Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.21 @ 14:57:07 Player: zhawty Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (101) 505 Value Destroyed (3017) 3017 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 7854 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 247/615 System Corruption 1% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Upper Caves Parts ------- > --- POWER (3) -------- Neutrino Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Compact Battery > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Energy Filter Enhanced Gauss Cannon Heavy Pick Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Medium Reactive Plating > --- WEAPON ----------- Phase Cannon Autogun Autogun Heavy Flak Cannon > --- INVENTORY -------- Light Deuterium Engine Medium Reactive Plating Hacking Suite Force Rifle Plasma Cannon Assault Cannon [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 2 2 . . Power 2 | . . 1 . . . 1 . . . Propulsion 2 | . . . . 1 . . 1 . . Utility 4 | . . 1 . 1 2 . . . . Weapon 2 | . . . . . . 1 1 . . Parts Attached 131 | 4 11 2 5 17 40 23 18 6 5 Power 22 | 1 1 . 1 2 8 6 1 1 1 Engine 8 | 1 1 . 1 . 1 3 1 . . Core 13 | . . . . 2 7 3 . . 1 Reactor 1 | . . . . . . . . 1 . Propulsion 28 | 2 2 . 2 5 8 5 2 2 . Treads 2 | . . . 2 . . . . . . Leg 13 | . . . . 5 . 5 1 2 . Wheel 11 | 2 2 . . . 6 . 1 . . Hover . | . . . . . . . . . . Flight 2 | . . . . . 2 . . . . Utility 30 | 1 2 1 . 2 14 3 5 . 2 Device 10 | . 1 . . . 6 1 1 . 1 Storage 6 | 1 1 1 . . . . 2 . 1 Processor 4 | . . . . . 4 . . . . Hackware . | . . . . . . . . . . Protection 10 | . . . . 2 4 2 2 . . Artifact . | . . . . . . . . . . Weapon 51 | . 6 1 2 8 10 9 10 3 2 Energy Gun 14 | . 2 . . 2 2 3 2 2 1 Energy Cannon 7 | . . . . . 1 2 3 . 1 Ballistic Gun 16 | . 3 . 2 1 6 4 . . . Ballistic Cannon 7 | . . . . 2 . . 4 1 . Launcher 5 | . . 1 . 3 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon 1 | . 1 . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 91 | . 5 . 1 11 22 20 26 6 . Power 18 | . 1 . 1 . 5 5 5 1 . Propulsion 22 | . 1 . . 3 7 4 5 2 . Utility 15 | . . . . 1 6 3 5 . . Weapon 36 | . 3 . . 7 4 8 11 3 . Highest Loss Streak 15 | . 3 . 1 6 8 11 15 4 . Average Slot Usage (%) 67 | . 83 88 77 88 73 87 40 8 11 Engine 4 | . 13 11 8 7 . 9 2 . . Core 5 | . . . . 8 8 7 . . . Treads 1 | . . . 21 4 . . . . . Leg 9 | . . . . 18 12 11 5 2 . Wheel 4 | . 22 22 1 . 3 3 . . . Device 7 | . 14 11 11 9 10 2 3 . 3 Storage 8 | . 14 22 22 15 7 6 1 . . Processor 5 | . . . . . 4 21 5 . . Protection 7 | . . . . 10 13 4 3 . . Energy Gun 1 | . 5 . . . 1 1 1 . 2 Energy Cannon 1 | . . . . . . 6 5 . 3 Ballistic Gun 7 | . 10 16 13 6 9 8 2 . . Naked Turns 237 | . . . . . . . 83 87 67 Heaviest Build 89 | 9 25 30 28 39 50 81 89 30 22 Greatest Support 43 | 20 20 20 40 40 40 43 38 35 3 Greatest Overweight (x) 16 | 1 2 1 6 3 10 16 10 3 7 Average Overweight (x) 1 | . . 1 . . 1 1 1 . 2 Largest Inventory Capacity 12 | 6 10 10 10 10 10 10 12 4 4 Average Capacity 8 | 5 7 10 10 10 10 10 5 4 4 Most Carried 10 | 5 8 8 10 10 10 10 7 4 4 Average Carried 5 | 2 5 6 8 7 6 5 4 . 3 Final Capacity 10 | 6 10 10 10 10 10 10 4 4 4 Final Carried 10 | 4 7 8 9 3 10 6 2 2 4 Class Distribution -------------------- 45% | Mutant 39% | Scavenger-Mutant 12% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Matter Collected 2470 | 229 169 170 132 233 845 302 287 63 40 Remotely . | . . . . . . . . . . Salvage Created 3157 | . 297 209 92 357 1216 529 457 . . Parts 207 | . 24 19 6 19 89 24 26 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 73 | . 10 10 3 10 22 12 6 . . Melee 2 | . 1 . . 1 . . . . . Guns 45 | . 9 6 . 2 20 7 1 . . Cannons 7 | . . . . 1 . 1 5 . . AOE 19 | . . 4 3 6 2 4 . . . Classes Destroyed 13 | . 3 2 . 3 4 . 1 . . Worker 11 | . . 1 . 2 7 . 1 . . Builder 5 | . . . . . 3 . 2 . . Tunneler 2 | . 1 . . . . . 1 . . Recycler 4 | . . . . . 4 . . . . Operator 1 | . . . . . . . 