Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.16 @ 03:57:28 Player: Shimejimeji Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (229) 1145 Value Destroyed (10552) 10552 Prototype IDs (57) 1140 Alien Tech Used (1) 200 Bonus (4921) 4921 TOTAL SCORE: 27258 Bonus ------- High Alert Combat Kills 236 Follower Combat Kills 85 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1553/1600 Matter 182/300 Energy 246/260 System Corruption 5% Temperature Cool (8) Movement Walking (115) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Centrium Leg Heavy Shield Leg > --- UTILITY (13) ----- Large Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Core Analyzer Improved Weapon Cycler Layered Medium Armor Plating Graphene Brace Advanced Thermal Shield Advanced Shield Generator Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent > --- INVENTORY (15) --- Quantum Reactor Quantum Reactor Myomer Leg Myomer Leg Shield Leg Biometal Leg Improved Thunder Leg Matter Compressor (250) Layered Medium Armor Plating Coil Gun Railgun Railgun Linear Accelerator Enhanced Hardcell Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Core Analyzer Improved Weapon Cycler Layered Medium Armor Plating Graphene Brace Advanced Thermal Shield Advanced Shield Generator Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent Enhanced Force Lance > --- INVENTORY -------- Quantum Reactor Quantum Reactor Myomer Leg Myomer Leg Shield Leg Biometal Leg Improved Thunder Leg Matter Compressor Layered Medium Armor Plating Coil Gun XL Autogun Subcomponent Railgun Railgun Linear Accelerator Enhanced Hardcell Cannon [Rating: 173] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . . . . . . . . . 1 1 . . . . . . . Utility 11 | . . . . . 1 1 . . . . . . 2 . . 1 1 . . . . 1 2 2 Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Parts Attached 185 | 8 14 2 . 1 18 9 7 6 5 . 1 5 26 12 14 3 10 2 1 3 . 23 4 11 Power 22 | 2 1 1 . . 1 1 3 2 . . . 1 3 1 1 . . . . . . 3 1 1 Engine 13 | 2 . . . . . . 3 1 . . . 1 3 . 1 . . . . . . 2 . . Core 6 | . 1 1 . . 1 1 . 1 . . . . . 1 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Propulsion 46 | 2 5 . . . 6 3 . 1 . . . 1 5 3 7 . 2 . 1 . . 7 1 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 46 | 2 5 . . . 6 3 . 1 . . . 1 5 3 7 . 2 . 1 . . 7 1 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 69 | 2 5 . . 1 5 2 3 2 2 . . 1 9 5 5 3 5 2 . 3 . 7 2 5 Device 28 | 1 . . . . 1 . 1 1 1 . . . 4 3 3 2 3 2 . 2 . 2 1 1 Storage 5 | 1 2 . . . . . . . . . . . 1 . . . . . . . . 1 . . Processor 12 | . . . . . 2 . . 1 1 . . . 1 . . 1 1 . . . . 2 1 2 Hackware 7 | . . . . . . 1 1 . . . . . 1 . 1 . . . . . . 2 . 1 Protection 17 | . 3 . . 1 2 1 1 . . . . 1 2 2 1 . 1 . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 3 1 . . 6 3 1 1 3 . 1 2 9 3 1 . 3 . . . . 6 . 3 Energy Gun 12 | 1 3 1 . . 1 . 1 . . . . . 2 2 1 . . . . . . . . . Energy Cannon 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Ballistic Gun 24 | 1 . . . . 2 2 . 1 1 . 1 1 5 1 . . 3 . . . . 5 . 1 Ballistic Cannon 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Launcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 1 . . 1 . . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . . . 3 1 . . . . . . 1 . 1 . . . . 3 . 3 . 1 Parts Lost 37 | . 2 1 . . 3 . 2 3 1 1 . 1 11 9 1 . . 1 . . . . . 1 Power 4 | . . . . . . . 1 . . . . . 2 1 . . . . . . . . . . Propulsion 12 | . . . . . 1 . . 2 1 . . 1 4 3 . . . . . . . . . . Utility 10 | . 1 . . . . . 1 . . 1 . . 2 2 1 . . 1 . . . . . 1 Weapon 11 | . 1 1 . . 2 . . 1 . . . . 3 3 . . . . . . . . . . Highest Loss Streak 6 | . 1 1 . . 1 . 1 2 1 1 . 1 6 4 1 . . 1 . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 8 9 10 11 10 11 11 11 11 11 12 11 12 10 11 12 13 13 13 15 15 14 14 14 Power 1 | . 1 . 1 1 1 1 . 1 2 2 2 1 1 . 1 1 1 1 1 2 2 1 2 2 Propulsion 2 | . 2 2 2 2 . 2 3 2 1 1 1 . . 1 1 2 1 3 3 4 3 3 3 4 Utility 3 | . 2 4 5 5 5 3 1 2 3 3 3 3 3 3 4 3 5 5 5 5 5 4 2 1 Weapon 4 | . 1 1 2 3 4 5 5 5 4 4 5 5 6 3 3 5 5 3 3 4 4 4 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 1 1 . 1 4 1 . 1 . . . 3 3 . 2 . 5 . . . . . . 8 Power 8 | . . . . . . . . 1 . . . 1 1 . 1 . 1 . . . . . . 3 Propulsion 6 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . 4 Utility 6 | . . . . 1 2 . . . . . . . . . . . 2 . . . . . . 1 Weapon 10 | . 1 . . . 2 1 . . . . . 2 2 . . . 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 91 99 98 99 99 99 99 74 100 89 92 99 82 83 83 84 77 84 89 99 98 Engine 3 | . 3 . . . . . 5 5 7 7 7 7 5 3 2 5 5 5 5 5 5 7 1 . Core 3 | . 10 14 14 14 9 7 1 1 . . . . . 2 4 . . . . . . . . . Leg 28 | . 28 28 28 28 35 30 30 30 29 30 30 30 23 25 26 29 31 31 31 31 31 28 26 22 Device 11 | . 5 6 14 . 4 . 5 7 6 6 7 6 9 14 19 22 25 25 26 25 26 14 20 20 Storage 7 | . 13 14 14 14 9 7 7 7 7 7 7 7 6 6 6 5 5 5 5 5 5 4 4 4 Processor 7 | . . . . . 8 7 7 7 15 15 15 15 11 6 6 5 5 5 5 5 5 8 8 11 Hackware 1 | . . . . . . 6 1 . . . . . 2 . . . . . . . . 8 8 11 Protection 5 | . 8 7 . 