Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.05 @ 14:49:38 Player: delto Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (90) 450 Value Destroyed (2754) 2754 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1122) 1122 TOTAL SCORE: 9246 Bonus ------- High Alert Combat Kills 675 Follower Combat Kills 948 Friendly Fire -501 Cogmind --------- Core Integrity 0/1000 Matter 31/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink Launcher Loader Tearclaws Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Medium Treads Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Launcher Loader Improved Transmission Jammer Hardened Heavy Armor Plating Medium Reactive Plating Corruption Screen > --- WEAPON ----------- Heavy Plasma Cannon Heavy Rocket Launcher > --- INVENTORY -------- Antimatter Reactor Armored Treads Armored Treads Experimental Heat Sink Cooling System Matter Compressor Improved Signal Interpreter Kinecellerator Improved Utility Shielding Hardened Heavy Armor Plating Reflective Plating Force Field Corruption Screen System Restoration Module System Restoration Module Phase Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher Heavy Rocket Launcher Tearclaws [Rating: 91] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Corruption Screen Device Improved Focal Shield Storage High-capacity Storage Unit Processor Corruption Screen Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Backup Laser III Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Slots Evolved 10 | . . . 2 . 2 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 2 . 1 . . . . . . . Utility 7 | . . . . . 1 2 . . 2 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 106 | 7 1 3 13 2 12 4 11 34 6 . 2 11 Power 7 | 1 . . 2 . 1 1 1 . . . . 1 Engine 3 | 1 . . 2 . . . . . . . . . Core 2 | . . . . . 1 1 . . . . . . Reactor 2 | . . . . . . . 1 . . . . 1 Propulsion 26 | 2 1 . 6 1 5 1 2 6 . . 1 1 Treads 14 | 1 1 . 2 . . . 2 6 . . 1 1 Leg . | . . . . . . . . . . . . . Wheel 2 | 1 . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . Flight 10 | . . . 4 1 5 . . . . . . . Utility 49 | 2 . . 3 1 3 1 8 20 4 . . 7 Device 22 | 1 . . 1 1 1 1 5 6 3 . . 3 Storage 4 | 1 . . . . . . . 2 . . . 1 Processor 8 | . . . 1 . 1 . . 4 . . . 2 Hackware 4 | . . . 1 . 1 . 1 1 . . . . Protection 11 | . . . . . . . 2 7 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 . 3 2 . 3 1 . 8 2 . 1 2 Energy Gun 3 | 2 . . . . . . . 1 . . . . Energy Cannon 4 | . . . . . . . . 2 2 . . . Ballistic Gun 8 | . . 2 2 . 2 . . 2 . . . . Ballistic Cannon 2 | . . . . . . . . . . . 1 1 Launcher 4 | . . . . . 1 . . 3 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 33 | . . . 1 1 4 11 3 7 . . . 6 Power 5 | . . . 1 . . 2 . . . . . 2 Propulsion 16 | . . . . 1 4 6 . 3 . . . 2 Utility 9 | . . . . . . 2 2 3 . . . 2 Weapon 3 | . . . . . . 1 1 1 . . . . Highest Loss Streak 11 | . . . 1 1 2 11 3 3 . . . 6 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 13 | 1 7 8 6 7 7 6 4 15 19 18 17 15 Power 1 | . . 1 . 2 1 3 1 1 1 1 1 . Propulsion 2 | 1 7 7 4 2 2 . . 1 4 3 2 1 Utility 6 | . . . . 1 1 . 2 9 9 8 9 8 Weapon 2 | . . . . 1 1 1 . 3 4 4 4 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 46 | 1 4 . 