Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.21 @ 16:14:23 Player: toydarian Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (180) 900 Value Destroyed (7388) 7388 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (893) 893 TOTAL SCORE: 14401 Bonus ------- High Alert Combat Kills 893 Cogmind --------- Core Integrity 696/1150 Matter 185/300 Energy 505/505 System Corruption 5% Temperature Danger (468) Movement Treading (400) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Neutrino Core > --- PROPULSION (4) --- Improved Treads > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Target Analyzer Propulsion Shielding Improved Hacking Suite > --- WEAPON (5) ------- Phase Gun Autogun > --- INVENTORY (20) --- Light Nuclear Core Improved Coolant Injector High-capacity Matter Pod (200) Precision Energy Filter Improved System Shield Drone Bay (2/2) Wave Gun High-powered Shotgun Coil Gun Coil Gun KE Penetrator Smartbomb Launcher Improved Datajack Shock Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Neutrino Core > --- PROPULSION ------- Improved Treads Advanced Medium Treads Heavy Siege Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Target Analyzer Advanced Transmission Jammer Layered Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Phase Gun Gauss Rifle Coil Gun Smartbomb Launcher > --- INVENTORY -------- Light Nuclear Core Improved Treads Improved Medium Treads Improved Coolant Injector High-capacity Matter Pod Improved Targeting Computer Precision Energy Filter Propulsion Shielding Improved Medium Armor Plating Improved System Shield Drone Bay Wave Gun Autogun Autogun Coil Gun KE Penetrator Improved Datajack Shock Maul [Rating: 102] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reflective Plating Weapon Flak Gun Energy Gun Gatling Laser Ballistic Gun Flak Gun Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . . . 1 1 . Utility 6 | . . . 2 2 . . 1 1 . Weapon 3 | . . 2 . . . . . . 1 Parts Attached 257 | 9 13 23 17 17 6 8 51 67 46 Power 26 | 1 5 5 2 2 . . 2 5 4 Engine 15 | 1 5 5 1 2 . . . . 1 Core 8 | . . . 1 . . . 2 2 3 Reactor 3 | . . . . . . . . 3 . Propulsion 52 | 4 4 4 2 2 . . 14 13 9 Treads 19 | . . . . . . . 5 6 8 Leg 8 | . . . . . . . 1 6 1 Wheel 24 | 4 4 4 2 2 . . 7 1 . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 84 | 2 2 2 7 6 5 8 12 25 15 Device 41 | 1 1 . 1 2 2 3 7 16 8 Storage 4 | 1 1 . 1 . . . . . 1 Processor 6 | . . . . 2 . . . 3 1 Hackware 3 | . . . . . . . 1 1 1 Protection 30 | . . 2 5 2 3 5 4 5 4 Artifact . | . . . . . . . . . . Weapon 95 | 2 2 12 6 7 1 . 23 24 18 Energy Gun 22 | . . 4 1 2 . . 8 5 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 58 | 2 2 8 5 4 1 . 10 13 13 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . . . . 1 2 1 Special Weapon . | . . . . . . . . . . Impact Weapon 11 | . . . . 1 . . 4 4 2 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 14 | . . 2 2 2 1 . 3 4 . Parts Lost 77 | . 6 4 3 1 . 8 4 24 27 Power 3 | . 1 . . . . . . . 2 Propulsion 19 | . 2 2 . 1 . 2 1 5 6 Utility 29 | . 1 . 1 . . 4 2 12 9 Weapon 26 | . 2 2 2 . . 2 1 7 10 Highest Loss Streak 9 | . 2 4 2 1 . 8 1 9 9 To Critical Strikes 2 | . 1 . . . . . . 1 . Average Slot Usage (%) 96 | . 97 93 98 99 100 99 96 94 89 Engine 3 | . 13 10 5 7 7 7 . . 1 Core 2 | . . . 3 . . . 5 2 5 Treads 6 | . . . . . . . 