Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 18:16:08 Player: Legion Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (23) 115 Value Destroyed (685) 685 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (356) 356 TOTAL SCORE: 5596 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 25 Met Data Miner 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/850 Matter 235/300 Energy 94/100 System Corruption 12% Temperature Cool (0) Movement Hovering (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Airjet > --- UTILITY (6) ------ Machine Analyzer Jamming Amplifier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Advanced ECM Suite Phase Cannon Improved Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Advanced Treads Medium Treads Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Machine Analyzer Advanced Melee Analysis Suite Cloaking Device Cloaking Device Focal Shield > --- WEAPON ----------- Beamcaster Makeshift Hammer > --- INVENTORY -------- Jamming Amplifier Gatling Laser Proton Cannon Heavy Machine Gun Mini Grenade Launcher [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Armored Huge Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Machine Analyzer Device Focal Shield Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . 1 Utility 4 | . . . 1 . 1 1 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 66 | . 5 . 6 3 11 4 20 3 . 2 12 Power 10 | . . . . 1 2 1 4 . . . 2 Engine 9 | . . . . 1 2 1 4 . . . 1 Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 20 | . 2 . 2 1 5 . 7 . . 1 2 Treads 3 | . . . . . . . 1 . . 1 1 Leg 4 | . . . . . 2 . 2 . . . . Wheel 1 | . . . . . . . 1 . . . . Hover 4 | . . . . 1 1 . 1 . . . 1 Flight 8 | . 2 . 2 . 2 . 2 . . . . Utility 24 | . 2 . 2 . 3 2 5 2 . 1 7 Device 13 | . . . . . 1 . 4 2 . . 6 Storage . | . . . . . . . . . . . . Processor 10 | . 2 . 2 . 2 1 1 . . 1 1 Hackware 1 | . . . . . . 1 . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 12 | . 1 . 2 1 1 1 4 1 . . 1 Energy Gun 4 | . 1 . . 1 . . 2 . . . . Energy Cannon 2 | . . . 1 . . . . . . . 1 Ballistic Gun 3 | . . . . . 1 1 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . 1 Parts Lost 37 | . . . 4 . 3 1 17 . . . 12 Power 3 | . . . 1 . 1 . . . . . 1 Propulsion 16 | . . . 3 . 2 . 7 . . . 4 Utility 15 | . . . . . . 1 8 . . . 6 Weapon 3 | . . . . . . . 2 . . . 1 Highest Loss Streak 9 | . . . 4 . 2 1 5 . . . 9 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Backups 4 | 5 3 4 4 4 4 4 4 4 5 4 4 Power . | 1 1 1 1 . . . 1 1 1 . . Propulsion . | 3 2 3 1 1 . . . . . . . Utility . | . . . . . . 1 1 . . . 1 Weapon 2 | 1 . . 1 2 2 2 2 2 4 4 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 21 | . 7 . 2 . 2 . 6 . . . 4 Power 4 | . 1 . 1 . . . 2 . . . . Propulsion 5 | . 3 . 1 . 1 . . . . . . Utility 4 | . 1 . . . . . 3 . . . . Weapon 7 | . 2 . . . 1 . 1 . . . 3 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 77 | . 83 100 94 85 87 89 64 70 76 81 73 Engine 11 | . 14 14 10 8 11 12 8 13 15 15 10 Treads 4 | . . . . . . . . 7 7 7 10 Leg 3 | . 18 . . . 2 . 3 7 7 7 . Wheel 3 | . . . . . . . . 7 7 7 4 Hover 3 | . . . . 10 7 14 7 . . . . Flight 6 | . 8 28 31 11 14 7 11 . . . . Device 12 | . . . . . 7 7 16 9 15 15 21 Processor 14 | . 3 28 31 33 27 26 5 7 7 12 12 Energy Gun 7 | . 28 28 14 19 12 6 . 12 7 7 4 Ballistic Gun 2 | . . . . . 6 7 5 . . . . Impact Weapon 2 | . . . . . . . . 2 7 7 5 Peak Build Rating 63 | 6 8 8 13 11 27 31 41 41 41 48 63 Average Rating 33 | 6 6 8 11 9 19 27 28 37 41 45 49 On Entrance 21 | 6 6 8 8 9 10 23 30 29 41 41 48 Avg Prop Armor Cover (%) 11 | . . . . 