Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.09 @ 18:38:11 Player: magnuss27 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (121) 605 Value Destroyed (3512) 3512 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7657 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 203/300 Energy 87/100 System Corruption 17% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Hardlight Generator Force Field Heavy Ion Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Focal Shield Force Field Improved Recalibrator > --- WEAPON ----------- Gauss Rifle Heavy Battle Rifle > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Hardlight Generator Force Field Heavy Ion Cannon Heavy Plasma Cannon Flak Gun Advanced Assault Cannon Heavy Flak Cannon [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Flak Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 6 | . . . 2 2 . . 2 Weapon . | . . . . . . . . Parts Attached 60 | 5 3 16 11 4 . . 21 Power 10 | 1 . 4 1 1 . . 3 Engine 6 | 1 . 4 . . . . 1 Core 4 | . . . 1 1 . . 2 Reactor . | . . . . . . . . Propulsion 17 | 1 1 6 3 2 . . 4 Treads . | . . . . . . . . Leg 16 | 1 1 5 3 2 . . 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . 1 . . . . . Utility 14 | 1 1 4 3 . . . 5 Device 8 | . . 1 3 . . . 4 Storage 4 | 1 1 2 . . . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 19 | 2 1 2 4 1 . . 9 Energy Gun 5 | 1 1 1 . 1 . . 1 Energy Cannon 2 | . . 1 . . . . 1 Ballistic Gun 9 | 1 . . 2 . . . 6 Ballistic Cannon 2 | . . . 1 . . . 1 Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . 1 4 . . . . . Parts Lost 39 | . . 9 3 4 . . 23 Power 5 | . . 1 . 1 . . 3 Propulsion 13 | . . 4 . 2 . . 7 Utility 7 | . . 1 1 . . . 5 Weapon 14 | . . 3 2 1 . . 8 Highest Loss Streak 12 | . . 8 1 2 . . 12 To Critical Strikes . | . . . . . . . . Average Backups 8 | 2 4 8 6 7 9 11 12 Power 1 | . 1 1 1 1 2 3 2 Propulsion 1 | . 1 . 1 1 . 1 . Utility 1 | . . 1 . . . . 1 Weapon 4 | 1 2 4 2 3 6 7 7 Tool/Special . | . . . . . . . . Unused Backups 12 | . 1 2 . 1 . . 8 Power 4 | . 1 1 . . . . 2 Propulsion . | . . . . . . . . Utility 4 | . . 1 . 1 . . 2 Weapon 4 | . . . . . . . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 73 | . 84 85 78 65 61 61 60 Engine 5 | . 14 10 4 . . . . Core 3 | . . . 4 6 7 7 5 Leg 29 | . 27 41 34 27 23 23 18 Device 5 | . . . 5 7 7 7 12 Storage 9 | . 14 11 9 7 7 7 5 Energy Gun 8 | . 21 13 . 2 7 7 3 Energy Cannon 1 | . . 5 . . . . . Ballistic Gun 4 | . 6 1 10 4 . . 6 Ballistic Cannon 2 | . . . 2 7 7 7 2 Peak Build Rating 55 | 5 8 16 29 30 30 30 55 Average Rating 21 | 3 7 12 21 28 28 30 36 On Entrance 17 | . 5 8 8 29 28 30 30 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 95 | 12 88 95 40 37 37 37 43 Greatest Support 75 | 10 20 40 70 70 55 55 75 Greatest Overweight (x) 8 | 2 4 2 1 . . . 8 Average Overweight (x) . | . 2 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 15 15 15 15 15 Average Capacity 17 | 7 22 22 15 15 15 15 14 Most Carried 15 | 5 7 13 9 10 13 13 15 Average Carried 8 | 3 4 8 6 7 9 13 12 Final Capacity 25 | 8 25 15 15 15 15 15 15 Final Carried 13 | 3 7 4 8 7 13 13 7 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 2115 | 227 101 260 538 276 20 . 693 Remotely . | . . . . . . . . Salvage Created 3896 | . 380 913 820 376 . . 1407 Parts 212 | . 22 53 56 17 . . 64 Haulers Intercepted 5 | . . 2 1 . . . 2 Recyclers Shooed 2 | . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 90 | . 11 18 25 14 . . 22 Guns 62 | . 11 13 13 7 . . 18 Cannons 19 | . . 4 4 7 . . 4 AOE 8 | . . . 8 . . . . Classes Destroyed 13 | . 4 5 1 1 . . 2 Worker 5 | . . 1 . . . . 4 Builder 6 | . 1 . 1 . . . 4 Hauler 5 | . . 2 1 . . . 2 Recycler 5 | . . 1 2 . . . 2 Mechanic 1 | . . . . . . . 