Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 22:36:38 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (62) 310 Value Destroyed (1714) 1714 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2863) 2863 TOTAL SCORE: 12327 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 1643 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -142 Cogmind --------- Core Integrity 803/1450 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Heat Sink Medium Storage Unit Phase Gun Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Visual Processing Unit 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Skirmisher] Graphene Brace Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Mass Driver Mass Driver Hardcell Cannon > --- INVENTORY -------- Light Nuclear Core Improved Transmission Jammer Layered Light Armor Plating Hacking Suite Advanced System Shield [Rating: 101] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Biometal Medium Treads Wheel Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility 0b10 Decoder Chip [Generic] Device Advanced Sensor Array Storage Small Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Dispersion Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Shock Bomb Launcher Special Weapon Flamer Impact Weapon Mace Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Gar Slots Evolved 16 | . . . 2 . . . 6 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 1 . . . 2 . . . . . . . . . . Utility 11 | . . . 1 . . . 3 2 . . . . 1 . 2 2 . Weapon 1 | . . . . . . . . . . . . . 1 . . . . Parts Attached 133 | 7 8 7 19 . . 6 20 13 . . . 3 7 10 13 20 . Power 14 | 1 . 1 2 . . 2 2 1 . . . . . . 1 4 . Engine 5 | 1 . 1 2 . . 1 . . . . . . . . . . . Core 5 | . . . . . . 1 2 1 . . . . . . . 1 . Reactor 4 | . . . . . . . . . . . . . . . 1 3 . Propulsion 45 | 2 2 2 7 . . 4 5 4 . . . . 1 6 5 7 . Treads 7 | . . . . . . . . . . . . . . 5 2 . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 7 | 2 2 2 1 . . . . . . . . . . . . . . Hover 8 | . . . . . . . 2 4 . . . . 1 1 . . . Flight 23 | . . . 6 . . 4 3 . . . . . . . 3 7 . Utility 37 | 2 . 2 5 . . . 7 6 . . . . 3 1 5 6 . Device 12 | 1 . 1 . . . . 1 4 . . . . . 1 2 2 . Storage 3 | 1 . . 1 . . . . . . . . . . . . 1 . Processor 8 | . . . 2 . . . 5 . . . . . 1 . . . . Hackware 10 | . . . 1 . . . 1 2 . . . . 1 . 2 3 . Protection 4 | . . 1 1 . . . . . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 37 | 2 6 2 5 . . . 6 2 . . . 3 3 3 2 3 . Energy Gun 8 | . . . . . . . 5 . . . . . 2 . . 1 . Energy Cannon 9 | . 4 1 2 . . . 1 . . . . . . . 1 . . Ballistic Gun 4 | 2 . . 1 . . . . 1 . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . 1 3 . . . Launcher 7 | . 2 1 1 . . . . 1 . . . 2 . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . . . . . 1 . . Parts Lost 41 | . 1 3 1 . . 1 3 2 1 . . 6 . 7 6 8 2 Power 6 | . . 1 1 . . . . . . . . . . 1 . 3 . Propulsion 23 | . 1 . . . . 1 3 2 . . . 4 . 2 3 5 2 Utility 5 | . . . . . . . . . . . . 1 . 3 1 . . Weapon 7 | . . 2 . . . . . . 1 . . 1 . 1 2 . . Highest Loss Streak 7 | . 1 3 1 . . 1 2 2 1 . . 4 . 4 5 7 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 95 90 . 100 99 87 97 97 94 94 84 75 72 49 36 26 Engine 4 | . 14 13 9 . 11 11 2 . . . . . . . . . . Core 5 | . . . . . . . 7 11 11 11 11 11 10 5 . . . Treads 1 | . . . . . . . . . . . . . . 14 8 . . Wheel 3 | . 27 26 11 . . . . . . . . . . . . . . Hover 7 | . . . . . . . . 23 29 29 29 19 8 3 . . . Flight 12 | . . . 21 . 33 32 25 4 . . . . . . 2 13 6 Device 8 | . 14 11 11 . 11 11 6 10 11 11 11 9 5 4 5 3 6 Storage 1 | . 14 14 3 . . . . . . . . . . . . 1 . Processor 16 | . . . 7 . 11 11 26 23 23 23 23 23 26 16 11 . . Hackware 9 | . . . . . 11 11 6 11 11 11 11 11 13 15 12 8 10 Energy Cannon 7 | . 