Cogmind - Beta 12 *** ADVENTURER MODE // 2023.10.22 @ 11:13:53 Player: EveningMars Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (42) 210 Value Destroyed (896) 896 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1689) 1689 TOTAL SCORE: 10335 Bonus ------- Pacifist 200 Entered DSFs 1500 Friendly Fire -11 Cogmind --------- Core Integrity 0/1600 Matter 124/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Field Propulsion Array Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Drone Bay Advanced Drone Bay Advanced Drone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- Particle Reactor Field Propulsion Array Advanced Drone Bay [Rating: 116] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Flexi-carbon Leg Treads Heavy Siege Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Field Propulsion Array Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Hackware Authchip [Processor] Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Res DSF Acc Slots Evolved 18 | . . 2 2 2 2 . 2 . . 2 . 2 2 . 2 Power 4 | . . . 1 . . . . . . 1 . 1 1 . . Propulsion 6 | . . 1 1 . 1 . 1 . . . . . . . 2 Utility 6 | . . 1 . 1 1 . . . . 1 . 1 1 . . Weapon 2 | . . . . 1 . . 1 . . . . . . . . Parts Attached 91 | 6 2 16 6 8 1 7 5 4 8 . 14 2 . 6 6 Power 20 | 1 1 3 3 2 . 1 . 2 1 . 3 . . . 3 Engine 10 | 1 1 3 3 1 . . . . 1 . . . . . . Core 6 | . . . . 1 . 1 . 1 . . 3 . . . . Reactor 4 | . . . . . . . . 1 . . . . . . 3 Propulsion 34 | 2 1 6 2 . . 4 . 1 1 . 11 1 . 2 3 Treads 1 | . . . . . . . . 1 . . . . . . . Leg 17 | . . 2 . . . 4 . . . . 11 . . . . Wheel 8 | 2 . 3 2 . . . . . . . . . . . 1 Hover 3 | . 1 1 . . . . . . 1 . . . . . . Flight 5 | . . . . . . . . . . . . 1 . 2 2 Utility 19 | 1 . 3 . 4 1 2 2 1 1 . . . . 4 . Device 10 | . . 2 . 3 . 1 . . . . . . . 4 . Storage 2 | 1 . . . . . . . . 1 . . . . . . Processor 3 | . . 1 . . 1 . . 1 . . . . . . . Hackware 1 | . . . . . . 1 . . . . . . . . . Protection 3 | . . . . 1 . . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 18 | 2 . 4 1 2 . . 3 . 5 . . 1 . . . Energy Gun 10 | 1 . 3 . 2 . . . . 4 . . . . . . Energy Cannon 2 | . . . 1 . . . 1 . . . . . . . . Ballistic Gun 2 | 1 . . . . . . . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . . . . . . . . Corrupted Parts 6 | . . 1 . . . 2 . 3 . . . . . . . System Corruption 24 | . . 3 . . . 9 . 12 . . . . . . . Parts Lost 47 | . 6 5 2 2 . . 5 6 10 . 5 . . 1 5 Power 5 | . 1 1 . . . . . . 1 . 2 . . . . Propulsion 19 | . 3 2 1 1 . . . 3 2 . 2 . . 1 4 Utility 9 | . . 1 . 1 . . 2 1 3 . . . . . 1 Weapon 14 | . 2 1 1 . . . 3 2 4 . 1 . . . . Highest Loss Streak 9 | . 3 3 2 2 . . 4 6 9 . 5 . . 1 3 To Critical Strikes 3 | . . 1 1 . . . . 1 . . . . . . . Average Slot Usage (%) 59 | . 69 50 89 96 85 88 79 48 21 5 28 19 21 26 28 Engine 6 | . 12 6 17 10 6 6 5 . 2 . . . . . . Core 1 | . . . . 4 6 6 5 4 . . 1 . . . . Leg 6 | . . 5 . . . 14 23 11 . . 23 19 17 11 . Wheel 8 | . 17 1 26 29 20 6 . . . . . . . . . Hover 1 | . 2 4 . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . 4 5 17 Device 4 | . . 7 9 6 6 2 3 . . . . . . 9 5 Storage 5 | . 14 11 9 7 6 6 5 3 2 . . . . . . Processor 4 | . . . 9 7 12 13 9 7 5 . . . . . . Protection 2 | . . . . 7 6 6 5 8 . . . . . . . Energy Gun 7 | . 8 11 16 12 13 13 9 . 7 . . . . . . Energy Cannon 2 | . . . 1 7 6 6 5 5 . . . . . . . Ballistic Gun 1 | . 12 . . . . . . . . . . . . . . Naked Turns 74 | . . . . . . . . . 22 . . . . . 