Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.09 @ 20:59:33 Player: coopco Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (141) 705 Value Destroyed (8272) 8272 Prototype IDs (67) 1340 Alien Tech Used (2) 400 Bonus (10157) 10157 TOTAL SCORE: 29974 Bonus ------- Follower Combat Kills 257 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Cogmind --------- Core Integrity 248/1600 Matter 300/300 Energy 43/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Experimental Gyrokinetic Inverter > --- UTILITY (13) ----- Improved Melee Analysis Suite Advanced Target Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Improved Q-thruster Improved Q-thruster Gamma Rifle Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Experimental Armor Integrity Analyzer Nanoactuators Advanced Phase Shifter Advanced Thermal Shield Experimental Hacking Suite Experimental Hacking Suite Ghost Barrier Advanced Corruption Screen Phasing AFG > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Biometal Leg Biometal Leg Improved Q-thruster Improved Q-thruster Improved Q-thruster Long-range Sensor Array Layered Medium Armor Plating Experimental EM Shield Transdimensional Reconstructor High-powered Shock Rifle Enhanced Quantum Rifle Compact Linear Accelerator Improved Plasma Cutter [Rating: 210] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Leg Treads Medium Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Improved Q-thruster Utility Advanced Melee Analysis Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Experimental Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Force Lance Energy Gun Pulse Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Vortex Catalyst Activator Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Companion Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . 1 1 . . Utility 11 | . . . . . 5 . . . . 1 . . . . 1 . . . . 1 1 . 2 Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . Parts Attached 243 | 5 6 7 1 6 8 6 3 13 1 14 . . 6 4 9 5 1 2 5 45 15 52 29 Power 29 | 1 1 1 . . 1 . . 1 . 1 . . . . 3 1 . . 2 2 3 7 5 Engine 5 | 1 1 1 . . 1 . . 1 . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . 1 . . . . 2 . . . 1 . . 1 . Reactor 19 | . . . . . . . . . . . . . . . 1 1 . . 1 2 3 6 5 Propulsion 85 | 2 1 2 . 3 2 3 . . 1 4 . . . 1 1 3 . 1 2 22 5 19 13 Treads 8 | . . 2 . 2 . . . . . . . . . . . . . . . . . 4 . Leg 38 | . . . . . 2 3 . . 1 3 . . . 1 1 3 . . 2 . 5 11 6 Wheel 8 | 2 1 . . 1 . . . . . . . . . . . . . . . 4 . . . Hover 29 | . . . . . . . . . . . . . . . . . . 1 . 18 . 3 7 Flight 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . Utility 79 | 1 1 1 . 1 4 2 3 10 . 4 . . . 2 5 1 1 1 1 13 2 18 8 Device 36 | . 1 . . . 2 . 2 3 . 3 . . . . 2 1 . . . 8 1 10 3 Storage 7 | 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . 3 . Processor 23 | . . . . . 1 1 1 7 . . . . . 1 1 . 1 . 1 3 . 3 3 Hackware 5 | . . . . . . . . . . . . . . 1 1 . . . . 1 . . 2 Protection 8 | . . 1 . . 1 1 . . . . . . . . 1 . . 1 . . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 1 3 3 1 2 1 1 . 2 . 5 . . 6 1 . . . . . 8 5 8 3 Energy Gun 11 | . 1 . 1 . . . . 1 . . . . 1 . . . . . . 4 . 3 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . 3 . . . . . . . . . . . . . . . . . 2 . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . Launcher 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . Special Weapon 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . Slashing Weapon 8 | . 2 . . 2 . . . . . 2 . . 1 . . . . . . . . 1 . Piercing Weapon 16 | . . . . . 1 1 . 1 . 1 . . 1 1 . . . . . . 5 2 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . . 1 . . . 8 . 3 . . 2 3 1 . . 3 1 4 1 13 . Corrupted Parts 3 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . System Corruption 24 | . . . 3 . . . . . . . . . . . . . . . 21 . . . . Parts Lost 114 | . . . . . . 6 1 . . 2 . . 3 1 6 6 . . 3 27 2 19 38 Power 12 | . . . . . . . 1 . . . . . 1 . 1 . . . . 2 1 2 4 Propulsion 41 | . . . . . . 2 . . . . . . . . 2 3 . . 2 12 1 7 12 Utility 37 | . . . . . . 3 . . . . . . 2 1 3 2 . . 1 4 . 6 15 Weapon 24 | . . . . . . 1 . . . 2 . . . . . 1 . . . 9 . 4 7 Highest Loss Streak 21 | . . . . . . 5 1 . . 2 . . 3 1 2 3 . . 3 12 2 9 21 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 Average Backups 14 | 3 7 8 7 14 14 15 14 13 13 15 16 16 18 15 17 16 15 16 18 15 12 13 13 Power . | . . . . . . 1 . . . . . . . 1 . 3 4 4 2 1 1 1 . Propulsion 3 | 1 2 1 2 2 2 3 3 3 3 2 2 2 2 3 2 2 2 3 8 5 . 1 5 Utility 6 | . . 2 2 7 6 5 4 5 7 9 9 9 9 8 9 7 7 6 6 5 4 6 2 Weapon 2 | 1 4 4 3 3 4 4 6 3 1 2 4 4 5 2 2 1 1 . . . 3 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 73 | . 1 4 2 11 4 . . 7 . 4 . 1 5 . 4 1 . 1 3 6 5 7 7 Power 6 | . . . . . . . . . . . . . . . 1 . . . 2 2 . 1 . Propulsion 13 | . . . . 3 . . . . . 2 . . . . . . . . 1 . 1 2 4 Utility 28 | . . 3 . 6 3 . . 2 . 2 . . . . 2 1 . 1 . 3 1 4 . Weapon 25 | . 1 1 2 1 1 . . 5 . . . 1 5 . 1 . . . . 1 3 . 3 Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 86 100 100 89 80 82 99 99 100 98 100 100 97 87 93 89 92 96 98 89 85 87 91 Engine 3 | . 14 14 14 14 6 6 5 6 6 2 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 2 5 5 4 . 2 5 5 5 5 3 . . . Reactor 2 | . . . . . . . . . . . . . . . 3 3 5 5 5 3 5 7 7 Treads 3 | . . 12 28 11 6 . . . . . . . . . . . . . . . . 9 . Leg 14 | . . . . . 6 22 26 26 26 22 23 23 23 23 20 20 21 20 19 4 15 9 18 Wheel 2 | . 28 15 . 8 6 1 . . . . . . . . . . . . . 4 . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 12 4 1 2 Device 5 | . 3 7 . . 12 7 13 9 . 4 5 5 5 5 7 4 5 5 5 4 2 6 10 Storage 6 | . 14 14 14 12 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 20 | . . . . . 