Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.13 @ 03:50:40 Player: Storm Mk9 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (149) 745 Value Destroyed (6881) 6881 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (416) 416 TOTAL SCORE: 16642 Bonus ------- Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -184 Cogmind --------- Core Integrity 797/1300 Matter 271/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Hovering (66) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Hovering Antigrav-FC Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Improved Cooling System 0b10 Decoder Chip [Scout] Improved Armor Integrity Analyzer Advanced Transmission Jammer Jamming Amplifier Layered Heavy Armor Plating Advanced Thermal Shield > --- WEAPON (2) ------- Hpw. Electro Tesla Construct/G Phasing Sabre > --- INVENTORY (5) ---- Improved Armor Integrity Analyzer Nanoactuators EM Shield Advanced Force Field Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Antimatter-Particle Reactor > --- PROPULSION ------- Hovering Antigrav-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System 0b10 Decoder Chip [Scout] Core Analyzer Improved Armor Integrity Analyzer Nanoactuators Advanced Transmission Jammer Jamming Amplifier EM Shield > --- WEAPON ----------- Makeshift Hammer Phasing Sabre > --- INVENTORY -------- Improved Armor Integrity Analyzer Improved System Restoration Module Transdimensional Reconstructor [Rating: 132] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Leg Aluminum Leg Hover Unit Constructs Flight Unit Improved VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Constructs Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 4 . . 4 2 . . . . 2 . . . . 2 Power 2 | . . . . . . . . 1 1 . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 1 . . . . . 1 . . . . . Utility 8 | . . . . . 2 . . 2 1 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 69 | 7 1 5 . . 13 1 2 4 2 2 . . 6 4 . 2 2 5 13 Power 6 | 1 1 1 . . 3 . . . . . . . . . . . . . . Engine 5 | 1 1 1 . . 2 . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 9 | 2 . 1 . . 5 1 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Leg 8 | 2 . 1 . . 4 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . Utility 45 | 2 . 2 . . 3 . 2 3 2 1 . . 6 4 . 1 2 4 13 Device 26 | 1 . 2 . . 2 . 1 1 1 . . . 4 2 . 1 . 2 9 Storage 3 | 1 . . . . . . . . . . . . . . . . 1 . 1 Processor 4 | . . . . . . . . . 1 . . . . . . . . 1 2 Hackware 1 | . . . . . . . . 1 . . . . . . . . . . . Protection 11 | . . . . . 1 . 1 1 . 1 . . 2 2 . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 9 | 2 . 1 . . 2 . . 1 . 1 . . . . . 1 . 1 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . 1 . . 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . . . . 1 . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 . 1 . . . . . . . . . 4 . 2 Parts Lost 34 | . 1 4 . . . 1 1 . 1 1 . . 3 . 2 1 . 7 12 Power 7 | . 1 1 . . . . . . . . . . . . . . . 1 4 Propulsion 2 | . . 1 . . . . . . . . . . . . . . . 1 . Utility 20 | . . 1 . . . 1 1 . 1 1 . . 3 . 1 1 . 4 6 Weapon 5 | . . 1 . . . . . . . . . . . . 1 . . 1 2 Highest Loss Streak 5 | . 1 3 . . . 1 1 . 1 1 . . 1 . 2 1 . 5 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Backups 5 | 2 3 7 8 8 7 7 4 5 7 6 5 5 4 4 3 3 4 3 4 Power . | 1 1 1 2 2 2 3 2 . . . . . . . . . . . . Propulsion . | . . . 1 1 . 1 . . . 1 . . . . . . . . . Utility 2 | . . 1 1 1 . . . 4 5 4 4 4 3 3 3 2 2 1 2 Weapon 1 | . 2 3 3 4 3 3 1 1 1 1 1 1 1 1 . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 15 | . . 