Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.03.01 @ 23:48:52 Player: Ased5678 Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1606) 1606 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 4389 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Medium Storage Unit High-capacity Matter Pod (200) Field Recycling Unit (0) Beam Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Disposable Heat Sink Signal Interpreter Field Recycling Unit Improved Field Recycling Unit > --- WEAPON ----------- Arc Projector Spread Laser Ion Cannon > --- INVENTORY -------- Medium Storage Unit High-capacity Matter Pod Field Recycling Unit Heavy EM Pulse Gun Beam Rifle [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Field Recycling Unit Device Field Recycling Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 2 1 . . Weapon 2 | . . . 1 1 . Parts Attached 40 | 6 8 7 10 5 4 Power 4 | 1 . 1 1 1 . Engine 3 | 1 . 1 1 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 9 | 2 3 2 2 . . Treads . | . . . . . . Leg 7 | . 3 2 2 . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 2 2 2 . Device 7 | . 2 1 2 2 . Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 2 3 2 5 2 4 Energy Gun 7 | . . 1 3 2 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 8 | 2 2 1 1 . 2 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . 3 . 5 4 2 Power 1 | . . . 1 . . Propulsion 2 | . 1 . . 1 . Utility 2 | . . . 2 . . Weapon 9 | . 2 . 2 3 2 Highest Loss Streak 3 | . 2 . 2 3 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 70 | . 97 94 86 52 19 Engine 7 | . 14 11 7 4 . Leg 10 | . 5 22 15 6 . Wheel 3 | . 22 . . . . Device 18 | . 15 27 29 15 . Storage 1 | . 11 . . . . Processor 5 | . . 11 9 6 . Energy Gun 9 | . . 6 17 10 6 Energy Cannon 1 | . . . 2 4 . Ballistic Gun 10 | . 24 15 5 . 12 Naked Turns 71 | . . . . 43 28 Heaviest Build 31 | 13 23 19 26 31 10 Greatest Support 30 | 20 20 20 30 15 3 Greatest Overweight (x) 7 | . 1 . 1 7 3 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 Most Carried 8 | 5 8 5 5 5 5 Average Carried 4 | 2 6 3 4 5 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 4 4 4 5 5 5 Class Distribution -------------------- 47% | Mutant 25% | Gunner 24% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1018 | 210 415 188 139 26 40 Remotely . | . . . . . . Salvage Created 1801 | . 281 577 598 289 56 Parts 113 | . 17 42 36 15 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled 5 | . . . 5 . . Retrieved Matter 41 | . . . 41 . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 48 | . 8 17 17 5 1 Guns 41 | . 7 16 15 2 1 Cannons 5 | . . . 2 3 . AOE 2 | . 1 1 . . . Classes Destroyed 9 | . 3 3 2 1 . Worker 1 | . . 1 . . . Builder 1 | . 1 . . . . Watcher 5 | . . 2 2 1 . Swarmer 18 | . 3 8 7 . . Grunt 20 | . 5 8 4 3 . Duelist 1 | . . . 1 . . Sentry 4 | . . 1 3 . . Hunter 3 | . . . 2 . 1 Programmer 2 | . . . . 2 . Best Kill Streak 8 | . 4 8 3 4 1 Combat Bots Only 6 | . 3 6 3 4 1 Max Kills in Single Turn 2 | . 2 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . 1 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 2862 | . 403 512 759 681 507 Core 997 | . 54 79 153 376 335 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 78 80 72 . . Volleys Fired 155 | . 32 38 58 22 5 Largest 3 | . 2 2 3 3 3 Hottest 180 | . 50 68 125 180 96 Shots Fired 249 | . 48 76 88 30 7 Gun 222 | . 46 76 75 18 7 Cannon 25 | . . . 13 12 . Launcher 2 | . 2 . . . . Special . | . . . . . . Kinetic 130 | . 46 54 28 . 2 Thermal 64 | . . . 49 15 . Explosive 2 | . 2 . . . . Electromagnetic 53 | . . 22 11 15 5 Robot Hit Streak 17 | . 14 16 17 14 7 Robot Miss Streak 4 | . 3 2 4 2 2 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . 1 3 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 189 | . 36 56 65 26 6 Core Hits 120 | . 14 28 56 18 4 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 6 | . . 3 2 1 . Burn 2 | . . . 2 . . Destroy 2 | . . 2 . . . Corrupt 2 | . . 1 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3065 | . 449 876 1050 561 129 Guns 2360 | . 369 784 839 257 111 Cannons 489 | . . . 206 283 . Explosions 170 | . 80 90 . . . Melee . | . . . . . . Ramming 46 | . . 2 5 21 18 Kinetic 1266 | . 369 559 289 . 49 Thermal 1054 | . . 90 628 336 . Explosive 80 | . 80 . . . . Electromagnetic 619 | . . 225 128 204 62 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 1 Average Corruption 1 | . . . . 2 1 Corruption Purged 2 | . . . . 2 . Corruption Blocked . | . . . . . . Effects 10 | . . . . 5 5 Message Errors 3 | . . . . 3 . Matter Fused 1 | . . . . . 1 Heat Flow Errors 3 | . . . . 1 2 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 31 | . 31 . . . . Projectiles . | . . . . . . Explosions 31 | . 31 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 143 | . 120 7 . 9 7 Shots 4 | . 3 1 . . . Rammed 15 | . . . . 6 9 Targets Rammed 18 | . . 1 2 6 9 Kicked 3 | . . 1 2 . . Crushed . | . . . . . . Highest Temperature 221 | . 58 171 196 198 221 Average Temperature 59 | . 27 46 74 82 110 Received Heat Transfer 1170 | . 