Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 17:12:01 Player: Perdix Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (1076) 1076 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3571 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 235/300 Energy 56/250 System Corruption 0% Temperature Cool (10) Movement Flying (40) Location -8/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Flight Unit > --- UTILITY (4) ------ Visual Processing Unit Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Flight Unit Hardlight Generator Flak Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Experimental Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Beam Rifle Improved Medium Laser Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Advanced Heat Sink Large Storage Unit Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner EM Pulse Gun Small Laser Light Assault Rifle High-powered Shotgun Mining Claw [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 1 . 1 . Weapon 2 | . . . 1 . 1 . Parts Attached 43 | 3 4 2 13 . 3 18 Power 6 | . 2 . 1 . . 3 Engine 5 | . 2 . 1 . . 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 13 | 2 . 1 3 . . 7 Treads . | . . . . . . . Leg 2 | . . . . . . 2 Wheel 8 | 2 . 1 3 . . 2 Hover 1 | . . . . . . 1 Flight 2 | . . . . . . 2 Utility 11 | . 1 1 4 . 1 4 Device 7 | . . 1 2 . 1 3 Storage 2 | . 1 . 1 . . . Processor 2 | . . . 1 . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 1 1 . 5 . 2 4 Energy Gun 3 | . . . . . 2 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 1 . 4 . . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 1 . 2 3 Parts Lost 17 | . 1 . 5 . 1 10 Power 2 | . . . 1 . . 1 Propulsion 5 | . 1 . 1 . . 3 Utility 4 | . . . 1 . . 3 Weapon 6 | . . . 2 . 1 3 Highest Loss Streak 6 | . 1 . 4 . 1 6 To Critical Strikes 1 | . 1 . . . . . Average Slot Usage (%) 84 | . 72 84 91 100 99 75 Engine 8 | . 14 14 10 11 9 3 Core 1 | . . . . . . 3 Wheel 16 | . 26 20 19 22 18 10 Device 11 | . . 6 13 11 18 13 Storage 10 | . 14 14 15 11 9 6 Processor 5 | . . . 3 11 9 9 Energy Gun 4 | . . . . . 9 10 Ballistic Gun 18 | . 16 28 26 33 25 6 Slashing Weapon 2 | . . . . . . 6 Naked Turns . | . . . . . . . Heaviest Build 41 | 2 13 14 40 35 41 40 Greatest Support 26 | 20 20 20 20 20 20 26 Greatest Overweight (x) 3 | . 1 1 3 1 2 3 Average Overweight (x) . | . . . 1 1 1 . Largest Inventory Capacity 15 | 5 8 8 15 15 15 15 Average Capacity 11 | 5 8 8 12 15 15 12 Most Carried 15 | 5 7 8 15 15 15 15 Average Carried 10 | 2 4 6 10 14 14 11 Final Capacity 15 | 5 8 8 15 15 15 5 Final Carried 15 | 5 6 8 15 15 14 4 Class Distribution -------------------- 37% | Scavenger-Skirmisher 29% | Mutant 25% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 988 | 230 53 51 313 . 160 181 Remotely 161 | . . . 161 . . . Salvage Created 1316 | . 53 17 505 . 315 426 Parts 72 | . 8 3 30 . 11 20 Haulers Intercepted 2 | . . . 1 . . 1 Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 24 | . 3 . 9 . 6 6 Guns 22 | . 3 . 8 . 6 5 AOE 2 | . . . 1 . . 1 Classes Destroyed 10 | . 2 1 4 . . 3 Builder 1 | . . . . . . 1 Tunneler 2 | . . 1 1 . . . Hauler 2 | . . . 1 . . 1 Recycler 1 | . . . . . . 1 Mechanic 1 | . . . . . . 1 Operator 1 | . 1 . . . . . Watcher 3 | . . . 3 . . . Swarmer 3 | . 3 . . . . . Grunt 17 | . . . 5 . 6 6 Sentry 4 | . . . 4 . . . Best Kill Streak 4 | . 4 1 3 . 3 4 Combat Bots Only 3 | . 3 . 2 . 3 3 Max Kills in Single Turn 2 | . 1 1 2 . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 252 | . 36 . 52 . 43 121 Missed 76 | . 11 . 16 . 7 42 Damage Taken 2586 | . 206 . 498 . 565 1317 Core 654 | . 