6 4 7 7 6 . . . . 4 9 6 5 5 5 5 5 5 3 4 4 Energy Gun 8 | . 25 28 28 28 14 . 6 7 7 7 1 7 4 8 19 . . . . . . . . . Ballistic Gun 9 | . 2 . . . 6 16 16 14 15 13 3 21 14 7 . 4 4 5 5 . 5 8 17 14 Slashing Weapon 2 | . . . . . 5 5 7 7 3 7 . . 1 4 6 . . . . . . . . . Peak Build Rating 173 | 7 12 13 18 21 36 54 53 52 50 49 49 52 76 83 69 94 109 111 113 113 113 133 150 173 Average Rating 66 | 5 10 12 16 19 31 45 52 49 46 47 34 50 64 66 66 91 101 108 109 78 112 125 146 162 On Entrance 63 | . 7 12 13 18 21 36 52 52 47 50 49 49 51 71 66 65 94 109 111 113 113 112 131 149 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . . . . . 4 6 6 9 6 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 14 22 22 32 39 48 48 54 54 53 47 47 58 65 67 57 57 60 59 60 59 59 78 74 83 Greatest Support 174 | 20 20 20 20 20 52 67 67 69 64 60 60 60 65 65 75 90 105 71 71 71 71 165 167 174 Greatest Overweight (x) 1 | . 1 1 1 1 1 . . . . . . . 1 1 . . . . . . . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 8 9 12 14 13 14 14 14 14 14 14 14 14 12 14 12 13 13 13 14 14 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 10 10 14 14 15 15 14 15 15 15 15 14 15 14 15 15 15 13 15 15 15 15 15 15 Class Distribution -------------------- 32% | Skirmisher 14% | Mutant 10% | Scientist-Skirmisher 10% | Scavenger-Tank 8% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Hacker-Skirmisher 5% | Hacker-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Garrison Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scientist-Skirmisher | -4/Upper Caves Scientist-Skirmisher | -4/Upper Caves Scientist-Mutant | -4/Zhirov Scientist-Skirmisher | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Tank | -2/Research Hacker-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 9239 | 186 441 23 . 41 398 81 731 179 333 222 . 148 1114 900 531 146 507 297 605 . 94 1077 285 900 Remotely 811 | . . . . . . . . . . . . . . . 134 146 324 207 . . . . . . Salvage Created 11059 | 127 632 47 . 261 1391 145 998 355 224 164 . 68 1156 612 1246 146 533 248 424 . . 731 285 1266 Parts 552 | 10 35 5 . 15 102 11 40 18 10 5 . 1 58 29 33 5 26 21 16 . . 42 10 60 Haulers Intercepted 9 | . 1 . . . 5 . . 1 . . . . . . 1 1 . . . . . . . . Recyclers Shooed 9 | . 1 . . 1 . . . . . . . . 4 . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . 17 4 . 1 . . . . . 21 4 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 178 | . 15 3 . 10 23 2 22 8 8 4 . 3 17 9 5 . 11 10 5 . . 7 . 16 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Guns 158 | . 15 3 . 7 22 2 21 8 2 1 . 1 16 9 2 . 11 10 5 . . 7 . 16 AOE 14 | . . . . 3 . . . . 6 3 . 2 . . . . . . . . . . . . Classes Destroyed 19 | 2 4 . . 2 3 2 1 . 1 . . . 1 1 1 . . . 1 . . . . . Worker 6 | . . . . . 2 . . . . . . . 1 . 1 . . . . . . . . 2 Builder 6 | . . . . . 2 . . . . . . . 2 . 1 . . . . . . . 1 . Tunneler 6 | 3 . . . 1 1 1 . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . . . 5 . . 1 . . . . . . 1 1 . . . . . . . . Recycler 13 | 1 1 . . . 1 . . . . . . . 1 . 6 . . . . . . 1 2 . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Watcher 9 | . 1 . . . 3 1 . . . . . . 2 . . 1 . . . . . 1 . . Swarmer 60 | . 6 3 . 6 13 . 3 2 5 4 . 2 2 . . . 4 10 . . . . . . Grunt 52 | . 9 . . . 4 . 9 4 2 . . . 8 3 2 . 1 . 2 . . . . 8 Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . Sentry 22 | . . . . 2 6 . 4 . 1 . . 1 . 5 . . 1 . . . . 1 . 1 Hunter 5 | . . . . . . 1 . . . . . . 2 . . . . . . . . 2 . . Programmer 28 | . . . . . . 1 5 2 . . . . 4 . 1 . 4 . . . . 4 . 7 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 9 | 3 4 3 . 6 5 2 5 2 4 4 . 2 5 4 3 1 6 5 2 . . 2 3 9 Combat Bots Only 6 | . 3 3 . 6 4 1 5 2 4 4 . 2 4 4 2 . 6 5 2 . . 2 . 6 Max Kills in Single Turn 4 | 1 1 2 . 3 3 1 1 2 4 2 . 2 2 1 1 1 2 3 1 . . 1 1 2 Gunslinging 1 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . 2 2 . 2 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1039 | . 85 8 . 30 67 12 212 31 36 12 . 45 108 136 30 . 28 16 41 . . 70 2 70 Missed 311 | . 22 2 . 9 21 4 77 8 13 1 . 22 27 49 10 . 6 6 7 . . 16 1 10 Deflected 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Hits 728 | . 63 6 . 21 46 8 135 23 23 11 . 23 81 87 20 . 22 10 34 . . 54 1 60 Melee 5 | . . . . . . . 1 . . . . . . . 1 . 3 . . . . . . . Projectile 723 | . 63 6 . 21 46 8 134 23 23 11 . 23 81 87 19 . 19 10 34 . . 54 1 60 Critical Strikes 26 | . . . . . 3 . 3 . . . . . 2 3 1 . 4 . 5 . . 2 . 3 Actively Blocked 8 | . . . . . . . . . . . . . . . . . . . 5 . . . . 3 Part Disruptions 5 | . . . . . . . . . . . . . . . . . 2 . 2 . . 1 . . Damage Taken 10513 | . 717 46 . 320 640 116 1361 377 265 181 . 234 1551 1542 425 129 460 151 444 . . 762 9 783 Core 1169 | . 99 . . 46 135 11 179 41 78 3 . 21 234 48 48 37 36 17 49 . . 40 . 47 Absorbed by Shields 573 | . . . . . . . . . . . . . . . . . . . . . . 279 3 291 Ignored by Resistances 563 | . . . . . . . . . . . . . . 174 53 . 16 . 70 . . . 6 244 Regen/Repaired (Parts) 489 | . . . . . . 49 . . . . . . 106 . 163 . . . . . . 