1 Operator 1 | . . . 1 . . . . Watcher 8 | . 2 3 2 . . . 1 Swarmer 35 | . 6 6 14 6 . . 3 Grunt 32 | . 5 5 8 5 . . 9 Brawler 3 | . . 1 . . . . 2 Sentry 13 | . . 6 3 2 . . 2 Hunter 3 | . . . . . . . 3 Programmer 4 | . . . . 1 . . 3 Best Kill Streak 9 | . 3 4 8 7 . . 9 Combat Bots Only 7 | . 3 4 7 7 . . 4 Max Kills in Single Turn 8 | . 2 2 3 2 . . 8 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . 3 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 829 | . 39 120 133 117 5 . 415 Missed 270 | . 11 23 43 53 2 . 138 Hits 559 | . 28 97 90 64 3 . 277 Melee 4 | . . 1 . . . . 3 Projectile 555 | . 28 96 90 64 3 . 274 AOE 3 | . . . . . . . 3 Critical Strikes 8 | . . 1 1 1 . . 5 Part Disruptions 4 | . . . . . . . 4 Damage Taken 5660 | . 222 1006 757 571 35 . 3069 Core 1258 | . 61 134 58 146 . . 859 Absorbed by Shields 206 | . . . . . . . 206 Ignored by Resistances 1897 | . 71 287 229 176 10 . 1124 Regen/Repaired (Parts) 317 | . . . . . . . 317 Core Remaining (%) 81 | 100 75 66 89 . . 79 . Volleys Fired 333 | . 35 67 80 37 . . 114 Largest 2 | . 2 2 2 2 . . 2 Hottest 124 | . 106 124 60 100 . . 100 Shots Fired 556 | . 70 110 110 74 . . 192 Gun 436 | . 70 76 84 37 . . 169 Cannon 113 | . . 34 19 37 . . 23 Launcher 7 | . . . 7 . . . . Special . | . . . . . . . . Kinetic 352 | . 16 29 103 55 . . 149 Thermal 189 | . 54 73 . 19 . . 43 Explosive 7 | . . . 7 . . . . Electromagnetic 8 | . . 8 . . . . . Robot Hit Streak 54 | . 6 51 54 11 . . 42 Robot Miss Streak 10 | . 2 3 10 6 . . 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . 2 1 . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 434 | . 42 90 77 52 . . 173 Core Hits 276 | . 18 29 62 53 . . 114 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 3 | . . . . 2 . . 1 Critical Strikes 15 | . 5 3 1 2 . . 4 Burn 9 | . 5 2 . . . . 2 Destroy 5 | . . . 1 2 . . 2 Corrupt 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9970 | . 574 1497 1978 1222 . . 4699 Guns 6078 | . 574 982 884 426 . . 3212 Cannons 2084 | . . 515 349 677 . . 543 Explosions 1808 | . . . 745 119 . . 944 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 5605 | . 125 372 1233 871 . . 3004 Thermal 3517 | . 449 1022 . 351 . . 1695 Explosive 745 | . . . 745 . . . . Electromagnetic 103 | . . 103 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . 2 . 1 1 1 16 Average Corruption 2 | . . 2 . 1 1 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . . 9 . 1 6 . 20 Message Errors 10 | . . 5 . . 2 . 3 Matter Fused 8 | . . 1 . . . . 7 Heat Flow Errors 2 | . . . . . 2 . . Energy Discharges 3 | . . . . . 1 . 2 Parts Rejected 2 | . . . . 1 . . 1 Parts Fused 1 | . . 1 . . . . . Data Loss (minor) 6 | . . 1 . . 1 . 4 Data Loss (major) 1 | . . 1 . . . . . Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 400 | . . 7 36 4 . . 353 Projectiles 7 | . . 7 . . . . . Explosions 393 | . . . 36 4 . . 353 Melee . | . . . . . . . . Knockbacks 24 | . . . 9 8 . . 7 Impact . | . . . . . . . . Kinetic 24 | . . . 9 8 . . 7 Secondary . | . . . . . . . . Self-Inflicted Damage 127 | . . . 19 . . . 108 Shots 3 | . . . 1 . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 444 | . 276 444 13 . 140 . 51 Average Temperature 97 | . 84 122 6 . 64 . 10 Received Heat Transfer 1832 | . 126 387 234 165 . . 920 Effects 4 | . . 4 . . . . . Interference 1 | . . 1 . . . . . Damage (major) 3 | . . 3 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 10 | . 2 7 . . . . 1 Heat Transferred 6646 | . 1554 2220 . 581 . . 2291 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 84 | 100 100 100 33 66 . . 100 Level 1 15 | . . . 66 33 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 353 | . 70 123 353 253 . . 137 Initial 125 | . . . 18 125 . . . Average 68 | . 