1 . . 1 . 4 4 . . 1 . 2 . . . . . 2 Power 3 | . . . . . . . 1 2 . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . 1 . . . . . . . . Utility 3 | . . . . . . . . . . . . . 2 . . . . . 1 Weapon 6 | . . 1 . . 1 . 2 2 . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 69 | . 100 93 100 100 95 100 88 68 57 58 58 58 57 56 56 56 55 55 58 Engine 3 | . 14 14 14 14 1 9 6 5 . . 2 5 1 . . . . . . Core 2 | . . . . . 7 . . . 5 5 2 . 3 5 5 1 . . . Leg 12 | . 28 26 28 28 34 36 31 13 1 5 5 5 5 3 . . . . . Device 18 | . 14 9 14 14 17 18 15 10 16 17 17 17 20 23 25 30 29 26 21 Storage 4 | . 14 14 14 14 9 9 9 6 5 5 5 5 . . . . . . . Processor 3 | . . . . . . . . . . 5 5 5 5 5 5 5 5 7 14 Protection 4 | . . . . . 7 9 4 8 5 5 5 5 6 6 5 . . 1 2 Energy Gun 1 | . . . . . . . . 5 5 . . . . . . . . . . Ballistic Gun 4 | . 28 28 28 28 9 9 7 . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 4 5 5 4 4 4 4 4 6 3 Slashing Weapon 4 | . . . . . 6 9 9 5 5 5 5 5 5 5 5 5 5 3 4 Peak Build Rating 132 | 7 7 8 9 9 37 34 51 69 85 81 81 80 98 117 115 116 120 117 132 Average Rating 72 | 4 6 7 8 9 28 33 45 60 79 80 80 80 91 106 109 114 115 103 116 On Entrance 59 | . 7 7 8 9 9 34 34 51 69 81 81 80 80 85 115 110 116 117 102 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 13 13 13 11 11 30 30 30 25 27 28 28 28 35 43 46 48 60 56 55 Greatest Support 140 | 20 20 20 20 20 51 56 56 81 97 97 97 97 97 122 122 118 118 118 140 Greatest Overweight (x) 1 | . . 1 . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Most Carried 8 | 5 7 8 8 8 8 8 8 8 8 8 6 5 5 5 5 5 5 5 5 Average Carried 5 | 2 3 7 7 8 7 7 4 5 7 6 5 5 4 4 3 3 4 3 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 2 7 8 8 8 8 8 5 8 7 6 5 5 4 5 5 4 5 4 5 Scrap Engine Consumption 136 | . . . . . . . 17 23 11 2 2 . 11 14 1 7 4 8 36 Constructs Created 5 | . . . . . . . 3 . . . . . . . . . . . 2 Constructs Modified 53 | . . . . . . . 4 9 6 . 1 . 5 5 2 1 1 4 15 Class Distribution -------------------- 53% | Construct 23% | Mutant 11% | Gladiator 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Mutant | -6/Factory Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Gladiator | -3/Proximity Caves Gladiator | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 1369 | 280 37 92 . . 144 10 27 61 20 35 5 . 178 50 147 30 60 60 133 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7822 | 48 92 180 . . 655 271 389 365 606 771 243 . 872 433 57 799 306 767 968 Parts 362 | 5 14 17 . . 34 16 18 33 29 22 9 . 40 19 9 21 6 24 46 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 112 | . . . . . . . . . . 29 9 . 26 . 7 20 5 16 . Prevented 4 | . . . . . . . . . . 1 1 . 1 . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 133 | . 5 5 . . 8 5 4 8 14 12 5 . 18 6 6 10 . 13 14 Melee 103 | . . . . . 8 5 4 8 14 11 4 . 11 6 2 9 . 10 11 Guns 10 | . 5 5 . . . . . . . . . . . . . . . . . AOE 10 | . . . . . . . . . . . . . 6 . 4 . . . . Classes Destroyed 17 | 1 2 . . . 4 . 2 2 1 1 . . 2 . . . . . 2 Worker 1 | . . . . . . . . . . . . . . . . . . . 1 Tunneler 4 | 2 . 2 . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . . . . . . Operator 3 | . . . . . 1 . . 1 1 . . . . . . . . . . Watcher 5 | . . . . . 3 . . . . . . . . 1 . . . . 1 Swarmer 41 | . 4 3 . . . . . . 8 . 2 . 6 . 5 2 . 8 3 Cutter 5 | . . . . . . . . 3 . . . . . 2 . . . . . Grunt 51 | . 1 2 . . 5 2 . 2 5 11 3 . 5 2 . 5 . 5 3 Duelist 2 | . . . . . . . . . 1 . . . . . . 1 . . . Sentry 15 | . . . . . 3 3 2 1 . . . . 1 2 . 1 . . 2 Hunter 3 | . . . . . . . . . . . . . 