Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 23:37:50 Player: Patches Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (16) 80 Value Destroyed (186) 186 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1800) 1800 TOTAL SCORE: 10966 Bonus ------- Triggered Max Security 1000 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 69/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Light Quantum Reactor Improved Force Field Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Biomechanical Wings Field Propulsion Drive Field Propulsion Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Centrium Light Armor Plating Centrium Light Armor Plating Improved Force Field > --- WEAPON ----------- Light Antimatter Cannon > --- INVENTORY -------- Improved Fusion Compressor Light Quantum Reactor Makeshift Flight Unit [Rating: 93] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Flight Unit Biomechanical Wings Utility Advanced Terrain Scan Processor Device Advanced Weight Redist. System Storage Compact Battery Processor Advanced Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . 2 . . 2 . . 2 . . 2 . 2 . 2 Power 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . Utility 13 | . . . . . 1 2 . 2 . . 2 . . 2 . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 108 | 7 2 2 . 4 7 7 3 5 3 9 11 10 . 12 6 . 5 3 6 5 1 Power 22 | 1 . . . . 3 1 2 1 1 2 1 2 . 3 1 . . 1 2 1 . Engine 12 | 1 . . . . 3 1 2 . 1 1 . 1 . . 1 . . . 1 . . Core 8 | . . . . . . . . 1 . 1 1 1 . 3 . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 30 | 2 . . . 2 2 3 1 1 . 4 2 1 . 1 3 . 2 2 2 2 . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . 2 2 3 1 1 . 4 2 1 . 1 3 . 2 2 2 2 . Utility 47 | 2 2 . . 2 1 3 . 3 2 1 8 7 . 8 . . 3 . 2 2 1 Device 27 | 1 1 . . 1 1 2 . 1 2 1 4 5 . 3 . . 1 . 2 1 1 Storage 6 | 1 1 . . . . . . 1 . . 1 1 . 1 . . . . . . . Processor 3 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 11 | . . . . . . . . . . . 3 1 . 4 . . 2 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 9 | 2 . 2 . . 1 . . . . 2 . . . . 2 . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . 1 . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . 2 . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 1 1 1 . . 1 . . 2 1 . 1 . . 1 . Parts Lost 53 | . . . . . . 1 9 1 1 6 1 2 . 5 11 . . 4 4 2 6 Power 11 | . . . . . . . 3 . . 2 1 . . 1 2 . . 1 . 1 . Propulsion 17 | . . . . . . 1 3 1 . 1 . 1 . . 1 . . 2 4 1 2 Utility 21 | . . . . . . . 1 . 1 1 . 1 . 4 8 . . 1 . . 4 Weapon 4 | . . . . . . . 2 . . 2 . . . . . . . . . . . Highest Loss Streak 8 | . . . . . . 1 5 1 1 5 1 1 . 5 3 . . 3 2 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 100 100 100 93 91 88 83 48 61 77 83 79 88 82 62 42 44 55 45 31 5 Engine 8 | . 14 14 14 14 15 15 14 . . 2 4 2 5 5 2 5 4 3 1 4 . Core 1 | . . . . . . . . 1 6 6 3 5 5 4 3 . . 1 . . . Treads 7 | . 28 28 28 15 . . . . . . . . . . . . . . . . . Flight 14 | . . . . 12 33 30 22 16 13 18 23 21 23 17 15 15 15 16 15 9 1 Device 17 | . 14 14 14 14 15 18 18 12 14 18 24 25 41 33 16 5 5 9 6 3 . Storage 5 | . 14 14 14 8 . . . 2 6 6 3 3 . 5 4 . . . . . . Processor 8 | . . . . 5 9 7 15 14 20 20 12 11 11 10 10 10 9 9 8 8 1 Protection 2 | . . . . . . . . . . . 8 6 . 4 7 . 3 9 4 3 . Ballistic Gun 10 | . 28 24 28 22 15 15 11 . . . . . . . . . . . . . . Naked Turns 76 | . . . . . . . . . . . . . . . . . . . . . 76 Heaviest Build 36 | 14 19 20 19 19 15 20 20 9 10 27 33 27 26 36 35 9 16 23 36 22 4 Greatest Support 41 | 40 40 40 40 40 16 26 26 19 11 41 39 38 36 39 39 29 38 38 36 22 7 Greatest Overweight (x) 1 | . . . . 1 . . . . . . . 1 . