Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 21:34:38 Player: Crackrock_Steady Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (2901) 2901 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (696) 696 TOTAL SCORE: 7162 Bonus ------- High Alert Combat Kills 234 Follower Combat Kills 579 Friendly Fire -117 Cogmind --------- Core Integrity 0/700 Matter 130/300 Energy 26/160 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Titanium Leg Recalibrator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Hardened Light Armor Plating Drone Bay > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Beam Rifle Assault Cannon Missile Launcher Missile Launcher Missile Launcher [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Terrain Scan Processor Device Terrain Scanner Processor Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Slots Evolved 6 | . . 2 . 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . . . 1 . 1 . Utility 4 | . . 2 . 1 . 1 . Weapon . | . . . . . . . . Parts Attached 93 | 5 3 18 3 6 34 14 10 Power 8 | 1 . 2 . . 3 1 1 Engine 4 | 1 . 2 . . 1 . . Core 4 | . . . . . 2 1 1 Reactor . | . . . . . . . . Propulsion 14 | 2 . 2 . . 6 3 1 Treads 10 | 2 . 2 . . 5 1 . Leg 4 | . . . . . 1 2 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | . 2 6 . 3 6 2 2 Device 6 | . 1 1 . . 2 2 . Storage . | . . . . . . . . Processor 4 | . . . . 2 1 . 1 Hackware 2 | . . . . . 1 . 1 Protection 9 | . 1 5 . 1 2 . . Artifact . | . . . . . . . . Weapon 50 | 2 1 8 3 3 19 8 6 Energy Gun 13 | 1 1 3 1 . 4 1 2 Energy Cannon 3 | . . . . . 1 2 . Ballistic Gun 15 | 1 . 2 . 1 8 1 2 Ballistic Cannon 3 | . . 1 . 1 1 . . Launcher 16 | . . 2 2 1 5 4 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . . 6 . . Parts Lost 38 | . . 2 1 1 14 8 12 Power 2 | . . . . . 1 . 1 Propulsion 10 | . . . . . 4 3 3 Utility 13 | . . 2 1 1 5 1 3 Weapon 13 | . . . . . 4 4 5 Highest Loss Streak 10 | . . 1 1 1 5 5 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 76 | . 79 97 86 72 69 50 80 Engine 6 | . 14 11 11 9 5 4 . Core 2 | . . . . . 2 2 6 Treads 14 | . 28 22 22 18 14 8 . Leg 4 | . . . . . 1 2 19 Device 9 | . 5 12 22 16 6 1 14 Processor 6 | . . . . 7 9 7 8 Hackware 5 | . . . . . 6 7 13 Protection 7 | . 2 30 9 3 3 1 . Energy Gun 6 | . 14 10 9 7 2 1 6 Energy Cannon 2 | . . . . . 4 1 2 Ballistic Gun 6 | . 14 2 7 1 8 2 3 Ballistic Cannon 2 | . . 7 . 6 1 . . Launcher 1 | . . . 4 3 1 7 1 Naked Turns . | . . . . . . . . Heaviest Build 36 | 8 13 36 25 24 28 24 17 Greatest Support 60 | 40 40 43 43 43 60 60 30 Greatest Overweight (x) 9 | . . . . . 9 3 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 2 Class Distribution -------------------- 47% | Scavenger-Mutant 41% | Mutant 5% | Skirmisher 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Matter Collected 2243 | 231 43 316 101 . 1219 165 168 Remotely . | . . . . . . . . Salvage Created 2491 | . 61 412 123 79 1326 241 249 Parts 142 | . 3 28 12 3 76 12 8 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 4 | . . . . . 4 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Combat Hostiles Destroyed 63 | . 1 10 8 2 24 10 8 Guns 21 | . 1 4 1 . 8 3 4 Cannons 8 | . . 4 . . 4 . . AOE 34 | . . 2 7 2 12 7 4 Classes Destroyed 12 | . 2 3 1 . 4 1 1 Worker 6 | . . 1 . . 5 . . Builder 6 | . . 1 . . 5 . . Tunneler 1 | . . . . . . 1 . Hauler 1 | . . . . . 1 . . Recycler 6 | . . . . . 6 . . Drone 1 | . . . . . 1 . . Watcher 2 | . 1 1 . . . . . Swarmer 9 | . . . 5 . . . 4 Grunt 36 | . 1 4 3 2 15 9 2 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . . . 1 . 1 Sentry 15 | . . 6 . . 8 1 . Best Kill Streak 8 | . 1 4 4 2 8 7 5 Combat Bots Only 7 | . 1 3 4 2 5 7 5 Max Kills in Single Turn 4 | . 1 3 4 2 2 2 3 Gunslinging . | . . . . . . . . Exploded 4 | . . 2 4 2 2 2 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Hostile Shots Fired 474 | . 1 55 31 9 164 134 80 Missed 155 | . . 18 5 4 53 47 28 Damage Taken 5032 | . 11 505 210 77 2092 988 1149 Core 1097 | . . 48 24 29 284 189 523 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 98 | . . . . . 98 . . Core Remaining (%) 81 | 100 100 . 82 . 43 . . Volleys Fired 202 | . 4 23 10 5 107 31 22 Largest 2 | . 2 2 2 2 2 2 2 Hottest 131 | . 