Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 19:08:37 Player: Xan Kriegor Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (94) 470 Value Destroyed (3426) 3426 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 8929 Bonus ------- Follower Combat Kills 70 Friendly Fire -37 Cogmind --------- Core Integrity 0/1000 Matter 326/550 Energy 100/100 System Corruption 18% Temperature Cool (9) Movement Core (450) Ox8 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Matter Compressor Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Launcher Guidance Computer Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Wheel Wheel Improved Hover Unit Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Matter Compressor Advanced Signal Interpreter Targeting Computer Weapon Cycler > --- WEAPON ----------- Gatling Laser Heavy Assault Rifle Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY -------- Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Launcher Guidance Computer [Rating: 66] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Advanced Treads Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 1 . . . . . 1 Utility 4 | . . . . . 2 1 . . . . 1 . Weapon 2 | . . . . . 1 . . . . . . 1 Parts Attached 93 | 6 1 11 . 1 12 11 1 7 2 . 17 24 Power 12 | 1 . 3 . . 2 1 . 1 . . 1 3 Engine 5 | 1 . 2 . . 1 . . . . . 1 . Core 7 | . . 1 . . 1 1 . 1 . . . 3 Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 . 4 . . 1 2 . 1 1 . 4 9 Treads 3 | . . 2 . . . . . . . . 1 . Leg . | . . . . . . . . . . . . . Wheel 18 | 2 . 2 . . 1 2 . 1 1 . 3 6 Hover 3 | . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . Utility 28 | 1 1 1 . 1 5 3 . 3 . . 6 7 Device 14 | . 1 . . . 1 2 . 1 . . 5 4 Storage 6 | 1 . 1 . . 3 . . . . . . 1 Processor 6 | . . . . 1 1 . . 2 . . 1 1 Hackware 1 | . . . . . . 1 . . . . . . Protection 1 | . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 . 3 . . 4 5 1 2 1 . 6 5 Energy Gun 12 | 1 . 1 . . 2 3 . . . . 4 1 Energy Cannon 3 | . . . . . 1 2 . . . . . . Ballistic Gun 6 | 1 . . . . 1 . . 1 . . 1 2 Ballistic Cannon 4 | . . 1 . . . . 1 . . . . 2 Launcher 4 | . . 1 . . . . . 1 1 . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . Parts Lost 59 | . . 2 . . 5 3 4 1 2 . 10 32 Power 10 | . . 2 . . 2 . . . . . 1 5 Propulsion 18 | . . . . . . . 2 1 1 . 3 11 Utility 12 | . . . . . 1 1 . . . . 3 7 Weapon 19 | . . . . . 2 2 2 . 1 . 3 9 Highest Loss Streak 17 | . . 1 . . 3 1 4 1 2 . 3 17 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 11 | 3 6 7 8 8 9 12 12 12 14 15 13 10 Power 1 | . 1 . 1 1 2 1 1 1 2 2 . . Propulsion 1 | 2 4 2 2 2 1 1 1 1 . . 1 1 Utility 5 | . . 2 2 2 1 3 8 9 10 10 7 6 Weapon 3 | . 1 2 3 3 4 5 1 . 2 3 3 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 17 | . 3 3 . . . 5 . . 2 . 1 3 Power 3 | . 1 . . . . 2 . . . . . . Propulsion 5 | . 2 3 . . . . . . . . . . Utility 6 | . . . . . . 1 . . 1 . 1 3 Weapon 3 | . . . . . . 2 . . 1 . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 90 94 100 100 98 88 87 86 91 92 96 91 Engine 2 | . 14 6 . . . 3 . . . . 2 3 Core 6 | . . 3 14 14 8 2 7 7 7 7 9 5 Wheel 22 | . 28 26 28 28 26 20 20 17 22 23 23 19 Device 9 | . 5 14 14 4 6 4 7 7 7 7 18 16 Storage 9 | . 14 14 14 14 10 9 7 7 7 7 6 6 Processor 13 | . . . . 9 17 15 15 21 23 23 13 8 Hackware 1 | . . . . . . 6 7 . . . . . Energy Gun 9 | . 14 13 14 14 9 8 13 7 1 . 10 13 Energy Cannon 2 | . . . . . 1 10 5 . . . . . Ballistic Gun 4 | . 14 7 . . 6 . . 1 6 7 3 4 Ballistic Cannon 4 | . . 