52 Heaviest Build 65 | 12 14 17 21 34 34 35 52 65 22 1 22 . . 40 58 Greatest Support 94 | 32 32 34 44 44 34 80 80 80 70 3 94 16 16 46 62 Greatest Overweight (x) 3 | . 3 3 . . . 1 . 3 1 . . . . 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 7 6 5 5 5 5 5 5 Most Carried 8 | 1 3 7 8 8 8 8 8 5 4 . 4 1 1 5 5 Average Carried 4 | . 2 2 6 7 8 7 7 3 . . . . 1 1 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 1 3 7 8 8 8 8 3 5 . . . 1 1 5 5 Class Distribution -------------------- 42% | Mutant 18% | Scavenger-Mutant 13% | Scavenger-Gunner 12% | Sprinter 9% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Mutant | -2/DSF Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Res DSF Acc Matter Collected 830 | 205 . 210 95 70 . 90 . . . . 28 . . 12 120 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1460 | . . 726 190 478 . . . . 66 . . . . . . Parts 81 | . . 51 16 12 . . . . 2 . . . . . . Haulers Intercepted 2 | . . 2 . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Res DSF Acc Combat Hostiles Destroyed 26 | . . 13 8 4 . . . . 1 . . . . . . Guns 13 | . . 5 7 . . . . . 1 . . . . . . Cannons 2 | . . . 1 1 . . . . . . . . . . . AOE 7 | . . 7 . . . . . . . . . . . . . Classes Destroyed 9 | . . 8 . 1 . . . . . . . . . . . Worker 2 | . . 1 1 . . . . . . . . . . . . Builder 6 | . . 6 . . . . . . . . . . . . . Hauler 2 | . . 2 . . . . . . . . . . . . . Recycler 4 | . . 1 . 3 . . . . . . . . . . . Watcher 2 | . . 2 . . . . . . . . . . . . . Swarmer 11 | . . 4 7 . . . . . . . . . . . . Grunt 8 | . . 7 . . . . . . 1 . . . . . . Sentry 5 | . . 2 1 2 . . . . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . . Best Kill Streak 12 | . . 12 5 3 . . . . 1 . . . . . . Combat Bots Only 6 | . . 6 4 2 . . . . 1 . . . . . . Max Kills in Single Turn 2 | . . 2 1 2 . . . . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Res DSF Acc Damage Taken 8072 | . 602 608 263 343 . 52 889 183 986 . 766 . . 360 3020 Core 3263 | . 230 249 29 27 . . 308 . 555 . 179 . . 72 1614 Absorbed by Shields 11 | . . . . . . . . . . . 11 . . . . Core Remaining (%) 72 | 100 8 37 94 96 . 100 . . 13 . 84 100 . 95 . Volleys Fired 88 | . . 44 16 13 . 2 6 . 7 . . . . . . Largest 4 | . . 2 2 3 . 3 4 . 3 . . . . . . Hottest 256 | . . 101 124 187 . 211 256 . 170 . . . . . . Shots Fired 164 | . . 64 30 33 . 6 19 . 12 . . . . . . Gun 124 | . . 57 25 20 . 4 6 . 12 . . . . . . Cannon 33 | . . . 5 13 . 2 13 . . . . . . . . Launcher 7 | . . 7 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . 4 . . . . . . . . Thermal 114 | . . 39 21 33 . 6 15 . . . . . . . . Explosive 7 | . . 7 . . . . . . . . . . . . . Electromagnetic 39 | . . 18 9 . . . . . 12 . . . . . . Robot Hit Streak 21 | . . 21 12 15 . 16 11 . 8 . . . . . . Robot Miss Streak 2 | . . 1 1 1 . 1 2 . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 126 | . . 55 22 25 . 6 7 . 11 . . . . . . Core Hits 63 | . . 32 10 8 . 4 2 . 6 . . . . . 1 Critical Kills 2 | . . . . 2 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 15 | . . 6 4 4 . . 1 . . . . . . . . Burn 10 | . . 4 4 2 . . . . . . . . . . . Meltdown 2 | . . . . 2 . . . . . . . . . . . Blast 1 | . . . . . . . 1 . . . . . . . . Corrupt 2 | . . 2 . . . . . . . . . . . . . Melee Attacks 4 | . . . . . . . 4 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . 4 . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2986 | . . 1539 383 480 . 140 155 . 254 . . . . . 35 Guns 1762 | . . 837 335 255 . 99 35 . 201 . . . . . . Cannons 427 | . . . 