Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 14:39:57 Player: CrossedViper Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (623) 3115 Value Destroyed (26857) 26857 Prototype IDs (91) 1820 Alien Tech Used (4) 800 Bonus (44722) 44722 TOTAL SCORE: 89014 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6601 Follower Combat Kills 2398 Entered Garrisons 400 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 126 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -2703 Cogmind --------- Core Integrity 1551/1600 Matter 57/300 Energy 762/935 System Corruption 21% Temperature Warm (158) Movement Immobile (Siege) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Micro Antimatter Reactor Compact Particle Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Armored Medium Treads Advanced Medium Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY (12) ----- Advanced Cryofiber Web Experimental Heat Sink Experimental Heat Sink Experimental Coolant Injector High-capacity Storage Unit Advanced Energy Well Spectral Analyzer Experimental Weapon Cycler Medium Regenerative Plating Heavy Regenerative Plating Graphene Brace > --- WEAPON (4) ------- Enhanced Nova Cannon Enhanced Nova Cannon Multinova Projection Cannon > --- INVENTORY (20) --- Centrium Heavy Treads Experimental Heat Sink Experimental Cooling System Experimental Matter Compressor (500) Long-range Terrain Scanner 0b10 Decoder Chip [Looter] Advanced Cloaking Device Transdimensional Reconstructor Advanced Variable Charge Gun EMDS Enhanced Nova Cannon Warp Cannon Hellfire Missile Launcher Hellfire Missile Launcher Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Reinforced Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Experimental Heat Sink Experimental Cooling System Experimental Coolant Injector High-capacity Storage Unit Spectral Analyzer Experimental Weapon Cycler Medium Regenerative Plating Heavy Regenerative Plating Graphene Brace > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Multinova Projection Cannon > --- INVENTORY -------- Compact Particle Reactor Centrium Heavy Treads Experimental Heat Sink Advanced Energy Well Experimental Matter Compressor Long-range Terrain Scanner 0b10 Decoder Chip [Looter] Advanced Cloaking Device Transdimensional Reconstructor Advanced Variable Charge Gun EMDS Enhanced Nova Cannon Warp Cannon Hellfire Missile Launcher Hellfire Missile Launcher Field Lobotomy Kit [Rating: 232] Favorites ----------- Power Reinforced Quantum Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Reinforced Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Multireflex Exoskeleton Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Advanced Variable Charge Gun Energy Gun Advanced Variable Charge Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . . . 4 . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Propulsion 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Utility 10 | . . . . . 1 . . . 2 . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . 1 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 321 | 7 9 1 1 1 25 6 16 7 15 4 6 . 7 17 13 34 7 4 10 3 16 7 10 3 11 18 3 3 8 . 9 13 6 6 2 13 Power 33 | 1 1 . . . 2 1 2 . 2 . 1 . 2 1 2 3 . 2 2 . 3 1 . . 2 1 . . . . 1 1 . . . 2 Engine 17 | 1 1 . . . 2 1 2 . 1 . 1 . 2 . 1 1 . 1 2 . 1 . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . 1 . . . . 1 . 2 . 1 . . 1 . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 2 1 . . . . 1 1 . . . 2 Propulsion 60 | 2 2 . . . 7 2 2 4 1 . 2 . 2 6 1 9 . . . . 4 . 2 . 1 1 . . 2 . 3 1 1 . 1 4 Treads 31 | 2 1 . . . 5 1 2 2 . . 2 . . 2 1 2 . . . . . . 2 . . 1 . . 1 . 3 1 1 . 1 1 Leg 15 | . . . . . 1 . . 1 . . . . 2 . . 5 . . . . 4 . . . 1 . . . 1 . . . . . . . Wheel 12 | . 1 . . . . 1 . 1 1 . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 118 | 2 2 1 1 . 2 2 3 2 8 1 1 . . 8 3 8 3 1 3 1 5 5 4 3 6 11 2 3 4 . 4 3 4 5 1 6 Device 65 | 1 2 . . . 2 1 1 1 5 1 . . . 3 1 5 3 1 1 1 3 3 1 2 3 8 1 3 2 . 2 1 3 1 . 3 Storage 9 | 1 . 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 2 . . . 1 . . . . 1 . . Processor 12 | . . . . . . . . . . . 1 . . 2 2 1 . . 2 . . . . . . 1 1 . 1 . . 1 . . . . Hackware 12 | . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . . . . . 1 . 2 1 2 Protection 20 | . . . . . . 1 2 1 2 . . . . 1 . 1 . . . . 1 2 2 . 1 1 . . . . 2 . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 110 | 2 4 . . 1 14 1 9 1 4 3 2 . 3 2 7 14 4 1 5 2 4 1 4 . 2 5 1 . 2 . 1 8 1 1 . 1 Energy Gun 36 | 1 3 . . 1 4 . 3 . 1 . . . 1 . 4 4 4 . 2 . . . 1 . 1 4 1 . 1 . . . . . . . Energy Cannon 19 | . . . . . . . 1 1 1 . . . 1 1 . 1 . . 1 . 3 . . . . 1 . . . . . 5 1 1 . 1 Ballistic Gun 29 | 1 . . . . 8 . 4 . 1 3 1 . . . 2 2 . . . . 1 1 3 . 1 . . . . . . 1 . . . . Ballistic Cannon 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Launcher 18 | . 1 . . . 2 1 . . 1 . 1 . 1 . 1 5 . 1 . 1 . . . . . . . . . . 1 2 . . . . Special Weapon 4 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 60 | . . . . . 4 . 2 . 1 . . . . . 3 5 . . 2 . . . 4 1 5 . 1 1 7 . 4 5 7 2 . 6 Corrupted Parts 13 | . . . . . . . . . . . . . 1 . . 1 . . . . . . 4 . . 1 . . . . . . 3 . . 3 System Corruption 91 | . . . . . . . . . . . . . 5 . . 10 . . . . . . 33 . . 8 . . . . . . 17 . . 18 Parts Lost 86 | . 6 . . . 11 1 2 4 5 . 5 . 19 . . 10 . 4 1 1 2 2 1 . 3 3 . . . . . 2 . 1 . 3 Power 13 | . 1 . . . 2 . . . . . 1 . 3 . . 1 . 2 1 . 1 . . . . . . . . . . . . . . 1 Propulsion 20 | . 1 . . . 5 1 1 1 2 . 1 . 6 . . 2 . . . . . . . . . . . . . . . . . . . . Utility 22 | . 1 . . . 2 . 1 . 1 . 2 . 3 . . 2 . 1 . 1 . 1 . . . 3 . . . . . 2 . . . 2 Weapon 31 | . 3 . . . 2 . . 3 2 . 1 . 7 . . 5 . 1 . . 1 1 1 . 3 . . . . . . . . 1 . . Highest Loss Streak 9 | . 3 . . . 7 1 1 2 2 . 3 . 9 . . 3 . 2 1 1 1 1 1 . 1 2 . . . . . 1 . 1 . 2 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 2 7 10 13 14 13 14 18 17 18 19 17 15 12 15 17 16 14 14 14 15 15 15 15 15 14 16 16 17 16 17 16 16 9 17 16 15 Power . | . . 1 2 1 . . . 1 1 1 . 1 . . 1 1 1 1 1 1 1 . . 1 1 . 1 . . 1 . . . . . . Propulsion 2 | 1 1 3 4 3 2 2 3 4 4 3 2 1 . . 2 1 2 2 2 2 1 . 1 2 2 3 4 4 3 3 2 1 . 1 . . Utility 6 | . 1 2 4 3 3 4 4 4 5 4 3 4 3 7 9 7 6 6 7 8 9 10 9 8 7 7 8 9 9 10 8 8 4 9 9 6 Weapon 4 | . 3 3 3 4 6 6 7 7 6 9 8 7 5 4 3 4 3 2 1 2 2 2 2 3 2 4 2 2 2 2 3 4 3 4 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 1 . . 6 . 1 1 . 1 1 . . . 2 2 2 2 . . . . . 3 1 1 . . . 1 . . 2 . . . 4 Power 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . 2 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Utility 9 | . . . . 1 . . . . . . . . . 1 2 . . . . . . . 1 1 . . . . 1 . . 1 . . . 1 Weapon 13 | . 1 . . 2 . 1 . . . 1 . . . . . 2 2 . . . . . 1 . 1 . . . . . . 1 . . . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 84 | . 96 100 100 100 93 95 89 89 86 92 91 66 61 72 80 81 85 83 77 79 83 83 86 87 86 81 83 83 83 84 84 84 61 82 79 79 Engine 4 | . 14 14 14 14 7 9 9 9 6 7 6 7 5 . 5 1 6 4 5 6 4 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 3 9 11 11 11 9 10 10 10 10 8 4 4 8 7 9 Treads 9 | . 21 28 28 28 23 17 9 3 2 7 10 23 10 5 8 8 . . . . . . 2 11 10 10 10 10 9 10 14 14 13 12 14 14 Leg 3 | . . . . . . 2 . 6 4 . . . 4 . . 2 13 13 13 13 12 17 13 . . . . . . . . . . . . . Wheel 1 | . 5 . . . . 3 9 8 6 7 5 . . 12 6 3 . . . . . . . . . . . . . . . . . . . . Device 16 | . 11 14 14 14 15 9 9 9 14 23 18 15 12 4 6 13 20 19 19 17 20 13 11 13 10 17 26 26 23 21 23 26 21 24 23 22 Storage 6 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 5 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 2 4 3 3 Processor 5 | . . . . . . . . . . . 4 7 7 6 12 8 13 13 13 13 5 5 5 5 5 1 4 5 5 5 4 7 9 8 7 3 Hackware 1 | . . . . . . . . . . . . . . 5 . . . . . . 4 1 3 5 3 3 . . . . . . . . 2 5 Protection 5 | . . . . . . 8 8 9 9 7 5 . . 4 6 4 . . . . . 6 7 8 10 11 4 4 7 10 9 6 3 8 7 6 Energy Gun 9 | . 20 14 14 14 13 18 10 7 6 3 1 1 2 3 9 10 3 14 9 13 4 . 1 5 3 9 15 20 20 21 19 7 . 4 . . Energy Cannon 3 | . . . . . . . 1 1 6 2 . . 4 3 . . 5 6 4 6 10 12 4 . . 1 . . . . . 6 3 9 10 10 Ballistic Gun 7 | . 3 . . . 21 17 23 25 11 20 28 3 3 . 9 11 . . . . 1 6 15 17 18 9 4 . . . . 2 1 1 . . Launcher 1 | . 3 14 14 14 . . . . 1 . . . . . 4 . 