Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.08 @ 21:11:06 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (2234) 2234 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1215) 1215 TOTAL SCORE: 7574 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 863 Entered DSFs 500 Friendly Fire -159 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 350/375 System Corruption 8% Temperature Cool (0) Movement Hovering (137) Location -6/Factory Parts ------- > --- POWER (3) -------- Heavy Ion Engine Micro Nuclear Core Nuclear-Deuterium Core > --- PROPULSION (4) --- Improved Treads Armored Treads Hovering Antigrav-CIT Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Experimental Sensor Array (fused) Improved Terrain Scanner Salvage Targeting Computer Improved Shield Generator > --- WEAPON (4) ------- EM Shock Construct/G > --- INVENTORY (5) ---- Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core Nuclear-Deuterium Core > --- PROPULSION ------- Improved Treads Armored Treads Hovering Antigrav-CIT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Sensor Array Improved Terrain Scanner Salvage Targeting Computer Improved Shield Generator > --- WEAPON ----------- Improved Proton Missile Launcher EM Shock Construct/G > --- INVENTORY -------- (None) [Rating: 74] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Constructs Utility Experimental Sensor Array Device Experimental Sensor Array Processor Salvage Targeting Computer Protection Backup Plating I Weapon Improved Assault Rifle Energy Gun Constructs Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -9 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Slots Evolved 13 | 6 . 1 2 1 . 1 . 2 Power 2 | 1 . . 1 . . . . . Propulsion 3 | 1 . . 1 . . . . 1 Utility 5 | 3 . 1 . 1 . . . . Weapon 3 | 1 . . . . . 1 . 1 Parts Attached 38 | 7 3 4 2 15 1 . 3 3 Power 8 | 2 . . 1 4 . . 1 . Engine 6 | 2 . . 1 3 . . . . Core 2 | . . . . 1 . . 1 . Reactor . | . . . . . . . . . Propulsion 9 | 3 . . 1 3 . . 1 1 Treads 8 | 2 . . 1 3 . . 1 1 Leg 1 | 1 . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | . 3 4 . 3 1 . . 1 Device 9 | . 3 3 . 1 1 . . 1 Storage . | . . . . . . . . . Processor 3 | . . 1 . 2 . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 9 | 2 . . . 5 . . 1 1 Energy Gun 2 | . . . . 2 . . . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 5 | 2 . . . 2 . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 3 . . . 1 Parts Lost . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak . | . . . . . . . . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 75 98 94 97 92 86 82 78 Engine 16 | . 20 18 16 21 14 13 12 5 Core 3 | . . . . . 7 6 6 11 Treads 20 | . 20 18 22 22 21 20 20 17 Device 26 | . 11 39 30 25 28 26 26 23 Processor 5 | . . . 7 11 7 6 6 5 Protection 1 | . 4 4 . . . . . . Energy Gun 1 | . . . . 1 7 6 2 2 Energy Cannon 1 | . . . . 1 7 6 1 . Ballistic Gun 10 | . 20 18 15 12 . . 3 3 Launcher 1 | . . . . . . . 2 5 Naked Turns . | . . . . . . . . . Heaviest Build 42 | 9 13 14 20 39 37 37 41 42 Greatest Support 89 | 40 40 40 60 69 69 69 69 89 Greatest Overweight (x) 2 | . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | . . . . . . . 5 5 Average Capacity 1 | . . . . . . . 2 5 Most Carried 5 | . . . . . . . 5 4 Average Carried . | . . . . . . . 2 . Final Capacity 5 | . . . . . . . 5 5 Final Carried 5 | . . . . . . . 5 1 Scrap Engine Consumption 38 | . . . . . 4 1 13 20 Constructs Created 3 | . . . . . . . 1 2 Constructs Modified 9 | . . . . . . . 2 7 Class Distribution -------------------- 54% | Hacker-Skirmisher 31% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Hacker-Skirmisher | -9/Storage Hacker-Skirmisher | -9/Recycling Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/DSF Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Matter Collected 1433 | 270 150 160 92 403 10 . 142 206 Remotely 474 | . 90 160 92 132 . . . . Salvage Created 2459 | . 195 108 103 558 187 . 751 557 Parts 154 | . 19 5 5 35 14 . 37 39 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 2 | . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Combat Hostiles Destroyed 59 | . 11 9 2 11 4 . 13 9 Guns 51 | . 11 9 2 11 . . 11 7 Cannons 3 | . . . . . 3 . . . AOE 4 | . . . . . 1 . 1 2 Classes Destroyed 13 | . 3 2 2 1 1 . 2 2 Hauler 1 | . . . . . . . . 1 Recycler 1 | . . . . . 1 . . . Operator 2 | . . . 1 1 . . . . Watcher 3 | . 1 . . 2 . . . . Swarmer 14 | . 9 . . 2 . . 3 . Grunt 23 | . 2 2 1 5 . . 7 6 Brawler 1 | . . . . . . . 1 . Duelist 2 | . . . . 1 . . 1 . Sentry 9 | . . . 1 3 4 . . 1 Demolisher 1 | . . 1 . . . . . . Programmer 2 | . . . . . . . . 2 Heavy 1 | . . . . . . . 1 . Assembled 6 | . . 6 . . . . . . Thug 1 | . . . . 1 . . . . Best Kill Streak 4 | . 4 4 2 4 1 . 4 3 Combat Bots Only 4 | . 3 4 1 3 1 . 4 3 Max Kills in Single Turn 2 | . 1 1 1 1 1 . 2 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Hostile Shots Fired 512 | . 52 56 23 91 4 . 94 192 Missed 147 | . 13 11 7 19 1 . 36 60 Damage Taken 4142 | . 257 612 162 732 67 . 830 1482 Core 3245 | . 209 466 128 571 50 . 665 1156 Absorbed by Shields 425 | . . . . . . . . 425 Redirected to Core 2802 | . 134 383 108 497 50 . 568 1062 Ignored by Resistances 1314 | . 80 169 50 220 19 . 239 537 Regen/Repaired (Parts) 63 | . . . . . . . 28 35 Core Remaining (%) 68 | 100 . 15 . . 95 . 63 . Volleys Fired 308 | . 30 30 18 55 6 . 49 120 Largest 2 | . 2 2 2 2 2 . 2 1 Hottest 121 | . 40 40 40 121 112 . 75 53 Shots Fired 452 | . 60 60 36 110 12 . 53 121 Gun 434 | . 60 60 36 103 6 . 49 120 Cannon 13 | . . . . 7 6 . . . Launcher 5 | . . . . . . . 4 1 Special . | . . . . . . . . . Kinetic 336 | . 60 60 36 97 . . . 83 Thermal 55 | . . . . 6 6 . 43 . Explosive . | . . . . . . . . . Electromagnetic 61 | . . . . 7 6 . 10 38 Robot Hit Streak 34 | . 9 19 17 29 6 . 10 34 Robot Miss Streak 3 | . 3 2 2 3 1 . 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 1 . 2 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . Shots Hit Robots 353 | . 37 46 30 82 11 . 38 109 Core Hits 162 | . 19 24 8 34 5 . 27 45 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 1 . . . 1 Critical Strikes 5 | . . . 1 1 1 . . 2 Burn 1 | . . . . . 1 . . . Destroy 3 | . . . 1 1 . . . 1 Corrupt 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5698 | . 380 487 300 1309 304 . 1278 1640 Guns 4503 | . 380 484 300 1075 108 . 812 1344 Cannons 199 | . . . . 97 102 . . . Explosions 968 | . . . . 130 83 . 466 289 Melee . | . . . . . . . . . Ramming 28 | . . 3 . 7 11 . . 7 Kinetic 3265 | . 380 484 300 976 . . . 1125 Thermal 1410 | . . . . 229 191 . 737 253 Explosive . | . . . . . . . . . Electromagnetic 995 | . . . . 97 102 . 541 255 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 Average Corruption 6 | . . . . . . . . 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . . . . 5 Message Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 7 | . . . . . . . 7 . Projectiles . | . . . . . . . . . Explosions 7 | . . . . . . . 7 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 214 | . . . . 16 33 . . 165 Shots 5 | . . . . 1 1 . . 3 Rammed 6 | . . 1 . 2 1 . . 2 Targets Rammed 7 | . . 1 . 2 2 . . 2 Kicked . | . . . . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 351 | . 24 . 4 351 . . . . Average Temperature 54 | . 9 . 2 174 . . . . Received Heat Transfer 1444 | . 18 168 69 357 36 . 342 454 Effects 1 | . . . . 1 . . . . Shutdowns 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 10 | . . . . . . . 8 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . 1 1 . . . Heat Transferred 1851 | . . . . 380 396 . 875 200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . 1 1 . 1 2 Alert | -11 -10 -10 -9 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Peak Influence 565 | . 278 50 114 565 236 26 300 291 Initial 141 | . . . . 40 141 16 15 136 Average 139 | . 112 22 59 266 148 20 144 134 Maximum Alert Level 2 | . 1 . . 2 1 . 1 1 Low Security (%) 67 | 100 76 100 100 23 51 100 60 86 Level 1 26 | . 23 . . 54 48 . 39 13 Level 2 5 | . . . . 22 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 17 | . 