17 18 10 . 22 22 10 . . . . . . . . . . Ballistic Gun 1 | . 9 . 1 . . . . 4 5 5 5 5 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 3 9 4 . . Launcher 1 | . 1 7 6 . . . . 4 2 . . 1 . . . . . Peak Build Rating 101 | 7 10 10 13 13 14 18 57 82 83 80 80 81 83 101 96 69 42 Average Rating 47 | 5 8 9 9 13 13 15 43 75 81 79 80 72 77 84 64 46 34 On Entrance 40 | . 7 10 9 13 13 14 18 51 82 80 80 80 58 83 71 9 42 Naked Turns 49 | . . . . . . . . . . . . . . . 33 . 16 Heaviest Build 50 | 15 19 19 50 12 12 14 19 24 24 18 18 22 27 34 23 40 6 Greatest Support 175 | 32 32 26 36 12 12 12 20 45 45 45 45 45 29 175 175 40 22 Greatest Overweight (x) 2 | 2 1 . 1 . . 1 . . . . . 1 2 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 5 5 5 5 5 5 5 5 5 5 5 5 10 5 Average Capacity 5 | 6 8 8 9 5 5 5 5 5 5 5 5 5 5 5 5 6 5 Most Carried 8 | 4 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | 2 6 6 5 5 4 4 4 4 4 4 5 4 4 5 4 3 4 Final Capacity 10 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 Final Carried 8 | 4 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 4 Class Distribution -------------------- 33% | Mutant 32% | Hacker-Mutant 20% | Scavenger-Sprinter 7% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Tank | -4/DSF Hacker-Mutant | -3/Research Scavenger-Sprinter | -2/Research Hacker-Sprinter | -2/Garrison Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Gar Matter Collected 1863 | 261 39 49 132 . 148 148 165 110 214 8 . 35 . 93 141 320 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1333 | 23 106 102 187 . . 22 121 201 123 . . 112 . 30 146 160 . Parts 91 | 3 7 12 9 . . 1 8 17 11 . . 11 . . 8 4 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . 11 . . 9 . . 16 . . . . . Prevented 14 | . . . . . . 10 . . 4 . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Gar Combat Hostiles Destroyed 40 | . 6 3 6 . . 1 . 3 5 . . 10 . 1 5 . . Melee 5 | . . . 1 . . . . . . . . . . . 4 . . Guns 4 | . . . . . . . . . . . . 4 . . . . . Cannons 6 | . 1 2 . . . 1 . . . . . . . 1 1 . . AOE 25 | . 5 1 5 . . . . 3 5 . . 6 . . . . . Classes Destroyed 10 | 1 3 1 3 . . . . 1 . . . . . 1 . . . Worker 4 | . . 1 . . . . . 2 . . . . . . 1 . . Builder 1 | . . . . . . . . 1 . . . . . . . . . Tunneler 3 | 1 . 2 . . . . . . . . . . . . . . . Recycler 2 | . . . 1 . . . . . . . . . . . . 1 . Operator 5 | . . . 1 . . . 1 3 . . . . . . . . . Watcher 7 | . 2 . 1 . . . 3 1 . . . . . . . . . Swarmer 29 | . 3 3 3 . . 1 . . 5 . . 10 . . 4 . . Grunt 9 | . 3 . 2 . . . . 3 . . . . . . 1 . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . Sentry 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | 1 3 2 6 . . 1 1 7 5 . . 6 . 1 4 1 . Combat Bots Only 6 | . 3 2 5 . . 1 . 3 5 . . 6 . 1 4 . . Max Kills in Single Turn 3 | 1 2 2 2 . . 1 1 3 3 . . 3 . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 2 . . . . 1 3 . . 3 . . . . . Melee 1 | . . . 1 . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Gar Hostile Shots Fired 574 | . 13 25 34 . . 8 8 11 11 . . 36 . 214 112 83 19 Missed 206 | . 3 6 8 . . 1 2 4 5 . . 17 . 74 31 46 9 Damage Taken 7291 | . 227 322 244 . . 102 267 162 143 . . 348 . 2383 1910 896 287 Core 2388 | . 44 157 76 . . 18 37 46 . . . . . 469 894 426 221 Absorbed by Shields 56 | . . . . . . . . . . . . . . 56 . . . Core Remaining (%) 67 | 100 . 19 . . . 76 95 . . . . 95 . 59 31 . . Volleys Fired 124 | 5 8 16 15 . . 2 12 29 8 2 . 9 3 12 3 . . Largest 3 | 2 2 2 2 . . 2 2 2 2 1 . 2 1 3 2 . . Hottest 171 | 40 136 136 112 . . 112 112 69 69 33 . 133 65 171 114 . . Shots Fired 178 | 10 13 28 17 . . 4 22 32 9 2 . 14 3 20 4 . . Gun 53 | 10 . . 3 . . . 4 20 5 2 . 7 . 2 . . . Cannon 91 | . 10 27 7 . . 4 18 . . . . . 