Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.12 @ 21:55:12 Player: ZergFTW Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (95) 475 Value Destroyed (1994) 1994 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (512) 512 TOTAL SCORE: 6881 Bonus ------- High Alert Combat Kills 212 Aligned with FarCom 300 Cogmind --------- Core Integrity 314/850 Matter 281/300 Energy 85/100 System Corruption 1% Temperature Cool (18) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY (5) ---- Light Deuterium Engine Micro Nuclear Core Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Signal Interpreter Cloak of Protection > --- WEAPON ----------- Lightning Gun Shock Bomb Launcher > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Improved Hover Unit Airjet Gravmag System Heavy Missile Launcher Remote Datajack Scythe [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Wheel Wheel Hover Unit Gravmag System Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Scythe Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . . . 2 1 . . . Utility 4 | . . . . . 1 1 . . 2 Weapon . | . . . . . . . . . . Parts Attached 146 | 11 22 . 8 1 50 28 19 . 7 Power 21 | 1 1 . . . 9 9 1 . . Engine 11 | 1 1 . . . 4 5 . . . Core 10 | . . . . . 5 4 1 . . Reactor . | . . . . . . . . . . Propulsion 32 | 3 3 . 2 . 12 5 7 . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 3 | 3 . . . . . . . . . Hover 29 | . 3 . 2 . 12 5 7 . . Flight . | . . . . . . . . . . Utility 25 | 2 7 . 4 . 6 4 . . 2 Device 15 | 1 5 . 4 . 2 2 . . 1 Storage 5 | 1 . . . . 2 2 . . . Processor 3 | . 2 . . . 1 . . . . Hackware 2 | . . . . . 1 . . . 1 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 68 | 5 11 . 2 1 23 10 11 . 5 Energy Gun 11 | 3 . . . . 2 5 1 . . Energy Cannon 5 | . 1 . . . 2 . . . 2 Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 26 | . 6 . 1 1 11 1 4 . 2 Special Weapon 3 | 1 . . 1 . . 1 . . . Impact Weapon 3 | . . . . . . . 2 . 1 Slashing Weapon 19 | . 4 . . . 8 3 4 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . 1 Parts Lost 28 | . 2 . . . 8 . 11 . 7 Power 3 | . . . . . 2 . 1 . . Propulsion 13 | . 1 . . . 4 . 6 . 2 Utility 6 | . . . . . 1 . 3 . 2 Weapon 6 | . 1 . . . 1 . 1 . 3 Highest Loss Streak 6 | . 2 . . . 3 . 6 . 4 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 87 | . 94 100 99 100 93 95 75 30 27 Engine 5 | . 11 14 14 14 2 6 4 . . Core 6 | . . . . . 11 8 7 . . Hover 29 | . 24 28 28 28 34 34 25 15 9 Device 11 | . 15 14 13 14 8 15 9 . 3 Storage 5 | . . . . . 8 6 7 . . Processor 8 | . 11 14 14 14 9 7 5 . . Energy Gun 3 | . 5 . . . 3 6 1 7 4 Launcher 5 | . 12 14 13 14 4 . 2 . 1 Slashing Weapon 7 | . 6 14 14 14 8 5 6 . . Naked Turns . | . . . . . . . . . . Heaviest Build 42 | 12 12 9 13 9 38 39 42 7 11 Greatest Support 45 | 26 20 12 12 12 36 42 45 7 16 Greatest Overweight (x) 4 | 1 . . 1 . 1 1 4 . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 5 10 10 8 5 5 Average Capacity 7 | 7 5 5 5 5 7 8 7 5 5 Most Carried 9 | 7 7 5 5 5 9 9 8 4 5 Average Carried 6 | 5 4 5 4 4 6 7 7 4 4 Final Capacity 10 | 8 5 5 5 5 10 8 5 5 5 Final Carried 8 | 7 5 5 5 5 8 8 4 4 3 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 2194 | 320 410 . . 127 639 257 236 . 205 Remotely . | . . . . . . . . . . Salvage Created 2763 | 356 394 . . 26 1397 319 35 . 236 Parts 187 | 24 39 . . 7 84 29 4 . . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 3 | 1 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 43 | . 11 . . 4 22 3 3 . . Melee 5 | . . . . 2 . 3 . . . Guns 6 | . 2 . . . 4 . . . . Cannons 1 | . . . . . 1 . . . . AOE 31 | . 9 . . 2 17 . 3 . . Classes Destroyed 13 | 3 6 . . . 3 1 . . . Worker 9 | 2 2 . . . 4 . . . 1 Builder 12 | . 4 . . . 5 . . . 3 Tunneler 10 | 9 1 . . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 7 | 1 1 . . . 3 1 . . 1 Mechanic 2 | . . . . . 1 1 . . . Operator 1 | . 