Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 20:33:17 Player: Phosphophyllite Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (72) 360 Value Destroyed (2752) 2752 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9552 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 191/300 Energy 150/150 System Corruption 15% Temperature Cool (0) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Advanced Target Analyzer System Shield > --- WEAPON (3) ------- Field Laser Field Laser > --- INVENTORY (5) ---- Improved Fusion Compressor Antigrav System Compact Battery (200) Gamma Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Improved Terrain Scanner Melee Analysis Suite Advanced Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Great Axe Longsword +1 > --- INVENTORY -------- Improved Deuterium Engine Fission Core Improved Fusion Compressor Improved Medium Treads Armored Medium Treads Carbon-fiber Leg Thunder Leg Thunder Leg Gravmag System Antigrav System Trap Scanner Improved Light Armor Plating Coil Gun Railgun [Rating: 92] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Diametric Drive Utility Melee Analysis Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Subdweller Laser Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 2 Power 2 | . . . . . . . 1 . . 1 Propulsion 3 | . . . . . 1 1 . . 1 . Utility 8 | . . . . . 3 1 1 1 1 1 Weapon 1 | . . . . . . . . 1 . . Parts Attached 97 | 7 10 3 1 . 14 7 15 9 13 18 Power 13 | 1 . . . . 1 1 4 2 1 3 Engine 3 | 1 . . . . 1 . 1 . . . Core 7 | . . . . . . 1 3 2 1 . Reactor 3 | . . . . . . . . . . 3 Propulsion 30 | 2 2 . . . 4 . 4 6 7 5 Treads 11 | . 2 . . . 4 . 4 1 . . Leg 11 | 2 . . . . . . . . 5 4 Wheel . | . . . . . . . . . . . Hover 6 | . . . . . . . . 5 1 . Flight 2 | . . . . . . . . . 1 1 Utility 34 | 2 2 2 1 . 6 5 6 . 4 6 Device 18 | 1 1 2 . . 2 3 3 . 2 4 Storage 3 | 1 . . . . 1 1 . . . . Processor 3 | . . . . . 1 1 . . . 1 Hackware 3 | . . . . . . . 2 . . 1 Protection 7 | . 1 . 1 . 2 . 1 . 2 . Artifact . | . . . . . . . . . . . Weapon 20 | 2 6 1 . . 3 1 1 1 1 4 Energy Gun 4 | . 1 . . . . . . . . 3 Energy Cannon 2 | . 1 . . . . . . . . 1 Ballistic Gun 8 | 2 2 . . . 1 1 1 . 1 . Ballistic Cannon 2 | . 1 . . . 1 . . . . . Launcher 1 | . . 1 . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . . 1 2 Parts Lost 41 | . 2 . . . . . 7 . 24 8 Power 6 | . . . . . . . 2 . 2 2 Propulsion 17 | . . . . . . . 2 . 12 3 Utility 11 | . 1 . . . . . 2 . 7 1 Weapon 7 | . 1 . . . . . 1 . 3 2 Highest Loss Streak 14 | . 1 . . . . . 3 . 14 4 To Critical Strikes 1 | . . . . . . . . . 1 . Average Backups 10 | 5 7 8 8 8 7 11 14 14 13 4 Power 1 | . 1 1 1 1 . 1 . . 2 1 Propulsion 3 | 3 3 3 3 3 2 2 2 5 5 1 Utility 3 | . 1 2 1 1 . 5 6 5 2 . Weapon 2 | 1 2 2 2 3 3 3 4 2 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 10 | . 3 . . . 4 . . . 1 2 Power 2 | . . . . . 1 . . . 1 . Propulsion 3 | . 1 . . . 1 . . . . 1 Utility 3 | . 1 . . . 1 . . . . 1 Weapon 2 | . 1 . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 100 100 95 91 90 99 81 35 Engine 6 | . 14 14 14 14 9 3 3 9 . . Core 3 | . . . . . . 3 8 1 9 . Treads 16 | . 4 28 28 28 26 29 25 20 . . Leg 2 | . 23 . . . . . . . . 8 Hover 4 | . . . . . . . . 2 18 . Device 11 | . 10 14 3 . 9 12 10 16 18 2 Storage 7 | . 14 14 14 14 9 7 6 5 4 . Processor 4 | . . . . . 8 9 6 5 4 1 Hackware 4 | . . . . . . . 7 11 9 3 Protection 6 | . 2 . 10 14 14 6 5 5 4 . Energy Gun 2 | . 4 14 14 14 1 . . . . 4 Ballistic Gun 5 | . 13 11 . . 1 6 7 12 . . Ballistic Cannon 1 | . 8 . . . . 