Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.21 @ 15:06:46 Player: OccultOnion Result: Destroyed by Q943-n with Enhanced Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (102) 510 Value Destroyed (3971) 3971 Prototype IDs (7) 140 Alien Tech Used (1) 200 Bonus (577) 577 TOTAL SCORE: 12298 Bonus ------- Follower Combat Kills 77 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Visual Processing Unit Advanced Targeting Computer Improved Armor Integrity Analyzer Hacking Suite Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core High-capacity Storage Unit Heavy Machine Gun Sigix Corpse Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Advanced Medium Treads Improved Heavy Treads Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Energy Well Visual Processing Unit Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Armor Integrity Analyzer Stasis Canceller Layered Light Armor Plating Hacking Suite Advanced System Shield Advanced Recalibrator > --- WEAPON ----------- Enhanced Nova Cannon KE Penetrator Chainsword > --- INVENTORY -------- Micro Fission Core Micro Fission Core Light Quantum Reactor Advanced Heavy Siege Treads Advanced Heat Sink High-capacity Storage Unit Disruptor Cannon Heavy Machine Gun Power Sword Sigix Corpse [Rating: 145] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Visual Processing Unit Device Stasis Canceller Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Chainsword Energy Gun Quantum Rifle Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Qua Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 6 | . . 1 . 1 . . 1 1 1 1 . . Utility 10 | . . 1 . 1 1 1 1 1 1 1 . 2 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 164 | 1 7 7 11 4 13 15 7 21 26 5 7 40 Power 19 | . 1 . 2 . 1 1 1 2 2 . 1 8 Engine 5 | . 1 . 2 . 1 . 1 . . . . . Core 4 | . . . . . . 1 . 1 . . . 2 Reactor 10 | . . . . . . . . 1 2 . 1 6 Propulsion 60 | . 1 3 3 2 6 8 2 6 12 2 3 12 Treads 14 | . . 2 1 1 . . . 1 1 1 1 6 Leg 20 | . . 1 1 1 5 3 2 2 1 . . 4 Wheel 11 | . 1 . 1 . . . . 3 4 1 . 1 Hover 5 | . . . . . 1 1 . . 2 . . 1 Flight 10 | . . . . . . 4 . . 4 . 2 . Utility 39 | 1 1 2 2 1 2 2 2 7 6 2 . 11 Device 19 | . . 1 . . 2 1 1 3 4 1 . 6 Storage 7 | 1 1 . 1 . . . . 1 1 1 . 1 Processor 7 | . . 1 1 1 . . . 1 1 . . 2 Hackware 2 | . . . . . . . . 1 . . . 1 Protection 4 | . . . . . . 1 1 1 . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 46 | . 4 2 4 1 4 4 2 6 6 1 3 9 Energy Gun 12 | . 3 . 1 1 1 2 1 1 2 . . . Energy Cannon 6 | . . . . . 1 . . . 1 . . 4 Ballistic Gun 13 | . 1 1 1 . 1 . . 4 . 1 1 3 Ballistic Cannon 5 | . . . 1 . 1 . . 1 1 . 1 . Launcher 2 | . . . . . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . 1 1 . . 1 . . . . . . Slashing Weapon 4 | . . . . . . . . . 2 . 1 1 Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 1 . . . 2 . 3 1 Parts Lost 118 | . 7 3 8 1 6 3 7 18 17 1 9 38 Power 17 | . 1 . 2 . 1 . 1 2 2 . 1 7 Propulsion 37 | . 1 2 3 1 1 . 3 5 7 . 3 11 Utility 27 | . . . 2 . 1 1 1 5 4 . 2 11 Weapon 37 | . 5 1 1 . 3 2 2 6 4 1 3 9 Highest Loss Streak 19 | . 