4 9 3 10 16 16 16 17 Naked Turns 7 | . . . . . . . 7 . . . . Heaviest Build 37 | 13 13 8 10 5 15 15 25 25 24 24 37 Greatest Support 28 | 20 20 8 12 6 15 15 28 28 28 28 28 Greatest Overweight (x) 10 | . 1 . . . 1 . 1 . . . 10 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 7 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 5 3 4 4 4 4 4 4 4 5 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 3 5 5 5 4 5 5 5 5 Class Distribution -------------------- 36% | Derelict-Mutant 35% | Mutant 17% | Scavenger-Mutant 6% | Sprinter 4% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 1387 | 146 104 . 12 128 10 . 738 96 . 93 60 Remotely . | . . . . . . . . . . . . Salvage Created 643 | . 47 . 28 62 49 . 212 116 . 21 108 Parts 30 | . 1 . 10 3 2 . 8 4 . . 2 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 8 5 . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 21 | . 1 . 5 2 1 . 8 2 . . 2 Melee 1 | . . . . . . . . . . . 1 Guns 7 | . 1 . . . 1 . 3 2 . . . AOE 12 | . . . 5 2 . . 5 . . . . Classes Destroyed 7 | . 1 . 2 1 . . 1 2 . . . Minesweeper 1 | . . . . . . . . 1 . . . Operator 1 | . . . 1 . . . . . . . . Swarmer 12 | . . . 5 . . . 5 2 . . . Grunt 7 | . 1 . . 1 1 . 2 . . . 2 Brawler 1 | . . . . 1 . . . . . . . Sentry 1 | . . . . . . . 1 . . . . Decomposer 3 | . . . . . . . . 2 . 1 . Best Kill Streak 5 | . 1 . 5 2 1 . 4 2 . . 2 Combat Bots Only 5 | . 1 . 5 2 1 . 4 2 . . 2 Max Kills in Single Turn 3 | . 1 . 2 1 1 . 3 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 2 1 . . 3 . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 376 | . 3 1 44 5 42 6 102 11 . . 162 Missed 148 | . 1 1 21 4 16 4 41 7 . . 53 Hits 228 | . 2 . 23 1 26 2 61 4 . . 109 Melee 8 | . . . . . . . 4 . . . 4 Projectile 220 | . 2 . 23 1 26 2 57 4 . . 105 AOE 4 | . . . . . . . . . . . 4 Critical Strikes 7 | . . . . . 1 . 2 . . . 4 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 4154 | . 27 . 254 39 401 36 1360 62 . . 1975 Core 1272 | . . . 57 14 84 . 241 13 . . 863 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 40 | . . . . . . . . . . . 40 Regen/Repaired (Parts) 28 | . . . . . . 28 . . . . . Core Remaining (%) 85 | 100 . 100 . 82 84 . . . . 63 . Volleys Fired 58 | . 3 . 8 2 1 2 32 4 . . 6 Largest 2 | . 2 . 2 2 2 2 2 2 . . 1 Hottest 155 | . 80 . 96 70 80 55 55 155 . . 75 Shots Fired 82 | . 6 . 12 4 2 4 38 8 . 1 7 Gun 54 | . 6 . 7 2 2 2 20 8 . 1 6 Cannon 1 | . . . 1 . . . . . . . . Launcher 20 | . . . 4 2 . 2 11 . . . 1 Special 7 | . . . . . . . 7 . . . . Kinetic 22 | . . . . . . 2 20 . . . . Thermal 26 | . 3 . 4 2 2 . . 8 . 1 6 Explosive 20 | . . . 4 2 . 2 11 . . . 1 Electromagnetic 7 | . 3 . 4 . . . . . . . . Robot Hit Streak 7 | . 2 . 7 1 2 . 5 5 . . 3 Robot Miss Streak 6 | . 2 . 2 3 . . 6 3 . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . Shots Hit Robots 55 | . 3 . 8 2 1 . 19 9 . 1 12 Core Hits 34 | . 2 . 8 3 1 . 13 4 . . 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 1 | . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . 1 Melee Attacks 21 | . . . . . . . . 3 . 3 15 Impact 21 | . . . . . . . . 3 . 3 15 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 3 . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2438 | . 37 . 490 224 12 . 589 434 . 117 535 Guns 603 | . 37 . 69 . 12 . 304 118 . . 63 Cannons 30 | . . . 30 . . . . . . . . Explosions 900 | . . . 391 224 . . 285 . . . . Melee 905 | . . . . . . . . 316 . 117 472 Ramming . | . . . . . . . . . . . . Kinetic 304 | . . . . . . . 304 . . . . Thermal 262 | . 10 . 59 . 12 . . 118 . . 63 Explosive 873 | . . . 364 224 . . 285 . . . . Electromagnetic 94 | . 27 . 