5 17 10 Leg 1 | . . . . . . . . 2 4 Wheel 10 | . 27 21 18 14 15 15 11 . . Device 13 | . 12 7 8 14 14 13 14 15 18 Storage 7 | . 14 11 9 7 7 7 6 5 5 Processor 7 | . . . . 15 15 14 6 7 10 Hackware 2 | . . . . . . . 5 4 2 Protection 8 | . . 3 17 7 7 8 11 8 3 Energy Gun 6 | . . 11 3 2 7 6 10 7 2 Ballistic Gun 19 | . 28 27 32 26 23 22 12 11 22 Peak Build Rating 102 | 7 9 18 30 44 47 46 68 80 102 Average Rating 49 | 5 7 13 24 39 44 44 53 71 83 On Entrance 31 | . 7 9 18 28 44 45 23 65 76 Naked Turns . | . . . . . . . . . . Heaviest Build 102 | 12 28 38 73 81 82 82 83 102 101 Greatest Support 123 | 26 26 26 28 28 26 26 90 120 123 Greatest Overweight (x) 20 | . 1 3 2 5 3 20 8 10 2 Average Overweight (x) 1 | . . 1 1 2 2 2 2 . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 16 20 20 20 20 20 20 Most Carried 20 | 8 15 15 20 20 20 20 20 20 20 Average Carried 17 | 4 11 14 16 19 19 19 18 18 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Final Carried 20 | 8 15 15 20 20 20 19 20 19 15 Class Distribution -------------------- 22% | Skirmisher 21% | Scavenger-Tank 21% | Tank 13% | Scavenger-Gunner 9% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Matter Collected 6922 | 432 528 295 492 332 166 272 1010 1728 1667 Remotely . | . . . . . . . . . . Salvage Created 8516 | 231 656 496 834 289 235 337 1230 2115 2093 Parts 394 | 23 40 31 40 10 11 7 45 90 97 Haulers Intercepted 6 | . 2 2 1 . 1 . . . . Recyclers Shooed 15 | . 3 . 1 . . . 4 3 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 20 | . . . . . 14 6 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 145 | . 12 9 13 5 4 8 18 40 36 Guns 137 | . 12 9 13 5 4 8 16 36 34 AOE 7 | . . . . . . . 2 3 2 Classes Destroyed 17 | 3 3 2 2 1 . 1 . 2 3 Worker 10 | 2 2 1 . 1 . . 1 1 2 Builder 1 | . . 1 . . . . . . . Tunneler 5 | 5 . . . . . . . . . Hauler 6 | . 2 2 1 . 1 . . . . Recycler 11 | 1 2 . 2 . . . 4 1 1 Mechanic 1 | . . . . . . . . . 1 Watcher 1 | . . . . . . . . 1 . Swarmer 29 | . 6 3 . . . . 3 6 11 Saboteur 1 | . . . . . . . . . 1 Grunt 64 | . 6 3 10 2 4 7 8 14 10 Brawler 4 | . . . 1 . . . . 3 . Duelist 6 | . . . 1 . . . 1 3 1 Protector 1 | . . . . . . . . . 1 Sentry 15 | . . 3 1 2 . . 3 3 3 Specialist 1 | . . . . . . . . 1 . Hunter 8 | . . . . . . 1 . 2 5 Programmer 16 | . . . . 1 . . 3 8 4 Best Kill Streak 8 | 3 3 5 3 2 4 4 4 6 8 Combat Bots Only 6 | . 3 4 3 2 4 4 4 6 6 Max Kills in Single Turn 3 | 1 1 1 1 1 1 2 2 2 3 Gunslinging 2 | . . . . . . 1 1 1 2 Exploded 2 | . . . . . . . 1 2 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Hostile Shots Fired 1115 | . 89 34 63 67 9 110 131 271 341 Missed 298 | . 14 9 14 20 4 39 50 72 76 Damage Taken 14112 | . 741 300 687 400 70 1311 1133 4383 5087 Core 1634 | . 177 27 87 47 15 137 122 568 454 Absorbed by Shields 74 | . . . . . . . . 74 . Reduced by Siege Mode 196 | . . . . . . . . . 196 Redirected to Shielding 40 | . . . . . . . . . 40 Ignored by Resistances 358 | . . . 78 39 15 114 82 30 . Core Remaining (%) 72 | 100 29 93 84 . . 71 85 43 . Volleys Fired 452 | 18 77 24 50 15 7 19 50 99 93 Largest 5 | 2 2 4 4 4 4 4 4 4 5 Hottest 213 | 40 40 113 113 159 159 159 202 213 192 Shots Fired 1590 | 36 152 78 198 57 29 66 182 374 418 Gun 1580 | 36 152 78 198 57 29 66 180 369 415 Cannon . | . . . . . . . . . . Launcher 10 | . . . . . . . 