4 1 4 1 1 2 3 14 7 1 9 19 Average Slot Usage (%) 89 | . 97 86 94 96 98 97 96 75 85 98 90 77 Engine 4 | . 12 11 10 9 6 6 4 2 . . . . Core 2 | . . . . . . 6 5 4 4 4 4 1 Reactor 1 | . . . . . . . . 1 3 4 3 2 Treads 5 | . . 7 17 13 4 . . 2 2 4 10 9 Leg 11 | . 26 12 2 15 22 10 20 10 4 . . 9 Wheel 4 | . 1 11 10 3 . . . 5 8 13 12 . Hover 1 | . . . . . 2 1 3 . 1 . . . Flight 3 | . . . . . . 13 1 . 5 14 3 . Device 7 | . . . 6 . 6 5 10 6 10 13 12 7 Storage 12 | . 28 22 21 18 15 13 11 7 6 8 8 6 Processor 13 | . . . 2 18 15 13 11 10 16 17 17 21 Hackware 2 | . . . . . . . . 3 4 4 4 6 Protection 1 | . . . . . . 4 5 3 . . . . Energy Gun 3 | . 2 8 . 7 1 7 9 2 1 4 3 . Energy Cannon 1 | . . . . . 2 4 . . . . . 1 Ballistic Gun 4 | . 24 2 10 . 4 . . 5 3 1 3 4 Ballistic Cannon 2 | . . . . 1 7 2 . 1 4 2 . . Impact Weapon 3 | . . 9 9 9 4 3 5 2 . . . . Slashing Weapon 1 | . . . . . . . . . 1 4 4 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 92 | 17 22 24 24 21 36 55 56 56 62 77 69 92 Greatest Support 131 | 20 20 10 20 27 62 62 72 52 50 36 36 131 Greatest Overweight (x) 22 | . 2 2 2 2 2 2 . 5 16 2 22 17 Average Overweight (x) 1 | . . 1 1 1 . . . 1 2 1 1 1 Largest Inventory Capacity 12 | 8 10 10 10 10 10 10 10 10 8 12 12 12 Average Capacity 10 | 6 8 10 9 10 10 10 10 8 8 11 12 11 Most Carried 12 | 6 8 10 10 10 10 10 10 10 8 12 12 12 Average Carried 9 | 5 7 8 9 9 9 9 9 7 6 10 11 10 Final Capacity 12 | 8 10 10 10 10 10 10 10 8 8 12 12 4 Final Carried 12 | 6 8 10 10 10 9 10 10 6 8 12 9 4 Class Distribution -------------------- 62% | Scavenger-Mutant 21% | Mutant 8% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Qua Acc Matter Collected 3089 | 234 201 47 206 41 172 374 95 397 541 84 94 603 Remotely . | . . . . . . . . . . . . . Salvage Created 4493 | 68 281 240 662 78 226 155 353 377 621 84 228 1120 Parts 235 | 1 16 16 49 5 14 12 12 18 31 2 10 49 Haulers Intercepted 2 | . . . 1 1 . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 79 | . 6 9 17 1 7 3 6 5 8 1 2 14 Melee 9 | . . . . . . . . . 1 . 2 6 Guns 51 | . 6 9 15 1 2 3 3 2 4 1 . 5 Cannons 15 | . . . 2 . 5 . . 2 3 . . 3 AOE 2 | . . . . . . . 2 . . . . . Classes Destroyed 13 | 1 2 2 2 . 1 . . 1 1 . 1 2 Worker 3 | . . . . . . . . . . . . 3 Builder 6 | . . . 1 . . . . 2 3 . . . Tunneler 1 | . . . . . . . . . 1 . . . Hauler 2 | . . . 1 1 . . . . . . . . Recycler 6 | 1 . . . . . . 1 1 2 . . 1 Watcher 4 | . 1 2 1 . . . . . . . . . Swarmer 28 | . . 7 7 . 2 1 3 . 4 . . 4 Grunt 20 | . 6 1 5 . 3 . . . . . 2 3 Researcher 1 | . . . . . . . . . . . 1 . Sentry 15 | . . 1 5 1 . 1 1 2 2 1 . 1 Hunter 5 | . . . . . . . . 3 . . . 2 Programmer 9 | . . . . . 2 1 2 . 2 . . 2 Q-Series 2 | . . . . . . . . . . . . 2 Best Kill Streak 9 | 1 2 9 7 1 2 1 6 2 3 1 3 4 Combat Bots Only 8 | . 2 8 7 1 2 1 5 1 3 1 2 3 Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . Melee 1 | . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Qua Acc Damage Taken 17978 | . 845 327 874 58 966 785 892 2039 1763 131 1899 7399 Core 3079 | . 125 73 94 14 48 122 23 542 261 . 150 1627 Absorbed by Shields 583 | . . . . . . . 