Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 16:19:56 Player: Ben Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (3127) 3127 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (559) 559 TOTAL SCORE: 7626 Bonus ------- High Alert Combat Kills 59 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 100/100 System Corruption 7% Temperature Cool (30) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Heavy Flail > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Light Deuterium Engine Light Nuclear Core Light Antimatter Reactor Light Treads Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Battery High-capacity Matter Pod Advanced ECM Suite Heavy Armor Plating Shield Generator Improved EM Pulse Cannon Proton Missile Launcher Greatsword [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 1 | . . 1 . . . . . Propulsion 2 | . . 1 . . 1 . . Utility 3 | . . . . 2 . . 1 Weapon 2 | . . . . . 1 . 1 Parts Attached 158 | 6 7 38 1 62 3 11 30 Power 22 | 2 . 5 . 10 . 1 4 Engine 20 | 2 . 5 . 10 . 1 2 Core 1 | . . . . . . . 1 Reactor 1 | . . . . . . . 1 Propulsion 35 | 2 2 14 . 10 1 . 6 Treads 10 | . . . . 8 1 . 1 Leg 14 | . . 8 . 1 . . 5 Wheel 5 | 2 . 2 . 1 . . . Hover . | . . . . . . . . Flight 6 | . 2 4 . . . . . Utility 44 | . 3 5 . 23 . 2 11 Device 23 | . 2 2 . 12 . 1 6 Storage 8 | . 1 . . 3 . 1 3 Processor 5 | . . 2 . 3 . . . Hackware . | . . . . . . . . Protection 8 | . . 1 . 5 . . 2 Artifact . | . . . . . . . . Weapon 57 | 2 2 14 1 19 2 8 9 Energy Gun 13 | 2 1 2 . 6 1 . 1 Energy Cannon 13 | . . 4 . 2 . 5 2 Ballistic Gun 6 | . . 3 . 3 . . . Ballistic Cannon . | . . . . . . . . Launcher 15 | . 1 4 1 2 1 3 3 Special Weapon 1 | . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 6 | . . . . 5 . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . 1 . 1 . . . Unidentified Prototypes 2 | . . 1 . 1 . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 6 | . . . . . . . 6 Parts Lost 52 | . . 6 5 14 . 2 25 Power 11 | . . 1 1 5 . . 4 Propulsion 17 | . . 3 3 4 . . 7 Utility 10 | . . 1 1 3 . . 5 Weapon 14 | . . 1 . 2 . 2 9 Highest Loss Streak 19 | . . 3 5 3 . 1 19 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 97 96 59 92 100 98 82 Engine 16 | . 14 21 14 17 15 14 10 Treads 18 | . . . . 24 30 30 21 Leg 4 | . . 26 18 . . . . Wheel 1 | . 19 1 . . . . . Device 10 | . 16 8 3 10 15 12 10 Storage 8 | . 10 . . 10 7 9 6 Processor 6 | . . 8 7 6 7 7 5 Protection 4 | . . 4 . 5 . . 2 Energy Gun 6 | . 27 2 . 7 7 . . Energy Cannon 3 | . . 4 11 . . 12 18 Ballistic Gun 1 | . . 6 . 1 . . . Launcher 5 | . . 6 3 5 15 8 . Naked Turns 22 | . . . 10 8 . . 4 Heaviest Build 105 | 9 21 28 28 82 72 86 105 Greatest Support 80 | 20 20 39 36 66 80 80 80 Greatest Overweight (x) 6 | . 2 6 2 6 . 1 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 5 10 10 5 20 20 20 20 Average Capacity 11 | 5 8 5 5 17 20 20 18 Most Carried 20 | 5 10 9 5 20 20 20 20 Average Carried 10 | 4 7 4 5 14 18 18 16 Final Capacity 20 | 5 10 5 5 20 20 20 5 Final Carried 20 | 5 10 5 5 20 18 19 . Class Distribution -------------------- 73% | Mutant 16% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Matter Collected 2388 | 260 93 452 20 1203 . 170 190 Remotely . | . . . . . . . . Salvage Created 3375 | 39 234 602 . 1382 . 433 685 Parts 199 | 2 18 49 . 77 . 19 34 Haulers Intercepted 2 | . . 1 . 1 . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 64 | 1 3 12 . 28 . 9 11 Melee 9 | . . . . 6 . . 3 Guns 24 | 1 3 4 . 15 . . 1 Cannons 7 | . . 2 . . . 1 4 AOE 21 | . . 6 . 7 . 5 3 Classes Destroyed 13 | 1 4 4 . 2 . 1 1 Worker 12 | . . 3 . 9 . . . Builder 8 | . 1 2 . 4 . . 1 Hauler 2 | . . 1 . 1 . . . Recycler 3 | . 2 . . 1 . . . Operator 2 | . . 1 . . . . 1 Watcher 9 | . 2 3 . 4 . . . Swarmer 10 | . 3 . . 7 . . . Grunt 32 | 1 . 7 . 13 . 3 8 Brawler 3 | . . . . 2 . 1 . Sentry 10 | . . 5 . 5 . . . Specialist 4 | . . . . . . 4 . Hunter 3 | . . . . 1 . 1 1 Programmer 2 | . . . . . . . 2 Best Kill Streak 8 | 1 4 8 . 5 . 6 7 Combat Bots Only 6 | 1 3 3 . 3 . 6 6 Max Kills in Single Turn 5 | 1 2 3 . 