3 18 4 . . Launcher 33 | . 3 1 7 . . . . 12 4 . . 6 . . . . . Special 1 | . . . . . . . . . . . . 1 . . . . . Kinetic 71 | 10 . . 3 . . . . 20 5 2 . 7 3 18 3 . . Thermal 44 | . 10 27 3 . . . . . . . . 1 . 2 1 . . Explosive 17 | . 3 1 7 . . . . . . . . 6 . . . . . Electromagnetic 46 | . . . 4 . . 4 22 12 4 . . . . . . . . Robot Hit Streak 8 | 2 3 4 3 . . 4 7 3 2 . . 1 . 8 2 . . Robot Miss Streak 9 | 2 3 9 3 . . . 1 1 1 . . 3 . 2 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 86 | 5 5 9 11 . . 1 16 8 6 . . 4 . 13 4 4 . Core Hits 89 | 2 9 7 16 . . 1 6 18 9 . . 14 . 3 3 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . Critical Strikes 4 | . . . 2 . . . 1 . . . . . . 1 . . . Blast 1 | . . . . . . . . . . . . . . 1 . . . Corrupt 2 | . . . 1 . . . 1 . . . . . . . . . . Smash 1 | . . . 1 . . . . . . . . . . . . . . Melee Attacks 22 | . . . 5 . . . . . . . . . . . 3 14 . Impact 5 | . . . 5 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 17 | . . . . . . . . . . . . . . . 3 14 . Sneak Attacks 3 | . . . . . . . . . . . . . . . 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 4892 | 61 385 278 793 . . 18 228 1239 360 . . 569 . 513 262 186 . Guns 585 | 61 . . 8 . . . 68 146 130 . . 118 . 54 . . . Cannons 1136 | . 82 207 136 . . 18 160 . . . . . . 459 74 . . Explosions 2641 | . 303 71 493 . . . . 1093 230 . . 451 . . . . . Melee 498 | . . . 156 . . . . . . . . . . . 156 186 . Ramming 32 | . . . . . . . . . . . . . . . 32 . . Kinetic 957 | 61 . . 8 . . . . 146 130 . . 118 . 459 35 . . Thermal 513 | . 82 207 78 . . . . 53 . . . . . 54 39 . . Explosive 2000 | . 303 71 457 . . . . 718 . . . 451 . . . . . Electromagnetic 892 | . . . 94 . . 18 228 322 230 . . . . . . . . Impact 156 | . . . 156 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 342 | . . . . . . . . . . . . . . . 156 186 . Highest Corruption 2 | . . . . . . . 1 . . . . . . . 2 1 2 Average Corruption 1 | . . . . . . . 1 . . . . . . . 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . 2 . . . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 286 | . 16 37 34 . . . . 160 . . . 30 . . . 9 . Projectiles 2 | . . . 2 . . . . . . . . . . . . . . Explosions 254 | . 16 37 11 . . . . 160 . . . 30 . . . . . Melee 30 | . . . 21 . . . . . . . . . . . . 9 . Knockbacks 4 | . . . 1 . . . . . . . . . . 2 1 . . Impact 1 | . . . 1 . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . 2 1 . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 256 | . 134 49 25 . . . . . 12 . . 36 . . . . . Shots 7 | . 2 1 2 . . . . . 1 . . 1 . . . . . Rammed 24 | . . . . . . . . . . . . . . . 24 . . Targets Rammed 28 | . . . . . . . . . . . . . . . 28 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . . . . . . 4 . . Highest Temperature 760 | 6 185 760 75 . . 54 265 18 32 8 3 52 51 42 40 5 152 Average Temperature 83 | 6 72 343 33 . . 29 96 6 8 3 3 15 27 12 30 5 78 Received Heat Transfer 546 | . 18 . 60 . . . . 45 27 . . . . 237 96 36 27 Effects 22 | . . 21 . . . . 1 . . . . . . . . . . Shutdowns 4 | . . 4 . . . . . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . Short Circuit 3 | . . 3 . . . . . . . . . . . . . . . Damage (minor) 3 | . . 3 . . . . . . . . . . . . . . . Damage (major) 7 | . . 7 . . . . . . . . . . . . . . . Damage (core) 3 | . . 3 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 2 . . . 1 . 1 . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 2 . . . . . . . . . . . . . . . Heat Transferred 803 | . 148 370 124 . . . . 50 . . . . . 74 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Gar Peak Influence 913 | 5 267 240 348 135 . . 424 913 . . . . 111 26 218 555 409 Initial 384 | . 3 103 93 135 . . 156 207 . . . . 107 . . 122 384 Average 207 | 2 123 194 213 135 . . 