57 . 29 . 105 463 Absorbed by Shields 20 | . . . . . . 20 Regen/Repaired (Parts) 17 | . . . 17 . . . Core Remaining (%) 89 | 100 . 77 . 92 . . Volleys Fired 102 | . 17 3 40 . 14 28 Largest 4 | . 2 2 3 . 4 4 Hottest 177 | . 40 40 73 . 158 177 Shots Fired 234 | . 20 6 89 . 55 64 Gun 229 | . 20 6 84 . 55 64 Cannon . | . . . . . . . Launcher 5 | . . . 5 . . . Special . | . . . . . . . Kinetic 177 | . 20 6 84 . 39 28 Thermal 43 | . . . . . 16 27 Explosive 5 | . . . 5 . . . Electromagnetic 9 | . . . . . . 9 Robot Hit Streak 9 | . 4 1 7 . 9 8 Robot Miss Streak 7 | . 3 5 3 . 2 7 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 2 . 2 1 Max Gunslinging Chain 1 | . . . 1 . 1 1 Shots Hit Robots 141 | . 11 1 49 . 41 39 Core Hits 79 | . 5 1 29 . 19 25 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . 1 . Burn 1 | . . . . . 1 . Melee Attacks 4 | . . . . . . 4 Impact . | . . . . . . . Slashing 4 | . . . . . . 4 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2317 | . 134 13 768 . 598 804 Guns 1974 | . 134 13 598 . 598 631 Cannons . | . . . . . . . Explosions 294 | . . . 170 . . 124 Melee 49 | . . . . . . 49 Ramming . | . . . . . . . Kinetic 1433 | . 134 13 598 . 370 318 Thermal 471 | . . . . . 228 243 Explosive 294 | . . . 170 . . 124 Electromagnetic 70 | . . . . . . 70 Impact . | . . . . . . . Slashing 49 | . . . . . . 49 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 78 | . . . 9 . . 69 Shots 2 | . . . 1 . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 407 | . . . 18 . 407 231 Average Temperature 98 | . . . 8 . 157 75 Received Heat Transfer 1274 | . . . 198 . 324 752 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1221 | . . . . . 592 629 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Peak Influence 278 | . 75 30 278 108 118 235 Initial 108 | . . 25 11 108 41 49 Average 103 | . 39 27 135 108 90 134 Maximum Alert Level 1 | . . . 1 . . 1 Low Security (%) 84 | 100 100 100 86 100 100 65 Level 1 15 | . . . 13 . . 34 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . 3 . 2 3 Investigation 6 | . . . 3 . 1 2 Extermination . | . . . . . . . Reinforcement 2 | . . . . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 4 | . . . 2 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 7 . 13 . 12 18 Peak Tracking Total 8 | . 3 . 3 . 4 8 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 3 | . . . 1 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 12 | . 1 . 6 . 1 4 Terminals 11 | . 1 . 5 . 1 4 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 1 . 13 . 5 9 Successful 13 | . 1 . 7 . 3 2 Failed 15 | . . . 6 . 2 7 Catastrophic 6 | . . . 3 . . 3 Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 26 | . 1 . 11 . 5 9 Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 1 . 5 . 3 2 Record 3 | . . . 1 . 2 . Open Door 2 | . . . . . . 2 Level Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 2 | . . . 1 . 1 . Patrol Status 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . 3 . 1 3 Full Trace Events 5 | . . . 2 . 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 1342 | 41 98 178 373 53 144 455 Spaces Moved 1025 | 43 66 165 211 55 95 390 Core 13 | 13 . . . . . . Treads . | . . . . . . . Legs 13 | . . . . . . 13 Wheels 807 | 30 66 165 211 55 95 185 Hover 127 | . . . . . . 127 Flight 65 | . . . . . . 65 Fastest Speed 40 | 50 80 80 80 95 95 40 Average Speed 86 | 70 80 87 95 95 95 81 Slowest Speed 330 | 80 95 95 125 95 110 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . . . 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 4 14 53 20 13 8 42 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 40 | . . . 