2 . . . . Launcher 1 | . . 2 14 14 2 . . . . . Slashing Weapon 4 | . . . . . 6 5 3 3 9 2 Peak Build Rating 92 | 8 9 16 16 9 38 46 59 74 92 80 Average Rating 43 | 5 8 13 10 9 25 41 50 62 81 46 On Entrance 24 | . 8 9 16 9 9 38 45 54 74 11 Naked Turns 11 | . . . . . . . . . 11 . Heaviest Build 68 | 14 18 18 20 20 37 54 68 56 53 56 Greatest Support 97 | 20 40 40 40 40 62 82 92 97 96 85 Greatest Overweight (x) 1 | 1 1 . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 15 15 15 15 5 Average Capacity 11 | 7 8 8 8 8 8 14 15 15 14 5 Most Carried 15 | 8 8 8 8 8 10 14 15 15 15 5 Average Carried 10 | 5 7 8 7 7 8 11 14 14 13 4 Final Capacity 15 | 8 8 8 8 8 10 15 15 15 5 5 Final Carried 15 | 8 8 8 8 8 10 14 15 15 5 4 Class Distribution -------------------- 50% | Mutant 17% | Hacker-Ninja 7% | Hacker-Mutant 7% | Hacker-Skirmisher 6% | Assassin 3% | Hacker-Gladiator 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Ninja | -4/Factory Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 2460 | 316 400 . . 70 283 50 473 282 369 217 Remotely . | . . . . . . . . . . . Salvage Created 3087 | 126 427 . . . 708 50 505 315 407 549 Parts 167 | 12 28 . . . 33 5 30 15 25 19 Haulers Intercepted 4 | . 2 . . . 2 . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 47 | . 9 . . . 10 1 10 2 7 8 Melee 28 | . . . . . 9 1 4 2 6 6 Guns 8 | . 3 . . . . . 4 . 1 . Cannons 8 | . 6 . . . 1 . . . . 1 AOE 2 | . . . . . . . 2 . . . Classes Destroyed 12 | 3 4 . . . 2 1 2 . . . Worker 8 | 1 1 . . . 1 . 4 . 1 . Tunneler 3 | 3 . . . . . . . . . . Hauler 4 | . 2 . . . 2 . . . . . Recycler 3 | 1 . . . . 1 . . 1 . . Mechanic 1 | . . . . . . . 1 . . . Operator 1 | . . . . . 1 . . . . . Watcher 5 | . 2 . . . . . 1 2 . . Swarmer 6 | . 2 . . . . . 4 . . . Grunt 17 | . 7 . . . 6 . . . . 4 Sentry 7 | . . . . . 4 . 3 . . . Hunter 2 | . . . . . . . 1 . 1 . Programmer 15 | . . . . . . 1 2 2 6 4 Best Kill Streak 5 | 3 4 . . . 4 1 5 1 4 3 Combat Bots Only 4 | . 4 . . . 3 1 4 1 4 3 Max Kills in Single Turn 2 | 1 1 . . . 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . Melee 1 | . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 759 | . 71 . . . 27 4 192 15 344 106 Missed 258 | . 16 . . . 8 1 54 6 151 22 Hits 501 | . 55 . . . 19 3 138 9 193 84 Projectile 501 | . 55 . . . 19 3 138 9 193 84 AOE 3 | . . . . . . . . . 3 . Critical Strikes 12 | . . . . . . . 1 . 10 1 Damage Taken 8703 | . 584 . . . 292 46 1822 183 3693 2083 Core 2626 | . 80 . . . 33 . 290 40 878 1305 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 95 | . 62 . . . . . 33 . . . Core Remaining (%) 78 | 100 . . . 68 94 100 65 96 23 . Volleys Fired 149 | 13 46 . . . 21 1 34 1 12 21 Largest 3 | 2 2 . . . 2 1 2 3 2 3 Hottest 239 | 40 100 . . . 100 23 53 76 65 239 Shots Fired 255 | 26 80 . . . 23 1 62 3 24 36 Gun 173 | 26 40 . . . 3 1 51 3 24 25 Cannon 57 | . 37 . . . 6 . 3 . . 11 Launcher 8 | . . . . . . . 8 . . . Special 17 | . 3 . . . 14 . . . . . Kinetic 179 | 26 62 . . . 9 1 54 3 24 . Thermal 64 | . 18 . . . 14 . . . . 32 Explosive 8 | . . . . . . . 8 . . . Electromagnetic 4 | . . . . . . . . . . 4 Robot Hit Streak 8 | 5 8 . . . 7 4 8 4 5 8 Robot Miss Streak 12 | 4 5 . . . 1 . 12 . 3 3 Penetration Max 1 | . . . . . . . 1 . 1 . Secondary Targets 1 | . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . Shots Hit Robots 246 | 13 43 . . . 33 3 52 12 32 58 Core Hits 107 | 8 19 . . . 19 2 28 5 12 14 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 19 | . 1 . . . 1 . 3 2 4 8 Burn 1 | . . . . . . . . . . 1 Destroy 1 | . 1 . . . . . . . . . Sever 17 | . . . . . 