Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.04 @ 15:53:34 Player: zaccheus Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1613) 1613 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (179) 179 TOTAL SCORE: 4577 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/700 Matter 155/300 Energy 83/100 System Corruption 2% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Core Analyzer > --- WEAPON (3) ------- Heavy Assault Rifle Mini Assault Cannon > --- INVENTORY (10) --- Heat Sink Heat Sink Small Storage Unit Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Core Analyzer Improved Utility Shielding > --- WEAPON ----------- Plasma Cannon Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Heat Sink Heat Sink Small Storage Unit Beam Cannon Heavy Assault Rifle Light Cannon Mini Grenade Launcher Heavy Rocket Launcher Mining Laser [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Core Analyzer Protection Improved Utility Shielding Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 3 | . . . 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 48 | 6 9 3 12 5 13 Power 5 | 1 2 . . 1 1 Engine 3 | 1 2 . . . . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 10 | 2 3 . 4 . 1 Treads . | . . . . . . Leg 10 | 2 3 . 4 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 2 1 2 2 4 Device 7 | . 1 . 2 2 2 Storage 2 | 1 . 1 . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 21 | 2 2 2 6 2 7 Energy Gun 1 | . 1 . . . . Energy Cannon 5 | . 1 . 1 1 2 Ballistic Gun 10 | 2 . 1 5 1 1 Ballistic Cannon 2 | . . . . . 2 Launcher 2 | . . . . . 2 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 19 | . 3 . . 1 15 Power 3 | . 1 . . . 2 Propulsion 5 | . 1 . . . 4 Utility 3 | . . . . . 3 Weapon 8 | . 1 . . 1 6 Highest Loss Streak 14 | . 2 . . 1 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 94 100 95 96 90 Engine 7 | . 13 14 11 4 . Core 2 | . . . . 4 6 Leg 27 | . 27 28 31 27 24 Device 13 | . 8 . 13 24 17 Storage 10 | . 14 14 11 9 7 Processor 5 | . 1 14 5 . 6 Protection 1 | . . . . . 3 Energy Cannon 6 | . 7 14 1 9 6 Ballistic Gun 15 | . 16 13 20 18 10 Ballistic Cannon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 39 | 13 16 20 23 29 39 Greatest Support 43 | 20 20 20 33 33 43 Greatest Overweight (x) 6 | 3 . . 1 . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 Most Carried 10 | 2 8 9 10 8 10 Average Carried 7 | . 6 8 8 7 8 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 9 | 2 8 9 9 7 5 Class Distribution -------------------- 49% | Mutant 36% | Scavenger-Gunner 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1273 | 203 233 40 198 199 400 Remotely . | . . . . . . Salvage Created 1405 | . 445 . 214 258 488 Parts 82 | . 23 . 14 9 36 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 33 | . 9 . 4 5 15 Guns 15 | . 4 . 4 4 3 Cannons 14 | . 5 . . 1 8 AOE 4 | . . . . . 4 Classes Destroyed 10 | . 3 . 2 . 5 Recycler 2 | . 1 . . . 1 Mechanic 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 4 | . . . . . 4 Grunt 13 | . 9 . 1 3 . Duelist 1 | . . . 1 . . Sentry 5 | . . . 2 2 1 Specialist 4 | . . . . . 4 Hunter 1 | . . . . . 1 Programmer 5 | . . . . . 5 Best Kill Streak 10 | . 3 . 1 4 10 Combat Bots Only 9 | . 2 . 1 4 9 Max Kills in Single Turn 2 | . 1 . 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 3205 | . 435 . 252 359 2159 Core 880 | . 83 . 43 45 709 Absorbed by Shields . | . . . . . . Redirected to Shielding 102 | . . . . . 102 Regen/Repaired (Parts) 165 | . . . 146 . 19 Core Remaining (%) 86 | 100 . 66 89 91 . Volleys Fired 106 | . 35 1 13 15 42 Largest 3 | . 2 1 2 3 3 Hottest 176 | . 80 100 46 106 176 Shots Fired 221 | . 70 1 25 45 80 Gun 117 | . 47 . 25 30 15 Cannon 84 | . 23 . . 15 46 Launcher 19 | . . . . . 19 Special 1 | . . 1 . . . Kinetic 134 | . 37 . 25 30 42 Thermal 58 | . 23 1 . 15 19 Explosive 19 | . . . . . 19 Electromagnetic 10 | . 10 . . . . Robot Hit Streak 14 | . 12 . 9 14 10 Robot Miss Streak 3 | . 3 . 2 1 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 150 | . 45 . 18 35 52 Core Hits 72 | . 18 . 