192 124 267 . . . Core Remaining (%) 80 | 100 50 . 58 97 93 85 97 52 79 . 89 . Volleys Fired 362 | 4 30 29 71 21 26 22 19 42 46 4 12 36 Largest 3 | 2 2 1 1 1 3 3 2 3 3 2 2 2 Hottest 226 | 40 70 65 35 63 120 150 160 123 176 119 119 226 Shots Fired 569 | 8 57 29 71 21 54 38 32 80 90 8 17 64 Gun 406 | 8 57 29 67 21 21 21 30 61 34 8 11 38 Cannon 157 | . . . 4 . 33 16 . 16 56 . 6 26 Launcher 6 | . . . . . . 1 2 3 . . . . Special . | . . . . . . . . . . . . . Kinetic 359 | 8 52 7 71 . 35 3 . 61 60 4 12 46 Thermal 174 | . 5 22 . 21 19 20 25 15 20 4 5 18 Explosive 6 | . . . . . . 1 2 3 . . . . Electromagnetic 30 | . . . . . . 14 5 1 10 . . . Robot Hit Streak 29 | 3 7 6 15 8 6 6 8 10 8 8 5 29 Robot Miss Streak 6 | 1 3 2 2 2 6 2 2 6 5 2 3 2 Penetration Max 1 | . . . . . . . . 1 . . . 1 Secondary Targets 2 | . 1 . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . Shots Hit Robots 428 | 5 37 21 60 16 31 19 26 58 57 7 14 77 Core Hits 196 | 2 17 12 26 3 12 6 14 27 28 6 6 37 Critical Hits 16 | . . . 2 . . 1 2 1 4 . 3 3 Critical Kills 7 | . . . 1 . . . . 1 1 . 1 3 Critical Parts Destroyed 8 | . . . . . . 1 2 . 3 . 2 . Melee Attacks 109 | . . 9 8 11 15 6 1 4 7 . 14 34 Impact 54 | . . 9 8 11 15 6 1 4 . . . . Slashing 52 | . . . . . . . . . 7 . 14 31 Piercing 3 | . . . . . . . . . . . . 3 Sneak Attacks 10 | . . . 1 . . . 1 1 2 . . 5 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11021 | 62 443 309 1065 238 595 340 935 1423 1932 164 699 2816 Guns 5510 | 62 443 309 895 238 247 219 551 963 529 164 153 737 Cannons 2879 | . . . 62 . 344 121 . 313 1040 . 202 797 Explosions 335 | . . . . . . . 255 80 . . . . Melee 2263 | . . . 108 . . . 129 48 352 . 344 1282 Ramming 34 | . . . . . 4 . . 19 11 . . . Kinetic 5163 | 62 419 72 957 . 256 . . 950 1162 77 278 930 Thermal 3003 | . 24 237 . 238 335 273 507 303 318 87 77 604 Explosive 335 | . . . . . . . 255 80 . . . . Electromagnetic 223 | . . . . . . 67 44 23 89 . . . Impact 285 | . . . 108 . . . 129 48 . . . . Slashing 1858 | . . . . . . . . . 352 . 344 1162 Piercing 120 | . . . . . . . . . . . . 120 Highest Corruption 26 | . . . . . 10 3 3 4 5 . 1 26 Average Corruption 4 | . . . . . 5 2 2 3 4 . 1 4 Corruption Purged . | . . . . . . . . . . . . . Effects 95 | . . . . . 28 4 2 12 24 . . 25 Message Errors 29 | . . . . . 3 1 2 2 7 . . 14 Matter Fused 20 | . . . . . 6 2 . 3 5 . . 4 Heat Flow Errors 2 | . . . . . 2 . . . . . . . Energy Discharges 13 | . . . . . 7 . . 2 2 . . 2 Parts Rejected 2 | . . . . . . . . . 1 . . 1 Data Loss (minor) 8 | . . . . . 2 1 . 1 1 . . 3 Data Loss (major) 3 | . . . . . 1 . . . 2 . . . Misfires 2 | . . . . . . . . . 2 . . . Misdirections 1 | . . . . . 1 . . . . . . . Targeting Errors 13 | . . . . . 5 . . 4 3 . . 1 Weapon Failures 2 | . . . . . 1 . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 496 | . . . 68 . . . 117 26 48 . . 237 Projectiles 108 | . . . . . . . . 8 48 . . 52 Explosions 18 | . . . . . . . 18 . . . . . Melee 370 | . . . 68 . . . 99 18 . . . 185 Knockbacks 22 | . . . 1 . 2 . 1 4 8 . 2 4 Impact 2 | . . . 1 . . . 1 . . . . . Kinetic 20 | . . . . . 2 . . 