1 . 3 2 4 7 Melee Attacks 129 | . . . . . 26 2 21 14 28 38 Impact . | . . . . . . . . . . . Slashing 129 | . . . . . 26 2 21 14 28 38 Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . . . . . 3 . 4 2 2 . Combat Hostiles 2 | . . . . . . . . . 2 . Follow-up Attacks 1 | . . . . . . . . 1 . . Damage Inflicted 8672 | 142 659 . . . 1445 107 2167 573 1294 2285 Guns 1545 | 142 261 . . . 31 20 534 56 176 325 Cannons 898 | . 398 . . . 126 . 33 . . 341 Explosions 496 | . . . . . . . 496 . . . Melee 5730 | . . . . . 1288 87 1104 517 1118 1616 Ramming 3 | . . . . . . . . . . 3 Kinetic 1639 | 142 521 . . . 157 20 567 56 176 . Thermal 803 | . 138 . . . . . 114 . . 551 Explosive 382 | . . . . . . . 382 . . . Electromagnetic 115 | . . . . . . . . . . 115 Impact . | . . . . . . . . . . . Slashing 5730 | . . . . . 1288 87 1104 517 1118 1616 Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . . . . 1 1 1 7 15 Average Corruption 2 | . . . . . . 1 1 1 4 5 Corruption Purged 1 | . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . Effects 27 | . . . . . . 3 5 1 4 14 Message Errors 6 | . . . . . . . 1 . 2 3 Matter Fused 5 | . . . . . . 1 1 1 . 2 Heat Flow Errors 2 | . . . . . . . 1 . . 1 Energy Discharges 2 | . . . . . . 1 . . . 1 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . 1 2 . . 4 Data Loss (major) 1 | . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 587 | . 14 . . . 181 . 230 61 52 49 Projectiles 24 | . 14 . . . . . . . . 10 Explosions 84 | . . . . . . . 84 . . . Melee 479 | . . . . . 181 . 146 61 52 39 Knockbacks 4 | . 1 . . . 2 . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic 3 | . 1 . . . 2 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 529 | . 282 . . . 64 . 171 6 300 529 Average Temperature 111 | . 84 . . . 19 . 31 4 150 262 Received Heat Transfer 747 | . 246 . . . 99 . 165 . 60 177 Effects 24 | . . . . . . . . . 4 20 Shutdowns 4 | . . . . . . . . . . 4 Energy Bleed 3 | . . . . . . . . . 1 2 Interference 8 | . . . . . . . . . 3 5 Short Circuit 2 | . . . . . . . . . . 2 Damage (major) 6 | . . . . . . . . . . 6 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1049 | . 296 . . . . . 50 . . 703 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Maximum Alert Level 1 | . . . . . . . . . 1 . Low Security (%) 99 | 100 100 100 . 100 100 100 100 100 99 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 205 | 15 165 . . . 177 84 165 30 205 109 Initial 107 | . . . . . . 79 . 10 . 107 Average 23 | 1 41 . . . 35 10 23 2 22 50 Influence Increases 2065 | 25 324 . . . 369 39 419 83 551 255 Destroy 0b10 Robot/C 940 | . 180 . . . 200 20 200 40 140 160 Destroy 0b10 Robot/NC 125 | 25 25 . . . 25 . 30 15 5 . Destroy Leader 258 | . 38 . . . 54 10 72 14 40 30 Successful Hack 81 | . 4 . . . 18 9 28 10 . 12 Disable Machine 120 | . . . . . 15 . 45 . 60 . Destroy Structure 61 | . 2 . . . 12 . 29 4 6 8 Partial Spotted 15 | . . . . . . . . . 15 . Lose Combat Pursuer 465 | . 75 . . . 45 . 15 . 285 45 Influence Decreases 2065 | 25 324 . . . 195 213 397 105 346 460 Entered New Map 205 | . . . . . . 95 . 12 . 98 Time Decay 1336 | 25 304 . . . 195 118 187 93 116 298 Lost Part 374 | . 20 . . . . . 60 . 230 64 Purge Threat 150 | . . . . . . . 150 . . . Squads Dispatched 18 | . 2 . . . . 1 6 1 5 3 Investigation 2 | . 1 . . . . . . . . 1 Extermination 12 | . . . . . . 1 3 1 5 2 Reinforcement 4 | . 1 . . . . . 3 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 8 | . 3 . . . . . 1 . 3 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 94 | . 19 . . . 