2 5 3 Special . | . . . . . . . . . . Kinetic 1281 | 36 152 54 188 51 22 52 106 249 371 Thermal 299 | . . 24 10 6 7 14 74 120 44 Explosive 10 | . . . . . . . 2 5 3 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 25 | 10 10 15 16 17 10 7 16 25 20 Robot Miss Streak 7 | 2 5 4 3 4 4 7 4 7 6 Penetration Max 2 | . . . . . . . . 2 1 Secondary Targets 27 | . 3 1 1 . 1 2 3 8 8 Max Gunslinging Chain 2 | . 1 1 1 . 1 1 1 1 2 Shots Hit Robots 1136 | 22 90 53 136 46 21 53 137 277 301 Core Hits 667 | 12 39 25 46 21 25 47 106 196 150 Critical Kills 18 | . 1 . 2 1 . . . 2 12 Critical Parts Destroyed 19 | . . . 1 1 . . . 2 15 Critical Strikes 50 | . 1 2 4 2 . . . 9 32 Burn 12 | . . 2 1 . . . . 5 4 Destroy 37 | . 1 . 3 2 . . . 4 27 Smash 1 | . . . . . . . . . 1 Melee Attacks 38 | . . . . 7 . . 9 19 3 Impact 38 | . . . . 7 . . 9 19 3 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 20397 | 231 837 542 1541 710 419 899 2984 6332 5902 Guns 18866 | 231 837 542 1541 710 419 899 2866 5737 5084 Cannons . | . . . . . . . . . . Explosions 1427 | . . . . . . . 118 555 754 Melee 104 | . . . . . . . . 40 64 Ramming . | . . . . . . . . . . Kinetic 13479 | 231 837 316 1454 567 273 615 1445 3455 4286 Thermal 5624 | . . 226 87 143 146 284 1421 2519 798 Explosive 1190 | . . . . . . . 118 318 754 Electromagnetic . | . . . . . . . . . . Impact 104 | . . . . . . . . 40 64 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . 4 . . 2 2 8 1 8 5 Average Corruption 3 | . 3 . . 2 2 2 1 3 4 Corruption Purged 12 | . . . . . . . 1 11 . Corruption Blocked . | . . . . . . . . . . Effects 89 | . 2 . . 3 10 11 2 36 25 Message Errors 23 | . . . . 2 2 4 . 10 5 Matter Fused 14 | . . . . . 2 2 . 6 4 Heat Flow Errors 6 | . 1 . . . 1 . 1 3 . Energy Discharges 12 | . . . . . 2 2 . 3 5 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 14 | . . . . 1 2 3 . 5 3 Data Loss (major) 3 | . . . . . . . . 2 1 Misfires 5 | . . . . . 1 . 1 2 1 Alerts 3 | . 1 . . . . . . 1 1 Weapon Failures 7 | . . . . . . . . 3 4 Overload Shots . | . . . . . . . . . . Overflow Damage 139 | . . . . . . . 10 20 109 Projectiles . | . . . . . . . . . . Explosions 57 | . . . . . . . 10 2 45 Melee 82 | . . . . . . . . 18 64 Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 132 | . . . . . . . . 132 . Shots 2 | . . . . . . . . 2 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 549 | . 125 188 14 227 128 101 251 549 473 Average Temperature 79 | . 18 59 4 53 38 37 38 139 109 Received Heat Transfer 3159 | . 228 93 423 120 45 426 315 699 810 Effects 12 | . . . . . . . . 10 2 Shutdowns 4 | . . . . . . . . 3 1 Energy Bleed 4 | . . . . . . . . 3 1 Short Circuit 2 | . . . . . . . . 2 . Damage (core) 2 | . . . . . . . . 2 . Siege Activations 5 | . . . . . . . . . 5 Total Turns 94 | . . . . . . . . . 94 Longest Duration 36 | . . . . . . . . . 36 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . 1 2 Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 33 | . . 3 2 . . 2 8 14 4 Heat Transferred 11600 | . . 814 333 325 350 650 3077 4706 1345 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Peak Influence 990 | 40 227 244 244 163 . . 152 757 990 Initial 370 | . 26 40 65 53 . . 12 27 370 Average 197 | 20 121 140 121 81 . . 42 259 643 Maximum Alert Level 3 | . 1 1 1 . . . . 3 3 Low Security (%) 69 | 100 94 73 89 100 . . 