4 14 14 7 . 1 6 7 7 1 1 Launcher 2 | . . 2 . . 1 2 . 6 5 7 3 . Peak Build Rating 66 | 6 7 12 12 12 23 44 43 48 42 42 55 66 Average Rating 34 | 4 6 8 12 12 19 35 36 44 41 42 48 55 On Entrance 25 | . 6 7 12 12 12 20 43 34 42 42 42 55 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 69 | 12 13 20 20 20 42 46 41 45 44 44 57 69 Greatest Support 62 | 26 26 26 20 20 30 56 48 56 54 54 54 62 Greatest Overweight (x) 8 | . . . . . 1 1 1 1 1 . 2 8 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 8 25 8 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 8 10 15 15 15 15 15 15 15 Most Carried 15 | 8 8 8 8 8 13 15 14 14 15 15 15 15 Average Carried 11 | 4 6 7 8 8 9 12 13 12 14 15 13 10 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 8 8 10 14 12 14 15 15 12 4 Class Distribution -------------------- 45% | Gunner 21% | Mutant 16% | Scavenger-Skirmisher 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Matter Collected 3024 | 236 103 337 . 30 582 121 . 324 420 . 534 337 Remotely . | . . . . . . . . . . . . . Salvage Created 3257 | . 265 185 . . 430 596 . 320 569 . 421 471 Parts 167 | . 20 16 . . 21 39 . 8 16 . 19 28 Haulers Intercepted 1 | . . . . . . . . 1 . . . . Recyclers Shooed 4 | . . 1 . . 1 . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 13 . . . Prevented 6 | . . . . . . . . . 6 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Combat Hostiles Destroyed 77 | . 11 7 . . 12 14 . 9 11 . 7 6 Guns 37 | . 11 3 . . 3 3 . 2 5 . 5 5 Cannons 20 | . . 1 . . 6 10 . . 2 . . 1 AOE 19 | . . 3 . . 3 . . 7 4 . 2 . Classes Destroyed 14 | . 2 1 . . 4 2 . 2 1 . 1 1 Worker 4 | . . . . . . . . . . . 1 3 Builder 4 | . . 1 . . 1 . . . . . 1 1 Tunneler 2 | . . . . . . 1 . . . . . 1 Hauler 1 | . . . . . . . . 1 . . . . Recycler 1 | . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . . . 1 Watcher 4 | . . . . . 1 . . . . . 1 2 Swarmer 21 | . 7 3 . . 3 7 . . 1 . . . Grunt 28 | . 4 4 . . 2 . . 8 8 . 2 . Brawler 1 | . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . Sentry 14 | . . . . . 5 4 . . 1 . 1 3 Hunter 4 | . . . . . 1 . . . . . 2 1 Programmer 8 | . . . . . . 3 . 1 . . 2 2 Best Kill Streak 7 | . 3 3 . . 3 4 . 7 7 . 2 4 Combat Bots Only 7 | . 3 3 . . 3 4 . 5 7 . 2 3 Max Kills in Single Turn 3 | . 1 2 . . 2 1 . 3 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 . . 1 . . 2 2 . 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Hostile Shots Fired 648 | . 36 37 . . 49 160 2 16 32 . 47 269 Missed 212 | . 11 17 . . 18 66 . 5 16 . 16 63 Hits 436 | . 25 20 . . 31 94 2 11 16 . 31 206 Melee 2 | . . . . . . . 2 . . . . . Projectile 434 | . 25 20 . . 31 94 . 11 16 . 31 206 AOE 2 | . . . . . . . . . . . . 2 Critical Strikes 16 | . . 1 . . 1 . . 2 1 . . 11 Damage Taken 7399 | . 229 270 . . 503 1109 107 297 314 . 681 3889 Core 1519 | . 48 71 . . 29 123 . 115 65 . 49 1019 Absorbed by Shields 226 | . . . . . . . . . . . . 226 Regen/Repaired (Parts) 36 | . . . . . 36 . . . . . . . Core Remaining (%) 79 | 100 . . . 52 94 . . . . 56 94 . Volleys Fired 203 | . 22 27 . . 31 33 2 9 16 . 21 42 Largest 4 | . 2 2 . . 3 3 3 3 3 . 3 4 Hottest 273 | . 70 90 . . 163 200 196 156 156 . 240 273 Shots Fired 536 | . 44 51 . . 90 96 6 27 45 . 55 122 Gun 365 | . 44 44 . . 52 37 4 9 20 . 41 114 Cannon 140 | . . 5 . . 34 59 2 9 16 . 7 8 Launcher 31 | . . 2 . . 4 . . 9 9 . 7 . Special . | . . . . . . . . . . . . . Kinetic 211 | . 22 23 . . 40 1 . 9 31 . 20 65 Thermal 293 | . 22 26 . . 46 95 6 9 5 . 