4 8 . 2 4 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 27 | . . . . . . 10 4 8 5 . . . Shots 2 | . . . . . . 1 1 . . . . . Rammed 7 | . . . . . . . . 2 3 . . 2 Targets Rammed 9 | . . . . . 1 . . 3 3 . . 2 Kicked 2 | . . . . . 1 . . 1 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 441 | 6 30 168 . 88 171 305 221 199 441 84 16 301 Average Temperature 90 | 6 9 65 . 32 40 105 107 85 142 44 16 101 Received Heat Transfer 1950 | . 372 33 234 18 180 135 53 47 86 9 306 477 Effects 7 | . . . . . . . . . 7 . . . Shutdowns 3 | . . . . . . . . . 3 . . . Energy Bleed 1 | . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 9 | . . . 3 . . . 4 2 . . . . Impact Corruptions 4 | . . . 2 . . . 1 1 . . . . Robots Melted 2 | . . . . . . . 1 1 . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . Parts Melted 12 | . . 2 . . 2 1 6 1 . . . . Heat Transferred 4876 | . 62 555 . 518 592 370 895 700 407 111 111 555 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Qua Acc Peak Influence 400 | 5 165 202 400 191 204 112 215 125 232 91 94 141 Initial 129 | . 3 . 24 129 86 39 54 . 29 56 51 26 Average 68 | 3 75 35 180 171 69 45 91 47 89 66 47 27 Maximum Alert Level 2 | . . 1 2 . 1 . 1 . 1 . . . Low Security (%) 92 | 100 100 96 47 100 93 100 84 100 79 100 100 100 Level 1 7 | . . 3 51 . 6 . 15 . 20 . . . Level 2 . | . . . 1 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . 2 1 3 1 3 2 1 2 2 . 3 3 Investigation 1 | . . 1 . . . . . . . . . . Extermination 8 | . . . . . 1 1 1 . 2 . 1 2 Reinforcement 14 | . 2 . 3 1 2 1 . 2 . . 2 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Qua Acc Distress Signals 6 | . 1 1 2 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 148 | . 8 13 28 5 12 12 9 6 17 1 12 25 Peak Tracking Total 8 | . 4 6 8 3 4 5 6 3 5 1 7 8 Tactical Retreats 11 | . . . 1 . 2 2 . . 3 . 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Qua Acc Traps Triggered 12 | . 1 . . . 1 1 1 2 1 . . 5 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Qua Acc Machines Disabled 8 | . 1 . . 1 . 2 . . . . 3 1 Max in Single Turn 1 | . 1 . . 1 . 1 . . . . 1 1 Garrison Access 2 | . . . . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Qua Acc Machines Accessed 29 | . 2 3 4 3 1 4 1 2 2 1 2 4 Terminals 24 | . 1 3 4 3 1 3 1 2 . . 2 4 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . 1 . . . Garrison Access 2 | . . . . . . . . . 1 1 . . Total Hacks 65 | . 6 12 5 8 1 13 2 5 3 1 2 7 Successful 34 | . 5 5 3 6 . 8 1 3 1 1 1 . Failed 29 | . . 6 2 2 1 5 1 2 2 . 1 7 Catastrophic 9 | . . 1 1 1 1 2 . . . . . 3 Database Lockouts 2 | . 1 1 . . . . . . . . . . Manual 45 | . 6 12 2 5 1 6 2 4 . . . 7 Terminals 55 | . 4 12 5 8 1 9 2 5 . . 2 7 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 5 | . . . . . . 4 . . 1 . . . Garrison Access 3 | . . . . . . . . . 2 1 . . Terminal Hacks 18 | . 3 4 3 2 . 2 1 2 . . 1 . Record 1 | . . . . . . . . . . . 1 . Robot Analysis 2 | . 1 1 . . . . . . . . . . Open Door 3 | . . . 3 . . . . . . . . . Level Access Points 2 | . . . . . . . 1 1 . . . . Alert Level 2 | . . 1 . 1 . . . . . . . . Unreport Threat 6 | . 