225 520 . . . . 82 11 50 367 382 Maximum Alert Level 3 | . 1 1 1 . . . 2 3 . . . . . . 1 2 2 Low Security (%) 58 | 100 59 33 42 100 . . 54 . . . . . 100 100 97 31 . Level 1 30 | . 40 66 57 . . . 39 51 . . . . . . 2 9 94 Level 2 5 | . . . . . . . 6 6 . . . . . . . 58 5 Level 3 5 | . . . . . . . . 41 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . 1 . . . 1 4 . . . . . 2 2 2 . Investigation 2 | . 1 . . . . . . . . . . . . . . 1 . Extermination 2 | . . . . . . . 1 . . . . . . . 1 . . Reinforcement 8 | . 1 . 1 . . . . 2 . . . . . 2 1 1 . Assault 1 | . . . . . . . . 1 . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Gar Distress Signals 6 | . . . . . . . 4 . . . . . . . 1 1 . Communications Jammed 1 | . . . . . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . . . . . 1 . . Times Spotted 145 | . 9 3 12 . . 9 16 11 10 . . 13 1 12 20 22 7 Peak Tracking Total 10 | . 4 3 5 . . 4 7 3 5 . . 6 4 7 9 10 6 Tactical Retreats 11 | . . . . . . . 4 2 . . . . . . 2 2 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Gar Traps Triggered 4 | . . . . . . . . . . . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Gar Machines Disabled 24 | . 3 4 2 . . 3 1 11 . . . . . . . . . Max in Single Turn 3 | . 3 1 1 . . . . 3 . . . . . . . . . Garrison Access 6 | . . . . . . . 2 2 . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Gar Machines Accessed 24 | . 4 . 4 . . . 7 3 . . . . 2 . 2 2 . Terminals 8 | . 4 . 3 . . . . . . . . . 1 . . . . Fabricators 3 | . . . . . . . 2 . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 9 | . . . . . . . 4 2 . . . . . . 1 2 . Total Hacks 50 | . 12 . 12 . . . 9 5 . . . . 2 . 4 6 . Successful 32 | . 8 . 10 . . . 5 2 . . . . 2 . 3 2 . Failed 18 | . 4 . 2 . . . 4 3 . . . . . . 1 4 . Catastrophic 2 | . 1 . . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 44 | . 8 . 6 . . . 5 10 . . . . 3 . 7 2 3 Terminals 22 | . 12 . 9 . . . . . . . . . 1 . . . . Fabricators 3 | . . . . . . . 2 . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . Recycling Units 5 | . . . 3 . . . . . . . . . . . 2 . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . Garrison Access 16 | . . . . . . . 5 3 . . . . . . 2 6 . Terminal Hacks 9 | . 4 . 4 . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 3 . . . . . . . . . . . 2 . . Process 1 | . . . 1 . . . . . . . . . . . . . . Report Inventory 2 | . . . 1 . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 2 2 . . . . . . 1 2 . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . Seal Access 6 | . . . . . . . 2 2 . . . . . . 1 1 . Unauthorized Hacks 7 | . 4 . 3 . . . . . . . . . . . . . . Terminals 7 | . 4 . 3 . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . Botnet 4 | . 3 . 1 . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 4 . 3 . . . 5 1 . . . . 1 . 2 1 . Full Trace Events 2 | . 1 . . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . 187 . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . 21 . . . . Part Schematics Acquired 15 | . . . . . 14 . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 39 | . . . 39 . . . . . . . . . . . . . . Retrieved Matter 39 | . . . 39 . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . 3 . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Gar Total Allies 24 | . . . 1 . 4 . 2 9 . . . . 3 . 4 1 . Largest Group 5 | . . . 1 . 5 5 3 5 5 5 5 5 3 3 2 1 . Highest-Rated Group 269 | . . . 10 . 164 164 180 210 147 147 147 147 141 141 156 269 . Highest-Rated Ally 269 | . . . 10 . 40 40 85 70 35 35 35 35 47 47 81 269 . Zionite Dispatches 7 | . . . . . . . 1 3 . . . . . . 2 1 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . Light 1 | . . . . . . . . 1 . . . . . . . . . Fire 1 | . . . . . . . . 1 . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . 1 . . Demo 2 | . . . . . . . . 1 . . . . . . 1 . . Experimental 1 | . . . . . . . . . . . . . . . . 1 . Total Orders 20 | . . . . . . 8 10 . . . . . 2 . . . . STAY 10 | . . . . . . 4 5 . . . . . 1 . . . . FOLLOW 10 | . . . . . . 4 5 . . . . . 1 . . . . Ally Attacks 184 | . . . . . . 44 25 59 19 4 . 4 . 10 6 13 . Total Damage 6521 | . . . . . . 1084 1200 1257 407 104 . 282 . 240 687 1260 . Kills 51 | . . . . . . 10 10 9 6 1 . 5 . 1 1 8 . Allies Corrupted 2 | . . . . . . . 1 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 . . . 1 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 114 | . . . . . . . 41 24 . . . . 23 12 14 . . Traps 23 | . . . . . . . 8 7 . . . . 7 1 . . . Emergency Access 8 | . . . . . . . 3 2 . . . . 3 . . . . Items 38 | . . . . . . . 13 8 . . . . 8 4 5 . . Machines 6 | . . . . . . . 2 2 . . . . 2 . . . . Garrisons 2 | . . . . . . . . 2 . . . . . . . . . Patrols 16 | . . . . . . . 8 . . . . . 3 2 3 . . Reinforcements 7 | . . . . . . . . 1 . . . . . 5 1 . . Guards 14 | . . . . . . . 7 2 . . . . . . 5 . . Zionite Intel Received 1 | . . . . . . . . 1 . . . . . . . . . Branch Access 1 | . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Gar Turns Passed 4922 | 88 269 174 248 4 489 381 737 454 298 176 46 205 520 174 383 192 84 Spaces Moved 6424 | 60 238 115 261 11 842 496 1491 675 422 287 71 237 281 102 367 350 118 Core 177 | 17 . . . . . . . . . . . . . . 126 1 33 Treads 153 | . . . . . . . . . . . . . . 56 97 . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 448 | 43 238 115 52 . . . . . . . . . . . . . . Hover 1902 | . . . . . . . . 558 422 287 71 237 281 46 . . . Flight 3744 | . . . 209 11 842 496 1491 117 . . . . . . 144 349 85 Fastest Speed 23 | 50 80 80 34 34 34 29 23 29 40 40 40 40 46 46 30 26 30 Average Speed 43 | 95 90 84 46 34 34 32 26 39 40 40 40 54 87 101 68 28 36 Slowest Speed 200 | 150 115 100 101 34 34 117 29 45 40 40 40 120 200 145 145 107 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . 2 . . 1 12 . . . . . . . . 6 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 51 40 23 6 88 62 33 15 61 54 13 55 4 90 15 14 30 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . 1 . . 1 . . . . . Known Exits Taken 9 | . . . 1 . . . 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . . . 1 . . Scrap Searched 7 | . . . . . 3 1 . . 1 2 . . . . . . . Spaces Dug 12 | . . . . . . . . 1 . . . . 3 . 1 7 . Terrain Destroyed 229 | . 64 7 58 . . . . 50 . . . 34 3 5 1 7 . Melee 7 | . . . . . . . . . . . . . . . . 7 . Projectile 12 | . . . . . . . . 1 . . . 2 3 5 1 . . AOE 210 | . 64 7 58 . . . . 49 . . . 32 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Gar Total 8292 | 77 279 162 360 10 1046 709 1802 827 542 346 87 299 549 153 473 414 157 Wait 1422 | 2 7 22 38 . 195 201 273 102 111 56 17 47 255 18 53 24 1 Move 6365 | 59 237 114 256 10 841 493 1467 674 421 286 70 236 280 101 366 339 115 Hop 20 | . . . 2 . . 1 11 . . . . . . . . 5 1 Pick Up 54 | 4 12 1 9 . 5 1 5 2 1 1 . 1 2 . 3 7 . Fast Attach 80 | 7 . 1 10 . . 4 13 10 . . . 3 4 10 9 9 . Attach 37 | . 3 4 4 . . 1 6 2 . . . . 2 . 4 11 . Detach 12 | . . . 2 . . 1 3 1 . . . . . . 1 3 1 Swap 16 | . 5 2 5 . . 1 1 1 . . . . 1 . . . . Drop 67 | . 7 2 14 . 5 4 11 6 1 1 . 3 2 6 3 2 . Fire 124 | 5 8 16 15 . . 2 12 29 8 2 . 9 3 12 3 . . Melee 22 | . . . 5 . . . . . . . . . . . 3 14 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 28 | . . . . . . . . . . . . . . . 28 . . Escape Stasis 45 | . . . . . . . . . . . . . . 6 . . 