14 2 16 3 26 14 Peak Tracking Total 10 | . 4 . . . 4 1 5 2 10 6 Tactical Retreats 16 | . 4 . . . 2 . 1 . 8 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 6 | . 3 . . . . 1 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 8 | . . . . . 1 . 3 . 4 . Max in Single Turn 4 | . . . . . 1 . 2 . 4 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 32 | . 6 . 1 . 7 4 7 3 2 2 Terminals 21 | . 5 . . . 5 2 5 1 2 1 Fabricators 2 | . . . . . . 1 1 . . . Repair Stations 5 | . 1 . . . 1 . 1 1 . 1 Recycling Units 2 | . . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 72 | . 15 . 1 . 19 9 14 6 4 4 Successful 31 | . 4 . 1 . 9 6 7 1 2 1 Failed 41 | . 11 . . . 10 3 7 5 2 3 Catastrophic 8 | . 2 . . . 2 1 . 1 1 1 Database Lockouts . | . . . . . . . . . . . Manual 26 | . 11 . 1 . 6 3 3 1 1 . Terminals 47 | . 11 . . . 15 5 10 1 4 1 Fabricators 3 | . . . . . . 2 1 . . . Repair Stations 14 | . 4 . . . 2 . 3 2 . 3 Recycling Units 4 | . . . . . 2 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . Terminal Hacks 16 | . 1 . 1 . 5 3 5 . 1 . Record 2 | . . . . . . . 1 . 1 . Prototype ID Bank 2 | . . . . . 2 . . . . . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . 1 . . . Patrol Status 1 | . . . . . . 1 . . . . Recall Investigation 1 | . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . Zone Layout 2 | . . . . . 1 . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 8 | . 3 . . . 1 . 2 1 . 1 Scan Component 6 | . 2 . . . 1 . 1 1 . 1 Repair 2 | . 1 . . . . . 1 . . . Recycling Unit Hacks 3 | . . . . . 2 1 . . . . Report Inventory 2 | . . . . . 1 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 1 1 . . 1 . Terminals 2 | . . . . . 1 . . . 1 . Botnet 2 | . . . . . 1 . . . 1 . Fabricators 1 | . . . . . . 1 . . . . Report 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 5 . . . 6 3 5 3 1 2 Full Trace Events 3 | . 2 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . Time 64 | . 26 . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Active Infowar (turns) 7832 | 75 845 357 260 . 1398 784 740 1371 2002 . Sensors 494 | . . 234 260 . . . . . . . Terrain 4138 | . . 91 . . 597 122 . 1371 1957 . Traps 2339 | . . . . . 618 627 740 147 207 . Seismic 1732 | 75 845 32 . . 780 . . . . . T.N.C. 258 | . . . . . . 258 . . . . Jamming 60 | . . . . . . . . . 60 . ECM 152 | . . . . . . 8 1 . 143 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 11700 | 177 1111 357 1001 154 1914 855 1655 1409 2348 719 Spaces Moved 6293 | 74 633 167 625 96 739 405 772 540 1861 381 Core 27 | 1 . . . . . . . . 22 4 Treads 3315 | . 87 167 625 96 739 405 772 419 5 . Legs 781 | 73 546 . . . . . . . 81 81 Wheels . | . . . . . . . . . . . Hover 1680 | . . . . . . . . 121 1559 . Flight 490 | . . . . . . . . . 194 296 Fastest Speed 30 | 50 120 160 160 160 160 161 157 108 30 30 Average Speed 116 | 159 125 160 160 160 161 161 160 153 46 50 Slowest Speed 250 | 190 190 160 160 160 163 161 166 167 250 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 31 | 6 83 39 91 18 34 9 20 15 24 7 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 21 | . 3 . . . 12 . . 2 3 1 Terrain Destroyed 59 | . 3 . . . 12 . 35 2 3 4 Melee 5 | . . . . . . . . 2 3 . Projectile 20 | . 3 . . . 12 . 1 . . 4 AOE 34 | . . . . . . . 34 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 10232 | 106 858 255 627 97 1380 603 1096 1106 3277 827 Wait 3403 | 4 150 86 . . 546 175 226 518 1341 357 Move 6283 | 73 632 166 624 95 738 404 771 539 1860 381 Hop . | . . . . . . . . . . . Pick Up 63 | 9 6 . 1 1 14 5 9 9 6 3 Fast Attach 46 | 6 6 . . . 