Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 07:26:08 Player: Dosh Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (298) 1490 Value Destroyed (9738) 9738 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (4067) 4067 TOTAL SCORE: 21015 Bonus ------- High Alert Combat Kills 1733 Follower Combat Kills 1554 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -220 Cogmind --------- Core Integrity 0/850 Matter 221/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Armor Integrity Analyzer System Restoration Module Scatter Rocket Array Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Kinecellerator Improved Weapon Cycler Layered Heavy Armor Plating > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Gauss Rifle Tactical Quantum Warhead > --- INVENTORY -------- Advanced Treads Huge Storage Unit Advanced Signal Interpreter Armor Integrity Analyzer Improved Weapon Cycler Transmission Jammer Layered Medium Armor Plating Medium Insulated Plating Advanced Remote Shield Advanced Remote Shield Hacking Suite System Shield System Restoration Module Minigun Gauss Rifle Long-range Missile Launcher Scatter Rocket Array Thunder Hammer [Rating: 89] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon KE Penetrator Energy Gun Small Laser Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Scatter Rocket Array Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . Utility 4 | . . . 1 . . . 1 . . . . . . . . 2 Weapon 2 | . . . . . . . 1 1 . . . . . . . . Parts Attached 173 | 6 4 6 27 . . 2 38 18 15 3 8 9 2 1 12 22 Power 15 | 1 . 2 2 . . . 3 1 2 . 2 . . . 1 1 Engine 12 | 1 . 2 2 . . . 3 1 1 . 1 . . . . 1 Core 2 | . . . . . . . . . . . 1 . . . 1 . Reactor 1 | . . . . . . . . . 1 . . . . . . . Propulsion 41 | 2 . 2 11 . . . 16 4 2 . . 1 . . 2 1 Treads 37 | 2 . . 9 . . . 16 4 2 . . 1 . . 2 1 Leg . | . . . . . . . . . . . . . . . . . Wheel 4 | . . 2 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 48 | 1 1 . 6 . . 1 6 7 3 3 2 4 2 1 2 9 Device 16 | . . . . . . . . 3 1 1 2 . 1 1 1 6 Storage 7 | 1 1 . 1 . . . . 2 2 . . . . . . . Processor 3 | . . . 1 . . . 1 1 . . . . . . . . Hackware 2 | . . . . . . . 1 . . 1 . . . . . . Protection 20 | . . . 4 . . 1 4 1 . 1 . 4 1 . 1 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 69 | 2 3 2 8 . . 1 13 6 8 . 4 4 . . 7 11 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 49 | . . . 6 . . 1 12 5 8 . 4 3 . . 6 4 Ballistic Cannon 4 | . 3 1 . . . . . . . . . . . . . . Launcher 8 | . . 1 1 . . . 1 . . . . . . . . 5 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . 1 2 Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . Piercing Weapon 2 | . . . 1 . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . . . . . . . 3 Parts Lost 49 | . . 4 2 . . 2 6 . 8 . . 1 . . 8 18 Power 5 | . . 2 . . . . . . . . . . . . 1 2 Propulsion 10 | . . 2 . . . . 2 . 2 . . . . . 2 2 Utility 18 | . . . 2 . . 1 2 . 3 . . 1 . . 2 7 Weapon 16 | . . . . . . 1 2 . 3 . . . . . 3 7 Highest Loss Streak 14 | . . 2 1 . . 2 2 . 4 . . 1 . . 4 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 85 81 94 100 100 100 98 100 63 82 83 83 81 84 75 77 Engine 6 | . 