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 9 10 10 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 3 5 5 4 5 5 5 5 3 Average Carried 5 | 5 8 10 9 7 2 2 4 4 4 3 3 4 3 3 4 4 4 4 4 3 2 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 8 10 10 10 5 2 5 4 4 5 4 4 3 3 5 4 4 5 5 5 2 3 Class Distribution -------------------- 63% | Mutant 14% | Scavenger-Scout 9% | Derelict-Scout 4% | Derelict-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Storage Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Scout | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Scout | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Tes Acc Matter Collected 1447 | 291 75 . . 116 . . 29 . 83 20 . 448 . 19 327 . . 9 30 . . Remotely 177 | . . . . . . . . . . . . 123 . 19 35 . . . . . . Salvage Created 247 | 66 . 56 . 64 . . 29 . . 32 . . . . . . . . . . . Parts 33 | 9 . 15 . 9 . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 6 . 3 . . 3 . . . . . . Prevented 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Tes Acc Combat Hostiles Destroyed 9 | . . 3 . 4 . . 1 . . 1 . . . . . . . . . . . Guns 5 | . . . . 4 . . 1 . . . . . . . . . . . . . . AOE 3 | . . 3 . . . . . . . . . . . . . . . . . . . Classes Destroyed 5 | 1 . 3 . . . . . . . 1 . . . . . . . . . . . Worker 1 | . . 1 . . . . . . . . . . . . . . . . . . . Builder 2 | . . 2 . . . . . . . . . . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . Swarmer 8 | . . 3 . 4 . . 1 . . . . . . . . . . . . . . Grunt 1 | . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 6 | 3 . 6 . 4 . . 1 . . 1 . . . . . . . . . . . Combat Bots Only 4 | . . 3 . 4 . . 1 . . 1 . . . . . . . . . . . Max Kills in Single Turn 3 | 1 . 3 . 2 . . 1 . . 1 . . . . . . . . . . . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Tes Acc Hostile Shots Fired 821 | . . 25 . 10 15 1 148 65 1 52 13 20 . 76 164 . . 31 52 12 136 Missed 405 | . . 7 . 2 8 . 88 35 . 19 6 9 . 44 86 . . 12 30 3 56 Damage Taken 7344 | . . 137 . 107 99 17 666 524 22 378 142 266 . 602 1234 . . 382 488 235 2045 Core 3131 | . . 21 . 21 29 . 293 356 . 73 23 16 . 159 406 . . 20 42 72 1600 Absorbed by Shields 271 | . . . . . . . . . . 137 . . . 53 . . . 38 32 . 11 Redirected to Shielding 105 | . . . . . . . . . . . . . . 42 63 . . . . . . Core Remaining (%) 80 | 100 . . . 83 94 . 58 . . 49 . . 96 . . 50 . 98 . 92 . Volleys Fired 44 | 19 . 4 . 4 1 . 9 . . 4 . . . . 3 . . . . . . Largest 2 | 2 . 1 . 2 2 . 2 . . 2 . . . . 1 . . . . . . Hottest 160 | 40 . 30 . 40 40 . 40 . . 160 . . . . 60 . . . . . . Shots Fired 76 | 38 . 4 . 8 2 . 14 . . 7 . . . . 3 . . . . . . Gun 62 | 38 . . . 8 2 . 14 . . . . . . . . . . . . . . Cannon 3 | . . . . . . . . . . . . . . . 3 . . . . . . Launcher 4 | . . 4 . . . . . . . . . . . . . . . . . . . Special 7 | . . . . . . . . . . 7 . . . . . . . . . . . Kinetic 65 | 38 . . . 8 2 . 14 . . . . . . . 3 . . . . . . Thermal 7 | . . . . . . . . . . 7 . . . . . . . . . . . Explosive 4 | . . 4 . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 9 . . . 5 6 . 5 . . 5 . . . . 1 . . . . . . Robot Miss Streak 5 | 2 . 2 . 5 1 . 1 . . 1 . . . . 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 50 | 29 . . . 5 1 . 9 . . 5 . . . . 1 . . . . . . Core Hits 25 | 8 . 6 . 4 . . 3 . . 3 . . . . 1 . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . 2 . . 2 . . . . . . . . . . . Burn 2 | . . . . . . . . . . 2 . . . . . . . . . . . Destroy 2 | . . . . . . . 2 . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 878 | 285 . 314 . 51 7 . 117 . . 55 . . . . 37 . . . . . 12 Guns 460 | 285 . . . 51 7 . 117 . . . . . . . . . . . . . . Cannons 37 | . . . . . . . . . . . . . . . 37 . . . . . . Explosions 314 | . . 314 . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 12 | . . . . . . . . . . . . . . . . . . . . . 12 Kinetic 497 | 285 . . . 51 7 . 117 . . . . . . . 