Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.10 @ 00:21:35 Player: Ether Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (22) 110 Value Destroyed (1035) 1035 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7245 Bonus ------- Entered Garrisons 200 Registered with UFD 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Jamming Amplifier ECM Suite Advanced Shield Generator Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Gravity Neutralizer Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner ECM Suite Component Analysis Suite Advanced System Restoration Module > --- WEAPON ----------- Dispersion Rifle Remote Datajack Improved Remote Datajack > --- INVENTORY -------- VTOL Module Nuclear Pulse Array Advanced Shield Generator Improved Remote Datajack [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Linear Gravjet Flight Unit Nuclear Pulse Array Utility Humpback Device ECM Suite Storage Humpback Processor Advanced Targeting Computer Protection Improved Weapon Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Enhanced Gauss Cannon Special Weapon Improved Remote Datajack Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Gar Slots Evolved 14 | . . . . 8 2 2 . . 2 . Power 3 | . . . . 2 . 1 . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 7 | . . . . 3 2 . . . 2 . Weapon 2 | . . . . 1 . 1 . . . . Parts Attached 74 | 7 . . 3 37 7 8 5 2 5 . Power 10 | 1 . . . 7 . . 1 1 . . Engine 6 | 1 . . . 5 . . . . . . Core 3 | . . . . 2 . . 1 . . . Reactor 1 | . . . . . . . . 1 . . Propulsion 19 | 2 . . . 11 3 . 2 . 1 . Treads 2 | 2 . . . . . . . . . . Leg 12 | . . . . 11 1 . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . Flight 4 | . . . . . 2 . 2 . . . Utility 27 | 2 . . 1 11 3 4 2 1 3 . Device 15 | 1 . . . 3 3 3 2 . 3 . Storage 3 | 1 . . 1 1 . . . . . . Processor 7 | . . . . 5 . 1 . 1 . . Hackware . | . . . . . . . . . . . Protection 2 | . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . Weapon 18 | 2 . . 2 8 1 4 . . 1 . Energy Gun 4 | 2 . . . 1 . 1 . . . . Energy Cannon 4 | . . . . 3 . 1 . . . . Ballistic Gun 5 | . . . 2 3 . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher . | . . . . . . . . . . . Special Weapon 3 | . . . . 1 . 2 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes 3 | . . . . . 1 1 . . 1 . Corrupted Parts 3 | . . . . 3 . . . . . . System Corruption 23 | . . . . 23 . . . . . . Parts Lost 39 | . . . . 23 . 3 1 1 2 9 Power 5 | . . . . 4 . . . . . 1 Propulsion 13 | . . . . 8 . . 1 1 1 2 Utility 14 | . . . . 4 . 3 . . 1 6 Weapon 7 | . . . . 7 . . . . . . Highest Loss Streak 9 | . . . . 6 . 2 1 1 2 9 To Critical Strikes 2 | . . . . 1 . . . 1 . . Average Backups 23 | 3 4 6 30 10 3 4 3 4 4 5 Power 2 | . 1 1 4 . . . . . . . Propulsion 5 | 1 2 3 7 . . 1 1 . . . Utility 9 | . . 1 12 4 1 1 1 2 4 5 Weapon 3 | 1 1 1 3 5 1 . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 48 | . . . 17 24 . 2 . . 1 4 Power 2 | . . . 1 1 . . . . . . Propulsion 8 | . . . 5 3 . . . . . . Utility 18 | . . . 3 10 . 1 . . . 4 Weapon 16 | . . . 7 8 . 1 . . . . Tool/Special 4 | . . . 1 2 . . . . 1 . Average Slot Usage (%) 80 | . 100 100 85 84 29 51 56 57 49 28 Engine 11 | . 14 14 14 10 . . . . . . Treads 20 | . 28 28 28 . . . . . . . Leg 2 | . . . . 19 . . . . . . Flight 1 | . . . . . 7 10 10 9 8 1 Device 3 | . 14 14 . 2 10 21 23 22 17 11 Storage 10 | . 14 14 14 3 . . . . . . Processor 4 | . . . . 23 5 8 10 13 14 12 Energy Gun 12 | . 28 28 15 2 . 4 1 . . . Ballistic Gun 10 | . . . 12 12 . . . . . . Peak Build Rating 81 | 9 9 9 24 63 49 72 81 76 76 62 Average Rating 27 | 5 9 9 17 51 36 62 69 68 60 32 On Entrance 31 | . 