1 . 1 9 . . 1 5 Investigation 5 | . 1 . . 3 . . . 1 Extermination 2 | . . . . . . . . 2 Reinforcement 5 | . . . 1 1 . . 1 2 Assault 3 | . . . . 3 . . . . Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Distress Signals 4 | . 1 . 1 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 128 | . 14 16 5 46 3 . 16 28 Peak Tracking Total 9 | . 4 9 2 9 1 . 4 6 Tactical Retreats 8 | . 1 2 . . . . 1 4 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Traps Triggered 3 | . 1 . . 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Machines Disabled 5 | . . . . 3 . . . 2 Max in Single Turn 2 | . . . . 1 . . . 2 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Machines Accessed 22 | . 1 . 3 9 3 2 . 4 Terminals 18 | . . . 2 9 3 2 . 2 Fabricators 2 | . . . . . . . . 2 Repair Stations 2 | . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 55 | . 3 . 7 22 10 4 . 9 Successful 33 | . 2 . 3 12 8 4 . 4 Failed 22 | . 1 . 4 10 2 . . 5 Catastrophic 2 | . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . Manual 26 | . 2 . . 19 4 . . 1 Terminals 42 | . . . 4 22 10 4 . 2 Fabricators 7 | . . . . . . . . 7 Repair Stations 6 | . 3 . 3 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 27 | . . . 2 12 8 4 . 1 Record 2 | . . . 1 1 . . . . Part Schematic 3 | . . . . 1 2 . . . Robot Schematic 3 | . . . . 1 1 1 . . Robot Analysis 9 | . . . . 5 3 1 . . Prototype ID Bank 1 | . . . . . . 1 . . Open Door 4 | . . . . 4 . . . . Open DSF 2 | . . . . . . 1 . 1 Garrison Index 1 | . . . . . 1 . . . Zone Layout 2 | . . . 1 . 1 . . . Fabricator Hacks 3 | . . . . . . . . 3 Load Schematic 2 | . . . . . . . . 2 Build 1 | . . . . . . . . 1 Repair Station Hacks 3 | . 2 . 1 . . . . . Scan Component 1 | . . . 1 . . . . . Refit 2 | . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 13 | . 1 . 2 5 1 1 . 3 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . 1 1 1 . . Robots Built 3 | . . . . . . . . 3 Authchips . | . . . . . . . . . Time 99 | . . . . . . . . 99 Total Robot Build Rating 6 | . . . . . . . . 6 Part Schematics Acquired 3 | . . . . 1 2 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Programmers 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . 1 . . . 2 Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Total Allies 17 | . . . . 12 . . . 5 Largest Group 10 | . . . . 10 1 1 1 4 Highest-Rated Group 110 | . . . . 110 7 7 7 59 Highest-Rated Ally 31 | . . . . 31 7 7 7 29 Total Orders . | . . . . . . . . . Ally Attacks 163 | . . . . 133 2 . 1 27 Total Damage 2028 | . . . . 1598 22 . 12 396 Kills 37 | . . . . 34 . . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Robot Analysis Total 9 | . . . . 5 3 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 17 | . . . . 14 . . 1 2 Drone Recoveries 1 | . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Turns Passed 6659 | 77 882 1154 397 1761 660 185 414 1129 Spaces Moved 3403 | 48 493 632 177 864 388 116 179 506 Core 9 | 9 . . . . . . . . Treads 3371 | 39 493 632 177 864 388 116 179 483 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 23 | . . . . . . . . 23 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 137 Average Speed 160 | 139 160 160 160 160 160 160 161 165 Slowest Speed 297 | 160 160 160 160 160 160 160 163 297 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 4 84 89 13 93 80 4 92 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 31 | . . . . . 6 . . 25 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 31 | . . . . . 6 . . 25 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Total 4161 | 55 531 720 258 1137 414 116 251 679 Wait 254 | . 3 45 56 122 9 1 . 18 Move 3396 | 47 492 632 176 863 387 115 178 506 Hop . | . . . . . . . . . Pick Up 4 | . . . . . . . 4 . Fast Attach 30 | 7 3 4 2 10 1 . 1 2 Attach 1 | . . . . . . . . 1 Detach 1 | . . . . . . . . 1 Swap 7 | . . . . 5 . . 2 . Drop 31 | 1 . 3 . 14 1 . 4 8 Fire 308 | . 30 30 18 55 6 . 49 120 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 6 | . . . . 2 2 . . 2 Escape Stasis . | . . . . . . . . . Rewire 17 | . . . . 