33 . . 7 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 40 | . . . 33 . . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 1281 | 52 90 192 315 56 116 460 Wait 47 | . . 19 28 . . . Move 1014 | 42 65 164 210 54 94 385 Hop 2 | . . . . . . 2 Pick Up 48 | 7 4 4 19 1 3 10 Fast Attach 7 | 1 . . . . . 6 Attach 23 | 2 3 2 9 . 2 5 Detach 2 | . . . . . . 2 Swap 13 | . 1 . 4 . 1 7 Drop 19 | . . . 5 1 2 11 Fire 102 | . 17 3 40 . 14 28 Melee 4 | . . . . . . 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 15) 140 | -10/Materials | Entered Mines 179 | -10/Mines | Learned 8 Materials zone layouts 286 | -10/Mines | Discovered new exit (range 14) 290 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 310 | -10/Mines | Build established: Mutant 318 | -10/Mines | Entered Materials 318 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 319 | -9/Materials | Identified exit to Materials 319 | -9/Materials | Identified exit to Mines 458 | -9/Materials | Lost 4 parts (1p1u2w) 647 | -9/Materials | Repaired Wheel 691 | -9/Materials | Entered Mines 699 | -9/Mines | Discovered exit to Materials (range 11) 711 | -9/Mines | Assembled infested the area 722 | -9/Mines | Learned location of 1 exit from Lower Caves 730 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 733 | -9/Mines | Found Prototype Device 744 | -9/Mines | Entered Materials 744 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 745 | -8/Materials | Identified Exp. Sensor Array 748 | -8/Materials | Discovered new exit (range 12) 850 | -8/Materials | Build established: Scavenger-Skirmisher 888 | -8/Materials | Entered Storage 1233 | -8/Storage | Core integrity fell below 50% 1262 | -8/Storage | Lost 6 parts (1p1n2u2w) 1332 | -8/Storage | Core integrity fell below 20% 1343 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Identified Imp. VTOL Module. Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Dropped Imp. Ion Engine. Acquired Prototype Flight Unit. Dropped Exp. Sensor Array. Acquired Prototype Flight Unit. Acquired Exp. Sensor Array. Identified Imp. Flight Unit. Acquired Flak Cannon. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Flak Cannon severed. Acquired Hardlight Generator. Dropped Aerolev Unit. Acquired Flak Cannon. Exp. Sensor Array destroyed. Dropped Imp. VTOL Module. Dropped Mining Claw. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ???###################T##########????????????????? | | ???# g !!! #????????????????? | | ???# ######## g !!! #????????????????? | | ???# #??????# g =! ^ !!! #????????????????? | | ???# #??????#gYg !!! +????????????????? | | ???# #?##???# !!! ##### #????????????????? | | ???# #?# ## / #??????????????????????? | | ???# #?# + = @#??????????????????????? | | ???# #?# #+##+########/#??????????????????????? | | ?#?# #?# # ?????? ??????????????????????? | | ##?# #?# T?# ?????? !??????????????????????? | | =#?# #?####?# ????# !!?????????????????????? | | =#?# #??????# ????# ?????????????????????? | | ### #??????# #???# ????????????????????? | | T## #??????# #???# ! ????????????????????? | | #### #??????########???#######???????????????????? | | #???????????????????????????????????????????? | | ####???????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ####???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ####+#???????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed Ikelos Manual? 1 Play Time 00:42:58 Cumulative 6.1 hours Start 2024.04.08 @ 16:26:42 End 2024.04.08 @ 17:12:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7cffa28b-ebf3-4e06-8234-3a9747627cea