9 9 9 24 4 49 66 69 48 62 Naked Turns 4 | . . . . 3 . . . . . 1 Heaviest Build 229 | 13 13 13 213 229 14 23 25 25 18 16 Greatest Support 65 | 40 40 40 40 65 26 26 26 26 17 29 Greatest Overweight (x) 5 | 3 . . 5 5 . . 1 1 1 1 Average Overweight (x) 1 | . . . 4 . . . . . . . Largest Inventory Capacity 35 | 8 8 8 35 35 5 5 5 5 5 5 Average Capacity 26 | 7 8 8 34 11 5 5 5 5 5 5 Most Carried 35 | 6 5 7 35 35 5 5 5 5 5 5 Average Carried 23 | 3 4 6 31 10 4 4 4 4 4 5 Final Capacity 35 | 8 8 8 35 5 5 5 5 5 5 5 Final Carried 35 | 4 5 7 35 3 5 5 4 4 5 5 Class Distribution -------------------- 68% | Hauler-Mutant 12% | Mutant 5% | Scavenger-Gunner 3% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Mutant | -4/Upper Caves Scout | -4/Upper Caves Infiltrator-Mutant | -3/Research Infiltrator-Mutant | -3/Garrison Resources | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Gar Matter Collected 1277 | 270 . . 10 778 . 104 100 15 . . Remotely . | . . . . . . . . . . . Salvage Created 1114 | 133 . . . 981 . . . . . . Parts 45 | 4 . . . 41 . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 1 | . . . . . . . 1 . . . Kills | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Gar Combat Hostiles Destroyed 19 | . . . . 19 . . . . . . Guns 15 | . . . . 15 . . . . . . Cannons 1 | . . . . 1 . . . . . . AOE 1 | . . . . 1 . . . . . . Classes Destroyed 7 | 2 . . . 5 . . . . . . Tunneler 2 | 2 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . Swarmer 2 | . . . . 2 . . . . . . Grunt 11 | . . . . 11 . . . . . . Brawler 1 | . . . . 1 . . . . . . Hunter 1 | . . . . 1 . . . . . . Programmer 4 | . . . . 4 . . . . . . Best Kill Streak 3 | 2 . . . 3 . . . . . . Combat Bots Only 3 | . . . . 3 . . . . . . Max Kills in Single Turn 2 | 1 . . . 2 . . . . . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Gar Hostile Shots Fired 442 | . . 1 . 219 23 36 19 10 9 125 Missed 170 | . . 1 . 68 12 22 13 6 6 42 Hits 272 | . . . . 151 11 14 6 4 3 83 Melee 5 | . . . . 2 . . . . . 3 Projectile 267 | . . . . 149 11 14 6 4 3 80 AOE 1 | . . . . 1 . . . . . . Critical Strikes 13 | . . . . 7 . 1 . 1 . 4 Damage Taken 5093 | . . . . 2555 193 308 128 74 65 1770 Core 1737 | . . . . 277 44 88 . 23 . 1305 Absorbed by Shields 70 | . . . . . . . . . . 70 Redirected to Shielding 53 | . . . . 53 . . . . . . Regen/Repaired (Parts) 33 | . . . . . . 33 . . . . Core Remaining (%) 90 | 100 . . 100 67 95 . . 90 . . Volleys Fired 84 | 16 . 3 . 65 . . . . . . Largest 3 | 2 . 2 . 3 . . . . . . Hottest 207 | 80 . 80 . 207 . . . . . . Shots Fired 195 | 32 . 6 . 157 . . . . . . Gun 171 | 32 . 6 . 133 . . . . . . Cannon 24 | . . . . 24 . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 124 | . . . . 124 . . . . . . Thermal 38 | 32 . 6 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 33 | . . . . 33 . . . . . . Robot Hit Streak 15 | 4 . 4 . 15 . . . . . . Robot Miss Streak 3 | 3 . 2 . 3 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 126 | 17 . 4 . 105 . . . . . . Core Hits 51 | 4 . 2 . 40 . . . . . 5 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 3 | . . . . 3 . . . . . . Destroy 1 | . . . . 1 . . . . . . Corrupt 2 | . . . . 2 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2576 | 188 . 45 . 2226 . . . . . 117 Guns 2069 | 188 . 45 . 1836 . . . . . . Cannons 302 | . . . . 302 . . . . . . Explosions 88 | . . . . 88 . . . . . . Melee . | . . . . . . . . . . . Ramming 117 | . . . . . . . . . . 117 Kinetic 1806 | . . . . 1806 . . . . . . Thermal 321 | 188 . 45 . 88 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 332 | . . . . 332 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 28 | . . . . 28 . 1 1 . . 9 Average Corruption 16 | . . . . 