6 2 4 1 5 11 2 3 . 7 Power 7 | . 1 . . 1 2 . 3 . . . . . Propulsion 11 | 1 2 . 6 . . . . 1 . 1 . . Utility 18 | . . . . . 2 1 2 6 2 1 . 4 Weapon 8 | . 1 . . 1 . . . 2 . 1 . 3 Tool/Special 2 | . . . . . . . . 2 . . . . Average Slot Usage (%) 82 | . 100 100 99 98 98 84 55 83 78 80 79 64 Engine 2 | . 14 14 11 11 4 . . . . . . . Reactor 5 | . . . . . . . 4 7 6 6 6 4 Treads 20 | . 27 28 39 . . . 7 22 20 20 19 13 Flight 2 | . . . 4 42 44 29 . . . . . . Device 13 | . 14 14 10 8 8 19 22 13 12 13 13 13 Storage 6 | . 14 14 11 11 9 5 . 5 6 6 6 4 Processor 5 | . . . . . 7 7 3 7 6 6 6 5 Protection 7 | . . . . . . . 3 9 11 13 13 10 Energy Gun 1 | . 28 1 . . . . 7 1 . . . . Energy Cannon 3 | . . . . . . . . 4 . 6 6 3 Ballistic Gun 6 | . . 15 22 22 15 5 . 5 6 . . . Launcher 2 | . . . . . 2 . 3 2 5 6 5 3 Peak Build Rating 91 | 7 7 7 13 13 22 28 65 69 76 77 79 91 Average Rating 54 | 5 6 6 9 11 19 24 41 64 73 76 77 68 On Entrance 33 | . 7 7 7 13 11 22 6 61 66 76 77 78 Avg Prop Armor Cover (%) 16 | 16 . . . . . . . . . . . . Naked Turns 81 | . . . . . . . . . . . . 81 Heaviest Build 167 | 15 15 15 18 15 21 20 51 96 119 122 122 167 Greatest Support 173 | 20 40 40 80 16 20 20 145 170 165 165 173 173 Greatest Overweight (x) 6 | . . . . 1 1 1 6 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 5 20 20 20 20 25 Average Capacity 15 | 7 8 8 8 8 8 7 5 17 20 20 20 20 Most Carried 24 | 4 8 8 8 8 8 8 5 20 20 20 20 24 Average Carried 14 | 2 7 8 6 7 7 6 4 16 19 19 19 17 Final Capacity 20 | 8 8 8 8 8 8 5 5 20 20 20 20 5 Final Carried 20 | 4 8 8 8 8 8 3 5 20 20 20 20 5 Class Distribution -------------------- 63% | Scavenger-Mutant 26% | Mutant 5% | Scavenger-Sprinter 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Matter Collected 3087 | 270 10 66 225 121 414 . 177 1124 223 196 7 254 Remotely 42 | . . . . 42 . . . . . . . . Salvage Created 3046 | 113 52 104 315 42 325 . 315 1076 73 32 17 582 Parts 178 | 3 8 8 30 6 16 . 1 69 3 6 4 24 Haulers Intercepted 1 | . . . . . . . . 1 . . . . Recyclers Shooed 4 | . . . 2 . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 3 1 . Prevented 2 | . . . . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Combat Hostiles Destroyed 65 | . 1 3 9 3 8 . . 23 1 4 1 12 Guns 23 | . 1 3 9 3 4 . . 3 . . . . Cannons 15 | . . . . . . . . 7 1 . 1 6 AOE 26 | . . . . . 4 . . 12 . 4 . 6 Classes Destroyed 18 | 2 2 1 3 . 1 . . 8 . 1 . . Worker 4 | . . . . . 2 . . 1 . . . 1 Builder 7 | . 1 1 . . . . . 1 . . . 4 Tunneler 1 | 1 . . . . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . Recycler 5 | 1 . . 1 . 1 . . 1 . . . 1 Operator 2 | . . . 1 . . . . . . . . 1 Watcher 3 | . . . 1 . 2 . . . . . . . Swarmer 26 | . . 2 7 3 5 . . 6 . 3 . . Grunt 19 | . 1 1 1 . 3 . . 3 . . . 10 Duelist 1 | . . . . . . . . 1 . . . . Protector 1 | . . . . . . . . 1 . . . . Sentry 3 | . . . 1 . . . . 1 1 . . . Specialist 3 | . . . . . . . . 3 . . . . Hunter 4 | . . . . . . . . 4 . . . . Programmer 5 | . . . . . . . . 3 . . . 2 Heavy 1 | . . . . . . . . 1 . . . . Thief 2 | . . . . . . . . . . 1 1 . Surgeon 1 | . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . 1 . . . . Best Kill Streak 19 | 1 1 2 7 3 11 . . 5 1 4 1 19 Combat Bots Only 12 | . 