14 11 10 11 11 11 8 7 5 7 6 . . . . . Core 1 | . . . . . . . . . . . . 7 7 7 6 5 Treads 22 | . 28 14 26 33 33 33 26 30 15 15 15 14 15 15 14 12 Wheel 1 | . . 12 6 . . . . . . . . . . . . . Device 3 | . . . . . . . . . . 1 13 7 4 7 7 19 Storage 9 | . 14 14 11 11 11 11 9 7 4 7 7 7 7 7 7 5 Processor 4 | . . . 5 11 11 11 9 10 2 . . . . . . . Hackware 3 | . . . . . . . 9 6 . 5 7 7 7 7 . . Protection 6 | . . . 11 11 11 11 8 3 10 13 1 6 6 7 6 5 Ballistic Gun 22 | . . . 19 22 22 22 26 29 21 30 30 29 30 30 28 24 Ballistic Cannon 2 | . 15 27 1 . . . . . . . . . . . . . Naked Turns 14 | . . . . . . . . . . . . . . . . 14 Heaviest Build 108 | 13 36 31 57 57 57 57 66 108 107 76 80 94 94 81 94 106 Greatest Support 145 | 40 40 20 63 63 63 63 63 80 140 140 140 140 140 140 145 145 Greatest Overweight (x) 5 | . 1 1 1 . . . 1 1 5 . . . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 25 25 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 15 17 20 20 20 20 22 15 20 20 20 20 20 20 19 Most Carried 25 | 1 12 13 20 20 20 20 20 25 25 20 20 20 20 20 20 19 Average Carried 16 | . 5 11 17 20 20 19 19 20 9 18 19 19 19 20 12 13 Final Capacity 25 | 8 15 15 20 20 20 20 20 25 20 20 20 20 20 20 20 5 Final Carried 24 | 1 12 12 20 20 20 17 20 24 17 20 20 19 20 20 10 5 Class Distribution -------------------- 30% | Mutant 21% | Gunner 14% | Scavenger-Gunner 13% | Tank 6% | Scavenger-Mutant 6% | Scavenger-Tank 5% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Derelict-Tank | -7/Waste Derelict-Tank | -7/Factory Gunner | -7/Garrison Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Dat Pro Fac Matter Collected 8326 | 242 246 312 856 8 . 110 1578 847 609 121 150 726 370 . 550 1601 Remotely 53 | . . . . . . . . 53 . . . . . . . . Salvage Created 12706 | . 636 548 1576 . . 263 2537 746 1236 61 42 1301 775 . 539 2446 Parts 629 | . 34 32 95 . . 17 159 54 20 5 4 65 27 . 20 97 Haulers Intercepted 18 | . 2 . 5 . . . 5 2 . 1 . 2 . . . 1 Recyclers Shooed 7 | . 2 . . . . . . . . . . 2 . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . . . . 10 . 35 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Dat Pro Fac Combat Hostiles Destroyed 217 | . 12 16 34 . . 8 43 9 4 . 1 20 13 . 10 47 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 161 | . 6 . 29 . . 8 39 9 4 . 1 20 13 . 10 22 Cannons 21 | . 5 14 2 . . . . . . . . . . . . . AOE 32 | . . 2 3 . . . 4 . . . . . . . . 23 Classes Destroyed 21 | . 6 2 2 . . . 5 2 1 . . 1 1 . 1 . Worker 16 | . 2 . 3 . . . 2 4 . . . 2 . . . 3 Builder 9 | . . . . . . . 4 1 . . . . . . . 4 Tunneler 4 | . 1 . . . . . 1 1 . . . . . . . 1 Hauler 18 | . 2 . 5 . . . 5 2 . 1 . 2 . . . 1 Recycler 11 | . . 2 1 . . . 4 . . . . 2 . . . 2 Mechanic 2 | . . . . . . . . . . . . . . . . 2 Operator 6 | . 1 . 2 . . . 1 . . 1 . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . 1 . Watcher 21 | . 3 . 5 . . . 5 4 . . . 2 . . . 2 Swarmer 34 | . . 3 15 . . 4 8 . . . . 2 1 . 1 . Grunt 109 | . 12 13 8 . . 4 18 6 . . 1 9 3 . 6 29 Brawler 7 | . . . . . . . 2 . . . . . 1 . . 4 Duelist 5 | . . . 