Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 18:59:36 Player: MJWkr Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (27) 135 Value Destroyed (1062) 1062 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 8095 Bonus ------- High Alert Combat Kills 58 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Light Fission Core Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Weight Redist. System Advanced Gravity Neutralizer Advanced Signal Interpreter Improved Transmission Jammer > --- WEAPON ----------- Improved Arc Projector Smartbomb Launcher Plasma Sword > --- INVENTORY -------- Improved Deuterium Engine Light Fission Core Flexi-carbon Leg High-capacity Matter Pod Plasma Sword [Rating: 84] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Advanced Targeting Computer Device High-powered Tractor Beam Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Plasma Sword Energy Gun Lightning Gun Ballistic Gun Barrage Gun Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Plasma Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . 2 . 2 2 . . 2 . . 2 2 2 2 Power 2 | . . . . . . . . . . . 1 . 1 . Propulsion 4 | . . 1 . 1 . . . 1 . . . . . 1 Utility 6 | . . 1 . 1 . . . 1 . . 1 2 . . Weapon 4 | . . . . . 2 . . . . . . . 1 1 Parts Attached 85 | 7 1 7 . 6 . 4 7 5 1 1 22 4 6 14 Power 12 | 1 . 2 . 1 . 1 1 1 . . 3 1 . 1 Engine 7 | 1 . 2 . 1 . 1 1 1 . . . . . . Core 3 | . . . . . . . . . . . 3 . . . Reactor 2 | . . . . . . . . . . . . 1 . 1 Propulsion 28 | 2 . 3 . 2 . . 2 3 . . 7 1 2 6 Treads . | . . . . . . . . . . . . . . . Leg 5 | . . . . . . . 2 2 . . . 1 . . Wheel 6 | 2 . 2 . 2 . . . . . . . . . . Hover 14 | . . 1 . . . . . 1 . . 6 . . 6 Flight 3 | . . . . . . . . . . . 1 . 2 . Utility 28 | 2 1 1 . 2 . 2 2 . 1 1 6 2 3 5 Device 17 | 1 1 1 . . . . 1 . 1 1 4 1 2 4 Storage 1 | 1 . . . . . . . . . . . . . . Processor 6 | . . . . 2 . 1 . . . . 2 . 1 . Hackware 1 | . . . . . . . . . . . . 1 . . Protection 3 | . . . . . . 1 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 17 | 2 . 1 . 1 . 1 2 1 . . 6 . 1 2 Energy Gun 4 | 1 . . . . . . 1 . . . 2 . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . . . . 1 . 1 . . . . . . Ballistic Cannon 3 | . . 1 . 1 . . . . . . 1 . . . Launcher 2 | . . . . . . . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . 1 1 Unidentified Prototypes 2 | . . . . . . . . . . . 2 . . . Parts Lost 40 | . . 11 . 1 . . . 1 3 . 10 2 5 7 Power 4 | . . 2 . . . . . . . . 2 . . . Propulsion 14 | . . 4 . 1 . . . . . . 3 1 3 2 Utility 14 | . . 2 . . . . . . 3 . 3 1 1 4 Weapon 8 | . . 3 . . . . . 1 . . 2 . 1 1 Highest Loss Streak 9 | . . 6 . 1 . . . 1 2 . 9 2 3 4 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . Average Slot Usage (%) 42 | . 98 81 . 18 . 8 53 75 52 . 35 26 30 18 Engine 3 | . 14 10 . 3 . . 5 6 4 . . . . . Leg 4 | . . . . . . . 10 22 17 . . . . . Wheel 4 | . 28 26 . 7 . . . . . . . . . . Hover 5 | . . 4 . . . . . 4 4 . 13 5 4 6 Flight 1 | . . . . . . . . . . . . 5 8 . Device 7 | . 24 26 . . . . 6 6 4 . 4 2 2 3 Processor 3 | . . . . 6 . 4 7 6 4 . 4 . . . Protection 3 | . . . . . . 3 12 13 6 . . . . . Energy Gun 2 | . 14 2 . . . . 4 6 4 . 2 . . . Ballistic Gun 1 | . 14 4 . . . . . 3 4 . . . . . Launcher 1 | . . . . . . . 4 4 . . 1 . . . Peak Build Rating 84 | 9 9 11 . 10 . 7 34 54 50 6 84 36 37 63 Average Rating 24 | 5 8 9 . 3 . 4 26 46 33 1 36 24 30 26 On Entrance 11 | . 9 9 . . . . 7 34 50 1 6 22 18 22 Naked Turns 320 | . . 5 24 65 41 62 . . 50 26 20 . . 27 Heaviest Build 39 | 15 15 13 . 10 . 2 31 33 26 1 39 10 5 23 Greatest Support 80 | 26 26 42 3 20 3 3 40 80 80 3 40 20 14 48 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 6 6 4 3 3 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 2 3 2 3 4 3 4 4 5 4 4 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 3 3 3 4 5 3 4 5 5 5 5 5 5 Class Distribution -------------------- 80% | Mutant 6% | Derelict-Mutant 6% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Matter Collected 1414 | 285 . 