1 2 5 3 7 . . 5 1 4 1 12 Max Kills in Single Turn 4 | 1 1 2 2 2 4 . . 4 1 3 1 4 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 4 | . . . . . 3 . . 4 . 3 . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Hostile Shots Fired 603 | . 2 10 71 6 65 50 1 121 45 4 7 221 Missed 197 | . . 1 19 4 20 11 . 42 18 2 1 79 Hits 406 | . 2 9 52 2 45 39 1 79 27 2 6 142 Melee 24 | . . . . . . . 1 2 . . 6 15 Projectile 382 | . 2 9 52 2 45 39 . 77 27 2 . 127 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 18 | . . . 1 . 1 2 1 6 . . . 7 Actively Blocked 1 | . . . . . . . . . . . . 1 Damage Taken 6494 | . 21 90 480 11 351 578 222 1773 158 11 102 2697 Core 1543 | . . 14 86 . 105 163 34 106 22 5 6 1002 Absorbed by Shields 484 | . . . 41 4 145 46 . . 28 11 41 168 Redirected to Shielding 202 | . . . . . . . 53 61 . . . 88 Ignored by Resistances 296 | . . . . . . . 15 141 20 11 . 109 Regen/Repaired (Parts) 156 | . . . . . . . 128 28 . . . . Core Remaining (%) 84 | 100 . 94 . 78 80 . . 56 . . 96 . Volleys Fired 253 | 9 5 10 30 2 34 8 44 68 4 2 4 33 Largest 2 | 2 2 2 2 2 2 1 1 2 2 1 2 2 Hottest 134 | 100 100 40 46 46 58 25 40 134 93 39 134 134 Shots Fired 410 | 18 10 16 58 4 63 8 44 121 8 2 8 50 Gun 268 | 18 10 16 58 4 57 8 44 49 4 . . . Cannon 111 | . . . . . . . . 58 4 . 7 42 Launcher 31 | . . . . . 6 . . 14 . 2 1 8 Special . | . . . . . . . . . . . . . Kinetic 225 | . . 16 58 4 57 8 . 42 4 . 3 33 Thermal 124 | 18 10 . . . . . 44 35 4 . 4 9 Explosive 31 | . . . . . 6 . . 14 . 2 1 8 Electromagnetic 30 | . . . . . . . . 30 . . . . Robot Hit Streak 16 | 5 2 7 9 3 9 6 16 8 5 1 4 6 Robot Miss Streak 9 | 1 2 2 2 1 7 1 1 9 2 1 4 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . . 3 . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . Shots Hit Robots 277 | 13 5 11 37 4 33 6 41 82 5 1 7 32 Core Hits 179 | 3 4 6 21 3 19 1 5 65 3 4 2 43 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 4 | 2 . . . . . . . . . . . 2 Burn 2 | 2 . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . 2 Melee Attacks 1 | . . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1 | . . 1 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9234 | 159 72 126 406 59 955 94 566 3644 125 304 228 2496 Guns 2649 | 159 72 126 406 59 536 94 566 587 44 . . . Cannons 2372 | . . . . . . . . 1147 81 . 182 962 Explosions 4210 | . . . . . 419 . . 1910 . 304 46 1531 Melee . | . . . . . . . . . . . . . Ramming 3 | . . . . . . . . . . . . 3 Kinetic 2587 | . . 126 406 59 536 94 . 529 44 . 52 741 Thermal 1897 | 159 72 . . . . . 566 668 81 . 130 221 Explosive 4139 | . . . . . 419 . . 1839 . 304 46 1531 Electromagnetic 608 | . . . . . . . . 608 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . 1 . . . . . . . . . . Average Corruption 1 | . . 1 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 18 | . . . . . . . . 14 . . . 4 Effects 2 | . . 2 . . . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 232 | . . . . . 33 . . 96 . 51 14 38 Projectiles 49 | . . . . . . . . 16 . . . 33 Explosions 183 | . . . . . 33 . . 80 . 51 14 5 Melee . | . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . 4 3 Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . 4 3 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 402 | . . . . . . . . 225 . . 63 114 Shots 9 | . . . . . . . . 6 . . 1 2 Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 281 | 195 90 112 8 8 106 15 . 281 1 . 54 202 Average Temperature 74 | 89 40 49 4 5 35 7 . 101 1 . 27 55 Received Heat Transfer 989 | . 12 18 72 . 110 357 . 108 49 . . 263 Effects 2 | . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 4 | . . . . . . . . 4 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | 1 . . . . . . . 1 1 . . . Heat Transferred 3967 | 629 222 . . . . . 1628 827 111 . 200 350 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . 2 . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Maximum Alert Level 4 | . . . . . 1 . . 4 2 . . 2 Low Security (%) 41 | 100 100 100 100 100 83 100 100 12 . . . 60 Level 1 11 | . . . . . 16 . . 17 . . . 9 Level 2 21 | . . . . . . . . 23 100 . . 30 Level 3 13 | . . . . . . . . 23 . . . . Level 4 12 | . . . . . . . . 22 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1260 | 5 33 128 115 91 242 100 9 1260 616 . . 663 Initial 616 | . . 8 40 31 19 100 . . 616 . . . Average 423 | . 9 21 45 70 56 63 . 663 502 . . 185 Influence Increases 4007 | 10 89 144 257 70 379 14 9 2119 30 70 . 816 Destroy 0b10 Robot/C 1780 | . 20 100 180 60 220 . . 880 20 60 . 240 Destroy 0b10 Robot/NC 165 | 10 10 5 15 . 25 . . 65 . . . 35 Destroy Leader 412 | . 10 20 32 10 54 . . 236 10 10 . 30 Allied During Kill 497 | . 3 12 10 . 4 . . 468 . . . . Successful Hack 113 | . 28 . 5 . . 14 . 61 . . . 5 Disable Machine 330 | . 15 . . . 30 . . 150 . . . 135 Destroy Structure 410 | . 3 7 . . 31 . 9 244 . . . 116 Lose Combat Pursuer 300 | . . . 15 . 15 . . 15 . . . 255 Influence Decreases 3344 | 10 67 62 279 101 208 236 9 861 872 486 . 153 Entered New Map 1080 | . . 14 64 51 32 122 . . 642 155 . . Time Decay 1880 | 10 67 48 195 40 116 60 9 681 230 331 . 93 Lost Part 234 | . . . . 10 40 54 . 70 . . . 60 Lost Ally 150 | . . . 20 . 20 . . 110 . . . . Squads Dispatched 22 | . 1 . 1 . 2 . . 15 . . . 3 Investigation 3 | . 1 . . . . . . 2 . . . . Extermination 7 | . . . . . . . . 7 . . . . Reinforcement 10 | . . . 1 . 1 . . 5 . . . 3 Assault 1 | . . . . . . . . 1 . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Distress Signals 9 | . . . 1 . 1 1 . 3 . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 148 | . 3 5 15 4 17 6 1 49 3 3 3 39 Peak Tracking Total 18 | . 2 4 5 4 6 6 1 5 1 3 3 18 Tactical Retreats 7 | . . . 1 . 1 . . 1 . . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Traps Triggered 4 | . 1 . 1 . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Machines Disabled 22 | . 1 . . . 2 . . 10 . . . 9 Max in Single Turn 4 | . . . . . 1 . . 1 . . . 4 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Machines Accessed 26 | . 3 . 4 . 5 1 . 12 . . . 1 Terminals 19 | . 2 . 3 . 3 1 . 9 . . . 1 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . 1 . . . . Scanalyzers 3 | . . . 1 . 1 . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 59 | . 8 . 13 . 9 1 . 24 . . . 4 Successful 28 | . 6 . 6 . 3 1 . 11 . . . 1 Failed 31 | . 2 . 7 . 6 . . 13 . . . 3 Catastrophic 1 | . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 50 | . 