2 . . . 15 Trap . | . . . . . . . . . Miscellaneous 106 | . 3 6 6 64 8 . 13 6 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Power slot (x1) 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x3) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 12) 559 | -10/Materials | Discovered new exit (range 14) 818 | -10/Materials | Discovered new exit (range 15) 960 | -10/Materials | Entered Mines 962 | -10/Mines | Reached level 2 976 | -10/Mines | Upgraded with Utility slot (x1) 1073 | -10/Mines | Discovered new exit (range 14) 1220 | -10/Mines | Assembled infested the area 1258 | -10/Mines | Core integrity fell below 50% 1401 | -10/Mines | Core integrity fell below 20% 1519 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1523 | -10/Mines | Found Prototype Device 1523 | -10/Mines | Identified Exp. Sensor Array 1539 | -10/Mines | Discovered new exit (range 11) 2114 | -10/Mines | Entered Materials 2115 | -9/Materials | Identified exit to Storage 2115 | -9/Materials | Core integrity fell below 50% 2115 | -9/Materials | Core integrity fell below 20% 2116 | -9/Materials | Reached level 3 2116 | -9/Materials | Reached level 4 2150 | -9/Materials | Upgraded with Power slot (x1) 2150 | -9/Materials | Upgraded with Propulsion slot (x1) 2297 | -9/Materials | Discovered exit to Storage (range 15) 2377 | -9/Materials | Build established: Skirmisher 2511 | -9/Materials | Entered Storage 2513 | -9/Storage | Reached level 5 2725 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2787 | -9/Storage | Discovered new exit (range 16) 2816 | -9/Storage | Reached level 6 2880 | -9/Storage | Lost 4 allies 2898 | -9/Storage | Used back door to open Recycling access 2964 | -9/Storage | Discovered new exit (range 16) 3141 | -9/Storage | Build established: Hacker-Skirmisher 3252 | -9/Storage | Met a pair of Derelict thieves 3375 | -9/Storage | Reached level 7 3417 | -9/Storage | Lost 7 allies 3717 | -9/Storage | Reached level 8 3742 | -9/Storage | Upgraded with Utility slot (x1) 4112 | -9/Storage | Reached level 9 4272 | -9/Storage | Entered Recycling 4272 | -9/Recycling | Accompanied by 12 allies 4273 | -9/Recycling | Found Scrap Engine 4844 | -9/Recycling | Discovered new exit (range 17) 4932 | -9/Recycling | Entered Factory 4932 | -7/Factory | Accompanied by 12 allies 4934 | -7/Factory | Reached level 10 4953 | -7/Factory | Upgraded with Weapon slot (x1) 4992 | -7/Factory | Noticed a derelict Sapper rigging charges 5031 | -7/Factory | Lost 6 allies 5117 | -7/Factory | Identified exit to DSF 5117 | -7/Factory | Entered DSF 5117 | -7/DSF | Accompanied by 6 allies 5117 | -7/DSF | Reached level 11 5159 | -7/DSF | Additional patrols routed to DSF 5258 | -7/DSF | Lost 3 allies 5268 | -7/DSF | Reached level 12 5358 | -7/DSF | Core integrity fell below 50% 5437 | -7/DSF | Sterilization system engaged 5457 | -7/DSF | Ambient heat levels rising (+10) 5472 | -7/DSF | Ambient heat levels rising (+10) 5484 | -7/DSF | Discovered new exit (range 16) 5487 | -7/DSF | Ambient heat levels rising (+10) 5502 | -7/DSF | Ambient heat levels rising (+10) 5517 | -7/DSF | Ambient heat levels rising (+10) 5531 | -7/DSF | Entered Factory 5533 | -6/Factory | Reached level 13 5533 | -6/Factory | Upgraded with Weapon slot (x1) 5795 | -6/Factory | Reached level 14 5813 | -6/Factory | Core integrity fell below 50% 5853 | -6/Factory | Fabricated B-36 Bruiser (x3) 5854 | -6/Factory | Upgraded with Propulsion slot (x1) 6485 | -6/Factory | Core integrity fell below 20% 6640 | -6/Factory | P-60 Hacker assimilated allied Soldier 5b 6660 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06646_ Soldier 5b is rebooting, system inaccessible. 06647_ Attempting to rewire Soldier 5b. 06647_ Soldier 5b is rebooting, system inaccessible. 06648_ System corrupted: Exp. Sensor Array fused. 06648_ R-10 Processor collects Shock Rifle. 06648_ Attempting to rewire Soldier 5b. 06648_ Soldier 5b is rebooting, system inaccessible. 06649_ Soldier 5b reactivates. 