5 . 3 2 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 . 3 . 3 1 Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Hostile Shots Fired 763 | 5 5 53 13 227 . 62 398 Missed 235 | 2 1 19 1 58 . 25 129 Damage Taken 8238 | 31 66 654 492 2574 . 1012 3409 Core 1707 | 10 42 124 199 363 . 116 853 Absorbed by Shields 237 | . . 43 31 . . . 163 Redirected to Shielding 110 | . . . . 110 . . . Regen/Repaired (Parts) 196 | . . . . 196 . . . Core Remaining (%) 62 | 96 79 . 19 34 . 83 . Volleys Fired 168 | 3 7 43 2 81 . 8 24 Largest 4 | 2 2 2 2 2 . 3 4 Hottest 272 | 80 90 120 120 138 . 207 272 Shots Fired 305 | 6 14 69 4 138 . 23 51 Gun 175 | 6 11 31 . 119 . . 8 Cannon 79 | . . 20 3 6 . 12 38 Launcher 50 | . 3 18 1 13 . 11 4 Special 1 | . . . . . . . 1 Kinetic 34 | . . 19 . 15 . . . Thermal 152 | . 4 32 3 110 . . 3 Explosive 40 | . 3 18 1 13 . 2 3 Electromagnetic 78 | 6 7 . . . . 21 44 Robot Hit Streak 20 | 2 5 20 1 10 . 10 7 Robot Miss Streak 4 | 1 1 2 1 4 . 3 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 234 | 4 9 50 2 113 . 17 39 Core Hits 174 | 2 9 33 4 82 . 18 26 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . 1 1 . 7 . . . Burn 5 | . . . . 5 . . . Meltdown 1 | . . 1 . . . . . Corrupt 1 | . 1 . . . . . . Sever 2 | . . . . 2 . . . Melee Attacks 39 | . . 2 . 30 . . 7 Impact 3 | . . . . . . . 3 Slashing 33 | . . . . 29 . . 4 Piercing . | . . . . . . . . Sneak Attacks 7 | . . 2 . 5 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8919 | 58 376 1652 71 4029 . 1098 1635 Guns 2040 | 58 115 327 . 1431 . . 109 Cannons 1331 | . . 322 47 93 . 275 594 Explosions 3973 | . 261 1003 24 1141 . 823 721 Melee 1555 | . . . . 1344 . . 211 Ramming 20 | . . . . 20 . . . Kinetic 352 | . . 188 . 164 . . . Thermal 2319 | . 170 461 47 1360 . . 281 Explosive 3329 | . 116 1003 24 1141 . 579 466 Electromagnetic 1344 | 58 90 . . . . 519 677 Impact 52 | . . . . . . . 52 Slashing 1503 | . . . . 1344 . . 159 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 4 . 1 7 Average Corruption 3 | . . . . 4 . 1 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 35 | . . . . 31 . 1 3 Message Errors 7 | . . . . 6 . . 1 Matter Fused 4 | . . . . 2 . 1 1 Heat Flow Errors 6 | . . . . 6 . . . Energy Discharges 5 | . . . . 4 . . 1 Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 5 | . . . . 5 . . . Misfires 3 | . . . . 3 . . . Alerts 2 | . . . . 2 . . . Weapon Failures 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 419 | . 19 26 . 313 . . 61 Projectiles . | . . . . . . . . Explosions 116 | . 19 26 . 10 . . 61 Melee 303 | . . . . 303 . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 1009 | . 33 248 9 270 . 288 161 Shots 39 | . 1 9 1 11 . 13 4 Rammed 5 | . . . . 5 . . . Targets Rammed 5 | . . . . 5 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 462 | 92 . 255 82 438 . 93 462 Average Temperature 110 | 54 . 70 52 123 . 23 169 Received Heat Transfer 2255 | 18 . 248 . 936 . 9 1044 Effects 13 | . . . . 9 . . 4 Shutdowns 5 | . . . . 2 . . 3 Energy Bleed 2 | . . . . 2 . . . Interference 5 | . . . . 5 . . . Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . Combat Hostiles 3 | . . . . . . 3 . Parts Fried 10 | . . . . . . 7 3 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 11 | . . 3 . 7 . . 1 Heat Transferred 4605 | . 224 925 74 3145 . . 237 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Peak Influence 565 | 20 204 474 156 565 256 407 316 Initial 256 | . . 85 156 43 256 182 213 Average 100 | 1 132 248 136 114 256 294 216 Maximum Alert Level 2 | . 1 2 . 2 1 2 1 Low Security (%) 79 | 100 88 26 100 84 . 33 35 Level 1 16 | . 11 59 . 10 100 44 64 Level 2 3 | . . 14 . 4 . 21 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 15 | . . 1 . 6 . 2 6 Investigation 6 | . . . . 5 . . 1 Extermination 2 | . . . . . . . 2 Reinforcement 6 | . . 1 . 1 . 2 2 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Distress Signals 4 | . . . . 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | 1 5 17 3 45 . 12 14 Peak Tracking Total 7 | 1 3 3 2 6 . 