Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.08 @ 18:12:11 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (790) 790 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2085 Bonus ------- None Cogmind --------- Core Integrity 322/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Signal Interpreter Melee Analysis Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Aluminum Leg Improved Signal Interpreter Melee Analysis Suite Spread Laser Spread Laser Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 28 | 6 7 . 15 Power 5 | 1 2 . 2 Engine 4 | 1 2 . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads . | . . . . Leg 6 | 2 . . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 3 . 7 Energy Gun 9 | . 3 . 6 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 1 1 8 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 7 | . 1 1 5 Highest Loss Streak 3 | . 1 1 3 Average Slot Usage (%) 92 | . 92 100 91 Engine 12 | . 14 14 9 Leg 26 | . 28 28 21 Device 2 | . . . 7 Storage 13 | . 14 14 11 Processor 11 | . 6 14 19 Energy Gun 18 | . 16 28 20 Ballistic Gun 6 | . 11 . . Naked Turns . | . . . . Heaviest Build 27 | 10 25 25 27 Greatest Support 23 | 20 20 20 23 Greatest Overweight (x) 2 | 2 1 1 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 12 | 6 12 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 9 | . 7 6 9 Average Carried 5 | . 5 6 5 Final Capacity 10 | 6 10 10 10 Final Carried 6 | . 6 6 5 Class Distribution -------------------- 74% | Mutant 19% | Scavenger-Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 589 | 225 209 . 155 Remotely . | . . . . Salvage Created 937 | . 413 . 524 Parts 58 | . 26 . 32 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 23 | . 8 . 15 Guns 19 | . 8 . 11 AOE 4 | . . . 4 Classes Destroyed 9 | . 6 . 3 Worker 1 | . 1 . . Builder 1 | . 1 . . Hauler 1 | . 1 . . Recycler 1 | . . . 1 Watcher 4 | . 3 . 1 Swarmer 6 | . 3 . 3 Grunt 14 | . 5 . 9 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 6 | . 6 . 5 Combat Bots Only 5 | . 4 . 5 Max Kills in Single Turn 3 | . 1 . 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1029 | . 361 63 605 Core 151 | . 64 9 78 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 70 . Volleys Fired 78 | . 39 . 39 Largest 2 | . 2 . 2 Hottest 130 | . 100 . 130 Shots Fired 133 | . 75 . 58 Gun 132 | . 75 . 57 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 52 | . 52 . . Thermal 80 | . 23 . 57 Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 34 | . 12 . 34 Robot Miss Streak 5 | . 2 . 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 107 | . 55 . 52 Core Hits 93 | . 26 . 67 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1345 | . 607 . 738 Guns 1235 | . 607 . 628 Cannons . | . . . . Explosions 110 | . . . 110 Melee . | . . . . Ramming . | . . . . Kinetic 408 | . 408 . . Thermal 827 | . 199 . 628 Explosive 110 | . . . 110 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Effects 8 | . 7 1 . Message Errors 3 | . 3 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 3 | . 2 1 . Targeting Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 8 | . . . 8 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 381 | . 328 . 381 Average Temperature 115 | . 113 . 116 Received Heat Transfer 486 | . 180 45 261 Effects 3 | . 1 . 2 Shutdowns 1 | . 1 . . Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1477 | . 592 . 885 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 225 | . 221 . 225 Initial . | . . . . Average 62 | . 51 . 101 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 91 | 100 92 100 85 Level 1 8 | . 7 . 14 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 15 2 22 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 4 . 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 8 . 2 Successful 7 | . 6 . 1 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 10 | . 8 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 6 . 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Alert Level 2 | . 1 . 1 Unreport Threat 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2156 | 53 1281 144 678 Spaces Moved 1255 | 39 759 97 360 Core 10 | 10 . . . Treads . | . . . . Legs 1245 | 29 759 97 360 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 120 Average Speed 147 | 113 147 150 148 Slowest Speed 180 | 150 150 150 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 96 30 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 9 | . . . 9 Melee . | . . . . Projectile . | . . . . AOE 9 | . . . 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1431 | 44 848 96 443 Wait 52 | . 34 . 18 Move 1252 | 38 758 96 360 Hop . | . . . . Pick Up 10 | . 6 . 4 Fast Attach 17 | 6 4 . 7 Attach 5 | . 1 . 4 Detach . | . . . . Swap 6 | . 2 . 4 Drop 11 | . 4 . 7 Fire 78 | . 39 . 39 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 6) 177 | -10/Materials | Discovered new exit (range 8) 219 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 9) 657 | -10/Materials | Discovered new exit (range 12) 1335 | -10/Materials | Entered Mines 1463 | -10/Mines | Discovered new exit (range 10) 1479 | -10/Mines | Entered Materials 1479 | -9/Materials | Evolved 2 slots: Utility x2 1928 | -9/Materials | Discovered new exit (range 5) 1932 | -9/Materials | Identified exit to Mines 2001 | -9/Materials | Build established: Scavenger-Skirmisher 2013 | -9/Materials | Discovered new exit (range 5) 2032 | -9/Materials | Identified exit to Storage 2087 | -9/Materials | Lost 3 parts (1p2w) 2157 | -9/Materials | Self-destructed Last Messages --------------- 02079_ The unstable cave ceiling collapses. 02079_ U-05 Engineer lays Concrete. 02079_ Acquired Sml. Laser. 02080_ U-05 Engineer lays Concrete. 02081_ U-05 Engineer builds a Wall. 02082_ Acquired Sml. Laser. 02084_ Acquired 20 matter. 02086_ U-05 Engineer lays Concrete. 02094_ U-05 Engineer builds a Wall. 02095_ U-05 Engineer lays Concrete. 02101_ U-05 Engineer builds a Wall. 02101_ U-05 Engineer lays Concrete. 02105_ U-05 Engineer builds a Wall. 02105_ U-05 Engineer lays Concrete. 02110_ U-05 Engineer builds a Wall. 02132_ Material Compactor disabled. 02132_ Sml. Laser destroyed. 02138_ Lgt. Nuclear Core destroyed. 02152_ Y-45 Defender heat damages Imp. Ion Engine. 02156_ Sml. Laser destroyed. 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