06649_ Soldier 5b destroyed. 06649_ R-10 Processor collects Adv. Heat Sink. 06651_ R-10 Processor collects Hvy. Laser. 06652_ R-10 Processor collects Imp. Heat Sink. 06655_ R-10 Processor collects Remote Datajack. 06656_ R-10 Processor collects Corrupted Carbon-fiber Leg. 06658_ R-10 Processor collects Hvy. Laser. Map ----- +----------------------------------------------------+ | ??? ### # """"""""" ### | | ????""??"" ### # ### | | ??????? ? ### # """"""""" ###+# | | ????????""?#?# # ### | | ?????????????# # """"""""" ### | | ????????????### ### T###### # ### | | ??????????????# ########### #########+##### | | ??????????????# ########### #] | | ????????????? # ########### %# | | ????????????? # ########### %+% | | ???????????? # ########### % # | | ?????????????## ########### """""" %# | | ??????????????# ############# #### """""" # | | ????????????? #############+#### """""" * # | | ????????????? ##### # """""" % # | | ??????????? ##### # ### | | ??????????" ##### ! # """ ### | | ??????????? """ ##### /? """ # | | ??????????" """ ##### # """ # | | ?????????"" """ ##################? # " | | ???????? ### # # " | | ???????? """ ### """"""""" # """""" # " | | ???????? """ + R # """""" # " | | ????????? """ ### * """"""""" # """""" + " | | ???????? " ### R R A + """""" # " | | ??????? """ ### %p@ # # | | ???????? """ ######/########### """""" # | | ??????? """ ?######?########### """""" ""# | | ???????? " " % ######?########### """""" ""# | | ???????? """ ###### ########### """""" F"### | | ???????? """ ###### ########### ""### | | ???????? ![ """ ########### ### | | ??????? ########### # | | ???????? ###### ########### # | | ??????? % ##### # # | | ????????#+## ##### # # | | ???????? ###+##### ! %+ ! # # | | ????????" # ##% !## ! # # | | ????????" # ## ## + + | | ????????" # """ ## ## #% # | | ????????" # """ ## ## # = # | | ?????????? # """ ## ## # % # | | ????????? # ## ## # # | | ?????????? ######### ## ""T"" # # | | ???????????######### ## """"" # ### | | ?????????????####### ## # ### | | ????????????######## #####+######### ### | | ?????????????####### ### # T## | | ??????????????###### ### # ## | | ????????????????#### ### """ """ # ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 33 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 1210 Armor Coverage 80 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 45 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 25 Defensive Hacking 5 Item Schematics ----------------- Com. Battery | -9/Storage | Hacked Lgt. EM Pulse Cannon | -9/Recycling | Hacked Terrain Scan Processor | -9/Recycling | Hacked Robot Schematics ------------------ B-36 Bruiser | -9/Storage | Hacked W-16 Scout | -9/Recycling | Hacked O-24 Administrator | -7/Factory | Hacked Fabricated ------------ B-36 Bruiser | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Levels Raised 13 | . . 1 2 5 . 1 2 2 XP Earned 24976 | 4000 1335 850 2833 7043 706 1999 2700 3510 XP Spent 23425 | 3900 . 1400 3000 7550 . 800 3750 3025 Upgrades 62 | 6 . 1 18 24 . 1 5 7 Power Slot 2 | 1 . . 1 . . . . . Propulsion Slot 3 | 1 . . 1 . . . . 1 Utility Slot 5 | 3 . 1 . 1 . . . . Weapon Slot 3 | 1 . . . . . 1 . 1 Core Integrity 17 | . . . 12 . . . . 5 Heat Dissipation 11 | . . . . 11 . . . . Inventory Capacity 5 | . . . . . . . 5 . Terrain Scan Density 12 | . . . 4 8 . . . . Hack Attack % 3 | . . . . 3 . . . . Hack Defense % 1 | . . . . 1 . . . . Protomatter Created 952 | . 98 100 47 145 101 . 225 236 Integrity Restored 2064 | . 54 111 141 1177 161 . 276 144 Core 1794 | . 54 111 141 953 115 . 276 144 Parts 270 | . . . . 224 46 . . . Protomatter Decayed 765 | . 61 . . 451 45 . 145 63 Game ------ Seed ActuatorRelayRedistributor Manual? 0 Play Time 00:47:48 Cumulative 52.1 hours Start 2024.05.08 @ 19:53:38 End 2024.05.08 @ 21:11:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 37 Rogue 0 Adventurer 37 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 38 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7c03366-f7ef-442f-9fae-fd0c78a8cfe4