2 10 19 25 40 35 35 35 34 23 20 21 24 26 25 23 23 21 20 Hackware 3 | . . . . . . . . . . . . . . 4 9 9 5 5 5 8 8 5 10 Protection 4 | . . 6 14 14 12 7 6 3 . . . . . . . . . 2 5 1 4 3 1 Energy Gun 2 | . 10 7 . 12 . . . . . . . . . . . . . . . 2 . . . Ballistic Gun 3 | . 12 20 27 12 . . . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . 2 5 5 3 5 5 3 . 1 5 1 . . . Slashing Weapon 6 | . 2 . . 3 13 13 13 11 6 12 11 11 11 11 10 10 10 8 5 1 . . . Piercing Weapon 6 | . . . . . 5 4 6 7 13 5 5 5 1 4 5 5 10 10 10 3 14 15 14 Peak Build Rating 210 | 5 8 13 14 30 67 66 70 93 91 106 103 104 111 104 131 122 107 118 120 155 179 192 210 Average Rating 98 | 3 6 9 13 22 58 60 68 78 91 99 103 103 106 99 125 112 106 111 117 129 164 175 185 On Entrance 82 | . 5 8 13 14 30 66 61 67 91 91 103 103 104 91 91 115 104 107 118 118 132 167 181 Avg Prop Armor Cover (%) 7 | . . . . . 8 7 . . . 7 7 7 . 9 . 7 . . . 11 5 4 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 12 15 26 26 61 91 91 70 85 62 72 69 69 83 55 92 86 72 73 72 73 109 112 110 Greatest Support 211 | 20 20 40 40 43 28 64 64 64 64 71 48 71 71 73 82 82 76 76 86 86 131 211 170 Greatest Overweight (x) 6 | 1 . 1 . 2 3 3 1 1 . 2 1 1 1 . 1 1 . 1 1 4 2 6 3 Average Overweight (x) . | . . . . 1 2 1 . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 Average Capacity 17 | 7 8 8 8 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 15 15 14 Most Carried 20 | 5 8 8 8 20 20 20 20 20 20 20 20 20 20 19 20 20 18 20 20 20 15 15 15 Average Carried 17 | 3 7 7 7 16 18 19 18 19 20 19 20 19 19 18 19 19 17 18 19 16 14 14 13 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 5 Final Carried 20 | 5 8 8 8 20 20 20 19 20 20 20 20 20 20 19 20 17 18 20 18 15 15 15 5 Class Distribution -------------------- 23% | Mutant 22% | Scavenger-Gladiator 19% | Gladiator 15% | Hacker-Gladiator 8% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Zion Derelict-Gladiator | -5/Proximity Caves Derelict-Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Commander-Gladiator | -5/Warlord Hacker-Assassin | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Zhirov Scavenger-Gladiator | -3/Proximity Caves Hacker-Gladiator | -3/Research Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -2/Testing Scavenger-Gladiator | -1/Access Resources | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 4304 | 250 55 103 85 43 . 165 40 135 35 230 61 . 15 117 137 123 40 34 126 989 292 903 326 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8861 | . 136 . 176 . . 354 176 . 58 826 . 300 . 193 795 278 . 317 136 949 623 2087 1457 Parts 457 | . 7 . 12 . . 14 7 . 2 34 . 5 . 1 51 16 . 3 9 60 37 131 68 Haulers Intercepted 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . 4 . . 10 4 . 7 . . 2 . . . 18 . 3 29 . . . . Prevented 6 | . . . . . . . . . . . . 4 . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 121 | . 2 . 4 . . 6 3 . 1 10 . 6 . . 15 7 . . 4 17 6 24 16 Melee 100 | . . . . . . 6 3 . 1 10 . 5 . . 13 5 . . 4 7 6 24 16 Guns 7 | . 2 . 4 . . . . . . . . . . . . . . . . 1 . . . Cannons 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . AOE 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Classes Destroyed 18 | . 2 . 1 . . 3 4 . . 2 . . . . . 2 . . . 2 . 2 . Worker 4 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . Builder 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Hauler 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . Recycler 4 | . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . Swarmer 27 | . . . . . . . 3 . . 4 . 2 . . 4 5 . . 4 3 . . 2 Grunt 13 | . 2 . . . . 1 . . 1 1 . 3 . . . . . . . 3 1 . 1 Duelist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 9 | . . . . . . 1 . . . 1 . 1 . . 2 . . . . 1 . 3 . Hunter 22 | . . . . . . 2 . . . . . . . . 2 . . . . . 2 9 7 Programmer 41 | . . . . . . . . . . 4 . . . . 7 . . . . 10 3 11 6 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | . 3 . 3 . . 3 2 . 1 6 . 5 . . 6 5 . . 4 3 4 4 8 Combat Bots Only 6 | . 2 . 3 . . 3 2 . 1 5 . 5 . . 6 5 . . 4 3 2 4 4 Max Kills in Single Turn 2 | . 2 . 1 . . 1 1 . 1 1 . 1 . . 1 2 . . 1 1 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Melee 2 | . . . . . . 1 1 . 1 1 . 1 . . 1 1 . . 1 1 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Hostile Shots Fired 1764 | . 12 . 19 . 18 139 38 . 27 74 . 48 45 4 130 55 . . 36 246 98 461 314 Missed 527 | . 2 . 6 . 11 37 7 . 10 15 . 12 23 2 46 12 . . 9 81 28 110 116 Hits 1237 | . 10 . 13 . 7 102 31 . 17 59 . 36 22 2 84 43 . . 27 165 70 351 198 Melee 9 | . . . . . . 3 . . . . . . 2 . . . . . . . . . 4 Projectile 1228 | . 10 . 13 . 7 99 31 . 17 59 . 36 20 2 84 43 . . 27 165 70 351 194 Critical Strikes 53 | . . . . . . 1 . . 1 1 . 1 . . 4 1 . . 3 15 2 13 11 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Part Disruptions 7 | . . . . . . . . . . . . . . . . 1 . . . 4 . 1 1 Damage Taken 25808 | . 115 38 282 . 134 1600 481 . 318 1145 . 656 640 37 1570 1174 . 8 602 4250 1275 6634 4849 Core 4446 | . 21 . 23 . . 223 81 . 41 113 . 132 167 . 274 268 . 8 145 1017 100 481 1352 Absorbed by Shields 459 | . . . . . . . . . . . . . . . . . . . . . . 459 . Redirected to Shielding 159 | . . . . . . . . . . . . . . . . . . . 58 101 . . . Ignored by Resistances 132 | . . . . . . . . . . . . . . . . . . . . . . 9 123 Regen/Repaired (Parts) 1320 | . . . . . . . . 135 . 713 . . 311 . . . . . . . . 161 . Core Remaining (%) 54 | 100 . . . 82 . . . . 59 . . . . 58 . . . . 39 21 . 59 15 Volleys Fired 103 | . 6 . 13 . . . . . . . . . 1 . . 1 . . . 64 . 18 . Largest 4 | . 2 . 2 . . . . . . . . . 1 . . 1 . . . 4 . 1 . Hottest 262 | . 70 . 46 . . . . . . . . . 20 . . 20 . . . 262 . 65 . Shots Fired 162 | . 12 . 26 . . . . . . . . . 1 . . 