2 2 6 . 6 18 Attach 37 | 1 . . 1 . 6 3 6 4 12 4 Detach 5 | . . . . . . 1 1 1 1 1 Swap 69 | . 12 3 . . 13 7 16 11 6 1 Drop 50 | . 6 . 1 1 14 3 6 11 6 2 Fire 149 | 13 46 . . . 21 1 34 1 12 21 Melee 126 | . . . . . 26 2 21 12 27 38 Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 178 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 11) 580 | -10/Materials | Discovered new exit (range 6) 581 | -10/Materials | Discovered new exit (range 11) 690 | -10/Materials | Discovered new exit (range 15) 778 | -10/Materials | Derelicts attacked the area 1176 | -10/Materials | Repaired Aluminum Leg 1196 | -10/Materials | Discovered new exit (range 8) 1204 | -10/Materials | Identified exit to Mines 1289 | -10/Materials | Entered Mines 1313 | -10/Mines | Met a Derelict bent on vengeance 1318 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1412 | -10/Mines | Found Prototype Device 1412 | -10/Mines | Identified Exp. Sensor Array 1564 | -10/Mines | Learned Materials stockpile data 1633 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1633 | -10/Mines | Discovered new exit (range 5) 1646 | -10/Mines | Entered Exiles 1680 | -10/Exiles | Discovered new exit (range 15) 1722 | -10/Exiles | Met 8R-AWN 1754 | -10/Exiles | Met EX-HEX 1797 | -10/Exiles | Met EX-BIN 1824 | -10/Exiles | Aligned with FarCom system 1826 | -10/Exiles | Given EX-Vault access code 1877 | -10/Exiles | Opened EX-Vault 1907 | -10/Exiles | Found Longsword +1 1942 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1987 | -10/Exiles | Met EX-DEC 2092 | -10/Exiles | Discovered new exit (range 12) 2224 | -10/Exiles | Visited The Gauntlet 2647 | -10/Exiles | Left Exiles lab with Longsword +1 2647 | -10/Exiles | Entered Mines 2654 | -9/Mines | Discovered new exit (range 14) 2801 | -9/Mines | Entered Materials 2801 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4432 | -8/Materials | Build established: Assassin 4498 | -8/Materials | Discovered new exit (range 3) 4715 | -8/Materials | Entered Factory 4715 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4722 | -7/Factory | Identified exit to DSF 5289 | -7/Factory | Build established: Mutant 5402 | -7/Factory | Discovered new exit (range 16) 5570 | -7/Factory | Entered another Factory area 5570 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6026 | -6/Factory | Repaired Lgt. Deuterium Engine 6409 | -6/Factory | Crushed by falling debris 6767 | -6/Factory | Build established: Hacker-Mutant 6823 | -6/Factory | Lost 3 parts (1p2u) 7125 | -6/Factory | Discovered new exit (range 13) 7225 | -6/Factory | Entered another Factory area 7225 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7549 | -5/Factory | Build established: Hacker-Skirmisher 8475 | -5/Factory | Build established: Hacker-Gladiator 8613 | -5/Factory | Discovered new exit (range 16) 8634 | -5/Factory | Entered another Factory area 8634 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8934 | -4/Factory | Build established: Hacker-Ninja 10637 | -4/Factory | Spotted B-86 Titan 10835 | -4/Factory | Lost 14 parts (1p6n5u2w) 10893 | -4/Factory | Core integrity fell below 50% 10910 | -4/Factory | Released all parts (4) 10939 | -4/Factory | Lost 7 parts (1p5n1w) 10973 | -4/Factory | Discovered new exit (range 15) 10982 | -4/Factory | Entered Research 10982 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11229 | -3/Research | Build established: Sprinter 11344 | -3/Research | Core integrity fell below 50% 11668 | -3/Research | System corruption reached 10% 11670 | -3/Research | Core integrity fell below 20% 11701 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11672_ Myomer Leg broken. 