2 . . . . . 1 Programmer 11 | . . . . . . . . 2 . . . . 3 . 1 1 . . 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . Scientist 2 | . . . . . . . 2 . . . . . . . . . . . . Scrapper 3 | . . . . . . . 3 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 2 4 3 . . 3 3 3 3 8 5 3 . 4 2 5 4 . 5 4 Combat Bots Only 8 | . 4 3 . . 3 3 1 3 8 5 3 . 4 2 5 4 . 5 4 Max Kills in Single Turn 2 | 1 1 2 . . 1 1 1 1 1 1 2 . 2 1 2 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 . 2 . . . . Melee 2 | . . . . . 1 1 1 1 1 1 2 . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 890 | . 57 43 . . 25 22 30 24 69 45 9 . 131 11 28 61 . 85 250 Missed 308 | . 15 16 . . 7 6 5 11 31 13 3 . 61 3 11 23 . 23 80 Hits 582 | . 42 27 . . 18 16 25 13 38 32 6 . 70 8 17 38 . 62 170 Melee 7 | . . . . . . . . 2 . . . . . 1 . 4 . . . Projectile 575 | . 42 27 . . 18 16 25 11 38 32 6 . 70 7 17 34 . 62 170 Critical Strikes 27 | . . . . . 1 2 3 1 2 3 . . 4 . . 4 . 1 6 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Taken 11077 | . 380 289 . . 253 254 555 270 573 541 96 60 1408 184 372 716 . 1195 3931 Core 1335 | . 79 62 . . 14 44 149 75 42 14 33 . 163 24 47 . . 86 503 Absorbed by Shields 272 | . . . . . . . . . . . . . . . . 128 . 144 . Ignored by Resistances 278 | . . . . . . . . . 61 121 12 . 16 . . . . . 68 Regen/Repaired (Parts) 3079 | . . . . . . . 34 79 240 47 40 . 646 379 269 126 133 152 934 Core Remaining (%) 76 | 100 . . . 43 . . 62 91 . . . . 74 . . . . 86 . Volleys Fired 79 | 5 20 27 . . 1 . 1 . . . . . 6 . 9 . . . 10 Largest 2 | 2 2 2 . . 1 . 1 . . . . . 1 . 1 . . . 1 Hottest 68 | 40 40 40 . . 23 . 42 . . . . . 36 . 36 . . . 68 Shots Fired 130 | 10 40 54 . . 1 . 1 . . . . . 6 . 9 . . . 9 Gun 115 | 10 40 54 . . 1 . 1 . . . . . . . . . . . 9 Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . . . . . . . . . 6 . 9 . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 106 | 10 40 54 . . 1 . 1 . . . . . . . . . . . . Thermal 2 | . . . . . . . . . . . . . . . . . . . 2 Explosive 15 | . . . . . . . . . . . . . 6 . 9 . . . . Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . 7 Robot Hit Streak 12 | 3 8 12 . . 5 . 6 . . . . . 3 . 2 . . . 11 Robot Miss Streak 6 | 1 6 3 . . . . . . . . . . 1 . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 441 | 6 21 36 . . 33 17 21 18 33 34 10 . 47 20 6 32 6 30 71 Core Hits 203 | 4 8 14 . . 12 6 6 8 14 20 4 . 30 8 9 17 3 14 26 Critical Kills 3 | . . 2 . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 6 | . . . . . . . . . . 1 . . 1 . . 1 . 2 1 Critical Strikes 54 | . . 2 . . 4 2 5 2 5 7 2 . 1 4 . 3 . 7 10 Destroy 2 | . . 2 . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 Smash 8 | . . . . . . . . . . 1 . . 1 . . 1 . 3 2 Sever 43 | . . . . . 4 2 5 2 5 6 2 . . 4 . 2 . 4 7 Melee Attacks 490 | . . . . . 34 18 20 25 42 36 11 . 47 39 3 46 6 41 122 Impact 74 | . . . . . . . . . . 4 3 . 6 10 . 8 2 14 27 Slashing 416 | . . . . . 34 18 20 25 42 32 8 . 41 29 3 38 4 27 95 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . 3 . 4 2 1 . 2 . . 4 . . . 1 1 Combat Hostiles 10 | . . . . . . . 1 2 . . 2 . . 4 . . . 1 . Follow-up Attacks 37 | . . . . . . . . . . 4 2 . 5 3 . 5 . 5 13 Damage Inflicted 19721 | 47 161 297 . . 1535 737 1094 860 1530 1572 551 . 2878 1212 770 1783 575 1474 2645 Guns 774 | 47 161 297 . . 14 . 13 . . . . . . . . . . . 242 Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 1481 | . . . . . . . . . . . . . 819 . 662 . . . . Melee 17466 | . . . . . 1521 737 1081 860 1530 1572 551 . 