8 . 10 . 8 1 . 19 . . . 4 Terminals 44 | . 6 . 10 . 6 1 . 17 . . . 4 Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 2 . . 2 . . . . Scanalyzers 7 | . . . 3 . 1 . . 3 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 2 | . 2 . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . . 3 . 1 . . 2 . . . . Insert Component 3 | . . . 1 . 1 . . 1 . . . . Analyze 2 | . . . 1 . . . . 1 . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 20 | . 4 . 3 . 2 1 . 9 . . . 1 Terminals 16 | . 2 . 3 . 2 1 . 7 . . . 1 Assimilate 2 | . . . . . 1 1 . . . . . . Botnet 14 | . 2 . 3 . 1 . . 7 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . 2 . . . . Reject 2 | . 1 . . . . . . 1 . . . . Mask 2 | . 1 . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 3 . 4 . 5 . . 10 . . . 1 Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Total Allies 24 | 1 . . . 1 1 1 20 . . . . . Largest Group 21 | 1 1 1 1 1 2 2 21 13 . . . . Highest-Rated Group 523 | 29 29 29 28 31 41 35 523 365 . . . . Highest-Rated Ally 35 | 29 29 29 28 31 31 26 35 35 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 218 | . 4 10 . . 20 . 37 147 . . . . Total Damage 5382 | . 93 136 . . 273 . 1925 2955 . . . . Kills 46 | . 1 2 . . 3 . 9 31 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Active Infowar (turns) 3626 | 12 255 514 333 60 129 132 . 2012 . . . 179 Optics 609 | . . . 17 . . . . 592 . . . . Sensors 399 | . . . . . 101 132 . . . . . 166 Seismic 1189 | 12 255 514 316 60 32 . . . . . . . Jamming 1292 | . . . . . . . . 1136 . . . 156 ECM 1310 | . . . . . . . . 1310 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Turns Passed 8776 | 110 255 514 408 81 306 159 584 4217 490 1060 186 406 Spaces Moved 5674 | 67 144 277 235 138 490 280 371 2401 278 641 106 246 Core 335 | 3 . . . . . 18 157 . . . . 157 Treads 4311 | 1 140 277 164 . . . 214 2401 278 641 106 89 Legs . | . . . . . . . . . . . . . Wheels 72 | 63 4 . . . . 5 . . . . . . Hover . | . . . . . . . . . . . . . Flight 956 | . . . 71 138 490 257 . . . . . . Fastest Speed 28 | 50 100 160 31 31 28 28 50 160 163 163 160 50 Average Speed 132 | 98 158 160 121 32 33 35 115 160 163 163 161 89 Slowest Speed 350 | 160 160 160 160 114 111 120 350 163 163 163 163 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 28 52 23 36 36 3 87 51 7 81 14 10 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . . . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 . . . 1 1 . 1 . Scrap Searched 5 | . . 1 . . . . . . . 4 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 362 | . . . . . 41 . . 200 . 41 15 65 Melee . | . . . . . . . . . . . . . Projectile 16 | . . . . . . . . 10 . . . 6 AOE 346 | . . . . . 41 . . 190 . 41 15 59 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Low Low Fac Total 6585 | 90 164 331 308 172 585 335 482 2656 311 658 113 380 Wait 253 | . 1 38 . 18 28 31 31 36 . . . 70 Move 5661 | 66 143 276 234 137 487 280 370 2400 277 640 105 246 Hop 1 | . . . . . 1 . . . . . . . Pick Up 140 | 5 8 . 15 6 13 2 17 51 10 7 1 5 Fast Attach 26 | 7 1 3 2 1 1 . 2 8 1 . . . Attach 46 | . . . 3 . 5 5 7 9 5 . 2 10 Detach 11 | . 1 . 2 . . 1 . 1 2 . . 4 Swap 90 | . . . 9 3 8 4 3 50 2 1 1 9 Drop 100 | 2 5 3 13 5 8 4 7 33 10 8 . 