1 . . . . . . . . Watcher 10 | . 3 . . . 3 3 . . 1 Swarmer 16 | . 6 . . 4 4 . 2 . . Grunt 17 | . 5 . . . 11 1 . . . Sentry 5 | . . . . . 5 . . . . Hunter 2 | . . . . . 2 . . . . Programmer 3 | . . . . . . 2 1 . . Best Kill Streak 12 | 5 6 . . 4 12 2 2 . 2 Combat Bots Only 5 | . 3 . . 4 5 2 2 . . Max Kills in Single Turn 3 | 1 3 . . 2 3 2 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 . . 2 3 . 2 . . Melee 1 | . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 299 | . 32 . . 8 70 20 96 2 71 Missed 112 | . 13 . . 2 31 5 37 1 23 Damage Taken 4084 | . 202 . . 52 1075 267 1510 16 962 Core 1289 | . 58 . . 16 263 17 399 . 536 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 94 | . 26 . . . 37 31 . . . Core Remaining (%) 65 | 100 . . . 70 52 . . 40 . Volleys Fired 150 | 63 22 . . 1 38 16 9 . 1 Largest 2 | 1 2 . . 1 2 2 2 . 1 Hottest 105 | 50 90 . . 30 92 105 75 . 39 Shots Fired 193 | 63 38 . . 1 57 20 13 . 1 Gun 110 | 63 13 . . . 15 17 2 . . Cannon 12 | . 5 . . . 7 . . . . Launcher 68 | . 20 . . 1 35 . 11 . 1 Special 3 | . . . . . . 3 . . . Kinetic . | . . . . . . . . . . Thermal 68 | 63 5 . . . . . . . . Explosive 39 | . 20 . . 1 11 . 6 . 1 Electromagnetic 83 | . 13 . . . 46 17 7 . . Robot Hit Streak 6 | 6 4 . . . 5 5 6 . . Robot Miss Streak 4 | 3 2 . . 1 3 4 . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 132 | 37 23 . . 2 38 20 3 . 9 Core Hits 128 | 13 29 . . 4 59 8 8 . 7 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 10 | 6 . . . . 1 1 1 . 1 Burn 6 | 6 . . . . . . . . . Smash 1 | . . . . . . . . . 1 Sever 3 | . . . . . 1 1 1 . . Melee Attacks 220 | . 43 . . 4 76 22 47 . 28 Impact 50 | . . . . . . . 22 . 28 Slashing 170 | . 43 . . 4 76 22 25 . . Piercing . | . . . . . . . . . . Sneak Attacks 24 | . 7 . . . 10 2 . . 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7170 | 498 1478 . . 201 3007 674 490 . 822 Guns 970 | 498 100 . . . 175 197 . . . Cannons 95 | . 18 . . . 77 . . . . Explosions 3775 | . 970 . . 151 1913 64 425 . 252 Melee 2330 | . 390 . . 50 842 413 65 . 570 Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 878 | 498 18 . . . 298 64 . . . Explosive 2701 | . 970 . . 151 938 . 390 . 252 Electromagnetic 1261 | . 100 . . . 929 197 35 . . Impact 570 | . . . . . . . . . 570 Slashing 1760 | . 390 . . 50 842 413 65 . . Piercing . | . . . . . . . . . . Highest Corruption 22 | . 2 2 2 2 . . 22 22 1 Average Corruption 6 | . 2 2 2 2 . . 21 22 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . 1 . 7 1 . . 12 . 2 Message Errors 7 | . . . 1 . . . 4 . 2 Matter Fused 6 | . . . 3 . . . 3 . . Heat Flow Errors 3 | . 1 . 1 . . . 1 . . Energy Discharges 2 | . . . 2 . . . . . . Data Loss (minor) 2 | . . . . . . . 2 . . Data Loss (major) 1 | . . . . 1 . . . . . Misfires 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 821 | . 82 . . . 341 51 29 . 318 Projectiles . | . . . . . . . . . . Explosions 230 | . 72 . . . 100 29 29 . . Melee 591 | . 10 . . . 241 22 . . 318 Knockbacks 7 | . . . . . . . . . 7 Impact 7 | . . . . . . . . . 7 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 648 | . . . . . 305 17 108 . 218 Shots 19 | . . . . . 10 1 5 . 3 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 317 | 110 279 . 234 . 253 130 317 . 9 Average Temperature 61 | 30 59 . 118 . 70 47 108 . 9 Received Heat Transfer 838 | . 72 . . . 216 81 334 . 135 Effects 2 | . . . . . . . 2 . . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 17 | . . . . . 6 1 . . 10 Impact Corruptions 14 | . . . . . . . . . 14 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | 4 . . . . . . . . . Heat Transferred 2311 | 1924 37 . . . 300 50 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . . 4 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 922 | 60 400 109 . 125 922 510 . . 343 Initial 419 | . 39 109 . . 48 419 . . 56 Average 278 | 26 237 109 . 