Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.24 @ 21:43:08 Player: Fulminus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (955) 955 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2940 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 173/300 Energy 10/100 System Corruption 0% Temperature Cool (14) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- Lightning Gun > --- INVENTORY (4) ---- Light Nuclear Core Compact Battery (300) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun Missile Launcher > --- INVENTORY -------- Compact Battery Medium Matter Pod EM Shotgun Beam Rifle Beam Rifle Advanced Beam Cannon [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 2 | . . 1 . 1 Parts Attached 37 | 7 6 10 . 14 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 1 3 . 3 Treads 3 | . . 1 . 2 Leg 6 | 2 1 2 . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 1 . 1 Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 21 | 3 3 5 . 10 Energy Gun 12 | 2 1 1 . 8 Energy Cannon 3 | . . 2 . 1 Ballistic Gun 3 | 1 2 . . . Ballistic Cannon . | . . . . . Launcher 3 | . . 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 24 | . . 5 . 19 Power 1 | . . . . 1 Propulsion 7 | . . 1 . 6 Utility 2 | . . . . 2 Weapon 14 | . . 4 . 10 Highest Loss Streak 12 | . . 3 . 12 Average Slot Usage (%) 82 | . 97 95 100 67 Engine 10 | . 14 11 11 7 Treads 3 | . . 4 . 5 Leg 22 | . 28 27 33 15 Device 3 | . 12 6 . . Storage 10 | . 14 11 11 9 Protection 3 | . . 4 11 3 Energy Gun 10 | . 14 5 . 13 Energy Cannon 5 | . . 9 11 3 Ballistic Gun 3 | . 13 6 . . Launcher 8 | . . 8 22 8 Naked Turns 3 | . . . . 3 Heaviest Build 25 | 13 14 20 20 25 Greatest Support 38 | 20 20 33 33 38 Greatest Overweight (x) 4 | 1 1 . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 6 6 4 4 6 Average Carried 4 | 3 5 2 4 5 Final Capacity 6 | 6 6 6 6 4 Final Carried 5 | 5 5 4 4 2 Class Distribution -------------------- 43% | Mutant 29% | Bomber 13% | Tank 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Bomber | -9/Mines Bomber | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 633 | 246 102 69 . 216 Remotely . | . . . . . Salvage Created 921 | . 169 212 . 540 Parts 64 | . 17 13 . 34 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 24 | . 5 4 . 15 Guns 9 | . 4 2 . 3 Cannons 7 | . . 1 . 6 AOE 8 | . 1 1 . 6 Classes Destroyed 8 | . 3 2 . 3 Worker 1 | . . 1 . . Builder 3 | . . . . 3 Hauler 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 3 | . 1 . . 2 Swarmer 7 | . 3 . . 4 Grunt 13 | . 2 2 . 9 Sentry 4 | . . 2 . 2 Best Kill Streak 6 | . 5 3 . 6 Combat Bots Only 5 | . 5 2 . 5 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging . | . . . . . Exploded 1 | . 1 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2702 | . 157 468 . 2077 Core 595 | . . 34 . 561 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 100 . 91 . Volleys Fired 94 | . 12 22 . 60 Largest 3 | . 2 3 . 3 Hottest 165 | . 60 136 . 165 Shots Fired 166 | . 24 49 . 93 Gun 99 | . 24 32 . 43 Cannon 42 | . . 15 . 27 Launcher 25 | . . 2 . 23 Special . | . . . . . Kinetic 28 | . 12 16 . . Thermal 51 | . . 23 . 28 Explosive 25 | . . 2 . 23 Electromagnetic 62 | . 12 8 . 42 Robot Hit Streak 9 | . 6 9 . 8 Robot Miss Streak 3 | . 2 2 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 108 | . 14 32 . 62 Core Hits 64 | . 7 8 . 49 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2841 | . 205 438 . 2198 Guns 926 | . 173 232 . 521 Cannons 582 | . . 188 . 394 Explosions 1333 | . 32 18 . 1283 Melee . | . . . . . Ramming . | . . . . . Kinetic 145 | . 51 94 . . Thermal 1068 | . 32 275 . 761 Explosive 904 | . . 18 . 886 Electromagnetic 724 | . 122 51 . 551 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 103 | . . . . 103 Projectiles . | . . . . . Explosions 103 | . . . . 103 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 439 | . . 56 . 383 Shots 16 | . . 2 . 14 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 381 | . . 162 . 381 Average Temperature 114 | . . 53 . 135 Received Heat Transfer 816 | . 12 120 . 684 Effects 5 | . . . . 5 Shutdowns 1 | . . . . 1 Interference 3 | . . . . 3 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 1 . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1769 | . 50 629 . 1090 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 . . 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 262 | . 