2 2 . . . 2 . . . . . . Zone Layout 2 | . . . . 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . Analyze 2 | . . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . . . 1 1 . . Unauthorized Hacks 8 | . . 1 . 4 . 2 . 1 . . . . Terminals 8 | . . 1 . 4 . 2 . 1 . . . . Assimilate 1 | . . . . 1 . . . . . . . . Botnet 7 | . . 1 . 3 . 2 . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 1 3 1 3 1 4 . 2 1 . 1 4 Full Trace Events 1 | . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Qua Acc Total Allies 4 | . . . . 1 . 3 . . . . . . Largest Group 3 | . . . . 1 . 3 . . . . . . Highest-Rated Group 93 | . . . . 10 . 93 . . . . . . Highest-Rated Ally 31 | . . . . 10 . 31 . . . . . . Total Orders 2 | . . . . . 2 . . . . . . . EXPLORE 2 | . . . . . 2 . . . . . . . Ally Attacks 23 | . . . . . . 23 . . . . . . Total Damage 360 | . . . . . . 360 . . . . . . Kills 2 | . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Qua Acc Robot Analysis Total 2 | . 1 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 2 | . . . . . 2 . . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Qua Acc Turns Passed 7905 | 31 295 391 530 335 1021 1164 418 538 928 231 550 1473 Spaces Moved 4592 | 13 139 284 307 177 629 745 280 266 533 181 297 741 Core 14 | . . . . . . . . 2 9 . 1 2 Treads 307 | . . . 1 67 . . . 3 9 . . 227 Legs 2310 | 13 108 . . 31 626 546 280 134 83 . . 489 Wheels 1722 | . 31 284 306 79 . . . 127 417 181 274 23 Hover 9 | . . . . . 3 . . . 6 . . . Flight 230 | . . . . . . 199 . . 9 . 22 . Fastest Speed 90 | 120 90 90 90 100 122 111 122 100 93 96 96 110 Average Speed 133 | 120 118 98 99 137 133 139 122 133 134 100 154 158 Slowest Speed 1150 | 120 150 100 180 180 210 217 123 300 850 106 1150 900 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . Exploration Rate (%) 18 | 2 33 21 50 17 22 18 8 7 10 5 28 20 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 64 | . . 8 6 9 12 15 . 1 2 . 4 7 Terrain Destroyed 144 | . . 8 6 9 12 15 23 36 18 . 5 12 Melee 50 | . . 8 6 9 12 3 . 1 1 . 4 6 Projectile 35 | . . . . . . . . 11 17 . 1 6 AOE 59 | . . . . . . 12 23 24 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Qua Acc Total 5647 | 21 212 350 445 226 738 826 319 362 650 227 350 921 Wait 152 | 1 29 11 30 3 22 10 3 3 8 15 . 17 Move 4580 | 12 138 283 306 176 628 744 279 265 532 180 296 741 Hop . | . . . . . . . . . . . . . Pick Up 202 | 2 8 10 14 7 20 17 8 22 28 14 9 43 Fast Attach . | . . . . . . . . . . . . . Attach 141 | 1 6 6 9 3 8 8 6 21 26 4 4 39 Detach 3 | . . . . . . 1 . . . 1 1 . Swap 23 | . 1 1 2 1 5 7 1 . . 1 3 1 Drop 66 | 1 . 1 5 4 13 11 2 2 . 8 11 8 Fire 362 | 4 30 29 71 21 26 22 19 42 46 4 12 36 Melee 109 | . . 9 8 11 15 6 1 4 7 . 14 34 Ram 5 | . . . . . . . . . 3 . . 2 Kick 4 | . . . . . 1 . . 3 . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 2) 32 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Lost 3 parts (3w) 301 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 315 | -10/Materials | Central database locked down 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 352 | -9/Materials | Lost 4 parts (1p1n2w) 566 | -9/Materials | Central database locked down 656 | -9/Materials | Destroyed 8 combat bots 676 | -9/Materials | Discovered new exit (range 6) 718 | -9/Materials | Entered Storage 1106 | -9/Storage | Lost 4 parts (2n2u) 1115 | -9/Storage | Destroyed 7 combat bots 1199 | -9/Storage | Discovered new exit (range 15) 1248 | -9/Storage | Entered Materials 1248 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1390 | -8/Materials | Build established: Scavenger-Mutant 1570 | -8/Materials | Discovered new exit (range 10) 1583 | -8/Materials | Entered Factory 1583 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1619 | -7/Factory | Discovered new exit (range 39) 2175 | -7/Factory | Crushed by falling debris 2418 | -7/Factory | System corruption reached 10% 2481 | -7/Factory | Build established: Scavenger-Skirmisher 2595 | -7/Factory | Discovered new exit (range 6) 2604 | -7/Factory | Entered another Factory area 2604 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2793 | -6/Factory | Build established: Skirmisher 2964 | -6/Factory | Spotted B-75 Beast 3154 | -6/Factory | Build established: Mutant 3269 | -6/Factory | Discovered new exit (range 15) 3570 | -6/Factory | Allied Derelicts emerged from ambush trap array 3738 | -6/Factory | Build established: Scavenger-Mutant 3768 | -6/Factory | Entered another Factory area 3768 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3981 | -5/Factory | Discovered new exit (range 6) 4038 | -5/Factory | Identified exit to Factory 4146 | -5/Factory | Lost 3 parts (1p1n1w) 4186 | -5/Factory | Entered another Factory area 4186 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4401 | -4/Factory | Identified exit to Research 4454 | -4/Factory | Lost 3 parts (2n1u) 4574 | -4/Factory | Lost 14 parts (2p3n4u5w) 4724 | -4/Factory | Entered Research 4724 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5036 | -3/Research | Build established: Scavenger-Skirmisher 5117 | -3/Research | Lost 5 parts (1p1n1u2w) 5201 | -3/Research | Lost 4 parts (1p1n2u) 5353 | -3/Research | Lost 7 parts (5n1u1w) 5376 | -3/Research | Build established: Scavenger-Mutant 5527 | -3/Research | Found Prototype Device 5528 | -3/Research | Identified Exp. Terrain Scanner 5643 | -3/Research | Discovered new exit (range 8) 5652 | -3/Research | Entered another Research area 5652 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5776 | -2/Research | Discovered new exit (range 18) 5883 | -2/Research | Entered Quarantine 6286 | -2/Quarantine | Found Alien Slashing Weapon 6353 | -2/Quarantine | Scanned by Researcher 6360 | -2/Quarantine | Found Sigix Corpse 6369 | -2/Quarantine | Identified Sigix Broadsword 6428 | -2/Quarantine | Discovered new exit (range 5) 6433 | -2/Quarantine | Entered Access 6433 | -1/Access | Evolved 2 slots: Utility x2 6456 | -1/Access | Lost 9 parts (1p3n2u3w) 6674 | -1/Access | Lost 9 parts (2p3n3u1w) 7070 | -1/Access | Spotted B-99 Colossus 7789 | -1/Access | Lost 7 parts (1p2n1u3w) 7856 | -1/Access | System corruption reached 10% 7883 | -1/Access | Core integrity fell below 50% 7895 | -1/Access | Core integrity fell below 20% 7906 | -1/Access | Destroyed by Q943-n with Enhanced Gamma Rifle Last Messages --------------- 07885_ K-01 Serf collects debris. 