41 225 . 41 120 . . . . . . . . Explosions 702 | . . 702 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 95 | . . . 7 . . . . . 53 . . . . . 35 Kinetic 57 | . . . . . . . 57 . . . . . . . . Thermal 1827 | . . 814 295 480 . 140 98 . . . . . . . . Explosive 493 | . . 493 . . . . . . . . . . . . . Electromagnetic 514 | . . 232 81 . . . . . 201 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 36 | . . 3 . . . 10 9 28 36 . 3 . . . 7 Average Corruption 9 | . . 3 . . . 6 8 19 30 . 2 . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 27 | . . . . . . 1 3 6 10 . 1 . . . 6 Message Errors 6 | . . . . . . . . 2 2 . 1 . . . 1 Matter Fused 5 | . . . . . . . 2 1 1 . . . . . 1 Heat Flow Errors 3 | . . . . . . . . 1 1 . . . . . 1 Energy Discharges 7 | . . . . . . 1 . 2 2 . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . Misdirections 3 | . . . . . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 86 | . . 86 . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 86 | . . 86 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . 1 . 1 . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 229 | . . 185 3 . . . . . 24 . . . . . 17 Shots 6 | . . 6 . . . . . . . . . . . . . Rammed 17 | . . . 1 . . . . . 12 . . . . . 4 Targets Rammed 17 | . . . 1 . . . . . 12 . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 711 | . 22 108 150 416 . 153 711 113 282 . . . . . 200 Average Temperature 83 | . 10 59 42 182 . 83 237 21 115 . . . . . 10 Received Heat Transfer 1387 | . 432 243 45 84 . 6 . . 487 . . . . . 90 Effects 9 | . . . . 4 . . 5 . . . . . . . . Shutdowns 3 | . . . . 1 . . 2 . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . 1 . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . . 1 . 3 . . . . . . . . . . . Combat Hostiles 4 | . . 1 . 3 . . . . . . . . . . . Parts Melted 9 | . . 3 . 6 . . . . . . . . . . . Heat Transferred 4522 | . . 2004 925 1110 . 298 185 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Res DSF Acc Peak Influence 1102 | . 15 433 344 335 141 86 71 12 140 63 53 23 11 15 1102 Initial 141 | . . . 90 133 141 86 39 12 . 59 38 8 11 9 7 Average 216 | . 5 259 168 220 141 86 48 4 32 59 33 8 11 7 667 Maximum Alert Level 4 | . . 2 1 1 . . . . . . . . . . 4 Low Security (%) 62 | 100 100 13 64 37 100 100 100 100 100 100 100 100 100 100 25 Level 1 24 | . . 81 35 62 . . . . . . . . . . 5 Level 2 2 | . . 5 . . . . . . . . . . . . 9 Level 3 9 | . . . . . . . . . . . . . . . 52 Level 4 1 | . . . . . . . . . . . . . . . 6 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . 1 1 3 1 2 2 . . . 1 . . . 3 Investigation 5 | . . 1 . 2 1 . 1 . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 6 | . . . . . . 2 1 . . . 1 . . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . 1 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Res DSF Acc Distress Signals 10 | . 1 1 1 . . . 2 . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 183 | . 8 18 10 6 . 5 4 4 15 . 4 1 . 1 107 Peak Tracking Total 23 | . 6 6 7 4 . 5 5 4 9 . 3 1 . 1 23 Tactical Retreats 24 | . . . 1 . . . 1 . 5 . 2 . . 1 14 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Res DSF Acc Traps Triggered 8 | . 2 1 . . . . 1 . 1 . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Res DSF Acc Machines Disabled 4 | . . 4 . . . . . . . . . . . . . Max in Single Turn 2 | . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Res DSF Acc Machines Accessed 16 | . 4 3 1 2 1 . 