171 . . Core Remaining (%) 81 | 100 . . . 42 75 . . . . . . 52 . . 61 96 . . . . 91 96 100 97 Volleys Fired 603 | 12 57 2 . 17 54 9 58 15 18 19 . 10 49 55 22 7 30 17 33 . . 55 3 61 Largest 4 | 2 2 2 . 2 3 3 3 3 3 2 . 4 4 4 3 1 3 1 3 . . 4 4 4 Hottest 235 | 60 85 85 . 90 98 88 136 133 136 108 . 166 188 193 235 60 95 85 95 . . 125 80 80 Shots Fired 1351 | 24 109 4 . 34 123 27 153 45 26 22 . 22 134 112 62 7 32 17 56 . . 101 12 229 Gun 1282 | 24 109 4 . 34 123 21 153 45 12 15 . 15 132 111 61 7 20 13 51 . . 91 12 229 Cannon 44 | . . . . . . 6 . . . . . 3 2 1 1 . 12 4 5 . . 10 . . Launcher 25 | . . . . . . . . . 14 7 . 4 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 901 | 12 35 . . . 43 27 115 30 8 13 . 11 98 76 . 7 20 13 51 . . 101 12 229 Thermal 281 | 12 52 2 . . . . 38 15 4 2 . 7 30 36 62 . 12 4 5 . . . . . Explosive 25 | . . . . . . . . . 14 7 . 4 . . . . . . . . . . . . Electromagnetic 144 | . 22 2 . 34 80 . . . . . . . 6 . . . . . . . . . . . Robot Hit Streak 29 | 15 10 4 . 10 29 5 26 9 12 2 . 9 23 17 13 20 18 4 6 . . 13 4 13 Robot Miss Streak 9 | 1 4 1 . 2 8 2 4 3 1 2 . 1 5 3 3 1 4 7 9 . . 8 1 4 Penetration Max 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . 2 . . Secondary Targets 20 | . 1 2 . 1 4 . 5 1 . . . . 2 . . . . . . . . . . 4 Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 1 . . . . 1 . . . . . . . . . . 1 Shots Hit Robots 906 | 20 69 4 . 25 91 16 116 29 12 7 . 13 92 79 56 7 17 11 30 . . 66 6 140 Core Hits 524 | 5 30 3 . 16 56 7 58 21 19 11 . 5 66 40 36 4 22 10 17 . . 33 5 60 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . . . 1 . 2 . . . . . 2 4 . . . . 2 . . . . . Critical Strikes 20 | . . . . . 1 . 2 1 . . . . 4 9 1 . . . 2 . . . . . Burn 4 | . . . . . . . . . . . . . 2 1 1 . . . . . . . . . Destroy 16 | . . . . . 1 . 2 1 . . . . 2 8 . . . . 2 . . . . . Melee Attacks 127 | . . . . . 7 1 39 10 2 11 . 2 15 19 9 . . . . . . . . 12 Impact 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Slashing 111 | . . . . . 7 1 39 10 2 11 . 2 11 19 9 . . . . . . . . . Piercing 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 Sneak Attacks 12 | . . . . . 4 1 . . . . . . 2 . 5 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25296 | 248 932 48 . 570 2067 364 2398 668 919 643 . 438 2923 2318 1703 584 1041 343 1207 . . 2584 167 3131 Guns 21823 | 243 902 41 . 332 1522 250 2398 622 225 40 . 212 2597 2285 1203 584 1041 343 1193 . . 2556 147 3087 Cannons 60 | . . . . . . 27 . . . . . . . 33 . . . . . . . . . . Explosions 1826 | . . . . 200 177 . . . 694 306 . 226 124 . 71 . . . . . . 28 . . Melee 1327 | . . . . . 328 87 . 39 . 297 . . 172 . 404 . . . . . . . . . Ramming 260 | 5 30 7 . 38 40 . . 7 . . . . 30 . 25 . . . 14 . . . 20 44 Kinetic 15751 | 121 200 . . . 422 277 1604 245 112 20 . 139 1832 1828 . 584 1041 343 1193 . . 2556 147 3087 Thermal 4829 | 122 395 22 . 200 177 . 794 377 113 20 . 73 772 490 1274 . . . . . . . . . Explosive 1226 | . . . . . . . . . 694 306 . 226 . . . . . . . . . . . . Electromagnetic 1903 | . 307 19 . 332 1100 . . . . . . . 117 . . . . . . . . 28 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1327 | . . . . . 328 87 . 39 . 297 . . 172 . 404 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 3 3 3 3 3 4 4 4 . 3 3 3 3 3 2 . 5 Average Corruption 2 | . . . . . . . . 2 3 3 3 3 1 4 4 . 3 3 3 3 3 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 204 | . . . . . . . . 5 17 15 3 12 28 29 27 . 5 9 22 3 13 6 . 10 Message Errors 42 | . . . . . . . . 2 1 5 . 2 4 5 7 . 2 4 3 1 2 2 . 2 Matter Fused 47 | . . . . . . . . . 3 4 1 4 4 5 7 . 2 1 7 . 4 1 . 4 Heat Flow Errors 28 | . . . . . . . . . 3 1 . . 6 5 . . 1 2 6 2 1 1 . . Energy Discharges 35 | . . . . . . . . 1 7 3 1 2 5 3 7 . . 1 3 . 2 . . . Parts Rejected 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Data Loss (minor) 22 | . . . . . . . . . 2 . 1 . 4 5 4 . . 1 2 . 2 1 . . Data Loss (major) 10 | . . . . . . . . 1 1 . . . 2 1 1 . . . . . 2 1 . 1 Misfires 8 | . . . . . . . . . . 2 . 3 1 1 . . . . 1 . . . . . Alerts 3 | . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . Weapon Failures 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 498 | . . . . . 97 47 . . 61 41 . 2 47 . 195 . . . 8 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 158 | . . . . . . . . . 61 . . 2 . . 95 . . . . . . . . . Melee 340 | . . . . . 97 47 . . . 41 . . 47 . 100 . . . 8 . . . . . Knockbacks 8 | . 2 . . . 1 1 . . . . . . 2 . . . . . . . . . . 2 Impact 7 | . 2 . . . 1 . . . . . . . 2 . . . . . . . . . . 2 Kinetic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 392 | . . . . 76 87 . . . 43 6 . 20 72 . 88 . . . . . . . . . Shots 15 | . . . . 2 2 . . . 3 2 . 3 2 . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 32 | 2 5 1 . 5 6 . . 1 . . . . 5 . 2 . . . 1 . . . 1 3 Kicked 32 | 2 5 1 . 5 6 . . 1 . . . . 5 . 2 . . . 1 . . . 1 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 443 | . 264 78 . 409 201 63 186 39 235 257 . 