122 340 356 . . 169 Maximum Alert Level 3 | . 2 . . . 3 2 . . 1 Low Security (%) 39 | 100 33 100 . 100 33 10 . . 65 Level 1 37 | . 66 . . . 32 47 . . 34 Level 2 19 | . . . . . 27 41 . . . Level 3 2 | . . . . . 6 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . 2 . . . 16 4 . . 3 Investigation 10 | . 1 . . . 7 1 . . 1 Extermination 1 | . . . . . . 1 . . . Reinforcement 10 | . 1 . . . 5 2 . . 2 Assault 2 | . . . . . 2 . . . . Garrison 2 | . . . . . 2 . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . Construction Impeded 4 | . . . . . 2 . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 6 | . . . . . 3 2 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 135 | . 20 . . 2 54 12 25 1 21 Peak Tracking Total 11 | . 4 . . 2 10 3 11 1 10 Tactical Retreats 29 | . 1 . . . 11 1 12 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 5 | . 1 . . . 2 1 . . 1 Indirectly 1 | . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 10 | . 2 . . 1 4 . 1 . 2 Max in Single Turn 2 | . 1 . . 1 2 . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 30 | . 10 1 . . 11 7 . . 1 Terminals 19 | . 7 . . . 10 2 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations 4 | . 1 . . . 1 1 . . 1 Recycling Units 3 | . 2 . . . . 1 . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 78 | . 28 1 . . 34 13 . . 2 Successful 42 | . 18 1 . . 16 7 . . . Failed 36 | . 10 . . . 18 6 . . 2 Catastrophic 2 | . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 56 | . 21 . . . 31 4 . . . Fabricators 4 | . . . . . . 4 . . . Repair Stations 10 | . 3 . . . 3 2 . . 2 Recycling Units 5 | . 4 . . . . 1 . . . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 26 | . 11 1 . . 14 . . . . Record 4 | . 3 . . . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 3 | . . . . . 3 . . . . Alert Level 5 | . 4 . . . 1 . . . . Locate Traps 5 | . 2 . . . 3 . . . . Surveillance Status 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . Zone Layout 4 | . 1 . . . 3 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 7 | . 3 . . . 2 2 . . . Scan Component 4 | . 2 . . . 1 1 . . . Repair 3 | . 1 . . . 1 1 . . . Recycling Unit Hacks 5 | . 4 . . . . 1 . . . Report Inventory 3 | . 2 . . . . 1 . . . Retrieve Components 2 | . 2 . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 6 . . . 8 4 . . 1 Full Trace Events 8 | . 1 . . . 5 1 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built 1 | . . . . . . 1 . . . Authchips . | . . . . . . . . . . Time 36 | . . . . . . 36 . . . Total Part Build Rating 3 | . . . . . . 3 . . . Parts Repaired 3 | . 1 . . . 1 1 . . . Time 114 | . 26 . . . 44 44 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . . . . 3 . . . Non-combat 3 | . . . . . . 3 . . . Combat . | . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 . . . parse_system 1 | . . . . . . 1 . . . no_distress 1 | . . . . . . 1 . . . find_chute 1 | . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 1 . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 6344 | 350 934 76 320 172 2104 960 1068 17 343 Spaces Moved 6647 | 206 1058 106 527 252 1778 938 1463 28 291 Core 168 | 23 . . . . . . 77 . 68 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 244 | 183 61 . . . . . . . . Hover 6235 | . 997 106 527 252 1778 938 1386 28 223 Flight . | . . . . . . . . . . Fastest Speed 44 | 50 56 56 56 56 48 44 44 60 50 Average Speed 55 | 79 57 56 56 56 48 50 57 60 75 Slowest Speed 250 | 100 80 56 116 56 108 104 250 60 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 6 | . . . . . . . 5 . 1 Exploration Rate (%) 48 | 8 98 24 92 47 92 16 98 7 7 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . 1 . Scrap Searched 5 | . . . . 1 . . 4 . . Spaces Dug 164 | . 20 . . . 56 8 41 . 39 Terrain Destroyed 560 | . 117 . . 5 273 14 102 . 49 Melee 141 | . 20 . . . 56 8 41 . 16 Projectile . | . . . . . . . . . . AOE 419 | . 