1 . . Watcher 5 | . . . . . 1 2 2 . . Swarmer 28 | . 6 7 . . 8 7 . . . Grunt 28 | . 4 2 2 6 7 2 5 . . Brawler 3 | . . 1 1 . . 1 . . . Duelist 1 | . . . . 1 . . . . . Sentry 7 | . . . . 1 4 2 . . . Hunter 2 | . . . . 2 . . . . . Programmer 4 | . . . . . 3 . 1 . . Best Kill Streak 10 | . 3 8 3 4 10 7 2 . . Combat Bots Only 7 | . 3 7 3 3 5 7 1 . . Max Kills in Single Turn 4 | . 1 4 3 2 2 4 2 . . Gunslinging . | . . . . . . . . . . Exploded 4 | . . 3 3 2 1 4 . . . Melee 1 | . 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Damage Taken 10350 | . 561 262 114 1256 2299 2120 3092 444 202 Core 2365 | . 159 75 . 168 518 431 737 126 151 Absorbed by Shields 311 | . . . . . 289 . . . 22 Core Remaining (%) 60 | 100 36 . 81 69 26 49 . . . Volleys Fired 243 | . 33 16 9 32 95 26 29 3 . Largest 4 | . 2 2 2 2 2 3 4 1 . Hottest 200 | . 70 53 53 101 108 170 200 75 . Shots Fired 384 | . 56 28 10 41 132 48 66 3 . Gun 287 | . 56 24 9 25 111 35 24 3 . Cannon 64 | . . . . 5 4 13 42 . . Launcher 33 | . . 4 1 11 17 . . . . Special . | . . . . . . . . . . Kinetic 257 | . 32 24 9 28 95 29 40 . . Thermal 89 | . 24 . . 2 20 18 22 3 . Explosive 29 | . . 4 1 7 17 . . . . Electromagnetic 9 | . . . . 4 . 1 4 . . Robot Hit Streak 16 | . 9 7 7 14 16 8 14 1 . Robot Miss Streak 5 | . 4 5 1 1 4 2 4 2 . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 7 | . 1 2 . . 4 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . Shots Hit Robots 262 | . 35 15 9 28 86 40 48 1 . Core Hits 200 | . 17 13 4 27 65 38 35 1 . Critical Hits 5 | . . . . . 4 1 . . . Critical Kills 3 | . . . . . 2 1 . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . Melee Attacks 3 | . 3 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7287 | . 444 543 226 956 2631 1062 1385 40 . Guns 3476 | . 413 181 74 330 1666 506 266 40 . Cannons 1220 | . . . . 55 77 214 874 . . Explosions 2430 | . . 362 152 562 828 319 207 . . Melee . | . . . . . . . . . . Ramming 161 | . 31 . . 9 60 23 38 . . Kinetic 3317 | . 227 181 74 368 1518 408 541 . . Thermal 1469 | . 186 . . 17 225 294 707 40 . Explosive 2024 | . . 362 152 502 828 180 . . . Electromagnetic 316 | . . . . 60 . 157 99 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 6 . . . 1 Average Corruption 2 | . . . . . 3 . . . 1 Corruption Purged . | . . . . . . . . . . Effects 14 | . . . . . 14 . . . . Message Errors 2 | . . . . . 2 . . . . Matter Fused 5 | . . . . . 5 . . . . Heat Flow Errors 4 | . . . . . 4 . . . . Energy Discharges 1 | . . . . . 1 . . . . Targeting Errors 2 | . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 168 | . . . . 10 48 . 110 . . Projectiles 7 | . . . . . . . 7 . . Explosions 161 | . . . . 10 48 . 103 . . Melee . | . . . . . . . . . . Knockbacks 10 | . 1 . . 1 1 1 6 . . Impact 3 | . 1 . . . 1 1 . . . Kinetic 7 | . . . . 1 . . 6 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 572 | . 15 . 49 204 68 131 105 . . Shots 14 | . . . 1 7 2 3 1 . . Rammed 24 | . 4 . . 3 9 3 5 . . Targets Rammed 27 | . 4 . . 4 10 4 5 . . Kicked 2 | . . . . . 1 1 . . . Crushed 1 | . . . . 1 . . . . . Highest Temperature 543 | . 124 11 . 95 233 258 543 45 . Average Temperature 101 | . 40 8 . 34 80 105 209 21 . Received Heat Transfer 2234 | . 171 9 30 279 416 405 879 45 . Effects 15 | . . . . . 3 1 11 . . Shutdowns 4 | . . . . . . . 4 . . Energy Bleed 3 | . . . . . . 1 2 . . Interference 6 | . . . . . 3 . 3 . . Matter Decay 1 | . . . . . . . 1 . . Short Circuit 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . 2 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 2 . . . 1 . . . . Heat Transferred 2308 | . 472 . . 37 446 470 809 74 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Peak Influence 478 | . 328 478 256 290 339 386 278 . . Initial 186 | . . 138 186 95 68 149 105 . . Average 164 | . 176 325 246 134 124 235 149 . . Maximum Alert Level 2 | . 1 2 1 1 1 1 1 . . Low Security (%) 59 | 100 53 24 . 75 72 29 73 . . Level 1 38 | . 