4 7 Tactical Retreats 6 | . . . . 1 . 4 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Traps Triggered 6 | . . . . 4 . 2 . Indirectly 2 | . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . . 1 . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Disabled 17 | . 4 8 . 1 . . 4 Max in Single Turn 4 | . 4 2 . 1 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Accessed 13 | . 1 2 . 6 1 . 3 Terminals 9 | . 1 1 . 3 1 . 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 2 | . . 1 . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 45 | . 5 11 . 17 1 . 11 Successful 26 | . 3 8 . 8 1 . 6 Failed 18 | . 2 3 . 8 . . 5 Catastrophic 3 | . . 1 . 1 . . 1 Database Lockouts 1 | . . . . 1 . . . Manual 1 | . . . . . . . 1 Terminals 28 | . 5 2 . 9 1 . 11 Fabricators . | . . . . . . . . Repair Stations 4 | . . . . 4 . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 12 | . . 9 . 3 . . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 3 . . 5 1 . 6 Record 12 | . 2 . . 4 . . 6 Open DSF 1 | . . . . . 1 . . Disarm Traps 1 | . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 9 | . . 8 . 1 . . . Insert Component 5 | . . 4 . 1 . . . Analyze 4 | . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 2 . 6 . . 3 Full Trace Events 4 | . . . . 3 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 38 | . . . . 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . 4 . 1 . . . Part Schematics Acquired 4 | . . 4 . . . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . 1 . 1 . . . Non-combat 1 | . . 1 . . . . . Combat 1 | . . . . 1 . . . Robot Hacks Applied 3 | . . 2 . 1 . . . parse_system 2 | . . 1 . 1 . . . no_distress 1 | . . 1 . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Turns Passed 9216 | 3475 289 949 31 3466 12 294 700 Spaces Moved 2962 | 638 221 547 26 1199 5 92 234 Core 138 | 15 . 2 16 63 . . 42 Treads 1412 | . . . . 1134 5 92 181 Legs 380 | . . 359 10 . . . 11 Wheels 886 | 623 183 78 . 2 . . . Hover . | . . . . . . . . Flight 146 | . 38 108 . . . . . Fastest Speed 34 | 50 80 34 50 50 170 170 50 Average Speed 158 | 79 107 100 82 222 170 217 213 Slowest Speed 470 | 80 197 350 260 350 170 250 470 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 49 35 49 16 62 . 57 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 . 1 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 47 | . . . . 47 . . . Terrain Destroyed 597 | . 34 144 9 334 . 12 64 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 596 | . 34 144 9 334 . 12 63 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total 7112 | 3597 260 882 30 1790 9 165 379 Wait 3597 | 2946 2 210 2 327 . 40 70 Move 2956 | 637 220 546 25 1198 5 91 234 Hop . | . . . . . . . . Pick Up 91 | 5 14 14 . 44 . 8 6 Fast Attach 57 | 5 3 17 . 24 . 1 7 Attach 75 | . 2 11 . 34 3 4 21 Detach 23 | . . 3 . 14 1 1 4 Swap 26 | 1 2 10 1 4 . 6 2 Drop 75 | . 10 26 . 29 . 6 4 Fire 168 | 3 7 43 2 81 . 8 24 Melee 39 | . . 2 . 30 . . 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 5 | . . . . 5 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 8) 3476 | -11/Scrapyard | Entered Materials 3477 | -10/Materials | Build established: Mutant 3507 | -10/Materials | Discovered new exit (range 13) 3600 | -10/Materials | Discovered new exit (range 14) 3765 | -10/Materials | Entered another Materials area 3765 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 3885 | -9/Materials | Lost 3 parts (2n1w) 4070 | -9/Materials | Build established: Scavenger-Mutant 4385 | -9/Materials | Discovered new exit (range 7) 4432 | -9/Materials | Build established: Mutant 4704 | -9/Materials | Discovered new exit (range 9) 4713 | -9/Materials | Identified exit to Mines 4714 | -9/Materials | Entered Mines 4715 | -9/Mines | Assembled infested the area 4735 | -9/Mines | Released all parts (4) 4737 | -9/Mines | Core integrity fell below 50% 4738 | -9/Mines | Discovered new exit (range 10) 4741 | -9/Mines | Core integrity fell below 20% 4745 | -9/Mines | Entered Materials 4745 | -8/Materials | Evolved 2 slots: Utility x2 4765 | -8/Materials | Lost 5 parts (1p3n1u) 4969 | -8/Materials | Lost 3 parts (1p1n1u) 5272 | -8/Materials | Build established: Scavenger-Mutant 5312 | -8/Materials | Central database locked down 6074 | -8/Materials | Build established: Mutant 6259 | -8/Materials | Discovered new exit (range 3) 6264 | -8/Materials | Identified exit to Factory 6302 | -8/Materials | Core integrity fell below 50% 6535 | -8/Materials | Build established: Scavenger-Mutant 6980 | -8/Materials | Lost 3 parts (1p2n) 7088 | -8/Materials | Found Prototype Launcher 7088 | -8/Materials | Identified Rocket Array 7092 | -8/Materials | Found Rocket Array 7098 | -8/Materials | Found Rocket Array 7138 | -8/Materials | Build established: Mutant 7313 | -8/Materials | Discovered exit to Factory (range 8) 7364 | -8/Materials | Lost 3 parts (1p1n1u) 7434 | -8/Materials | Repaired Hvy. Armor Plating 8211 | -8/Materials | Entered Factory 8211 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8223 | -7/Factory | Identified exit to DSF 8223 | -7/Factory | Entered DSF 8243 | -7/DSF | Additional patrols routed to DSF 8453 | -7/DSF | Sterilization system engaged 8473 | -7/DSF | Ambient heat levels rising (+10) 8479 | -7/DSF | Discovered new exit (range 15) 8488 | -7/DSF | Ambient heat levels rising (+10) 8503 | -7/DSF | Ambient heat levels rising (+10) 8508 | -7/DSF | Build established: Gunner 8517 | -7/DSF | Entered Factory 8517 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9140 | -6/Factory | Garrison activated, responded to threat 9148 | -6/Factory | Released all parts (6) 9179 | -6/Factory | Lost 19 parts (4p5n4u6w) 9180 | -6/Factory | Core integrity fell below 50% 9204 | -6/Factory | Released all parts (3) 9210 | -6/Factory | Core integrity fell below 20% 9217 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Manufacturing Mainframe disabled. The unstable cave ceiling collapses. Manufacturing Mainframe disabled. Lrn. Missile Launcher destroyed. Lgt. Treads destroyed. Adv. ECM Suite destroyed. The unstable cave ceiling collapses. Acquired Remote Datajack. Remote Datajacks cannot fire with other weapons in the same volley. Aluminum Leg destroyed. Remote Datajack destroyed. The unstable cave ceiling collapses. Acquired 16 matter. BEF=UHVON7XHJPSWM/GHB6%OQ>U3/ Released Imp. Sensor Array. Released Hcp. Matter Pod. Released Hcp. Battery. Acquired Hvy. Flail. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????########## # #????? | | ????????????????# # ##???? | | ????????????????# """" #???? | | ????????????????#! """ " # #???? | | ????????????????# " Y ! # #???? | | ????????????????# "" @ !*# #???? | | ????????????????# ! #???? | | ????????????????# Y ###??? | | ????????????????#""" # | | ????????????????#"T """ # | | ????????????????#""" "" # """ ? | | ????????????????# #! """ ? | | ????????????########## ####+### ?? | | ??????????? # """ ? | | ???????????? + """?? | | ????????????"" """""" #? "???? | | ????????????"" """""" "" "" #? ???? | | ??????? """""" """""" ""T"" #? ????? | | ??????? """""" """""" """ #??????? | | ??????? #??????? | | ??????? +??????? | | ????????" "" ## #####??????? | | ????????"G"" ### ###????????? | | ??????????# * # #????????? | | ??????????# =%[ %# #????????? | | ??????????## %*= / T #????????? | | ??????????### [= # #????????? | | ???????????## % %%# % #????????? | | ???????????# =*% ## ##????????? | | ???????????## *=* ## #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 30 Energy Capacity 580 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 600 Power Shielding 66 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Ion Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy I Survived The Infestation Let's See Who's Tougher Maybe Next Time I'll Detach My Launcher Remodeling Serviceable Loadout Challenges ------------ None Game ------ Seed CompactTrackerDisintegrator Manual? 0 Play Time 02:11:18 Cumulative 5.3 hours Start 2024.04.13 @ 14:06:34 End 2024.04.13 @ 16:19:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8a0246a1-4d03-4a32-8d1a-eef2841d600a