Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 23:59:57 Player: shapeshifter Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (237) 1185 Value Destroyed (7519) 7519 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2554) 2554 TOTAL SCORE: 15938 Bonus ------- High Alert Combat Kills 1526 Follower Combat Kills 228 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 160/300 Energy 70/100 System Corruption 19% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON (2) ------- Rocket Array > --- INVENTORY (5) ---- A0-MCA's Component Scanner High-powered Tractor Beam Impact Mace Ionic Axe DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Utility Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Ionic Axe Ionic Axe > --- INVENTORY -------- Nuclear Pulse Array Nuclear Pulse Array Small Storage Unit A0-MCA's Component Scanner High-powered Tractor Beam Rocket Array Rocket Array Rocket Array Remote Datajack CPS Tube CPS Tube Impact Mace DRS Beacon [Rating: 88] Favorites ----------- Power Enhanced Nuclear Core Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Rocket Array Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Ionic Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . 2 2 2 . . . 4 Power 1 | . . . . . . . . 1 Propulsion 4 | . . 1 1 1 . . . 1 Utility 5 | . . 1 1 1 . . . 2 Weapon . | . . . . . . . . . Parts Attached 155 | 7 2 27 23 13 40 5 7 31 Power 17 | 1 1 3 2 . 4 . . 6 Engine 10 | 1 1 3 2 . 1 . . 2 Core 7 | . . . . . 3 . . 4 Reactor . | . . . . . . . . . Propulsion 53 | 2 . 7 10 2 14 4 . 14 Treads 17 | 2 . 5 3 . 5 2 . . Leg 17 | . . . 7 2 8 . . . Wheel 4 | . . 2 . . . 2 . . Hover 9 | . . . . . 1 . . 8 Flight 6 | . . . . . . . . 6 Utility 42 | 2 . 9 3 4 11 1 5 7 Device 13 | 1 . . 2 3 5 . 1 1 Storage 5 | 1 . 2 . . . . 1 1 Processor 7 | . . 2 . . 2 . 1 2 Hackware 4 | . . . . . 2 . . 2 Protection 13 | . . 5 1 1 2 1 2 1 Artifact . | . . . . . . . . . Weapon 43 | 2 1 8 8 7 11 . 2 4 Energy Gun 3 | . 1 1 1 . . . . . Energy Cannon 8 | . . 1 . 6 . . . 1 Ballistic Gun 15 | 2 . 2 5 . 5 . 1 . Ballistic Cannon 5 | . . 4 . . 1 . . . Launcher 7 | . . . 2 . 4 . . 1 Special Weapon 1 | . . . . . 1 . . . Impact Weapon 2 | . . . . 1 . . 1 . Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 13 | . . 2 . 2 5 . . 4 Parts Lost 55 | . . 2 11 1 14 3 . 24 Power 6 | . . . 1 . . . . 5 Propulsion 26 | . . 2 4 . 7 3 . 10 Utility 10 | . . . 1 1 4 . . 4 Weapon 13 | . . . 5 . 3 . . 5 Highest Loss Streak 12 | . . 1 8 1 4 2 . 12 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 3 6 8 12 14 14 13 14 13 Power 1 | . . . . . 1 2 1 . Propulsion 2 | 1 2 . 3 3 2 2 2 1 Utility 2 | . 1 3 4 7 1 1 1 3 Weapon 5 | . 1 4 3 2 7 6 6 4 Tool/Special . | . . . . . . . . . Unused Backups 30 | . . 6 3 7 4 . 3 7 Power 3 | . . . . . 2 . 1 . Propulsion 7 | . . . 3 2 . . 1 1 Utility 10 | . . 4 . 3 1 . . 2 Weapon 4 | . . 1 . 2 1 . . . Tool/Special 6 | . . 1 . . . . 1 4 Average Slot Usage (%) 90 | . 100 95 91 96 93 92 76 80 Engine 4 | . 14 10 8 7 . . . . Core 3 | . . . . . 6 7 7 7 Treads 13 | . 28 22 3 . 18 10 4 . Leg 11 | . . . 29 36 13 16 . . Wheel 3 | . . 6 . . . 3 15 4 Hover 1 | . . . . . . . . 16 Device 14 | . 14 2 8 13 20 26 20 9 Storage 8 | . 14 11 9 7 7 7 7 4 Processor 6 | . . 10 9 7 6 . 2 7 Protection 4 | . . 8 5 7 1 3 7 4 Energy Cannon 1 | . . . . 11 1 . . . Ballistic Gun 10 | . 17 9 15 2 9 13 10 7 Ballistic Cannon 1 | . . 12 . . . . . . Launcher 1 | . . . . . 3 . . . Peak Build Rating 88 | 7 7 17 34 51 53 50 58 88 Average Rating 36 | 5 7 15 25 47 42 41 49 72 On Entrance 27 | . 