39 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Ext x2 / DSF) -4/DSF -3/Research -2/Research -2/Garrison (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 4) 312 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 11) 358 | -10/Materials | Entered Mines 435 | -10/Mines | Core integrity fell below 50% 446 | -10/Mines | Core integrity fell below 20% 480 | -10/Mines | Lost 3 parts (1p2w) 524 | -10/Mines | Discovered new exit (range 7) 532 | -10/Mines | Entered Materials 532 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 727 | -9/Materials | Identified exit to Mines 780 | -9/Materials | Entered Mines 780 | -9/Mines | Accompanied by 1 ally 781 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 784 | -9/Mines | Entered Zion 784 | -7/Zion | Accompanied by 1 ally 790 | -7/Zion | Learned Factory garrison access intel 828 | -7/Zion | Discovered new exit (range 12) 999 | -7/Zion | Met Imprinter 1005 | -7/Zion | Imprinted 1007 | -7/Zion | Declared Zion's savior 1273 | -7/Zion | Entered Proximity Caves 1273 | -6/Proximity Caves | Accompanied by 5 allies 1587 | -6/Proximity Caves | Discovered new exit (range 10) 1654 | -6/Proximity Caves | Entered Factory 1654 | -6/Factory | Accompanied by 1 ally 1654 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 1655 | -6/Factory | Loaded intel: 4 garrison access locations 1663 | -6/Factory | Discovered new exit (range 10) 1765 | -6/Factory | Zion Heavy squad teleported in 1834 | -6/Factory | Build established: Scavenger-Sprinter 2049 | -6/Factory | Discovered new exit (range 5) 2372 | -6/Factory | Identified exit to Factory 2391 | -6/Factory | Entered another Factory area 2391 | -5/Factory | Evolved 2 slots: Utility x2 2400 | -5/Factory | Zion Light squad teleported in 2641 | -5/Factory | Zion Demo squad teleported in 2655 | -5/Factory | Garrison activated, responded to threat 2691 | -5/Factory | First assault squad dispatched 2712 | -5/Factory | Zion Fire squad teleported in 2740 | -5/Factory | Build established: Hacker-Mutant 2759 | -5/Factory | Retrieved Zion intel report: Branch Access 2759 | -5/Factory | Identified exit to Upper Caves 2845 | -5/Factory | Entered Upper Caves 2845 | -5/Upper Caves | Accompanied by 5 allies 2952 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2969 | -5/Upper Caves | Learned location of Warlord (-5) 3127 | -5/Upper Caves | Discovered new exit (range 15) 3140 | -5/Upper Caves | Identified exit to Upper Caves 3143 | -5/Upper Caves | Entered another Upper Caves area 3143 | -5/Upper Caves | Accompanied by 5 allies 3221 | -5/Upper Caves | Learned location of 1 exit from Factory 3290 | -5/Upper Caves | Discovered new exit (range 15) 3298 | -5/Upper Caves | Identified exit to Warlord 3319 | -5/Upper Caves | Entered Warlord 3319 | -5/Warlord | Accompanied by 5 allies 3344 | -5/Warlord | Discovered new exit (range 9) 3347 | -5/Warlord | Identified exit to Proximity Caves 3365 | -5/Warlord | Entered Proximity Caves 3365 | -4/Proximity Caves | Accompanied by 5 allies 3483 | -4/Proximity Caves | Lost 5 allies 3489 | -4/Proximity Caves | Spotted B-86 Titan 3545 | -4/Proximity Caves | Learned location of Quarantine (-3) 3547 | -4/Proximity Caves | Learned Research emergency access door positions 3555 | -4/Proximity Caves | Discovered new exit (range 15) 3558 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 3569 | -4/Proximity Caves | Identified exit to Factory 3570 | -4/Proximity Caves | Entered Factory 3570 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3571 | -4/Factory | Identified exit to Extension 3842 | -4/Factory | Identified exit to DSF 4041 | -4/Factory | Fabricated G-67 Veteran? 