Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 20:56:06 Player: Not Alex Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (662) 662 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2602 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Flight Unit Flight Unit > --- UTILITY ---------- Huge Storage Unit Improved Utility Shielding Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Ion Cannon > --- INVENTORY -------- EM Pulse Gun Improved EM Shotgun Ion Cannon Autogun Autogun [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Storage Huge Storage Unit Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 37 | 6 6 11 14 Power 4 | 1 . 1 2 Engine 3 | 1 . . 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 13 | 2 4 4 3 Treads 7 | . 2 4 1 Leg . | . . . . Wheel 4 | 2 2 . . Hover . | . . . . Flight 2 | . . . 2 Utility 6 | 1 2 2 1 Device . | . . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 14 | 2 . 4 8 Energy Gun 6 | . . 4 2 Energy Cannon 3 | . . . 3 Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . . 6 12 Power 2 | . . 1 1 Propulsion 6 | . . 2 4 Utility 1 | . . . 1 Weapon 9 | . . 3 6 Highest Loss Streak 11 | . . 3 11 To Critical Strikes . | . . . . Average Slot Usage (%) 66 | . 85 66 57 Engine 4 | . 14 4 . Core 3 | . . 4 5 Treads 13 | . . 15 14 Wheel 7 | . 28 6 . Storage 9 | . 14 11 5 Protection 7 | . . 4 14 Energy Gun 7 | . . 10 6 Energy Cannon 1 | . . . 6 Ballistic Gun 10 | . 28 9 2 Peak Build Rating 19 | 6 6 18 19 Average Rating 9 | 4 6 8 13 On Entrance 7 | . 6 6 18 Naked Turns . | . . . . Heaviest Build 102 | 13 88 96 102 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 27 | . 4 27 2 Average Overweight (x) 2 | . 1 3 . Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 20 | 6 18 25 16 Most Carried 7 | 3 4 6 7 Average Carried 3 | 1 3 3 3 Final Capacity 25 | 8 25 25 5 Final Carried 5 | 3 3 5 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 695 | 202 . 320 173 Remotely . | . . . . Salvage Created 802 | . . 497 305 Parts 52 | . . 34 18 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . . 12 8 Guns 14 | . . 12 2 Cannons 5 | . . . 5 Classes Destroyed 7 | . . 6 1 Builder 2 | . . 1 1 Watcher 2 | . . 2 . Swarmer 7 | . . 3 4 Grunt 9 | . . 6 3 Duelist 1 | . . 1 . Sentry 2 | . . 2 . Hunter 1 | . . . 1 Best Kill Streak 6 | . . 6 6 Combat Bots Only 5 | . . 5 5 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 257 | . . 106 151 Missed 69 | . . 26 43 Damage Taken 2591 | . . 1047 1544 Core 842 | . . 289 553 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 100 27 . Volleys Fired 94 | 1 . 61 32 Largest 2 | 2 . 2 2 Hottest 120 | 40 . 90 120 Shots Fired 150 | 2 . 94 54 Gun 128 | 2 . 94 32 Cannon 22 | . . . 22 Launcher . | . . . . Special . | . . . . Kinetic 93 | 2 . 74 17 Thermal 26 | . . 4 22 Explosive . | . . . . Electromagnetic 31 | . . 16 15 Robot Hit Streak 15 | . . 14 15 Robot Miss Streak 7 | . . 3 7 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 103 | . . 64 39 Core Hits 46 | . . 29 17 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 6 | . . . 6 Impact 6 | . . . 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1516 | 9 . 799 708 Guns 1126 | 9 . 799 318 Cannons 250 | . . . 250 Explosions . | . . . . Melee 140 | . . . 140 Ramming . | . . . . Kinetic 705 | 9 . 517 179 Thermal 312 | . . 62 250 Explosive . | . . . . Electromagnetic 359 | . . 220 139 Impact 140 | . . . 140 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 19 | . . . 19 Projectiles . | . . . . Explosions . | . . . . Melee 19 | . . . 19 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 386 | . . 80 386 Average Temperature 85 | . . 23 107 Received Heat Transfer 1074 | . . 327 747 Effects 2 | . . . 2 Energy Bleed 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 3 | . . 2 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 555 | . . 148 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 282 | . . 282 160 Initial 52 | . . . 52 Average 113 | . . 158 100 Maximum Alert Level 1 | . . 1 . Low Security (%) 81 | 100 100 65 100 Level 1 18 | . . 34 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . . 18 18 Peak Tracking Total 6 | . . 5 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1030 | 58 131 555 286 Spaces Moved 404 | 49 111 159 85 Core 12 | 3 . 3 6 Treads 141 | . . 87 54 Legs . | . . . . Wheels 226 | 46 111 69 . Hover . | . . . . Flight 25 | . . . 25 Fastest Speed 37 | 50 80 140 37 Average Speed 167 | 78 106 231 181 Slowest Speed 1400 | 80 140 1400 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 5 23 16 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile 4 | . . . 4 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 610 | 66 122 264 158 Wait 30 | 2 2 18 8 Move 401 | 48 110 158 85 Hop . | . . . . Pick Up 28 | 9 2 13 4 Fast Attach 1 | . . . 1 Attach 26 | 6 . 10 10 Detach 4 | . . 1 3 Swap 10 | . 6 1 3 Drop 10 | . 2 2 6 Fire 94 | 1 . 61 32 Melee 6 | . . . 6 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 7) 190 | -10/Materials | Entered another Materials area 190 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 411 | -9/Materials | Core integrity fell below 50% 435 | -9/Materials | Lost 3 parts (1p1n1w) 669 | -9/Materials | Discovered new exit (range 6) 745 | -9/Materials | Entered another Materials area 745 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 993 | -8/Materials | Core integrity fell below 50% 1022 | -8/Materials | Core integrity fell below 20% 1031 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper knocked back. W-25 Informer sends out distress signal. K-01 Serf collects debris. Acquired 41 matter. G-47 Trooper suffers critical hit (Smash). Destroyed Aluminum Leg. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. Aluminum Leg fried. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger collects Aluminum Leg. Lgt. Treads destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. R-06 Scavenger collects Lgt. Nuclear Core. K-01 Serf collects debris. Hammer destroyed. G-47 Trooper misfires. R-06 Scavenger collects Lgt. Nuclear Core. 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""??# #]![ #?????????? | | ???????????????????###????# ########?????????? | | ?????????????????????????# ????????????????? | | ?????????????????????????# "???????????????? | | ?????????????????????????# ??????????????? | | ?????????????????????????# *?????????????? | | ?????????????????????????# ????????????? | | ?????????????????????????## ????????????? | | ??????????????????????????# ???????????? | | ??????????????????????????# """ ???????????? | | ??????????????????????????# """ ???????????? | | ??????????????????????????# "??? ????????????? | | ??????????????????????????# ????????????????? | | ??????????????????????????? ?????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 62 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidResetShotgun Manual? 0 Play Time 00:14:09 Cumulative 10.0 hours Start 2024.08.20 @ 20:45:51 End 2024.08.20 @ 20:56:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 16 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6e64a7f6-07da-46ac-b358-9ba3d74ac203