7 7 15 34 48 40 43 57 Avg Prop Armor Cover (%) 7 | . . 7 8 . 6 13 7 4 Naked Turns . | . . . . . . . . . Heaviest Build 59 | 13 14 39 45 53 48 40 46 59 Greatest Support 90 | 40 40 60 61 89 90 56 56 56 Greatest Overweight (x) 2 | . . 1 1 . 2 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 9 15 15 15 15 15 14 Most Carried 15 | 5 8 10 15 15 15 15 15 15 Average Carried 12 | 3 7 9 12 14 14 13 14 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 5 Final Carried 15 | 5 8 10 15 15 15 15 15 5 Class Distribution -------------------- 49% | Scavenger-Mutant 43% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Matter Collected 5318 | 294 85 1093 719 177 2141 237 134 438 Remotely 586 | . . . . . 586 . . . Salvage Created 7190 | 59 285 1143 1205 273 3564 138 . 523 Parts 432 | 12 19 77 73 17 201 7 . 26 Haulers Intercepted 10 | . . 3 . 1 6 . . . Recyclers Shooed 5 | . . 2 1 . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 168 | . 8 30 36 4 73 2 . 15 Melee 4 | . . . . . . . . 4 Guns 65 | . 8 10 32 . 13 2 . . Cannons 33 | . . 20 . 4 9 . . . AOE 63 | . . . 3 . 49 . . 11 Classes Destroyed 17 | 1 4 6 1 . 3 . . 2 Worker 29 | . . 3 1 . 25 . . . Builder 7 | . 1 . . . 6 . . . Tunneler 4 | 3 . 1 . . . . . . Hauler 10 | . . 3 . 1 6 . . . Recycler 8 | . . 1 . 1 5 . . 1 Mechanic 4 | . . . . . 4 . . . Operator 3 | . . 1 1 . . . . 1 Watcher 9 | . 1 4 2 . 2 . . . Swarmer 39 | . 3 11 16 3 4 . . 2 Saboteur 1 | . . . . . . . . 1 Grunt 71 | . 5 8 13 . 40 . . 5 Brawler 7 | . . . 1 . 6 . . . Duelist 5 | . . 1 1 . 3 . . . Protector 6 | . . . . . 6 . . . Sentry 26 | . . 10 5 1 8 2 . . Hunter 2 | . . . . . . . . 2 Programmer 11 | . . . . . 6 . . 5 Best Kill Streak 22 | 2 4 5 8 3 22 1 . 13 Combat Bots Only 18 | . 4 4 8 3 18 1 . 11 Max Kills in Single Turn 13 | 1 1 2 2 1 13 1 . 5 Gunslinging . | . . . . . . . . . Exploded 12 | . . . 2 . 12 . . 5 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Hostile Shots Fired 1169 | . 49 107 240 31 351 117 . 274 Missed 387 | . 15 34 68 10 146 30 . 84 Hits 782 | . 34 73 172 21 205 87 . 190 Melee 12 | . . 2 8 . 1 . . 1 Projectile 770 | . 34 71 164 21 204 87 . 189 AOE 6 | . . . . . 1 . . 5 Critical Strikes 29 | . 1 2 12 1 5 . . 8 Actively Blocked 1 | . . . . . . . . 1 Damage Taken 10773 | . 398 856 2371 301 2739 652 . 3456 Core 1877 | . 92 50 352 17 285 76 . 1005 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 151 | . . . . . . . . 151 Ignored by Resistances 213 | . . . . . . . . 213 Core Remaining (%) 66 | 100 63 87 36 . . . 46 . Volleys Fired 495 | 12 39 86 117 25 179 24 . 13 Largest 2 | 2 2 2 2 2 2 2 . 2 Hottest 90 | 40 70 74 88 90 60 50 . 50 Shots Fired 903 | 24 78 172 228 44 286 49 . 22 Gun 662 | 24 78 84 224 . 185 49 . 18 Cannon 212 | . . 88 . 44 80 . . . Launcher 29 | . . . 4 . 21 . . 4 Special . | . . . . . . . . . Kinetic 710 | 24 65 172 197 . 185 49 . 18 Thermal 164 | . 13 . 27 44 80 . . . Explosive 29 | . . . 4 . 21 . . 4 Electromagnetic . | . . . . . . . . . Robot Hit Streak 34 | 6 26 12 34 5 27 9 . 6 Robot Miss Streak 18 | 3 4 18 3 5 6 3 . 8 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 2 . 7 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 611 | 12 50 116 163 18 196 37 . 19 Core Hits 584 | 6 23 99 69 7 318 6 . 56 Critical Kills 3 | . . . . . 3 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 7 | . 2 . 1 . 4 . . . Burn 3 | . 2 . 1 . . . . . Meltdown 1 | . . . . . 1 . . . Destroy 3 | . . . . . 3 . . . Melee Attacks 31 | . . . . 3 3 . . 25 Impact 14 | . . . . 