Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.24 @ 21:43:08
Player: Fulminus
Result: Destroyed by G-47 Trooper with Particle Gun
Performance
-------------
Evolutions (2) 1000
Regions Visited (4) 800
Robots Destroyed (33) 165
Value Destroyed (955) 955
Prototype IDs (1) 20
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 2940
Bonus
-------
None
Cogmind
---------
Core Integrity 0/550
Matter 173/300
Energy 10/100
System Corruption 0%
Temperature Cool (14)
Movement Core (100) Ox1
Location -8/Materials
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (3) ---
(None)
> --- UTILITY (2) ------
(None)
> --- WEAPON (4) -------
Lightning Gun
> --- INVENTORY (4) ----
Light Nuclear Core
Compact Battery (300)
Peak State
------------
> --- POWER ------------
Light Ion Engine
> --- PROPULSION -------
Improved Treads
Improved Aluminum Leg
Carbon-fiber Leg
> --- UTILITY ----------
Small Storage Unit
> --- WEAPON -----------
Lightning Gun
Lightning Gun
Lightning Gun
Missile Launcher
> --- INVENTORY --------
Compact Battery
Medium Matter Pod
EM Shotgun
Beam Rifle
Beam Rifle
Advanced Beam Cannon
[Rating: 25]
Favorites
-----------
Power Light Ion Engine
Engine Light Ion Engine
Propulsion Aluminum Leg
Treads Light Treads
Leg Aluminum Leg
Utility Small Storage Unit
Device Heat Sink
Storage Small Storage Unit
Protection Light Armor Plating
Weapon Grenade Launcher
Energy Gun Lightning Gun
Energy Cannon Light EM Pulse Cannon
Ballistic Gun Light Assault Rifle
Launcher Grenade Launcher
Build | -11 -10 -9 -9 -8
------- Run | Scr Mat Mat Min Mat
Slots Evolved 4 | . . 2 . 2
Power 1 | . . . . 1
Propulsion 1 | . . 1 . .
Utility . | . . . . .
Weapon 2 | . . 1 . 1
Parts Attached 37 | 7 6 10 . 14
Power 3 | 1 1 1 . .
Engine 3 | 1 1 1 . .
Core . | . . . . .
Reactor . | . . . . .
Propulsion 9 | 2 1 3 . 3
Treads 3 | . . 1 . 2
Leg 6 | 2 1 2 . 1
Wheel . | . . . . .
Hover . | . . . . .
Flight . | . . . . .
Utility 4 | 1 1 1 . 1
Device 1 | . 1 . . .
Storage 1 | 1 . . . .
Processor . | . . . . .
Hackware . | . . . . .
Protection 2 | . . 1 . 1
Artifact . | . . . . .
Weapon 21 | 3 3 5 . 10
Energy Gun 12 | 2 1 1 . 8
Energy Cannon 3 | . . 2 . 1
Ballistic Gun 3 | 1 2 . . .
Ballistic Cannon . | . . . . .
Launcher 3 | . . 2 . 1
Special Weapon . | . . . . .
Impact Weapon . | . . . . .
Slashing Weapon . | . . . . .
Piercing Weapon . | . . . . .
Special Melee Weapon . | . . . . .
Unidentified Prototypes 1 | . . . . 1
Parts Lost 24 | . . 5 . 19
Power 1 | . . . . 1
Propulsion 7 | . . 1 . 6
Utility 2 | . . . . 2
Weapon 14 | . . 4 . 10
Highest Loss Streak 12 | . . 3 . 12
Average Slot Usage (%) 82 | . 97 95 100 67
Engine 10 | . 14 11 11 7
Treads 3 | . . 4 . 5
Leg 22 | . 28 27 33 15
Device 3 | . 12 6 . .
Storage 10 | . 14 11 11 9
Protection 3 | . . 4 11 3
Energy Gun 10 | . 14 5 . 13
Energy Cannon 5 | . . 9 11 3
Ballistic Gun 3 | . 13 6 . .
