Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.20 @ 19:16:27 Player: honey223 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (133) 665 Value Destroyed (4693) 4693 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (9092) 9092 TOTAL SCORE: 21190 Bonus ------- Super Gauntlet 7331 High Alert Combat Kills 722 Follower Combat Kills 157 Entered Garrisons 1000 Friendly Fire -118 Cogmind --------- Core Integrity 0/1300 Matter 136/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Impulse Thruster Array > --- UTILITY (9) ------ Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Xenon Bombardment Thruster Advanced Sensor Array Advanced Transmission Jammer Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Terrain Scan Processor Improved Reaction Control System Advanced Thermal Shield Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Variable Charge Gun Kinetic Spear Kinetic Spear > --- INVENTORY -------- Light Particle Reactor Improved Heavy Treads Combat Antigrav System Nuclear Pulse Array Advanced Sensor Array Seismic Detector Advanced Transmission Jammer Antimissile System [Rating: 124] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Cooled Airjet Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Slots Evolved 14 | . . 2 2 . 2 . 2 . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 5 | . . 1 . . 1 . 1 . . . 1 . . . 1 Utility 7 | . . 1 1 . 1 . 1 . . . 1 . 1 . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 155 | 7 2 7 11 3 31 1 33 2 12 2 8 1 11 . 24 Power 19 | 1 . 2 2 . 4 . 2 . 2 . 1 . 2 . 3 Engine 12 | 1 . 2 2 . 3 . 2 . 2 . . . . . . Core 3 | . . . . . 1 . . . . . 1 . . . 1 Reactor 4 | . . . . . . . . . . . . . 2 . 2 Propulsion 45 | 2 . 1 3 1 8 . 11 . 3 . 2 . 4 . 10 Treads 20 | 2 . 1 3 1 7 . 3 . . . . . . . 3 Leg . | . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . Hover 6 | . . . . . . . 1 . 2 . 1 . 1 . 1 Flight 18 | . . . . . . . 7 . 1 . 1 . 3 . 6 Utility 61 | 2 2 2 3 1 10 . 13 1 7 2 5 1 4 . 8 Device 33 | 1 . 1 . . 5 . 8 . 3 2 3 1 4 . 5 Storage 5 | 1 1 . 1 . . . . 1 . . . . . . 1 Processor 5 | . . . 1 . 1 . . . 2 . . . . . 1 Hackware 7 | . 1 . . . 1 . 1 . 2 . 1 . . . 1 Protection 11 | . . 1 1 1 3 . 4 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 30 | 2 . 2 3 1 9 1 7 1 . . . . 1 . 3 Energy Gun 6 | . . 1 . 1 3 . . . . . . . . . 1 Energy Cannon 1 | . . . . . 1 . . . . . . . . . . Ballistic Gun 6 | 2 . 1 2 . 1 . . . . . . . . . . Ballistic Cannon 10 | . . . 1 . 3 1 5 . . . . . . . . Launcher 3 | . . . . . 1 . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 . . . . . . 2 Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . Unidentified Prototypes 4 | . . 1 . . . . . 2 . . . . . . 1 Parts Lost 73 | . . . . 2 4 1 23 . 4 . 1 5 . . 33 Power 7 | . . . . . . . 2 . 1 . . . . . 4 Propulsion 26 | . . . . 1 2 . 7 . 2 . 1 2 . . 11 Utility 28 | . . . . 1 . . 9 . 1 . . 2 . . 15 Weapon 12 | . . . . . 2 1 5 . . . . 1 . . 3 Highest Loss Streak 20 | . . . . 2 1 1 17 . 2 . 1 5 . . 20 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 100 99 99 92 99 70 90 83 86 81 77 66 78 50 Engine 6 | . 14 11 9 9 6 7 3 6 5 6 3 . . . . Treads 19 | . 28 33 27 26 20 30 14 . . . . . . . 1 Wheel 1 | . . . . . 4 . . . . . . . . . . Hover 1 | . . . . . . . 1 6 6 13 10 11 3 . . Flight 4 | . . . . . . . 9 26 23 20 17 16 16 21 14 Device 9 | . 6 9 9 9 6 7 14 20 17 13 12 9 18 21 10 Storage 6 | . 14 11 9 9 7 7 3 6 . . . . . . 3 Processor 7 | . . . 5 9 13 15 6 . 