4059 | -4/Factory | Build established: Hacker-Scout 4090 | -4/Factory | Entered DSF 4090 | -4/DSF | Accompanied by 3 allies 4113 | -4/DSF | Additional patrols routed to DSF 4161 | -4/DSF | Lost 4 parts (1n3u) 4229 | -4/DSF | Discovered new exit (range 20) 4264 | -4/DSF | Entered Research 4264 | -3/Research | Evolved 2 slots: Utility x2 4292 | -3/Research | Lost 3 parts (1p1n1w) 4501 | -3/Research | Lost 5 parts (2n1u2w) 4564 | -3/Research | Zion Hacker squad teleported in 4572 | -3/Research | Released all parts (14) 4584 | -3/Research | Core integrity fell below 50% 4600 | -3/Research | Lost 3 allies 4620 | -3/Research | Spotted B-86 Titan 4627 | -3/Research | Zion Demo squad teleported in 4642 | -3/Research | Discovered new exit (range 9) 4647 | -3/Research | Entered another Research area 4647 | -2/Research | Evolved 2 slots: Utility x2 4709 | -2/Research | Zion Experimental squad teleported in 4810 | -2/Research | Spotted B-90 Cyclops 4833 | -2/Research | Spotted B-90 Cyclops 4839 | -2/Research | Identified exit to Garrison 4839 | -2/Research | Entered Garrison 4870 | -2/Garrison | Lost 7 parts (2p5n) 4903 | -2/Garrison | Spotted B-90 Cyclops 4905 | -2/Garrison | Triggered checkpoint 4907 | -2/Garrison | Released all parts (6) 4918 | -2/Garrison | Discovered new exit (range 10) 4923 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4923 | -2/Garrison | Self-destructed Last Messages --------------- [ Targeting Component Schematics... ] 04905_ Beams of light sweep through the air. An alarm sounds. 04905_ C-30 ARC bursts open, deploying its payload. 04905_ S-43 Plague unfolds itself. 04906_ Xenon Bombardment Thruster destroyed. 04907_ Imp. Diametric Drive destroyed. 04907_ Released Lance. 04907_ Released Adv. ECM Suite. 04907_ Released Adv. Hacking Suite. 04907_ Released Imp. System Shield. 04907_ Released Adv. Weight Redist. System. 04907_ Released Hacking Suite. 04917_ Detecting system override signal. 04918_ System corrupted: Heat flow error (+201). 04918_ EXIT=FOUND 04923_ Attempting to access garrison exit controls... 04923_ Remote lockdown engaged. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????#####?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# @ ###########???????????? | | ?????????????????????# #???????????? | | ?????????????????????# s #???????????? | | ?????????????????????############s #######?????? | | ????????????????????????????????# # | | ????????????????????????????????# #######?????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# +???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #??????###### | | ????????????????????????????????# ######## | | ???????????????????????????"""" # | | ??????????????????????????#" | | ??????????????????????????#"""" ###########! ## | | ??????????????????????????######????????###/ ## | | ????????????????????????????????????????#%"! | | ????????????????????????????????????????#" | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 37 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 67 Targeting Accuracy 10 Recoil Reduction 5 Offensive Hacking 32 Defensive Hacking 28 Item Schematics ----------------- Imp. Salvage Targeting Computer | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Chainsword | -7/Zion | Archive Falx | -7/Zion | Archive Energy Filter | -7/Zion | Archive Focal Shield | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Antigrav System | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Drone Bay | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ G-67 Veteran | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveCentriumLeg Manual? 0 Play Time 01:53:51 Cumulative 149.8 hours Start 2024.08.08 @ 21:57:03 End 2024.08.09 @ 22:36:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 87 Adventurer 32 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 65 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d0290bb-0c09-4d1c-bc24-7b4ea4ea152c