Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 14:35:52 Player: Marc Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1447) 1447 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5522 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 764/850 Matter 8/300 Energy 275/275 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (5) --- Medium Treads > --- UTILITY (6) ------ Power Amplifier Improved Sensor Array Salvage Targeting Computer Recoil Stabilizer Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Missile Launcher > --- INVENTORY (5) ---- Kinecellerator Focal Shield Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Salvage Targeting Computer Recoil Stabilizer Kinecellerator Reactive Plating Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Missile Launcher > --- INVENTORY -------- Advanced Treads Small Storage Unit Improved Sensor Array Hardlight Generator Field Laser [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Salvage Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . 1 . . . Propulsion 3 | . . 1 . 1 . 1 Utility 4 | . . 1 1 1 . 1 Weapon . | . . . . . . . Parts Attached 55 | . 8 7 27 6 1 6 Power 9 | . 1 . 7 . 1 . Engine 6 | . 1 . 4 . 1 . Core 3 | . . . 3 . . . Reactor . | . . . . . . . Propulsion 11 | . 2 1 6 1 . 1 Treads 9 | . 2 1 5 . . 1 Leg . | . . . . . . . Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 21 | . 3 3 7 3 . 5 Device 10 | . 1 . 4 2 . 3 Storage 1 | . 1 . . . . . Processor 3 | . . 2 1 . . . Hackware . | . . . . . . . Protection 7 | . 1 1 2 1 . 2 Artifact . | . . . . . . . Weapon 14 | . 2 3 7 2 . . Energy Gun 5 | . . 1 2 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . 1 1 . . . Ballistic Cannon 5 | . 2 1 2 . . . Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 3 . . . Parts Lost 16 | . . 4 6 . 6 . Power 4 | . . 1 1 . 2 . Propulsion 6 | . . 1 3 . 2 . Utility 3 | . . 1 1 . 1 . Weapon 3 | . . 1 1 . 1 . Highest Loss Streak 5 | . . 2 2 . 5 . To Critical Strikes 1 | . . . 1 . . . Average Backups 3 | 6 3 1 4 4 4 1 Power . | 1 1 1 . . . . Propulsion . | 4 . . . . . . Utility 1 | . . . 2 2 1 1 Weapon 1 | 1 1 . 1 1 1 . Tool/Special . | . . . . . . . Unused Backups 11 | . 9 . . . 2 . Power . | . . . . . . . Propulsion 7 | . 6 . . . 1 . Utility 1 | . . . . . 1 . Weapon 3 | . 3 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 98 79 90 89 64 58 Engine 9 | . 14 8 10 7 2 6 Core 3 | . . . 6 7 5 . Treads 19 | . 25 21 20 23 19 6 Device 10 | . 9 . 8 21 21 20 Storage 2 | . 4 8 . . . . Processor 10 | . . 13 14 8 7 6 Protection 9 | . 12 5 12 7 . 10 Energy Gun 1 | . 11 . 1 . . . Ballistic Gun 3 | . 11 2 2 7 5 . Ballistic Cannon 8 | . 4 19 10 . . . Launcher 2 | . . . 2 4 . 5 Peak Build Rating 40 | 6 7 11 31 40 29 30 Average Rating 19 | 6 6 8 22 33 24 27 On Entrance 14 | 6 6 7 10 30 32 13 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 36 | 10 19 19 27 36 20 34 Greatest Support 64 | 20 40 40 64 64 64 28 Greatest Overweight (x) 4 | . . . 1 . 4 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 5 | 8 5 7 5 5 5 5 Most Carried 7 | 6 7 4 5 5 5 3 Average Carried 3 | 6 3 2 4 4 4 1 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 6 | 6 2 2 5 5 4 3 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1195 | 200 121 289 434 60 91 . Remotely . | . . . . . . . Salvage Created 1332 | . 212 416 601 60 . 43 Parts 89 | . 17 26 40 2 . 4 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 42 | . 6 14 18 . . 4 Guns 13 | . 4 . 9 . . . Cannons 19 | . 2 14 3 . . . AOE 10 | . . . 6 . . 4 Classes Destroyed 10 | . 4 2 4 . . . Builder 1 | . . . 1 . . . Hauler 2 | . 1 . 1 . . . Recycler 2 | . . . 1 1 . . Operator 2 | . 1 1 . . . . Watcher 2 | . . 1 1 . . . Swarmer 15 | . 3 4 4 . . 4 Grunt 18 | . 3 7 8 . . . Brawler 1 | . . . 1 . . . Sentry 7 | . . 3 4 . . . Hunter 1 | . . . 1 . . . Best Kill Streak 6 | . 3 6 5 1 . 4 Combat Bots Only 6 | . 3 6 5 . . 4 Max Kills in Single Turn 4 | . 2 2 4 1 . 3 Gunslinging . | . . . . . . . Exploded 3 | . . . 2 . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 373 | . 16 78 181 . 42 56 Missed 107 | . 6 17 52 . 11 21 Hits 266 | . 