1 . . . 104 . 18 . Gun 81 | . 12 . 26 . . . . . . . . . . . . . . . . 41 . 2 . Cannon 79 | . . . . . . . . . . . . . . . . . . . . 63 . 16 . Launcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Special 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic 122 | . 6 . 26 . . . . . . . . . . . . . . . . 74 . 16 . Thermal 28 | . 6 . . . . . . . . . . . 1 . . . . . . 19 . 2 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 11 | . . . . . . . . . . . . . . . . . . . . 11 . . . Entropic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Hit Streak 12 | . 6 . 12 . . . . . . . . . . . . . . . . 7 . 1 . Robot Miss Streak 4 | . 3 . 1 . . . . . . . . . . . . 1 . . . 4 . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 454 | . 9 . 22 . . 21 15 . 4 42 . 14 . 6 46 15 . 8 4 82 28 83 55 Core Hits 186 | . 4 . 8 . . 8 6 . 1 14 . 6 . 3 17 8 . 1 4 31 10 40 25 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . 1 . . 3 . . . . 2 . . . Critical Strikes 83 | . . . . . . 3 1 . . 3 . 1 . . 9 . . . . 15 7 30 14 Destroy 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Blast 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Smash 4 | . . . . . . . . . . . . 1 . . 3 . . . . . . . . Sever 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Impale 60 | . . . . . . 1 1 . . 3 . . . . 2 . . . . 2 7 30 14 Melee Attacks 562 | . 3 . . . 2 31 24 1 5 64 3 17 . 6 75 27 . 10 14 54 35 120 71 Impact 24 | . . . . . . . . . . 4 . 3 . . 11 1 . . 2 3 . . . Slashing 222 | . 3 . . . 2 19 2 1 4 50 3 13 . 6 54 19 . 9 10 27 . . . Piercing 316 | . . . . . . 12 22 . 1 10 . 1 . . 10 7 . 1 2 24 35 120 71 Sneak Attacks 23 | . 2 . . . . . 5 . . 4 . . . . 2 . . . . 2 3 1 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 112 | . 1 . . . . 9 2 . 1 14 . 4 . . 23 2 . 1 1 4 8 26 16 Damage Inflicted 20814 | . 188 . 316 . . 690 733 . 176 1956 . 644 . 352 1988 925 . 679 160 3690 1500 3893 2924 Guns 1060 | . 75 . 316 . . . . . . . . . . . . . . . . 639 . 30 . Cannons 1710 | . . . . . . . . . . . . . . . . . . . . 1710 . . . Explosions 319 | . . . . . . . . . . . . . . . . 319 . . . . . . . Melee 17672 | . 113 . . . . 690 733 . 176 1956 . 644 . 352 1988 606 . 679 160 1297 1500 3863 2915 Ramming 53 | . . . . . . . . . . . . . . . . . . . . 44 . . 9 Kinetic 2287 | . 37 . 316 . . . . . . . . . . . . . . . . 1934 . . . Thermal 417 | . 38 . . . . . . . . . . . . . . . . . . 349 . 30 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 66 | . . . . . . . . . . . . . . . . . . . . 66 . . . Impact 500 | . . . . . . . . . . 110 . 106 . . 284 . . . . . . . . Slashing 6673 | . 113 . . . . 525 40 . 141 1624 . 500 . 352 1438 398 . 679 126 737 . . . Piercing 10499 | . . . . . . 165 693 . 35 222 . 38 . . 266 208 . . 34 560 1500 3863 2915 Entropic 319 | . . . . . . . . . . . . . . . . 319 . . . . . . . Highest Corruption 30 | . . . 3 . . 3 3 3 . 4 4 4 4 . 9 9 9 9 30 24 2 13 23 Average Corruption 6 | . . . 3 . . 3 3 3 . 3 4 4 4 . 2 9 9 9 9 8 1 10 4 Corruption Purged 19 | . . . . . . . . . . . . . . . . . . . . 16 . 3 . Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . 10 9 Effects 228 | . . . 1 . . 4 1 2 . 6 12 11 2 . 11 26 9 6 20 49 2 62 4 Message Errors 51 | . . . . . . . . 1 . 1 5 4 . . 3 6 2 . 2 9 2 16 . Matter Fused 67 | . . . . . . 1 . . . 2 4 3 1 . 5 9 1 4 6 11 . 19 1 Heat Flow Errors 24 | . . . . . . . . 1 . 1 2 1 . . 1 4 2 . 3 4 . 5 . Energy Discharges 25 | . . . . . . 1 . . . . . 1 1 . 1 4 3 1 3 5 . 5 . Parts Rejected 5 | . . . . . . . . . . . . . . . . 1 . . . 2 . 2 . Parts Fused 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . Data Loss (minor) 24 | . . . 1 . . 1 . . . 1 . . . . 1 1 . . 5 5 . 9 . Data Loss (major) 14 | . . . . . . 1 . . . 1 . 2 . . . 1 1 1 . 2 . 4 1 Misfires 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2721 | . . . . . . 30 250 . 29 132 . 122 . 52 278 6 . 333 . 422 168 517 382 Projectiles 230 | . . . . . . . . . . 17 . . . . . . . . . 213 . . . Explosions 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . Melee 2485 | . . . . . . 30 250 . 29 115 . 122 . 52 278 . . 333 . 209 168 517 382 Knockbacks 14 | . . . . . . . . . . 1 . . . . 3 . . . . 10 . . . Impact 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . Secondary 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Self-Inflicted Damage 193 | . . . . . . . . . . . . . . . . 168 . . . 21 . . 4 Shots 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Rammed 9 | . . . . . . . . . . . . . . . . . . . . 5 . . 4 Targets Rammed 9 | . . . . . . . . . . . . . . . . . . . . 5 . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 629 | . 78 . . . 4 21 . 343 . 143 246 248 . . 214 200 202 . 118 629 . 208 . Average Temperature 141 | . 37 . . . 4 21 . 144 . 85 116 133 . . 108 78 106 . 70 208 . 99 . Received Heat Transfer 1587 | . 60 . 78 . 63 225 . . 27 207 . 234 21 . 108 104 . . 64 183 72 78 63 Effects 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (major) 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions 13 | . . . . . . . . . . 2 . 2 . . 9 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . Heat Transferred 555 | . 111 . . . . . . . . . . . . . . . . . . 407 . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Low Security (%) 99 | 100 100 100 . . 100 . . . . 100 . . . . 95 . . . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . 4 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 210 | . 47 . . . 1 . . . . 126 . . . . 210 . . . . 194 87 140 180 Initial 87 | . . . . . . . . . . . . . . . . . . . . 44 87 9 76 Average 49 | . 13 . . . . . . . . 38 . . . . 46 . . . . 52 49 53 118 Influence Increases 4153 | . 70 . . . 1 155 75 27 50 339 . 165 153 5 504 200 . 15 165 684 195 814 536 Destroy 0b10 Robot/C 2580 | . 