1 . . . 2 . . . . . . . 1 1 Protector 3 | . . . . . . . 1 . . . . 1 . . . 1 Sentry 25 | . . . 10 . . . 9 . . . . 4 1 . 1 . Specialist 7 | . . . . . . . 2 . . . . 2 . . . 3 Hunter 9 | . . . . . . . . 2 . . . . . . . 7 Programmer 5 | . . . . . . . . 1 . . . 2 . . . 2 Heavy 1 | . . . . . . . 1 . . . . . . . . . Compactor 4 | . . . . . . . . . 4 . . . . . . . Surgeon 2 | . . . . . . . . . . . . 2 . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . Savage 5 | . . . . . . . . . . . . . 5 . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 16 | . 3 5 5 . . 4 8 4 2 1 1 5 6 . 5 16 Combat Bots Only 9 | . 3 5 4 . . 4 8 2 2 . 1 3 6 . 5 9 Max Kills in Single Turn 6 | . 2 4 2 . . 2 2 1 1 1 1 2 2 . 2 6 Gunslinging 1 | . . . . . . 1 1 . . . . 1 1 . . 1 Exploded 6 | . . 2 2 . . . 2 . . . . . . . . 6 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Dat Pro Fac Hostile Shots Fired 1218 | . 53 46 155 . . 21 214 60 10 . 14 150 41 . 137 317 Missed 290 | . 13 14 42 . . 5 51 15 . . 1 48 10 . 19 72 Damage Taken 15493 | . 522 390 1300 . . 245 2887 847 435 53 205 1190 336 . 2361 4722 Core 2157 | . 108 65 121 . . 61 450 159 54 . 35 31 12 . 200 861 Absorbed by Shields 144 | . . . . . . . . . . . . . . . . 144 Reduced by Siege Mode 357 | . . . . . . . . . 10 . . 36 26 . 175 110 Regen/Repaired (Parts) 2040 | . . . 320 . . . 641 . . . . 446 254 . . 379 Core Remaining (%) 46 | 100 . 30 . . . 54 18 . . . . . . . 29 . Volleys Fired 612 | . 71 33 101 . . 15 127 44 39 2 7 44 18 . 35 76 Largest 4 | . 2 2 2 . . 2 3 4 4 4 4 4 4 . 4 4 Hottest 132 | . 90 70 70 . . 46 83 100 100 132 132 132 132 . 132 131 Shots Fired 1744 | . 133 65 202 . . 30 375 176 105 8 28 170 69 . 115 268 Gun 1605 | . 84 . 190 . . 30 371 176 105 8 28 170 69 . 115 259 Cannon 122 | . 49 63 10 . . . . . . . . . . . . . Launcher 17 | . . 2 2 . . . 4 . . . . . . . . 9 Special . | . . . . . . . . . . . . . . . . . Kinetic 1643 | . 49 63 200 . . 30 371 176 105 8 28 170 69 . 115 259 Thermal 84 | . 84 . . . . . . . . . . . . . . . Explosive 17 | . . 2 2 . . . 4 . . . . . . . . 9 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 48 | . 17 20 26 . . 21 24 9 48 1 4 24 10 . 12 17 Robot Miss Streak 6 | . 4 2 4 . . 1 4 4 1 2 4 4 2 . 6 6 Penetration Max 1 | . . . . . . . . . . . 1 1 . . 1 1 Secondary Targets 36 | . . . 1 . . 1 12 2 2 . 1 5 4 . 3 5 Max Gunslinging Chain 1 | . . . 1 . . 1 1 1 1 . 1 1 1 . 1 1 Shots Hit Robots 1219 | . 87 49 153 . . 24 273 107 99 2 8 110 47 . 78 182 Core Hits 603 | . 35 21 63 1 . 18 117 37 23 2 5 49 25 . 25 182 Critical Kills 13 | . . . 1 . . . 1 . . . . 2 2 . . 7 Critical Parts Destroyed 11 | . . . . . . . 1 . . . . 3 1 . 3 3 Critical Strikes 29 | . 3 . 1 . . . 2 . 1 . . 6 3 . 3 10 Burn 1 | . 1 . . . . . . . . . . . . . . . Destroy 24 | . . . 1 . . . 2 . 1 . . 6 3 . 3 8 Blast 2 | . 2 . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . 2 Melee Attacks 9 | . . . 1 . . . . 1 . . . 2 . . . 5 Impact 5 | . . . . . . . . . . . . . . . . 5 Slashing 2 | . . . . . . . . . . . . 2 . . . . Piercing 2 | . . . 1 . . . . 1 . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 29105 | 4 1218 985 2702 33 . 