8 11 35 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Destroy 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3302 | . 802 . 259 551 1690 Guns 1129 | . 390 . 259 335 145 Cannons 1382 | . 295 . . 214 873 Explosions 789 | . 117 . . . 672 Melee . | . . . . . . Ramming 2 | . . . . 2 . Kinetic 1526 | . 266 . 259 335 666 Thermal 978 | . 412 . . 214 352 Explosive 672 | . . . . . 672 Electromagnetic 124 | . 124 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 22 | . 21 . . . 1 Projectiles 6 | . 5 . . . 1 Explosions 16 | . 16 . . . . Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 150 | . 32 . . . 118 Shots 5 | . 1 . . . 4 Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 463 | . 27 20 463 46 . Average Temperature 84 | . 12 10 172 17 . Received Heat Transfer 672 | . 222 . 54 189 207 Effects 5 | . . . 5 . . Interference 3 | . . . 3 . . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1775 | . 779 . . 444 552 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 843 | . 843 321 306 226 305 Initial 250 | . . 250 124 59 102 Average 211 | . 476 266 199 99 109 Maximum Alert Level 3 | . 3 1 1 1 1 Low Security (%) 54 | 100 37 . 48 95 71 Level 1 35 | . 4 100 51 4 28 Level 2 1 | . 7 . . . . Level 3 8 | . 50 . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . . 2 4 Investigation 1 | . . . . 1 . Extermination 2 | . . . . . 2 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 2 | . . . . 1 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 14 1 6 7 25 Peak Tracking Total 11 | . 4 2 2 4 11 Tactical Retreats 3 | . 1 1 . 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 3 | . . . 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 4 | . 2 . 1 . 1 Max in Single Turn 1 | . 1 . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 11 | . 1 . 5 1 4 Terminals 6 | . 1 . 3 . 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units 2 | . . . 1 . 1 Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 33 | . 2 . 16 8 7 Successful 26 | . 2 . 11 8 5 Failed 7 | . . . 5 . 2 Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 2 . 8 . 4 Fabricators . | . . . . . . Repair Stations 9 | . . . 7 . 2 Recycling Units 2 | . . . 1 . 1 Scanalyzers 8 | . . . . 8 . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 . 5 . 2 Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 2 | . . . 1 . 1 Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . . . 1 Dispatch Records 2 | . . . 2 . . Maintenance Status 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . . 5 . 2 Scan Component 4 | . . . 3 . 1 Repair 3 | . . . 2 . 1 Recycling Unit Hacks 2 | . . . 1 . 1 Retrieve Components 2 | . . . 1 . 1 Scanalyzer 8 | . . . . 8 . Insert Component 4 | . . . . 4 . Analyze 4 | . . . . 4 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 . 4 1 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 2 . 1 Time 84 | . . . 58 . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . . . 3 . 1 Parts Scanalyzed 4 | . . . . 4 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 13 | . . 13 . . . Total Damage 250 | . . 250 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 2299 | 60 406 300 525 216 792 Spaces Moved 1392 | 40 203 231 303 121 494 Core 24 | 9 . . . . 15 Treads . | . . . . . . Legs 1368 | 31 203 231 303 121 479 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 122 | 121 120 120 120 120 125 Slowest Speed 350 | 200 120 120 190 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 37 55 28 16 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 119 | . 10 1 . . 108 Melee . | . . . . . . Projectile 7 | . . 1 . . 6 AOE 112 | . 10 . . . 102 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 1795 | 48 296 251 441 161 598 Wait 207 | 1 38 8 103 17 40 Move 1387 | 39 202 230 302 120 494 Hop . | . . . . . . Pick Up 30 | 2 8 5 6 2 7 Fast Attach 15 | 6 3 . 3 1 2 Attach 21 | . 5 . 6 3 7 Detach 4 | . 3 . 1 . . Swap 12 | . 1 3 3 1 4 Drop 12 | . 1 4 4 1 2 Fire 106 | . 