Launcher 8 | . . 8 22 8
Naked Turns 3 | . . . . 3
Heaviest Build 25 | 13 14 20 20 25
Greatest Support 38 | 20 20 33 33 38
Greatest Overweight (x) 4 | 1 1 . . 4
Average Overweight (x) . | . . . . .
Largest Inventory Capacity 6 | 6 6 6 6 6
Average Capacity 5 | 5 6 6 6 5
Most Carried 6 | 6 6 4 4 6
Average Carried 4 | 3 5 2 4 5
Final Capacity 6 | 6 6 6 6 4
Final Carried 5 | 5 5 4 4 2
Class Distribution
--------------------
43% | Mutant
29% | Bomber
13% | Tank
10% | Gunner
Dominant Class
----------------
Mutant | -10/Materials
Tank | -9/Materials
Bomber | -9/Mines
Bomber | -8/Materials
Resources | -11 -10 -9 -9 -8
----------- Run | Scr Mat Mat Min Mat
Matter Collected 633 | 246 102 69 . 216
Remotely . | . . . . .
Salvage Created 921 | . 169 212 . 540
Parts 64 | . 17 13 . 34
Haulers Intercepted 1 | . . . . 1
Recyclers Shooed . | . . . . .
Parts Field Recycled . | . . . . .
Retrieved Matter . | . . . . .
Parts Self-Destructed . | . . . . .
Prevented . | . . . . .
Kills | -11 -10 -9 -9 -8
------- Run | Scr Mat Mat Min Mat
Combat Hostiles Destroyed 24 | . 5 4 . 15
Guns 9 | . 4 2 . 3
Cannons 7 | . . 1 . 6
AOE 8 | . 1 1 . 6
Classes Destroyed 8 | . 3 2 . 3
Worker 1 | . . 1 . .
Builder 3 | . . . . 3
Hauler 1 | . . . . 1
Operator 1 | . . . . 1
Watcher 3 | . 1 . . 2
Swarmer 7 | . 3 . . 4
Grunt 13 | . 2 2 . 9
Sentry 4 | . . 2 . 2
Best Kill Streak 6 | . 5 3 . 6
Combat Bots Only 5 | . 5 2 . 5
Max Kills in Single Turn 2 | . 1 1 . 2
Gunslinging . | . . . . .
Exploded 1 | . 1 1 . 1
Melee . | . . . . .
Uniques/NPCs Destroyed . | . . . . .
Combat | -11 -10 -9 -9 -8
-------- Run | Scr Mat Mat Min Mat
Damage Taken 2702 | . 157 468 . 2077
Core 595 | . . 34 . 561
Absorbed by Shields . | . . . . .
Core Remaining (%) 97 | 100 100 . 91 .
Volleys Fired 94 | . 12 22 . 60
Largest 3 | . 2 3 . 3
Hottest 165 | . 60 136 . 165
Shots Fired 166 | . 24 49 . 93
Gun 99 | . 24 32 . 43
Cannon 42 | . . 15 . 27
Launcher 25 | . . 2 . 23
Special . | . . . . .
Kinetic 28 | . 12 16 . .
Thermal 51 | . . 23 . 28
Explosive 25 | . . 2 . 23
Electromagnetic 62 | . 12 8 . 42
Robot Hit Streak 9 | . 6 9 . 8
Robot Miss Streak 3 | . 2 2 . 3
Penetration Max . | . . . . .
Secondary Targets 1 | . . . . 1
Max Gunslinging Chain 1 | . . . . 1
Shots Hit Robots 108 | . 14 32 . 62
Core Hits 64 | . 7 8 . 49
Critical Hits 1 | . . . . 1
Critical Kills . | . . . . .
Critical Parts Destroyed 1 | . . . . 1
Melee Attacks . | . . . . .
Impact . | . . . . .
Slashing . | . . . . .
Piercing . | . . . . .
Sneak Attacks . | . . . . .