20 . 1 1 . . 6 Corruption Purged 1 | . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . Effects 43 | . . . . 41 . 1 1 . . . Message Errors 15 | . . . . 14 . 1 . . . . Matter Fused 10 | . . . . 10 . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . Energy Discharges 4 | . . . . 3 . . 1 . . . Data Loss (minor) 3 | . . . . 3 . . . . . . Data Loss (major) 2 | . . . . 2 . . . . . . Misfires 2 | . . . . 2 . . . . . . Alerts 2 | . . . . 2 . . . . . . Misdirections 1 | . . . . 1 . . . . . . Weapon Failures 3 | . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 62 | . . . . 62 . . . . . . Projectiles . | . . . . . . . . . . . Explosions 62 | . . . . 62 . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 144 | . . . . 93 . . . . . 51 Shots 1 | . . . . 1 . . . . . . Rammed 30 | . . . . . . . . . . 30 Targets Rammed 30 | . . . . . . . . . . 30 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 402 | 90 . . . 402 . . . . . 11 Average Temperature 114 | 35 . . . 131 . . . . . 11 Received Heat Transfer 1064 | . . . . 663 18 18 36 9 . 320 Effects 15 | . . . . 15 . . . . . . Shutdowns 6 | . . . . 6 . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . Interference 6 | . . . . 6 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . Parts Fried 1 | . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . Heat Transferred 575 | 425 . 100 . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Gar Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 175 | 10 5 . . 100 175 85 . . 4 95 Initial 85 | . . . . . . 85 . . . 3 Average 26 | . . . . 30 28 29 . . . 35 Influence Increases 1256 | 15 5 . . 642 210 50 165 . 4 165 Destroy 0b10 Robot/C 380 | . . . . 380 . . . . . . Destroy 0b10 Robot/NC 15 | 15 . . . . . . . . . . Destroy Leader 80 | . . . . 80 . . . . . . Successful Hack 70 | . 5 . . 56 . 5 . . 4 . Disable Machine 60 | . . . . 60 . . . . . . Destroy Structure 36 | . . . . 36 . . . . . . Partial Spotted 45 | . . . . . 15 15 . . . 15 Lose Combat Pursuer 570 | . . . . 30 195 30 165 . . 150 Influence Decreases 1161 | 15 5 . . 642 35 215 175 . . 74 Entered New Map 95 | . . . . . . 90 4 . . 1 Time Decay 788 | 15 5 . . 442 35 120 171 . . . Lost Part 268 | . . . . 190 . 5 . . . 73 Lost Ally 10 | . . . . 10 . . . . . . Squads Dispatched 12 | . 1 . . 7 . 3 . . 1 . Investigation 5 | . 1 . . 3 . 1 . . . . Extermination 6 | . . . . 4 . 1 . . 1 . Reinforcement 1 | . . . . . . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Gar Distress Signals 2 | . . . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 111 | . 2 2 . 27 14 11 21 6 3 25 Peak Tracking Total 22 | . 2 2 . 4 10 7 7 10 3 22 Tactical Retreats 24 | . . . . 2 3 1 13 2 . 3 Traps | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Gar Traps Triggered 4 | . . . . 2 . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Gar Machines Disabled 4 | . . . . 4 . . . . . . Max in Single Turn 3 | . . . . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Gar Machines Accessed 20 | . 1 . 4 7 1 2 2 . 3 . Terminals 7 | . 1 . . 4 1 1 . . . . Fabricators 3 | . . . . 2 . . . . 1 . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 2 | . . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 58 | . 6 . 18 19 2 4 6 . 3 . Successful 42 | . 1 . 18 12 1 2 6 . 2 . Failed 16 | . 5 . . 7 1 2 . . 1 . Catastrophic 2 | . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 17 | . 4 . . 10 . 2 . . 1 . Terminals 25 | . 6 . . 15 2 2 . . . . Fabricators 4 | . . . . 3 . . . . 1 . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 2 | . . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 30 | . . . 18 4 1 1 6 . . . Record 24 | . . . 