11672_ Overheating: Short circuit. 11673_ Overheating: Energy bleed (-35). 11674_ Power failure, Lgt. Antimatter Reactor shutdown. 11675_ Overheating: System interference. 11675_ Nova Cannon temporarily disabled. 11675_ Adv. Target Analyzer temporarily disabled. 11675_ Nova Cannon temporarily disabled. 11678_ Acquired Adv. Heat Sink. 11679_ Overheating: Energy bleed (-34). 11679_ K-01 Serf collects debris. 11680_ System corrupted: Component data lost. 11683_ Lgt. Antimatter Reactor destroyed. 11692_ Flexi-carbon Leg destroyed. 11692_ System corrupted: Field Laser failed to cycle. 11695_ P-80 Master suffers critical hit (Burn). 11697_ System corrupted: Matter fused (-9). 11698_ Nova Cannon destroyed. 11698_ Destroyed Imp. Antigrav System. 11701_ Broken Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | ???????????????????? #???????????????????? | | ????????????????????? #???????????????????? | | ??????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #??????##########???? | | ????????????????????????# ######## #???? | | ????????????????????????# # #???? | | ????????????????????????# ^ # #???? | | ????????????????????????# #| #???? | | ????????????????????????# [+% #???? | | ????????????????????????# =#* #???? | | ????????????????????????#u """ # #???? | | ????????????????????????# """ # #???? | | ????????????????????????# """ # #???? | | ????????????????????????# ####+#####???? | | ????????????????????????# ! #??# #???????? | | ????????????????????????# #### #######?? | | ???????????????########## ### #?? | | ???????????????# # #?# #?? | | ???????????????# # #?# ### | | ???????????????# # #?# ]! | | ???????????????# # #?# ]] | | ???????????????# =# #?# !] | | ???????????????# %m! #?# | | ???????????????# ! =#p #?###############+##+ | | ???????????????# #@ #?????????????????? | | ???????????????# # #?????????????????? | | ???????????#####+######## #????????????????? | | ???????????# # #????????????????? | | ???????????# # #????????????????"" | | ???????????# """ """ # #????????????????"" | | ???????????# """ """ # #??????????????? | | ???????????# """ """ # ###########????? | | ???????????# # # ! #??????#### | | ???????????# # # =#?????????? | | ???????????# " "" + # #?????????? | | ############ "R"" # # #?????????? | | ## """ = # + """""????????????? | | ## # # """""????????????? | | !## # # """""????????????? | | """ """ ###+########### # """""????????????? | | """ """ # #######?????????????? | | """ """ + #???????????????????? | | """ """ # | #???????????????????? | | """ """ # = #???????????????????? | | """ """ # ###+######+########???????????????? | | """ """ # # ???#%!! #???????????????? | | # # ?#=% #???????????????? | | [ = ###### #%[""" #???????????????? | | ###########????# """" # """ #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 51 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 825 Weapon Shielding 33 Evasion (%) 70 Melee Accuracy 5 Target Analysis 8 Recoil Reduction 8 Energy Filtering 50 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 31% | -10/Materials Lgt. Deuterium Engine | 34% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings GoHome() Challenges ------------ None Game ------ Seed DirtyPlasmaCharger Manual? 0 Play Time 02:41:37 Cumulative 27.5 hours Start 2025.05.15 @ 18:48:52 End 2025.05.16 @ 20:33:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff2e1b9f-085d-4488-a64f-dddb902ac2fc