100 44 . Level 1 14 | . 5 26 10 . . . . 36 7 Level 2 10 | . . . . . . . . 18 48 Level 3 5 | . . . . . . . . 1 43 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 36 | . 3 2 2 4 . 1 3 10 11 Investigation 5 | . 1 . 1 1 . . 1 . 1 Extermination 9 | . . . . 2 . . 2 3 2 Reinforcement 12 | . 2 2 1 1 . . . 6 . Assault 7 | . . . . . . 1 . 1 5 Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Distress Signals 8 | . . 1 4 . . . 1 2 . Communications Jammed 39 | . . . . . . . . . 39 Distress Signals 39 | . . . . . . . . . 39 Times Spotted 230 | . 21 14 26 10 5 26 22 57 49 Peak Tracking Total 14 | . 3 3 6 4 5 14 5 5 7 Tactical Retreats 17 | . 3 1 1 1 . 3 1 5 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Traps Triggered 14 | . 4 3 . 2 . . . 5 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Machines Disabled 6 | . . . . . . . . 4 2 Max in Single Turn 4 | . . . . . . . . 4 1 Garrison Access 2 | . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Machines Accessed 23 | . 6 . 4 . 1 . 5 4 3 Terminals 18 | . 6 . 3 . . . 4 3 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 63 | . 22 . 11 . 2 . 11 11 6 Successful 33 | . 13 . 6 . 2 . 4 6 2 Failed 30 | . 9 . 5 . . . 7 5 4 Catastrophic 6 | . 2 . . . . . 3 1 . Database Lockouts . | . . . . . . . . . . Manual 41 | . 16 . 9 . . . 9 7 . Terminals 51 | . 22 . 9 . . . 9 8 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . Scanalyzers 3 | . . . . . . . . 3 . Garrison Access 5 | . . . . . . . 2 . 3 Terminal Hacks 16 | . 8 . 3 . 2 . . 1 2 Record 2 | . . . . . 2 . . . . Prototype ID Bank 8 | . 6 . 2 . . . . . . Open DSF 1 | . . . . . . . . . 1 Level Access Points 1 | . 1 . . . . . . . . Alert Level 2 | . . . 1 . . . . . 1 Locate Traps 2 | . 1 . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . Insert Component 1 | . . . . . . . . 1 . Analyze 1 | . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 14 | . 5 . 3 . . . 3 3 . Terminals 13 | . 5 . 2 . . . 3 3 . Assimilate 1 | . . . . . . . 1 . . Botnet 12 | . 5 . 2 . . . 2 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Mask 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 6 . 4 . . . 5 4 2 Full Trace Events 4 | . 1 . 1 . . . 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Turns Passed 11639 | 184 989 635 978 816 657 818 2516 2879 1167 Spaces Moved 6778 | 132 710 423 645 540 505 583 1581 1263 396 Core 6 | 5 . . . . . 1 . . . Treads 1605 | . . . . . . . 244 1091 270 Legs 288 | . . . . . . . 17 145 126 Wheels 4879 | 127 710 423 645 540 505 582 1320 27 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 90 100 120 120 120 108 160 161 Average Speed 135 | 86 98 101 112 122 120 122 136 185 184 Slowest Speed 1050 | 90 105 125 125 165 135 1050 470 320 305 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 4 91 33 53 17 60 54 38 24 6 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . Scrap Searched 3 | . . . . . 2 1 . . . Spaces Dug 30 | . . . . 6 . . 7 16 1 Terrain Destroyed 112 | . . . . 6 . . 16 59 31 Melee 30 | . . . . 6 . . 7 16 1 Projectile 6 | . . . . . . . . . 6 AOE 75 | . . . . . . . 9 43 23 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Total 8265 | 170 873 588 802 652 534 644 1821 1545 636 Wait 457 | . 38 93 55 50 7 35 78 53 48 Move 6769 | 131 709 422 644 539 504 582 1580 1262 396 Hop . | . . . . . . . . . . Pick Up 133 | 9 21 10 18 10 4 . 