97 . . 5 217 6 61 . 33 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total 8716 | 327 1258 122 551 273 2841 1372 1590 27 355 Wait 1403 | 33 83 17 2 14 855 333 41 . 25 Move 6634 | 205 1057 105 526 251 1777 937 1458 27 291 Hop . | . . . . . . . . . . Pick Up 77 | 13 13 . 4 1 23 17 4 . 2 Fast Attach 21 | 3 3 . 2 . 7 3 . . 3 Attach 42 | 4 5 . 4 1 12 7 7 . 2 Detach 14 | . 1 . 4 . 3 2 4 . . Swap 83 | 4 14 . 2 . 31 18 12 . 2 Drop 70 | 2 17 . 7 1 19 17 6 . 1 Fire 150 | 63 22 . . 1 38 16 9 . 1 Melee 218 | . 43 . . 4 76 22 45 . 28 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 4 | . . . . . . . 4 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 351 | -11/Scrapyard | Entered Materials 357 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 10) 527 | -10/Materials | Identified exit to Subcaves 845 | -10/Materials | Discovered new exit (range 8) 864 | -10/Materials | Identified exit to Mines 946 | -10/Materials | Repaired Hover Unit 1014 | -10/Materials | Discovered new exit (range 7) 1021 | -10/Materials | Identified exit to Materials 1129 | -10/Materials | Discovered exit to Materials (range 5) 1257 | -10/Materials | Discovered exit to Materials (range 11) 1285 | -10/Materials | Entered Mines 1288 | -10/Mines | Received a Mining Laser from a helpful Derelict 1311 | -10/Mines | Found the Drone Emporium 1349 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1349 | -10/Mines | Discovered new exit (range 5) 1351 | -10/Mines | Identified exit to Exiles 1361 | -10/Mines | Entered Exiles 1361 | -10/Exiles | Accompanied by 1 ally 1370 | -10/Exiles | Discovered new exit (range 15) 1378 | -10/Exiles | Identified exit to Mines 1388 | -10/Exiles | Met 8R-AWN 1397 | -10/Exiles | Met EX-HEX 1414 | -10/Exiles | Met EX-BIN 1421 | -10/Exiles | Aligned with FarCom system 1422 | -10/Exiles | Given EX-Vault access code 1435 | -10/Exiles | Opened EX-Vault 1440 | -10/Exiles | Found Prototype Device 1442 | -10/Exiles | Identified Cloak of Protection 1445 | -10/Exiles | Found Prototype Special Weapon 1446 | -10/Exiles | Identified Field Lobotomy Kit 1481 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1497 | -10/Exiles | Met EX-DEC 1549 | -10/Exiles | Visited The Gauntlet 1673 | -10/Exiles | Discovered exit to Mines (range 14) 1681 | -10/Exiles | Left Exiles lab with Cloak of Protection 1681 | -10/Exiles | Entered Mines 1776 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1850 | -9/Mines | Discovered new exit (range 5) 1852 | -9/Mines | Identified exit to Materials 1853 | -9/Mines | Entered Materials 1853 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2743 | -8/Materials | Lost 3 parts (2p1w) 2786 | -8/Materials | Discovered new exit (range 9) 2789 | -8/Materials | Identified exit to Factory 2829 | -8/Materials | Discovered exit to Factory (range 20) 3053 | -8/Materials | Search patrols dispatched 3078 | -8/Materials | Repaired Gravmag System? 3489 | -8/Materials | Discovered exit to Factory (range 16) 3778 | -8/Materials | Garrison activated, responded to threat 3853 | -8/Materials | First assault squad dispatched 3858 | -8/Materials | Lost 3 parts (3n) 3957 | -8/Materials | Entered Factory 3957 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4026 | -7/Factory | Repaired Gravmag System 4147 | -7/Factory | Discovered new exit (range 6) 4161 | -7/Factory | Identified exit to Lower Caves 4463 | -7/Factory | Fabricated Shock Bomb Launcher? 