2059 1212 108 1783 575 1474 2403 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 532 | 47 161 297 . . 14 . 13 . . . . . . . . . . . . Thermal 65 | . . . . . . . . . . . . . . . . . . . 65 Explosive 1481 | . . . . . . . . . . . . . 819 . 662 . . . . Electromagnetic 177 | . . . . . . . . . . . . . . . . . . . 177 Impact 1843 | . . . . . . . . . . 165 130 . 217 245 . 204 137 348 397 Slashing 15623 | . . . . . 1521 737 1081 860 1530 1407 421 . 1842 967 108 1579 438 1126 2006 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 2 2 2 2 2 2 . . . . . 8 Average Corruption 2 | . . . . . . . . 1 2 2 2 1 1 . . . . . 4 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 50 | . . . . . . . . 7 4 7 2 1 14 . . . . . 15 Message Errors 15 | . . . . . . . . 1 1 2 1 . 6 . . . . . 4 Matter Fused 7 | . . . . . . . . 2 2 . 1 . . . . . . . 2 Heat Flow Errors 7 | . . . . . . . . 3 . 1 . . 1 . . . . . 2 Energy Discharges 9 | . . . . . . . . . 1 1 . . 4 . . . . . 3 Data Loss (minor) 7 | . . . . . . . . 1 . 2 . . 2 . . . . . 2 Data Loss (major) 4 | . . . . . . . . . . 1 . 1 1 . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1689 | . . . . . 85 25 148 46 191 64 44 . 136 44 97 121 225 176 287 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 104 | . . . . . . . . . . . . . 52 . 52 . . . . Melee 1585 | . . . . . 85 25 148 46 191 64 44 . 84 44 45 121 225 176 287 Knockbacks 11 | . . . . . . . . . . 1 1 . 1 2 . 1 . 3 2 Impact 11 | . . . . . . . . . . 1 1 . 1 2 . 1 . 3 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 152 | . . . . . . . . . . . . . 35 . 117 . . . . Shots 5 | . . . . . . . . . . . . . 1 . 4 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 313 | . 12 30 . . . 20 24 221 . 248 . . 313 . . . . . 248 Average Temperature 73 | . 7 17 . . . 15 9 92 . 147 . . 75 . . . . . 103 Received Heat Transfer 1809 | . 90 111 . . 144 126 320 51 162 183 27 . 165 27 . 74 . 112 217 Effects 1 | . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . 1 1 . 1 1 . 1 . 3 3 Combat Hostiles 10 | . . . . . . . . . . 1 1 . 1 . . 1 . 3 3 Parts Fried 8 | . . . . . . . . . . . . . 1 . . 2 . 2 3 Impact Corruptions 21 | . . . . . . . . . . 2 2 . 2 2 . 2 1 4 6 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . . . . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 . 100 100 100 100 100 100 . . . . 91 . . . . 100 Level 1 . | . . . . . . . . . . . . . . 8 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 224 | 10 100 72 . . 81 65 21 99 199 . . . . 224 . . . . 173 Initial 76 | . . 27 . . . . 21 . 34 . . . . 76 . . . . 43 Average 45 | 1 32 15 . . 25 24 3 18 46 . . . . 132 . . . . 90 Influence Increases 4215 | 10 155 150 . . 293 170 40 283 410 310 125 . 420 362 140 315 10 315 707 Destroy 0b10 Robot/C 2600 | . 100 100 . . 160 100 40 160 280 220 100 . 360 120 120 200 . 260 280 Destroy 0b10 Robot/NC 95 | 10 . 10 . . 30 . . 5 5 . . . . 5 . 5 10 5 10 Destroy Leader 484 | . 20 20 . . 40 40 . 50 30 30 10 . 60 52 20 20 . 20 72 Successful Hack 76 | . 5 5 . . 17 . . 3 4 . . . . 26 . . . . 16 Disable Machine 15 | . . . . . . . . . . . . . . . . . . . 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 90 | . . . . . 1 . . 5 16 . . . . 24 . . . . 44 Partial Spotted 105 | . 15 . . . 15 . . . 15 . . . . 30 . . . . 30 Lose Combat Pursuer 600 | . 15 15 . . 30 30 . 60 60 60 15 . . 105 . 90 . 30 90 Influence Decreases 4079 | 10 85 220 . . 293 115 95 212 298 428 113 77 298 440 184 262 63 250 636 Entered New Map 410 | . . 43 . . . . 34 . 37 68 13 77 . 46 17 . 53 . 22 Time Decay 3305 | 10 75 167 . . 293 105 61 212 251 350 100 . 