201 260 443 310 110 209 176 306 184 91 381 62 316 Average Temperature 78 | . 73 41 . 150 52 21 44 15 87 96 . 73 72 118 96 61 38 75 95 91 62 65 34 116 Received Heat Transfer 2656 | . 216 . . 72 180 . 453 63 69 . . 42 270 622 93 . 33 . 435 . . 6 . 102 Effects 4 | . . . . 1 . . . . . . . . . 2 1 . . . . . . . . . Shutdowns 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Total Turns 55 | . . . . . . . . . . . . . . . . . . . . . . . . 55 Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . 1 . . 1 6 . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Robots Melted 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . Parts Melted 15 | . . . . . . . 3 1 . . . . 5 . 6 . . . . . . . . . Heat Transferred 10179 | 275 875 50 . 150 250 . 1722 825 250 50 . 175 1825 1035 2697 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 2 2 . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 3 | . . . . . 1 . 3 2 . . . . . 2 1 . . . . . . . . 1 Low Security (%) 83 | 100 100 100 . 100 85 100 29 . . . . . 100 58 83 100 100 . . . . 100 100 95 Level 1 7 | . . . . . 14 . 8 23 . . . . . 33 16 . . . . . . . . 4 Level 2 6 | . . . . . . . 23 76 . . . . . 7 . . . . . . . . . . Level 3 2 | . . . . . . . 39 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1005 | 10 179 85 . 170 268 119 1005 543 . . . . 172 479 263 125 140 . . . . 109 28 234 Initial 527 | . . . . . 21 119 14 527 . . . . 16 105 251 125 . . . . . . 28 2 Average 124 | . 89 16 . 47 93 21 536 436 . . . . 69 240 99 31 22 . . . . 34 3 38 Influence Increases 6578 | 20 523 85 . 232 744 132 1051 283 275 95 . 60 712 464 487 14 347 220 40 . . 287 15 492 Destroy 0b10 Robot/C 3500 | . 300 60 . 160 460 40 460 160 160 80 . 60 340 200 100 . 220 200 40 . . 140 . 320 Destroy 0b10 Robot/NC 270 | 20 15 . . 5 75 10 . 5 . 5 . . 30 . 50 10 . . . . . 20 15 10 Destroy Leader 636 | . 64 10 . 20 126 22 30 52 10 10 . . 84 10 32 4 40 20 . . . 42 . 60 Allied During Kill 10 | . . . . . . . 5 . . . . . . 3 2 . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . Successful Hack 174 | . 8 . . . 8 12 6 12 . . . . 7 . 14 . 12 . . . . 56 . 39 Select Force Hacks 90 | . 60 . . . . 30 . . . . . . . . . . . . . . . . . . Disable Machine 525 | . . 15 . . 30 . 15 30 . . . . 90 15 255 . 45 . . . . 15 . 15 Anti-Garrison Action 650 | . . . . . . . 450 . . . . . . 200 . . . . . . . . . . Destroy Structure 248 | . 1 . . 17 15 3 40 9 . . . . 26 36 24 . 30 . . . . 14 . 33 Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 450 | . 75 . . 30 30 . 45 15 105 . . . 135 . . . . . . . . . . 15 Influence Decreases 6348 | 20 523 85 . 176 538 373 67 906 604 148 . 34 587 136 710 270 219 348 40 . . 236 61 267 Entered New Map 1305 | . . . . . 35 143 7 478 142 11 . . 10 46 228 131 . 48 . . . . 23 3 Time Decay 4607 | 20 503 85 . 176 479 230 . 398 452 127 . 24 497 . 400 139 219 290 40 . . 236 38 254 Lost Part 324 | . 20 . . . 24 . 20 30 10 10 . 10 80 90 10 . . 10 . . . . . 10 Lost Ally 112 | . . . . . . . 40 . . . . . . . 72 . . . . . . . . . Squads Dispatched 40 | . 3 1 . . 2 3 . 6 . . . . 8 . 4 2 3 . . . . 4 1 3 Investigation 7 | . 2 1 . . . 1 . 1 . . . . 1 . . . 1 . . . . . . . Extermination 20 | . . . . . . 1 . 1 . . . . 5 . 3 1 2 . . . . 3 1 3 Reinforcement 9 | . 1 . . . 2 . . 1 . . . . 2 . 1 1 . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 12 | . 5 . . . 3 1 . . . . . . . . . . . . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 256 | . 23 4 . 12 43 4 24 7 11 4 . 3 29 10 13 1 15 10 7 . . 13 1 22 Peak Tracking Total 6 | . 5 3 . 4 5 2 6 3 4 4 . 3 5 4 5 1 3 5 4 . . 6 1 6 Tactical Retreats 22 | . 4 . . 1 2 . 2 1 4 . . . 6 . . . . . 1 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 19 | . 2 . . . . . 3 . . . . . 5 3 . 1 3 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 44 | . . 1 . . 2 . 8 2 . . . . 6 3 17 . 3 . . . . 1 . 1 Max in Single Turn 16 | . . 1 . . 1 . 1 1 . . . . 2 1 16 . 1 . . . . 1 . 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Garrison Relay 9 | . . . . . . . 7 . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 80 | . 7 1 2 . 7 5 4 8 1 1 3 . 7 . 6 4 4 . . 4 . 8 1 7 Terminals 34 | . 5 . . . 6 . 4 4 . . . . 4 . 2 1 1 . . . . 3 . 4 Fabricators 6 | . . . . . . . . 2 . . . . . . 1 1 1 . . . . 1 . . Repair Stations 11 | . . . . . . 2 . 1 . . . . 1 . 2 1 1 . . . . 2 . 1 Recycling Units 5 | . 2 . . . . 1 . . . . . . 1 . . 1 . . . . . . . . Scanalyzers 6 | . . . . . 1 1 . . . . . . . . 1 . 1 . . . . 1 1 . Garrison Access 6 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . 2 Total Hacks 180 | . 15 1 2 . 18 8 10 13 1 1 21 . 14 . 14 6 10 . . 17 . 17 2 10 Successful 110 | . 8 1 2 . 7 4 1 4 1 1 21 . 9 . 9 3 3 . . 17 . 12 1 6 Failed 67 | . 6 . . . 10 4 9 9 . . . . 5 . 5 3 7 . . . . 5 . 4 Catastrophic 7 | . . . . . 1 . . 2 . . . . 1 . 1 . 2 . . . . . . . Database Lockouts 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . Manual 38 | . 12 . 1 . 14 2 . . . . . . 3 . 2 2 . . . . . 1 . 1 Terminals 70 | . 13 . . . 16 . 10 5 . . . . 6 . 5 2 2 . . . . 5 . 