4 3 . . . . . . . . . . . . . . . . . . Peak Build Rating 232 | 7 9 9 10 15 35 37 43 44 56 53 52 42 49 63 85 88 85 86 90 87 102 108 140 141 146 152 150 151 158 154 177 187 195 211 224 232 Average Rating 95 | 5 7 8 9 13 30 32 41 42 52 51 48 27 30 49 75 81 83 82 79 80 96 102 119 138 139 146 148 149 152 154 168 174 128 207 213 219 On Entrance 89 | . 7 8 9 10 15 27 36 42 42 45 52 42 42 9 63 83 85 84 86 87 87 101 107 140 141 129 150 149 151 154 154 176 167 195 209 212 Avg Prop Armor Cover (%) 7 | . 11 . . . 6 4 4 3 3 5 5 . 7 7 5 8 . 7 . . . . . . . . . . . . . . 44 6 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 192 | 12 16 51 51 33 44 66 76 76 96 86 82 48 54 86 90 87 76 78 82 84 125 160 163 141 160 162 137 159 155 151 166 145 132 169 167 192 Greatest Support 220 | 40 40 40 40 40 68 60 28 28 28 28 60 60 60 56 70 122 72 72 72 72 82 82 160 160 160 160 160 160 160 155 182 167 220 220 220 197 Greatest Overweight (x) 8 | . 1 1 1 . 2 3 2 2 3 3 2 . 8 6 3 4 1 1 1 1 1 1 2 . 1 1 . . 1 . . . . 1 . 2 Average Overweight (x) . | . . . . . . 1 2 2 2 2 1 . 1 1 1 1 . . . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 15 15 20 20 20 20 20 20 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 16 19 15 15 16 20 20 20 20 19 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 13 20 20 20 Most Carried 20 | 4 8 13 14 15 15 17 20 20 20 20 19 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 7 10 13 14 13 15 19 18 18 19 17 15 12 16 19 19 19 19 19 19 19 18 19 19 18 19 19 19 19 20 19 19 10 19 17 16 Final Capacity 20 | 8 8 20 15 15 15 20 20 20 20 20 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 8 13 14 15 12 17 20 18 19 19 15 15 11 20 20 20 20 19 20 20 19 20 20 20 19 20 20 20 20 20 19 20 20 19 17 17 Class Distribution -------------------- 33% | Scavenger-Tank 15% | Skirmisher 14% | Mutant 7% | Scavenger-Skirmisher 7% | Tank 6% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Derelict-Tank | -6/Waste Tank | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Skirmisher | -5/Factory Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Scavenger-Mutant | -3/Lab Scavenger-Skirmisher | -2/Research Generator-Skirmisher | -1/Access Hacker-Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Matter Collected 16780 | 282 152 102 . 52 865 479 1165 953 947 270 232 . 478 498 560 1809 245 215 168 20 286 369 379 333 1498 795 285 211 310 58 471 740 271 682 385 215 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26905 | 159 605 144 . . 1604 1089 1810 973 1475 272 232 . 487 663 363 3322 . 510 216 485 717 1003 478 375 3419 1547 263 315 . . 339 1668 . 1038 735 599 Parts 1243 | 13 39 13 . . 80 54 101 55 82 4 11 . 16 34 7 147 . 16 13 18 27 34 24 25 169 81 10 5 . . 12 88 . 23 18 24 Haulers Intercepted 21 | . 2 . . . 2 . 3 . . . . . . . . 3 . . . . 1 1 . . 4 1 . 1 . . . . . 1 2 . Recyclers Shooed 16 | . 2 . . . 3 . . . 2 . . . . . . 3 . . . . 1 2 . . 1 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . . . 3 11 . 9 . . . 8 17 3 20 . . . . . . 10 5 . . . . . . . . Prevented 6 | . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 441 | . 16 8 . . 23 23 35 23 35 2 8 . 12 11 . 55 . 9 1 14 9 10 5 . 39 20 8 7 1 . 6 25 . 23 6 7 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Guns 213 | . 14 . . . 21 20 28 15 7 2 5 . 4 1 . 20 . 2 . 3 1 2 4 . 33 14 3 3 1 . 6 4 . . . . Cannons 60 | . . . . . . . . . 6 . . . 1 6 . 2 . 1 1 4 7 4 . . . 2 . . . . . 13 . 7 3 3 AOE 147 | . 2 8 . . 2 3 7 8 22 . 3 . 6 4 . 32 . 6 . 6 . 3 . . 6 3 5 4 . . . . . 14 . 3 Classes Destroyed 27 | 2 6 1 . . 2 1 4 2 1 1 . . 1 . . . . . 2 . . . . . . . . . 1 . . . . 2 . 1 Worker 48 | . 1 1 . . 7 . 2 . 4 . . . . 2 . 10 . . . . . . . . 13 1 . . . . . . . . 3 4 Builder 24 | . 3 . . . 1 . 2 . 4 . . . . 3 . 6 . . . . . 1 . . 2 1 . . . . 1 . . . . . Tunneler 7 | 4 . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . Hauler 21 | . 2 . . . 2 . 3 . . . . . . . . 3 . . . . 1 1 . . 4 1 . 1 . . . . . 1 2 . Recycler 28 | 1 1 . . . 5 . 2 . 3 . . . . 1 . 7 . . . . 1 2 . . 3 1 . . . . . . . . . 1 Mechanic 7 | . . 1 . . 1 . . . . . . . . 1 . 1 . . . . 1 . . . 2 . . . . . . . . . . . Operator 18 | . . . . . . . 1 . 3 . . . . . . 3 . . . . 1 1 . 8 . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Watcher 19 | . 1 . . . 1 1 1 . 1 . . . . . . 1 . . . . . 2 1 . 2 4 . . . . . 2 . . 1 1 Swarmer 102 | . 9 3 . . 4 9 3 6 4 . 3 . 3 3 . 14 . 1 . 5 3 6 . . . 4 5 . . . 3 7 . 4 . 3 Cutter 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 178 | . 7 5 . . 12 10 22 5 21 . 3 . 5 5 . 28 . 6 . 6 . 1 . . 21 3 . 6 . . 1 2 . 7 2 . Brawler 5 | . . . . . . . 1 . . . . . 1 1 . . . 1 . . . . . . 1 . . . . . . . . . . . Duelist 9 | . . . . . . . 1 . 2 . . . . . . 1 . 1 . 3 . . . . . . . . . . . . . 1 . . Protector 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 40 | . . . . . 6 2 6 5 . . 1 . . . . 4 . . . . 3 2 . . 5 2 1 1 . . . 1 . 1 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 24 | . . . . . . 2 1 . 1 1 . . . 1 . 2 . . . . 1 . . . 1 2 2 . . . 2 3 . 3 2 . Programmer 47 | . . . . . . . . 4 2 . . . . 1 . 6 . . . . 2 . . . 8 8 . . . . . 9 . 3 2 2 Heavy 4 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Behemoth 3 | . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Armor Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Zionite 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Packrat 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 14 | 4 5 4 . . 10 3 7 5 14 1 3 . 3 5 . 13 . 4 1 5 3 3 3 5 14 5 5 6 1 . 4 4 . 9 6 3 Combat Bots Only 9 | . 5 3 . . 6 3 6 5 9 1 3 . 3 5 . 9 . 4 1 5 3 3 3 . 7 4 5 5 1 . 3 4 . 9 3 3 Max Kills in Single Turn 5 | 1 1 3 . . 2 2 3 2 4 1 2 . 3 5 . 5 . 2 1 3 1 3 1 1 3 4 3 2 1 . 2 2 . 5 2 3 Gunslinging 1 | . . . . . 1 1 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . Exploded 5 | . 1 2 . . 1 2 3 2 4 . 2 . 3 3 . 4 . 2 . 3 . 3 . . 2 3 3 2 . . . . . 5 . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . A7 (-5/Cetus) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Hostile Shots Fired 2286 | . 102 15 . . 138 49 107 85 120 39 70 . 108 38 . 373 12 27 4 31 56 49 26 6 226 125 48 26 3 . 46 169 . 100 35 53 Missed 663 | . 22 6 . . 36 10 29 22 34 10 23 . 30 10 . 133 5 6 1 14 16 17 5 4 54 38 13 10 2 . 11 52 . 28 8 14 Hits 1623 | . 80 9 . . 102 39 78 63 86 29 47 . 78 28 . 240 7 21 3 17 40 32 21 2 172 87 35 16 1 . 35 117 . 72 27 39 Melee 10 | . . . . . . . . 3 1 . . . . . . 2 . . . . . . . . . . . . . . . 1 . 3 . . Projectile 1613 | . 80 9 . . 102 39 78 60 85 29 47 . 78 28 . 238 7 21 3 17 40 32 21 2 172 87 35 16 1 . 35 116 . 69 27 39 AOE 19 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 . 12 Critical Strikes 77 | . 1 1 . . 8 2 3 2 5 . 1 . 5 1 . 7 1 1 1 1 1 1 1 . 15 3 1 1 1 . . 5 . 4 2 2 Actively Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 5 . 4 2 2 Part Disruptions 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . 1 1 . 1 . 4 Damage Taken 28717 | . 798 122 . . 1672 489 1335 1100 1243 351 826 . 1760 594 . 3355 78 439 168 322 557 818 442 52 3005 2081 356 246 22 . 678 1104 . 1732 564 2408 Core 2317 | . 102 16 . . 244 26 102 55 85 53 70 . 312 54 . 455 32 49 11 57 70 40 . . 143 80 30 22 . . 25 29 . 106 . 49 Absorbed by Shields 2244 | . . . . . . . . . 256 119 87 . . . . . . . . . 180 107 120 . . . 256 60 . . 233 826 . . . . Reduced by Siege Mode 142 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 10 . . . 3 6 . 45 . 67 Ignored by Resistances 2206 | . . . . . . . . 3 29 . . . . . . . . . . . . . . . 931 167 . . . . . 448 . 363 109 156 Regen/Repaired (Parts) 3166 | . 111 . . . 111 . . . . . . . . . . . . . 17 . . . . . . 2209 . . 112 . . . . 111 169 326 Core Remaining (%) 66 | 100 . . . 52 . . . 22 . . . . 25 . . . . . . 22 . . . . 74 . . . . 88 . . 95 92 . 96 Volleys Fired 1415 | 12 77 12 . . 73 55 97 89 77 14 18 . 36 31 7 139 17 15 16 19 28 39 27 20 99 83 15 23 5 . 22 91 25 42 38 54 Largest 4 | 2 2 1 . . 4 4 4 4 4 4 4 . 4 3 4 4 1 4 4 4 4 4 4 4 4 4 4 4 4 . 4 4 1 4 3 3 Hottest 440 | 70 100 30 . . 189 156 173 133 198 141 112 . 182 184 222 234 90 315 240 287 293 285 240 185 230 275 275 334 334 . 334 370 120 440 370 370 Shots Fired 3741 | 24 146 12 . . 260 193 337 212 187 46 67 . 85 67 28 329 16 38 29 51 74 108 64 62 308 230 55 52 11 . 82 215 26 128 80 119 Gun 2790 | 24 142 . . . 