40 . . . . 120 60 20 40 200 . 120 120 . 300 120 . . 80 340 120 540 360 Destroy 0b10 Robot/NC 105 | . 5 . . . . . 5 . . 20 . . . 5 5 . . 15 . 20 15 5 10 Destroy Leader 482 | . 2 . . . . 20 10 . . 44 . . . . 80 20 . . 10 84 42 90 80 Allied During Kill 60 | . . . . . . . . 7 10 5 . . 18 . . . . . . . . . 20 Successful Hack 223 | . 23 . . . . . . . . 28 . . . . 21 . . . . 95 . 56 . Select Force Hacks 20 | . . . . . . . . . . . . . . . 20 . . . . . . . . Disable Machine 150 | . . . . . . . . . . 15 . . . . 30 . . . . 30 15 45 15 Destroy Structure 113 | . . . . . 1 . . . . 12 . . . . 18 . . . . 40 3 18 21 Partial Spotted 90 | . . . . . . . . . . . . . . . 15 . . . . 45 . 30 . Lose Combat Pursuer 330 | . . . . . . 15 . . . 15 . 45 15 . 15 60 . . 75 30 . 30 30 Influence Decreases 4153 | . 70 . . . 1 155 45 57 50 299 40 165 56 102 312 368 24 15 99 594 335 701 665 Entered New Map 371 | . . . . . . . . 30 . . 15 . . 97 . 72 6 . . 22 69 7 53 Time Decay 2852 | . 70 . . . 1 115 45 27 50 279 25 165 6 5 252 246 18 15 99 372 246 490 326 Lost Part 852 | . . . . . . 40 . . . . . . 30 . 60 30 . . . 200 20 186 286 Lost Ally 78 | . . . . . . . . . . 20 . . 20 . . 20 . . . . . 18 . Squads Dispatched 30 | . . . . . . . . . . 2 . . . . 5 . . . . 5 6 9 3 Investigation 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Extermination 17 | . . . . . . . . . . 2 . . . . 3 . . . . 4 2 5 1 Reinforcement 8 | . . . . . . . . . . . . . . . 1 . . . . . 1 4 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 10 | . . . . . . . . . . 2 . . . . 2 . . . 1 1 1 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 237 | . 5 . 4 . 4 8 3 1 4 13 . 8 33 2 24 14 . . 6 26 11 37 34 Peak Tracking Total 27 | . 4 . 2 . 4 6 3 1 2 5 . 5 27 2 5 5 . . 5 5 3 5 8 Tactical Retreats 14 | . . . . . . 1 . . . 1 . 3 1 . 1 2 . . 1 1 . 1 2 Traps | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 10 | . . 1 . . . . . . . . . . . . 1 . . . . 7 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . 2 2 2 2 2 2 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 14 | . . . . . . . . . . 1 . . 2 . 2 1 . . 1 2 1 3 1 Max in Single Turn 1 | . . . . . . . . . . 1 . . 1 . 1 1 . . 1 1 1 1 . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 56 | . 4 1 . 7 1 1 . . . 6 . 1 10 . 5 . . 4 1 9 . 5 1 Terminals 13 | . 4 . . . . . . . . 2 . . . . 2 . . . . 4 . 1 . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Repair Stations 7 | . . . . . . . . . . 3 . . . . 1 . . . . 1 . 2 . Recycling Units 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Scanalyzers 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Total Hacks 162 | . 15 1 . 36 4 1 . . . 19 . 1 27 . 11 . . 16 1 15 . 14 1 Successful 119 | . 5 1 . 36 3 1 . . . 11 . 1 27 . 4 . . 16 1 6 . 6 1 Failed 42 | . 10 . . . . . . . . 8 . . . . 7 . . . . 9 . 8 . Catastrophic 10 | . 3 . . . . . . . . 1 . . . . 2 . . . . 3 . 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 8 | . 3 . . . . . . . . 1 . . . . 3 . . . . 1 . . . Terminals 33 | . 15 . . . . . . . . 3 . . . . 3 . . . . 7 . 5 . Fabricators 5 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . Repair Stations 24 | . . . . . . . . . . 14 . . . . 2 . . . . 3 . 5 . Recycling Units 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . Scanalyzers 9 | . . . . . 4 . . . . . . . . . . . . . . 1 . 4 . Garrison Access 5 | . . . . . . . . . . . . . . . 3 . . . . 1 . . 1 Terminal Hacks 94 | . 5 1 . 36 . 1 . . . . . 1 27 . 1 . . 16 1 3 . 2 . Record 70 | . . . . 30 . . . . . . . . 22 . . . . 16 1 1 . . . Robot Analysis 5 | . . . . 4 . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 6 | . 1 . . . . . . . . . . . 4 . . . . . . . . 1 . Open Door 5 | . . 1 . 1 . 1 . . . . . 1 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 14 | . . . . . . . . . . 10 . . . . . . . . . 1 . 3 . Scan Component 9 | . . . . . . . . . . 6 . . . . . . . . . 1 . 2 . Repair 5 | . . . . . . . . . . 4 . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Seal Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Unauthorized Hacks 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Download 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Monitor 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 4 . . . 1 . . . . 5 . . . . 3 . . . . 9 . 5 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . 14 . . . . . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . Parts Repaired 5 | . . . . . . . . . . 4 . . . . . . . . . . . 1 . Time 240 | . . . . . . . . . . 206 . . . . . . . . . . . 34 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . 5 . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 18 | . . . . . . . . 4 . 2 . . 5 . . 3 . . . . . 1 3 Largest Group 5 | . . . . . . . . 4 4 1 . . 5 . . 3 . . . . . 1 3 Highest-Rated Group 379 | . . . . . . . . 79 79 29 . . 239 . . 141 . . . . . 45 379 Highest-Rated Ally 135 | . . . . . . . . 25 25 29 . . 49 . . 47 . . . . . 45 135 Initial UFD Resources 39 | . . . . . 24 24 24 24 28 28 28 28 28 31 31 31 31 31 34 34 37 37 39 Total Orders 9 | . . . . . . . . 3 . 6 . . . . . . . . . . . . . EXPLORE 6 | . . . . . . . . 2 . 4 . . . . . . . . . . . . . RETURN 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . Ally Attacks 59 | . . . . . . . . 5 11 . . . 21 . . 12 . . . . . . 10 Total Damage 1633 | . . . . . . . . 86 223 . . . 476 . . 437 . . . . . . 411 Kills 10 | . . . . . . . . 1 1 . . . 6 . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Active Infowar (turns) 13751 | . 62 266 . . 263 356 223 1437 255 1281 542 587 1031 197 1444 762 257 227 658 1580 525 1425 373 Optics 12921 | . . . . . 134 356 223 1437 255 1281 542 587 1031 197 1444 762 257 227 658 1580 525 1425 . Sensors 9729 | . . . . . 