6 Fabricators 11 | . . . . . . . . 4 . . . . . . 1 2 3 . . . . 1 . . Repair Stations 25 | . . . . . . 4 . 2 . . . . 5 . 4 1 2 . . . . 6 . 1 Recycling Units 7 | . 2 . . . . 2 . . . . . . 2 . . 1 . . . . . . . . Scanalyzers 16 | . . . . . 2 1 . . . . . . . . 4 . 3 . . . . 4 2 . Garrison Access 8 | . . . . . . 1 . 2 . . . . 1 . . . . . . . . 1 . 3 Terminal Hacks 57 | . 1 1 2 . . . 1 1 1 1 21 . 2 . . . . . . 17 . 4 . 5 Record 14 | . . . 1 . . . . . . . 6 . . . . . . . . 5 . . . 2 Part Schematic 13 | . . . . . . . . . . . 9 . . . . . . . . 4 . . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . 4 . . . . Open Door 5 | . . 1 . . . . 1 . 1 1 . . . . . . . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 15 | . . . . . . 2 . 1 . . . . 4 . 4 . 1 . . . . 3 . . Scan Component 9 | . . . . . . 1 . 1 . . . . 2 . 2 . 1 . . . . 2 . . Repair 6 | . . . . . . 1 . . . . . . 2 . 2 . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 11 | . . . . . 1 . . . . . . . . . 4 . 1 . . . . 4 1 . Retrieve Study 11 | . . . . . 1 . . . . . . . . . 4 . 1 . . . . 4 1 . Garrison Access Hacks 5 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . 1 Unlock Access 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 18 | . 7 . . . 6 1 . . . . . . 2 . 1 1 . . . . . . . . Terminals 14 | . 5 . . . 6 . . . . . . . 2 . . 1 . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Skim 13 | . 5 . . . 6 . . . . . . . 2 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Used 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Hacking Detections 51 | . 5 . . . 5 3 3 6 . . . . 6 . 4 3 4 . . . . 6 . 6 Full Trace Events 3 | . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 9 . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . . . 1 . . . . . . . . . 4 . 1 . . . . 4 1 . Parts Repaired 6 | . . . . . . 1 . . . . . . 2 . 2 . . . . . . 1 . . Time 218 | . . . . . . 38 . . . . . . 76 . 82 . . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 44 | . . . . . . . 34 4 . . . . . 6 . . . . . . . . . . Machine Destruction 40 | . . . . . . . 34 . . . . . . 6 . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 2 . . . . . . 3 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 9 | . . 1 . . . . 2 . . . . . . 3 3 . . . . . . . . . Largest Group 3 | . . 1 . . . . 2 . . . . . . 3 3 . . . . . . . . . Highest-Rated Group 87 | . . 31 . . . . 70 . . . . . . 87 87 . . . . . . . . . Highest-Rated Ally 39 | . . 31 . . . . 39 . . . . . . 29 29 . . . . . . . . . Initial Warlord ECA Mod 16 | . . . . . . . . 11 11 11 11 10 10 10 16 15 14 14 14 14 13 13 12 11 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . . . . 11 . . . . . . 3 18 . . . . . . . . . Total Damage 629 | . . . . . . . 299 . . . . . . 57 273 . . . . . . . . . Kills 3 | . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . Allies Corrupted 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 11655 | 19 623 216 464 . 922 . . . 1090 761 117 565 1 . . 569 904 774 1008 167 535 1287 313 1320 Sensors 2534 | . . . . . . . . . 1090 761 117 565 1 . . . . . . . . . . . IFF 2433 | . . . . . . . . . . . . . . . . . . 773 948 167 535 10 . . Terrain 6873 | . . . . . . . . . . . . . . . . 569 904 774 1004 167 535 1287 313 1320 Traps 922 | . . . . . 922 . . . . . . . . . . . . . . . . . . . Seismic 1322 | 19 623 216 464 . . . . . . . . . . . . . . . . . . . . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . . 1 . . . . . . . 3 1 . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 23214 | 110 1518 447 464 1262 1863 997 1224 955 1139 774 117 607 2355 1300 1163 572 927 774 1023 167 535 1288 313 1320 Spaces Moved 14413 | 53 600 290 286 630 1004 702 757 669 832 573 95 478 1460 728 778 333 711 426 617 152 431 895 260 653 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 14407 | 47 600 290 286 630 1004 702 757 669 832 573 95 478 1460 728 778 333 711 426 617 152 431 895 260 653 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 111 111 113 113 113 115 115 115 120 112 100 115 101 101 101 101 101 101 109 110 Average Speed 119 | 112 144 147 160 190 113 112 113 115 114 115 115 115 127 127 106 115 108 101 101 101 101 110 109 113 Slowest Speed 193 | 120 190 190 190 190 184 113 113 116 115 115 115 122 193 187 117 115 113 101 101 101 101 115 110 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . 2 . 2 . . . . 3 . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 77 74 70 93 77 19 66 19 70 61 69 66 32 49 24 8 22 64 61 59 68 19 6 17 Regions Visited 24 Branch Regions 11 Pre-discovered Areas 16 | . 6 . 1 1 . 1 . . 1 . 1 . . . . . . 1 1 3 . . . . Known Exits Taken 12 | . . 1 . . 1 1 . 1 1 1 1 1 1 . . . 1 . . . . 1 1 . Unknown Exits Taken 10 | 1 1 . 1 1 . . . . . . . . . . 1 1 . 1 1 1 1 . . . Scrap Searched 13 | . . 1 . 1 . . . . 3 1 . 4 . . . . . 1 . . 2 . . . Spaces Dug 144 | . . . . . 2 . 25 7 17 32 . 2 15 16 3 . 5 2 4 . . 3 . 11 Terrain Destroyed 349 | . . . . 17 13 2 25 7 70 69 . 16 21 18 23 . 17 8 18 . . 14 . 11 Melee 88 | . . . . . 2 . 25 7 2 7 . 2 13 16 3 . . . . . . . . 