3 3 . . 8 Slashing 17 | . . . . . . . . 17 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 20734 | 76 438 2085 3027 520 11717 623 . 2248 Guns 6906 | 76 438 756 2584 . 2275 623 . 154 Cannons 3452 | . . 1329 . 520 1603 . . . Explosions 9988 | . . . 443 . 7839 . . 1706 Melee 363 | . . . . . . . . 363 Ramming 25 | . . . . . . . . 25 Kinetic 7809 | 76 339 2085 2257 . 2275 623 . 154 Thermal 2549 | . 99 . 327 520 1603 . . . Explosive 9980 | . . . 443 . 7839 . . 1698 Electromagnetic 8 | . . . . . . . . 8 Impact . | . . . . . . . . . Slashing 363 | . . . . . . . . 363 Piercing . | . . . . . . . . . Highest Corruption 19 | . . 3 4 . 3 3 . 19 Average Corruption 2 | . . 3 3 . 2 3 . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 105 | . . 37 7 . 39 9 . 13 Message Errors 27 | . . 9 3 . 7 2 . 6 Matter Fused 23 | . . 7 1 . 12 2 . 1 Heat Flow Errors 12 | . . 4 2 . 3 . . 3 Energy Discharges 14 | . . 3 . . 9 1 . 1 Parts Rejected 2 | . . 1 . . . . . 1 Parts Fused 3 | . . 1 . . . 1 . 1 Data Loss (minor) 6 | . . 2 . . 4 . . . Data Loss (major) 4 | . . 2 . . 2 . . . Misfires 8 | . . 4 1 . 1 2 . . Alerts 2 | . . 1 . . 1 . . . Weapon Failures 4 | . . 3 . . . 1 . . Overload Shots 1 | . . . . 1 . . . . Overflow Damage 229 | . . 5 . 2 134 . . 88 Projectiles 94 | . . 5 . 2 87 . . . Explosions 53 | . . . . . 47 . . 6 Melee 82 | . . . . . . . . 82 Knockbacks 19 | . . 19 . . . . . . Impact . | . . . . . . . . . Kinetic 17 | . . 17 . . . . . . Secondary 2 | . . 2 . . . . . . Self-Inflicted Damage 281 | . . . . . 270 . . 11 Shots 14 | . . . . . 14 . . . Rammed 3 | . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 270 | . 100 270 147 40 183 14 . 115 Average Temperature 37 | . 24 43 58 17 19 10 . 32 Received Heat Transfer 2658 | . 210 219 1026 6 759 192 . 246 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . 1 . 2 . . . Combat Hostiles 3 | . . . 1 . 2 . . . Parts Melted 14 | . 1 . 3 3 7 . . . Heat Transferred 4107 | . 444 . 851 703 2109 . . . Parts Sabotaged 1 | . . . . . . . . 1 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Maximum Alert Level 5 | . . 1 2 . 5 2 . 2 Low Security (%) 35 | 100 100 59 2 100 7 . . 99 Level 1 24 | . . 40 89 . 8 . . . Level 2 19 | . . . 8 . 32 100 . . Level 3 10 | . . . . . 25 . . . Level 4 6 | . . . . . 16 . . . Level 5 3 | . . . . . 9 . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . Peak Influence 1625 | 10 139 329 452 166 1625 626 . 425 Initial 626 | . . . 125 159 65 626 . . Average 439 | . 51 162 299 98 822 575 . 14 Influence Increases 5893 | 15 265 857 1034 240 2592 160 . 730 Destroy 0b10 Robot/C 3360 | . 160 600 720 80 1460 40 . 300 Destroy 0b10 Robot/NC 400 | 15 10 65 20 10 270 . . 10 Destroy Leader 748 | . 32 164 154 22 336 . . 40 Allied During Kill 127 | . . . . . 127 . . . Trap Triggered on 0b10 20 | . . . . . . . . 20 Successful Hack 130 | . 33 28 15 . 30 . . 24 Select Force Hacks 150 | . . . . . 30 120 . . Disable Machine 435 | . . . 30 105 135 . . 165 Destroy Structure 283 | . . . 35 8 174 . . 66 Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 225 | . 30 . 60 . 30 . . 105 Influence Decreases 5468 | 15 265 560 980 448 1128 1257 510 305 Entered New Map 1933 | . . . 172 192 78 981 510 . Time Decay 2705 | 15 265 542 538 246 750 246 . 103 Lost Part 510 | . . 18 110 10 140 30 . 202 Lost Ally 170 | . . . 10 . 160 . . . Purge Threat 150 | . . . 150 . . . . . Squads Dispatched 36 | . . 1 7 1 22 . . 5 Investigation 4 | . . . . . 3 . . 1 Extermination 10 | . . . . 1 6 . . 3 Reinforcement 9 | . . 