278 310 147 252 10 190 494 Lost Part 280 | . 10 10 . . . 10 . . 10 10 . . 20 . 20 10 . 60 120 Purge Threat 84 | . . . . . . . . . . . . . . 84 . . . . . Squads Dispatched 27 | . 1 . . . . 3 . 5 1 . . . . 3 . 1 . . 13 Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . Extermination 7 | . . . . . . . . 2 1 . . . . 1 . . . . 3 Reinforcement 15 | . 1 . . . . 3 . 2 . . . . . 2 . . . . 7 Assault 3 | . . . . . . . . . . . . . . . . 1 . . 2 Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 12 | . 2 1 . . 2 1 . 1 . . . . . 1 . . . 1 3 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . . . . . . . . . 4 Times Spotted 199 | . 11 6 . . 18 11 4 13 20 16 4 . 21 6 6 15 . 14 34 Peak Tracking Total 9 | . 6 3 . . 3 4 4 5 9 5 2 . 7 8 5 9 . 5 9 Tactical Retreats 23 | . 1 1 . . 1 2 . 2 4 2 1 . . 1 . 2 . 2 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 5 | . . . . . . . . 1 2 . . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 4 | . . . . . . . . . . 1 . . . . . 1 . . 2 Max in Single Turn 1 | . . . . . . . . . . 1 . . . . . 1 . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 36 | . 1 1 1 . 3 1 2 4 2 1 . . . 6 1 1 9 . 3 Terminals 19 | . 1 1 . . 3 1 1 3 2 . . . . 5 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . 1 Total Hacks 112 | . 5 1 1 . 8 2 4 11 9 5 . . . 11 1 1 48 . 5 Successful 78 | . 3 1 1 . 3 . 3 3 5 5 . . . 3 1 1 48 . 1 Failed 34 | . 2 . . . 5 2 1 8 4 . . . . 8 . . . . 4 Catastrophic 7 | . 1 . . . 2 1 . . . . . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 30 | . 5 . 1 . 4 3 2 9 2 . . . . 4 . . . . . Terminals 48 | . 5 1 . . 8 2 2 9 9 . . . . 8 . . . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . . 1 Terminal Hacks 67 | . 1 1 1 . 1 . 2 . 4 5 . . . 1 1 1 48 . 1 Record 42 | . . . . . . . . . . 5 . . . . . 1 36 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . 1 . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . 2 . 1 2 1 . . . . . . . . . . Terminals 8 | . 2 . . . 2 . 1 2 1 . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 7 | . 1 . . . 2 . 1 2 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . 1 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . . . 3 1 1 4 1 . . . . 6 . . . . 3 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . Time 22 | . . . . . . . . . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Active Infowar (turns) 4423 | 3 286 337 258 84 1168 337 298 . . . . . . . . . . 344 1308 Terrain 126 | . . . . . . . . . . . . . . . . . . 126 . Traps 2660 | . . . . . 1015 337 298 . . . . . . . . . . 344 666 Seismic 1323 | 3 286 337 258 84 166 123 66 . . . . . . . . . . . . Decoding 1463 | . . . . . . . . . . . . . . . . . . 155 1308 Jamming 528 | . . . . . . . . . . . . . . . . . . . 528 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 7 | . . 1 . . . . . . . 1 . . 3 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 22 | . . . . . . . . . . . . . . . . . . . 22 Traps 15 | . . . . . . . . . . . . . . . . . . . 15 Emergency Access 6 | . . . . . . . . . . . . . . . . . . . 6 Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 11079 | 65 286 601 258 84 1168 337 430 1420 681 799 208 90 969 680 595 562 155 383 1308 Spaces Moved 8888 | 41 118 420 214 71 657 137 268 837 524 705 289 157 823 540 833 545 188 401 1120 Core 15 | 15 . . . . . . . . . . . . . . . . . . . Treads 97 | . . . . . . . . . . . . . . . . . . . 97 Legs 5481 | 26 118 420 214 71 657 137 268 729 291 705 289 157 823 315 . . . 14 247 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 2422 | . . . . . . . . . 101 . . . . 