2 Fire 253 | 9 5 10 30 2 34 8 44 68 4 2 4 33 Melee 1 | . . 1 . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | 1 . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Botcube activated 76 | -11/Scrapyard | Botcube completed mutation into legged form, armed with 1 gun. 111 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Accompanied by 1 ally 299 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 345 | -10/Materials | Identified exit to Mines 366 | -10/Materials | Entered Mines 366 | -10/Mines | Accompanied by 1 ally 578 | -10/Mines | Learned Materials stockpile data 674 | -10/Mines | Learned location of Storage (-8) 831 | -10/Mines | Discovered new exit (range 6) 880 | -10/Mines | Entered Materials 880 | -9/Materials | Accompanied by 1 ally 880 | -9/Materials | Evolved 2 slots: Propulsion x2 1261 | -9/Materials | Discovered new exit (range 15) 1288 | -9/Materials | Entered Mines 1320 | -9/Mines | Learned Materials garrison access intel 1342 | -9/Mines | Received a Mining Laser from a helpful Derelict 1347 | -9/Mines | Discovered new exit (range 13) 1369 | -9/Mines | Entered Materials 1369 | -8/Materials | Accompanied by 1 ally 1369 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1370 | -8/Materials | Loaded intel: 1 garrison access location 1536 | -8/Materials | Discovered new exit (range 7) 1537 | -8/Materials | Identified exit to Factory 1548 | -8/Materials | Build established: Scavenger-Sprinter 1599 | -8/Materials | Garrison activated, responded to threat 1655 | -8/Materials | Destroyed 7 combat bots 1675 | -8/Materials | Entered Factory 1675 | -7/Factory | Accompanied by 1 ally 1675 | -7/Factory | Evolved 2 slots: Utility x2 1834 | -7/Factory | Manually triggered Chute Trap 1834 | -7/Factory | Sucked down chute 1834 | -7/Factory | Entered Waste 1835 | -7/Waste | Joined by Warlord forces that had cleared the area 1863 | -7/Waste | Lost 11 parts (2p6n2u1w) 1869 | -7/Waste | 1 allies followed down the chute 2034 | -7/Waste | Found Damper Plating 2154 | -7/Waste | Discovered new exit (range 15) 2284 | -7/Waste | A Compactor rumbled back to life 2284 | -7/Waste | Crushed by Compactor (1 part destroyed) 2284 | -7/Waste | Spotted C-40 Crusher 2290 | -7/Waste | Allies destroyed C-40 Crusher 2315 | -7/Waste | Lost 3 parts (2u1w) 2318 | -7/Waste | Build established: Scavenger-Mutant 2321 | -7/Waste | Lost 8 allies 2418 | -7/Waste | Entered Factory 2418 | -7/Factory | Accompanied by 13 allies 3220 | -7/Factory | Cargo convoy interrupted 4236 | -7/Factory | Build established: Infiltrator-Mutant 4686 | -7/Factory | Build established: Scavenger-Mutant 4755 | -7/Factory | Lost 7 allies 5218 | -7/Factory | First assault squad dispatched 5481 | -7/Factory | Discovered new exit (range 16) 6238 | -7/Factory | Build established: Mutant 6616 | -7/Factory | Lost 3 parts (2n1w) 6635 | -7/Factory | Entered another Factory area 6635 | -6/Factory | Evolved 2 slots: Utility x2 6850 | -6/Factory | Build established: Scavenger-Mutant 6945 | -6/Factory | Found Launcher Loader 7056 | -6/Factory | Discovered new exit (range 11) 7125 | -6/Factory | Entered Lower Caves 7464 | -6/Lower Caves | Found DCF Scrap (11 