70 95 92 80 104 131 89 Shots Fired 334 | . 8 46 13 6 185 51 25 Gun 227 | . 8 25 10 . 128 34 22 Cannon 51 | . . 17 . 5 27 2 . Launcher 56 | . . 4 3 1 30 15 3 Special . | . . . . . . . . Kinetic 170 | . 4 21 8 5 100 22 10 Thermal 99 | . 4 21 2 . 46 14 12 Explosive 56 | . . 4 3 1 30 15 3 Electromagnetic 9 | . . . . . 9 . . Robot Hit Streak 10 | . 2 5 4 4 10 10 6 Robot Miss Streak 6 | . 1 3 6 3 4 2 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 210 | . 4 27 5 4 117 35 18 Core Hits 140 | . 3 21 8 3 62 24 19 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . 1 . . 1 1 . Burn 3 | . . 1 . . 1 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7861 | . 49 751 424 161 4221 1583 672 Guns 2591 | . 49 253 45 . 1556 383 305 Cannons 690 | . . 235 . 70 365 20 . Explosions 4569 | . . 263 379 91 2289 1180 367 Melee . | . . . . . . . . Ramming 11 | . . . . . 11 . . Kinetic 2109 | . 36 300 31 70 1264 212 196 Thermal 1045 | . 13 188 14 . 491 230 109 Explosive 4530 | . . 263 379 91 2289 1141 367 Electromagnetic 166 | . . . . . 166 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 4 . . Average Corruption 4 | . . . . . 4 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 35 | . . . . . 35 . . Message Errors 6 | . . . . . 6 . . Matter Fused 9 | . . . . . 9 . . Heat Flow Errors 3 | . . . . . 3 . . Energy Discharges 6 | . . . . . 6 . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 5 | . . . . . 5 . . Data Loss (major) 2 | . . . . . 2 . . Misfires 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 242 | . . 2 3 . 155 82 . Projectiles . | . . . . . . . . Explosions 242 | . . 2 3 . 155 82 . Melee . | . . . . . . . . Knockbacks 4 | . . 1 . 1 2 . . Impact . | . . . . . . . . Kinetic 4 | . . 1 . 1 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 112 | . . . . . 78 34 . Shots 3 | . . . . . 2 1 . Rammed 1 | . . . . . 1 . . Targets Rammed 3 | . . . . . 3 . . Kicked . | . . . . . . . . Crushed 2 | . . . . . 2 . . Highest Temperature 522 | . 42 522 33 57 381 127 . Average Temperature 96 | . 17 168 16 25 84 37 . Received Heat Transfer 1776 | . 6 237 . 45 864 480 144 Effects 17 | . . 12 . . 5 . . Shutdowns 1 | . . 1 . . . . . Interference 11 | . . 7 . . 4 . . Matter Decay 1 | . . . . . 1 . . Damage (minor) 1 | . . 1 . . . . . Damage (major) 3 | . . 3 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . 2 1 1 Heat Transferred 2529 | . 37 555 37 . 1110 531 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Peak Influence 880 | . 52 291 350 250 880 719 . Initial 400 | . . 21 109 136 105 400 . Average 290 | . 7 132 214 183 372 614 . Maximum Alert Level 3 | . . 1 1 1 3 3 . Low Security (%) 44 | 100 100 85 67 76 17 . . Level 1 29 | . . 14 32 23 49 . . Level 2 20 | . . . . . 24 86 . Level 3 5 | . . . . . 7 13 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 1 1 . 1 13 8 . Investigation 9 | . . 1 . . 5 3 . Extermination . | . . . . . . . . Reinforcement 7 | . 1 . . 1 4 1 . Assault 2 | . . . . . 1 1 . Garrison 6 | . . . . . 3 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 2 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Distress Signals 4 | . . 2 . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 3 17 11 3 44 11 10 Peak Tracking Total 9 | . 2 6 4 3 7 6 9 Tactical Retreats 3 | . . 2 . . 1 . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Traps Triggered 4 | . . . . . 4 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . 3 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Machines Disabled 12 | . . . . 1 6 4 1 Max in Single Turn 4 | . . . . 1 1 4 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Machines Accessed 24 | . 2 5 . 1 12 3 1 Terminals 16 | . 1 4 . 1 8 2 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 2 1 . Recycling Units 3 | . 1 1 . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 71 | . 5 14 . 2 39 10 1 Successful 35 | . 3 10 . 2 14 5 1 Failed 36 | . 2 4 . . 25 5 . Catastrophic 4 | . 1 1 . . 1 1 . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 54 | . 3 12 . 2 30 7 . Fabricators . | . . . . . . . . Repair Stations 8 | . . . . . 5 3 . Recycling Units 5 | . 2 2 . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 27 | . 3 8 . 