447 4941 1867 1774 36 242 3040 1108 . 1877 8831 Guns 21737 | . 707 . 2308 . . 391 4435 1834 1774 36 242 3008 1108 . 1877 4017 Cannons 1392 | . 501 790 101 . . . . . . . . . . . . . Explosions 5492 | . . 190 255 . . . 477 . . . . . . . . 4570 Melee 195 | . . . . . . . . . . . . . . . . 195 Ramming 289 | 4 10 5 38 33 . 56 29 33 . . . 32 . . . 49 Kinetic 22422 | . 501 790 2409 . . 391 4435 1834 1774 36 242 3008 1108 . 1877 4017 Thermal 823 | . 707 . . . . . . . . . . . . . . 116 Explosive 5376 | . . 190 255 . . . 477 . . . . . . . . 4454 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 195 | . . . . . . . . . . . . . . . . 195 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 1 . . 1 . . . . 5 Average Corruption 1 | . . . . . . . . 1 . . 1 . . . . 1 Corruption Purged 3 | . . . . . . . . 1 . . 1 . . . . 1 Corruption Blocked 2 | . . . . . . . . . . . . 2 . . . . Effects 14 | . . . . . . . . 11 . . . . . . . 3 Message Errors 4 | . . . . . . . . 4 . . . . . . . . Matter Fused 4 | . . . . . . . . 3 . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . 2 . . . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 357 | . 17 . 31 . . . 2 . . . . . . . . 307 Projectiles 17 | . 17 . . . . . . . . . . . . . . . Explosions 153 | . . . 31 . . . . . . . . . . . . 122 Melee 187 | . . . . . . . 2 . . . . . . . . 185 Knockbacks 17 | . 3 12 . . . . 1 . . . . . . . . 1 Impact 2 | . . . . . . . 1 . . . . . . . . 1 Kinetic 14 | . 3 11 . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 263 | . . 2 . . . . 156 . . . . . . . . 105 Shots 9 | . . . . . . . 4 . . . . . . . . 5 Rammed 41 | 1 4 2 2 8 . 7 1 3 . 1 . 4 . . . 8 Targets Rammed 51 | 1 4 3 3 8 . 7 4 6 . 1 . 5 . . . 9 Kicked . | . . . . . . . . . . . . . . . . . Crushed 10 | . . 1 1 . . . 3 3 . . . 1 . . . 1 Highest Temperature 400 | . 360 255 54 . . 23 367 400 116 69 69 360 323 . 333 171 Average Temperature 78 | . 88 77 13 . . 8 66 129 29 38 30 106 123 . 115 33 Received Heat Transfer 4734 | . 288 210 393 . . 153 1089 228 . . 54 279 84 . 900 1056 Effects 11 | . 3 1 . . . . 3 1 . . . . 3 . . . Shutdowns 2 | . . . . . . . 1 1 . . . . . . . . Energy Bleed 2 | . 1 . . . . . 1 . . . . . . . . . Interference 5 | . 1 1 . . . . . . . . . . 3 . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . Siege Activations 25 | . . . . . . . . . 1 . . 8 3 . 2 11 Total Turns 393 | . . . . . . . . . 8 . . 122 56 . 67 140 Longest Duration 42 | . . . . . . . . . 8 . . 25 36 . 42 20 Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . 3 Impact Corruptions 5 | . . . . . . . 1 . . . . . . . . 4 Robots Melted 1 | . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 1949 | . 1849 . . . . . . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Dat Pro Fac Peak Influence 1581 | . 233 302 624 237 . 119 703 471 89 443 1268 891 . . . 1581 Initial 900 | . . 37 74 237 . . 19 310 89 . 303 662 . . . 900 Average 338 | . 74 125 366 117 . 50 267 312 13 200 992 454 . . . 890 Maximum Alert Level 4 | . 1 1 2 1 . . 3 2 . 2 4 3 . . . 4 Low Security (%) 40 | 100 94 83 18 57 . 100 48 . 