items) 8041 | -6/Lower Caves | Encountered a Warlord checkpoint 8052 | -6/Lower Caves | Identified exit to Lower Caves 8185 | -6/Lower Caves | Entered another Lower Caves area 8197 | -6/Lower Caves | Learned 8 Factory zone layouts 8365 | -6/Lower Caves | Discovered new exit (range 5) 8371 | -6/Lower Caves | Entered Factory 8371 | -5/Factory | Evolved 2 slots: Utility x2 8372 | -5/Factory | Identified exit to Extension 8685 | -5/Factory | Destroyed 12 combat bots 8696 | -5/Factory | Released all parts (10) 8721 | -5/Factory | Core integrity fell below 50% 8725 | -5/Factory | Lost 6 parts (2p2n2u) 8770 | -5/Factory | Core integrity fell below 20% 8777 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08700_ G-67 Veteran unfolds itself. 08700_ G-50 Soldier unfolds itself. 08700_ U-05 Engineer lays Concrete. 08701_ Slug penetrates Wall. 08701_ Penetrated by Slug. 08702_ U-05 Engineer lays Concrete. 08703_ R-10 Processor collects Hvy. Rocket Launcher. 08706_ R-10 Processor collects Cooling System. 08727_ Pressure Siphon disabled. 08738_ S-27 Virus destroyed. 08742_ K-01 Serf cleans the TF Node. 08747_ Penetrated by Slug. 08753_ Slug penetrates Wall. 08760_ Slammed into S-27 Virus. 08765_ K-01 Serf cleans the Fusion Modulator. 08769_ W-25 Informer sends out distress signal. 08772_ K-01 Serf cleans the Terminal. 08775_ U-05 Engineer lays Concrete. 08777_ Penetrated by Slug. 08777_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????? # ???? | | #####??????????????????????????""""" # ???? | | ????????????????????????????????"""" # """"???? | | ????????????????????????????????"""" # """"???? | | ?????????????????????????????????"""?# """"???? | | ????????????????????????????????? ?# ""?????? | | ????????????##############+#???###+### ??????? | | ????????????# # #???# ##+######### | | ????????????# """"""""" # ##### | | #####???????# + | | ???????# """"""""" # ##### ### | | """"???????# #Y#???# ####### #?? | | """"???????########### ; ###### ##?????# ### | | """"?????????????#;; ;;### #??????# | | """"?????????????#; # #??????# | | """"????????????## # #??????# | | """"????????????# # #??????###### | | """"????????????# ; #???????????# | | ?????????#### ; #???????????# | | ##+##?????????# ; #???????????# | | ?????????# ; #???????????# | | " ##### s ; #???????????# | | ?"T s%s # #???????????# | | #####+###; u/ #???????????# | | ??? ????????# ## # ??????????????# | | ?????????????# ] ## @ #???????????????# | | ?????????????# ###########+###??????????????? | | ?????????????# #????????????????????????????? | | ?????????????# ] #????????????????????????????? | | ?????????????######????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Corruption Block 8 Armor Coverage 975 Resistance: KI 30 Resistance: TH 10 Resistance: EX 25 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 30 Evasion (%) 64 Recoil Reduction 5 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingDamperMaul Manual? 0 Play Time 01:47:21 Cumulative 129.9 hours Start 2026.03.03 @ 16:48:52 End 2026.03.05 @ 14:49:38 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 47 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 944d1d37-a6d3-4f6b-9a38-a28802b74f9c