28 56 Explosive 16 | . . 2 . . 4 . . 9 1 . . . Electromagnetic 16 | . . . . . . . . . 8 . 7 1 Robot Hit Streak 15 | . 4 6 . . 15 14 11 12 5 . 8 14 Robot Miss Streak 12 | . 2 5 . . 9 5 . 5 9 . 12 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 Shots Hit Robots 349 | . 21 28 . . 58 62 6 21 26 . 45 82 Core Hits 240 | . 15 14 . . 22 25 . 28 31 . 39 66 Critical Kills 1 | . . . . . . 1 . . . . . . Critical Parts Destroyed 3 | . . 1 . . 2 . . . . . . . Critical Strikes 11 | . . 3 . . 4 3 . . . . . 1 Burn 6 | . . 2 . . 1 2 . . . . . 1 Meltdown 1 | . . . . . . 1 . . . . . . Destroy 4 | . . 1 . . 3 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8266 | . 267 530 . . 1317 1308 141 1230 778 . 982 1713 Guns 4180 | . 267 337 . . 573 406 95 163 218 . 634 1487 Cannons 2218 | . . 58 . . 606 902 46 192 117 . 81 216 Explosions 1858 | . . 135 . . 138 . . 875 443 . 267 . Melee . | . . . . . . . . . . . . . Ramming 10 | . . . . . . . . . . . . 10 Kinetic 2451 | . 116 210 . . 561 33 . 192 279 . 222 838 Thermal 3947 | . 151 185 . . 618 1275 141 163 56 . 493 865 Explosive 1194 | . . 135 . . 138 . . 875 46 . . . Electromagnetic 664 | . . . . . . . . . 397 . 267 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 1 . . 1 . . . 18 Average Corruption 3 | . . . . . 1 . . 1 . . . 6 Corruption Purged 1 | . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 9 | . . . . . . . . 3 . . . 6 Message Errors 2 | . . . . . . . . 1 . . . 1 Matter Fused 4 | . . . . . . . . 2 . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 61 | . . . . . 4 21 . 32 . . 4 . Projectiles 25 | . . . . . 4 21 . . . . . . Explosions 36 | . . . . . . . . 32 . . 4 . Melee . | . . . . . . . . . . . . . Knockbacks 4 | . . . . . 1 . . . 2 . 1 . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . . 1 . . . 2 . 1 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . . . . 43 . . 17 . . . 5 Shots 3 | . . . . . 2 . . 1 . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 563 | . 18 15 . . 237 99 66 198 255 . 207 563 Average Temperature 69 | . 8 5 . . 61 26 34 86 78 . 39 155 Received Heat Transfer 1051 | . 54 135 . . 135 96 . 54 102 . 60 415 Effects 7 | . . . . . . . . . . . . 7 Shutdowns 1 | . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 24 | . 1 1 . . 1 11 . . . . 4 6 Heat Transferred 8847 | . 444 703 . . 1369 2433 298 350 125 . 1050 2075 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Maximum Alert Level 1 | . . . . . . . . 1 . . . . Low Security (%) 93 | 100 100 100 . 100 100 100 100 53 . . 100 100 Level 1 6 | . . . . . . . . 46 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 292 | . 163 119 . . 118 176 46 292 . . 50 40 Initial 60 | . . 60 . . . 48 46 . . . 11 . Average 50 | . 60 60 . . 58 65 13 132 . . 9 5 Influence Increases 2566 | . 313 189 . . 440 465 . 452 255 . 237 215 Destroy 0b10 Robot/C 1580 | . 220 140 . . 240 320 . 180 220 . 140 120 Destroy 0b10 Robot/NC 85 | . . 5 . . 10 5 . 10 . . 15 40 Destroy Leader 410 | . 50 30 . . 82 100 . 42 20 . 52 34 Allied During Kill 15 | . . . . . . 15 . . . . . . Successful Hack 63 | . 11 . . . 14 24 . 14 . . . . Disable Machine 90 | . . . . . . . . 60 . . 15 15 Destroy Structure 173 | . 2 14 . . 34 1 . 116 . . . 6 Partial Spotted 30 | . . . . . 30 . . . . . . . Lose Combat Pursuer 120 | . 30 . . . 30 . . 30 15 . 15 . Influence Decreases 2566 | . 158 255 89 . 333 438 134 192 479 18 255 215 Entered New Map 443 | . . 95 89 . . 59 88 . 97 8 7 . Time Decay 1816 | . 158 140 . . 