1 . . 1 . . 1 . 2 Terminals 15 | . 4 3 1 2 1 . 1 . . 1 . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 32 | . 7 5 2 7 3 . 3 . . 1 . . 1 . 3 Successful 17 | . 5 2 1 5 1 . . . . 1 . . 1 . 1 Failed 15 | . 2 3 1 2 2 . 3 . . . . . . . 2 Catastrophic 2 | . . 1 . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 4 | . 1 . 1 2 . . . . . . . . . . . Terminals 31 | . 7 5 2 7 3 . 3 . . 1 . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 16 | . 5 2 1 5 1 . . . . 1 . . 1 . . Record 3 | . . . . 3 . . . . . . . . . . . Robot Analysis 4 | . 3 . . 1 . . . . . . . . . . . Open DSF 3 | . . . . . 1 . . . . 1 . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . Zone Layout 5 | . 2 1 1 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 2 . 2 1 . 1 . . . . . 1 . 2 Full Trace Events 5 | . . 1 . 2 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Res DSF Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Res DSF Acc Robot Analysis Total 4 | . 3 . . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . 4 4 Drone Recoveries 5 | . . . . . . . . . . . . . . 4 1 Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Res DSF Acc Turns Passed 2808 | 44 256 454 269 323 73 71 342 109 125 6 157 29 6 53 491 Spaces Moved 3140 | 35 205 238 203 268 83 46 256 86 108 11 90 48 7 35 1421 Core 350 | 1 36 66 . . . . . 29 42 11 29 42 . . 94 Treads 25 | . . . . . . . . 5 20 . . . . . . Legs 476 | . . 82 . . . 25 256 52 . . 61 . . . . Wheels 779 | 34 142 22 203 268 83 21 . . . . . . . . 6 Hover 141 | . 27 68 . . . . . . 46 . . . . . . Flight 1369 | . . . . . . . . . . . . 6 7 35 1321 Fastest Speed 29 | 50 100 85 85 85 86 86 120 50 40 50 50 50 85 35 29 Average Speed 69 | 98 111 133 86 85 86 106 120 119 73 50 92 54 85 93 31 Slowest Speed 235 | 100 200 200 90 86 86 190 120 200 180 50 120 85 85 235 197 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . . . . . . 30 Cave-ins Triggered 2 | . . . . . . . 2 . . . . . . . . Exploration Rate (%) 28 | 4 52 29 23 7 3 44 6 74 5 1 89 2 . 46 47 Regions Visited 15 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 7 | . . . . . . . 7 . . . . . . . . Terrain Destroyed 61 | . . 51 . . . . 10 . . . . . . . . Melee 4 | . . . . . . . 4 . . . . . . . . Projectile 6 | . . . . . . . 6 . . . . . . . . AOE 51 | . . 51 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Res DSF Acc Total 3545 | 41 231 305 269 337 83 64 273 91 140 10 160 50 6 54 1431 Wait 143 | . 24 . 25 34 . . . . 5 . 34 . . . 21 Move 3069 | 34 204 237 202 267 82 45 256 85 107 10 89 47 6 34 1364 Hop 27 | . . . . . . . . . . . . . . . 27 Pick Up 34 | 1 1 7 10 7 . 2 1 . . . . . . 4 1 Fast Attach 54 | 6 1 10 2 1 1 6 . 3 3 . 10 2 . 6 3 Attach 24 | . . 4 2 2 . . 5 . 5 . 4 . . . 2 Detach 10 | . . . . . . 1 . 1 . . 4 1 . 2 1 Swap 13 | . 1 2 2 5 . 1 . 1 . . . . . . 1 Drop 37 | . . 1 9 8 . 7 1 1 . . . . . 3 7 Fire 88 | . . 44 16 13 . 2 6 . 7 . . . . . . Melee 4 | . . . . . . . 4 . . . . . . . . Ram 18 | . . . 1 . . . . . 13 . . . . . 4 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . 14 . . 5 . Rewire 5 | . . . . . . . . . . . 