11 Projectile 72 | . . . . . . 2 . . . 5 . 4 4 2 . . 17 8 17 . . 13 . . AOE 187 | . . . . 17 11 . . . 68 57 . 10 4 . 20 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total 19330 | 75 1138 304 290 659 1599 893 934 803 986 645 103 513 1838 998 1046 526 866 770 997 164 531 1165 288 1199 Wait 3441 | . 436 . . . 472 153 47 84 116 35 . 7 219 123 196 170 58 317 319 . 99 160 9 421 Move 14390 | 52 599 289 285 629 1003 702 756 668 831 572 94 477 1460 727 777 332 710 425 616 151 430 894 259 652 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 131 | 1 8 4 2 3 11 5 1 6 4 1 1 3 17 7 6 5 14 . 5 1 1 9 5 11 Fast Attach 77 | 7 . . . . 3 2 2 3 . . 3 . 18 8 4 1 9 2 3 5 . 4 . 3 Attach 87 | . 2 1 . 1 5 2 3 4 3 1 1 1 15 13 . 4 12 4 6 . . 4 3 2 Detach 41 | . . . . 1 1 . 3 2 . . . . 7 7 . 6 8 3 2 . . . 1 . Swap 184 | 1 23 3 2 . 23 8 3 3 9 6 . 8 14 6 15 . 4 . 5 2 . 25 4 20 Drop 169 | . 8 4 1 3 14 11 1 7 3 . 4 5 19 6 15 1 21 2 7 5 1 14 3 14 Fire 603 | 12 57 2 . 17 54 9 58 15 18 19 . 10 49 55 22 7 30 17 33 . . 55 3 61 Melee 127 | . . . . . 7 1 39 10 2 11 . 2 15 19 9 . . . . . . . . 12 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 32 | 2 5 1 . 5 6 . . 1 . . . . 5 . 2 . . . 1 . . . 1 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . 10 . . . . . . 15 . . . . . . . . . . Rewire 23 | . . . . . . . 11 . . . . . . 12 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 14) 213 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 6) 644 | -10/Materials | Central database locked down 730 | -10/Materials | Discovered new exit (range 12) 799 | -10/Materials | Build established: Scavenger-Mutant 1134 | -10/Materials | Learned Storage emergency access door positions 1212 | -10/Materials | Learned Storage stockpile data 1280 | -10/Materials | Learned location of Subcaves (-10) 1337 | -10/Materials | Learned location of 1 exit from Recycling 1386 | -10/Materials | Learned location of 2 exits from Mines 1425 | -10/Materials | Learned 2 Mines zone layouts 1539 | -10/Materials | Learned location of Mines (-9) 1629 | -10/Materials | Entered Mines 1630 | -10/Mines | Identified exit to Subcaves 1630 | -10/Mines | Identified exit to Materials 1685 | -10/Mines | Discovered exit to Materials (range 15) 1750 | -10/Mines | Received a Mining Laser from a helpful Derelict 1827 | -10/Mines | Learned location of 1 exit from Materials 2008 | -10/Mines | Met a Derelict shopkeep closing up shop 2049 | -10/Mines | Identified exit to Exiles 2071 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2076 | -10/Mines | Entered Exiles 2105 | -10/Exiles | Met 8R-AWN 2126 | -10/Exiles | Met EX-HEX 2164 | -10/Exiles | Met EX-BIN 2182 | -10/Exiles | Aligned with FarCom system 2183 | -10/Exiles | Given EX-Vault access code 2214 | -10/Exiles | Opened EX-Vault 2227 | -10/Exiles | Found XL Autogun Array 2272 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2333 | -10/Exiles | Met EX-DEC 2458 | -10/Exiles | Learned location of Zion (-6) 2508 | -10/Exiles | Build established: Mutant 2523 | -10/Exiles | Discovered new exit (range 10) 2540 | -10/Exiles | Left Exiles lab with XL Autogun Array 2540 | -10/Exiles | Entered Mines 2773 | -9/Mines | Learned Materials trap positions 2802 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2838 | -9/Mines | Found Prototype Device 2846 | -9/Mines | Assembled infested the area 2851 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3124 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3354 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3548 | -9/Mines | Core integrity fell below 50% 3772 | -9/Mines | Discovered new exit (range 15) 3802 | -9/Mines | Entered Materials 3802 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3803 | -8/Materials | Identified exit to Factory 3804 | -8/Materials | Loaded intel: 24 trap records 4361 | -8/Materials | Central database locked down 4852 | -8/Materials | Discovered exit to Factory (range 16) 5273 | -8/Materials | Build established: Skirmisher 5562 | -8/Materials | Learned 4 Recycling zone layouts 5620 | -8/Materials | Learned location of 2 exits from Lower Caves 5665 | -8/Materials | Entered Factory 5665 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5819 | -7/Factory | Repaired Minigun 6530 | -7/Factory | Garrison activated, responded to threat 6662 | -7/Factory | Identified exit to Garrison 6662 | -7/Factory | Entered Garrison 6718 | -7/Garrison | Triggered checkpoint 6767 | -7/Garrison | Garrison Relay disabled 7118 | -7/Garrison | Garrison Relay disabled 7120 | -7/Garrison | Garrison Relay disabled 7122 | -7/Garrison | Garrison Relay disabled 7125 | -7/Garrison | Garrison Relay disabled 7271 | -7/Garrison | Triggered checkpoint 7357 | -7/Garrison | Discovered new exit (range 12) 7393 | -7/Garrison | Triggered checkpoint 7437 | -7/Garrison | Garrison Relay disabled 7596 | -7/Garrison | Garrison Relay disabled 7628 | -7/Garrison | Discovered new exit (range 11) 7778 | -7/Garrison | Triggered checkpoint 7886 | -7/Garrison | Entered Factory 8321 | -7/Factory | Discovered new exit (range 12) 8408 | -7/Factory | Garrison activated, responded to threat 8524 | -7/Factory | Discovered new exit (range 14) 8811 | -7/Factory | Discovered new exit (range 11) 8823 | -7/Factory | Identified exit to Factory 8840 | -7/Factory | Identified exit to Lower Caves 8841 | -7/Factory | Entered Lower Caves 8842 | -7/Lower Caves | Identified exit to Lower Caves 8877 | -7/Lower Caves | Met a Warlord Commander 8878 | -7/Lower Caves | Learned location of Warlord (-5) 8879 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8881 | -7/Lower Caves | Found Encrypted Comm Array 9672 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9789 | -7/Lower Caves | Encountered a Warlord checkpoint 9980 | -7/Lower Caves | Entered another Lower Caves area 9981 | -7/Lower Caves | Identified exit to Data Miner 10111 | -7/Lower Caves | Discovered exit to Factory (range 10) 10386 | -7/Lower Caves | Learned Factory terminal intel 10754 | -7/Lower Caves | Entered Data Miner 10756 | -7/Data Miner | Discovered new exit (range 6) 10778 | -7/Data Miner | Met Data Miner 10804 | -7/Data Miner | Learned location of Section 7 (-2) 10804 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10821 | -7/Data Miner | Received God Mode back door access code from Data Miner 10870 | -7/Data Miner | Identified exit to Proximity Caves 10871 | -7/Data Miner | Entered Proximity Caves 11410 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11454 | -6/Proximity Caves | Discovered exit to Factory (range 16) 11478 | -6/Proximity Caves | Entered Factory 11478 | -6/Factory | Evolved 2 slots: Utility x2 11479 | -6/Factory | Loaded intel: 26 terminal locations 11527 | -6/Factory | Discovered new exit (range 6) 11533 | -6/Factory | Identified exit to Lower Caves 12366 | -6/Factory | Lost 3 parts (1n1u1w) 12460 | -6/Factory | Lost 6 parts (1p3n1u1w) 12550 | -6/Factory | Repaired Carbon-fiber Leg 12589 | -6/Factory | Repaired Carbon-fiber Leg 12747 | -6/Factory | Build established: Scavenger-Skirmisher 13346 | -6/Factory | Build established: Scavenger-Gunner 13833 | -6/Factory | Identified exit to Garrison 13833 | -6/Factory | Entered Garrison 13837 | -6/Garrison | Build established: Scavenger-Tank 13957 | -6/Garrison | Triggered checkpoint 13985 | -6/Garrison | Garrison Relay disabled 14078 | -6/Garrison | Spotted B-75 Beast 14184 | -6/Garrison | Lost 4 parts (2n1u1w) 14211 | -6/Garrison | Destroyed B-75 Beast 14325 | -6/Garrison | Triggered checkpoint 14517 | -6/Garrison | Triggered checkpoint 14667 | -6/Garrison | Garrison Relay disabled 14697 | -6/Garrison | Discovered new exit (range 10) 14701 | -6/Garrison | Triggered checkpoint 14761 | -6/Garrison | Discovered new exit (range 6) 14861 | -6/Garrison | Triggered checkpoint 15133 | -6/Garrison | Entered Factory 15133 | -6/Factory | Accompanied by 2 allies 15183 | -6/Factory | Repaired Carbon-fiber Leg 15702 | -6/Factory | Repaired Gatling Laser 15828 | -6/Factory | Lost 4 allies 16221 | -6/Factory | Discovered new exit (range 5) 16296 | -6/Factory | Entered another Factory area 16296 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16667 | -5/Factory | Build established: Skirmisher 16794 | -5/Factory | Discovered new exit (range 20) 16868 | -5/Factory | Entered another Factory area 16868 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16938 | -4/Factory | Discovered new exit (range 4) 17167 | -4/Factory | Build established: Scavenger-Skirmisher 17774 | -4/Factory | Discovered new exit (range 20) 17794 | -4/Factory | Identified exit to Upper Caves 17795 | -4/Factory | Entered Upper Caves 18093 | -4/Upper Caves | Build established: Scientist-Skirmisher 18399 | -4/Upper Caves | Learned location of Armory (-4) 18410 | -4/Upper Caves | Learned Research terminal intel 18517 | -4/Upper Caves | Discovered new exit (range 20) 18555 | -4/Upper Caves | Learned 8 Research zone layouts 18569 | -4/Upper Caves | Entered another Upper Caves area 18574 | -4/Upper Caves | Discovered new exit (range 10) 18743 | -4/Upper Caves | Learned location of Testing (-3) 18806 | -4/Upper Caves | Ambushed by wild Derelicts 19444 | -4/Upper Caves | Discovered new exit (range 10) 19592 | -4/Upper Caves | Entered Zhirov 19593 | -4/Zhirov | Discovered new exit (range 3) 19611 | -4/Zhirov | Met Zhirov 19634 | -4/Zhirov | Learned location of Quarantine (-2) 19634 | -4/Zhirov | Learned location of Command (-1) 19643 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19664 | -4/Zhirov | Found Alien Artifact 19664 | -4/Zhirov | Identified Integrated Dissipator 19664 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19759 | -4/Zhirov | Entered Proximity Caves 20200 | -3/Proximity Caves | Discovered new exit (range 14) 20294 | -3/Proximity Caves | Entered Research 20294 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20295 | -3/Research | Identified exit to Testing 20296 | -3/Research | Loaded intel: 23 terminal locations 