37 . . . . . . Thermal 55 | . . . . . . . . . . 55 . . . . . . . . . . . Explosive 314 | . . 314 . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . 5 5 1 4 4 . . . . . Average Corruption 3 | . . . . . . . . . . . . 5 5 1 1 4 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 21 | . . . . . . . . . . . . 9 2 . 9 1 . . . . . Message Errors 9 | . . . . . . . . . . . . 3 . . 5 1 . . . . . Matter Fused 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Heat Flow Errors 4 | . . . . . . . . . . . . 2 1 . 1 . . . . . . Energy Discharges 2 | . . . . . . . . . . . . 2 . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 10 | . . 10 . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 10 | . . 10 . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . . . . . . . . . . . . . 6 Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 310 | . . . . . 10 . 13 . . 220 286 216 228 9 310 . . 6 . . . Average Temperature 111 | . . . . . 7 . 2 . . 121 141 116 228 4 167 . . 6 . . . Received Heat Transfer 701 | . . . . 6 9 9 153 18 9 44 18 18 . 74 118 . . 36 27 27 135 Effects 4 | . . . . . . . . . . . . . . . 4 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . Interference 3 | . . . . . . . . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 720 | . . . . . . . . . . 720 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Tes Acc Peak Influence 1660 | 20 13 89 . 120 90 114 141 280 . . 238 . . 518 . . 189 161 248 1660 1205 Initial 1100 | . 13 4 . . 11 40 51 55 . . 102 . . 133 . . 189 141 73 128 1100 Average 163 | 3 13 59 . 37 33 62 62 164 . . 111 . . 265 . . 189 148 132 1590 1131 Maximum Alert Level 5 | . . . . . . . . 1 . . 1 . . 2 . . . . 1 5 4 Low Security (%) 82 | 100 100 100 . 100 100 100 100 50 . . 98 . . 44 . . 100 100 74 2 . Level 1 8 | . . . . . . . . 50 . . 1 . . 29 . . . . 25 . . Level 2 3 | . . . . . . . . . . . . . . 25 . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . 39 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . 60 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . 97 . Squads Dispatched 15 | . . . . . . 2 3 2 . . 1 . . 4 . . . 1 . . 2 Investigation 6 | . . . . . . 2 1 . . . 1 . . 1 . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . . . Reinforcement 8 | . . . . . . . 2 2 . . . . . 2 . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Tes Acc Distress Signals 7 | . . . . . . 1 2 1 . . 1 . . 1 . . . . 1 . . Communications Jammed 18 | . . . . . . . . . . . . . . 11 . . . . 7 . . Distress Signals 18 | . . . . . . . . . . . . . . 11 . . . . 7 . . Times Spotted 196 | . . 3 . 10 7 4 19 15 3 11 13 9 . 25 33 . . 8 11 6 19 Peak Tracking Total 14 | . . 3 . 4 7 2 13 11 6 6 14 9 . 10 10 . . 6 11 6 13 Tactical Retreats 46 | . . . . 2 . 2 4 4 . 3 1 4 . 6 13 . . 2 3 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Tes Acc Traps Triggered 4 | . . . . 1 . . . 1 . . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Tes Acc Machines Disabled 1 | . . . . . . . . . . . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Tes Acc Machines Accessed 27 | . 2 . 4 1 1 2 3 1 1 1 3 1 . 3 . . 1 . 2 . 1 Terminals 14 | . 1 . . . 1 1 3 1 . . 3 . . 2 . . 1 . . . 1 Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Total Hacks 109 | . 4 . 49 1 5 6 6 4 1 1 16 1 . 6 . . 3 . 3 . 3 Successful 79 | . . . 49 1 2 3 3 1 1 1 11 1 . 5 . . 1 . . . . Failed 30 | . 4 . . . 3 3 3 3 . . 5 . . 1 . . 2 . 3 . 3 Catastrophic 4 | . 2 . . . . . 1 . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 10 | . 2 . 1 . . . . . . . 6 . . 1 . . . . . . . Terminals 46 | . 2 . . . 5 3 6 4 . . 16 . . 4 . . 3 . . . 3 Fabricators 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . . . . . . . . . Terminal Hacks 75 | . . . 49 1 2 3 3 1 1 1 8 1 . 