3 6 5 5 5 5 2 Hackware 2 | . 7 1 . . . . . 6 11 13 14 17 15 15 6 Protection 6 | . . 11 12 9 7 7 6 6 6 6 5 4 . . . Energy Gun 5 | . . 9 9 9 7 5 . . . . . . . . . Energy Cannon 1 | . . . . . 2 . . . . . . . . . . Ballistic Gun 6 | . 28 12 17 9 1 7 . . . . . . . . . Ballistic Cannon 4 | . . . . 9 8 8 7 6 . . . . . . . Naked Turns 2 | . . . . . . . 2 . . . . . . . . Heaviest Build 124 | 12 27 39 107 106 121 117 124 21 21 19 23 25 31 31 49 Greatest Support 122 | 40 40 60 60 60 90 90 122 21 27 22 29 29 48 48 105 Greatest Overweight (x) 4 | 3 . . 1 1 4 1 1 . . . . . . . . Average Overweight (x) . | . . . . 1 2 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 5 5 5 5 5 5 5 10 Average Capacity 18 | 7 14 15 22 25 25 25 15 5 5 5 5 5 5 5 9 Most Carried 25 | 6 15 15 25 25 25 25 25 5 5 4 5 5 5 5 10 Average Carried 18 | 4 10 14 21 24 24 24 15 5 4 4 4 5 4 5 7 Final Capacity 25 | 8 15 15 25 25 25 25 5 5 5 5 5 5 5 5 5 Final Carried 25 | 4 15 15 25 25 25 25 5 5 4 4 5 5 5 5 5 Class Distribution -------------------- 30% | Gunner 25% | Mutant 16% | Scavenger-Gunner 8% | Hacker-Sprinter 5% | Sprinter 5% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -7/Factory Gunner | -7/Garrison Gunner | -6/Factory Sprinter | -6/Waste Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Garrison Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Garrison Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Matter Collected 3293 | 195 237 132 399 34 1089 147 873 . 84 . . . 25 . 78 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4287 | 95 252 277 902 152 1370 178 818 . 228 . . . . . 15 Parts 233 | 5 18 17 56 11 62 7 43 . 13 . . . . . 1 Haulers Intercepted 4 | . 1 . 3 . . . . . . . . . . . . Recyclers Shooed 3 | 1 . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Combat Hostiles Destroyed 99 | . 5 5 17 9 36 6 20 . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 37 | . 5 5 14 4 6 3 . . . . . . . . . Cannons 47 | . . . 3 5 21 3 15 . . . . . . . . AOE 14 | . . . . . 9 . 5 . . . . . . . . Classes Destroyed 16 | 2 3 2 5 . 3 . 1 . . . . . . . . Worker 9 | . . . 1 . 1 . 4 . 3 . . . . . . Builder 6 | . . . 2 . . . 4 . . . . . . . . Tunneler 4 | 1 . . . . 1 . 1 . 1 . . . . . . Hauler 4 | . 1 . 3 . . . . . . . . . . . . Recycler 3 | 1 . . . . 1 . . . 1 . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 5 | . . 1 1 . 2 . . . 1 . . . . . . Swarmer 21 | . . . 3 7 7 3 . . . . . . . . 1 Grunt 56 | . 5 2 11 2 16 2 18 . . . . . . . . Brawler 3 | . . . 1 . 2 . . . . . . . . . . Duelist 3 | . . . . . 2 . 1 . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . Sentry 11 | . . 3 1 . 6 1 . . . . . . . . . Hunter 2 | . . . 1 . . . 1 . . . . . . . . Programmer 2 | . . . . . 2 . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 17 | 1 2 2 6 5 11 4 17 . 5 . . . . . 1 Combat Bots Only 11 | . 2 2 5 5 11 4 11 . . . . . . . 1 Max Kills in Single Turn 4 | 1 1 1 2 1 4 1 4 . 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 2 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Damage Taken 14321 | . 240 188 964 522 2069 467 3709 . 297 19 475 314 23 . 5034 Core 2552 | . 22 . 80 62 105 10 744 . 20 . 134 56 . . 1319 Absorbed by Shields 267 | . . . . 13 . 254 . . . . . . . . . Redirected to Shielding 103 | . . . . . . . 103 . . . . . . . . Core Remaining (%) 79 | 100 91 100 . 74 . 83 . . . 10 . 81 . 100 . Volleys Fired 257 | 9 33 13 45 17 75 13 50 . . . . . . . 2 Largest 3 | 2 2 2 3 3 3 3 2 . . . . . . . 