17 1 1 . 5 . . . Part Schematic 1 | . . . . 1 . . . . . . Open Door 2 | . . . 1 . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . Reinforcement Status 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . 3 . . . . 1 . Network Status 2 | . . . . 1 . . . . 1 . Load Schematic 1 | . . . . 1 . . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 7 | . 1 . . 5 . 1 . . . . Terminals 6 | . 1 . . 5 . . . . . . Assimilate 3 | . . . . 3 . . . . . . Botnet 3 | . 1 . . 2 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Patch 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 . . 7 1 1 . . 1 . Full Trace Events 4 | . 1 . . 3 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built 1 | . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . Time 47 | . . . . 47 . . . . . . Total Part Build Rating 5 | . . . . 5 . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Gar Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . . . Highest-Rated Group 10 | . . . . 10 . . . . . . Highest-Rated Ally 10 | . . . . 10 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Gar Active Infowar (turns) 2128 | 44 102 260 84 . . 224 1057 235 96 26 Optics 1603 | . . . . . . 189 1057 235 96 26 Terrain 1487 | 44 102 260 84 . . 59 661 235 42 . Cloaking 80 | . . . . . . . . . 54 26 ECM 1037 | . . . . . . 4 683 235 96 19 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Gar Turns Passed 14303 | 233 102 260 9926 1838 155 302 1057 235 96 99 Spaces Moved 6582 | 97 60 155 1798 1009 276 609 1757 458 230 133 Core 181 | 25 . . . 42 71 . . . . 43 Treads 2087 | 72 60 155 1798 2 . . . . . . Legs 965 | . . . . 965 . . . . . . Wheels . | . . . . . . . . . . . Hover 37 | . . . . . . . . . 1 36 Flight 3312 | . . . . . 205 609 1757 458 229 54 Fastest Speed 34 | 50 160 160 160 50 37 37 37 34 34 40 Average Speed 200 | 145 160 160 548 150 40 37 37 37 36 46 Slowest Speed 560 | 200 160 160 560 560 50 37 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . 3 5 1 . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 7 12 13 94 18 11 21 97 61 10 21 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 9 | . . . 2 . . . 4 3 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 42 | . . . . 42 . . . . . . Melee . | . . . . . . . . . . . Projectile 3 | . . . . 3 . . . . . . AOE 39 | . . . . 39 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Gar Total 7544 | 159 66 161 1876 1195 315 679 2160 522 241 170 Wait 620 | 27 6 2 . 40 30 60 395 57 . 3 Move 6555 | 96 59 154 1797 1008 269 599 1754 457 229 133 Hop 8 | . . . . . 3 4 1 . . . Pick Up 105 | 12 1 2 52 25 5 3 2 1 2 . Fast Attach 43 | . . . 1 19 3 8 2 2 6 2 Attach 38 | 7 . . . 23 4 . 3 1 . . Detach 4 | . . . . 3 . . 1 . . . Swap 3 | . . . 2 1 . . . . . . Drop 54 | 1 . . 24 11 1 5 2 4 4 2 Fire 84 | 16 . 3 . 65 . . . . . . Melee . | . . . . . . . . . . . Ram 29 | . . . . . . . . . . 29 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / Gar) -3/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 234 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Met a group of wandering Federalists 288 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered Subcaves 337 | -10/Subcaves | Continued accompanying wandering Federalists (5) 593 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 596 | -10/Subcaves | Entered Scraptown 987 | -8/Scraptown | Build established: Hauler-Mutant 2188 | -8/Scraptown | Visited Symbiants 4150 | -8/Scraptown | Visited IN-MT5's Study 4324 | -8/Scraptown | Visited Fellowship of the Rings 4660 | -8/Scraptown | Visited TADAMA 5097 | -8/Scraptown | Discovered new exit (range 7) 5727 | -8/Scraptown | Visited Cave Peace 5939 | -8/Scraptown | Visited Supply Room 6212 | -8/Scraptown | Visited Shadow of the Wyrm 6436 | -8/Scraptown | Visited UFD Registry 6436 | -8/Scraptown | Registered with UFD as "Guntalker" 6621 | -8/Scraptown | Visited Junk Repository 6954 | -8/Scraptown | Visited Curators Association 7089 | -8/Scraptown | Visited Sword Containment 7381 | -8/Scraptown | Visited Abandonware Association 7588 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 7588 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 8630 | -8/Scraptown | Visited A0-MCA Data Center 8664 | -8/Scraptown | Given a C+ rating by A0-MCA 8681 | -8/Scraptown | Found A0-MCA's Component Scanner 8788 | -8/Scraptown | Visited Research Penetration Think Tank 8906 | -8/Scraptown | Visited Observation Area 9102 | -8/Scraptown | Visited LU-1G1's Boring Crew 9360 | -8/Scraptown | Visited Supply Room 9601 | -8/Scraptown | Visited Derelict Rescue Squad 9659 | -8/Scraptown | Found DRS Beacon 10349 | -8/Scraptown | Discovered new exit (range 5) 10522 | -8/Scraptown | Entered Factory 10522 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x3, Weapon x1 10829 | -6/Factory | Build established: Gunner 10874 | -6/Factory | Lost 3 parts (1p1n1u) 11089 | -6/Factory | Lost 4 parts (2p1n1u) 11177 | -6/Factory | Lost 6 parts (2n1u3w) 11447 | -6/Factory | Build established: Scavenger-Gunner 11537 | -6/Factory | Fabricated Imp. Heavy Armor Plating? 11607 | -6/Factory | System corruption reached 10% 11613 | -6/Factory | Lost 4 parts (1n3w) 12332 | -6/Factory | Released all parts (12) 12346 | -6/Factory | Discovered new exit (range 9) 12360 | -6/Factory | Identified exit to Factory 12360 | -6/Factory | Entered another Factory area 12360 | -5/Factory | Evolved 2 slots: Utility x2 12510 | -5/Factory | Discovered new exit (range 15) 12515 | -5/Factory | Identified exit to Factory 12515 | -5/Factory | Entered another Factory area 12515 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 12815 | -4/Factory | Discovered new exit (range 6) 12816 | -4/Factory | Identified exit to Upper Caves 12817 | -4/Factory | Entered Upper Caves 12819 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12934 | -4/Upper Caves | Encountered a Warlord checkpoint 12990 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13055 | -4/Upper Caves | Build established: Skirmisher 13181 | -4/Upper Caves | Entered an active Warlord outpost 13183 | -4/Upper Caves | Learned 8 Research zone layouts 13183 | -4/Upper Caves | Learned Research trap positions 13183 | -4/Upper Caves | Learned Research stockpile data 13183 | -4/Upper Caves | Learned Factory security intel 13496 | -4/Upper Caves | Build established: Mutant 13861 | -4/Upper Caves | Discovered new exit (range 12) 13863 | -4/Upper Caves | Learned Research emergency access door positions 13873 | -4/Upper Caves | Identified exit to Upper Caves 13874 | -4/Upper Caves | Entered another Upper Caves area 13932 | -4/Upper Caves | Found DCF Scrap (10 items) 14027 | -4/Upper Caves | Attracted the attention of an 0b10 base 14089 | -4/Upper Caves | Discovered new exit (range 15) 14098 | -4/Upper Caves | Learned 4 Research zone layouts 14109 | -4/Upper Caves | Identified exit to Research 14109 | -4/Upper Caves | Entered Research 14109 | -3/Research | Evolved 2 slots: Utility x2 14110 | -3/Research | Identified exit to Research 14111 | -3/Research | Loaded intel: 111 trap records 14147 | -3/Research | Found Prototype Device 14147 | -3/Research | Identified Adv. Kinecellerator 14178 | -3/Research | Spotted B-86 Titan 14204 | -3/Research | Identified exit to Garrison 14205 | -3/Research | Entered Garrison 14228 | -3/Garrison | Triggered checkpoint 14228 | -3/Garrison | Spotted B-86 Titan 14247 | -3/Garrison | Triggered checkpoint 14280 | -3/Garrison | Core integrity fell below 50% 14296 | -3/Garrison | Core integrity fell below 20% 14304 | -3/Garrison | Core destroyed Last Messages --------------- 14283_ Slammed into H-77 Assassin. 