4 . . 1 . . . . Record 59 | . . . 49 . . 3 . 1 . . 3 . . 3 . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . Open Door 6 | . . . . 1 . . 2 . 1 1 . 1 . . . . . . . . . Open DSF 3 | . . . . . . . . . . . 1 . . 1 . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . 3 . . . . . . . . . . Terminals 3 | . . . . . . . . . . . 3 . . . . . . . . . . Track 1 | . . . . . . . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . Botnet 1 | . . . . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 . . . 1 2 2 1 . . 3 . . 3 . . . . 2 . 1 Full Trace Events 6 | . . . . . . 2 1 . . . 1 . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Tes Acc Total Allies 1 | . . . . 1 . . . . . . . . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . 8 . . . . . . . . . . . . . . . . . Total Damage 148 | . . . . 148 . . . . . . . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Tes Acc Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 2 . . . . 2 2 . 1 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Tes Acc Turns Passed 5452 | 265 177 140 914 451 130 309 257 218 179 199 373 386 37 422 549 40 29 76 124 49 128 Spaces Moved 8107 | 124 102 80 571 595 172 470 274 487 477 436 397 709 102 708 1525 71 51 94 297 102 263 Core 189 | 7 . . . . . . . . . . . . . . . . . . . . 182 Treads 1016 | 117 102 80 571 146 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 6902 | . . . . 449 172 470 274 487 477 436 397 709 102 708 1525 71 51 94 297 102 81 Fastest Speed 28 | 50 160 160 160 37 29 28 28 30 34 34 39 36 36 34 32 37 32 32 34 35 40 Average Speed 51 | 153 160 160 160 67 30 28 33 31 34 38 41 38 36 34 34 37 35 35 37 38 46 Slowest Speed 160 | 160 160 160 160 160 34 29 35 34 34 49 42 118 36 36 37 37 37 42 122 109 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 63 | . . . . 2 1 1 12 5 3 1 7 6 . 11 8 . . 3 1 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 6 26 23 93 86 23 14 43 13 63 67 10 71 19 23 95 16 1 89 15 17 9 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . Known Exits Taken 12 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 15 | . . . . 1 . . . . 4 3 . 4 . . 3 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . . . 1 . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Tes Acc Total 9264 | 164 118 88 572 637 244 643 413 546 492 451 598 817 101 873 1542 84 60 132 312 109 268 Wait 940 | . 6 1 . 25 65 162 138 55 5 2 185 92 . 148 14 14 . 21 2 4 1 Move 7965 | 123 101 79 570 590 169 467 249 476 470 433 383 699 101 685 1509 70 50 87 294 97 263 Hop 58 | . . . . 2 1 1 12 5 3 1 6 3 . 11 7 . . 3 1 2 . Pick Up 82 | 15 5 1 1 5 1 6 1 5 5 2 8 7 . 11 2 . 3 2 1 1 . Fast Attach 15 | . . . . . 1 . . . 1 4 1 1 . 1 . . 3 1 1 1 . Attach 65 | 7 . . . . 4 3 2 5 2 3 6 6 . 9 4 . 2 2 5 4 1 Detach 12 | . . . . 1 . . . . 2 . . . . 2 1 . . . 4 . 2 Swap 28 | . 2 2 . 4 2 4 1 . . 2 4 3 . 2 2 . . . . . . Drop 38 | . 4 1 1 6 . . 1 . 4 . 5 6 . 4 . . 2 . 4 . . Fire 44 | 19 . 4 . 4 1 . 9 . . 4 . . . . 3 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . 16 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / [Rec]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/DSF -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 266 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 16) 443 | -10/Materials | Entered Mines 448 | -10/Mines | Discovered new exit (range 8) 459 | -10/Mines | Met a Derelict bent on vengeance 577 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 577 | -10/Mines | Discovered new exit (range 5) 583 | -10/Mines | Entered Exiles 612 | -10/Exiles | Discovered new exit (range 15) 659 | -10/Exiles | Met 8R-AWN 689 | -10/Exiles | Met EX-HEX 775 | -10/Exiles | Met EX-DEC 829 | -10/Exiles | Visited The Gauntlet 1051 | -10/Exiles | Learned