100 58 . . . . . . Level 1 28 | . 5 16 36 42 . . 25 94 . 17 10 54 . . . . Level 2 17 | . . . 44 . . . 21 5 . 23 6 32 . . . 22 Level 3 9 | . . . . . . . 4 . . . 27 12 . . . 63 Level 4 4 | . . . . . . . . . . . 54 . . . . 14 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 4 . 4 . . . 7 4 . 2 . 7 . . 1 10 Investigation 14 | . 3 . 2 . . . 3 1 . 1 . 1 . . 1 2 Extermination 6 | . . . . . . . . 2 . 1 . 1 . . . 2 Reinforcement 15 | . 1 . 2 . . . 3 1 . . . 4 . . . 4 Assault 3 | . . . . . . . 1 . . . . 1 . . . 1 Garrison 1 | . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Dat Pro Fac Distress Signals 12 | . . 1 3 . . . 1 . . . . 4 . . . 3 Communications Jammed 107 | . . . . . . . . . . . . 107 . . . . Distress Signals 105 | . . . . . . . . . . . . 105 . . . . Times Spotted 336 | . 21 16 44 . . 10 57 18 7 7 24 29 13 . 16 74 Peak Tracking Total 10 | . 4 3 5 . . 4 7 5 2 2 6 4 3 . 7 10 Tactical Retreats 16 | . 1 . 4 . . . 2 1 1 . . 1 . . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Dat Pro Fac Traps Triggered 11 | . 2 . 1 . . . 2 2 . . 1 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Dat Pro Fac Machines Disabled 30 | . 1 . 1 . . 1 2 . . 2 . 3 . . 1 19 Max in Single Turn 8 | . 1 . 1 . . 1 1 . . . . 1 . . 1 8 Garrison Access 5 | . . . . . . . . . . . . 3 . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Dat Pro Fac Machines Accessed 68 | . 8 . 11 . 1 . 12 4 . 4 2 11 . 4 1 10 Terminals 42 | . 7 . 8 . . . 8 3 . 2 2 6 . . 1 5 Fabricators 4 | . . . . . . . . 1 . . . 1 . . . 2 Repair Stations 5 | . . . 1 . . . 2 . . . . 1 . . . 1 Recycling Units 3 | . 1 . 1 . . . 1 . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . 1 . . . . . . Garrison Access 6 | . . . . . . . . . . 1 . 3 . . . 2 Total Hacks 191 | . 18 . 40 . 1 . 32 8 . 10 4 23 . 28 5 22 Successful 133 | . 8 . 27 . 1 . 25 6 . 6 2 16 . 28 5 9 Failed 56 | . 9 . 12 . . . 7 2 . 4 2 7 . . . 13 Catastrophic 12 | . 3 . 2 . . . 3 1 . 1 . 1 . . . 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . Manual 56 | . 10 . 19 . . . 12 3 . 4 1 3 . . . 4 Terminals 106 | . 17 . 26 . . . 16 6 . 7 4 14 . . 5 11 Fabricators 12 | . . . . . . . . 2 . . . 4 . . . 6 Repair Stations 27 | . . . 9 . . . 13 . . . . 2 . . . 3 Recycling Units 4 | . 1 . 2 . . . 1 . . . . . . . . . Scanalyzers 7 | . . . 3 . . . 2 . . 2 . . . . . . Garrison Access 6 | . . . . . . . . . . 1 . 3 . . . 2 Terminal Hacks 74 | . 5 . 12 . 1 . 8 2 . 2 2 8 . 28 5 1 Record 17 | . . . . . 1 . . . . . . . . 11 5 . Part Schematic 10 | . . . . . . . . . . . . . . 10 . . Robot Schematic 5 | . . . 1 . . . . . . . . . . 4 . . Robot Analysis 4 | . 2 . 2 . . . . . . . . . . . . . Prototype ID Bank 11 | . 2 . 3 . . . 1 . . . . 2 . 3 . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . Alert Level 3 | . . . 1 . . . . 1 . 1 . . . . . . Unreport Threat 5 | . . . 1 . . . 1 . . . . 3 . . . . Locate Traps 3 | . . . 1 . . . 1 . . . . 1 . . . . Recall Reinforcements 2 | . . . 1 . . . 1 . . . . . . . . . Hauler Manifests 7 | . 1 . 2 . . . 2 1 . . . . . . . 1 Zone Layout 3 | . . . . . . . 2 . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . . . . 1 . . . . . Fabricator Hacks 8 | . . . . . . . . 2 . . . 2 . . . 4 Load Schematic 4 | . . . . . . . . 1 . . . 1 . . . 2 Build 4 | . . . . . . . . 1 . . . 1 . . . 2 Repair Station Hacks 24 | . . . 8 . . . 12 . . . . 2 . . . 2 Scan Component 12 | . . . 4 . . . 6 . . . . 1 . . . 1 Repair 12 | . . . 4 . . . 6 . . . . 1 . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 3 . . . 2 . . 2 . . . . . . Insert Component 3 | . . . 1 . . . 1 . . 1 . . . . . . Analyze 4 | . . . 2 . . . 1 . . 1 . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . 1 . 3 . . . 2 Unlock Access 1 | . . . . . . . . . . 1 . . . . . . Seal Access 5 | . . . . . . . . . . . . 3 . . . 2 Unauthorized Hacks 14 | . 3 . 4 . . . 3 2 . 1 . 1 . . . . Terminals 11 | . 2 . 3 . . . 2 2 . 1 . 1 . . . . Track 1 | . . . 1 . . . . . . . . . . . . . Botnet 8 | . 1 . 1 . . . 2 2 . 1 . 1 . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . . . . . Tunnel 3 | . 1 . 1 . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 7 . 9 . . . 8 4 . 4 2 8 . . 1 8 Full Trace Events 7 | . 1 . . . . . . 1 . 1 . 1 . . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . 1 . . . . . . . . . . 4 . . Robots Built 2 | . . . . . . . . . . . . 1 . . . 1 Authchips . | . . . . . . . . . . . . . . . . . Time 121 | . . . . . . . . . . . . 40 . . . 81 Total Robot Build Rating 2 | . . . . . . . . . . . . 1 . . . 1 Part Schematics Acquired 13 | . . . 1 . . . 1 . . 1 . . . 10 . . Parts Built 3 | . . . . . . . . 1 . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . 58 . . . . . . . 53 Total Part Build Rating 15 | . . . . . . . . 3 . . . . . . . 12 Parts Repaired 12 | . . . 4 . . . 6 . . . . 1 . . . 1 Time 554 | . . . 179 . . . 285 . . . . 28 . . . 62 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . . 1 . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 1 . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Dat Pro Fac Used RIF Installer 1 | . . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Dat Pro Fac Total Allies 26 | . . . . 5 . . . . 18 . . 1 . . 1 1 Largest Group 18 | . . . . 5 5 3 . . 18 13 10 4 1 1 1 1 Highest-Rated Group 444 | . . . . 81 81 40 . . 444 362 303 119 14 14 96 14 Highest-Rated Ally 96 | . . . . 31 31 16 . . 35 35 35 35 14 14 96 14 Total Orders 5 | . . . . . . . . . . . . . 5 . . . STAY 2 | . . . . . . . . . . . . . 2 . . . AID 3 | . . . . . . . . . . . . . 3 . . . Ally Attacks 252 | . . . . . . 19 . . 41 43 107 13 . . 29 . Total Damage 8133 | . . . . . . 180 . . 1644 1745 3223 639 . . 702 . Kills 60 | . . . . . . 2 . . 6 13 29 3 . . 7 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 2 | . . 1 . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Dat Pro Fac Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . . . . . . 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Dat Pro Fac Turns Passed 20811 | 96 1523 1118 2596 931 212 959 3730 1558 749 560 927 1648 1520 127 912 1645 Spaces Moved 10200 | 57 700 711 1337 572 133 552 1228 558 465 335 541 825 887 79 480 740 Core 222 | 5 . . . . . . . . 180 . . . . . . 