5 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/DSF -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 16) 45 | -11/Junkyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 14) 107 | -10/Materials | Met 8R-AWN 238 | -10/Materials | Lost 3 parts (2n1w) 273 | -10/Materials | Core integrity fell below 50% 292 | -10/Materials | Core integrity fell below 20% 292 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 313 | -9/Materials | Lost 3 parts (1p1n1w) 538 | -9/Materials | Core integrity fell below 50% 565 | -9/Materials | Lost 3 parts (2n1u) 625 | -9/Materials | Identified exit to Mines 647 | -9/Materials | Discovered new exit (range 11) 755 | -9/Materials | Entered another Materials area 755 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 942 | -8/Materials | Garrison activated, responded to threat 958 | -8/Materials | Discovered new exit (range 15) 1024 | -8/Materials | Entered Factory 1024 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1049 | -7/Factory | Build established: Scavenger-Mutant 1257 | -7/Factory | Garrison activated, responded to threat 1333 | -7/Factory | Discovered new exit (range 9) 1347 | -7/Factory | Entered another Factory area 1347 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1419 | -6/Factory | Identified exit to DSF 1420 | -6/Factory | Entered DSF 1421 | -6/DSF | Joined Warlord attack on 0b10 via DSF 1438 | -6/DSF | Discovered new exit (range 13) 1443 | -6/DSF | Additional patrols routed to DSF 1458 | -6/DSF | System corruption reached 10% 1491 | -6/DSF | Entered Factory 1491 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1652 | -5/Factory | Build established: Scavenger-Gunner 1758 | -5/Factory | Crushed by falling debris 1759 | -5/Factory | Crushed by falling debris 1790 | -5/Factory | Lost 4 parts (2u2w) 1833 | -5/Factory | Sucked down chute 1833 | -5/Factory | Entered Waste 1842 | -5/Waste | Spotted C-40 Crusher 1843 | -5/Waste | Spotted C-40 Crusher 1848 | -5/Waste | EMP discharged 1848 | -5/Waste | System corruption reached 10% 1860 | -5/Waste | Spotted C-40 Crusher 1872 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1874 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1875 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1892 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1913 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1925 | -5/Waste | Discovered new exit (range 15) 1942 | -5/Waste | Entered Factory 1944 | -5/Factory | Lost 6 parts (3n1u2w) 2001 | -5/Factory | System corruption reached 30% 2007 | -5/Factory | Core integrity fell below 50% 2055 | -5/Factory | Lost 9 parts (1p1n3u4w) 2057 | -5/Factory | Core integrity fell below 20% 2059 | -5/Factory | Discovered new exit (range 9) 2062 | -5/Factory | Discovered new exit (range 12) 2067 | -5/Factory | Entered another Factory area 2067 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2072 | -4/Factory | Identified exit to DSF 2073 | -4/Factory | Entered DSF 2139 | -4/DSF | Additional patrols routed to DSF 2209 | -4/DSF | Discovered new exit (range 14) 2230 | -4/DSF | Entered Research 2230 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2231 | -3/Research | Lost 5 parts (2p2n1w) 2239 | -3/Research | Discovered new exit (range 15) 2259 | -3/Research | Entered another Research area 2259 | -2/Research | Evolved 2 slots: Power x1, Utility x1 2265 | -2/Research | Identified exit to DSF 2265 | -2/Research | Entered DSF 2287 | -2/DSF | Discovered new exit (range 17) 2298 | -2/DSF | Additional patrols routed to DSF 2318 | -2/DSF | Entered Access 2318 | -1/Access | Evolved 2 slots: Propulsion x2 2343 | -1/Access | Build established: Mutant 2363 | -1/Access | Spotted B-99 Colossus 2504 | -1/Access | Spotted B-99 Colossus 2615 | -1/Access | Search patrols dispatched 2707 | -1/Access | Build established: Sprinter 2763 | -1/Access | Core integrity fell below 50% 2778 | -1/Access | Lost 3 parts (3n) 2794 | -1/Access | Core integrity fell below 20% 2809 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02791_ R-10 Processor destroyed. 