14285_ Destabilizing: Core damaged (-65). 14285_ Slug penetrates Wall. 14289_ Slammed into H-77 Assassin. 14290_ Imp. Terrain Scan Processor broken. 14290_ Destabilizing: Short circuit. 14292_ Slug penetrates Wall. 14293_ Slammed into G-67 Veteran. 14295_ Penetrated by Slug. 14295_ Slammed into G-67 Veteran. 14296_ Slammed into P-80 Master. 14297_ Slammed into G-67 Veteran. 14299_ Slammed into G-73 Enforcer. 14300_ Slammed into G-67 Veteran. 14303_ Slammed into L-61 Swordsman. 14303_ Broken Imp. Terrain Scan Processor severed. 14304_ Slammed into G-67 Veteran. 14304_ Destabilizing: Core damaged (-26). [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ????????????????????????## ##??????????????????? | | ????????????????????##??# #??????????????????? | | ?????????????????###"#??# #??????????????????? | | ?????????????????# "#??# #??????????????????? | | ?????????????????# "#??# #??????????????????? | | ?????????????????# "#??## ##??????????????????? | | ?????????????????# #"#???## ##???????????????????? | | ?????????????????# ###???## ##???????????????????? | | ?????????????????# #?????#! !#???????????????????? | | ?????????????????# #?????#! !#???????????????????? | | ?????????????????# #?????#! !#???????????????????? | | ???????????????### #?????#! !#???????????????????? | | ???????????##### ######## ##???????????????????? | | ???????????# "+% g h #????????????????????? | | ???????????# ### ######Y###????????????????????? | | ???????????????### #????#g#??????????????????????? | | ####?????????????# #????#@#??????????????????????? | | #???????####### ######l#??????????????????????? | | ######### / g%#??????????????????????? | | """"## ####g#??????????????????????? | | #?????##??#g#??????????????????????? | | ############ #?????????#p#??????????????????????? | | ???????????# #?????????#g#??????????????????????? | | ???????????# #?????????#g#####??????????????????? | | ???????????# +?????????#%h% #??????????????????? | | ???????????# #?????????#%### #??????????????????? | | ???????????# #?????????#g#?###??????????????????? | | ???????????# #?????????# #??????????????????????? | | ???????????# #????????##+###""""######??????????? | | ???????????# ########## ###????????? | | ???????????# ????? | | ???????????# ????? | | ???????????############# ## ## #??????????? | | ???????????????????????# "#????#???????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ???????????????? | | ?????????????????????? ?????????????? | | ?????????????????????? "??????????? | | ?????????????????????### ## ## #??????????? | | ???????????????????????# #? #?? #??????????? | | ??????????????????????? ?? ??? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 44 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Cloak Strength 4 Additional Mass Support 16 Armor Coverage 150 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Imp. Heavy Armor Plating | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Armor Plating | x1 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Hunted Packrat Slippery One Tank This Is Interesting... Challenges ------------ None Game ------ Seed MakeshiftEncryptedWartreads Manual? 0 Play Time 01:26:33 Cumulative 24.2 hours Start 2025.09.08 @ 19:47:53 End 2025.09.10 @ 00:21:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29dbe37a-aded-4a65-96a1-3466b4513661