337 . 4 . 95 59 143 13 . 185 4 . 289 Remotely 436 | . . 231 . . . . 59 143 3 . . . . . Salvage Created 1135 | 130 22 240 . 23 . . . 150 . . 345 . . 225 Parts 56 | 6 2 20 . 1 . . . 7 . . 17 . . 3 Haulers Intercepted 3 | . . 1 . . . . . . . . 1 . . 1 Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 20 | . . 7 . 1 . . . 2 . . 8 . . 2 Melee 3 | . . . . . . . . . . . 2 . . 1 Guns 3 | . . 2 . . . . . 1 . . . . . . Cannons 7 | . . 5 . 1 . . . . . . 1 . . . AOE 6 | . . . . . . . . 1 . . 5 . . . Classes Destroyed 11 | 2 1 5 . 1 . . . . . . 1 . . 1 Worker 1 | . . . . . . . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 3 | . . 1 . . . . . . . . 1 . . 1 Recycler 1 | 1 . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 6 | . . 3 . . . . . . . . 3 . . . Grunt 3 | . . 1 . . . . . . . . 2 . . . Brawler 1 | . . 1 . . . . . . . . . . . . Sentry 5 | . . 2 . . . . . 2 . . 1 . . . Hunter 3 | . . . . 1 . . . . . . 2 . . . Programmer 2 | . . . . . . . . . . . . . . 2 Best Kill Streak 6 | 2 1 6 . 1 . . . 1 . . 5 . . 1 Combat Bots Only 6 | . . 6 . 1 . . . 1 . . 4 . . 1 Max Kills in Single Turn 3 | 1 1 1 . 1 . . . 1 . . 3 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 1 . . 2 . . . Melee 1 | . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Hostile Shots Fired 672 | . . 128 20 69 . 25 . 69 42 9 123 26 27 134 Missed 260 | . . 43 6 23 . 15 . 27 23 6 35 15 14 53 Damage Taken 6527 | . . 833 136 623 . 129 . 371 320 45 1339 330 309 2092 Core 3456 | . . 188 136 463 . 129 . 11 226 45 586 131 69 1472 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 207 | . . . . . . . . 90 12 . . . . 105 Core Remaining (%) 67 | 100 100 . 19 15 . . 81 . . 66 41 88 94 . Volleys Fired 68 | 5 1 31 . 9 . . . 7 2 . 13 . . . Largest 3 | 2 2 2 . 1 . . . 3 2 . 2 . . . Hottest 122 | 60 60 60 . 35 . . . 122 83 . 122 . . . Shots Fired 101 | 10 2 44 . 9 . . . 16 4 . 16 . . . Gun 58 | 10 2 19 . . . . . 14 4 . 9 . . . Cannon 37 | . . 25 . 9 . . . . . . 3 . . . Launcher 6 | . . . . . . . . 2 . . 4 . . . Special . | . . . . . . . . . . . . . . . Kinetic 65 | 5 1 38 . 9 . . . 7 2 . 3 . . . Thermal . | . . . . . . . . . . . . . . . Explosive 4 | . . . . . . . . . . . 4 . . . Electromagnetic 32 | 5 1 6 . . . . . 9 2 . 9 . . . Robot Hit Streak 11 | 5 1 6 . 3 . . . 7 2 . 11 . . . Robot Miss Streak 4 | 1 1 4 . 1 . . . 1 1 . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 83 | 7 1 22 . 7 . . . 12 2 . 19 . . 13 Core Hits 49 | 3 1 10 . 3 . . . 7 . . 24 . . 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . 3 Critical Strikes 7 | 1 . . . . . . . 1 . . 2 . . 3 Blast 1 | . . . . . . . . . . . 1 . . . Corrupt 2 | 1 . . . . . . . 1 . . . . . . Smash 3 | . . . . . . . . . . . . . . 3 Sever 1 | . . . . . . . . . . . 1 . . . Melee Attacks 55 | . . . . . . . . . . . 11 8 4 32 Impact 26 | . . . . . . . . . . . . . . 26 Slashing 28 | . . . . . . . . . . . 11 8 4 5 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3161 | 90 24 370 11 117 . . . 367 29 . 1521 . . 632 Guns 574 | 90 24 100 . . . . . 218 29 . 113 . . . Cannons 456 | . . 270 . 91 . . . . . . 95 . . . Explosions 1213 | . . . . . . . . 149 . . 1064 . . . Melee 867 | . . . . . . . . . . . 249 . . 618 Ramming 51 | . . . 11 26 . . . . . . . . . 14 Kinetic 704 | 24 . 349 . 91 . . . 132 13 . 95 . . . Thermal 547 | . . . . . . . . 68 . . 479 . . . Explosive 459 | . . . . . . . . . . . 459 . . . Electromagnetic 533 | 66 24 21 . . . . . 167 16 . 239 . . . Impact 618 | . . . . . . . . . . . . . . 618 Slashing 249 | . . . . . . . . . . . 249 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . 3 3 . . . 16 Average Corruption 9 | . . . . . . . . . 2 3 . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 16 | . . . . . . . . . . 2 . . . 14 Message Errors 2 | . . . . . . . . . . . . . . 2 Matter Fused 4 | . . . . . . . . . . 2 . . . 2 Heat Flow Errors 2 | . . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 301 | . . . . . . . . . . . 12 . . 289 Projectiles . | . . . . . . . . . . . . . . . Explosions 8 | . . . . . . . . . . . 8 . . . Melee 293 | . . . . . . . . . . . 4 . . 289 Knockbacks 5 | . . 2 . . . . . . . . 1 . . 2 Impact 2 | . . . . . . . . . . . . . . 2 Kinetic 3 | . . 2 . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 77 | . . . 5 12 . . . 53 . . . . . 7 Shots 2 | . . . . . . . . 2 . . . . . . Rammed 7 | . . 1 1 3 . . . . . . . . . 2 Targets Rammed 7 | . . 1 1 3 . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 177 | 20 . 6 . . . . . 154 68 . 177 . . 176 Average Temperature 51 | 20 . 2 . . . . . 71 31 . 52 . . 82 Received Heat Transfer 633 | . . 192 39 90 . . . 96 153 . 18 18 18 9 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 7 | 2 . . . . . . . 2 . . . . . 3 Impact Corruptions 8 | . . . . . . . . . . . . . . 8 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 400 | . . . . . . . . 50 . . 350 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Peak Influence 698 | 10 28 274 149 197 96 . . 172 . . 698 399 347 297 Initial 266 | . 6 11 104 57 89 . . 104 . . 120 266 209 177 Average 213 | 3 19 182 125 105 89 . . 126 . . 330 290 244 238 Maximum Alert Level 2 | . . 1 . . . . . . . . 2 1 1 1 Low Security (%) 49 | 100 100 38 100 100 100 . . 100 . . 49 . . 20 Level 1 41 | . . 61 . . . . . . . . 12 100 100 79 Level 2 8 | . . . . . . . . . . . 38 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . . 3 . 5 . . . 2 . . 3 1 . . Investigation 5 | . . 2 . 2 . . . 1 . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 8 | . . 1 . 2 . . . 1 . . 3 1 . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Distress Signals 4 | . . 2 . 1 . . . . . . . . 1 . Communications Jammed 8 | . . . . . . . . . . . 8 . . . Distress Signals 8 | . . . . . . . . . . . 8 . . . Times Spotted 129 | . 3 23 7 20 . 9 3 5 10 4 16 7 12 10 Peak Tracking Total 14 | . 3 9 4 14 . 7 3 2 7 4 7 6 5 6 Tactical Retreats 23 | . . 3 1 1 . 2 1 . 3 1 4 3 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Traps Triggered 6 | . . 2 . 2 . . . . . . 2 . . . Indirectly 1 | . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . 5 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Machines Disabled 11 | . . . . . . . . . . . 10 . . 1 Max in Single Turn 4 | . . . . . . . . . . . 4 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Machines Accessed 17 | . . 2 . 1 2 3 . 1 . . 4 2 1 1 Terminals 9 | . . 2 . 1 2 . . 1 . . 1 1 . 1 Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 2 . 1 . Scanalyzers 1 | . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 47 | . . 3 . 1 6 6 . 6 . . 14 5 4 2 Successful 21 | . . 2 . . 1 6 . 3 . . 4 4 1 . Failed 26 | . . 1 . 1 5 . . 3 . . 10 1 3 2 Catastrophic 4 | . . . . 1 . . . 1 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 2 | . . 1 . 1 . . . . . . . . . . Terminals 25 | . . 3 . 1 6 . . 6 . . 3 4 . 2 Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 14 | . . . . . . . . . . . 10 . 4 . Scanalyzers 1 | . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 16 | . . 2 . . 1 6 . 3 . . 1 3 . . Record 7 | . . 1 . . . 4 . . . . . 2 . . Open Door 2 | . . . . . . 2 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . Alert Level 2 | . . 1 . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . 3 . 1 . Report Inventory 3 | . . . . . . . . . . . 2 . 1 . Retrieve Components 1 | . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . . 1 . 1 2 . . 1 . . 4 2 1 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 find_station 1 | . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Turns Passed 2867 | 70 116 317 24 117 41 203 215 266 226 31 491 229 111 410 Spaces Moved 3812 | 46 113 245 46 156 80 391 220 181 238 59 829 415 226 567 Core 1495 | 5 . 11 46 127 80 391 94 . 117 59 296 . . 269 Treads . | . . . . . . . . . . . . . . . Legs 449 | . . . . . . . 126 181 121 . . 21 . . Wheels 417 | 41 113 234 . 29 . . . . . . . . . . Hover 724 | . . . . . . . . . . . 422 152 . 150 Flight 727 | . . . . . . . . . . . 111 242 226 148 Fastest Speed 35 | 50 90 50 50 50 50 50 50 122 50 50 35 35 35 45 Average Speed 61 | 85 90 94 50 55 50 50 92 122 86 50 47 48 38 51 Slowest Speed 125 | 90 90 100 50 80 50 50 125 125 122 50 70 120 45 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 21 | 3 32 25 25 27 4 56 25 6 46 13 24 12 8 13 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . . . . . 2 1 . . 1 . . . . Spaces Dug 27 | . . . . . . . . . . . 4 7 4 12 Terrain Destroyed 120 | . . . . . . . . 3 . . 94 7 4 12 Melee 27 | . . . . . . . . . . . 4 7 4 12 Projectile . | . . . . . . . . . . . . . . . AOE 93 | . . . . . . . . 3 . . 90 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Total 4100 | 63 126 285 46 175 80 396 229 208 253 59 881 429 241 629 Wait 35 | . 5 . . . . . . 11 . . 2 . 6 11 Move 3800 | 45 112 244 46 156 79 390 219 180 237 58 828 414 225 567 Hop . | . . . . . . . . . . . . . . . Pick Up 23 | 6 3 2 . 2 1 . 2 1 1 . 1 1 . 3 Fast Attach 67 | 7 1 1 . 4 . 4 4 3 1 1 21 3 6 11 Attach 16 | . . 5 . 2 . . 3 1 . . 1 1 . 3 Detach 2 | . . . . . . 1 . . . . 1 . . . Swap 2 | . . 1 . . . . . 1 . . . . . . Drop 10 | . 4 . . . . . 1 . . . 3 2 . . Fire 68 | 5 1 31 . 9 . . . 7 2 . 13 . . . Melee 55 | . . . . . . . . . . . 11 8 4 32 Ram 5 | . . 1 . 2 . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 17 | . . . . . . 1 . 4 12 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Sto] / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 12) 187 | -10/Materials | Entered another Materials area 187 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 499 | -9/Materials | Released all parts (2) 499 | -9/Materials | Discovered new exit (range 11) 504 | -9/Materials | Entered Mines 506 | -9/Mines | Core integrity fell below 50% 521 | -9/Mines | Discovered new exit (range 15) 528 | -9/Mines | Entered Materials 528 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 529 | -8/Materials | Lost 6 parts (2p2n1u1w) 569 | -8/Materials | Garrison activated, responded to threat 586 | -8/Materials | Released all parts (5) 611 | -8/Materials | Core integrity fell below 50% 641 | -8/Materials | Discovered new exit (range 8) 645 | -8/Materials | Core integrity fell below 20% 645 | -8/Materials | Entered Factory 645 | -7/Factory | Evolved 2 slots: Weapon x2 680 | -7/Factory | Discovered new exit (range 15) 686 | -7/Factory | Discovered new exit (range 12) 686 | -7/Factory | Entered Lower Caves 773 | -7/Lower Caves | Build established: Mutant 793 | -7/Lower Caves | Learned location of 1 exit from Research 883 | -7/Lower Caves | Discovered new exit (range 13) 889 | -7/Lower Caves | Entered another Lower Caves area 984 | -7/Lower Caves | Learned Factory emergency access door positions 1100 | -7/Lower Caves | Discovered new exit (range 3) 1104 | -7/Lower Caves | Entered Factory 1104 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1358 | -6/Factory | Discovered new exit (range 10) 1370 | -6/Factory | Entered Lower Caves 1524 | -6/Lower Caves | Released all parts (10) 1580 | -6/Lower Caves | Attacked by a faux Warlord 1589 | -6/Lower Caves | Discovered new exit (range 15) 1596 | -6/Lower Caves | Entered another Lower Caves area 1598 | -6/Lower Caves | Learned 8 Factory zone layouts 1626 | -6/Lower Caves | Discovered new exit (range 3) 1627 | -6/Lower Caves | Entered Factory 1627 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1628 | -5/Factory | Identified exit to Extension 1653 | -5/Factory | Identified exit to Upper Caves 1674 | -5/Factory | Spotted B-75 Beast 1984 | -5/Factory | Released all parts (5) 2012 | -5/Factory | Lost 9 parts (2p3n2u2w) 2012 | -5/Factory | Core integrity fell below 50% 2110 | -5/Factory | Discovered new exit (range 11) 2118 | -5/Factory | Entered another Factory area 2118 | -4/Factory | Evolved 2 slots: Utility x2 2239 | -4/Factory | Spotted B-86 Titan 2340 | -4/Factory | Discovered new exit (range 13) 2347 | -4/Factory | Entered Research 2347 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 2348 | -3/Research | Identified exit to Research 2443 | -3/Research | Discovered exit to Research (range 7) 2458 | -3/Research | Entered another Research area 2458 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 2489 | -2/Research | Lost 3 parts (2n1w) 2517 | -2/Research | Spotted B-90 Cyclops 2546 | -2/Research | Released all parts (6) 2608 | -2/Research | System corruption reached 10% 2834 | -2/Research | Core integrity fell below 50% 2852 | -2/Research | Released all parts (5) 2859 | -2/Research | Core integrity fell below 20% 2868 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- crushing effect. 02798_ Med. Treads fried. 02798_ Imp. Ion Engine fried. 02798_ A-15 Conveyor destroyed. 02802_ Acquired 96 matter. 02823_ Knocked back. 02829_ System corrupted: Matter fused (-5). 02835_ Powered Hammer destroyed. 02837_ Slammed into S-43 Plague. 02837_ Imp. Utility Shielding destroyed. 02838_ Slug penetrates Wall. 02839_ Phase Shifter destroyed. 02848_ System corrupted: Lgt. Quantum Reactor rejected. 02849_ Slammed into S-43 Plague. 02849_ Imp. Reaction Control System destroyed. 02849_ System corrupted by crushing effect (+4). 02852_ S-43 Plague destroyed. 02852_ Released Imp. Gyrokinetic Inverter. 02868_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | #?????????########??????????????????????????????? | | #?????????# #??????????????????????????????? | | "#?????????#!!! ########???????????????????????? | | "########??#!! # #???????????????????????? | | #??# # #???????????????????????? | | #??# # #???????????????????????? | | #??# === # #???????????????????????? | | *"" "" #?#####+### #???????????????????????? | | ! "R"" ### =%= # #???????????????????????? | | """" ## = + #???????????????????????? | | *##T ##+### #???????????????????????? | | ### # ?# #???????????????????????? | | +########## # ?# #???????????????????????? | | # =## #???????????????????????? | | # ## #???????????????????????? | | ##########+### ## #???????????????????????? | | # # #########???????????????????????? | | # #* #???????????????????????????????? | | # #####???????????????????????????????? | | # ! #???????????????????????????????????? | | # #???????????????????######??????????? | | #"################################ #??????????? | | + #??????????? | | ss # #??????????? | | *%=H== s s # #??????????? | | % = === @% ; #??????????? | | ##+#""######%##########+#;######## #??????????? | | % #?# #?####?? ??????# #??????????? | | #?#*#? !# ?????# *#??????????? | | """" #?# # # #????# #??????????? | | """" #?# # # #????######??????????? | | """" ### + ! # #????????????????????? | | """" "#### # % ! #????????????????????? | | ##??? # #????????????????????? | | #????? # #????????????????????? | | ##########?????##############????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 32 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 14 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 8 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonDispersionMultirail Manual? 0 Play Time 00:55:05 Cumulative 36.7 hours Start 2025.01.27 @ 21:15:16 End 2025.01.28 @ 18:59:36 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8b3d325-95f5-4f07-a8d8-c0c6df0fe72a