263 92 . . . 1002 542 587 1028 26 1428 717 257 227 658 1179 281 1069 373 Structural 2162 | . 62 266 . . 262 356 202 1014 . . . . . . . . . . . . . . . Decoding 9487 | . . . . . . . . 422 255 1281 542 587 1031 197 1444 762 257 227 658 1580 244 . . Robot Analysis Total 5 | . . . . 4 . . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 13 | . . 2 1 1 . . 1 1 1 . . 2 . 2 . 1 1 . . . . . . Drone Launches 10 | . . . . . . . . 3 . 6 . . . . . . . . . . . 1 . Drone Recoveries 6 | . . . . . . . . 3 . 3 . . . . . . . . . . . . . Decoded 0b10 Intel 124 | . . . . . . . . . . 37 . . . . 41 . . . . 40 6 . . Traps 18 | . . . . . . . . . . . . . . . 6 . . . . 11 1 . . Emergency Access 8 | . . . . . . . . . . . . . . . 2 . . . . 6 . . . Items 80 | . . . . . . . . . . 30 . . . . 27 . . . . 19 4 . . Machines 11 | . . . . . . . . . . 5 . . . . 4 . . . . 2 . . . Patrols 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Guards 5 | . . . . . . . . . . 1 . . . . 1 . . . . 2 1 . . Exits 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 18000 | 36 260 493 402 2606 266 356 223 1437 255 1281 542 587 1031 197 1444 762 257 227 658 1580 525 1828 747 Spaces Moved 11652 | 30 266 436 225 1668 145 199 94 975 198 670 282 350 655 133 781 501 213 164 478 1427 330 968 464 Core 14 | 2 . . . . . . . . . . . . . . . . . . . . . . 12 Treads 1256 | . . 130 225 415 . . . . . . . . . . . . . . . . . 486 . Legs 6931 | . . . . . . 138 94 975 198 670 282 350 655 133 781 501 213 164 478 177 252 478 392 Wheels 2155 | 28 266 306 . 1253 145 61 . . . . . . . . . . . . . 96 . . . Hover 1296 | . . . . . . . . . . . . . . . . . . . . 1154 78 4 60 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 80 80 160 100 130 120 120 120 120 120 190 120 120 110 112 112 120 120 120 40 102 110 40 Average Speed 129 | 78 80 103 160 152 136 147 170 137 120 152 190 147 130 110 159 130 120 120 125 74 116 136 103 Slowest Speed 460 | 95 80 160 160 245 145 190 190 190 120 260 190 190 185 112 184 190 120 190 190 260 255 460 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 20 | . . . . . . . . . . . . . . . . . . . . 7 . 13 . Cave-ins Triggered 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 46 | 3 61 84 28 87 4 37 25 88 52 25 58 52 94 39 16 60 54 63 70 31 8 64 12 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 16 | . . 1 . 5 . . . 2 1 . . 1 2 1 . . . 3 . . . . . Known Exits Taken 18 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 17 | . . 2 . 4 . 1 . 2 2 . 2 . . 1 . . 2 . 1 . . . . Spaces Dug 76 | . . . . . 1 1 . . 1 6 3 . . . 9 5 . . 4 22 1 18 5 Terrain Destroyed 139 | . . . . . 1 1 . . 1 6 3 . . . 9 57 . . 4 32 1 19 5 Melee 48 | . . . . . 1 1 . . 1 6 3 . . . 9 5 . . 4 9 1 3 5 Projectile 39 | . . . . . . . . . . . . . . . . . . . . 23 . 16 . AOE 52 | . . . . . . . . . . . . . . . . 52 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Total 13664 | 39 296 481 242 1740 212 231 133 1078 208 859 284 402 815 174 904 579 214 182 522 1764 414 1278 613 Wait 534 | . 3 19 1 2 36 3 10 61 3 83 . 36 17 30 42 19 . . 13 68 14 38 36 Move 11628 | 29 265 435 224 1667 144 198 93 974 198 669 281 349 654 132 780 500 212 163 477 1426 329 966 463 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 233 | 5 8 8 1 43 12 3 2 6 1 17 . 4 9 1 13 3 1 4 6 33 16 24 13 Fast Attach 147 | 5 1 2 . 2 3 3 . 7 . 10 . . 3 . 4 4 1 4 2 35 8 39 14 Attach 84 | . 1 1 . . 6 3 4 3 . 4 . . 2 2 7 5 . . 2 18 5 9 12 Detach 13 | . . . . . . . 1 4 . . . . . . 1 1 . . . 2 2 . 2 Swap 88 | . 5 4 1 5 1 . . 6 1 12 . . 3 2 . . . 1 3 11 3 20 10 Drop 221 | . 5 12 2 21 8 . . 16 1 22 . 1 14 1 7 2 . 3 7 30 14 45 10 Fire 103 | . 6 . 13 . . . . . . . . . 1 . . 1 . . . 64 . 18 . Melee 397 | . 2 . . . 2 21 22 1 4 42 3 12 . 6 45 19 . 7 11 46 23 83 48 Ram 10 | . . . . . . . . . . . . . . . . . . . . 5 . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 67 | . . . . . . . . . . . . . . . 5 . . . . 26 . 36 . Rewire 119 | . . . . . . . . . . . . . 94 . . 25 . . . . . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Miscellaneous 19 | . . . . . . . . . . . . . 18 . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp / *Ext / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 12) 176 | -10/Materials | Discovered new exit (range 8) 226 | -10/Materials | Discovered new exit (range 12) 297 | -10/Materials | Entered Mines 304 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 326 | -10/Mines | Build established: Mutant 414 | -10/Mines | Learned Materials terminal intel 540 | -10/Mines | Learned location of Zion (-6) 552 | -10/Mines | Discovered new exit (range 7) 559 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 616 | -10/Mines | Discovered new exit (range 5) 734 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 739 | -10/Mines | Discovered new exit (range 6) 790 | -10/Mines | Entered Subcaves 791 | -10/Subcaves | Approached by a straggling Scientist 802 | -10/Subcaves | Identified exit to Materials 1172 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1179 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1187 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1192 | -10/Subcaves | Entered Scraptown 1192 | -9/Scraptown | System corruption cleaned by C-Scrubber 1584 | -9/Scraptown | Visited UFD Registry 1584 | -9/Scraptown | Registered with UFD as "Hardparser" 1616 | -9/Scraptown | Visited Symbiants 1682 | -9/Scraptown | Visited Junk Repository 1774 | -9/Scraptown | Visited Cyclists 1796 | -9/Scraptown | Entered Cyclist Reading Room 2380 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2384 | -9/Scraptown | Learned Research terminal intel 2404 | -9/Scraptown | Discovered new exit (range 5) 2525 | -9/Scraptown | Visited