255 191 319 204 105 34 65 . 49 28 28 272 . 23 13 30 18 54 51 62 299 208 53 45 11 . 82 94 1 30 . . Cannon 805 | . . . . . . . 11 . 59 11 . . 30 36 . 27 15 9 13 16 56 53 13 . . 20 . . . . . 121 25 92 80 118 Launcher 138 | . 4 12 . . 5 2 7 8 23 1 2 . 6 3 . 30 . 6 . 1 . 1 . . 9 2 2 7 . . . . . 6 . 1 Special 8 | . . . . . . . . . . . . . . . . . 1 . 3 4 . . . . . . . . . . . . . . . . Kinetic 1676 | 12 35 . . . 172 86 231 150 87 25 65 . 30 28 14 151 . . . 1 18 54 49 60 246 114 13 . . . . 31 1 3 . . Thermal 1789 | 12 107 . . . 83 105 99 54 74 20 . . 35 28 14 147 15 32 26 45 40 23 8 2 53 94 40 45 11 . 82 162 25 119 80 109 Explosive 143 | . 4 12 . . 5 2 7 8 23 1 2 . 6 3 . 30 . 6 1 5 . 1 . . 9 2 2 7 . . . . . 6 . 1 Electromagnetic 130 | . . . . . . . . . 3 . . . 14 8 . 1 . . . . 16 30 7 . . 20 . . . . . 22 . . . 9 Robot Hit Streak 43 | 4 9 6 . . 21 17 15 26 12 6 10 . 9 11 9 13 5 6 5 14 19 20 14 13 32 13 10 17 3 . 7 19 . 10 7 43 Robot Miss Streak 10 | 4 6 1 . . 5 3 4 4 6 2 4 . 10 3 2 5 . 2 2 2 2 3 2 4 3 4 6 2 5 . 7 4 . 7 5 5 Penetration Max 1 | . . . . . 1 . 1 1 1 . . . . . . 1 . . . . 1 1 1 1 1 1 . . . . . . . . . . Secondary Targets 53 | . 4 . . . 7 4 6 3 1 . 1 . . . . 3 . . . . . . . . 11 4 1 . . . 4 4 . . . . Max Gunslinging Chain 2 | . 1 . . . 1 1 1 1 1 . 1 . . . . 1 . . . . . . . . 1 1 1 . . . 1 2 . . . . Shots Hit Robots 2168 | 13 87 6 . . 153 110 192 133 103 32 49 . 58 57 16 177 1 20 16 33 46 75 46 39 197 120 23 21 4 . 37 109 . 72 31 92 Core Hits 1250 | 7 38 14 . . 65 57 86 61 99 15 40 . 42 29 4 162 . 27 7 23 18 35 22 22 125 57 12 28 1 . 16 37 . 51 12 38 Critical Kills 46 | . . . . . . . 2 1 1 . . . 1 . . 6 . . . . . . 2 5 21 1 . . . . . 1 . 1 3 1 Critical Parts Destroyed 35 | . . . . . 1 . 2 . . . . . . . . 4 . . . . . 1 1 3 21 1 . . . . . 1 . . . . Critical Strikes 131 | 2 8 . . . 3 4 5 2 1 . . . 2 2 . 24 . 1 1 1 2 1 5 8 43 3 . . . . . 6 . 1 3 3 Burn 38 | 2 8 . . . 2 4 1 1 . . . . 1 1 . 14 . 1 1 1 1 . . . . . . . . . . . . . . . Meltdown 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 1 Destroy 77 | . . . . . 1 . 3 1 1 . . . 1 . . 10 . . . . . 1 4 8 43 3 . . . . . 1 . . . . Blast 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Corrupt 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . 2 Melee Attacks 13 | . . . . . . . . . . . . . . 11 . 1 1 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . . 11 . 1 1 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 83395 | 143 1230 737 . . 2959 2063 4804 2971 5725 784 1297 . 2275 2169 390 10216 . 1266 389 1842 1658 3002 1304 1288 8061 4551 1092 1954 82 . 1233 4002 . 5941 2170 5797 Guns 36978 | 143 1083 . . . 2722 1822 3410 2100 1188 473 1061 . 595 462 390 3288 . 265 199 527 298 974 1031 1288 5778 3510 687 552 82 . 1217 1297 . 536 . . Cannons 18992 | . . . . . . . 154 . 748 221 . . 590 705 . 185 . 193 190 353 1181 1501 273 . . 567 . . . . . 2670 . 2295 2097 5069 Explosions 26293 | . 147 719 . . 237 241 1240 871 3786 90 236 . 1090 691 . 6705 . 808 . 930 91 412 . . 2143 378 405 1402 . . . . . 3110 . 561 Melee 349 | . . . . . . . . . . . . . . 311 . 38 . . . . . . . . . . . . . . . . . . . . Ramming 751 | . . 18 . . . . . . 3 . . . . . . . . . . . 88 115 . . 140 96 . . . . 16 35 . . 73 167 Kinetic 22057 | 42 203 . . . 1793 571 2363 1541 876 356 1061 . 444 573 167 1818 . . . . 421 974 1005 1259 4508 1878 131 . . . . 67 . 6 . . Thermal 32150 | 101 880 . . . 929 1251 1201 559 1337 338 . . 570 541 223 2067 . 458 389 880 664 939 154 29 1270 1632 556 552 82 . 1217 3531 . 2825 2097 4878 Explosive 24694 | . 147 719 . . 237 241 1240 871 3468 90 236 . 955 612 . 5909 . 808 . 930 91 152 . . 2132 378 405 1402 . . . . . 3110 . 561 Electromagnetic 3362 | . . . . . . . . . 41 . . . 306 132 . 384 . . . . 394 822 145 . 11 567 . . . . . 369 . . . 191 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 381 | . . . . . . . . . . . . . . 311 . 38 . . . 32 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . . . 4 2 2 2 2 7 1 1 12 12 7 7 . . . 33 33 32 8 2 2 2 1 1 6 23 . 1 21 Average Corruption 6 | . . . . . . . . 2 1 2 2 2 5 1 1 7 7 7 7 . . . 26 27 24 5 2 2 1 1 1 3 8 . 1 17 Corruption Purged 28 | . . . . . . . . . . . . . . . 1 . 5 . . . . . . 13 . 8 . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 480 | . . . . . . . . 10 13 18 5 3 34 1 2 72 32 19 1 . . . 21 20 86 44 15 12 7 . 4 30 10 . 3 18 Message Errors 108 | . . . . . . . . 2 1 2 2 . 12 1 . 14 6 2 1 . . . 6 4 18 11 5 1 2 . . 10 3 . 2 3 Matter Fused 110 | . . . . . . . . 2 3 6 2 . 12 . . 16 7 5 . . . . 4 4 15 6 4 1 4 . 2 9 2 . . 6 Heat Flow Errors 54 | . . . . . . . . 3 3 1 . . 2 . . 2 7 2 . . . . 3 3 11 7 1 5 . . . 1 . . . 3 Energy Discharges 43 | . . . . . . . . 1 1 3 . 2 2 . 2 8 3 1 . . . . 2 2 4 4 . 3 . . . 1 1 . 1 2 Parts Rejected 11 | . . . . . . . . . . 1 . . 1 . . 2 . 1 . . . . . . 4 1 . . 1 . . . . . . . Parts Fused 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . . . . . . . Data Loss (minor) 55 | . . . . . . . . 1 3 4 . 1 . . . 9 2 3 . . . . 1 4 10 5 4 2 . . . 4 1 . . 1 Data Loss (major) 24 | . . . . . . . . . 1 . . . 2 . . 5 3 2 . . . . 1 1 4 2 . . . . . 1 2 . . . Misfires 18 | . . . . . . . . . 1 1 1 . 1 . . 5 . 1 . . . . . 1 1 . 1 . . . 1 3 1 . . . Alerts 11 | . . . . . . . . . . . . . 1 . . 1 3 1 . . . . 2 1 . 2 . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 39 | . . . . . . . . 1 . . . . . . . 8 1 . . . . . 1 . 18 5 . . . . 1 1 . . . 3 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 2055 | . 19 61 . . . 16 98 16 127 36 9 . 55 33 . 161 . 12 . 29 42 60 . . 71 64 75 55 . . . 268 . 430 69 249 Projectiles 747 | . . . . . . . . . . . . . . 13 . . . . . 29 32 60 . . . . . . . . . 268 . 250 51 44 Explosions 1211 | . 19 61 . . . 16 98 16 127 36 9 . 55 20 . 161 . 12 . . . . . . 71 37 75 55 . . . . . 180 . 163 Melee 97 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . 27 . . . . . . . . 18 42 Knockbacks 21 | . . . . . . . 1 . 1 . . . . 8 . . . . . . 5 1 . . 1 1 . . . . . . . . 1 2 Impact 9 | . . . . . . . . . . . . . . . . . . . . . 3 1 . . 1 1 . . . . . . . . 1 2 Kinetic 11 | . . . . . . . 1 . 1 . . . . 8 . . . . . . 1 . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 896 | . 32 36 . . 15 . 127 134 12 18 62 . 162 49 . 52 . 43 . . . 85 . . 29 6 . . . . . . . 34 . . Shots 25 | . 1 1 . . 1 . 2 4 1 1 1 . 3 1 . 2 . 1 . . . 2 . . 2 1 . . . . . . . 1 . . Rammed 33 | . . 3 . . . . . . 1 . . . . . . . . . . . . . . . 12 5 . . . . 1 1 . . 2 8 Targets Rammed 46 | . . 3 . . . . . . 1 . . . . . . . . . . . 3 7 . . 12 5 . . . . 1 3 . . 2 9 Kicked 10 | . . . . . . . . . . . . . . . . . . . . . 3 7 . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Highest Temperature 554 | 90 276 4 . . 346 252 368 284 412 52 185 . 307 243 362 431 124 240 276 81 554 195 303 171 537 467 82 162 . . . 348 56 407 144 200 Average Temperature 107 | 35 101 3 . . 65 86 122 107 112 15 47 . 88 96 138 187 58 99 129 35 123 70 96 72 126 144 50 86 . . . 123 24 151 60 111 Received Heat Transfer 6759 | . 237 24 . . 675 126 630 207 453 18 368 . 775 243 . 1026 332 117 36 84 39 122 . 9 759 78 6 104 . . 34 41 . 45 18 153 Effects 26 | . 1 . . . . 3 1 . 1 . . . . . . 2 . . . . 10 . . . 6 1 . . . . . . . 1 . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . Energy Bleed 4 | . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Interference 6 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Short Circuit 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (major) 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . 1 3 . 2 . 2 Total Turns 188 | . . . . . . . . . . . . . . . . . . . . . . . . . 35 48 11 . . . 5 20 . 19 . 50 Longest Duration 43 | . . . . . . . . . . . . . . . . . . . . . . . . . 35 29 11 . . . 5 10 . 12 . 43 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . . . . . . 1 . . 1 . . . . 3 1 1 . . 1 . . . . . 3 . . 1 2 Combat Hostiles 9 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 1 1 . . 1 . . . . . 2 . . . 1 Parts Fried 32 | . . . . . . . . . . . . . 1 . . 1 . . . . 5 . 3 . . 9 . . . . . 3 . . 2 8 Impact Corruptions 9 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 2 . . . . . . . . 2 2 Robots Melted 14 | . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . 4 . 