67 . . . . . . . . Impact 905 | . . . . . . . . 316 . 117 472 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 27 | . . . 1 1 . . 27 27 27 27 12 Average Corruption 15 | . . . 1 1 . . 16 27 27 27 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 100 | . . . 1 . . . 35 16 5 35 8 Message Errors 30 | . . . 1 . . . 9 4 2 12 2 Matter Fused 24 | . . . . . . . 10 6 . 6 2 Heat Flow Errors 13 | . . . . . . . 6 3 1 2 1 Energy Discharges 8 | . . . . . . . . 1 . 5 2 Parts Rejected 3 | . . . . . . . . . . 3 . Data Loss (minor) 3 | . . . . . . . 1 1 . 1 . Data Loss (major) 7 | . . . . . . . 3 1 2 1 . Misfires 2 | . . . . . . . . . . 1 1 Misdirections 7 | . . . . . . . 3 . . 4 . Weapon Failures 3 | . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 492 | . . . 31 . . . . 243 . 109 109 Projectiles . | . . . . . . . . . . . . Explosions 31 | . . . 31 . . . . . . . . Melee 461 | . . . . . . . . 243 . 109 109 Knockbacks 2 | . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 136 | . . . 54 29 . . 53 . . . . Shots 4 | . . . 2 1 . . 1 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 277 | . 43 . 51 . 3 . 277 255 230 255 260 Average Temperature 70 | . 19 . 19 . 2 . 66 105 121 108 58 Received Heat Transfer 804 | . 15 . 36 6 171 9 405 . . . 162 Effects 2 | . . . . . . . 1 1 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Interference 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . 1 . 1 2 Impact Corruptions 16 | . . . . . . . . 12 . 1 3 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 522 | . 25 . 125 . 25 . . 236 . . 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . . . . . . . . . 3 Low Security (%) 58 | 100 100 100 100 100 100 100 . . . . . Level 1 6 | . . . . . . . . . . . 15 Level 2 17 | . . . . . . . . . . . 42 Level 3 17 | . . . . . . . . . . . 42 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 900 | . 30 3 99 119 60 42 . . . . 900 Initial 900 | . . 3 . 38 22 18 . . . . 900 Average 284 | . 5 1 14 78 20 6 . . . . 650 Influence Increases 2396 | . 30 . 189 91 141 54 815 45 . . 1031 Destroy 0b10 Robot/C 440 | . 20 . 100 60 20 . 160 40 . . 40 Destroy 0b10 Robot/NC 10 | . . . 5 . . . . 5 . . . Destroy Leader 50 | . 10 . 10 10 . . 10 . . . 10 Allied During Kill 5 | . . . . 4 1 . . . . . . Successful Hack 12 | . . . . . . 12 . . . . . Destroy Structure 64 | . . . 29 17 . 12 . . . . 6 Advance Influence 900 | . . . . . . . . . . . 900 Partial Spotted 60 | . . . 30 . . . . . . . 30 Lose Combat Pursuer 855 | . . . 15 . 120 30 645 . . . 45 Influence Decreases 2047 | . 20 10 90 131 160 80 424 218 232 . 682 Entered New Map 443 | . . 7 . 61 37 22 6 78 232 . . Time Decay 1084 | . 20 3 60 70 103 58 268 140 . . 362 Search Patrol Dispatched 200 | . . . . . . . . . . . 200 Lost Part 320 | . . . 30 . 20 . 150 . . . 120 Squads Dispatched 12 | . 2 . 1 . 2 2 . . . . 5 Investigation 5 | . 1 . . . 1 2 . . . . 1 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 5 | . 1 . . . 1 . . . . . 3 Assault 1 | . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 4 | . 2 . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 150 | . 6 1 20 3 24 8 43 3 . 9 33 Peak Tracking Total 15 | . 3 2 15 3 11 4 13 3 . 2 11 Tactical Retreats 26 | . . . 1 . 4 1 13 . . . 7 ECM-based Alert Blocks 14 | . . . . . . . . . . . 14 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 2 | . . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 19 | . 1 . 3 . 4 4 1 . 4 . 2 Terminals 10 | . 1 . 3 . 2 3 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 60 | . 2 . 6 . 8 8 1 . 31 . 4 Successful 41 | . 1 . 1 . 2 4 1 . 31 . 1 Failed 19 | . 1 . 5 . 