1 Hottest 225 | 40 40 84 137 137 174 136 108 . . . . . . . 225 Shots Fired 617 | 18 66 26 135 51 200 33 86 . . . . . . . 2 Gun 367 | 18 66 26 130 34 74 17 . . . . . . . . 2 Cannon 236 | . . . 5 17 120 16 78 . . . . . . . . Launcher 14 | . . . . . 6 . 8 . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 407 | 18 66 13 90 34 81 27 78 . . . . . . . . Thermal 196 | . . 13 45 17 113 6 . . . . . . . . 2 Explosive 14 | . . . . . 6 . 8 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 29 | 4 16 16 29 10 29 17 13 . . . . . . . . Robot Miss Streak 3 | 3 3 1 3 3 3 1 3 . . . . . . . . Penetration Max 1 | . . . 1 . . . 1 . . . . . . . . Secondary Targets 5 | . 1 1 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 410 | 11 44 20 88 25 133 22 58 . 9 . . . . . . Core Hits 233 | 3 18 7 39 10 79 11 56 . 6 . . . . . 4 Critical Kills 2 | . . . . 2 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . Critical Strikes 24 | . . 1 6 3 6 1 6 . 1 . . . . . . Burn 11 | . . 1 5 1 4 . . . . . . . . . . Destroy 3 | . . . 1 2 . . . . . . . . . . . Blast 9 | . . . . . 2 1 6 . . . . . . . . Impale 1 | . . . . . . . . . 1 . . . . . . Melee Attacks 45 | . . . . . . . . . 20 3 13 2 . . 7 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 45 | . . . . . . . . . 20 3 13 2 . . 7 Sneak Attacks 5 | . . . . . . . . . 5 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12821 | 114 452 367 1664 603 4445 483 3869 . 735 . . . . . 89 Guns 3751 | 114 437 367 1519 225 899 190 . . . . . . . . . Cannons 5519 | . . . 145 378 2301 289 2406 . . . . . . . . Explosions 2682 | . . . . . 1219 . 1463 . . . . . . . . Melee 735 | . . . . . . . . . 735 . . . . . . Ramming 134 | . 15 . . . 26 4 . . . . . . . . 89 Kinetic 6654 | 114 437 117 1000 517 1666 397 2406 . . . . . . . . Thermal 2616 | . . 250 664 86 1534 82 . . . . . . . . . Explosive 2682 | . . . . . 1219 . 1463 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 735 | . . . . . . . . . 735 . . . . . . Highest Corruption 6 | . 2 . . . 1 . 1 6 6 6 . . . . 5 Average Corruption 2 | . 2 . . . 1 . 1 3 6 6 . . . . 1 Corruption Purged 1 | . . . . . 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 16 | . 1 . . . 1 . 5 . 4 3 . . . . 2 Message Errors 3 | . . . . . . . 1 . 1 1 . . . . . Matter Fused 4 | . 1 . . . . . 2 . . 1 . . . . . Heat Flow Errors 2 | . . . . . . . 1 . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . 2 . . . . . 1 Data Loss (minor) 3 | . . . . . 1 . 1 . 1 . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . 2 Overflow Damage 412 | . . . 8 30 83 . 193 . 85 . . . . . 13 Projectiles 185 | . . . 8 30 48 . 99 . . . . . . . . Explosions 129 | . . . . . 35 . 94 . . . . . . . . Melee 98 | . . . . . . . . . 85 . . . . . 13 Knockbacks 42 | . . . 1 2 9 1 29 . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . Kinetic 35 | . . . 1 2 8 1 23 . . . . . . . . Secondary 6 | . . . . . . . 6 . . . . . . . . Self-Inflicted Damage 104 | . . . . . . . 86 . . . . . . . 18 Shots 2 | . . . . . . . 2 . . . . . . . . Rammed 22 | . 2 . . . 1 1 . . . . . . . . 18 Targets Rammed 24 | . 2 . . . 2 1 . . . . . . . . 19 Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . . . . . . . 1 Highest Temperature 398 | . 18 45 36 36 398 99 225 . 4 . . . . . 323 Average Temperature 75 | . 8 23 11 18 115 39 29 . 2 . . . . . 144 Received Heat Transfer 3296 | . 156 111 405 18 762 98 1173 . 117 9 54 18 . . 375 Effects 5 | . . . . . 5 . . . . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 14 | . . 2 3 . 9 . . . . . . . . . . Heat Transferred 5438 | . . 518 1591 222 2942 165 . . . . . . . . . Parts Sabotaged 3 | . . . . . . . 3 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Peak Influence 1532 | 10 188 114 389 567 782 762 1532 536 779 548 498 303 213 172 593 Initial 545 | . 6 7 . 252 297 522 399 536 375 545 287 186 158 142 96 Average 388 | 2 70 43 89 407 446 674 813 536 525 547 362 227 192 151 330 Maximum Alert Level 4 | . . . 1 2 3 3 4 2 3 2 2 1 1 . 2 Low Security (%) 38 | 100 100 100 89 . 25 . . . . . . 39 59 100 29 Level 1 18 | . . . 10 48 23 . 13 . 28 . 69 61 40 . 27 Level 2 26 | . . . . 51 27 76 36 100 58 100 30 . . . 43 Level 3 11 | . . . . . 23 23 12 . 12 . . . . . . Level 4 4 | . . . . . . . 37 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 2 5 . 5 . 7 . . . 2 . 1 . 4 Investigation 5 | . . 1 1 . . . 1 . . . 1 . . . 1 Extermination 3 | . . . . . 3 . . . . . . . . . . Reinforcement 14 | . 1 1 2 . 1 . 4 . . . 1 . 1 . 3 Assault 3 | . . . . . 1 . 2 . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Distress Signals 13 | . . 1 2 . . . 2 . . . . . 1 . 7 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 356 | . 10 12 25 10 53 8 78 5 30 3 11 25 4 2 80 Peak Tracking Total 37 | . 3 4 5 8 9 4 14 6 10 4 5 24 3 2 37 Tactical Retreats 43 | . . . . 1 2 1 12 . 9 . 4 3 . . 11 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Traps Triggered 11 | . 1 . . 1 2 3 1 . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 15 | . . . . . . . . . . . . . . . 15 Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . 1 Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Machines Disabled 15 | . 1 . 2 . 3 . 9 . . . . . . . . Max in Single Turn 5 | . 1 . 1 . 1 . 5 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Machines Accessed 39 | . 4 4 3 . 6 . 6 . 3 . 5 . 3 . 5 Terminals 33 | . 4 4 2 . 5 . 5 . 2 . 4 . 2 . 5 Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . . . 1 . 1 . 1 . . Total Hacks 102 | . 10 9 10 . 14 . 12 . 5 . 12 . 15 . 15 Successful 51 | . 5 8 4 . 8 . 3 . 3 . 5 . 7 . 8 Failed 50 | . 4 1 6 . 6 . 9 . 2 . 7 . 8 . 7 Catastrophic 8 | . . . . . 1 . 5 . 1 . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 42 | . 4 3 . . 5 . 5 . 2 . 3 . 11 . 9 Terminals 95 | . 10 9 9 . 13 . 10 . 4 . 11 . 14 . 15 Fabricators 2 | . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . . . 1 . 1 . 1 . . Terminal Hacks 35 | . 5 7 3 . 6 . 2 . 1 . 3 . 4 . 4 Record 2 | . . . . . . . . . . . . . 1 . 1 Part Schematic 3 | . . . . . 2 . . . . . . . 1 . . Robot Analysis 3 | . 1 2 . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 2 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . Terminal Index 4 | . . . 1 . 1 . . . . . . . 1 . 1 Garrison Index 2 | . . . . . . . . . . . 1 . 1 . . Unreport Threat 4 | . . 1 . . 1 . . . . . 2 . . . . Locate Traps 6 | . 1 1 . . 2 . 1 . . . . . . . 1 Recall Investigation 1 | . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . 1 . . . 1 . 1 . 1 . . Unlock Access 5 | . . . 1 . 1 . . . 1 . 1 . 1 . . Unauthorized Hacks 11 | . . 1 . . 1 . 1 . 1 . 1 . 2 . 4 Terminals 11 | . . 1 . . 1 . 1 . 1 . 1 . 2 . 4 Assimilate 1 | . . . . . . . . . . . . . 1 . . Botnet 8 | . . 1 . . 1 . 1 . 1 . 1 . 1 . 2 Disrupt 2 | . . . . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . 1 Hacking Detections 35 | . 4 3 2 . 5 . 6 . 2 . 5 . 3 . 5 Full Trace Events 5 | . 1 1 1 . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Total Allies 5 | . . . . . 3 . . 1 . . . . 1 . . Largest Group 3 | . . . . . 3 . . 1 . . . . 1 . . Highest-Rated Group 93 | . . . . . 93 . . 31 . . . . 26 . . Highest-Rated Ally 31 | . . . . . 31 . . 31 . . . . 26 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 60 | . . . . . 50 . . 10 . . . . . . . Total Damage 912 | . . . . . 726 . . 186 . . . . . . . Kills 5 | . . . . . 5 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Robot Analysis Total 3 | . 1 2 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Turns Passed 8256 | 121 632 423 1119 327 2866 408 1057 32 349 79 194 100 134 48 367 Spaces Moved 7037 | 63 304 209 409 110 1354 151 1523 90 804 150 475 249 316 149 681 Core 79 | 46 . . . . . . 22 . . . . . . . 11 Treads 1850 | 17 304 209 409 110 470 151 177 . . . . . . . 3 Legs . | . . . . . . . . . . . . . . . . Wheels 884 | . . . . . 884 . . . . . . . . . . Hover 36 | . . . . . . . . . . . . . . . 36 Flight 4188 | . . . . . . . 1324 90 804 150 475 249 316 149 631 Fastest Speed 27 | 50 160 160 160 240 145 236 27 27 27 30 28 30 32 32 29 Average Speed 93 | 122 160 160 215 240 182 236 52 27 30 30 29 31 33 32 36 Slowest Speed 240 | 200 160 160 240 240 240 236 236 27 34 30 30 40 40 32 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 90 | . . . . . . . 36 . 13 . 3 6 1 . 31 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 46 28 34 40 39 29 30 74 24 29 18 49 9 41 39 Regions Visited 15 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . . . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 44 | . . . . . 1 . 11 . 7 3 13 1 . . 8 Terrain Destroyed 226 | . . . . 2 42 . 150 . 7 3 13 1 . . 8 Melee 30 | . . . . . . . . . 7 3 13 1 . . 6 Projectile 30 | . . . . 2 12 . 14 . . . . . . . 2 AOE 166 | . . . . . 30 . 136 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Total 7982 | 90 390 273 548 136 1596 178 1633 95 868 177 505 260 343 148 742 Wait 324 | 2 31 31 47 2 78 8 37 4 32 23 6 16 1 . 6 Move 6864 | 62 303 208 409 109 1354 150 1459 89 781 149 469 236 314 148 624 Hop 73 | . . . . . . . 28 . 10 . 3 5 1 . 26 Pick Up 128 | 10 15 7 21 3 24 1 18 . 4 . 2 . 8 . 15 Fast Attach 53 | 1 . 2 2 . 14 . 10 2 5 . 2 . 4 . 11 Attach 72 | 6 . 2 4 3 10 1 22 . 2 . 3 . 6 . 13 Detach 5 | . . . . . . . 1 . . . 2 . 2 . . Swap 30 | . 2 3 5 . 7 . 1 . 5 2 3 1 1 . . Drop 87 | . 4 7 15 1 32 . 7 . 9 . 2 . 6 . 4 Fire 257 | 9 33 13 45 17 75 13 50 . . . . . . . 2 Melee 45 | . . . . . . . . . 20 3 13 2 . . 7 Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush 22 | . 2 . . . 2 1 . . . . . . . . 17 Escape Stasis 5 | . . . . 1 . 4 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 15 | . . . . . . . . . . . . . . . 15 Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -7/Factory -7/Garrison -6/Factory -6/Waste -6/Factory -6/Garrison -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 438 | -10/Materials | Central database locked down 454 | -10/Materials | Discovered new exit (range 16) 602 | -10/Materials | Discovered new exit (range 12) 754 | -10/Materials | Entered another Materials area 754 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1158 | -9/Materials | Discovered new exit (range 9) 1177 | -9/Materials | Entered another Materials area 1177 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1475 | -8/Materials | Build established: Scavenger-Tank 1572 | -8/Materials | Found Powered Armor 1575 | -8/Materials | Found Powered Armor 