2 4 1 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . 2 3 . Parts Melted 88 | . 8 . . . 3 3 5 2 2 . . . . 1 . 12 . . 1 4 5 1 . . . 3 1 3 . . 5 14 . 3 9 3 Heat Transferred 43989 | 444 3108 . . . 1961 2738 2368 1110 1871 518 . . 864 1062 370 4912 . 1000 850 1850 1300 1300 237 37 1628 1961 629 666 111 . 1609 3293 . 2590 1776 1826 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . 1 1 . . . . . . . 3 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Maximum Alert Level 5 | . . . . . 2 3 4 4 4 . . . . 1 . 5 . . . . 1 3 2 2 5 4 . . . . . 2 . 2 2 1 Low Security (%) 46 | 100 100 100 . 100 81 . . . . . . . . 95 100 29 . . . . 95 84 . . 11 . . . . . 100 77 . 67 . 19 Level 1 12 | . . . . . 17 28 . . . . . . . 4 . 21 . . . . 4 7 . 56 2 . . . . . . 16 . 26 34 80 Level 2 11 | . . . . . 1 37 38 . . . . . . . . 15 . . . . . 3 100 43 2 . . . . . . 5 . 6 65 . Level 3 15 | . . . . . . 34 36 26 42 . . . . . . 10 . . . . . 4 . . 26 70 . . . . . . . . . . Level 4 11 | . . . . . . . 25 73 57 . . . . . . 12 . . . . . . . . 26 29 . . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 23 . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . 9 . . . . . . . . 7 . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2164 | 10 125 107 . . 406 1092 1215 1540 1577 . . . . 307 103 1766 . . . . 218 883 561 443 2164 1387 . . . . 65 431 . 599 494 312 Initial 1100 | . . 6 . . . 253 532 783 808 . . . . 191 103 . . . . . 28 30 492 201 110 1100 . . . . . 2 . . 354 272 Average 469 | . 49 39 . . 143 608 832 1279 1245 . . . . 101 16 604 . . . . 77 116 493 372 1183 1077 . . . . 9 112 . 115 405 240 Influence Increases 19115 | 25 465 281 . . 814 849 1152 797 1205 60 190 . 317 619 . 2293 95 343 . 389 539 1521 295 322 2596 953 180 145 20 . 199 853 . 751 493 354 Destroy 0b10 Robot/C 9940 | . 320 180 . . 460 460 680 460 660 40 160 . 240 220 . 1100 80 280 . 340 200 740 160 80 1020 400 160 140 20 . 120 500 . 460 120 140 Destroy 0b10 Robot/NC 990 | 25 40 10 . . 85 20 60 15 85 . . . 15 35 . 160 . 5 . . 25 60 10 40 170 40 . 5 . . 5 10 . 10 30 30 Destroy Leader 1802 | . 56 30 . . 126 30 158 40 132 20 30 . 40 50 . 248 10 40 . 20 62 86 . . 222 110 20 . . . 30 102 . 92 26 22 Allied During Kill 1008 | . . 1 . . . . . . . . . . 22 . . . 5 18 . 29 4 415 97 120 297 . . . . . . . . . . . Successful Hack 320 | . . . . . 3 . 18 14 7 . . . . . . 72 . . . . 21 34 . . . 59 . . . . 24 . . . 26 42 Select Force Hacks 170 | . 30 . . . . . 60 . . . . . . . . . . . . . . 30 . . 50 . . . . . . . . . . . Disable Machine 1455 | . . . . . 30 . 75 . 165 . . . . 60 . 375 . . . . 105 . . 60 315 75 . . . . . 105 . . 60 30 Anti-Garrison Action 450 | . . . . . . 300 . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 2335 | . 19 60 . . 35 39 71 103 141 . . . . 44 . 218 . . . . 122 126 28 22 492 224 . . . . 20 76 . 189 231 75 Advance Influence 150 | . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 480 | . . . . . 75 . 30 15 15 . . . . 60 . 120 . . . . . 30 . . 30 30 . . . . . 60 . . . 15 Influence Decreases 18987 | 25 448 286 12 . 424 147 1038 463 1260 948 466 321 251 390 295 527 1064 494 646 344 522 704 671 508 759 1768 953 521 256 . 193 432 427 160 659 605 Entered New Map 8261 | . . 11 12 . . 137 560 423 732 550 114 321 . 25 192 . 654 152 646 . 17 32 387 302 207 1100 513 117 236 . . 4 427 . 237 153 Time Decay 9606 | 25 388 255 . . 314 . 458 . 478 398 302 . 161 365 103 427 410 302 . 294 465 422 254 206 482 638 440 404 20 . 193 408 . 150 422 422 Lost Part 740 | . 60 . . . 110 10 20 40 50 . 50 . 90 . . 100 . 40 . 10 20 10 10 . 30 30 . . . . . 20 . 10 . 30 Lost Ally 380 | . . 20 . . . . . . . . . . . . . . . . . 40 20 240 20 . 40 . . . . . . . . . . . Squads Dispatched 127 | . 1 1 . 1 5 . 7 . 16 . . . . 3 . 34 . . . 1 4 2 . . 21 11 . . . . 8 6 . 2 2 2 Investigation 20 | . 1 . . 1 . . 3 . . . . . . 1 . 2 . . . . 1 2 . . 3 1 . . . . 5 . . . . . Extermination 26 | . . . . . . . . . 2 . . . . 1 . 6 . . . . 2 . . . 3 4 . . . . . 4 . . 2 2 Reinforcement 35 | . . . . . 3 . 2 . 7 . . . . 1 . 7 . . . . 1 . . . 4 3 . . . . 3 2 . 2 . . Assault 30 | . . 1 . . . . 2 . 7 . . . . . . 12 . . . 1 . . . . 4 3 . . . . . . . . . . Garrison 16 | . . . . . 2 . . . . . . . . . . 7 . . . . . . . . 7 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 3 . . . . . . . . . . Construction Impeded 11 | . . . . . 1 . 1 . 3 . . . . 1 . 3 . . . . . . . . 2 . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Distress Signals 45 | . 3 . . . 6 . 1 . 2 . . . . . . 5 . . . . . . 2 1 6 . . . 1 . 8 2 . 6 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 717 | . 24 11 . . 31 24 45 25 53 2 8 . 13 19 . 77 3 13 6 16 11 47 10 10 68 30 3 7 30 . 22 48 . 29 10 22 Peak Tracking Total 12 | . 5 4 . . 7 3 5 6 8 1 3 . 4 4 . 7 2 4 1 6 4 11 5 2 7 4 2 5 10 . 6 10 . 12 3 7 Tactical Retreats 30 | . . . . . 3 . 2 1 1 . . . . 5 . 8 . . 2 . . 2 . . 1 2 . . . . . 2 . . . 1 ECM-based Alert Blocks 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Traps Triggered 24 | . . . . . 1 3 1 3 . . . . . 3 . 4 . . . . . 4 . . 1 2 . . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Disabled 111 | . . . . . 2 5 5 3 11 . . . . 4 . 25 . . 2 1 7 1 . 4 21 5 1 . . . . 7 1 . 4 2 Max in Single Turn 9 | . . . . . 1 2 2 1 5 . . . . 2 . 9 . . 2 1 5 . . 1 4 1 1 . . . . 1 1 . 1 1 Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 2 . Garrison Relay 6 | . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Accessed 86 | . 7 . 2 2 2 1 10 1 3 . . 4 . 3 . 11 1 1 . . 5 6 1 1 2 6 1 . 2 . 4 2 . . 5 3 Terminals 50 | . 5 . . . . 1 6 1 2 . . . . 3 . 7 . . . . 3 5 1 . 1 3 1 . . . 4 2 . . 2 3 Fabricators 4 | . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Recycling Units 4 | . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . . . . . . . . 1 . . . . 1 . . . 1 1 . . . . . . . . 2 . Total Hacks 256 | . 14 . 15 2 3 1 24 1 6 . . 25 . 6 . 30 1 2 . . 12 17 4 3 3 34 1 . 6 . 14 9 . . 16 7 Successful 133 | . 7 . 15 2 3 1 12 1 2 . . 25 . . . 7 1 2 . . 7 7 . 3 1 18 1 . 6 . 2 1 . . 5 4 Failed 123 | . 7 . . . . . 12 . 4 . . . . 6 . 23 . . . . 5 10 4 . 2 16 . . . . 12 8 . . 11 3 Catastrophic 32 | . 4 . . . . . 1 . 1 . . . . 1 . 6 . . . . . 1 . . 1 4 . . . . 6 5 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 11 . 1 . . . 10 . 2 . . . . . . 13 . . . . 5 1 1 . 2 5 . . 1 . 13 . . . . 4 Terminals 142 | . 11 . . . . 1 17 1 4 . . . . 6 . 20 . . . . 7 16 4 . 2 13 1 . . . 14 9 . . 9 7 Fabricators 11 | . . . . . . . . . 2 . . . . . . 6 . . . . 3 . . . . . . . . . . . . . . . Repair Stations 28 | . 2 . . . 2 . 3 . . . . . . . . . . . . . . . . . . 20 . . . . . . . . 1 . Recycling Units 4 | . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . 1 . 2 . . . . . . . . 2 . . . . 2 . . . 1 1 . . . . . . . . 6 . Terminal Hacks 91 | . 4 . 15 2 . 1 7 1 1 . . 25 . . . 3 1 2 . . 2 6 . 3 . 5 1 . 6 . . 1 . . 3 2 Record 31 | . . . 14 . . . . . . . . 11 . . . . . 2 . . . . . 3 . . 1 . . . . . . . . . Part Schematic 12 | . 1 . . . . . . . . . . 9 . . . . . . . . . 2 . . . . . . . . . . . . . . Robot Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 5 . . . . . . . Open Door 7 | . . . . 2 . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . 1 . . . 1 Branch Access Points 5 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . Locate Traps 4 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Hauler Manifests 5 | . 1 . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . Zone Layout 5 | . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 16 | . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . Scan Component 9 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Repair 7 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . Unauthorized Hacks 16 | . 1 . . . . . 3 . . . . . . . . 3 . . . . 2 1 . . 1 1 . . . . 2 . . . . 2 Terminals 9 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 1 . . . . 2 . . . . 2 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 7 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 4 | . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . . . 1 . . . . . . 1 . . . . . 3 . . 1 . . . . . . . . . . . Used 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 56 | . 5 . . . 1 1 8 . 3 . . . . 3 . 11 . . . . 2 5 1 . 1 4 . . . . 4 2 . . 4 1 Full Trace Events 6 | . 