293 309 46 182 362 10 193 123 Lost Part 267 | . . 20 . . 40 30 . 10 20 . 55 92 Lost Ally 40 | . . . . . . 40 . . . . . . Squads Dispatched 26 | . 3 . . . 2 7 . 4 . . 3 7 Investigation 6 | . 2 . . . . 1 . 2 . . 1 . Extermination 6 | . . . . . . 3 . 1 . . 1 1 Reinforcement 6 | . 1 . . . 2 . . 1 . . 1 1 Assault . | . . . . . . . . . . . . . Garrison 8 | . . . . . . 3 . . . . . 5 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Distress Signals 5 | . . . . . 1 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 134 | . 19 9 . . 21 20 6 12 13 . 9 25 Peak Tracking Total 7 | . 3 3 . . 4 6 6 4 7 . 3 6 Tactical Retreats 7 | . 1 . . . 2 . . 2 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Traps Triggered 7 | . 1 . . . 1 1 . 1 . . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Machines Disabled 6 | . . . . . . . . 4 . . 1 1 Max in Single Turn 1 | . . . . . . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Machines Accessed 28 | . 5 . 4 . 4 7 . 5 1 . 2 . Terminals 16 | . 4 . . . 2 5 . 3 . . 2 . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 5 | . 1 . . . 1 1 . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 74 | . 11 . 30 . 6 9 . 13 1 . 4 . Successful 48 | . 5 . 30 . 4 2 . 5 1 . 1 . Failed 26 | . 6 . . . 2 7 . 8 . . 3 . Catastrophic 10 | . 3 . . . 1 3 . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 14 | . 4 . . . 3 4 . 1 . . 2 . Terminals 28 | . 8 . . . 3 7 . 6 . . 4 . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units 12 | . 3 . . . 1 1 . 7 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 38 | . 3 . 30 . 1 . . 2 1 . 1 . Record 30 | . . . 30 . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . 1 . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 7 | . 2 . . . 1 1 . 3 . . . . Process 1 | . 1 . . . . . . . . . . . Report Inventory 5 | . 1 . . . 1 1 . 2 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 5 . . . 3 5 . 5 . . 2 . Full Trace Events 5 | . 1 . . . . 1 . 2 . . 1 . Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . Time 44 | . . . . . . 44 . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 26 | . . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 3 | . 3 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Total Allies 3 | . . . . . . 3 . . . . . . Largest Group 3 | . . . . . . 3 . . . . . . Highest-Rated Group 60 | . . . . . . 60 . . . . . . Highest-Rated Ally 20 | . . . . . . 20 . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . AID 1 | . . . . . . 1 . . . . . . Ally Attacks 7 | . . . . . . 7 . . . . . . Total Damage 217 | . . . . . . 217 . . . . . . Kills 2 | . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Active Infowar (turns) 1251 | . . . . . . . . . . . 672 579 Sensors 1251 | . . . . . . . . . . . 672 579 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Turns Passed 6527 | 69 401 309 417 113 730 1054 189 703 834 21 912 775 Spaces Moved 5508 | 57 338 223 521 116 533 860 191 671 829 23 692 454 Core 12 | 7 . . . . . . . . . . . 5 Treads 1 | . . 1 . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 5484 | 50 338 222 521 116 533 860 191 671 829 23 692 438 Hover 11 | . . . . . . . . . . . . 11 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 80 80 80 80 86 86 86 86 93 93 84 Average Speed 92 | 85 90 80 80 80 86 95 87 93 92 93 101 110 Slowest Speed 450 | 100 90 160 80 80 95 100 115 115 105 93 120 450 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 5 58 48 89 27 48 23 76 14 79 7 14 8 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 . . . . . 