150 237 297 366 120 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 5 1 . Heat Transferred 1746 | . . 100 1179 467 . Parts Sabotaged . | . . . . . . Parts Stolen 2 | . . . . . 2 Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 488 | . 270 488 429 207 . Initial 126 | . . 36 126 100 . Average 184 | . 130 242 254 90 . Maximum Alert Level 2 | . 1 2 2 1 . Low Security (%) 53 | 100 72 40 21 93 . Level 1 40 | . 27 41 71 6 . Level 2 6 | . . 18 7 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 2 1 2 . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 5 | . . 2 1 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 6 | . . 3 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 9 29 24 13 5 Peak Tracking Total 6 | . 3 5 4 6 2 Tactical Retreats 3 | . 1 1 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 3 | . 2 1 . . . Max in Single Turn 2 | . 2 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 4 | . 1 1 2 . . Terminals 4 | . 1 1 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 1 1 2 . . Successful 3 | . 1 . 2 . . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 1 1 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 2 . . Record 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 127 | . . . . . 127 Highest-Rated Ally 127 | . . . . . 127 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 3035 | 57 497 452 888 543 598 Spaces Moved 1776 | 56 408 250 443 270 349 Core 426 | 2 . . . 75 349 Treads . | . . . . . . Legs 957 | . 69 250 443 195 . Wheels 393 | 54 339 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 120 50 50 Average Speed 140 | 78 98 120 158 177 163 Slowest Speed 400 | 80 120 120 190 400 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 50 19 34 6 33 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 36 | . 33 2 1 . . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 35 | . 33 2 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 2071 | 66 460 329 544 304 368 Wait 52 | . 2 27 23 . . Move 1771 | 55 407 249 442 269 349 Hop . | . . . . . . Pick Up 20 | 5 8 3 3 . 1 Fast Attach 22 | 5 2 1 6 5 3 Attach 8 | 1 3 2 1 . 1 Detach 2 | . . . 2 . . Swap 10 | . 3 4 3 . . Drop 13 | . 3 4 4 2 . Fire 155 | . 32 38 58 22 5 Melee . | . . . . . . Ram 15 | . . . . 6 9 Kick 3 | . . 1 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 9) 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Utility x2 993 | -9/Materials | Discovered new exit (range 10) 1005 | -9/Materials | Identified exit to Materials 1007 | -9/Materials | Entered another Materials area 1007 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1457 | -8/Materials | Build established: Scavenger-Mutant 1861 | -8/Materials | Discovered new exit (range 16) 1895 | -8/Materials | Entered Factory 1895 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2271 | -7/Factory | Lost 3 parts (3w) 2395 | -7/Factory | Released all parts (6) 2417 | -7/Factory | Core integrity fell below 50% 2436 | -7/Factory | Discovered new exit (range 4) 2438 | -7/Factory | Entered Lower Caves 2740 | -7/Lower Caves | Build established: Gunner 2924 | -7/Lower Caves | Spotted B-75 Beast 2994 | -7/Lower Caves | Learned location of 2 exits from Factory 3005 | -7/Lower Caves | Core integrity fell below 20% 3036 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 02642_ System corrupted: Matter fused (-10). 02701_ System corrupted: Heat flow error (+255). 02958_ Slug penetrates K3-H38(f). 02960_ Shotgun ripped off. 02960_ Hvy. EM Pulse Gun destroyed. 02961_ Slammed into K3-H38(f). 02966_ Gauss Rifle ripped off. 02967_ Slammed into K3-H38(f). 02974_ Acquired Adv. Assault Cannon. 02975_ Acquired 4 matter. 02978_ Acquired 1 matter. 02982_ Acquired 3 matter. 02983_ Acquired 2 matter. 02994_ Acquired derelict log, extracted data. Data stored: Factory exits (x2). A strange signal echoes through the caves. 03015_ Knocked back. 03015_ Critical hit (Burn: +37). 03017_ Adv. Assault Cannon destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????#%%" ## | | ????????????????????????????????????????#!## ## # | | ????????????????????????????????????????##% # # | | ???????????????????????????????????????### ## | | ?????????????????????????????????????### ## | | ????????????????????????????????????## | | ????????????????????????????????????# ## | | ????????????????????????????????????# | | ????????????????????????????????????## | | ?????????????????????????????????????## % | | ?????????????????###??????????????##### | | ??????????? ##### ##???????????## | | ????????? #####?####### | | ????????? ###% ""## | | ?????????# ## % ##### ### | | ?????????# #???# #?## | | ????????## BB ####??# ##??# | | ????????? 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Challenges ------------ None Game ------ Seed ShadeColdDeconstructor Manual? 0 Play Time 00:42:35 Cumulative 20.7 hours Start 2023.03.01 @ 11:47:07 End 2023.03.01 @ 23:48:52 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 1 Explorer 16 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb32fdb2-9939-4e69-b54b-2f9d32bced81