1 . . . . . 1 . . . . . . . . 2 . . . . . 1 . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 1 . . . . . . . . . . 9 . . . . . . 14 . . 2 . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 181 | . . . . . . . . . 42 . . . . . . . . . . . 139 . . . . . . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . 4 . . . . . . . . . . . 18 . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Time 534 | . 26 . . . 26 . . . . . . . . . . . . . . . . . . . . 482 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 26 | . . . . . . 13 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 26 | . . . . . . 13 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . . 2 . 9 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total Allies 30 | . . 1 . . . . . . . . . . 1 . . . 1 . 2 2 . 18 5 . . . . . . . . . . . . . Largest Group 10 | . . 1 . . . . . . . . . . 1 1 . . 1 1 3 3 1 10 6 5 4 . . . . . . . . . . . Highest-Rated Group 633 | . . 31 . . . . . . . . . . 96 96 . . 85 85 125 159 81 409 633 480 384 . . . . . . . . . . . Highest-Rated Ally 159 | . . 31 . . . . . . . . . . 96 96 . . 85 85 85 85 81 159 153 96 96 . . . . . . . . . . . Initial Warlord ECA Mod 8 | . . . . . . . 6 6 8 8 8 8 7 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 4 4 4 4 3 2 2 Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . . 2 2 2 1 . . . . . . . . . . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . Ally Attacks 363 | . . 6 . . . . . . . . . . 6 . . . 9 11 3 24 4 183 19 28 70 . . . . . . . . . . . Total Damage 9159 | . . 125 . . . . . . . . . . 194 . . . 447 368 74 514 175 3511 495 1099 2157 . . . . . . . . . . . Kills 78 | . . 1 . . . . . . . . . . 2 . . . 4 5 . 4 2 34 4 4 18 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Active Infowar (turns) 20049 | 6 987 662 1066 797 640 94 . . 109 371 . . . 636 718 653 991 475 1127 . 927 . . . . . 1011 906 1663 306 1353 1448 416 587 1034 1066 Optics 9181 | . . . . . . . . . . . . . . 624 718 653 . . . . . . . . . . . . 976 306 1353 1448 416 587 1034 1066 Sensors 5198 | . . . . . . . . . . . . . . . . . 990 475 1127 . . . . . . . 1011 906 689 . . . . . . . Terrain 3121 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1058 804 72 367 815 5 Structural 4883 | . 697 662 1066 797 640 94 . . . . . . . . . . . . . . 927 . . . . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seismic 296 | 6 290 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1697 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 164 . 159 1034 340 ECM 572 | . . . . . . . . . 109 371 . . . 92 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . . . 2 . . 1 . . . 2 1 2 2 . . . . . . 2 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Turns Passed 40113 | 134 1326 662 1066 797 795 1358 1144 1056 1231 951 671 158 1286 989 718 2760 996 661 2815 651 1253 2104 544 432 1345 2273 1093 971 1663 306 1353 1448 416 587 1034 1066 Spaces Moved 20257 | 55 660 293 452 362 261 707 569 550 667 646 410 93 394 722 348 1532 479 339 1562 441 628 984 234 214 569 1026 631 541 694 192 754 656 275 257 525 535 Core 281 | 1 . . . . . . . . . . . . 49 51 . . . . . . . . . . . . . . . . . . 180 . . . Treads 9932 | 54 454 293 452 362 248 370 . . . . 89 93 240 . 166 361 . . . . . . 61 214 569 1026 631 541 694 192 754 656 95 257 525 535 Legs 5016 | . . . . . 13 . . . . . . . 105 . . 292 479 339 1562 441 628 984 173 . . . . . . . . . . . . . Wheels 4998 | . 206 . . . . 337 569 550 667 646 321 . . 641 182 879 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 95 160 160 160 160 115 130 130 130 130 130 163 163 40 130 110 110 110 110 110 172 172 160 160 160 160 160 160 160 160 158 166 50 163 161 157 Average Speed 154 | 158 139 210 235 160 165 159 130 130 141 135 139 163 209 108 187 138 170 178 128 123 178 172 169 160 160 160 160 160 160 160 163 166 89 165 161 160 Slowest Speed 450 | 160 160 240 240 160 260 400 130 130 145 145 243 163 450 350 240 190 180 180 180 180 180 172 240 160 240 240 160 160 240 160 166 166 166 245 163 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . 8 . . . . . . . 2 . . . . . . . . . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 81 48 88 85 31 80 61 67 16 85 53 68 56 13 97 46 54 53 84 63 12 86 67 88 61 28 72 65 89 51 30 54 86 19 18 24 Regions Visited 36 Branch Regions 22 Pre-discovered Areas 15 | . 1 1 1 1 . . 2 . . 1 . 1 1 . . . . . 4 . . 1 . . . . . 1 . . . . . . . . Known Exits Taken 16 | . . . . . 1 . 1 . 1 . . . . . . 1 1 1 1 1 1 . . . 1 1 1 1 . 1 . . 1 . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 . . . . . 1 1 1 1 . . . . . . . . 1 1 1 . . . . 1 . 1 1 . 1 . . Scrap Searched 22 | . . 1 . 1 . . . . . 3 2 . . . . . 3 . 3 3 . . . . . . 4 1 . 1 . . . . . . Spaces Dug 373 | . 6 21 . . 24 . 13 19 17 . 11 . 20 2 . 22 13 22 . 37 5 . 1 . 16 23 9 23 . . 7 12 18 8 22 2 Terrain Destroyed 2163 | . 19 92 . . 35 57 99 66 169 16 27 . 68 45 . 231 16 66 25 80 60 43 10 14 377 131 63 107 2 . 13 39 19 71 76 27 Melee 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Projectile 501 | . . . . . 1 . 6 . 13 2 1 . 2 3 . 13 15 2 3 6 16 15 10 14 90 64 25 17 2 . 13 39 19 34 57 19 AOE 1659 | . 19 92 . . 34 57 93 66 156 14 26 . 66 40 . 218 . 64 22 74 44 28 . . 287 67 38 90 . . . . . 37 19 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total 26617 | 77 924 322 455 585 452 809 810 768 827 691 468 100 790 850 400 1924 641 366 2348 511 707 1309 333 258 773 1503 689 616 1239 191 823 906 446 365 664 677 Wait 3452 | . 166 9 . 204 60 7 96 78 24 16 30 . 329 20 . 118 122 8 739 36 8 122 35 14 41 320 27 36 508 . 17 78 37 36 86 25 Move 20225 | 54 659 292 451 361 261 706 569 549 666 645 409 92 393 722 347 1531 478 338 1561 440 627 983 233 213 568 1025 630 540 693 191 754 655 274 256 524 535 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 277 | 4 10 5 2 9 12 10 10 4 16 6 2 . 6 25 4 23 4 . 6 . 8 5 6 . 8 18 3 1 4 . 3 15 36 3 2 7 Fast Attach 225 | 7 3 . . . 9 3 5 1 5 . . 4 3 8 10 24 6 4 7 2 8 7 10 6 10 15 3 3 12 . 9 13 10 8 . 10 Attach 180 | . 5 . . . 14 1 3 8 10 2 5 . 15 11 2 17 1 1 5 1 6 3 1 . 8 8 2 1 2 . 4 11 15 4 4 10 Detach 40 | . . . . . 1 . . 2 . . . . 5 2 2 6 . . . 1 . . . 1 3 . . . . . 1 3 6 . 1 6 Swap 192 | . 2 1 1 2 13 5 16 10 14 4 3 . 1 5 5 22 3 . 3 . 4 3 4 . 10 11 4 8 . . 3 10 2 7 5 11 Drop 361 | . 2 . 1 9 9 10 14 3 14 4 1 4 2 15 18 35 9 . 11 . 15 9 17 4 14 18 5 4 15 . 10 27 41 9 2 10 Fire 1415 | 12 77 12 . . 73 55 97 89 77 14 18 . 36 31 7 139 17 15 16 19 28 39 27 20 99 83 15 23 5 . 22 91 25 42 38 54 Melee 13 | . . . . . . . . . . . . . . 11 . 1 1 . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . . . . . . . 3 7 . . . . . . . . . . . . . . Crush 34 | . . 3 . . . . . . . . . . . . . . . . . . . . . . 12 5 . . . . . 3 . . 2 9 Escape Stasis 64 | . . . . . . 12 . 24 . . . . . . . 8 . . . . . 20 . . . . . . . . . . . . . . Rewire 128 | . . . . . . . . . . . . . . . 5 . . . . 12 . 111 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x2 / [*Mat]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory (discovered 3 exits: *Res x2 / [*Lab]) -3/Lab -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 11) 507 | -10/Materials | Lost 3 parts (1p1n1w) 529 | -10/Materials | Discovered new exit (range 6) 867 | -10/Materials | Repaired Lgt. Treads 896 | -10/Materials | Discovered new exit (range 16) 1461 | -10/Materials | Entered Mines 1525 | -10/Mines | Discovered new exit (range 3) 1556 | -10/Mines | Identified exit to Materials 1598 | -10/Mines | Met a Derelict testing a Signal Generator 1604 | -10/Mines | Found a hidden stash of uninstalled traps 1820 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1820 | -10/Mines | Discovered new exit (range 5) 2014 | -10/Mines | Learned location of Storage (-9) 2123 | -10/Mines | Entered Exiles 2183 | -10/Exiles | Met 8R-AWN 2219 | -10/Exiles | Met EX-HEX 2315 | -10/Exiles | Met EX-DEC 2327 | -10/Exiles | Learned location of Zion (-6) 2424 | -10/Exiles | Visited The Gauntlet 2695 | -10/Exiles | Met EX-BIN 2853 | -10/Exiles | Aligned with FarCom system 2855 | -10/Exiles | Given EX-Vault access code 2911 | -10/Exiles | Opened EX-Vault 2927 | -10/Exiles | Found Field Lobotomy Kit 2974 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3176 | -10/Exiles | Discovered new exit (range 10) 3189 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3189 | -10/Exiles | Entered Mines 3219 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3413 | -9/Mines | Met a Derelict shopkeep closing up shop 3707 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3972 | -9/Mines | Discovered new exit (range 7) 3986 | -9/Mines | Entered Materials 3986 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4289 | -8/Materials | Build established: Skirmisher 4444 | -8/Materials | Repaired Lgt. Treads 4604 | -8/Materials | Garrison activated, responded to threat 4669 | -8/Materials | Lost 7 parts (1p3n1u2w) 4781 | -8/Materials | Identified exit to Garrison 4781 | -8/Materials | Entered Garrison 4828 | -8/Garrison | Found Powered Armor 4831 | -8/Garrison | Found Powered Armor 4833 | -8/Garrison | Found Powered Armor 4977 | -8/Garrison | Build established: Scavenger-Skirmisher 5163 | -8/Garrison | Phase Generator disabled 5174 | -8/Garrison | Spotted B-75 Beast 5289 | -8/Garrison | Triggered checkpoint 5418 | -8/Garrison | Discovered new exit (range 15) 5473 | -8/Garrison | Triggered checkpoint 5547 | -8/Garrison | Triggered checkpoint 5642 | -8/Garrison | Garrison Relay disabled 5662 | -8/Garrison | Discovered new exit (range 3) 5733 | -8/Garrison | Triggered checkpoint 5787 | -8/Garrison | Garrison Relay disabled 5810 | -8/Garrison | Discovered new exit (range 15) 5883 | -8/Garrison | Garrison Relay disabled 5943 | -8/Garrison | Triggered checkpoint 5991 | -8/Garrison | Discovered new exit (range 10) 6139 | -8/Garrison | Entered Materials 6427 | -8/Materials | Discovered new exit (range 8) 6526 | -8/Materials | Build established: Skirmisher 6539 | -8/Materials | First assault squad dispatched 6577 | -8/Materials | Core integrity fell below 50% 6910 | -8/Materials | Discovered new exit (range 16) 7283 | -8/Materials | Identified exit to Garrison 7283 | -8/Materials | Entered Garrison 7325 | -8/Garrison | Triggered checkpoint 7345 | -8/Garrison | Garrison Relay disabled 7610 | -8/Garrison | Triggered checkpoint 7634 | -8/Garrison | Triggered checkpoint 7657 | -8/Garrison | Triggered checkpoint 7777 | -8/Garrison | Discovered new exit (range 3) 7858 | -8/Garrison | Discovered new exit (range 4) 7951 | -8/Garrison | Triggered checkpoint 8005 | -8/Garrison | Triggered checkpoint 8007 | -8/Garrison | Garrison Relay disabled 8009 | -8/Garrison | Garrison Relay disabled 8266 | -8/Garrison | Discovered new exit (range 11) 8339 | -8/Garrison | Entered Factory 8339 | -7/Factory | Evolved 2 slots: Utility x2 8739 | -7/Factory | First assault squad dispatched 8761 | -7/Factory | Identified exit to Lower Caves 8884 | -7/Factory | Build established: Scavenger-Tank 8992 | -7/Factory | Fabricated Hvy. Rocket Launcher (x1) 9011 | -7/Factory | Destroyed 9 combat bots 9570 | -7/Factory | Entered Lower Caves 9577 | -7/Lower Caves | Met a Warlord Commander 9578 | -7/Lower Caves | Learned location of Warlord (-4) 9579 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9586 | -7/Lower Caves | Found Encrypted Comm Array 9732 | -7/Lower Caves | Encountered a Warlord checkpoint 9976 | -7/Lower Caves | Spotted B-75 Beast 10019 | -7/Lower Caves | Destroyed B-75 Beast 10158 | -7/Lower Caves | Discovered new exit (range 15) 10328 | -7/Lower Caves | Learned location of 1 exit from Factory 10332 | -7/Lower Caves | Learned Factory terminal intel 10521 | -7/Lower Caves | Entered another Lower Caves area 10701 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10716 | -7/Lower Caves | Spotted B-75 Beast 10816 | -7/Lower Caves | Destroyed B-75 Beast 11059 | -7/Lower Caves | Lost 3 parts (1n1u1w) 11081 | -7/Lower Caves | Build established: Scavenger-Gunner 11090 | -7/Lower Caves | Discovered new exit (range 14) 11192 | -7/Lower Caves | Entered Data Miner 11195 | -7/Data Miner | Discovered new exit (range 6) 11225 | -7/Data Miner | Met Data Miner 11268 | -7/Data Miner | Learned location of Section 7 (-2) 11268 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11284 | -7/Data Miner | Received God Mode back door access code from Data Miner 11350 | -7/Data Miner | Entered Proximity Caves 11354 | -6/Proximity Caves | Spotter reported a threat 11484 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 11729 | -6/Proximity Caves | Spotted B-75 Beast 11824 | -6/Proximity Caves | Core integrity fell below 50% 11849 | -6/Proximity Caves | Destroyed B-75 Beast 11878 | -6/Proximity Caves | Lost 9 parts (1p3n1u4w) 12114 | -6/Proximity Caves | Build established: Scavenger-Mutant 12236 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12444 | -6/Proximity Caves | Escorted by Enhanced Grunt 12489 | -6/Proximity Caves | Lost 6 parts (1p2n2u1w) 12542 | -6/Proximity Caves | Discovered new exit (range 11) 12636 | -6/Proximity Caves | Entered Factory 12636 | -6/Factory | Accompanied by 1 ally 12636 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12637 | -6/Factory | Identified exit to Lower Caves 12638 | -6/Factory | Loaded intel: 26 terminal locations 12767 | -6/Factory | Build established: Mutant 12879 | -6/Factory | Discovered new exit (range 13) 13475 | -6/Factory | Identified exit to Factory 13516 | -6/Factory | Build established: Scavenger-Skirmisher 13625 | -6/Factory | Sucked down chute 13625 | -6/Factory | Entered Waste 13625 | -6/Waste | The area was eerily silent 13942 | -6/Waste | Discovered new exit (range 13) 14069 | -6/Waste | Found Prototype Processor 14069 | -6/Waste | Identified Exp. Target Analyzer 14212 | -6/Waste | Found Damper Plating 14220 | -6/Waste | Build established: Derelict-Tank 14343 | -6/Waste | Entered Factory 15013 | -6/Factory | Garrison activated, responded to threat 15095 | -6/Factory | Build established: Tank 15190 | -6/Factory | Discovered exit to Factory (range 15) 15196 | -6/Factory | Destroyed 9 combat bots 15790 | -6/Factory | System corruption reached 10% 15804 | -6/Factory | Garrison activated, responded to threat 16093 | -6/Factory | First assault squad dispatched 16110 | -6/Factory | Incoming assault squad redirected 16467 | -6/Factory | Incoming assault squad redirected 16506 | -6/Factory | Destroyed 9 combat bots 16514 | -6/Factory | Lost 3 parts (1n1u1w) 16694 | -6/Factory | Lost 3 parts (1p1n1w) 16820 | -6/Factory | Core integrity fell below 50% 16849 | -6/Factory | Garrison activated, responded to threat 16852 | -6/Factory | High security lockdown imminent 16932 | -6/Factory | High security lockdown engaged 17103 | -6/Factory | Entered Lower Caves 17341 | -6/Lower Caves | Build established: Skirmisher 17516 | -6/Lower Caves | Spotted B-75 Beast 17533 | -6/Lower Caves | Befriended a Behemoth using the annoying Tinkerer's hack 17748 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 17757 | -6/Lower Caves | Identified exit to Lower Caves 18099 | -6/Lower Caves | Entered another Lower Caves area 18099 | -6/Lower Caves | Accompanied by 1 ally 18125 | -6/Lower Caves | Discovered exit to Factory (range 9) 18128 | -6/Lower Caves | Learned Factory emergency access door positions 18495 | -6/Lower Caves | Entered a destroyed Warlord outpost 18733 | -6/Lower Caves | Discovered new exit (range 11) 18751 | -6/Lower Caves | Identified exit to Zion 18760 | -6/Lower Caves | Entered Zion 18760 | -6/Zion | Accompanied by 1 ally 18817 | -6/Zion | System corruption cleaned by Quarantine Array 18845 | -6/Zion | Found Prototype Special Weapon 18845 | -6/Zion | Identified RU-N14's Throwing Claymores 18860 | -6/Zion | Discovered new exit (range 14) 19025 | -6/Zion | Given A8's code to call for help 19057 | -6/Zion | Build established: Mutant 19118 | -6/Zion | Learned location of Quarantine (-2) 19241 | -6/Zion | Gained Derelict followers 19277 | -6/Zion | Learned Factory trap positions 19383 | -6/Zion | Learned 4 Factory zone layouts 19607 | -6/Zion | Found Prototype Processor 19607 | -6/Zion | Identified Exp. Armor Integrity Analyzer 19617 | -6/Zion | Found Exp. Targeting Computer 19628 | -6/Zion | Found Exp. Targeting Computer 19638 | -6/Zion | Found Prototype Hackware 19791 | -6/Zion | Rebuked by Imprinter 20093 | -6/Zion | Found RU-N14's Throwing Claymores 20097 | -6/Zion | Found RU-N14's Throwing Claymores 