Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.04 @ 14:53:45 Player: LegionOfLizards Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (133) 665 Value Destroyed (2772) 2772 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (203) 203 TOTAL SCORE: 5260 Bonus ------- High Alert Combat Kills 203 Cogmind --------- Core Integrity 0/550 Matter 16/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- Improved Light Cannon > --- INVENTORY (15) --- Heavy Ion Engine Light Treads High-capacity Battery (250) High-capacity Matter Pod (200) Sensor Array Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Kinecellerator Hardened Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Grenade Launcher Spear > --- INVENTORY -------- Heavy Ion Engine Light Treads High-capacity Battery High-capacity Matter Pod Sensor Array Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Improved Light Cannon Assault Cannon [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Utility Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 81 | 7 19 41 14 Power 9 | 1 3 4 1 Engine 9 | 1 3 4 1 Core . | . . . . Reactor . | . . . . Propulsion 29 | 2 5 20 2 Treads 16 | 2 . 12 2 Leg 11 | . 3 8 . Wheel . | . . . . Hover . | . . . . Flight 2 | . 2 . . Utility 18 | 2 5 7 4 Device 5 | 1 1 1 2 Storage 5 | 1 3 1 . Processor . | . . . . Hackware 1 | . 1 . . Protection 7 | . . 5 2 Artifact . | . . . . Weapon 25 | 2 6 10 7 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 13 | 2 4 7 . Ballistic Cannon 8 | . . 3 5 Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon 1 | . . . 1 Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . 1 . Parts Lost 26 | . 5 9 12 Power 2 | . 1 . 1 Propulsion 12 | . 3 6 3 Utility 4 | . . 1 3 Weapon 8 | . 1 2 5 Highest Loss Streak 10 | . 3 7 10 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 86 96 89 Engine 9 | . 8 10 8 Treads 17 | . 10 22 23 Leg 7 | . 10 7 . Device 7 | . 8 5 9 Storage 12 | . 14 11 9 Hackware 1 | . 4 . . Protection 8 | . . 16 13 Ballistic Gun 16 | . 22 15 . Ballistic Cannon 5 | . . 6 23 Special Melee Weapon 1 | . 4 . . Peak Build Rating 28 | 9 10 18 28 Average Rating 12 | 5 8 15 21 On Entrance 8 | . 9 9 17 Naked Turns . | . . . . Heaviest Build 50 | 15 29 44 50 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 10 | . 8 10 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 3 15 15 15 Average Carried 12 | 1 11 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 15 14 11 Class Distribution -------------------- 48% | Scavenger-Mutant 40% | Mutant 5% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 3125 | 383 962 1088 692 Remotely . | . . . . Salvage Created 3674 | 190 1120 1763 601 Parts 279 | 17 93 130 39 Haulers Intercepted 9 | . 2 6 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 72 | . 22 29 21 Guns 46 | . 22 24 . Cannons 23 | . . 5 18 AOE 3 | . . . 3 Classes Destroyed 14 | 3 6 2 3 Worker 21 | 2 10 8 1 Builder 9 | . 1 3 5 Tunneler 6 | 3 1 2 . Hauler 9 | . 2 6 1 Recycler 3 | 1 2 . . Mechanic 1 | . . . 1 Operator 3 | . 1 1 1 Watcher 9 | . 3 4 2 Swarmer 20 | . 11 3 6 Grunt 38 | . 11 16 11 Duelist 1 | . . 1 . Sentry 11 | . . 9 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 7 | 4 7 6 7 Combat Bots Only 6 | . 5 3 6 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 526 | . 153 195 178 Missed 141 | . 52 46 43 Damage Taken 5661 | . 962 2159 2540 Core 1031 | . 158 323 550 Absorbed by Shields . | . . . . Redirected to Shielding 31 | . . 17 14 Regen/Repaired (Parts) 44 | . . 44 . Core Remaining (%) 51 | 100 36 19 . Volleys Fired 417 | 9 163 163 82 Largest 3 | 2 2 2 3 Hottest 120 | 40 120 78 117 Shots Fired 779 | 18 292 287 182 Gun 548 | 18 290 240 . Cannon 220 | . . 47 173 Launcher 9 | . . . 9 Special 2 | . 2 . . Kinetic 768 | 18 290 287 173 Thermal 2 | . 2 . . Explosive 9 | . . . 9 Electromagnetic . | . . . . Robot Hit Streak 18 | 7 18 14 10 Robot Miss Streak 6 | 2 6 4 4 Penetration Max . | . . . . Secondary Targets 8 | . 6 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 481 | 12 174 191 104 Core Hits 219 | 7 73 86 53 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 4 | . 3 1 . Critical Strikes 13 | . 4 3 6 Destroy 6 | . 4 2 . Blast 7 | . . 1 6 Melee Attacks 12 | . 11 1 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 6 | . 5 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7197 | 157 1707 2600 2733 Guns 3817 | 157 1707 1953 . Cannons 2706 | . . 546 2160 Explosions 674 | . . 101 573 Melee . | . . . . Ramming . | . . . . Kinetic 6523 | 157 1707 2499 2160 Thermal 101 | . . 101 . Explosive 573 | . . . 573 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 32 | . . 32 . Message Errors 10 | . . 10 . Matter Fused 7 | . . 7 . Heat Flow Errors 4 | . . 4 . Energy Discharges 5 | . . 5 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 2 | . . 2 . Alerts 1 | . . 1 . Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 23 | . . 1 22 Projectiles 23 | . . 1 22 Explosions . | . . . . Melee . | . . . . Knockbacks 17 | . . 2 15 Impact . | . . . . Kinetic 16 | . . 2 14 Secondary 1 | . . . 1 Self-Inflicted Damage 242 | . . 203 39 Shots 5 | . . 2 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 619 | . 34 234 619 Average Temperature 83 | . 10 45 143 Received Heat Transfer 2034 | . 330 966 738 Effects 13 | . . . 13 Shutdowns 1 | . . . 1 Energy Bleed 3 | . . . 