Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 12:04:16 Player: profwumbo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (3) 15 Value Destroyed (21) 21 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1136 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Terrain Scanner > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Improved Terrain Scanner Device Improved Terrain Scanner Weapon Mining Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 5 | 4 1 . . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 1 | 1 . . . Device 1 | 1 . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Backups 1 | 1 2 2 2 Power . | . 1 1 1 Propulsion . | . . . . Utility . | . 1 1 1 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 33 | . 27 41 11 Engine 13 | . 13 13 . Device 13 | . 13 14 11 Special Weapon 6 | . . 14 . Peak Build Rating 6 | 6 5 5 3 Average Rating 4 | 3 3 4 3 On Entrance 3 | . 4 5 3 Avg Prop Armor Cover (%) . | . . . . Naked Turns 2 | . 2 . . Heaviest Build 7 | 7 5 5 1 Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) 2 | 2 1 1 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 3 | 3 2 2 2 Average Carried 1 | 1 2 2 2 Final Capacity 5 | 5 5 5 5 Final Carried 2 | 2 2 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 302 | 247 . 55 . Remotely . | . . . . Salvage Created 61 | 61 . . . Parts 7 | 7 . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed . | . . . . Classes Destroyed 1 | 1 . . . Tunneler 3 | 3 . . . Best Kill Streak 1 | 1 . . . Combat Bots Only . | . . . . Max Kills in Single Turn 1 | 1 . . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 19 | . 3 16 . Missed 6 | . 1 5 . Hits 13 | . 2 11 . Projectile 13 | . 2 11 . Damage Taken 147 | . 24 123 . Core 71 | . 12 59 . Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 71 . Volleys Fired 14 | 14 . . . Largest 2 | 2 . . . Hottest 60 | 60 . . . Shots Fired 19 | 19 . . . Gun 19 | 19 . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 5 | 5 . . . Thermal 14 | 14 . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | 6 . . . Robot Miss Streak 3 | 3 . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 10 | 10 . . . Core Hits 6 | 3 1 2 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 141 | 112 2 27 . Guns 112 | 112 . . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 29 | . 2 27 . Kinetic 36 | 36 . . . Thermal 76 | 76 . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 11 | . 1 10 . Shots . | . . . . Rammed 12 | . 1 11 . Targets Rammed 12 | . 1 11 . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 12 | . 12 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 175 | 175 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 15 | 5 15 1 . Initial 1 | . . 1 . Average . | 1 . . . Influence Increases 30 | 15 15 . . Destroy 0b10 Robot/NC 15 | 15 . . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 30 | 15 10 5 . Entered New Map 4 | . . 4 . Time Decay 26 | 15 10 1 . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 10 | . 7 3 . Peak Tracking Total 4 | . 4 3 . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 7 . . Successful 2 | . 2 . . Failed 5 | . 5 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Branch Access Points 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 562 | 54 255 246 7 Terrain 562 | 54 255 246 7 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 635 | 122 260 246 7 Spaces Moved 569 | 87 234 235 13 Core 569 | 87 234 235 13 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 100 50 Average Speed 97 | 91 99 100 50 Slowest Speed 150 | 150 100 100 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 35 59 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 626 | 110 258 245 13 Wait 19 | . 19 . . Move 567 | 86 233 235 13 Hop . | . . . . Pick Up 2 | 2 . . . Fast Attach 9 | 4 5 . . Attach . | . . . . Detach 2 | 2 . . . Swap . | . . . . Drop 2 | 2 . . . Fire 14 | 14 . . . Melee . | . . . . Ram 11 | . 1 10 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 383 | -10/Materials | Entered Mines 421 | -10/Mines | Found a hidden stash of uninstalled traps 482 | -10/Mines | Learned location of Storage (-9) 613 | -10/Mines | Discovered new exit (range 3) 629 | -10/Mines | Entered Materials 629 | -9/Materials | Evolved 2 slots: Propulsion x2 636 | -9/Materials | Self-destructed Last Messages --------------- DE-QMH(g): "Hehe, this'll put a wrench in their mining defense operations..." DE-QMH(g) slips into the shadows. K-01 Serf collects debris. T-07 Excavator is excavating. EXIT=FOUND Slammed into S-10 Pest. Destabilizing: Core damaged (-12). Lgt. Ion Engine destroyed. Slammed into S-10 Pest. Destabilizing: System corrupted (+1). Slammed into S-10 Pest. Destabilizing: System corrupted (+1). Mining Laser destroyed. Slammed into S-10 Pest. Destabilizing: System corrupted (+1). Slammed into S-10 Pest. PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????#????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????? #??????????????? | | ????????????????????????????? #??????????????? | | ????????????????????????????# #??????????????? | | ?????????????###########+### ??????????????? | | ?????????????# == ??????????????? | | ?????????????# =] " ??????????????? | | ?????????????# ??????????????? | | ?????????????### ##???????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# ! #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# """ #????????????????????? | | ???????????????+ """ +????????????????????? | | ???????????????# """ @ #????????????????????? | | ???????????????# ###????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# """ #??????????????????????? | | ???????????????# """ #??????????????????????? | | ???????????????# """ #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????#w ? #?????????#????????????? | | ??????????????? ???"""t #??????????????????????? | | ????????????????????"" ???????????????????????? | | ????????????????????"" ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????" ???????????????????????? | | ?????????????????????" ???????????????????????? | | ?????????????????????? ???????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothGravmagReactor Manual? 0 Play Time 00:08:15 Cumulative 37.5 hours Start 2026.09.21 @ 11:38:43 End 2026.09.21 @ 12:04:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 29 Adventurer 5 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 86ff1c36-9fcc-4079-b8ef-2be1232e9c5d