location of Zion (-7) 1102 | -10/Exiles | Met EX-BIN 1244 | -10/Exiles | Aligned with FarCom system 1246 | -10/Exiles | Given EX-Vault access code 1284 | -10/Exiles | Opened EX-Vault 1320 | -10/Exiles | Found Prototype Device 1356 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1478 | -10/Exiles | Discovered new exit (range 14) 1497 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1497 | -10/Exiles | Entered Mines 1510 | -9/Mines | Learned Materials non-interactive machine intel 1599 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1767 | -9/Mines | Learned Materials emergency access door positions 1877 | -9/Mines | Received a Mining Laser from a helpful Derelict 1947 | -9/Mines | Discovered new exit (range 6) 1948 | -9/Mines | Entered Materials 1948 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1950 | -8/Materials | Loaded intel: 35 non-interactive machine locations 1975 | -8/Materials | Identified Supersonic Drone Bay 2035 | -8/Materials | Build established: Scavenger-Scout 2076 | -8/Materials | Discovered new exit (range 6) 2078 | -8/Materials | Entered Factory 2078 | -7/Factory | Evolved 2 slots: Utility x2 2370 | -7/Factory | Discovered new exit (range 8) 2387 | -7/Factory | Entered Storage 2563 | -7/Storage | Discovered new exit (range 11) 2606 | -7/Storage | Lost 5 parts (3n1u1w) 2639 | -7/Storage | Discovered new exit (range 16) 2644 | -7/Storage | Entered Factory 2644 | -6/Factory | Evolved 2 slots: Utility x2 2671 | -6/Factory | Lost 4 parts (3p1w) 2856 | -6/Factory | Discovered new exit (range 15) 2861 | -6/Factory | Identified exit to Lower Caves 2862 | -6/Factory | Entered Lower Caves 2959 | -6/Lower Caves | Identified exit to Lower Caves 3041 | -6/Lower Caves | Entered another Lower Caves area 3045 | -6/Lower Caves | Encountered a Warlord checkpoint 3057 | -6/Lower Caves | Learned Factory interactive machine intel 3123 | -6/Lower Caves | Build established: Mutant 3229 | -6/Lower Caves | Core integrity fell below 50% 3239 | -6/Lower Caves | Discovered new exit (range 5) 3240 | -6/Lower Caves | Identified exit to Factory 3240 | -6/Lower Caves | Entered Factory 3240 | -5/Factory | Evolved 2 slots: Utility x2 3241 | -5/Factory | Identified exit to Upper Caves 3242 | -5/Factory | Loaded intel: 54 interactive machine locations 3264 | -5/Factory | Lost 5 parts (1p1n1u2w) 3539 | -5/Factory | Build established: Derelict-Scout 3604 | -5/Factory | Discovered exit to Upper Caves (range 14) 3613 | -5/Factory | Entered Upper Caves 3619 | -5/Upper Caves | Identified exit to Upper Caves 3685 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3884 | -5/Upper Caves | Build established: Mutant 3999 | -5/Upper Caves | Entered another Upper Caves area 4032 | -5/Upper Caves | Discovered new exit (range 9) 4036 | -5/Upper Caves | Identified exit to Factory 4036 | -5/Upper Caves | Entered Factory 4036 | -4/Factory | Evolved 2 slots: Utility x2 4421 | -4/Factory | Lost 5 parts (1p4u) 4453 | -4/Factory | Discovered new exit (range 7) 4455 | -4/Factory | Identified exit to Upper Caves 4458 | -4/Factory | Entered Upper Caves 4490 | -4/Upper Caves | Learned 8 Research zone layouts 4630 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4681 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4816 | -4/Upper Caves | Lost 3 parts (3u) 4833 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 4898 | -4/Upper Caves | Lost 3 parts (1p2u) 4982 | -4/Upper Caves | Discovered new exit (range 5) 4983 | -4/Upper Caves | Identified exit to Upper Caves 4997 | -4/Upper Caves | Spotted B-86 Titan 5007 | -4/Upper Caves | Entered another Upper Caves area 5035 | -4/Upper Caves | Discovered new exit (range 8) 5037 | -4/Upper Caves | Encountered a