02792_ P-80 Master resets S-43 Plague, system corruption cleaned. 02792_ S-43 Plague destroyed. 02792_ Acquired 87 matter. 02793_ U-05 Engineer destroyed. 02793_ Acquired 14 matter. 02794_ Acquired Wheel. 02795_ K-01 Serf collects debris. 02800_ Wheel destroyed. 02801_ System corrupted: Energy discharge (-23). 02801_ K-01 Serf collects debris. 02801_ S-43 Plague IFF system glitched. 02802_ P-80 Master resets S-43 Plague, system corruption cleaned. 02804_ K-01 Serf collects debris. 02807_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02808_ C-57 Dissector destroyed. 02808_ C-57 Dissector knocked back. 02808_ Knocked back. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????# #???????? """??????????????????????? | | ?????????# #???????? ??????????????????????? | | ?????????# #????????? ???????????????????????? | | ????????## ##???????? ?????????#?????????????? | | ????????# ##########+######### #?????????????? | | ????????# #?????????????? | | ????????# +?????????????? | | ????????# #?????????????? | | ????????# ########### #?????????????? | | ???????####/###?????????# #?????????????? | | ??????? ??????????# #?????????????? | | ?????? ??????????# ####??????????? | | ?????? [ ?????????# ???????? | | ?????# ???####### ???????? | | ?????# ??+ H ????????? | | ?????# !!!??#### ????????? | | ?????# !!! ????# ! c" " ?????????? | | ?????# !! ????# " " ?????????? | | ?????# ???# *""G"" ?????????? | | ?????# #### /%! ????????? | | ?????# / c= ????????? | | ?????# ####+# ????????? | | ??????############?# ########????????????? | | ???????????????????# # #???????????????????? | | ???????????????????# * #???????????????????? | | ???????????????????# #@ #????????????????????? | | ???????????????????# # #????????????????????? | | ???????????????????# # #????????????????????? | | ????#######????????######s ##???????????????????? | | ????# ############## #???????????????????? | | ????# #???????????????????? | | ????# ! ! #???????????????????? | | ????# " ! #???????????????????? | | ????# " "############## #???????????????????? | | ????## %##????????????###+###???????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# !%#???????????????????????????????????????? | | ?????# !#???????????????????????????????????????? | | ###??# #???????????????????????????????????????? | | " ?# #???????????????????????????????????????? | | """ ?# =#???????????????????????????????????????? | | "" # [%#???????????????????????????????????????? | | " # =#???????????????????????????????????????? | | / #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | = ?# #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 43 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 8 Launcher Accuracy 40 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Denied? It's Just You Challenges ------------ None Game ------ Seed PotentialShrapnelDoublenader Manual? 0 Play Time 00:45:34 Cumulative 19.6 hours Start 2023.10.22 @ 10:29:33 End 2023.10.22 @ 11:13:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 54 Rogue 32 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 34 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6edf0239-c8a2-495b-aaa8-19eb18bcf094