SPCMW 2581 | -9/Scraptown | Visited TADAMA 2604 | -9/Scraptown | Visited The Evicted 2709 | -9/Scraptown | Visited Curators Association 2738 | -9/Scraptown | Visited Botcube Research 2769 | -9/Scraptown | Visited Derelict Rescue Squad 2780 | -9/Scraptown | Found DRS Beacon 2804 | -9/Scraptown | Visited Cartography Club 3046 | -9/Scraptown | Learned location of Mines (-9) 3046 | -9/Scraptown | Learned location of Archives (-4) 3046 | -9/Scraptown | Learned location of Quarantine (-3) 3046 | -9/Scraptown | Learned 20 Factory zone layouts 3046 | -9/Scraptown | Learned 24 Factory zone layouts 3046 | -9/Scraptown | Learned 16 Lower Caves zone layouts 3046 | -9/Scraptown | Learned 16 Upper Caves zone layouts 3046 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 3046 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 3046 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 3046 | -9/Scraptown | Learned 4 Armory zone layouts 3046 | -9/Scraptown | Learned location of 2 exits from Factory 3046 | -9/Scraptown | Learned location of 3 exits from Lower Caves 3046 | -9/Scraptown | Identified exit to Factory 3100 | -9/Scraptown | Found Deep Structural Scanner 3336 | -9/Scraptown | Visited Analyses Database 3365 | -9/Scraptown | Visited Observation Area 3431 | -9/Scraptown | Visited Sword Containment 3446 | -9/Scraptown | Found Prototype Slashing Weapon 3447 | -9/Scraptown | Identified Companion Sword 3481 | -9/Scraptown | Visited Science Guys 3652 | -9/Scraptown | Found Botcube 3717 | -9/Scraptown | Met Optimus 3717 | -9/Scraptown | Accepted into 0bPrime 3798 | -9/Scraptown | Entered Factory 3798 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 3799 | -6/Factory | Identified exit to Lower Caves 3800 | -6/Factory | Identified exit to Factory 3865 | -6/Factory | Central database locked down 4064 | -6/Factory | Entered Lower Caves 4065 | -6/Lower Caves | Identified exit to Lower Caves 4133 | -6/Lower Caves | Spotted B-75 Beast 4137 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4160 | -6/Lower Caves | Crushed by falling debris 4200 | -6/Lower Caves | Lost 5 parts (1n3u1w) 4420 | -6/Lower Caves | Entered another Lower Caves area 4421 | -6/Lower Caves | Identified exit to Zion 4463 | -6/Lower Caves | Build established: Gladiator 4526 | -6/Lower Caves | Learned Factory trap positions 4643 | -6/Lower Caves | Entered Zion 4663 | -6/Zion | Gained Derelict followers 4730 | -6/Zion | System corruption cleaned by Quarantine Array 4784 | -6/Zion | Discovered new exit (range 16) 4796 | -6/Zion | Given the Hacking Drone Bay 4796 | -6/Zion | Found Prototype Device 4984 | -6/Zion | Identified Hacking Drone Bay 4991 | -6/Zion | Found Prototype Energy Gun 5278 | -6/Zion | Learned Factory emergency access door positions 5331 | -6/Zion | Learned location of Armory (-4) 5336 | -6/Zion | Learned 8 Factory zone layouts 5413 | -6/Zion | Found Prototype Device 5414 | -6/Zion | Identified Phasing AFG 5637 | -6/Zion | Found Prototype Processor 5637 | -6/Zion | Identified Exp. Melee Analysis Suite 5653 | -6/Zion | Found Prototype Processor 5653 | -6/Zion | Identified Exp. Target Analyzer 5668 | -6/Zion | Found Prototype Processor 5668 | -6/Zion | Identified Exp. Signal Interpreter 5671 | -6/Zion | Found Prototype Processor 5677 | -6/Zion | Identified Spectral Analyzer 5678 | -6/Zion | Found Prototype Hackware 5742 | -6/Zion | Found CR-A16's Pointy Stick 5801 | -6/Zion | Turned away by Imprinter 5934 | -6/Zion | Build established: Derelict-Gladiator 6045 | -6/Zion | Identified exit to Proximity Caves 6080 | -6/Zion | Entered Proximity Caves 6080 | -5/Proximity Caves | Accompanied by 4 allies 6208 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6284 | -5/Proximity Caves | Spotted B-75 Beast 6335 | -5/Proximity Caves | Entered Factory 6335 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6336 | -5/Factory | Identified exit to Factory 6337 | -5/Factory | Loaded intel: 82 trap records 6362 | -5/Factory | Lost 3 allies 6477 | -5/Factory | Botcube activated 6516 | -5/Factory | Botcube activated 6520 | -5/Factory | Botcube completed mutation into treaded form (unarmed). 6829 | -5/Factory | Identified Exp. Hacking Suite 6854 | -5/Factory | Identified Storm Laser 6865 | -5/Factory | Repaired Arm. Leg 6924 | -5/Factory | Repaired Arm. Leg 7296 | -5/Factory | Build established: Gladiator 7443 | -5/Factory | Repaired Neutrino Core? 7489 | -5/Factory | Cargo convoy interrupted 7503 | -5/Factory | Repaired Arm. Leg 7563 | -5/Factory | Discovered new exit (range 11) 7582 | -5/Factory | Identified exit to Upper Caves 7616 | -5/Factory | Entered Upper Caves 7617 | -5/Upper Caves | Identified exit to Upper Caves 7960 | -5/Upper Caves | Spotted B-75 Beast 8087 | -5/Upper Caves | Encountered a Warlord checkpoint 8158 | -5/Upper Caves | Entered another Upper Caves area 8347 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8740 | -5/Upper Caves | Discovered new exit (range 5) 8744 | -5/Upper Caves | Identified exit to Warlord 8745 | -5/Upper Caves | Entered Warlord 8779 | -5/Warlord | Discovered new exit (range 9) 8810 | -5/Warlord | System corruption cleaned by Quarantine Array 9053 | -5/Warlord | Visited the Vortex Lab 9067 | -5/Warlord | Found Prototype Energy Gun 9067 | -5/Warlord | Identified Vortex Rifle 9068 | -5/Warlord | Warlord's base attacked by MAIN.C 9072 | -5/Warlord | Found Prototype Launcher 9072 | -5/Warlord | Identified Vortex Catalyst Activator 9085 | -5/Warlord | Found Vortex Rifle 9418 | -5/Warlord | Warlord forces counterattacked 9421 | -5/Warlord | Learned 4 Research zone layouts 9421 | -5/Warlord | Learned 4 Access zone layouts 9422 | -5/Warlord | Learned Testing