10 61 129 . 31 35 Projectile 266 | . 10 61 129 . 31 35 Critical Strikes 9 | . . . 6 . 2 1 Damage Taken 3766 | . 98 694 1676 . 659 639 Core 635 | . 19 85 225 . 220 86 Absorbed by Shields 321 | . . . 244 . 65 12 Regen/Repaired (Parts) 34 | . . . 34 . . . Core Remaining (%) 79 | 100 92 78 59 . 68 . Volleys Fired 110 | . 20 37 49 . 2 2 Largest 2 | . 2 2 2 . 1 1 Hottest 100 | . 60 60 100 . 23 36 Shots Fired 199 | . 40 72 83 . 2 2 Gun 70 | . 34 . 34 . 2 . Cannon 118 | . 6 72 40 . . . Launcher 11 | . . . 9 . . 2 Special . | . . . . . . . Kinetic 156 | . 23 72 59 . 2 . Thermal 32 | . 17 . 15 . . . Explosive 11 | . . . 9 . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 7 10 11 . . 12 Robot Miss Streak 4 | . 2 3 4 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 129 | . 26 46 56 . . 1 Core Hits 76 | . 12 19 38 . . 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . 2 3 . . . Burn 1 | . . . 1 . . . Blast 4 | . . 2 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3393 | . 312 837 1819 10 . 415 Guns 613 | . 240 . 373 . . . Cannons 1515 | . 72 837 606 . . . Explosions 1225 | . . . 810 . . 415 Melee . | . . . . . . . Ramming 40 | . . . 30 10 . . Kinetic 1808 | . 181 837 790 . . . Thermal 320 | . 131 . 189 . . . Explosive 1225 | . . . 810 . . 415 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 72 | . . 10 6 . . 56 Projectiles 10 | . . 10 . . . . Explosions 62 | . . . 6 . . 56 Melee . | . . . . . . . Knockbacks 13 | . . 8 5 . . . Impact . | . . . . . . . Kinetic 12 | . . 7 5 . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 95 | . . . 95 . . . Shots 2 | . . . 2 . . . Rammed 13 | . . . 13 . . . Targets Rammed 14 | . . . 13 1 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 267 | . 18 21 267 . . 19 Average Temperature 47 | . 6 8 68 . . 11 Received Heat Transfer 1066 | . 24 231 559 . . 252 Effects 3 | . . . 3 . . . Interference 3 | . . . 3 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 781 | . 300 . 481 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 89 | 100 100 100 76 100 100 100 Level 1 10 | . . . 23 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 263 | . 70 163 263 104 30 100 Initial 104 | . . 25 37 104 2 7 Average 62 | . 25 94 75 57 11 28 Influence Increases 1213 | . 167 359 532 10 45 100 Destroy 0b10 Robot/C 840 | . 120 280 360 . . 80 Destroy 0b10 Robot/NC 45 | . 10 10 20 5 . . Destroy Leader 178 | . 22 62 84 . . 10 Successful Hack 13 | . . 5 3 5 . . Destroy Structure 62 | . . 2 50 . . 10 Lose Combat Pursuer 75 | . 15 . 15 . 45 . Influence Decreases 1213 | . 107 329 392 236 34 115 Entered New Map 224 | . . 35 53 126 2 8 Time Decay 886 | . 107 254 308 110 . 107 Lost Part 103 | . . 40 31 . 32 . Squads Dispatched 5 | . 2 1 1 . . 1 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . 2 1 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 5 | . 1 3 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 11 18 25 . 2 8 Peak Tracking Total 5 | . 4 4 5 . 2 4 Tactical Retreats 5 | . 1 . 1 . 3 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 6 | . 1 3 1 1 . . Terminals 4 | . 1 2 . 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 2 7 2 2 . . Successful 8 | . . 5 2 1 . . Failed 4 | . 2 1 . 1 . . Catastrophic . | . . . . . . . Database Lockouts 1 | . . 1 . . . . Manual . | . . . . . . . Terminals 8 | . 2 4 . 2 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 3 . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 3 . 1 . . Prototype ID Bank 1 | . . 1 . . . . Open DSF 1 | . . . . 1 . . Transport Status 1 | . . 1 . . . . Reinforcement Status 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Retrieve Study 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . 2 . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . 2 . . . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Active Infowar (turns) 1958 | . . 230 1319 44 . 365 Optics 481 | . . 230 251 . . . Sensors 1099 | . . . 734 . . 365 T.N.C. 548 | . . . 504 44 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 3158 | 5 373 559 1467 221 167 366 Spaces Moved 1268 | 5 190 258 475 128 89 123 Core 6 | . . . . . 