6 4 . . . . 3 Catastrophic 8 | . 1 . 2 . 2 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 13 | . 2 . 3 . 6 . . . . . 2 Terminals 22 | . 2 . 6 . 6 6 . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . 2 Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 36 | . 1 . 1 . . 2 1 . 31 . . Record 11 | . . . . . . . . . 11 . . Part Schematic 12 | . . . . . . . . . 12 . . Robot Schematic 5 | . . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 1 | . . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . 1 . . . . . 1 Retrieve Study 2 | . . . . . 1 . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 1 . 3 . 3 4 . . . . 2 Full Trace Events 7 | . 1 . 1 . 2 2 . . . . 1 Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 . . . . . 1 Parts Repaired 1 | . . . . . . 1 . . . . . Time 26 | . . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total Allies 2 | . . . . 1 . . 1 . . . . Largest Group 1 | . . . . 1 1 . 1 . . . . Highest-Rated Group 31 | . . . . 31 31 . 30 . . . . Highest-Rated Ally 31 | . . . . 31 31 . 30 . . . . Total Orders 1 | . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . 1 Ally Attacks 6 | . . . . 3 1 . 2 . . . . Total Damage 152 | . . . . 62 22 . 68 . . . . Kills 1 | . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 3406 | . 20 39 222 152 267 358 439 297 86 694 832 Optics 591 | . . . . . 71 358 162 . . . . Sensors 1010 | . . . . . 227 358 425 . . . . T.N.C. 515 | . 20 39 222 152 82 . . . . . . Machine Analysis 2627 | . . . . . 184 358 176 297 86 694 832 Cloaking 654 | . . . . . . . . . . . 654 ECM 533 | . . . . . . . . . . . 533 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 . . 1 . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 3845 | 1 116 39 222 152 267 358 781 297 86 694 832 Spaces Moved 4144 | 1 116 41 270 149 385 406 1143 270 87 682 594 Core 216 | . . . . . . . 14 . . . 202 Treads . | . . . . . . . . . . . . Legs 119 | 1 56 . . . . . 62 . . . . Wheels 1366 | . . . . . . . 6 270 87 682 321 Hover 1038 | . . . . 115 182 406 264 . . . 71 Flight 1405 | . 60 41 270 34 203 . 797 . . . . Fastest Speed 30 | 120 37 37 34 40 30 56 30 100 100 100 50 Average Speed 66 | 120 77 37 34 55 46 56 47 100 100 100 84 Slowest Speed 550 | 120 190 37 40 60 112 56 190 100 100 100 550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 15 | . . . 7 . 8 . . . . . . Potential Cave-ins 2 | . . . . . . . 2 . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . Exploration Rate (%) 39 | 2 34 5 36 33 54 15 93 40 70 76 21 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . Known Exits Taken 2 | . . . 1 . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . 1 1 1 1 . Scrap Searched 7 | . . . . 1 . . 4 . . 2 . Spaces Dug 99 | . . . 6 . . 12 74 . . . 7 Terrain Destroyed 191 | . . . 40 19 . 12 113 . . . 7 Melee 2 | . . . . . . . . . . . 2 Projectile . | . . . . . . . . . . . . AOE 189 | . . . 40 19 . 12 113 . . . 5 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total 5112 | 2 137 64 379 214 463 533 1352 284 86 689 909 Wait 717 | . 3 23 95 55 62 106 114 1 . . 258 Move 4106 | . 115 40 258 148 368 405 1142 269 86 681 594 Hop 12 | . . . 4 . 8 . . . . . . Pick Up 32 | . 2 1 3 3 2 6 7 3 . . 5 Fast Attach 44 | . 5 . 3 1 7 2 16 1 . 3 6 Attach 32 | . . . 3 3 3 3 12 2 . 1 5 Detach 27 | . 3 . 1 2 5 . 11 . . . 5 Swap 18 | . . . . . 3 2 6 1 . 1 5 Drop 44 | 2 6 . 4 . 4 6 12 . . . 10 Fire 58 | . 3 . 8 2 1 2 32 4 . . 6 Melee 21 | . . . . . . . . 3 . 