1 4 . 3 . . 1 Assault 9 | . . . . . 9 . . . Garrison 4 | . . . 3 . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . 1 2 . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Distress Signals 10 | . 1 3 3 . . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 248 | . 15 43 51 5 96 2 . 36 Peak Tracking Total 19 | . 4 5 7 3 15 1 . 19 Tactical Retreats 13 | . 2 . 3 . 2 . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Traps Triggered 3 | . . 1 2 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 4 | . . . . . . . . 4 Reused 2 | . . . . . . . . 2 Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Machines Disabled 30 | . . . 2 7 10 . . 11 Max in Single Turn 6 | . . . 1 2 1 . . 6 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 2 | . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Machines Accessed 58 | . 7 15 8 2 11 8 2 5 Terminals 38 | . 6 11 6 . 9 3 . 3 Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 12 | . 1 2 1 1 1 5 . 1 Scanalyzers 4 | . . 2 1 . . . . 1 Garrison Access 1 | . . . . . 1 . . . Total Hacks 164 | . 16 41 36 3 28 20 6 14 Successful 85 | . 8 22 22 . 13 9 6 5 Failed 78 | . 8 18 14 3 15 11 . 9 Catastrophic 14 | . 1 2 2 . 4 4 . 1 Database Lockouts 1 | . . 1 . . . . . . Manual 74 | . 12 24 17 . 11 9 . 1 Terminals 98 | . 12 30 21 . 21 5 . 9 Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 31 | . 4 3 1 2 4 15 . 2 Scanalyzers 25 | . . 8 14 . . . . 3 Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 28 | . 2 4 4 . 6 1 6 5 Record 6 | . . . . . 1 . 5 . Part Schematic 1 | . . 1 . . . . . . Robot Analysis 1 | . . . . . . . . 1 Open Door 3 | . . . . . 3 . . . Terminal Index 1 | . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . Registered Components 3 | . . 1 1 . . . . 1 Registered Prototypes 1 | . . . . . . . . 1 Zone Layout 7 | . 2 2 1 . 1 1 . . Proto ID Catalog 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 10 | . 1 2 1 . 2 4 . . Retrieve Components 10 | . 1 2 1 . 2 4 . . Scanalyzer 18 | . . 7 11 . . . . . Insert Component 9 | . . 3 6 . . . . . Analyze 7 | . . 3 4 . . . . . Retrieve Study 2 | . . 1 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 28 | . 5 9 6 . 4 4 . . Terminals 23 | . 5 9 6 . 3 . . . Assimilate 2 | . . 2 . . . . . . Botnet 2 | . . 1 1 . . . . . Operators 1 | . . 1 . . . . . . Skim 18 | . 5 5 5 . 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . . 1 4 . . Tunnel 5 | . . . . . 1 4 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . . . . 1 Used 1 | . . . 1 . . . . . Hacking Detections 45 | . 7 10 6 2 8 7 . 5 Full Trace Events 4 | . . . . . 2 1 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . 4 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . 1 1 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 49 | . 1 12 10 . 19 7 . . Parts Scanalyzed 5 | . . 3 2 . . . . . Part Schematics Acquired 4 | . . 3 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Total Allies 11 | . . 1 . . 10 . . . Largest Group 10 | . . 1 1 . 10 . . . Highest-Rated Group 173 | . . 10 10 . 173 . . . Highest-Rated Ally 29 | . . 10 10 . 29 . . . Total Orders . | . . . . . . . . . Ally Attacks 73 | . . . . . 73 . . . Total Damage 963 | . . . . . 963 . . . Kills 6 | . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Active Infowar (turns) 6482 | 95 736 1866 1523 522 946 . 220 574 Sensors 794 | . . . . . . . 220 574 Terrain 864 | . . . . . 864 . . . Seismic 1327 | 95 736 496 . . . . . . Machine Analysis 3964 | . . 1837 1523 522 82 . . . Robot Analysis Total 1 | . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Turns Passed 11760 | 186 736 1866 1523 522 3988 531 1651 757 Spaces Moved 6361 | 101 346 979 606 293 1382 382 1585 687 Core 22 | 22 . . . . . . . . Treads 2040 | 79 346 621 31 . 882 81 . . Legs 1446 | . . . 575 293 500 78 . . Wheels 2376 | . . 358 . . . 223 1585 210 Hover 282 | . . . . . . . . 282 Flight 195 | . . . . . . . . 195 Fastest Speed 34 | 50 160 100 120 126 120 100 100 34 Average Speed 123 | 136 160 140 134 127 152 123 100 59 Slowest Speed 260 | 160 160 200 200 128 260 160 100 117 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . . . . . 4 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 54 | 5 49 93 53 8 95 77 83 27 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 13 | . 2 3 2 . 1 4 1 . Known Exits Taken 6 | . 1 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . . Scrap Searched 6 | . . . . . . . 6 . Spaces Dug 14 | . . . . 5 3 . . 6 Terrain Destroyed 561 | . . . 25 8 492 . . 36 Melee 12 | . . . . 3 3 . . 6 Projectile 19 | . . . . 5 14 . . . AOE 530 | . . . 25 . 475 . . 30 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Total 9450 | 130 463 1309 1090 394 3014 420 1655 975 Wait 2080 | . 73 162 303 31 1323 . 32 156 Move 6346 | 100 345 978 605 292 1381 381 1584 680 Hop 3 | . . . . . . . . 3 Pick Up 130 | 11 3 22 25 11 24 4 11 19 Fast Attach 61 | 1 . 13 5 7 13 1 5 16 Attach 77 | 6 . 5 16 2 20 3 3 22 Detach 7 | . . . 1 . 2 2 . 2 Swap 71 | . 2 11 4 6 31 1 4 12 Drop 134 | . 1 32 14 17 25 4 16 25 Fire 495 | 12 39 86 117 25 179 24 . 13 Melee 30 | . . . . 3 3 . . 24 Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 13 | . . . . . 13 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: Fac x4 / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / Upp) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 187 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 5) 552 | -10/Materials | Identified exit to Materials 571 | -10/Materials | Learned Storage stockpile data 582 | -10/Materials | Learned 4 Subcaves zone layouts 603 | -10/Materials | Learned location of Recycling (-7) 632 | -10/Materials | Learned location of 1 exit from Recycling 755 | -10/Materials | Discovered exit to Materials (range 7) 923 | -10/Materials | Entered another Materials area 923 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1020 | -9/Materials | Discovered new exit (range 14) 1449 | -9/Materials | Discovered new exit (range 14) 1691 | -9/Materials | Learned location of Zion (-7) 1739 | -9/Materials | Identified exit to Materials 1809 | -9/Materials | Learned 4 Recycling zone layouts 1828 | -9/Materials | Learned Storage trap positions 1837 | -9/Materials | Learned location of 1 exit from Recycling 1844 | -9/Materials | Learned Storage trap positions 1891 | -9/Materials | Loaded intel: 9 trap records 2198 | -9/Materials | Build established: Scavenger-Mutant 2647 | -9/Materials | Central database locked down 2789 | -9/Materials | Entered another Materials area 2789 | -8/Materials | Accompanied by 1 ally 2789 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2804 | -8/Materials | Garrison activated, responded to threat 2861 | -8/Materials | Destroyed 8 combat bots 2987 | -8/Materials | Lost 8 parts (1p3n1u3w) 3215 | -8/Materials | Core integrity fell below 50% 3537 | -8/Materials | Discovered new exit (range 4) 3842 | -8/Materials | Learned Storage garrison access intel 3909 | -8/Materials | Learned location of Lower Caves (-6) 3966 | -8/Materials | Learned Storage trap