2 9 4 1 Record 6 | . . 2 . . 1 3 . Part Schematic 2 | . . . . . 2 . . Robot Schematic 1 | . . . . . 1 . . Prototype ID Bank 3 | . 1 . . 1 . 1 . Open Door 4 | . . . . . 3 . 1 Branch Access Points 1 | . . 1 . . . . . Terminal Index 1 | . . 1 . . . . . Alert Level 1 | . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 2 | . 1 . . 1 . . . Disarm Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 2 | . . 1 . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . . . 4 1 . Scan Component 3 | . . . . . 2 1 . Repair 2 | . . . . . 2 . . Recycling Unit Hacks 3 | . . 2 . . 1 . . Retrieve Matter 1 | . . 1 . . . . . Retrieve Components 2 | . . 1 . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 1 5 . . 11 3 . Full Trace Events 10 | . . 1 . . 6 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 76 | . . . . . 76 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 13 | . . 3 . . 10 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . Machine Destruction 2 | . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Total Allies 13 | . . . 1 . 11 . 1 Largest Group 10 | . . . 1 . 10 . 1 Highest-Rated Group 173 | . . . 31 . 173 . 106 Highest-Rated Ally 106 | . . . 31 . 100 . 106 Total Orders . | . . . . . . . . Ally Attacks 93 | . . . 8 . 85 . . Total Damage 1259 | . . . 105 . 1154 . . Kills 20 | . . . 2 . 18 . . Allies Corrupted 1 | . . . . . 1 . . Allies Melted 1 | . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . 2 . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Turns Passed 4676 | 77 382 717 320 172 1850 413 745 Spaces Moved 2489 | 48 226 369 182 95 833 166 570 Core 78 | 10 . . . . 51 13 4 Treads 1658 | 38 226 369 182 95 635 113 . Legs 753 | . . . . . 147 40 566 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 50 Average Speed 154 | 137 160 160 160 160 166 182 119 Slowest Speed 500 | 160 160 160 160 160 500 240 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 30 | 3 31 33 58 16 68 4 33 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 . 1 . 1 1 . Scrap Searched 2 | . . . . . . . 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 416 | . . 18 31 1 263 74 29 Melee . | . . . . . . . . Projectile 3 | . . . . 1 2 . . AOE 413 | . . 18 31 . 261 74 29 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Total 2999 | 59 239 454 196 106 1118 221 606 Wait 118 | . . 17 . . 101 . . Move 2482 | 47 225 368 181 94 832 165 570 Hop . | . . . . . . . . Pick Up 53 | 7 6 12 1 . 15 8 4 Fast Attach 18 | . . 1 . 4 8 4 1 Attach 35 | 5 2 4 . . 11 6 7 Detach . | . . . . . . . . Swap 41 | . 1 13 3 2 16 4 2 Drop 31 | . 1 16 1 1 9 3 . Fire 202 | . 4 23 10 5 107 31 22 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . . . 3 . . Escape Stasis 15 | . . . . . 15 . . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Discovered new exit (range 13) 328 | -10/Materials | Build established: Mutant 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Utility x2 987 | -9/Materials | Identified exit to Mines 1177 | -9/Materials | Entered Mines 1179 | -9/Mines | Discovered new exit (range 7) 1180 | -9/Mines | Received a Mining Laser from a helpful Derelict 1289 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1293 | -9/Mines | Found Prototype Device 1474 | -9/Mines | Discovered new exit (range 15) 1497 | -9/Mines | Entered Materials 1497 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1497 | -8/Materials | Discovered new exit (range 15) 1509 | -8/Materials | Build established: Scavenger-Mutant 1665 | -8/Materials | Identified exit to Storage 1669 | -8/Materials | Entered Storage 1671 | -8/Storage | Identified Exp. Sensor Array 1792 | -8/Storage | Met 01-MTF 1948 | -8/Storage | Crushed by falling debris 1991 | -8/Storage | Lost 5 parts (2n3u) 2610 | -8/Storage | Build established: Mutant 2695 | -8/Storage | Lost 3 parts (1n1u1w) 2695 | -8/Storage | Core integrity fell below 50% 2882 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2956 | -8/Storage | Repaired Lgt. Nuclear Core 2996 | -8/Storage | Repaired Missile Launcher 3060 | -8/Storage | Lost 5 allies 3382 | -8/Storage | Build established: Scavenger-Mutant 3488 | -8/Storage | Discovered new exit (range 15) 3519 | -8/Storage | Entered Factory 3519 