 431 231 391 3 . Legs 969 | 1 372 . . . 180 416 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 160 160 240 50 112 Average Speed 174 | 120 128 160 169 240 172 185 Slowest Speed 320 | 120 160 160 240 240 320 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 2 69 82 60 96 15 50 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 91 | . 9 . . . 41 41 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 91 | . 9 . . . 41 41 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 2603 | . 582 491 234 395 285 616 Wait 149 | . 52 39 . . 7 51 Move 2121 | . 469 430 230 390 186 416 Hop . | . . . . . . . Pick Up 34 | . 7 3 1 2 9 12 Fast Attach 28 | . 5 3 . . 12 8 Attach 19 | . 2 . . . 8 9 Detach 3 | . . . . . 3 . Swap 27 | . 3 . 1 . 5 18 Drop 21 | . 4 6 2 1 2 6 Fire 198 | . 37 10 . 2 53 96 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . 3 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Identified exit to Mines 265 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 640 | -10/Materials | Lost 3 parts (2n1w) 759 | -10/Materials | Discovered new exit (range 10) 783 | -10/Materials | Entered Mines 807 | -10/Mines | Discovered new exit (range 15) 1034 | -10/Mines | Learned location of Zion (-6) 1109 | -10/Mines | Discovered new exit (range 10) 1207 | -10/Mines | Build established: Scavenger-Mutant 1307 | -10/Mines | Learned Materials emergency access door positions 1310 | -10/Mines | Learned location of Storage (-7) 1505 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1507 | -10/Mines | Discovered new exit (range 5) 1550 | -10/Mines | Entered Exiles 1590 | -10/Exiles | Met 8R-AWN 1616 | -10/Exiles | Met EX-HEX 1662 | -10/Exiles | Met EX-BIN 1781 | -10/Exiles | Met EX-DEC 1911 | -10/Exiles | Discovered new exit (range 14) 1942 | -10/Exiles | Entered Mines 1945 | -9/Mines | Received a Mining Laser from a helpful Derelict 1971 | -9/Mines | Identified exit to Materials 2077 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2153 | -9/Mines | Discovered exit to Materials (range 10) 2887 | -9/Mines | Entered Materials 2887 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2930 | -8/Materials | Garrison activated, responded to threat 3003 | -8/Materials | Lost 11 parts (1p4n3u3w) 3012 | -8/Materials | Destroyed 10 combat bots 3353 | -8/Materials | Identified exit to Garrison 3399 | -8/Materials | Entered Garrison 3502 | -8/Garrison | Discovered new exit (range 68) 3502 | -8/Garrison | Discovered new exit (range 55) 3502 | -8/Garrison | Discovered new exit (range 46) 3584 | -8/Garrison | Core integrity fell below 50% 3590 | -8/Garrison | Lost 3 parts (1n1u1w) 3877 | -8/Garrison | Triggered checkpoint 3880 | -8/Garrison | Triggered checkpoint 4037 | -8/Garrison | Triggered checkpoint 4100 | -8/Garrison | Garrison Relay disabled 4205 | -8/Garrison | Triggered checkpoint 4326 | -8/Garrison | Spotted B-75 Beast 4326 | -8/Garrison | Spotted B-75 Beast 4381 | -8/Garrison | Triggered checkpoint 4386 | -8/Garrison | Core integrity fell below 20% 4430 | -8/Garrison | Lost 3 parts (2n1w) 4435 | -8/Garrison | Triggered checkpoint 4551 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04402_ G-47 Trooper destroyed. 04407_ Acquired 52 matter. 04410_ Acquired Aluminum Leg. 04419_ Acquired 37 matter. 04435_ Beams of light sweep through the air. An alarm sounds. 04449_ Hrd. Medium Armor Plating destroyed. 04449_ Critical hit (Burn: +37). 04455_ G-47 Trooper destroyed. 04462_ Critical hit (Burn: +37). 04463_ G-47 Trooper destroyed. 04463_ Switching to secondary target: G-47 Trooper. 04466_ G-47 Trooper destroyed. 04471_ Acquired 57 matter. 04473_ Acquired 52 matter. 04492_ Acquired 4 matter. 04494_ Acquired 26 matter. 04531_ RIF Installer disabled. 04547_ Y-45 Defender springs to life. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# | | ??????????????????????????????????????# [ | | ???????????????????##########?????????#[ ! | | ???????????????????# ]#?????????# * | | ???????????????????# ]#?????????### ## | | ???????????????????# ############# ## | | ???????????????????# | | ???????????????????# | | ???????????????????#[[[ !!!##### ###### | | ???????????????????############# #????## ## | | ???????????????????????# ### #?????# ## | | ???????????????????????# ## ####### ###### | | ???????????????????????# # + #????? | | ???????????????????????# ## ## ####### #????? | | ???????????????????????######### #?????# #????? | | ???????????????????????????????# #?????# #????? | | ????????########################++####### #????? | | ????????# *[ #????? | | ????????# ! #????? | | ????????# %* * #????? | | ????????# < #####+####### ##### #######+###????? | | ????????# #???# #???### #???# ###???# #??????? | | ????????#####???# ##### ##### !##### #??????? | | ????????????????# + + + + #??????? | | ????????????????####### ##### *#######??????? | | ??????????????????????###@ #???# ###????????????? | | ????????????????????????# #???#^^#??????????????? | | ????????????????????????# #???#^^#??????????????? | | ???????????#######??????# #???# #??????????????? | | ???????????# " ######## #???# #######????????? | | ???????????# #???# #????????? | | ???????????# " ##!!!### #???# ###!!!#????????? | | ???????????############?# #???# #?#####????????? | | ????????????????????????# #???# #??????????????? | | ????????????????????????# #???# #??????????????? | | ??????????????????????### #???# ###????????????? | | ??????????????????????#"# #???# #"#????????????? | | ??????????????????????#" #???# "#????????????? | | ??????????????????????#" #???# "#????????????? | | ??????????????????????#" #???# "#????????????? | | ??????????????????????#"# ##### #"#????????????? | | ??????????????????????### + + ###????????????? | | ????????????????????????# ##### #??????????????? | | ????????????????????????####???####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportWeightLink Manual? 0 Play Time 00:27:37 Cumulative 105.9 hours Start 2025.05.13 @ 04:31:35 End 2025.05.14 @ 06:51:07 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 52 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50ad27a7-435f-4f22-901d-99f418e47091