3 15 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 3 | -10/Materials | Met a group of wandering Federalists 114 | -10/Materials | Discovered new exit (range 6) 118 | -10/Materials | Entered Mines 118 | -10/Mines | Accompanied by 4 allies 119 | -10/Mines | Met a Derelict testing a Signal Generator 120 | -10/Mines | Found Signal Generator 125 | -10/Mines | Discovered new exit (range 11) 157 | -10/Mines | Entered Materials 157 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 213 | -9/Materials | Identified exit to Mines 306 | -9/Materials | Build established: Mutant 379 | -9/Materials | Entered Mines 387 | -9/Mines | Received a Mining Laser from a helpful Derelict 402 | -9/Mines | Lost 4 parts (1p3n) 519 | -9/Mines | Discovered new exit (range 10) 531 | -9/Mines | Entered Materials 531 | -8/Materials | Accompanied by 1 ally 531 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 790 | -8/Materials | Discovered new exit (range 13) 798 | -8/Materials | Entered Factory 798 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 878 | -7/Factory | Repaired Hover Unit+ 1041 | -7/Factory | Identified exit to Lower Caves 1156 | -7/Factory | Entered Lower Caves 1181 | -7/Lower Caves | Found DCF Scrap (13 items) 1198 | -7/Lower Caves | Learned location of Zion (-6) 1333 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1410 | -7/Lower Caves | Crushed by falling debris 1410 | -7/Lower Caves | System corruption reached 10% 1441 | -7/Lower Caves | Lost 4 parts (2n2u) 1747 | -7/Lower Caves | Encountered a Warlord checkpoint 1793 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1847 | -7/Lower Caves | Lost 3 allies 1894 | -7/Lower Caves | Lost 5 parts (1n2u2w) 1901 | -7/Lower Caves | Learned 4 Factory zone layouts 1908 | -7/Lower Caves | Discovered new exit (range 5) 1937 | -7/Lower Caves | Entered another Lower Caves area 2072 | -7/Lower Caves | Discovered new exit (range 10) 2144 | -7/Lower Caves | Build established: Scavenger-Mutant 2204 | -7/Lower Caves | Discovered new exit (range 8) 2234 | -7/Lower Caves | Entered Data Miner 2234 | -7/Data Miner | Discovered new exit (range 6) 2253 | -7/Data Miner | Met Data Miner 2277 | -7/Data Miner | Learned location of Section 7 (-3) 2277 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2293 | -7/Data Miner | Received God Mode back door access code from Data Miner 2320 | -7/Data Miner | Entered Proximity Caves 2323 | -6/Proximity Caves | Spotter reported a threat 2323 | -6/Proximity Caves | Spotter reported a threat 2376 | -6/Proximity Caves | Spotter reported a threat 2471 | -6/Proximity Caves | Spotter reported a threat 2493 | -6/Proximity Caves | Spotter reported a threat 2546 | -6/Proximity Caves | Spotter reported a threat 2598 | -6/Proximity Caves | Spotter reported a threat 2599 | -6/Proximity Caves | Spotter reported a threat 2636 | -6/Proximity Caves | Spotted B-75 Beast 2772 | -6/Proximity Caves | Spotter reported a threat 2774 | -6/Proximity Caves | Spotter reported a threat 2800 | -6/Proximity Caves | Learned Factory terminal intel 2813 | -6/Proximity Caves | Build established: Derelict-Mutant 2859 | -6/Proximity Caves | Spotter reported a threat 2874 | -6/Proximity Caves | Spotter reported a threat 2965 | -6/Proximity Caves | Discovered new exit (range 7) 3014 | -6/Proximity Caves | Entered Factory 3014 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3016 | -6/Factory | Loaded intel: 28 terminal locations 3364 | -6/Factory | Search patrols dispatched 3668 | -6/Factory | Cargo convoy interrupted 3714 | -6/Factory | Search patrols dispatched 3717 | -6/Factory | Core integrity fell below 50% 3740 | -6/Factory | Lost 9 parts (1p3n4u1w) 3809 | -6/Factory | Core integrity fell below 20% 3823 | -6/Factory | System corruption reached 10% 3846 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 03787_ Acquired Lgt. Fission Core. 03801_ Acquired Drone Bay. 03802_ System corrupted: Matter fused (-6). 