security intel 9422 | -5/Warlord | Learned Factory recycling unit intel 9422 | -5/Warlord | Learned Research terminal intel 9469 | -5/Warlord | Found Prototype Hackware 9475 | -5/Warlord | Found Prototype Processor 9481 | -5/Warlord | Found Prototype Reactor 9498 | -5/Warlord | Rebuked by Warlord 9521 | -5/Warlord | Build established: Commander-Gladiator 9691 | -5/Warlord | Opened side exit 9738 | -5/Warlord | Spotted Striker 9743 | -5/Warlord | Warlord base infiltrated, sounded retreat 9749 | -5/Warlord | Spotted Executioner 9768 | -5/Warlord | Spotted Striker 9768 | -5/Warlord | Spotted Executioner 9774 | -5/Warlord | Identified exit to Proximity Caves 9776 | -5/Warlord | Entered Proximity Caves 9776 | -4/Proximity Caves | Identified Exp. Targeting Computer 9777 | -4/Proximity Caves | Identified Ghost Barrier 9785 | -4/Proximity Caves | Lost 3 parts (1p2u) 9962 | -4/Proximity Caves | Learned location of Testing (-2) 9973 | -4/Proximity Caves | Entered Factory 9973 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9973 | -4/Factory | Identified Vortex Chain Reactor 9974 | -4/Factory | Identified exit to Armory 9975 | -4/Factory | Loaded intel: 8 recycling unit locations 9978 | -4/Factory | Discovered new exit (range 9) 9991 | -4/Factory | Identified exit to Upper Caves 10291 | -4/Factory | Build established: Hacker-Gladiator 10742 | -4/Factory | Identified exit to Extension 11417 | -4/Factory | Entered Upper Caves 11417 | -4/Upper Caves | Spotted B-86 Titan 11516 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 11669 | -4/Upper Caves | Destroyed B-86 Titan 11675 | -4/Upper Caves | Lost 3 allies 11695 | -4/Upper Caves | Lost 3 parts (2n1u) 11964 | -4/Upper Caves | Encountered a Warlord checkpoint 12077 | -4/Upper Caves | Lost 3 parts (1n1u1w) 12161 | -4/Upper Caves | Discovered new exit (range 9) 12178 | -4/Upper Caves | Identified exit to Upper Caves 12179 | -4/Upper Caves | Entered another Upper Caves area 12333 | -4/Upper Caves | Learned 4 Research zone layouts 12338 | -4/Upper Caves | Build established: Scavenger-Gladiator 12409 | -4/Upper Caves | Discovered new exit (range 8) 12423 | -4/Upper Caves | Identified exit to Zhirov 12436 | -4/Upper Caves | Entered Zhirov 12436 | -4/Zhirov | Discovered new exit (range 3) 12438 | -4/Zhirov | Identified exit to Proximity Caves 12458 | -4/Zhirov | Met Zhirov 12481 | -4/Zhirov | Learned location of Command (-1) 12499 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12520 | -4/Zhirov | Found Alien Artifact 12520 | -4/Zhirov | Identified Integrated Dissipator 12520 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12536 | -4/Zhirov | Found Alien Artifact 12663 | -4/Zhirov | Entered Proximity Caves 12665 | -3/Proximity Caves | Activated DRS Beacon 12667 | -3/Proximity Caves | Core integrity fell below 50% 12701 | -3/Proximity Caves | Spotted B-86 Titan 12759 | -3/Proximity Caves | Lost 3 allies 12811 | -3/Proximity Caves | Found Alien Artifact 12811 | -3/Proximity Caves | Identified Dimensional Node Initializer 12811 | -3/Proximity Caves | Initialized slip node 12814 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 12851 | -3/Proximity Caves | Found DCF Scrap (15 items) 13272 | -3/Proximity Caves | Lost 3 parts (2n1u) 13290 | -3/Proximity Caves | Discovered new exit (range 16) 13317 | -3/Proximity Caves | Identified exit to Research 13320 | -3/Proximity Caves | System corruption reached 10% 13321 | -3/Proximity Caves | System corruption reached 30% 13321 | -3/Proximity Caves | Entered Research 13321 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13322 | -3/Research | Identified exit to Research 13323 | -3/Research | Loaded intel: 24 terminal locations 13516 | -3/Research | Crushed by falling debris 13664 | -3/Research | Build established: Hacker-Gladiator 14136 | -3/Research | Lost 3 parts (1n1u1w) 14317 | -3/Research | Spotted B-86 Titan 14407 | -3/Research | Build established: Scavenger-Scout 14512 | -3/Research | System corruption reached 10% 14562 | -3/Research | Lost 12 parts (2p5n2u3w) 14801 | -3/Research | Core integrity fell below 50% 14875 | -3/Research | Lost 7 parts (3n1u3w) 14881 | -3/Research | Found Prototype Protection 14884 | -3/Research | Found Prototype Protection 14891 | -3/Research | Discovered exit to Research (range 5) 14901 | -3/Research | Entered another Research area 14901 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14901 | -2/Research | Identified Centrium Heavy Armor Plating (x2) 14902 | -2/Research | Identified exit to Testing 14903 | -2/Research | Loaded intel: 19 terminal locations 15021 | -2/Research | Garrison activated, responded to threat 15375 | -2/Research | Found Prototype Launcher 15393 | -2/Research | Discovered exit to Testing (range 21) 15395 | -2/Research | Build established: Scavenger-Gladiator 15426 | -2/Research | Entered Testing 15430 | -2/Testing | Identified Com. Tesla Bomb Launcher 15615 | -2/Testing | Repaired Biometal Leg? 15867 | -2/Testing | System corruption reached 10% 15929 | -2/Testing | Found Prototype Device 15929 | -2/Testing | Identified Exp. Shock Absorption System 15964 | -2/Testing | Scanned by Researcher 16367 | -2/Testing | Found Ghost Barrier 16495 | -2/Testing | Crushed by falling debris 16621 | -2/Testing | Lost 6 parts (4n2w) 16707 | -2/Testing | Spotted Striker 16707 | -2/Testing | Spotted Striker 16734 | -2/Testing | Stole the SGEMP Prototype 16811 | -2/Testing | Found Prototype Device 16811 | -2/Testing | Identified Exp. EM Shield 16829 | -2/Testing | Found Prototype Device 16829 | -2/Testing | Identified Exp. Shield Generator 16859 | -2/Testing | Found Exp. Hacking Suite 17012 | -2/Testing | Found Prototype