46 32 100 24 27 70 26 . . Level 2 2 | . . 42 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 2 . . 1 4 1 3 . . Investigation 1 | . . . . 1 . . . . . Extermination 3 | . . . . . 3 . . . . Reinforcement 7 | . 2 . . . 1 1 3 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Distress Signals 3 | . 1 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 136 | . 21 17 2 14 35 19 24 2 2 Peak Tracking Total 8 | . 6 6 2 3 5 8 6 1 2 Tactical Retreats 15 | . 3 1 . 2 2 2 3 2 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Traps Triggered 8 | . . . . 1 6 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Machines Disabled 8 | . . . . 1 1 4 2 . . Max in Single Turn 4 | . . . . 1 1 4 2 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Machines Accessed 12 | . 3 1 . 3 3 . 1 . 1 Terminals 9 | . 3 1 . 2 2 . 1 . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 29 | . 8 4 . 11 4 . 1 . 1 Successful 20 | . 5 1 . 10 3 . . . 1 Failed 9 | . 3 3 . 1 1 . 1 . . Catastrophic 1 | . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 23 | . 8 4 . 7 3 . 1 . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . 5 1 . 6 2 . . . 1 Record 3 | . . . . 2 1 . . . . Open Door 1 | . . . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . Alert Level 2 | . . . . 2 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 4 | . 2 1 . . 1 . . . . Zone Layout 3 | . 2 . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . Insert Component 3 | . . . . 3 . . . . . Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 1 . 2 . . 1 . . Full Trace Events 2 | . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . Non-combat . | . . . . . . . . . . Combat 1 | . 1 . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . parse_system 1 | . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Turns Passed 5266 | 60 388 235 218 688 1708 704 734 217 314 Spaces Moved 3129 | 58 276 209 100 398 751 386 495 262 194 Core 643 | 22 . . 1 . 53 1 202 170 194 Treads 197 | . . . 95 102 . . . . . Legs 1281 | . . . . 296 391 220 282 92 . Wheels 980 | 36 276 209 4 . 279 165 11 . . Hover . | . . . . . . . . . . Flight 28 | . . . . . 28 . . . . Fastest Speed 50 | 50 80 90 90 120 90 100 50 50 50 Average Speed 129 | 79 88 90 159 145 153 149 124 76 156 Slowest Speed 850 | 100 100 90 350 210 550 850 550 200 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 4 49 19 27 34 19 12 14 53 34 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 2 . . . . 1 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 161 | . . 21 7 51 47 15 20 . . Melee . | . . . . . . . . . . Projectile 6 | . . . . . 2 3 1 . . AOE 155 | . . 21 7 51 45 12 19 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Total 3940 | 71 360 228 151 467 1157 472 558 275 201 Wait 292 | 2 21 . 28 1 230 10 . . . Move 3120 | 57 275 208 99 397 750 385 494 261 194 Hop . | . . . . . . . . . . Pick Up 102 | 8 12 2 6 11 29 19 8 5 2 Fast Attach 29 | . . . . . 15 . 8 1 5 Attach 92 | 4 8 1 2 16 22 23 11 5 . Detach 3 | . . . . 1 . . 2 . . Swap 11 | . 3 1 3 1 3 . . . . Drop 13 | . 1 . 4 4 3 . 1 . . Fire 243 | . 33 16 9 32 95 26 29 3 . Melee 3 | . 3 . . . . . . . . Ram 18 | . 4 . . . 8 1 5 . . Kick 5 | . . . . . 2 3 . . . Crush 4 | . . . . 4 . . . . . Escape Stasis 5 | . . . . . . 5 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 360 | -10/Materials | Core integrity fell below 50% 405 | -10/Materials | Lost 3 parts (1p2w) 411 | -10/Materials | Discovered new exit (range 9) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 612 | -9/Materials | Destroyed 7 combat bots 619 | -9/Materials | Discovered new exit (range 11) 684 | -9/Materials | Entered Mines 715 | -9/Mines | Met a Derelict bent on vengeance 883 | -9/Mines | Discovered new exit (range 8) 902 | -9/Mines | Entered Materials 902 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1090 | -8/Materials | Lost 4 parts (1n3w) 1392 | -8/Materials | Build established: Scavenger-Mutant 1461 | -8/Materials | Lost 