117 627 545 188 387 457 Flight 873 | . . . . . . . . 108 132 . . . . 108 206 . . . 319 Fastest Speed 35 | 50 120 120 120 120 103 107 103 42 42 42 42 42 42 35 58 70 70 70 60 Average Speed 71 | 94 120 121 120 120 114 107 104 86 42 42 42 42 42 46 67 70 70 70 71 Slowest Speed 190 | 120 120 190 120 120 122 107 107 103 42 42 42 42 42 58 70 70 70 70 82 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 29 49 64 28 56 25 45 11 20 83 54 18 81 13 74 63 62 64 28 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 6 | . . . . . . . . . . . . . 2 . . 1 3 . . Known Exits Taken 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . Unknown Exits Taken 16 | 1 . 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . 1 . . . . . . . 3 1 . 2 . 3 . . 1 . Spaces Dug 49 | . . . . . 1 . . 5 8 . . . . 12 1 1 . . 21 Terrain Destroyed 134 | . . . . . 1 . . 5 8 . . . 39 12 47 1 . . 21 Melee 49 | . . . . . 1 . . 5 8 . . . . 12 1 1 . . 21 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 85 | . . . . . . . . . . . . . 39 . 46 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 13157 | 58 230 468 215 70 1039 308 401 1519 959 1188 370 180 1411 950 858 709 209 482 1533 Wait 3560 | . 86 10 . . 313 151 100 635 391 448 73 24 524 367 9 122 2 38 267 Move 8869 | 40 117 419 213 70 656 136 267 836 523 704 288 156 822 539 832 544 187 400 1120 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 73 | 6 6 6 1 . 10 1 2 10 1 1 . . 4 4 2 2 4 4 9 Fast Attach 17 | 3 . . . . 3 . 1 . . . . . 2 1 . . 3 . 4 Attach 47 | 4 1 4 . . 6 1 . 2 2 2 . . 2 3 2 3 3 5 7 Detach 1 | . . . . . . . . . . . . . . . . . . . 1 Swap 28 | . . 1 . . 5 1 1 3 . . . . 6 2 1 . . 2 6 Drop 49 | . . 1 1 . 11 . 9 8 . 1 1 . 4 3 . . 4 . 6 Fire 79 | 5 20 27 . . 1 . 1 . . . . . 6 . 9 . . . 10 Melee 434 | . . . . . 34 18 20 25 42 32 8 . 41 31 3 38 6 33 103 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage -8/Recycling -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / Qua x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered Mines 417 | -10/Mines | Learned Materials security intel 443 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 524 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 524 | -10/Mines | Discovered new exit (range 5) 599 | -10/Mines | Core integrity fell below 50% 631 | -10/Mines | Lost 3 parts (1p1n1w) 683 | -10/Mines | Found a hidden stash of uninstalled traps 754 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 825 | -10/Mines | Discovered new exit (range 5) 929 | -10/Mines | Build established: Scavenger-Mutant 953 | -10/Mines | Entered Exiles 983 | -10/Exiles | Met 8R-AWN 1003 | -10/Exiles | Met EX-HEX 1036 | -10/Exiles | Met EX-BIN 1053 | -10/Exiles | Aligned with FarCom system 1054 | -10/Exiles | Given EX-Vault access code 1083 | -10/Exiles | Opened EX-Vault 1092 | -10/Exiles | Found Longsword +1 1117 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1151 | -10/Exiles | Met EX-DEC 1196 | -10/Exiles | Discovered new exit (range 14) 1211 | -10/Exiles | Left Exiles lab with Longsword +1 1211 | -10/Exiles | Entered Mines 1275 | -9/Mines | Discovered new exit (range 16) 1295 | -9/Mines | Entered Materials 1295 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1683 | -8/Materials | Discovered new exit (range 13) 1691 | -8/Materials | Discovered new exit (range 6) 2173 | -8/Materials | Build established: Mutant 2314 | -8/Materials | Discovered new exit (range 3) 2437 | -8/Materials | Identified exit to Storage 2463 | -8/Materials | Entered Storage 2795 | -8/Storage | Used back door to