Warlord checkpoint 5037 | -4/Upper Caves | Identified exit to Research 5047 | -4/Upper Caves | Entered Research 5047 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5076 | -3/Research | Identified exit to DSF 5076 | -3/Research | Entered DSF 5094 | -3/DSF | Additional patrols routed to DSF 5129 | -3/DSF | Discovered new exit (range 14) 5152 | -3/DSF | Identified exit to Research 5152 | -3/DSF | Entered Research 5152 | -2/Research | Evolved 2 slots: Utility x2 5183 | -2/Research | Lost 3 parts (1p1n1u) 5264 | -2/Research | Discovered new exit (range 5) 5265 | -2/Research | Identified exit to Testing 5276 | -2/Research | Entered Testing 5277 | -2/Testing | Maximum security lockdown engaged 5320 | -2/Testing | Discovered new exit (range 16) 5325 | -2/Testing | Identified exit to Access 5325 | -2/Testing | Entered Access 5325 | -1/Access | Evolved 2 slots: Utility x2 5375 | -1/Access | Core integrity fell below 50% 5408 | -1/Access | Lost 8 parts (1p3n4u) 5432 | -1/Access | Core integrity fell below 20% 5453 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 05377_ Penetrated by Slug. 05377_ Adv. Terrain Scan Processor destroyed. 05380_ Slug penetrates Wall. 05380_ Penetrated by Slug. 05402_ Connecting with Terminal... 05402_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 05423_ Penetrated by Slug. 05425_ Slug penetrates R-10 Processor. 05428_ Penetrated by Slug. 05434_ Slug penetrates Wall. 05437_ Penetrated by Slug. 05441_ Knocked back. 05443_ R-10 Processor destroyed. 05446_ Knocked back. 05449_ R-10 Processor collects Imp. Ion Engine. 05452_ R-10 Processor suffers critical hit (Blast). 05452_ R-10 Processor destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ?????????????????????#### ###????????????????????? | | ?????????????????????# #????????????????????? | | ????????????########## #????????????????????? | | ?????????? A #????????????????????? | | ?????????? g @ #????????????????????? | | ?????????????????##### %H* #????????????????????? | | ?????????????????????# =%!#????????????????????? | | ?????????????????????###% ###????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????########## #??????????????????????? | | ??????????????# # #??????????????????????? | | ??????????????# # #??????????????????????? | | ??????????????# # #??????????????????????? | | ??????????????# # #??????????????????????? | | ??????????????# !! # #??????????????????????? | | ??????????????# !! # #??????????????????????? | | ??????????????# !! + %#??????????????????????? | | ??????????????+ " #??????????????????????? | | ??????????????# # #??????????????????????? | | ?????????????########### #??????????????????????? | | ?????????????# ????# #??????????????????????? | | ?????????????# ??# #??????????????????????? | | ?????????????#* # #??????????????????????? | | ?????????????# + #??????????????????????? | | ?????????????# // #% #??????????????????????? | | ?????????????# // ??# #??????????????????????? | | ?????????????# / ????# #??????????????????????? | | ?????????????# ??????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 48 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 285 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 20 Additional Mass Support 12 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Cya! Dangerous Findings Denied? Explorer Knowing Is Half The Battle Omniscient Cartographer Slippery One Total Silence Challenges ------------ None Game ------ Seed PulseHeartRay Manual? 0 Play Time 02:21:40 Cumulative 15.1 hours Start 2024.04.01 @ 20:58:26 End 2024.04.01 @ 23:37:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 18 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86c5861c-a119-48e8-a89c-5486b38fe03d