6 parts (2n1u3w) 1578 | -8/Materials | Discovered new exit (range 3) 1590 | -8/Materials | Entered Factory 1590 | -7/Factory | Evolved 2 slots: Utility x2 2544 | -7/Factory | Lost 8 parts (3n4u1w) 2790 | -7/Factory | Lost 7 parts (2p2n1u2w) 2863 | -7/Factory | Core integrity fell below 50% 3112 | -7/Factory | Lost 4 parts (1p2n1w) 3292 | -7/Factory | Discovered new exit (range 8) 3298 | -7/Factory | Entered another Factory area 3298 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3548 | -6/Factory | Lost 11 parts (3p2n2u4w) 3551 | -6/Factory | Destroyed 7 combat bots 3660 | -6/Factory | Core integrity fell below 50% 3679 | -6/Factory | Lost 8 parts (2p2n1u3w) 3984 | -6/Factory | Discovered new exit (range 11) 3989 | -6/Factory | Build established: Scavenger-Gunner 4002 | -6/Factory | Entered another Factory area 4002 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4231 | -5/Factory | Released all parts (3) 4261 | -5/Factory | Lost 15 parts (3p3n3u6w) 4480 | -5/Factory | Build established: Mutant 4702 | -5/Factory | Core integrity fell below 50% 4721 | -5/Factory | Released all parts (2) 4727 | -5/Factory | Discovered new exit (range 16) 4736 | -5/Factory | Entered Upper Caves 4746 | -5/Upper Caves | Lost 10 parts (1p2n2u5w) 4762 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4789 | -5/Upper Caves | Core integrity fell below 20% 4819 | -5/Upper Caves | Lost 4 parts (1n3w) 4899 | -5/Upper Caves | Learned Factory terminal intel 4946 | -5/Upper Caves | Discovered new exit (range 9) 4953 | -5/Upper Caves | Entered another Upper Caves area 5219 | -5/Upper Caves | Released all parts (3) 5267 | -5/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04977_ Found Enh. Gauss Cannon. 04977_ Found Hvy. Phase Cannon. 04977_ Found 29 Matter. 04978_ Acquired Hcp. Storage Unit. 04980_ Acquired Enh. Gauss Cannon. 04982_ Acquired Hvy. Phase Cannon. 04987_ Acquired Force Field. 04988_ Acquired 20 matter. 05015_ Connecting with WAR.Sys... 05015_ Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. 05045_ Acquired Beamcaster. 05219_ Released Hvy. Phase Cannon. 05219_ Released Force Field. 05219_ Released Beamcaster. 05256_ Acquired 10 matter. 05257_ Acquired Neutrino Core. 05258_ Acquired 10 matter. 05263_ Acquired Com. Battery. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? #???????????????????????? | | ??????????????????????? ##??????????####???????? | | ??????????????????????? ##????????? #???????? | | ???????????????????????? #?????????# #???????# | | ???????????????????????? ??????????# #???????# | | ???????????????????????? ??????????# #???????? | | ????????????????????????#$ #??????????# #???????? | | ????????????????????????# #??????????# #???##### | | ??????????????????????### #??????????# #??## # | | ??????????????????????# #????????### #### | | ??????????????????????# ########## ## ## | | ??????????????????# ## % # p ### | | ??????????????????# @ p # # ### | | ??????????????????#! ###### #### # ## | | ?????????????????#%! ##????# #??# # | | ?????????????????#!= ## ##?????# #??# # # | | ????????????????# * ?## #??????# #??## ##### | | ??????????????? ???## ??????# ?? ##???## | | ????????????? ?????# ??????###?######?????? | | ???????????? ??????# ????????????????????? | | ????????????#####???????## ????????????????????? | | ?????????????????????????# ???????????????????? | | ??????????????????????????# ???????????????????? | | ???????????????????????????####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 36 Energy Capacity 540 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: KI 30 Resistance: EM 20 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 24 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed FrostMissileMaul Manual? 0 Play Time 00:58:17 Cumulative 8.2 hours Start 2021.12.07 @ 12:08:58 End 2021.12.21 @ 14:57:07 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b94d2be3-8e14-48d6-b3d4-7e51b061bca1