1 . . . Known Exits Taken 6 | . . . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 3 | . . . . 1 . . . . 2 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 220 | . . 15 . . 32 . . 162 11 . . . Melee . | . . . . . . . . . . . . . Projectile 8 | . . 3 . . 5 . . . . . . . AOE 212 | . . 12 . . 27 . . 162 11 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Total 6491 | 77 392 301 520 135 730 1023 208 721 856 22 852 654 Wait 484 | 3 23 19 . 18 128 79 9 16 . . 92 97 Move 5497 | 56 337 222 520 115 532 860 190 670 828 22 691 454 Hop . | . . . . . . . . . . . . . Pick Up 116 | 12 6 9 . . 15 20 1 11 6 . 17 19 Fast Attach 6 | . . 2 . 1 2 . . . . . 1 . Attach 87 | 6 1 4 . . 10 9 4 8 2 . 17 26 Detach 7 | . . . . . . 2 1 1 . . 1 2 Swap 34 | . . 8 . . 6 6 . 3 1 . 4 6 Drop 56 | . 3 10 . 1 6 14 1 3 3 . 8 7 Fire 203 | . 22 27 . . 31 33 2 9 16 . 21 42 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 6) 396 | -10/Materials | Discovered new exit (range 5) 471 | -10/Materials | Entered Mines 473 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 534 | -10/Mines | Learned location of Storage (-7) 667 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 749 | -10/Mines | Discovered new exit (range 12) 776 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 776 | -10/Mines | Discovered new exit (range 5) 780 | -10/Mines | Entered Exiles 801 | -10/Exiles | Met 8R-AWN 815 | -10/Exiles | Met EX-HEX 846 | -10/Exiles | Met EX-DEC 861 | -10/Exiles | Learned location of Zion (-6) 885 | -10/Exiles | Discovered new exit (range 14) 949 | -10/Exiles | Met EX-BIN 1075 | -10/Exiles | Visited The Gauntlet 1197 | -10/Exiles | Entered Mines 1298 | -9/Mines | Learned 8 Materials zone layouts 1302 | -9/Mines | Discovered new exit (range 11) 1309 | -9/Mines | Identified exit to Materials 1310 | -9/Mines | Entered Materials 1310 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1311 | -8/Materials | Identified exit to Factory 1533 | -8/Materials | Repaired Wheel 1763 | -8/Materials | Build established: Scavenger-Gunner 2017 | -8/Materials | Discovered exit to Factory (range 14) 2037 | -8/Materials | Lost 3 parts (1p1u1w) 2040 | -8/Materials | Entered Factory 2040 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2142 | -7/Factory | Fabricated B-48 Gladiator (x3) 2242 | -7/Factory | Build established: Gunner 2618 | -7/Factory | Garrison activated, responded to threat 3094 | -7/Factory | Sucked down chute 3094 | -7/Factory | Entered Waste 3127 | -7/Waste | Spotted C-40 Crusher 3133 | -7/Waste | Spotted C-40 Crusher 3202 | -7/Waste | Spotted C-40 Crusher 3224 | -7/Waste | Spotted C-40 Crusher 3230 | -7/Waste | Spotted C-40 Crusher 3230 | -7/Waste | Crushed by Compactor (1 part destroyed) 3233 | -7/Waste | Crushed by Compactor (1 part destroyed) 3241 | -7/Waste | Spotted C-40 Crusher 3264 | -7/Waste | Lost 4 parts (2n2w) 3274 | -7/Waste | Discovered new exit (range 11) 3282 | -7/Waste | Identified exit to Factory 3283 | -7/Waste | Entered Factory 3590 | -7/Factory | Discovered new exit (range 15) 3625 | -7/Factory | Identified exit to Lower Caves 3986 | -7/Factory | Entered Lower Caves 3987 | -7/Lower Caves | Encountered a Warlord checkpoint 4144 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4194 | -7/Lower Caves | Destroyed 7 combat bots 4550 | -7/Lower Caves | Discovered new exit (range 15) 4564 | -7/Lower Caves | Identified exit to Lower Caves 4764 | -7/Lower Caves | Spotted B-75 Beast 4820 | -7/Lower Caves | Entered another Lower Caves area 4830 | -7/Lower Caves | Discovered new exit (range 8) 4836 | -7/Lower Caves | Identified exit to Factory 4841 | -7/Lower Caves | Entered Factory 4841 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5116 | -6/Factory | Discovered new exit (range 11) 5150 | -6/Factory | Identified exit to Lower Caves 5617 | -6/Factory | Build established: Scavenger-Skirmisher 5722 | -6/Factory | Discovered new exit (range 7) 5729 | -6/Factory | Identified exit to Factory 5744 | -6/Factory | Lost 3 parts (1n1u1w) 5753 | -6/Factory | Entered another Factory area 5753 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5754 | -5/Factory | Identified exit to Upper Caves 5970 | -5/Factory | Garrison activated, responded to threat 6183 | -5/Factory | Garrison activated, responded to threat 6310 | -5/Factory | Garrison activated, responded to threat 6426 | -5/Factory | Lost 17 parts (3p6n4u4w) 6495 | -5/Factory | Crushed by falling debris 6495 | -5/Factory | System corruption reached 10% 6509 | -5/Factory | Core integrity fell below 50% 6521 | -5/Factory | Core integrity fell below 20% 6528 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 06501_ Penetrated by Slug. 06503_ U-05 Engineer builds a Wall. 06503_ Slug penetrates Terminal. 06504_ Acquired 6 matter. 06505_ Wheel destroyed. 06505_ Critical hit (Burn: +37). 06505_ Slug penetrates Wall. 06506_ System corrupted: Matter fused (-7). 06506_ Acquired 50 matter. 06506_ U-05 Engineer destroyed. 06506_ Slug penetrates Wall. 06506_ Penetrated by Slug. 06508_ Slug penetrates Wall. 06508_ Penetrated by Slug. 06511_ Adv. Heat Sink destroyed. 06511_ Penetrated by Slug. 06515_ U-05 Engineer builds a Wall. 06517_ Penetrated by Slug. 06519_ Slug penetrates Y-64 Sentinel. 06520_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ???????????????????????? ##??????????????????????? | | ??????????????????????##########?????????????????? | | ????????????########### #?????????????????? | | ????????????# # #?????????????????? | | ????????????# # #?????????????????? | | ????????????# """" # #?????????????????? | | ????????????# """" # #?????????????????? | | ????????????# """ #!% #?????????????????? | | "???????????# "" # = #?????????????????? | | ""??????????# # =%| ### ??????? | | ? ?????????# #YY= ! # # ??????? | | ###+#############+######/#############+??????????? | | % =%Y@ *%= ????????? | | % ! ????????? | | % ????????? | | ?????????? | | ?????????? | | ##########+##############+######+######??????????? | | #????"G""" #??? ?????????????????????? | | #???"" """ """ """ #??? ????????????????????? | | #?? """ """????? ??????????????????? | | #? """ ""?????# ?????????????????? | | #? ?????# ????????????????? | | ## ?????# ????????????????? | | ## [ ??????# ! ???????????????? | | ## ???????? ? ???????????????? | | ###############???????????####???????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 29 Energy Capacity 365 Matter Stores 450 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 6 Launcher Accuracy 20 Recoil Reduction 1 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Repaired ---------- Wheel | 10% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipConstructClaw Manual? 0 Play Time 01:31:42 Cumulative 20.6 hours Start 2025.06.02 @ 17:37:55 End 2025.06.02 @ 19:08:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1971de36-27df-4789-ab8c-97f26aab36c7