positions 4047 | -8/Materials | Identified exit to Factory 4083 | -8/Materials | Learned location of 2 exits from Factory 4140 | -8/Materials | Learned location of 2 exits from Factory 4184 | -8/Materials | Learned Factory trap positions 4237 | -8/Materials | Learned location of 3 exits from Factory 4312 | -8/Materials | Entered Factory 4312 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4313 | -7/Factory | Identified exit to Storage 4313 | -7/Factory | Identified exit to Lower Caves 4314 | -7/Factory | Identified exit to Factory 4315 | -7/Factory | Loaded intel: 117 trap records 4675 | -7/Factory | Build established: Mutant 4834 | -7/Factory | Entered Storage 4835 | -7/Storage | Loaded intel: 19 trap records 4837 | -7/Storage | Loaded intel: 1 garrison access location 4983 | -7/Storage | Found Prototype Launcher 4984 | -7/Storage | Identified Rocket Array 4989 | -7/Storage | Found Rocket Array 4997 | -7/Storage | Found Rocket Array 5005 | -7/Storage | Found Rocket Array 5085 | -7/Storage | Discovered new exit (range 8) 5208 | -7/Storage | Destroyed 10 combat bots 5211 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5399 | -7/Storage | Garrison activated, responded to threat 5468 | -7/Storage | Lost 3 allies 5484 | -7/Storage | Build established: Commander-Mutant 5784 | -7/Storage | P-60 Hacker assimilated allied Soldier 4a 5887 | -7/Storage | Discovered exit to Factory (range 12) 6103 | -7/Storage | Build established: Scavenger-Mutant 6434 | -7/Storage | First assault squad dispatched 6859 | -7/Storage | Destroyed 10 combat bots 7673 | -7/Storage | Lost 4 parts (2n1u1w) 8061 | -7/Storage | Destroyed 18 combat bots 8453 | -7/Storage | Sterilization system engaged 8453 | -7/Storage | Non-combat units ordered to evacuate 8553 | -7/Storage | Combat units ordered to evacuate 8753 | -7/Storage | Ambient heat levels rising (+10) 8822 | -7/Storage | Entered Recycling 8823 | -7/Recycling | Identified exit to Factory 8823 | -7/Recycling | Identified exit to Scraptown 9049 | -7/Recycling | Core integrity fell below 50% 9329 | -7/Recycling | Scanned before Scraplab entrance 9343 | -7/Recycling | Entered Scraplab 9353 | -7/Recycling | Entered Scraptown 9353 | -7/Scraptown | System corruption cleaned by C-Scrubber 9453 | -7/Scraptown | Visited Fellowship of the Rings 9467 | -7/Scraptown | Visited Cyclists 9480 | -7/Scraptown | Visited CR-KLE's Repair Center 9502 | -7/Scraptown | Visited Comm Corps 9503 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9521 | -7/Scraptown | Visited The Evicted 9566 | -7/Scraptown | Discovered exit to Factory (range 11) 9599 | -7/Scraptown | Build established: Mutant 9797 | -7/Scraptown | Visited UFD Registry 9797 | -7/Scraptown | Registered with UFD as "Pyroslider" 9828 | -7/Scraptown | Visited Derelict Rescue Squad 9856 | -7/Scraptown | Found DRS Beacon 9893 | -7/Scraptown | Visited Scrapoid Pod Storage 9909 | -7/Scraptown | Visited Science Guys 9936 | -7/Scraptown | Visited Abandonware Association 9948 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 9948 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 9971 | -7/Scraptown | Visited DA-N13 Charitable Foundation 9981 | -7/Scraptown | Found DCF Scrap (27 items) 10002 | -7/Scraptown | Visited A0-MCA Data Center 10020 | -7/Scraptown | Visited Infowarlord's Domain 10034 | -7/Scraptown | Visited Research Penetration Think Tank 10056 | -7/Scraptown | Visited LU-1G1's Boring Crew 10634 | -7/Scraptown | Visited Spacefarers 10784 | -7/Scraptown | Found Exp. Sensor Array 10807 | -7/Scraptown | Given an A- rating by A0-MCA 10809 | -7/Scraptown | Found A0-MCA's Component Scanner 10949 | -7/Scraptown | Met Optimus 10949 | -7/Scraptown | Accepted into 0bPrime 10999 | -7/Scraptown | Discovered exit to Factory (range 3) 11004 | -7/Scraptown | Entered Factory 11004 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11005 | -5/Factory | Identified exit to Upper Caves 11310 | -5/Factory | Discovered new exit (range 5) 11312 | -5/Factory | Identified exit to Factory 11656 | -5/Factory | Build established: Hacker-Mutant 11667 | -5/Factory | Lost 12 parts (3p4n3u2w) 11675 | -5/Factory | System corruption reached 10% 11723 | -5/Factory | Cargo convoy interrupted 11741 | -5/Factory | Core integrity fell below 50% 11754 | -5/Factory | Core integrity fell below 20% 11761 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 11751_ G-50 Soldier destroyed. 11751_ P-70 Sage destroyed. 11751_ Penetrated by Slug. 11753_ Slug penetrates P-70 Sage. 11754_ The unstable cave ceiling collapses. 11754_ U-05 Engineer builds a Wall. 11754_ P-70 Sage destroyed. 11754_ H-66 Slayer destroyed. 11754_ G-50 Soldier destroyed. 11754_ Power Conduit explodes. 11754_ Penetrated by Slug. 11757_ Rocket Array destroyed. 11758_ Penetrated by Slug. 11758_ Dropped Sml. Storage Unit. 11759_ Destroyed Targeting Computer. 11759_ U-05 Engineer lays Concrete. 11760_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 11760_ U-05 Engineer lays Concrete. 11761_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ??????????????????? | | ??????????????????????#######/##?????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????# ???????????????????? | | #####??###????????????#] ??#????????????????? | | #! ????????????# ?? #????????????????? | | # """ """ ???????#### ?? #?????? ?????????? | | # """ """ #?????### ########;#### ?????????? | | #= """ """ ####### # ;; ????????? | | # ## ; ????????? | | # """ ?# """ @ ; ????????? | | # !! """ ## T" # ????????? | | # ! """ # ????????? | | " R u ?????????? | | # """ """ | ; ##?????????? | | # """ """ ! # ;; #??????????? | | #! """ """ h ;;#+##??????????? | | # # ????????????? | | # #? !!???????????? | | # ] ;?? / ???????????? | | ###+####### ?? ????????????? | | ;;??????????????? | | ??????????????? | | p ????????????????? | | "??????????????????? | | # " ???????????????????? | | #################+#### " " " ???????????????????? | | ??????????????? ??= " " " ???????????????????? | | ????????????? """""" # %" ???????????????????? | | ????????????# """""" #??"""Y""???????????????????? | | ????????????# """""" #???"""""???????????????????? | | ????????????# """""" #???##??????????????????????? | | ????????????# #???????????????????????????? | | ???????????????? ! ??#???????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 80 Energy Generation 33 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 20 Utility Shielding 90 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Flak Cannon | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Hacked Imp. Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerBombDatajack Manual? 0 Play Time 01:28:56 Cumulative 546.9 hours Start 2025.11.22 @ 21:36:31 End 2025.11.22 @ 23:59:57 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 715 Rogue 715 Adventurer 0 Explorer 0 Win Type - Total 19 Types 8/1/2/2/2/0/2/2/0/0 Lore% 92 Gallery% 86 Achievement% 70 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d09223e1-ae5b-4c70-8baf-9fb84f632c23