4620 | -7/Factory | Build established: Scavenger-Mutant 4917 | -7/Factory | Entered Lower Caves 4946 | -7/Lower Caves | Spotted B-75 Beast 5070 | -7/Lower Caves | Discovered new exit (range 10) 5074 | -7/Lower Caves | Identified exit to Lower Caves 5213 | -7/Lower Caves | Encountered a Warlord checkpoint 5241 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5522 | -7/Lower Caves | Ambushed by research squad 5564 | -7/Lower Caves | Lost 4 parts (3n1u) 5682 | -7/Lower Caves | Crushed by falling debris 5683 | -7/Lower Caves | System corruption reached 10% 5683 | -7/Lower Caves | Crushed by falling debris 5714 | -7/Lower Caves | Lost 6 parts (1p2n2u1w) 5721 | -7/Lower Caves | Crushed by falling debris 5722 | -7/Lower Caves | Core integrity fell below 50% 5743 | -7/Lower Caves | Crushed by falling debris 5757 | -7/Lower Caves | Crushed by falling debris 5985 | -7/Lower Caves | Entered another Lower Caves area 5998 | -7/Lower Caves | Learned Factory stockpile data 5998 | -7/Lower Caves | Discovered new exit (range 8) 6002 | -7/Lower Caves | Entered Factory 6002 | -6/Factory | Evolved 2 slots: Utility x2 6003 | -6/Factory | Build established: Mutant 6157 | -6/Factory | Crushed by falling debris 6232 | -6/Factory | Spotted B-75 Beast 6271 | -6/Factory | Lost 3 parts (2n1w) 6343 | -6/Factory | Core integrity fell below 50% 6345 | -6/Factory | Self-destructed Last Messages --------------- 06309_ Penetrated by Slug. 06309_ Slug penetrates U-05 Engineer. 06310_ U-05 Engineer builds a Wall. 06311_ K-01 Serf collects debris. 06315_ Penetrated by Slug. 06316_ K-01 Serf collects debris. 06327_ K-01 Serf cleans the Megafabricator. 06329_ Maul destroyed. 06329_ K-01 Serf cleans the Neutrino Reactor. 06330_ Slug penetrates Wall. 06330_ K-01 Serf cleans the Megafabricator. 06331_ K-01 Serf cleans the Neutrino Reactor. 06342_ Nuclear Reactor explodes. 06342_ Adv. Weight Redist. System destroyed. 06342_ Slug penetrates Wall. 06342_ Penetrated by Slug. 06343_ Hvy. Missile Launcher destroyed. 06344_ Hacking Suite destroyed. 06345_ Nuclear Reactor explodes. 06345_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?# """"""" # #?????????????????????? | | ?# """Y""" # #?????????????????????? | | ?# # #?????????????????????? | | ?# # ###########+####+#????? | | ?# """" # #????? | | ?#!] """" / ^ #????? | | ?# """" # #????? | | ?# """" # """"""""" ##???? | | ?# """" # """"""""" # #???? | | ?#] """" # """"""""" # #???? | | ?# """" # """"""""" # ]#???? | | ?# ! # """"""""" ## ##???? | | ?########## ### """"""""" ## #????? | | ?????????####?# ] !## #????? | | ?????????## #?# ## #????? | | ?????????# ##?# ## #????? | | ?????????## #?# ####+######+####+##???? | | ???????######## # #???? | | ???????# % # """"""""" #???? | | ???????# % + #???? | | ???????# #g """"""""" #???? | | ???????# # #???? | | ???????# A g """"""""" #???? | | ???????### #### #???? | | ?#########/#### h ########???? | | ?# # kg @ ########## | | ?# """ """k/w Y ## ! !# | | ## ""R" """ #k ! ## " # | | #" "" " """ # ## "G" # | | ## # ## " " # | | ?##############w g +### # | | ??????????????# u # ### # | | ??????????????# g + " " " # | | ??????????????# g # " " " # | | ??????????????# + " " " # | | ??????????????# # " " " # | | ??????????????# # " " " # | | ??????????????# ############### " " " # | | ??????????????# #??????????#### " " " # | | ??????????????# #???????????##" " " " # | | ??????????????+ #????????????## " " " # | | ??????????????? ??????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????######### | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 9 Evasion (%) 56 Offensive Hacking 10 Item Schematics ----------------- Shock Bomb Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Shock Bomb Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Serviceable Loadout Significant Disruption Unlikely Earthworm Watch This! Challenges ------------ None Game ------ Seed FlightPulseCoupler Manual? 0 Play Time 02:56:17 Cumulative 15.7 hours Start 2024.06.12 @ 12:17:56 End 2024.06.12 @ 21:55:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 11 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 10 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db552b0b-0fd3-4e82-91ef-720d047f54fb