1578 | -8/Materials | Found Powered Armor 1582 | -8/Materials | Found Powered Armor 1925 | -8/Materials | Build established: Scavenger-Gunner 2188 | -8/Materials | Garrison activated, responded to threat 2296 | -8/Materials | Identified exit to Garrison 2296 | -8/Materials | Entered Garrison 2587 | -8/Garrison | Discovered new exit (range 15) 2623 | -8/Garrison | Entered Factory 2623 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3536 | -7/Factory | Build established: Gunner 4067 | -7/Factory | Destroyed 11 combat bots 4113 | -7/Factory | Allied Derelicts emerged from ambush trap array 4149 | -7/Factory | Destroyed 7 combat bots 4623 | -7/Factory | First assault squad dispatched 5129 | -7/Factory | Discovered new exit (range 4) 5489 | -7/Factory | Identified exit to Garrison 5489 | -7/Factory | Entered Garrison 5544 | -7/Garrison | Triggered checkpoint 5680 | -7/Garrison | Triggered checkpoint 5773 | -7/Garrison | Discovered new exit (range 12) 5858 | -7/Garrison | Triggered checkpoint 5897 | -7/Garrison | Entered Factory 5897 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6458 | -6/Factory | Core integrity fell below 50% 6458 | -6/Factory | Released all parts (3) 6466 | -6/Factory | Destroyed 11 combat bots 6485 | -6/Factory | Lost 17 parts (2p4n6u5w) 6597 | -6/Factory | First assault squad dispatched 6709 | -6/Factory | Core integrity fell below 20% 6830 | -6/Factory | Discovered new exit (range 7) 6877 | -6/Factory | Discovered new exit (range 8) 6948 | -6/Factory | Build established: Sprinter 6954 | -6/Factory | Manually triggered Chute Trap 6954 | -6/Factory | Sucked down chute 6954 | -6/Factory | Entered Waste 6955 | -6/Waste | Met a frightened Derelict 6958 | -6/Waste | Spotted C-40 Crusher 6968 | -6/Waste | Spotted C-40 Crusher 6969 | -6/Waste | EMP discharged 6969 | -6/Waste | Spotted C-40 Crusher 6974 | -6/Waste | Spotted C-40 Crusher 6975 | -6/Waste | Spotted C-40 Crusher 6977 | -6/Waste | Spotted C-40 Crusher 6983 | -6/Waste | Discovered new exit (range 10) 6986 | -6/Waste | Entered Factory 7014 | -6/Factory | Discovered new exit (range 5) 7137 | -6/Factory | Spotted B-75 Beast 7335 | -6/Factory | Identified exit to Garrison 7335 | -6/Factory | Entered Garrison 7402 | -6/Garrison | Triggered checkpoint 7409 | -6/Garrison | Discovered new exit (range 15) 7414 | -6/Garrison | Entered Factory 7414 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7608 | -5/Factory | Identified exit to Garrison 7608 | -5/Factory | Entered Garrison 7629 | -5/Garrison | Build established: Hacker-Sprinter 7646 | -5/Garrison | Spotted B-75 Beast 7659 | -5/Garrison | Discovered new exit (range 15) 7663 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7695 | -5/Garrison | Triggered checkpoint 7700 | -5/Garrison | Spotted B-75 Beast 7705 | -5/Garrison | Discovered new exit (range 8) 7708 | -5/Garrison | Entered Factory 7708 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7732 | -4/Factory | Lost 5 parts (2n2u1w) 7842 | -4/Factory | Identified exit to Garrison 7842 | -4/Factory | Entered Garrison 7876 | -4/Garrison | Triggered checkpoint 7877 | -4/Garrison | Triggered checkpoint 7886 | -4/Garrison | Discovered new exit (range 14) 7890 | -4/Garrison | Entered Research 7890 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7920 | -3/Research | Found Antimissile System 7983 | -3/Research | Spotted B-86 Titan 8018 | -3/Research | Discovered new exit (range 12) 8018 | -3/Research | Spotted B-90 Cyclops 8033 | -3/Research | Spotted B-86 Titan 8069 | -3/Research | Lost 12 parts (2p3n6u1w) 8139 | -3/Research | Discovered new exit (range 4) 8140 | -3/Research | Search patrols dispatched 8202 | -3/Research | Core integrity fell below 50% 8215 | -3/Research | Core integrity fell below 20% 8234 | -3/Research | Lost 20 parts (2p7n9u2w) 8257 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08212_ W-44 Eye sends out distress signal. 