20327 | -3/Research | Identified exit to Research 20402 | -3/Research | Repaired Imp. Medium Armor Plating 20599 | -3/Research | Build established: Hacker-Skirmisher 20718 | -3/Research | Found Prototype Processor 20718 | -3/Research | Identified Exp. Signal Interpreter 21582 | -3/Research | Entered another Research area 21582 | -2/Research | Evolved 2 slots: Utility x2 21685 | -2/Research | Central database locked down 21774 | -2/Research | Discovered new exit (range 3) 21851 | -2/Research | Identified exit to Access 21873 | -2/Research | Build established: Hacker-Tank 21895 | -2/Research | Entered Access 21895 | -1/Access | Evolved 2 slots: Utility x2 21913 | -1/Access | Identified exit to Surface 22669 | -1/Access | Found Prototype Device 22669 | -1/Access | Identified Exp. ECM Suite 22823 | -1/Access | Watched by a mysterious "MATRIX" hacker. 23215 | *** | Escaped! Last Messages --------------- 23129_ Slug penetrates Terminal. 23134_ Terminal disabled. 23136_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 23142_ Activated shielding mode. 23146_ System corrupted: XL Autogun Subcomponent jammed. 23147_ Destroyed Imp. Antigrav System. 23150_ P-80 Master destroyed. 23153_ Destroyed Sml. Battery. 23155_ P-80 Master destroyed. 23158_ System corrupted: Matter fused (-7). 23158_ P-80 Master destroyed. 23163_ Ended shielding mode. 23165_ Acquired 60 matter. 23167_ Acquired 64 matter. 23204_ W7BE<3P1GPF&5NC ,#SWYQUMKPKO&QT5MNZGBA 23206_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 23209_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????##?############## """" #### ###?###??? | | ?????????######??######## ##?# #########? | | ??????????######?######?# ##?# # ? ? | | ??????????#####?#############+######## # ? | | ???????????#######?######## ####### # ? | | ??????? ? ####?########### " #? ""?"" | | ?????????? #??#####?###?###!=% # ""?"" | | ?????????? ########?#######! !]####### # """"" ? | | ????????? #?####?##########/######### +? """"" ? | | ????????? ?#??###?## | !|! # # ""?"" ? | | ?????????? #?##??#### = =![ # # ?"""" ? | | ?????????????###?##?# ! # #? ? | | ????????? ?###?##??## # # ? ? | | ???????????########?# # # ? | | ????????????#####?### # ####?####? | | ?????????? #?#?###### # ####?###? | | ??????????####?#??### """"T"""" # ####?#### | | ????????????#???###?# """"" """"" # #?######## | | ???????????######??################### #?#######? | | ??????????????###??#########?###?##### ##?#?##### | | ?????????????################# ####### ####?##??? | | ????????#?? ? ? """" #########? | | ?????????? ? ?BB ?""" ######??## | | ????????????? BB?"""" ##??#?##?# | | ???????????????? "?"" ######?##? | | ???????????????????"" "@ ###?#??##? | | ????????? ????? ??""" "" #??####?## | | ???????????? ????"??" #?##????## | | ??????????????BB "??" ###???##?? | | ??????????????BB ??"" """ """ k#?###? ?? | | ???????????????? ???" """T""" #?###? ? | | ???????#?????????##?########## ####### ##?##???? | | ??????????????###?##?#??????####?????? #?#?#? ? ? | | ???????????????##?????????#??##???###? ##??????? | | ??????????????????????#???#?#??##?#??# #?##?? ??? | | ???????????????#?#??#?????#??#?#???##? #?#??#? ? | | ??????????#??#??#???###??? ?? ? ? ?# ##??????? | | ????????????????##?????# ???? ???? ?? #?##?###?# | | ???????????????#??#?????? ????? ? ?+ ??? ?? ?? | | ????????????#?????#??????? ?????? ? ???? ? ? ? ? ? | | ????????????????????????? ? ?????? ?#? ?###?#???? | | ???????????????????#????? ? ???? ??? ?#????????? | | ?????????????????????????#?#??#????#??? ??? ?????? | | ???????????????????????#????#????????????????????? | | ??????????????????????????#??????#????? ?????????? | | ???????????????????????????? ???? ???????????????? | | ???????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 42 Energy Capacity 520 Matter Stores 430 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Armor Coverage 600 Resistance: TH 30 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Offensive Hacking 42 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Minigun | 60% | -7/Factory Carbon-fiber Leg | 45% | -6/Factory Carbon-fiber Leg | 58% | -6/Factory Carbon-fiber Leg | 12% | -6/Factory Gatling Laser | 21% | -6/Factory Imp. Medium Armor Plating | 28% | -3/Research Studied --------- Titanium Leg | -8/Materials | Hacked Carbon-fiber Leg | -6/Factory | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Imp. VSS Leg | -6/Factory | Hacked Flexi-carbon Leg | -4/Factory | Hacked Imp. Thunder Leg | -3/Research | Hacked Shield Leg | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Phase Cannon | -3/Research | Hacked Railgun | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Epsilon Run It Was An Accident, I Swear Challenges ------------ None Game ------ Seed AccelerationNullScrapsphere Manual? 0 Play Time 04:05:28 Cumulative 107.4 hours Start 2026.05.15 @ 23:32:10 End 2026.05.16 @ 03:57:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d434d59-80b3-4328-819e-041a9cb6137f