6 . Treads 1238 | . 171 258 475 128 83 123 Legs 24 | 5 19 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 153 153 145 160 Average Speed 166 | 120 156 160 160 153 158 237 Slowest Speed 250 | 120 160 160 200 153 250 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 2 43 26 43 2 77 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 58 | . . . 48 . . 10 Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE 56 | . . . 46 . . 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 2123 | 4 234 333 1086 155 116 195 Wait 576 | . . 21 475 8 16 56 Move 1262 | 4 189 257 474 127 88 123 Hop . | . . . . . . . Pick Up 38 | . 6 6 16 2 4 4 Fast Attach 22 | . . . 18 4 . . Attach 33 | . 5 6 10 4 1 7 Detach 13 | . 2 2 4 3 . 2 Swap 14 | . 3 2 8 . . 1 Drop 41 | . 9 2 19 6 5 . Fire 110 | . 20 37 49 . 2 2 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 14 | . . . 13 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / DSF) -7/DSF -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 5) 250 | -10/Materials | Discovered new exit (range 5) 337 | -10/Materials | Build established: Mutant 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 848 | -9/Materials | Central database locked down 890 | -9/Materials | Discovered new exit (range 18) 938 | -9/Materials | Entered another Materials area 938 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2355 | -8/Materials | Repaired Missile Launcher 2388 | -8/Materials | Discovered new exit (range 3) 2405 | -8/Materials | Entered Factory 2405 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2592 | -7/Factory | Discovered new exit (range 10) 2623 | -7/Factory | Identified exit to DSF 2626 | -7/Factory | Entered DSF 2669 | -7/DSF | Additional patrols routed to DSF 2769 | -7/DSF | Discovered new exit (range 13) 2793 | -7/DSF | Entered Factory 2793 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2811 | -6/Factory | Lost 5 parts (1p2n1u1w) 3159 | -6/Factory | Self-destructed Last Messages --------------- 02771_ Penetrated by Slug. 02780_ Slug penetrates Matter Repository. 02780_ Matter Repository disabled. 02780_ Adv. Treads destroyed. 02783_ Slug penetrates Wall. 02786_ Penetrated by Slug. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 02829_ Acquired Focal Shield. 02873_ K-01 Serf collects debris. 02883_ Acquired Hrd. Light Armor Plating. 02895_ Acquired Imp. Shield Generator. 02937_ S-27 Virus destroyed. 02940_ Destroyed VTOL Module. 02940_ S-27 Virus destroyed. 02944_ ALERT: Security rotation in progress. 03030_ Acquired Power Amplifier. 03153_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3R. 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Y" #????????????????????????? | | ?""" "" #????????????????????????? | | ?""" ####+#####"#########???????????????????? | | ?""" ?# #???????????????????? | | ?""" # """"""""" #???????????????????? | | """" # ""#???????????????????? | | """" + !! ! """#???????????????????? | | # !! R"#???????????????????? | | # ! """????????????????????? | | ######?# ! ""#???????????????????? | | ??????????# #???????????????????? | | ????????#######+###########+##???????????????????? | | ????????# #???????????????????????????? | | ????????# """"""" #????# ?????????????????????? | | ????????# """"""" #????# ?????????????????????? | | ????????# """"""" #????# ?????????????????????? | | ????????# """"""" #????# ?????????????????????? | | ????????#! #?? ?# #???#######??????????? | | ????????# """ #?? # #???# #??????????? | | ????????# """ #??? # ##### #??????????? | | ????????# """ #????+ ^ #??????????? | | ????????# #????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 375 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 7 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Missile Launcher | 54% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableWardroneStrikerail Manual? 0 Play Time 00:29:34 Cumulative 15.5 hours Start 2026.08.12 @ 14:07:13 End 2026.08.12 @ 14:35:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 36 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3581d9c9-3fb4-4645-a8a6-0dd9ed114816