03804_ Drone released from Drone Bay. 03809_ Drone retrieved by Drone Bay (no repairs). 03809_ Acquired Prototype Hover Unit. 03809_ Identified Imp. Airjet. 03811_ Drone retrieved by Drone Bay (no repairs). 03820_ Penetrated by Slug. 03829_ Drone Bay destroyed. 03833_ Knocked back. 03833_ C-17 Slicer knocked back. 03834_ Knocked back. 03834_ C-17 Slicer knocked back. 03837_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03844_ Knocked back. 03844_ ECM Suite destroyed. 03844_ System corrupted by crushing effect (+2). 03844_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???"""?????????????????????????????????????? | | ??""T""????????????????????????????????????? | | ??""?""????????????????????????????????????? | | ???????????????????????????????????????????? | | ???"""?????????????????????????????????????? | | ???"""?????????????????????????????????????? | | ???"""?????????????????????????????????????? | | ???????????????????????????????????????????? | | ???"""???????????????????????????"""???????? | | ???"""???????????????????????????"""???????? | | ???"""???????????????????????????"""???????? | | ???????????????????????????????????????????? | | ?????????????????????????????????"""???????? | | ????????????#????????????????????"""???????? | | ????????????# ???????????????????"""???????? | | ??"""?"""???# ?????????????????????????????? | | ??"""?"""???# ????????????????????????????? | | ??"""?""" ??# ????????????????????????????? | | ???????? ?# ???????????????????????????? | | ??"""?""" # ????????????????"""????????? | | ??"""?"""?? ???????????????"R?????????? | | ??"""?"""???# ???????????????"""????????? | | ????????????# #####?????#????""????????? | | ?????#+#+####k # c ##### #??????????????? | | ?????# @ c #??????????????? | | ?????# ##+#??????????????? | | ?????# c c #?????????????????? | | ?????# c #?""""?""""?""""??? | | ?????# k #?""""?""""?""""??? | | ?????# ### ### #?"""" """"?""""??? | | ?????# ???####??# #?"""" """" """"??? | | ?????? ????????????#t # ???? | | ???????????????????# + ! ???? | | ???????????????????# ##########????????? | | ???????????????????# # ????????? | | ???????????????????# # """"""??????? | | ???????????????????# # """"""??????? | | ???????????????????# # """"""??????? | | ???????????????????# # """""" #????? | | ???????????????????# # #????? | | ???????????????????# + """"""???#### | | ???????????????????# # """"""?+ | | ???????????????????# # """"""???#### | | ???????????????????##### # """"""??? | | ???????????????????????# # ?????""" | | ??????????????????????? ????""" | | ??????????????????????? #####+#####???""" | | ???????????????###????# ##????????????? | | ???????????????# ??# ##?????????????""T" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 85 ECM Strength 1 Cloak Strength 3 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 74 Targeting Accuracy 12 Melee Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hover Unit | 6% | -7/Factory Studied --------- Hover Unit | -8/Materials | Hacked Adv. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Cya! Jackpot Slippery One Challenges ------------ None Game ------ Seed BackupAuthchipMatter Manual? 0 Play Time 01:24:50 Cumulative 36.2 hours Start 2026.02.24 @ 16:34:33 End 2026.02.24 @ 18:16:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 24 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ebef7fa-5231-41ce-972a-8929234855c8