172 167 64 262 Average Influence 137 | . 92 138 64 180 Maximum Alert Level 1 | . . . . 1 Low Security (%) 79 | 100 100 100 100 55 Level 1 20 | . . . . 44 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 1 . 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . . 1 . 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 6 | . 2 . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 8 5 . 39 Peak Tracking Total 12 | . 5 2 . 12 Tactical Retreats 7 | . 1 . . 6 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 3 | . . . . 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1258 | 63 214 298 92 591 Spaces Moved 689 | 39 134 170 74 272 Core 31 | 8 . . . 23 Treads 48 | . . . . 48 Legs 610 | 31 134 170 74 201 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 124 | 115 120 120 120 130 Slowest Speed 250 | 150 150 120 120 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 25 18 19 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . . . . 8 Terrain Destroyed 151 | . 4 20 . 127 Melee . | . . . . . Projectile . | . . . . . AOE 151 | . 4 20 . 127 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 947 | 56 163 227 77 424 Wait 84 | . 2 15 4 63 Move 685 | 38 133 169 73 272 Hop . | . . . . . Pick Up 35 | 11 5 8 . 11 Fast Attach 6 | . 4 . . 2 Attach 28 | 6 2 10 . 10 Detach 1 | . . 1 . . Swap 3 | 1 . . . 2 Drop 11 | . 5 2 . 4 Fire 94 | . 12 22 . 60 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 6) 278 | -10/Materials | Entered another Materials area 278 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 488 | -9/Materials | Lost 3 parts (3w) 543 | -9/Materials | Discovered new exit (range 12) 576 | -9/Materials | Entered Mines 662 | -9/Mines | Discovered new exit (range 5) 668 | -9/Mines | Entered Materials 668 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 918 | -8/Materials | Lost 5 parts (2n1u2w) 1202 | -8/Materials | Core integrity fell below 50% 1247 | -8/Materials | Core integrity fell below 20% 1259 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 19 matter. S-10 Pest suffers critical hit. Destroyed Flight Unit. S-10 Pest destroyed. Acquired 15 matter. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. Acquired 53 matter. K-01 Serf collects debris. Adv. Beam Cannon destroyed. Acquired 10 matter. K-01 Serf collects debris. Y-45 Defender IFF system glitched. Sml. Storage Unit destroyed. Lightning Gun destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????g???????????????????????? | | ??????????????????? ###/####???????????????????? | | ??????????????????? # !???????????????????? | | ??????????????????? # ????????????????????? | | ??????????????????# # !/ * ????????????????????? | | ??????????????????# # !/ ?????????????????????? | | ??????"T??????????# # ?????????????????????? | | ??????""??????????# #?Y! ??????????????????????? | | ?????? ??????????# +?Y[=??????????????????????? | | ?????? ??????????# ###Y###????????????????????? | | ?????# ??????????# ## #????????????????????? | | ?????# ??????????# ## !#????????????????????? | | ?????# ???????#### ## #????????????????????? | | ?????#/#??######""# !## @ #????????????????????? | | ?????# #??# #!//## #????????????????????? | | ?????# #??# = +=/%## s #????????????????????? | | ?????# #??# ! % # //## s #????????????????????? | | ###### ########/#"# |## g=#????????????????????? | | %% ### ## g*u#?????##?????????????? | | ######### * =## ###+### #?????????????? | | ????????# "#= %= ! ????????? | | ????????# T# [= ^ ????????? | | ????????# =!! "# ????????? | | ????????# =!! ## ###+### #####?????????? | | ??????? + !!! ########? ??# ##?????????????? | | ?????? # #???????? ??? #??????????????? | | ?????#### #???????? ??? #??????????????? | | ????????^ +???????? ???? +??????????????? | | ??????? #???????? #????#??????????????? | | ?????? #???????? #???????????????????? | | ?????? #???????? #???????????????????? | | ????? ???????? #???????????????????? | | ?????? ???????? #???????????????????? | | ???????? ????????#####???????????????????? | | ??????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Oops Challenges ------------ None Game ------ Seed ProtonHeatInitializer Manual? 0 Play Time 00:25:07 Cumulative 1.5 hours Start 2020.05.24 @ 21:16:58 End 2020.05.24 @ 21:43:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1c1a75ba-b121-460b-a452-44280579b63d