Combat Hostiles . | . . . . .
Follow-up Attacks . | . . . . .
Damage Inflicted 2841 | . 205 438 . 2198
Guns 926 | . 173 232 . 521
Cannons 582 | . . 188 . 394
Explosions 1333 | . 32 18 . 1283
Melee . | . . . . .
Ramming . | . . . . .
Kinetic 145 | . 51 94 . .
Thermal 1068 | . 32 275 . 761
Explosive 904 | . . 18 . 886
Electromagnetic 724 | . 122 51 . 551
Impact . | . . . . .
Slashing . | . . . . .
Piercing . | . . . . .
Highest Corruption . | . . . . .
Average Corruption . | . . . . .
Corruption Purged . | . . . . .
Overload Shots . | . . . . .
Overflow Damage 103 | . . . . 103
Projectiles . | . . . . .
Explosions 103 | . . . . 103
Melee . | . . . . .
Knockbacks . | . . . . .
Impact . | . . . . .
Kinetic . | . . . . .
Secondary . | . . . . .
Self-Inflicted Damage 439 | . . 56 . 383
Shots 16 | . . 2 . 14
Rammed . | . . . . .
Targets Rammed . | . . . . .
Kicked . | . . . . .
Crushed . | . . . . .
Highest Temperature 381 | . . 162 . 381
Average Temperature 114 | . . 53 . 135
Received Heat Transfer 816 | . 12 120 . 684
Effects 5 | . . . . 5
Shutdowns 1 | . . . . 1
Interference 3 | . . . . 3
Short Circuit 1 | . . . . 1
Siege Activations . | . . . . .
Robots Corrupted . | . . . . .
Combat Hostiles . | . . . . .
Parts Fried 3 | . 1 . . 2
Impact Corruptions . | . . . . .
Robots Melted . | . . . . .
Combat Hostiles . | . . . . .
Parts Melted . | . . . . .
Heat Transferred 1769 | . 50 629 . 1090
Parts Sabotaged . | . . . . .
Parts Stolen . | . . . . .
Parts Stripped . | . . . . .
Power Chain Reactions 4 | . 1 . . 3
Missiles Intercepted . | . . . . .
Alert | -11 -10 -9 -9 -8
------- Run | Scr Mat Mat Min Mat
Peak Influence 262 | . 172 167 64 262
Average Influence 137 | . 92 138 64 180
Maximum Alert Level 1 | . . . . 1
Low Security (%) 79 | 100 100 100 100 55
Level 1 20 | . . . . 44
Level 2 . | . . . . .
Level 3 . | . . . . .
Level 4 . | . . . . .
Level 5 . | . . . . .
High Security . | . . . . .
Max Security . | . . . . .
Squads Dispatched 6 | . . 1 . 5
Investigation . | . . . . .
Extermination . | . . . . .
Reinforcement 6 | . . 1 . 5
Assault . | . . . . .
Garrison . | . . . . .
Intercept . | . . . . .
Construction Impeded 2 | . . . . 2
Haulers Reinforced . | . . . . .
Stealth | -11 -10 -9 -9 -8
--------- Run | Scr Mat Mat Min Mat
Distress Signals 6 | . 2 . . 4
Communications Jammed . | . . . . .
Distress Signals . | . . . . .
Times Spotted 52 | . 8 5 . 39
Peak Tracking Total 12 | . 5 2 . 12
Tactical Retreats 7 | . 1 . . 6
Traps | -11 -10 -9 -9 -8
------- Run | Scr Mat Mat Min Mat
Traps Triggered 2 | . 2 . . .
Indirectly . | . . . . .
Trap Hack Attempts . | . . . . .
Triggered . | . . . . .
Disarmed . | . . . . .
Reprogrammed . | . . . . .
Reused . | . . . . .
Traps Extracted . | . . . . .
Installed . | . . . . .
Triggered . | . . . . .