07885_ R-10 Processor collects Com. Wheel. 07885_ Power Sword destroyed. 07887_ Slammed into Q732-y. 07887_ Destabilizing: Core damaged (-32). 07888_ K-01 Serf collects debris. 07891_ R-10 Processor collects Lgt. Ion Engine. 07891_ Adv. Energy Well destroyed. 07891_ K-01 Serf collects debris. 07894_ R-10 Processor destroyed. 07894_ K-01 Serf collects debris. 07897_ Q732-y destroyed. 07897_ K-01 Serf collects debris. 07900_ System corrupted: Force Lance targeting data glitched. 07901_ JAPJ 6/MAS%M7IU U%Y1BH DIIOQ/ 07901_ Force Lance destroyed. 07902_ K-01 Serf collects debris. 07903_ Slammed into G-73 Enforcer. 07905_ Hcp. Storage Unit destroyed. 07905_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#????????? | | ??????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ????????????????????????????????????? #????????? | | # ?????????????????????????######### #????????? | | #???????????????###### #????????? | | #?????? ???????# # ????? | | +?????? ??????# ![ /????????? | | #?????? ??????# **==! ###?????????????? | | #?????? ??????#]]]!==g! #???????????????? | | #?????? ??????#]%=%%%=[##########????????? | | #?????? ??????#]]]!%Q=*# #????????? | | #?????? ??????#!=%!k!=%+ ! #????????? | | #???????# #??????#=!@####!# #????????? | | #???????# ####### [g!=### # ] #????????? | | ######### = #?# # #????????? | | #?# # #????????? | | #?# #####+####????????? | | ## ### ##??# #???????????? | | "" ####+### ### ##??????????? | | "" #?? ??# #??????????? | | T" #?? ??+ #??????????? | | """"" "" #??""??# #??????????? | | """"" "" / ##??""??# ## #??????????? | | """"" #???""??######?# #??????????? | | """"" #??????????????# #??????????? | | """"" ###??????????????# #??????????? | | #??????????????### ###????????? | | #??????????????# #????????? | | ####???????????# #????????? | | """"" +???????????# #????????? | | """"" ####???????????# #????????? | | """"" ##??????????????# #????????? | | """""! #???????????????# #????????? | | """"" #???????????????# #????????? | | ! #????"T?????????## ##??? ???? | | #???#" "########## #??? #??? | | #######+#### ^ #??? #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 41 Energy Capacity 1060 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 30 Terrain Scan Density 60 Cloak Strength 2 Armor Coverage 450 Evasion (%) 42 Targeting Accuracy 22 Armor Integrity Analysis 50 Recoil Reduction 6 Stasis Canceling 1 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Nuclear Pulse Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Achievements -------------- Alien Tech Challenges ------------ None Game ------ Seed HeavyArcSword Manual? 0 Play Time 01:26:20 Cumulative 85.9 hours Start 2021.03.21 @ 13:50:17 End 2021.03.21 @ 15:06:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 55 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f7e3598-3ecf-469f-a6ac-034d4d71e31c