20190 | -6/Zion | Build established: Gunner 20657 | -6/Zion | Attacked by Zionites 21568 | -6/Zion | Identified exit to Proximity Caves 21575 | -6/Zion | Entered Proximity Caves 21575 | -5/Proximity Caves | Accompanied by 1 ally 21577 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 21773 | -5/Proximity Caves | Learned location of 1 exit from Factory 22030 | -5/Proximity Caves | Learned Factory garrison access intel 22226 | -5/Proximity Caves | Entered Factory 22226 | -5/Factory | Accompanied by 1 ally 22226 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 22227 | -5/Factory | Identified exit to Factory 22229 | -5/Factory | Loaded intel: 104 trap records 22231 | -5/Factory | Loaded intel: 4 garrison access locations 22301 | -5/Factory | Identified exit to Upper Caves 22301 | -5/Factory | Identified exit to Extension 22531 | -5/Factory | Build established: Derelict-Skirmisher 22602 | -5/Factory | Fabricated Rnf. Quantum Reactor (x2) 22901 | -5/Factory | Build established: Skirmisher 23479 | -5/Factory | Entered Extension 23572 | -5/Extension | Rescued a captive Derelict 23572 | -5/Extension | Rescued a captive Derelict 23756 | -5/Extension | Rescued a captive Derelict 23788 | -5/Extension | Rescued a captive Derelict 23789 | -5/Extension | Rescued a captive Derelict 23986 | -5/Extension | Lost 3 allies 24247 | -5/Extension | Build established: Tank 24889 | -5/Extension | Spotted B-75 Beast 24898 | -5/Extension | Allies destroyed B-75 Beast 24917 | -5/Extension | Spotted B-75 Beast 24930 | -5/Extension | Allies destroyed B-75 Beast 25014 | -5/Extension | Rescued A7 25024 | -5/Extension | Rescued a captive Derelict 25047 | -5/Extension | Rescued a captive Derelict 25254 | -5/Extension | Disrupted transfer network 25362 | -5/Extension | Rescued a captive Derelict 25516 | -5/Extension | Discovered exit to Factory (range 10) 25517 | -5/Extension | Discovered new exit (range 6) 25553 | -5/Extension | Lost 8 allies 25583 | -5/Extension | Entered Cetus 25583 | -5/Cetus | Accompanied by 2 allies (A7) 25588 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 25607 | -5/Cetus | Spotted Cetus Guard 25607 | -5/Cetus | Spotted Cetus Guard 25611 | -5/Cetus | Spotted Cetus Guard 25612 | -5/Cetus | Spotted Cetus Guard 25618 | -5/Cetus | Destroyed Cetus Guard 25619 | -5/Cetus | Allies destroyed Cetus Guard 25627 | -5/Cetus | Allies destroyed Cetus Guard 25635 | -5/Cetus | Destroyed Cetus Guard 25698 | -5/Cetus | System corruption reached 10% 25744 | -5/Cetus | Started Cetus Manufacturing Module 25769 | -5/Cetus | Manufactured an Enhanced Grunt 25794 | -5/Cetus | Manufactured an Enhanced Grunt 25819 | -5/Cetus | Manufactured an Enhanced Grunt 25823 | -5/Cetus | Discovered new exit (range 16) 25844 | -5/Cetus | Manufactured an Enhanced Grunt 25869 | -5/Cetus | Manufactured an Enhanced Grunt 25933 | -5/Cetus | Spotted Cetus Guard 25933 | -5/Cetus | Spotted Cetus Guard 25936 | -5/Cetus | Spotted Cetus Guard 25938 | -5/Cetus | Spotted Cetus Guard 25941 | -5/Cetus | Destroyed Cetus Guard 25945 | -5/Cetus | Destroyed Cetus Guard 25954 | -5/Cetus | Allies destroyed Cetus Guard 25958 | -5/Cetus | Destroyed Cetus Guard 25972 | -5/Cetus | Discovered exit to Factory (range 16) 25986 | -5/Cetus | Met Revision 17 26009 | -5/Cetus | System corruption reached 30% 26087 | -5/Cetus | Murdered A7 26093 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 26127 | -5/Cetus | Entered Archives 26127 | -5/Archives | Accompanied by 5 allies 26188 | -5/Archives | Discovered new exit (range 16) 26232 | -5/Archives | Discovered exit to Factory (range 15) 26285 | -5/Archives | Build established: Scavenger-Tank 26340 | -5/Archives | Unable to access archive contents 26559 | -5/Archives | Entered Hub_04(d) 26559 | -5/Hub_04(d) | Accompanied by 4 allies 26791 | -5/Hub_04(d) | Garrison activated, responded to threat 26835 | -5/Hub_04(d) | Lost 3 allies 26859 | -5/Hub_04(d) | First assault squad dispatched 27093 | -5/Hub_04(d) | Garrison activated, responded to threat 27189 | -5/Hub_04(d) | Incoming assault squad redirected 27246 | -5/Hub_04(d) | Discovered exit to Factory (range 11) 27249 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 27364 | -5/Hub_04(d) | Network Hub disabled 27368 | -5/Hub_04(d) | Spotted Lightning 27374 | -5/Hub_04(d) | Spotted Lightning 27382 | -5/Hub_04(d) | Incoming investigation squad redirected 27409 | -5/Hub_04(d) | Spotted Lightning 27410 | -5/Hub_04(d) | Destroyed Lightning 27410 | -5/Hub_04(d) | Destroyed Lightning 27413 | -5/Hub_04(d) | Destroyed Lightning 27416 | -5/Hub_04(d) | Garrison activated, responded to threat 27431 | -5/Hub_04(d) | Found Prototype Device 27433 | -5/Hub_04(d) | Identified Exp. EM Shield 27434 | -5/Hub_04(d) | Destroyed 7 combat bots 27485 | -5/Hub_04(d) | Found Prototype Energy Cannon 27708 | -5/Hub_04(d) | Network Hub disabled 27808 | -5/Hub_04(d) | High security lockdown imminent 27888 | -5/Hub_04(d) | High security lockdown engaged 27904 | -5/Hub_04(d) | Entered Factory 27904 | -4/Factory | Evolved 2 slots: Utility x2 28194 | -4/Factory | Repaired Centrium Heavy Treads? 28320 | -4/Factory | Repaired Centrium Medium Armor Plating 28404 | -4/Factory | First assault squad dispatched 28427 | -4/Factory | Incoming assault squad redirected 28671 | -4/Factory | Incoming assault squad redirected 29179 | -4/Factory | Incoming assault squad redirected 29609 | -4/Factory | Repaired Lyr. Heavy Armor Plating 29694 | -4/Factory | Repaired Rnf. Quantum Reactor 29838 | -4/Factory | Repaired Corrupted Centrium Heavy Treads? 30053 | -4/Factory | Identified exit to Upper Caves 30177 | -4/Factory | Entered Upper Caves 30179 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30383 | -4/Upper Caves | Learned Research security intel 30649 | -4/Upper Caves | Found Alien Artifact 30649 | -4/Upper Caves | Identified Dimensional Node Initializer 30649 | -4/Upper Caves | Initialized slip node 31120 | -4/Upper Caves | Discovered new exit (range 12) 31171 | -4/Upper Caves | Learned 4 Research zone layouts 31254 | -4/Upper Caves | Identified exit to Upper Caves 31270 | -4/Upper Caves | Entered another Upper Caves area 31293 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31317 | -4/Upper Caves | Learned Research trap positions 31317 | -4/Upper Caves | Discovered new exit (range 6) 31325 | -4/Upper Caves | Identified exit to Research 31494 | -4/Upper Caves | Encountered a Warlord checkpoint 32145 | -4/Upper Caves | Discovered new exit (range 11) 32201 | -4/Upper Caves | Identified exit to Warlord 32241 | -4/Upper Caves | Entered Warlord 32294 | -4/Warlord | System corruption cleaned by Quarantine Array 32349 | -4/Warlord | Found Prototype Special Weapon 32349 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 32490 | -4/Warlord | Opened Warlord's prototype stash 32497 | -4/Warlord | Found Prototype Reactor 32917 | -4/Warlord | Found Prototype Device 32917 | -4/Warlord | Identified System Purifier 32928 | -4/Warlord | Found Prototype Processor 32928 | -4/Warlord | Identified Spectral Analyzer 32935 | -4/Warlord | Found Prototype Hackware 33005 | -4/Warlord | Met Warlord 33030 | -4/Warlord | Warlord's base attacked by MAIN.C 33097 | -4/Warlord | Found Prototype Energy Gun 33097 | -4/Warlord | Identified Vortex Rail 33285 | -4/Warlord | Lost 5 allies 33380 | -4/Warlord | Warlord forces counterattacked 33490 | -4/Warlord | Lost 9 allies 33579 | -4/Warlord | Lost 10 allies 33670 | -4/Warlord | Spotted Striker 33705 | -4/Warlord | Warlord base infiltrated, sounded retreat 33725 | -4/Warlord | Lost 4 allies 33728 | -4/Warlord | Spotted Striker 33876 | -4/Warlord | Spotted Striker 33886 | -4/Warlord | Discovered new exit (range 10) 33904 | -4/Warlord | Entered Proximity Caves 33928 | -3/Proximity Caves | Lost 5 allies 34183 | -3/Proximity Caves | Discovered exit to Research (range 17) 34210 | -3/Proximity Caves | Entered Research 34210 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 34211 | -3/Research | Identified exit to Research 34212 | -3/Research | Loaded intel: 77 trap records 34410 | -3/Research | Revision forces began assault on 0b10 34503 | -3/Research | Met up with Revision 17++ 34910 | -3/Research | Research terminal network offline 35327 | -3/Research | Lost 4 allies 35427 | -3/Research | Found Prototype Device 35427 | -3/Research | Identified Exp. Shield Generator 35430 | -3/Research | Identified Vortex Chain Reactor 35491 | -3/Research | Found Prototype Launcher 35491 | -3/Research | Identified Tactical Quantum Warhead 35532 | -3/Research | Discovered new exit (range 5) 35563 | -3/Research | Entered Armory 35564 | -3/Armory | Met VL-GR5, who suggested a friendly competition 35791 | -3/Armory | Lost the competition with VL-GR5 35875 | -3/Armory | Discovered exit to Research (range 5) 35892 | -3/Armory | VL-GR5 left a parting gift on exiting Armory 35911 | -3/Armory | Found Prototype Energy Cannon 35918 | -3/Armory | Identified Multinova Projection Cannon 35919 | -3/Armory | Identified EMDS 36072 | -3/Armory | Found Prototype Launcher 36072 | -3/Armory | Identified Hellfire Missile Launcher 36075 | -3/Armory | Found Hellfire Missile Launcher 36079 | -3/Armory | Found Prototype Launcher 36079 | -3/Armory | Identified Mni. Smartbomb Launcher 36396 | -3/Armory | Identified Ghost Barrier 36497 | -3/Armory | Destroyed Armor Guard 36518 | -3/Armory | Destroyed Armor Guard 36536 | -3/Armory | Found Corrupted Prototype Device 36680 | -3/Armory | Discovered exit to Research (range 15) 36852 | -3/Armory | Discovered new exit (range 17) 37011 | -3/Armory | Entered Lab 37011 | -3/Lab | Discovered exit to Research (range 9) 37030 | -3/Lab | Hidden lab's door opened automatically 37030 | -3/Lab | Sensor layout match revealed 37031 | -3/Lab | Gained access to the hidden lab's interior 37127 | -3/Lab | Found Alien Artifact 37157 | -3/Lab | Found Alien Artifact 37191 | -3/Lab | Found Alien Artifact 37192 | -3/Lab | Identified Integrated Dissipator 37192 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 37194 | -3/Lab | Found Alien Artifact 37198 | -3/Lab | Identified Core Expander 37198 | -3/Lab | Installed Core Expander, added new Propulsion slot 37207 | -3/Lab | Found Prototype Hackware 37209 | -3/Lab | Found Prototype Protection 37211 | -3/Lab | Found Prototype Energy Cannon 37263 | -3/Lab | Identified Med. Regenerative Plating 37264 | -3/Lab | Identified Warp Cannon 37289 | -3/Lab | Identified Exp. Weapon Cycler 37290 | -3/Lab | System corruption reached 10% 37392 | -3/Lab | Identified Core Reset Matrix 37392 | -3/Lab | Identified Transdimensional Reconstructor 37392 | -3/Lab | Used Core Reset Matrix 37427 | -3/Lab | Entered Research 37427 | -2/Research | Warlord forces began assault on 0b10 37427 | -2/Research | Evolved 2 slots: Power x1, Utility x1 37452 | -2/Research | Distinguished unit "Offensive Angels" dispatched to help 37500 | -2/Research | Lost 3 allies 37537 | -2/Research | Research machine network offline 37582 | -2/Research | Lost 3 allies 37603 | -2/Research | Spotted B-90 Cyclops 37652 | -2/Research | Discovered new exit (range 17) 37666 | -2/Research | Build established: Scavenger-Skirmisher 37789 | -2/Research | Borebot progress halted 37824 | -2/Research | Lost 3 allies 37844 | -2/Research | Destroyed 8 combat bots 37917 | -2/Research | Spotted Striker 37933 | -2/Research | Destroyed Striker 37977 | -2/Research | Discovered new exit (range 12) 37977 | -2/Research | Spotted Striker 37977 | -2/Research | Spotted Striker 37980 | -2/Research | Destroyed Striker 38005 | -2/Research | Spotted Striker 38010 | -2/Research | Destroyed 9 combat bots 38011 | -2/Research | Spotted Striker 38014 | -2/Research | Entered Access 38014 | -1/Access | Evolved 2 slots: Power x1, Utility x1 38042 | -1/Access | Lost 7 allies 38320 | -1/Access | Identified exit to Command 38717 | -1/Access | Build established: Generator-Skirmisher 39048 | -1/Access | Entered Command 39077 | -1/Command | Identified Quantum Router 39353 | -1/Command | Build established: Hacker-Tank 39447 | -1/Command | Identified Exp. System Shield 39453 | -1/Command | Disengaged cave seal 39453 | -1/Command | Derelicts emerged from the dark tunnel 39453 | -1/Command | Welcomed Warlord to Command 39682 | -1/Command | Spotted M Guard 39682 | -1/Command | Spotted M Guard 39684 | -1/Command | Spotted Combat Programmer 39684 | -1/Command | Spotted Combat Programmer 39691 | -1/Command | Warlord commented on Warlord statues 39705 | -1/Command | Destroyed Combat Programmer 39720 | -1/Command | Destroyed M Guard 39723 | -1/Command | All MAIN.C guards destroyed 39748 | -1/Command | Found Corrupted Prototype Protection 39748 | -1/Command | Identified Hvy. Regenerative Plating 39754 | -1/Command | Lost 10 allies 39771 | -1/Command | System corruption reached 10% 40030 | -1/Command | Met MAIN.C 40030 | -1/Command | 0b10 Conduit disabled 40069 | -1/Command | MAIN.C activated Command garrisons 40114 | *** | Heading to fleet! Last Messages --------------- 40105_ System corrupted: Heat flow error (+156). 40105_ 0b10 Conduit collapses. 40106_ Missile intercepted. 40107_ Blast Slug penetrates MAIN.C. 40108_ Activated siege mode. 40108_ Missile intercepted. 40110_ Blast Slug penetrates MAIN.C. 40110_ Blast Slug penetrates 0b10 Conduit. 40110_ Blast Slug penetrates MAIN.C. 40111_ Missile intercepted. 40113_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 40113_ MAIN.C destroyed. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: 75k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###################????????????????? | | ????????????"""""" """" #????????????????? | | ????????????" "" #????????????????? | | ?????????????""" "" %################## | | ???????????""""""""""" +=% % | | ???????????" " """ =+%! % | | ???????????"" """""" % %+[ | | ??????????#"" """ %% ################## | | ??????????# " """ % *W #????????????????? | | ??????????# " %= #????????????????? | | ??????????# " %%M@ #????????????????? | | ??????????#"""""" #????????????????? | | ??????????#"" d #????????????????? | | ??????????# * d """#????????????????? | | ??????????# !% " #????????????????? | | ??????????# " #????????????????? | | ???????? % " """" " #????????????????? | | ?????? """" #????????????????? | | ????? " " #????????????????? | | ?????###### "" " #????????????????? | | ??????????# " """"""""#????????????????? | | ??????????# " " " " #????????????????? | | ??????????#######################????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 228 Coolant Potential 120 Energy Generation 89 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 4 Base Temperature (-) 200 EM Shielding 2 Corruption Block 13 Armor Coverage 3200 Resistance: TH 15 Resistance: EM 90 Weapon Cycling 30 Evasion (%) 62 Targeting Accuracy 12 Target Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 12 Defensive Hacking 41 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Rocket Launcher | x1 | -7/Factory | Preloaded Rnf. Quantum Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 20% | -10/Materials Lgt. Treads | 20% | -8/Materials Centrium Heavy Treads | 35% | -4/Factory Centrium Medium Armor Plating | 3% | -4/Factory Lyr. Heavy Armor Plating | 19% | -4/Factory Rnf. Quantum Reactor | 13% | -4/Factory Centrium Heavy Treads | 75% | -4/Factory | Corrupted Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Core Expander Core Reset Matrix Achievements -------------- 75k Club A Problem For Future Me Bending The Rules Bumper Bots Construction Begets Destruction DATA ERROR: Steam Global Achievement% DIY Cooler Ew, Corruption For Emergencies Only Hackathon Heavy Suspicion I Have A Map? I Laugh At Your Crits I Like You, Cogmind Immobile And Lovin' It Into The Breach Let Me Out Of Here Look Less Dangerous Next Time Organ Harvest Overwhelming Physics Hates This One Trick Plot Armor Resistances Are Futile Showdown Sixth Sense Spot Them First Tank Life There's More Where That Came From Throw Away The Key Well Done Challenges ------------ None Game ------ Seed AmuletBeamShifter Manual? 0 Play Time 04:30:09 Cumulative 1022.6 hours Start 2025.10.23 @ 11:29:40 End 2025.10.25 @ 14:39:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 607 Rogue 600 Adventurer 0 Explorer 7 Win Type 2 Total 69 Types 24/6/27/2/0/1/6/1/2/0 Lore% 92 Gallery% 92 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2ce153b-7fc8-4289-bc51-1e8e1c3ccdcc