Machines | -11 -10 -9 -9 -8
---------- Run | Scr Mat Mat Min Mat
Machines Disabled 3 | . . . . 3
Max in Single Turn 3 | . . . . 3
Machines Sabotaged . | . . . . .
Garrisons Compromised . | . . . . .
Overloaded Fab Kills . | . . . . .
Fab Network Shutdowns . | . . . . .
Hacking | -11 -10 -9 -9 -8
--------- Run | Scr Mat Mat Min Mat
Machines Accessed . | . . . . .
Terminals . | . . . . .
Fabricators . | . . . . .
Repair Stations . | . . . . .
Recycling Units . | . . . . .
Scanalyzers . | . . . . .
Garrison Access . | . . . . .
Total Hacks . | . . . . .
Successful . | . . . . .
Failed . | . . . . .
Catastrophic . | . . . . .
Database Lockouts . | . . . . .
Manual . | . . . . .
Terminals . | . . . . .
Fabricators . | . . . . .
Repair Stations . | . . . . .
Recycling Units . | . . . . .
Scanalyzers . | . . . . .
Garrison Access . | . . . . .
Terminal Hacks . | . . . . .
Fabricator Hacks . | . . . . .
Repair Station Hacks . | . . . . .
Recycling Unit Hacks . | . . . . .
Scanalyzer . | . . . . .
Garrison Access Hacks . | . . . . .
Unauthorized Hacks . | . . . . .
Terminals . | . . . . .
Fabricators . | . . . . .
Repair Stations . | . . . . .
Recycling Units . | . . . . .
Scanalyzers . | . . . . .
Garrison Access . | . . . . .
Data Cores Recovered . | . . . . .
Used . | . . . . .
Hacking Detections . | . . . . .
Full Trace Events . | . . . . .
Feedback Events . | . . . . .
Feedback Blocked . | . . . . .
Robot Schematics Acquired . | . . . . .
Robots Built . | . . . . .
Matter . | . . . . .
Time . | . . . . .
Total Robot Build Rating . | . . . . .
Part Schematics Acquired . | . . . . .
Parts Built . | . . . . .
Matter . | . . . . .
Time . | . . . . .
Total Part Build Rating . | . . . . .
Parts Repaired . | . . . . .
Time . | . . . . .
Parts Recycled . | . . . . .
Recycled Matter . | . . . . .
Retrieved Matter . | . . . . .
Retrieved Components . | . . . . .
Parts Scanalyzed . | . . . . .
Part Schematics Acquired . | . . . . .
Parts Damaged . | . . . . .
Bothacking | -11 -10 -9 -9 -8
------------ Run | Scr Mat Mat Min Mat
Used RIF Installer . | . . . . .
Robots Hacked . | . . . . .
Non-combat . | . . . . .
Combat . | . . . . .
Robot Hacks Applied . | . . . . .
Relay Couplers Released . | . . . . .
Robots Rewired . | . . . . .
Allies Hacked . | . . . . .
Hacks Repelled . | . . . . .
Allies | -11 -10 -9 -9 -8
-------- Run | Scr Mat Mat Min Mat
Total Allies . | . . . . .
Largest Group . | . . . . .
Highest-Rated Group . | . . . . .
Highest-Rated Ally . | . . . . .
Total Orders . | . . . . .
Ally Attacks . | . . . . .
Total Damage . | . . . . .
Kills . | . . . . .
Allies Corrupted . | . . . . .
Allies Melted . | . . . . .
Intel | -11 -10 -9 -9 -8
------- Run | Scr Mat Mat Min Mat
Robot Analysis Total . | . . . . .
Derelict Logs Recovered . | . . . . .
Drone Launches . | . . . . .
Drone Recoveries . | . . . . .
Exploration | -11 -10 -9 -9 -8
------------- Run | Scr Mat Mat Min Mat
Turns Passed 1258 | 63 214 298 92 591
Spaces Moved 689 | 39 134 170 74 272
Core 31 | 8 . . . 23
Treads 48 | . . . . 48
Legs 610 | 31 134 170 74 201
Wheels . | . . . . .