20 20 21 Fast Attach 89 | 7 2 15 5 4 1 . 13 24 18 Attach 72 | . 6 5 5 5 . 1 11 19 20 Detach 23 | . 2 3 1 2 . . 4 6 5 Swap 96 | 2 5 3 7 8 5 7 27 24 8 Drop 136 | 3 13 13 17 12 6 . 29 19 24 Fire 452 | 18 77 24 50 15 7 19 50 99 93 Melee 38 | . . . . 7 . . 9 19 3 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 185 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 11) 590 | -10/Materials | Discovered new exit (range 7) 718 | -10/Materials | Discovered new exit (range 6) 760 | -10/Materials | Identified exit to Materials 974 | -10/Materials | Discovered new exit (range 8) 1021 | -10/Materials | Core integrity fell below 50% 1174 | -10/Materials | Entered another Materials area 1174 | -9/Materials | Evolved 2 slots: Weapon x2 1441 | -9/Materials | Lost 4 parts (2n2w) 1681 | -9/Materials | Discovered new exit (range 14) 1799 | -9/Materials | Discovered new exit (range 5) 1809 | -9/Materials | Entered another Materials area 1809 | -8/Materials | Evolved 2 slots: Utility x2 1891 | -8/Materials | Build established: Scavenger-Tank 2349 | -8/Materials | Discovered new exit (range 13) 2759 | -8/Materials | Discovered new exit (range 7) 2787 | -8/Materials | Entered Factory 2787 | -7/Factory | Evolved 2 slots: Utility x2 3083 | -7/Factory | Build established: Scavenger-Skirmisher 3578 | -7/Factory | Discovered new exit (range 15) 3597 | -7/Factory | Identified exit to Lower Caves 3603 | -7/Factory | Entered Lower Caves 3604 | -7/Lower Caves | Encountered a Warlord checkpoint 3714 | -7/Lower Caves | Learned Factory trap positions 3846 | -7/Lower Caves | Found Imp. Powered Armor 3984 | -7/Lower Caves | Discovered new exit (range 10) 3995 | -7/Lower Caves | Identified exit to Lower Caves 4153 | -7/Lower Caves | Build established: Skirmisher 4260 | -7/Lower Caves | Entered another Lower Caves area 4700 | -7/Lower Caves | Spotted B-75 Beast 4709 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5054 | -7/Lower Caves | Discovered new exit (range 7) 5056 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5062 | -7/Lower Caves | Identified exit to Factory 5078 | -7/Lower Caves | Entered Factory 5078 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5079 | -6/Factory | Loaded intel: 117 trap records 5107 | -6/Factory | Lost 8 parts (2n4u2w) 5521 | -6/Factory | Build established: Tank 5522 | -6/Factory | Discovered new exit (range 16) 5550 | -6/Factory | Identified exit to Factory 7371 | -6/Factory | Build established: Skirmisher 7546 | -6/Factory | Discovered exit to Factory (range 16) 7594 | -6/Factory | Entered another Factory area 7594 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8725 | -5/Factory | Lost 5 parts (1n4u) 8738 | -5/Factory | Build established: Tank 9042 | -5/Factory | Build established: Scavenger-Tank 9905 | -5/Factory | Lost 3 parts (2n1u) 9994 | -5/Factory | First assault squad dispatched 10002 | -5/Factory | Core integrity fell below 50% 10030 | -5/Factory | Lost 9 parts (1n4u4w) 10170 | -5/Factory | Lost 3 parts (2u1w) 10453 | -5/Factory | Discovered new exit (range 9) 10469 | -5/Factory | Identified exit to Factory 10473 | -5/Factory | Entered another Factory area 10473 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 10513 | -4/Factory | Build established: Scavenger-Gunner 10756 | -4/Factory | First assault squad dispatched 10802 | -4/Factory | Garrison activated, responded to threat 10847 | -4/Factory | Lost 3 parts (1n1u1w) 10992 | -4/Factory | Lost 8 parts (1p1n2u4w) 11588 | -4/Factory | Lost 4 parts (2n1u1w) 11640 | -4/Factory | Self-destructed Last Messages --------------- 11626_ I-47 Archangel distress signal jammed. 