14 34 195 126 . . 31 Influence Increases 2673 | . 303 543 730 405 . . 692 Destroy 0b10 Robot/C 1800 | . 220 360 500 280 . . 440 Destroy 0b10 Robot/NC 155 | . 15 35 35 . . . 70 Destroy Leader 426 | . 44 100 106 70 . . 106 Successful Hack 102 | . 23 32 12 12 . . 23 Disable Machine 72 | . . . 18 18 . . 36 Destroy Structure 88 | . 1 1 59 10 . . 17 Lose Combat Pursuer 30 | . . 15 . 15 . . . Influence Decreases 2580 | . 303 490 460 535 193 . 599 Entered New Map 320 | . . . 35 198 87 . . Time Decay 1896 | . 303 400 388 297 106 . 402 Lost Part 357 | . . 90 30 40 . . 197 Purge Threat 7 | . . . 7 . . . . Squads Dispatched 12 | . . 1 3 3 . . 5 Investigation . | . . . . . . . . Extermination 3 | . . . . 1 . . 2 Reinforcement 9 | . . 1 3 2 . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 1 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 8 | . 1 3 2 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 135 | . 18 26 34 17 3 . 37 Peak Tracking Total 8 | . 3 7 7 4 3 . 8 Tactical Retreats 2 | . . 1 . 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 2 | . . . . . 2 2 2 Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 8 | . . . 2 2 . . 4 Max in Single Turn 3 | . . . 1 2 . . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 23 | . 3 8 3 3 1 . 5 Terminals 18 | . 3 7 3 1 . . 4 Fabricators 1 | . . . . 1 . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 62 | . 11 21 9 5 1 . 15 Successful 31 | . 5 11 2 4 1 . 8 Failed 30 | . 6 9 7 1 . . 7 Catastrophic 3 | . 1 . 1 . . . 1 Database Lockouts 1 | . . 1 . . . . . Manual . | . . . . . . . . Terminals 52 | . 11 19 9 1 . . 12 Fabricators 1 | . . . . 1 . . . Repair Stations 3 | . . . . . . . 3 Recycling Units . | . . . . . . . . Scanalyzers 5 | . . 2 . 3 . . . Garrison Access . | . . . . . . . . Terminal Hacks 25 | . 5 10 2 1 1 . 6 Record 6 | . . 5 . . 1 . . Robot Analysis 2 | . 1 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . Alert Level 2 | . . . . . . . 2 Unreport Threat 1 | . . . 1 . . . . Locate Traps 5 | . . 2 1 . . . 2 Dispatch Records 1 | . . . . . . . 1 Maintenance Status 1 | . . . . . . . 1 Investigation Status 2 | . 1 1 . . . . . Recall Investigation 1 | . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . 1 . 2 . . . Retrieve Study 3 | . . 1 . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 20 | . 3 6 3 3 . . 5 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . 1 . 2 . . . Parts Repaired 1 | . . . . . . . 1 Time 13 | . . . . . . . 13 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total 2 | . 1 1 . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 5541 | 76 986 1250 845 601 482 125 1176 Spaces Moved 2646 | 49 287 409 449 376 394 104 578 Core 25 | 23 . . . . . . 2 Treads . | . . . . . . . . Legs 2621 | 26 287 409 449 376 394 104 576 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 125 121 121 121 111 Average Speed 163 | 132 300 235 136 125 121 121 131 Slowest Speed 450 | 190 400 260 190 130 121 121 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 50 47 55 12 60 13 15 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 4 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 85 | . . . 60 8 . . 17 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 84 | . . . 60 8 . . 16 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 3306 | 61 344 591 574 431 399 103 803 Wait 161 | . 11 75 13 8 . . 54 Move 2639 | 48 286 408 448 375 393 103 578 Hop . | . . . . . . . . Pick Up 83 | 8 7 15 15 5 6 . 27 Fast Attach 1 | . . . . . . . 1 Attach 57 | 5 2 15 11 4 . . 20 Detach 1 | . . . 1 . . . . Swap 6 | . 1 3 . . . . 2 Drop 25 | . 2 8 6 2 . . 7 Fire 333 | . 35 67 80 37 . . 