Hover . | . . . . .
Flight . | . . . . .
Fastest Speed 50 | 50 120 120 120 100
Average Speed 124 | 115 120 120 120 130
Slowest Speed 250 | 150 150 120 120 250
Overloaded Moves . | . . . . .
Propulsion Burnouts . | . . . . .
Robots Hopped . | . . . . .
Cave-ins Triggered . | . . . . .
Exploration Rate (%) 19 | 3 25 18 19 30
Regions Visited 4
Branch Regions 1
Pre-discovered Areas . | . . . . .
Known Exits Taken . | . . . . .
Unknown Exits Taken 4 | 1 1 1 1 .
Scrap Searched . | . . . . .
Spaces Dug 8 | . . . . 8
Terrain Destroyed 151 | . 4 20 . 127
Melee . | . . . . .
Projectile . | . . . . .
AOE 151 | . 4 20 . 127
Actions | -11 -10 -9 -9 -8
--------- Run | Scr Mat Mat Min Mat
Total 947 | 56 163 227 77 424
Wait 84 | . 2 15 4 63
Move 685 | 38 133 169 73 272
Hop . | . . . . .
Pick Up 35 | 11 5 8 . 11
Fast Attach 6 | . 4 . . 2
Attach 28 | 6 2 10 . 10
Detach 1 | . . 1 . .
Swap 3 | 1 . . . 2
Drop 11 | . 5 2 . 4
Fire 94 | . 12 22 . 60
Melee . | . . . . .
Ram . | . . . . .
Kick . | . . . . .
Crush . | . . . . .
Escape Stasis . | . . . . .
Rewire . | . . . . .
Trap . | . . . . .
Miscellaneous . | . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-9/Materials
-9/Mines
-8/Materials
History
---------
Turn | Location | Event
13 | -11/Scrapyard | Discovered new exit (range 15)
64 | -11/Scrapyard | Entered Materials
270 | -10/Materials | Discovered new exit (range 6)
278 | -10/Materials | Entered another Materials area
278 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1
488 | -9/Materials | Lost 3 parts (3w)
543 | -9/Materials | Discovered new exit (range 12)
576 | -9/Materials | Entered Mines
662 | -9/Mines | Discovered new exit (range 5)
668 | -9/Mines | Entered Materials
668 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1
918 | -8/Materials | Lost 5 parts (2n1u2w)
1202 | -8/Materials | Core integrity fell below 50%
1247 | -8/Materials | Core integrity fell below 20%
1259 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun
Last Messages
---------------
Acquired 19 matter.
S-10 Pest suffers critical hit.
Destroyed Flight Unit.
S-10 Pest destroyed.
Acquired 15 matter.
K-01 Serf collects debris.
S-10 Pest destroyed.
K-01 Serf collects debris.
G-47 Trooper destroyed.
K-01 Serf collects debris.
Acquired 53 matter.
K-01 Serf collects debris.
Adv. Beam Cannon destroyed.
Acquired 10 matter.
K-01 Serf collects debris. <x2>
Y-45 Defender IFF system glitched.
Sml. Storage Unit destroyed.
Lightning Gun destroyed.
ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005.
[Achievement: First Step to Greatness]
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 38
Energy Generation 10
Energy Capacity 250
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Armor Coverage 150
Evasion (%) 50
Recoil Reduction 1
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
First Step to Greatness
Oops
Challenges
------------
None
Game
------
Seed ProtonHeatInitializer
Manual? 0
Play Time 00:25:07
Cumulative 1.5 hours
Start 2020.05.24 @ 21:16:58
End 2020.05.24 @ 21:43:08
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 9
Rogue 9
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0
Lore% 0
Gallery% 8
Achievement% 5
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 18/SmallcapsGlow
Map View 76x50
Tactical HUD 0
Map Filters NONE
Filters NONE
Steam 1
RUN: 1c1a75ba-b121-460b-a452-44280579b63d