35 1 13 15 42 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 12) 467 | -10/Materials | Entered Mines 469 | -10/Mines | Met a Derelict bent on vengeance 501 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 504 | -10/Mines | Found Prototype Device 522 | -10/Mines | Received a Mining Laser from a helpful Derelict 659 | -10/Mines | Learned location of Zion (-6) 669 | -10/Mines | Learned location of 1 exit from Materials 751 | -10/Mines | Discovered new exit (range 8) 767 | -10/Mines | Entered Materials 767 | -9/Materials | Accompanied by 1 ally 767 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 768 | -9/Materials | Identified exit to Materials 768 | -9/Materials | Identified Exp. Sensor Array 1156 | -9/Materials | Repaired Autogun 1183 | -9/Materials | Repaired Aluminum Leg 1266 | -9/Materials | Discovered exit to Materials (range 16) 1292 | -9/Materials | Entered another Materials area 1292 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1455 | -8/Materials | Discovered new exit (range 10) 1496 | -8/Materials | Garrison activated, responded to threat 1508 | -8/Materials | Entered Factory 1508 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1594 | -7/Factory | Build established: Scavenger-Gunner 1723 | -7/Factory | Repaired Heat Sink 2161 | -7/Factory | Cargo convoy interrupted 2200 | -7/Factory | Garrison activated, responded to threat 2229 | -7/Factory | Destroyed 9 combat bots 2257 | -7/Factory | Core integrity fell below 50% 2285 | -7/Factory | Core integrity fell below 20% 2300 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 02274_ Acquired 99 matter. 02274_ R-06 Scavenger collects Remote Datajack. 02274_ Imp. Heat Sink destroyed. 02275_ R-06 Scavenger collects Flexi-carbon Leg. 02278_ R-06 Scavenger destroyed. 02279_ Y-54 Guardian destroyed. 02279_ R-06 Scavenger destroyed. 02279_ K-01 Serf collects debris. 02281_ Mni. Grenade Launcher destroyed. 02283_ The unstable cave ceiling collapses. 02283_ Acquired 5 matter. 02284_ K-01 Serf collects debris. 02285_ The unstable cave ceiling collapses. 02285_ K-01 Serf collects debris. 02294_ X-67 Chaingunner knocked back. 02294_ K-01 Serf collects debris. 02298_ System corrupted: Mni. Assault Cannon jammed. 02298_ System corrupted: Hvy. Assault Rifle jammed. 02299_ K-01 Serf collects debris. 02300_ Beam Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ???????????????????????????????????????????+ | | ?????????????????????? ???????????????????# | | ?????????????????????" ???????????????????# """" | | ????????????????"""""" ???????????????????+ "F " | | ?????????????? ?? ????????????????# | | ???????????? ? ? ?????????# | | ???????????? ? ???????+ == | | ??????????? = # ????# == | | ??????????? + ""??# ## | | ??????????? # " # #? | | ???????????# # #? | | ???????????# +## #? | | ???????????# #? | | ???????????# * ## #?# #? | | ???????????# =% = #?# #? | | ???????????# =[= ??# #? | | ???????????# ## x|= ???# #? | | ???????????# #### # kk%= ####### #? | | ??????????????????????# # x% *** #? | | ??????????????????????# @ ! ###### ## | | ??????????????????????# [ ##???# # | | ????????????H?????????# != #??## # | | ??????????????????????# ! ###??# !# # | | ??????????????????????##### ## ####????# # # | | ??????????????????????# ! # #???# # +* | | ??????????????????????# *! !# ######+## # | | ??????????????????????# ] * # # ## | | ??????????????????????# ! # | | ??????????????????????########+ # """ # | | ?????????????????????????????? # # """ # | | ?????????????????????????????? ## """ # | | ?????????????????????????????? # #### | | ?????????????????????????????? ? ######??? | | ?????????????????????????????? ? #???????? | | ?????????????????????????????? ? ##???????? | | ?????????????????????????????? ?## ###????????? | | ?????????????????????????????? ??? ??????????? | | ?????????????????????????????? ???#####??????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed CompositeRagnarokInitializer Manual? 0 Play Time 00:31:06 Cumulative 17.1 hours Start 2022.06.04 @ 14:40:32 End 2022.06.04 @ 15:53:34 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c505aa14-d049-491d-8814-dffe7093bda7