11626_ U-05 Engineer lays Concrete. 11627_ Lyr. Medium Armor Plating destroyed. 11627_ Adv. Transmission Jammer destroyed. 11628_ U-05 Engineer lays Concrete. 11633_ Hvy. Siege Treads destroyed. 11634_ Slug penetrates L-61 Swordsman. 11634_ Slug penetrates Wall. 11635_ U-05 Engineer lays Concrete. 11635_ Autogun destroyed. 11636_ U-05 Engineer lays Concrete. 11636_ Imp. Medium Treads destroyed. 11637_ U-05 Engineer builds a Wall. 11637_ Imp. Medium Armor Plating destroyed. 11637_ System corrupted: Autogun jammed. 11637_ Slug penetrates G-73 Enforcer. 11638_ Power failure, Neutrino Core shutdown. 11638_ Autogun destroyed. 11639_ Coil Gun destroyed. 11639_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ! + [[[ # ""????????????? | | # ! + ""????????????? | | # #???????????????? | | ?# ! #???????????????? | | ?#########""########### #???????????????? | | ?????# #????? #???????????????? | | ####?????# !#????? #???????????????? | | ?????????# #????? #???????????????? | | ?????????# """" """" + ??? #???????????????? | | ?????????# """" """" #####?? #???????????????? | | ?????????# """" """" #?????? #???????????????? | | ?????????# """" """" #?????? #???????????????? | | ?????????# """" """" #??????? #???????????????? | | ?????????# """" """" #??????? #???????????????? | | ?????????# """" " "" #??????? #???????????????? | | ?????????# #??????? #???????????????? | | ?????????# #???????? ?????????????????? | | ????????#######+############?????????????????????? | | ????????# #?????????????????????? | | ????????# = #?????????????????????? | | ????????# k # ???????????????????? | | ????????# uu # ??????????????????? | | ????????# u # ???????????????????? | | ????????# # ???????????????????? | | ????????# = ! iggl # ????????????????????? | | ????????# !* %g@ # ???????????????????? | | ????????#########+#####+#### ??????????????????? | | ??????# = % % ????????????????? | | ??????# ????????????????? | | ??????+ *% ????????????????? | | ??????# ?????????????????? | | ??????# ?????????????????? | | ??????#### ##### #########+#?????????????????? | | ?????????# " ????# ???????????????????????????? | | ?????????# "%" ????# ##??????????????????????????? | | ?????????# " ?????###???????????????????????????? | | ?????????# ???????????????????????????????????? | | ????????? ???????????????????????????????????? | | ???????? ????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 850 Resistance: TH 15 Resistance: EM 15 Propulsion Shielding 33 Point Defense Rating 80 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 50 Offensive Hacking 14 Item Schematics ----------------- Hyp. Coil Gun | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowMasterStabilizer Manual? 0 Play Time 02:17:03 Cumulative 126.3 hours Start 2025.03.21 @ 12:26:40 End 2025.03.21 @ 16:14:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 123 Adventurer 0 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc48f661-66d7-425a-9512-e494fccb86a2