3 Interference 3 | . . . 3 Matter Decay 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 716 | 30 317 599 716 Initial 252 | . 19 2 252 Average 225 | 11 96 290 512 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 56 | 100 91 30 . Level 1 21 | . 8 40 17 Level 2 22 | . . 29 81 Level 3 . | . . . 1 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 3 5 4 Investigation 6 | . 2 3 1 Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . 1 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 105 | . 33 41 31 Peak Tracking Total 6 | . 6 6 5 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 6 1 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 18 | . 6 10 2 Terminals 10 | . 4 5 1 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 2 | . 1 1 . Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Total Hacks 54 | . 18 29 7 Successful 36 | . 7 22 7 Failed 18 | . 11 7 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 3 | . 2 1 . Terminals 23 | . 11 9 3 Fabricators . | . . . . Repair Stations 9 | . 3 6 . Recycling Units 6 | . 4 2 . Scanalyzers 16 | . . 12 4 Garrison Access . | . . . . Terminal Hacks 15 | . 4 8 3 Record 2 | . . 2 . Emergency Access Points 2 | . . 1 1 Alert Level 4 | . 1 2 1 Locate Traps 2 | . 1 1 . Maintenance Status 1 | . . . 1 Recall Reinforcements 1 | . 1 . . Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 1 4 . Scan Component 4 | . 1 3 . Repair 1 | . . 1 . Recycling Unit Hacks 2 | . 2 . . Process 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer 14 | . . 10 4 Insert Component 7 | . . 5 2 Analyze 7 | . . 5 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 14 | . 6 6 2 Full Trace Events 6 | . 3 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 7 | . . 5 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter 9 | . 9 . . Retrieved Matter 9 | . 9 . . Retrieved Components . | . . . . Parts Scanalyzed 7 | . . 5 2 Part Schematics Acquired 7 | . . 5 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 5 | . 4 1 . Non-combat 5 | . 4 1 . Combat . | . . . . Robot Hacks Applied 6 | . 5 1 . parse_system 2 | . 1 1 . no_distress 4 | . 4 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 6124 | 174 2800 2286 864 Spaces Moved 2529 | 88 1112 973 356 Core 46 | 8 24 4 10 Treads 1788 | 80 553 809 346 Legs 642 | . 482 160 . Wheels . | . . . . Hover . | . . . . Flight 53 | . 53 . . Fastest Speed 50 | 50 160 120 160 Average Speed 184 | 150 204 170 169 Slowest Speed 550 | 160 520 550 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 5 99 85 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . 2 . . Terrain Destroyed 75 | . 2 27 46 Melee . | . . . . Projectile 13 | . 2 1 10 AOE 62 | . . 26 36 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3315 | 112 1373 1359 471 Wait 127 | . 26 93 8 Move 2526 | 87 1111 972 356 Hop . | . . . . Pick Up 86 | 9 27 44 6 Fast Attach 10 | . 3 6 1 Attach 32 | 7 4 16 5 Detach 1 | . 1 . . Swap 39 | . 12 19 8 Drop 65 | . 15 45 5 Fire 417 | 9 163 163 82 Melee 12 | . 11 1 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 1151 | -10/Materials | Discovered new exit (range 15) 1403 | -10/Materials | Discovered new exit (range 7) 1770 | -10/Materials | Build established: Scavenger-Mutant 1887 | -10/Materials | Core integrity fell below 50% 1949 | -10/Materials | Lost 3 parts (1p1n1w) 2975 | -10/Materials | Entered another Materials area 2975 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3059 | -9/Materials | Discovered new exit (range 16) 3570 | -9/Materials | Discovered new exit (range 8) 3752 | -9/Materials | Discovered new exit (range 15) 3889 | -9/Materials | Core integrity fell below 50% 3939 | -9/Materials | Lost 7 parts (5n2w) 4052 | -9/Materials | Discovered new exit (range 16) 4186 | -9/Materials | Build established: Mutant 4501 | -9/Materials | Build established: Scavenger-Mutant 4589 | -9/Materials | Discovered new exit (range 16) 5136 | -9/Materials | Build established: Mutant 5164 | -9/Materials | Discovered new exit (range 5) 5224 | -9/Materials | Repaired Lgt. Treads 5238 | -9/Materials | Core integrity fell below 20% 5261 | -9/Materials | Entered another Materials area 5261 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5711 | -8/Materials | Build established: Scavenger-Tank 6058 | -8/Materials | Core integrity fell below 50% 6076 | -8/Materials | Lost 10 parts (1p3n3u3w) 6089 | -8/Materials | Core integrity fell below 20% 6125 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper Aluminum Leg blasted off. G-47 Trooper destroyed. Acquired 30 matter. Spear destroyed. The unstable cave ceiling collapses. 13 Matter crushed. Critical hit (Burn: +37). Assault Cannon destroyed. Acquired 15 matter. G-47 Trooper destroyed. K-01 Serf collects debris. Acquired 22 matter. K-01 Serf collects debris. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. K-01 Serf collects debris. G-47 Trooper destroyed. Critical hit (Burn: +37). U-05 Engineer builds a Wall. K-01 Serf collects debris. 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Armor Plating | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentCatalystStorage Manual? 0 Play Time 01:00:21 Cumulative 7.5 hours Start 2024.10.04 @ 13:38:00 End 2024.10.04 @ 14:53:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2cab3dda-bf5b-47a4-965a-2094b3b9572b