open Recycling access 2795 | -8/Storage | Discovered new exit (range 5) 2800 | -8/Storage | Entered Recycling 2809 | -8/Recycling | Scanned before Scraplab entrance 2830 | -8/Recycling | Angered Scraplab inhabitants 2866 | -8/Recycling | Found Prototype Device 2866 | -8/Recycling | Identified Scrap Engine 3183 | -8/Recycling | Discovered new exit (range 5) 3230 | -8/Recycling | Entered Factory 3230 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4284 | -6/Factory | Build established: Construct 4327 | -6/Factory | Discovered new exit (range 8) 4650 | -6/Factory | Entered another Factory area 4650 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5303 | -5/Factory | Destroyed 8 combat bots 5314 | -5/Factory | Discovered new exit (range 12) 5331 | -5/Factory | Entered Upper Caves 5424 | -5/Upper Caves | Learned 8 Research zone layouts 5424 | -5/Upper Caves | Learned Extension trap positions 5424 | -5/Upper Caves | Learned Factory terminal intel 5463 | -5/Upper Caves | Identified exit to Upper Caves 5475 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 5937 | -5/Upper Caves | Encountered a Warlord checkpoint 6130 | -5/Upper Caves | Entered another Upper Caves area 6140 | -5/Upper Caves | Discovered new exit (range 7) 6328 | -5/Upper Caves | Discovered new exit (range 13) 6338 | -5/Upper Caves | Entered Warlord 6375 | -5/Warlord | System corruption cleaned by Quarantine Array 6385 | -5/Warlord | Discovered new exit (range 14) 6407 | -5/Warlord | Attacked by Warlord forces 6428 | -5/Warlord | Entered Proximity Caves 6515 | -4/Proximity Caves | Learned location of Armory (-4) 6744 | -4/Proximity Caves | Learned 4 Research zone layouts 6780 | -4/Proximity Caves | Spotted B-86 Titan 6852 | -4/Proximity Caves | Destroyed B-86 Titan 7132 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7374 | -4/Proximity Caves | Discovered new exit (range 15) 7397 | -4/Proximity Caves | Entered Factory 7397 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7398 | -4/Factory | Loaded intel: 26 terminal locations 7434 | -4/Factory | Repaired Mak. Hammer 8041 | -4/Factory | Discovered new exit (range 11) 8077 | -4/Factory | Entered Upper Caves 8198 | -4/Upper Caves | Learned location of 1 exit from Research 8389 | -4/Upper Caves | Spotted B-86 Titan 8573 | -4/Upper Caves | Encountered a Warlord checkpoint 8582 | -4/Upper Caves | Discovered new exit (range 15) 8672 | -4/Upper Caves | Entered another Upper Caves area 8686 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8907 | -4/Upper Caves | Found Alien Artifact 9218 | -4/Upper Caves | Discovered new exit (range 4) 9234 | -4/Upper Caves | Entered Zhirov 9234 | -4/Zhirov | Discovered new exit (range 3) 9247 | -4/Zhirov | Met Zhirov 9262 | -4/Zhirov | Learned location of Quarantine (-3) 9262 | -4/Zhirov | Learned location of Testing (-2) 9262 | -4/Zhirov | Learned location of Command (-1) 9276 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9289 | -4/Zhirov | Found Alien Artifact 9291 | -4/Zhirov | Identified Dimensional Node Initializer 9291 | -4/Zhirov | Initialized slip node 9292 | -4/Zhirov | Identified Integrated Reactor 9292 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9303 | -4/Zhirov | Found Alien Artifact 9389 | -4/Zhirov | Entered Proximity Caves 9448 | -3/Proximity Caves | Lost 5 parts (1p3u1w) 9767 | -3/Proximity Caves | Discovered new exit (range 8) 9772 | -3/Proximity Caves | Entered Research 9772 | -3/Research | Evolved 2 slots: Utility x2 9773 | -3/Research | Identified exit to Research 9846 | -3/Research | Build established: Gladiator 10217 | -3/Research | Identified exit to Quarantine 10322 | -3/Research | Lost 3 parts (1p2u) 10443 | -3/Research | Lost 3 parts (2u1w) 11080 | -3/Research | Self-destructed Last Messages --------------- 11050_ K-01 Serf destroyed. 