Processor 17012 | -2/Testing | Identified Exp. Armor Integrity Analyzer 17089 | -2/Testing | Lost 9 parts (2p2n4u1w) 17186 | -2/Testing | Discovered new exit (range 5) 17254 | -2/Testing | Entered Access 17254 | -1/Access | Evolved 2 slots: Utility x2 17255 | -1/Access | Delivered the SGEMP Prototype to Zhirov 17255 | -1/Access | Zhirov transferred Access data 17256 | -1/Access | Loaded intel: 121 machine locations 17256 | -1/Access | Loaded intel: 86 trap records 17256 | -1/Access | Identified exit to Surface 17256 | -1/Access | Discovered exit to Surface (range 88) 17256 | -1/Access | Identified exit to Command 17256 | -1/Access | Discovered exit to Command (range 168) 17364 | -1/Access | Zhirov warped through subspace 17513 | -1/Access | Lost 4 parts (1p1n2u) 17633 | -1/Access | Energy Cycler disabled 17857 | -1/Access | Lost 8 parts (5n2u1w) 17949 | -1/Access | Lost 3 parts (1p1n1u) 17973 | -1/Access | System corruption reached 10% 17988 | -1/Access | Core integrity fell below 50% 18000 | -1/Access | Core integrity fell below 20% 18001 | *** | Escaped! Last Messages --------------- corruption cleaned. 17990_ Dropped Lrg. Storage Unit. 17990_ Enh. Quantum Rifle crushed and broken. 17990_ Phasing AFG crushed and broken. 17990_ Com. Linear Accelerator crushed and broken. 17990_ Alien Artifact crushed and broken. 17990_ Dropped Biometal Leg. 17990_ Biometal Leg crushed and broken. 17991_ Slammed into G-73 Enforcer. 17991_ M-28 Smith repairs P-80 Master Imp. Antigrav System. 17992_ Slammed into G-73 Enforcer. 17993_ Adv. Target Analyzer destroyed. 17994_ Slammed into G-73 Enforcer. 17994_ Destabilizing: System corrupted (+1). 17995_ Slammed into K-01 Serf. 17996_ K-01 Serf collects debris. 17999_ Exp. Hacking Suite destroyed. 18000_ Adv. Thermal Shield destroyed. Map ----- +----------------------------------------------------+ | ################################################## | | ################################################## | | ############################################## | | ############################################## | | ############################################## | | ############################################## | | ############################################## | | ############################################## | | ############################################## | | ############################################## | | ######## [###################################### | | ######## "|% |*==!!=gAu%k% | | ######## !%%*=![!%=lxwk%% t % | | ######## =!#######!#x|% k#######+###### | | ######### ##########[! "### # | | ######### ##########! "### # | | ######### ########## T### # | | ######### ########## " ### # | | ######### ########## ""### + ^ | | ######### ########## ""### # ^ | | ######### ######### ## ## | | ######## ######### ### ## | | # H ######### ### ##^ | | # ######### ### ##^ | | # ##### ######### ### ## | | # ################## @" ### + | | # # ######## "" ### ## | | + + ######## ### ## | | # # " ######## ### ## | | # # """ ######## ################### | | # # """ ########""""""""""################### | | # # " ########""""""""""################### | | # # ########""""""""""################### | | # # ########""""""""""################### | | # ################## ################### | | # ################## ################### | | ################## ################### | | ################## ################### | | ##################### ################### | | ################### ################### | | ################### ################### | | ###################### ###################### | | #### ! # ###################### | | #### # # ######## | | #### + + ######## | | #### # # ######## | | #### # # ######## | | ###### # # ######## | | ###### # # ######## | | ######################## # """""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 600 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 EM Shielding 4 Corruption Block 19 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Resistance: EX 75 Power Shielding 90 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 70 Melee Accuracy 16 Target Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 6 Force Boost 20 Offensive Hacking 32 Defensive Hacking 20 Item Schematics ----------------- Fusion Compressor | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Wave Gun | -6/Zion | Archive IFF Parser | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive EM Shield | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Plasma Sword | -2/Testing | Archive Cld. Field Propulsion Drive | -2/Testing | Archive Hvy. Proton Cannon | -2/Testing | Archive Com. Linear Accelerator | -2/Testing | Archive Enh. Coil Gun | -2/Testing | Archive Cld. Antigrav System | -2/Testing | Archive Smartbomb Launcher | -2/Testing | Archive Exp. Power Amplifier | -2/Testing | Archive Enh. Force Rifle | -2/Testing | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Arm. Leg | 29% | -5/Factory Arm. Leg | 34% | -5/Factory Neutrino Core | 21% | -5/Factory Arm. Leg | 42% | -5/Factory Biometal Leg | 10% | -2/Testing Studied --------- Arm. Huge Wheel | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Enh. Force Lance | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Achievements -------------- Armchair Analyst Charge!!! Decoder Ring Frankenstein Jackpot Special Delivery The Science Guy Challenges ------------ None Game ------ Seed JunkInsulationThermoblaster Manual? 0 Play Time 04:52:05 Cumulative 55.5 hours Start 2026.05.09 @ 10:19:39 End 2026.05.09 @ 20:59:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 43 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26bcb691-efe2-4041-8546-e9eb7670af84