08214_ Slug penetrates Wall. 08219_ Acquired Adv. Heavy Treads. 08221_ Penetrated by Slug. 08224_ Acquired 10 matter. 08226_ Slug penetrates Wall. 08226_ Penetrated by Slug. 08235_ Slug penetrates Wall. 08235_ Slug penetrates Door. 08237_ Slug penetrates Wall. 08238_ S-43 Plague destroyed. 08239_ Cmb. Antigrav System destroyed. 08242_ Acquired Impulse Thruster Array. 08246_ Acquired Imp. Hacking Suite. 08255_ Connecting with Terminal... >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. 08255_ Dropped Adv. Heavy Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ??????????????????#### #??????????????????????? | | ??????????????????? #??????????????????????? | | ??????????????????? #??????????????????????? | | ???????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ?????????????????????# #??????????????????????? | | ????????????#######??# #??????????????????????? | | ????????????# !! ?# #??????????????????????? | | ????????????# !! ?# #??????????????????????? | | ????????????# !! # #??????????????????????? | | ????????????# # @###????????????????????? | | ????????????# t T"#????????????????????? | | ???????# ???#= ! ! # =""#????????????????????? | | ???????# ?# ??# ###????#???????????????? | | ???????# ########## ### #?????????????? ? | | ???????# + ??????????????? | | ???????+ s t #???????????????? | | ???????# wp #???????????????? | | ???????# t k #???????????????? | | ???????### #####u###############???????????????? | | ?????????# ??# ! ## #???????????????? | | ?????????????+ ## #???????????????? | | ?????????????# #? ] #???????????????? | | ?????????????# """ !#??? ???????????????#?? | | ?????????????# """ ######"##########?????????? | | ?????????????#/ """ / *%+ ! #?????????? | | ?????????????# ##### =# #?????????? | | ??????????? ?# = |#???# # #?????? ??? | | ??????????? ############### # / #?????????? | | ?????????? + #???? ????? | | ?????????? ###########???????? | | ????????? #???#[ ##+###### | | ????????? ##### | | ????????? < | | ????????? ###/###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 37 Energy Capacity 340 Matter Stores 300 Matter Capacity 700 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 2 Power Amplification 30 Additional Mass Support 6 Armor Coverage 400 Resistance: TH 30 Propulsion Shielding 66 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 26 Defensive Hacking 22 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Factory | Hacked Adv. Terrain Scan Processor | -7/Factory | Hacked Force Lance | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ Super Gauntlet Game ------ Seed AlphaRocketInitializer Manual? 0 Play Time 02:18:16 Cumulative 142.0 hours Start 2023.02.20 @ 16:28:52 End 2023.02.20 @ 19:16:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 11 Adventurer 25 Explorer 0 Win Type - Total 11 Types 7/1/1/1/1/0/0/0/0 Lore% 65 Gallery% 63 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8060742b-fb90-49b3-84e6-1c8abba58406