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3584 | -7/Factory | Garrison activated, responded to threat 3633 | -7/Factory | Lost 5 parts (2n1u2w) 3640 | -7/Factory | Destroyed 7 combat bots 3860 | -7/Factory | Build established: Mutant 3911 | -7/Factory | Discovered new exit (range 15) 3919 | -7/Factory | First assault squad dispatched 3932 | -7/Factory | Entered Lower Caves 3933 | -7/Lower Caves | Encountered a Warlord checkpoint 4187 | -7/Lower Caves | Build established: Scavenger-Mutant 4630 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4657 | -7/Lower Caves | Core integrity fell below 50% 4671 | -7/Lower Caves | Core integrity fell below 20% 4677 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Aluminum Leg destroyed. Particle Gun destroyed. Imp. Targeting Computer destroyed. Slug penetrates Wall. Imp. Heat Sink severed. Aluminum Leg destroyed. Penetrated by Slug. A strange signal echoes through the caves. Penetrated by Slug. Imp. Terrain Scanner destroyed. Mak. Shrapnel Gun destroyed. The Mak. Laser is "overloadable", activating it again increases its power for an additional resource cost, and may have unintended consequences. Mak. Laser severed. Acquired 3 matter. Penetrated by Slug. Mak. System Shield destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????#??#??????#? | | ??????????????????????????????????????????#?????#? | | ???????????????????????????????#?????##???##?????? | | ????????????????????????????????????#??????#???#?? | | ???????????????????????????#??????????#??#????##?? | | ????????????????????????????????????????#??#????## | | ??????????????????????????????????##??####??#?#?#? | | ???????????????????????????#??????##????????#??### | | ??????????????????????#???#???????#??#????##?#??#? | | ????????????????????##???????#??????#?#?#?#???#??# | | ???????????????????#?##??#?#????????#????#?#???##? | | ?????????????#?#???##??#?####??###?#??#??######### | | ????????????#?#???#?##?#???#?####?######?##?#?# | | ??????????????#?????#????##???####### ######## | | ?????????????# ? #????##??### ### # / | | ????????????##?? ?????? ???????# # | | ??????????##???? ?? #?? ##????## | | ?????????????##?? ? ???# ######## | | ????????##??#?#?? ??#?#?? # ## | | ???????? ??????? #?##### ## #### | | ??????????##?##???##?##### ### ###### | | ????????? ##?## ?###### #;# ?### ###### | | ????????????#?#% ## % ;## ##### #### | | ??????? ???#### #####?#?## #### ! | | ?????? #?#?# % %[!ll ######### #### ## | | ?????????????## @ ######## ####!!## | | ??????? ??#?## g % ## ### ## | | ???????? ?? ?# % ## ## ### #### | | ??????#? ?? # ### ## ### ### ##### | | ????????? ## ### ###### # ### #### | | ???????? % Y #?#### ### ## ### | | ???????? % ######## ### # #### | | ???????? # #???# ## | | ????????? ?### ## ## | | ?????????"# ?#?# ## ### ######### ### | | ??????????# ????# ### #?# ####?##?### ### | | ????????????? ?## ### ## #####?### ### | | ????????????? ? ?####### ## ######## ## | | ?????????????? ??####?# ## ######## | | ?????????????????? #??# ### ##### ## | | ????????????????????#?# #### ##### | | ???????????????? ?? ??# #### ? ?## # | | ??????????#????? ? ???# ##?######?### | | ??????????????????? #?#### ########## #### # | | ????????????????#?? ???### #??#?###?# ##### # | | ?????????????????#???##??###??##??#?## ##### # | | ????????????????????????#?###??###?#?# ##?## # # | | ??????????????????????? ?#????????### ?##### ## | | ???????????????????????? ???????#????? ?#?#?## ### | | ?????????????????????????????????# ? #??##???##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 675 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Med. Reflective Plating | -8/Storage | Hacked Proton Missile Launcher | -8/Storage | Hacked Robot Schematics ------------------ H-55 Commando | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Everything Is Under Control I Spy Made in Tau Ceti IV Risk Taker The More The Merrier Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed FluxChromaticEdition Manual? 0 Play Time 01:01:01 Cumulative 3.3 hours Start 2024.05.14 @ 20:23:43 End 2024.05.14 @ 21:34:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3ae41e52-4b00-4e00-94f8-ddb0228f09b3