114 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 12) 826 | -10/Materials | Discovered new exit (range 12) 1063 | -10/Materials | Entered another Materials area 1063 | -9/Materials | Evolved 2 slots: Propulsion x2 1583 | -9/Materials | Discovered new exit (range 14) 2139 | -9/Materials | Lost 8 parts (1p4n1u2w) 2200 | -9/Materials | Central database locked down 2300 | -9/Materials | Discovered new exit (range 8) 2313 | -9/Materials | Entered another Materials area 2313 | -8/Materials | Evolved 2 slots: Utility x2 2391 | -8/Materials | Build established: Scavenger-Mutant 2625 | -8/Materials | Destroyed 7 combat bots 3149 | -8/Materials | Discovered new exit (range 8) 3158 | -8/Materials | Entered Factory 3158 | -7/Factory | Evolved 2 slots: Utility x2 3569 | -7/Factory | Destroyed 7 combat bots 3739 | -7/Factory | Discovered new exit (range 16) 3759 | -7/Factory | Entered Lower Caves 3804 | -7/Lower Caves | Build established: Mutant 3929 | -7/Lower Caves | Entered a destroyed Warlord outpost 4181 | -7/Lower Caves | Learned Factory terminal intel 4236 | -7/Lower Caves | Discovered new exit (range 4) 4241 | -7/Lower Caves | Entered another Lower Caves area 4354 | -7/Lower Caves | Discovered new exit (range 5) 4366 | -7/Lower Caves | Entered Factory 4366 | -6/Factory | Evolved 2 slots: Utility x2 4367 | -6/Factory | Loaded intel: 26 terminal locations 4512 | -6/Factory | Repaired Lrg. Storage Unit 4601 | -6/Factory | Lost 4 parts (1p2n1w) 5142 | -6/Factory | Build established: Scavenger-Mutant 5272 | -6/Factory | Discovered new exit (range 12) 5362 | -6/Factory | System corruption reached 10% 5445 | -6/Factory | Lost 12 parts (1p4n4u3w) 5496 | -6/Factory | Core integrity fell below 50% 5515 | -6/Factory | Cargo convoy interrupted 5535 | -6/Factory | Core integrity fell below 20% 5542 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05534_ Flak Gun destroyed. 05534_ U-05 Engineer lays Concrete. 05535_ System corrupted: Component data lost. 05535_ K-01 Serf collects debris. 05535_ U-05 Engineer lays Concrete. 05535_ P-60 Hacker destroyed. 05536_ U-05 Engineer lays Concrete. 05537_ Y-54 Guardian destroyed. 05538_ U-05 Engineer lays Concrete. 05538_ K-01 Serf collects debris. 05538_ U-05 Engineer lays Concrete. 05538_ Penetrated by Slug. 05539_ U-05 Engineer lays Concrete. 05541_ P-60 Hacker resets X-72 Disruptor, system corruption cleaned. 05541_ K-01 Serf collects debris. 05541_ U-05 Engineer lays Concrete. 05541_ Hvy. Plasma Cannon destroyed. 05541_ Slug penetrates Wall. 05541_ U-05 Engineer lays Concrete. 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[ ??????????????? | | ????????????????????## ] ?????????????? | | ?????????????????????#######;+#######????????????? | | ???????????????????????????? %??????????????????? | | ???????????????????????????? " ?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ?????????????????????????????? #????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????^ | | ?????????????????????????????????????????????????? | | ????????""???????????????????????????????????????? | | ????????""???????????????????????????????????????? | | ????????T"???????????????????????????????????????? | | ????????""???????????????????????????????????????? | | ????????""???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lrg. Storage Unit | 9% | -6/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Jackpot Overwhelming Challenges ------------ None Game ------ Seed ExplosiveDiametricBlaster Manual? 0 Play Time 00:44:42 Cumulative 5.1 hours Start 2025.11.02 @ 19:27:57 End 2025.11.09 @ 18:38:11 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 1 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 23 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdaa1226-50d8-4f81-acb3-1e29c4b818dc