11054_ Slug penetrates Wall. 11056_ K-01 Serf collects debris. 11062_ Slug penetrates Scanalyzer. 11064_ Scanalyzer disabled. 11066_ Penetrated by Slug. 11069_ G-67 Veteran misfires. 11072_ System corrupted: Hpw. Electro Tesla Construct/G failed to cycle. 11073_ K-01 Serf collects debris. 11074_ Penetrated by Slug. 11077_ K-01 Serf collects debris. 11077_ Penetrated by Slug. 11077_ Slug penetrates Wall. 11080_ Scrap Engine envelopes itself in armor. 11080_ S-43 Plague IFF system glitched. 11080_ Slug penetrates Wall. 11080_ Antimatter-Particle Reactor destroyed. 11080_ Arm. Scrap Engine damaged due to network destabilization (-9). Map ----- +----------------------------------------------------+ | # ??????????????????????????????????????????? | | + ??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | ###+??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ###+######### | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? #####+##### | | ?????????????????????????????????? ## ?# | | ?????????????????????????????????? ## ?# | | ?????????????????????????????????# ## # | | ??????????????????????############ # # | | ??????????????????????# ! ##Y ## + | | ??????????????????????# ## ## # | | ??????????????????????# h # # " ?? # | | ?????????????????????##su"" "" # "" #?????? ?# | | ?????????????????????#;ss "S""u + T" #????? ?# | | ?????????????????????## "" uk # #????##??# | | ??????????????????????#! sg u # #????????# | | ??????????????????????# @ h ## %=##????????# | | ??????????????????????###;######## = #??????#### | | ???????????????????????? ##??????# #?????######+ | | ????????????????????????#????????# ######## | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????## """ # | | ??????????????????????????????????# """ # | | ??????????????????????????????????# """ # | | ??????????????????????????????????# # | | ??????????????????????????????????# + | | ??????????????????????????????????# ###### | | ??????????????????????????????????# #???# | | ??????????????????????????????????# ######+##???# | | ??????????????????????????????????# ????? ???# | | ??????????????????????????????????# ???? ???# | | ??????????????????????????????????# ???? ?""""??# | | ??????????????????????????????????# ??????"""" ?# | | ?????????????????????????????????? ???????""" # | | ?????????????????????????????????? ??????????" # | | ?????????????????????????????????? ???????????? / | | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????#### | | ???????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 65 Energy Capacity 906 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 EM Shielding 2 Armor Coverage 600 Resistance: TH 30 Resistance: EM 25 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 76 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 5 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mak. Hammer | 8% | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyNullEdition Manual? 0 Play Time 02:17:24 Cumulative 36.3 hours Start 2025.06.12 @ 13:33:40 End 2025.06.13 @ 03:50:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 6 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 29 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: afb8f9fa-9c63-4744-8f41-6376227cfd6e