37 Treads 9152 | 52 700 207 1015 572 133 552 1228 558 285 335 541 825 887 79 480 703 Legs . | . . . . . . . . . . . . . . . . . Wheels 826 | . . 504 322 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 95 160 160 160 160 167 50 160 160 160 160 160 160 50 Average Speed 166 | 150 176 137 144 160 160 160 231 204 124 160 160 160 160 160 160 155 Slowest Speed 300 | 160 240 240 160 160 160 160 250 250 300 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 6 92 96 95 100 52 97 96 13 97 10 60 29 97 69 70 23 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 6 | . 1 . 1 1 1 . 1 . . . . . . 1 . . Known Exits Taken 4 | . . . . . . . 1 . . 1 . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . . 1 1 . . Scrap Searched 7 | . . 1 . 1 . 2 . . . . . . 2 . 1 . Spaces Dug 5 | . . . 1 . . . . 1 . . 3 . . . . . Terrain Destroyed 318 | . . 17 13 . . . 23 1 . . 7 23 4 . 13 217 Melee 2 | . . . 1 . . . . 1 . . . . . . . . Projectile 61 | . . . . . . . 1 . . . 7 23 4 . 13 13 AOE 255 | . . 17 12 . . . 22 . . . . . . . . 204 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Dat Pro Fac Total 12853 | 64 854 784 1800 583 132 594 1874 920 593 352 594 1040 944 79 545 1101 Wait 1606 | . 60 29 295 4 . 18 434 270 54 6 18 146 34 . 18 220 Move 10185 | 56 699 710 1336 571 132 551 1227 558 464 335 539 824 886 78 479 740 Hop . | . . . . . . . . . . . . . . . . . Pick Up 109 | 1 10 3 15 . . . 18 13 16 4 6 4 2 . . 17 Fast Attach 63 | 6 3 1 13 . . . 11 3 13 1 1 3 1 . 2 5 Attach 37 | . . 3 1 . . 2 7 2 1 . . 1 1 . 8 11 Detach 15 | . 3 . 3 . . . 2 1 . . 1 . . . 1 4 Swap 73 | . 1 2 13 . . . 20 13 1 2 7 5 . 1 2 6 Drop 92 | . 3 . 19 . . 1 24 9 5 1 14 6 2 . . 8 Fire 612 | . 71 33 101 . . 15 127 44 39 2 7 44 18 . 35 76 Melee 9 | . . . 1 . . . . 1 . . . 2 . . . 5 Ram 4 | . . 1 . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush 47 | 1 4 2 3 8 . 7 4 6 . 1 . 5 . . . 6 Escape Stasis 1 | . . . . . . . . . . . 1 . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Waste -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 7) 813 | -10/Materials | Discovered new exit (range 6) 1078 | -10/Materials | Discovered new exit (range 8) 1620 | -10/Materials | Entered Mines 1684 | -10/Mines | Learned Materials stockpile data 1720 | -10/Mines | Met a Derelict bent on vengeance 1797 | -10/Mines | Excavation squad dispatched 1797 | -10/Mines | A large section of the Mines collapsed 2047 | -10/Mines | Excavation squad dispatched 2205 | -10/Mines | Core integrity fell below 50% 2275 | -10/Mines | Discovered new exit (range 15) 2323 | -10/Mines | Learned Materials interactive machine intel 2365 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2537 | -10/Mines | Discovered new exit (range 5) 2738 | -10/Mines | Entered Materials 2738 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2740 | -9/Materials | Loaded intel: 16 interactive machine locations 2843 | -9/Materials | Discovered new exit (range 16) 3055 | -9/Materials | Build established: Scavenger-Mutant 3288 | -9/Materials | Discovered new exit (range 7) 3922 | -9/Materials | Discovered new exit (range 11) 4366 | -9/Materials | Repaired Imp. Assault Rifle 4418 | -9/Materials | Repaired Imp. Assault Rifle 4471 | -9/Materials | Repaired Hvy. Ion Engine 4492 | -9/Materials | Build established: Mutant 4498 | -9/Materials | Repaired Lgt. Treads 5169 | -9/Materials | Discovered new exit (range 16) 5270 | -9/Materials | Central database locked down 5334 | -9/Materials | Entered Mines 5359 | -9/Mines | Learned location of 1 exit from Materials 5376 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5378 | -9/Mines | Discovered new exit (range 5) 5411 | -9/Mines | Learned location of 1 exit from Materials 5477 | -9/Mines | Discovered new exit (range 11) 5805 | -9/Mines | Discovered new exit (range 15) 5848 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6265 | -9/Mines | Entered Exiles 6265 | -9/Exiles | Accompanied by 5 allies 6289 | -9/Exiles | Discovered new exit (range 15) 6295 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6305 | -9/Exiles | Met 8R-AWN 6333 | -9/Exiles | Met EX-HEX 6374 | -9/Exiles | Met EX-BIN 6406 | -9/Exiles | Met EX-DEC 6413 | -9/Exiles | Learned location of Zion (-6) 6459 | -9/Exiles | Discovered new exit (range 14) 6477 | -9/Exiles | Entered Mines 6477 | -8/Mines | Accompanied by 3 allies 6967 | -8/Mines | Discovered new exit (range 10) 7383 | -8/Mines | Discovered new exit (range 5) 7430 | -8/Mines | Lost 3 allies 7436 | -8/Mines | Entered Materials 7436 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7437 | -8/Materials | Identified exit to Factory 7712 | -8/Materials | Build established: Scavenger-Gunner 8064 | -8/Materials | Build established: Gunner 9231 | -8/Materials | Core integrity fell below 50% 9631 | -8/Materials | Discovered exit to Factory (range 5) 10222 | -8/Materials | Destroyed 8 combat bots 10502 | -8/Materials | Repaired Enh. Autogun 10542 | -8/Materials | Repaired Minigun 10636 | -8/Materials | First assault squad dispatched 10653 | -8/Materials | Core integrity fell below 20% 10936 | -8/Materials | Repaired Enh. Autogun 10980 | -8/Materials | Repaired Arm. Treads 11020 | -8/Materials | Repaired Arm. Treads 11072 | -8/Materials | Repaired Cld. Ion Engine 11166 | -8/Materials | Entered Factory 11166 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11247 | -7/Factory | Fabricated Enh. Autogun (x1) 11452 | -7/Factory | Build established: Scavenger-Gunner 11679 | -7/Factory | Discovered new exit (range 10) 12631 | -7/Factory | Discovered new exit (range 5) 12724 | -7/Factory | Sucked down chute 12724 | -7/Factory | Entered Waste 12737 | -7/Waste | Spotted C-40 Crusher 12747 | -7/Waste | Spotted C-40 Crusher 12760 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12761 | -7/Waste | Destroyed C-40 Crusher 12764 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12767 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12770 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12773 | -7/Waste | Destroyed C-40 Crusher 12775 | -7/Waste | Spotted C-40 Crusher 12794 | -7/Waste | Destroyed C-40 Crusher 12801 | -7/Waste | Lost 4 parts (2n1u1w) 12822 | -7/Waste | Spotted C-40 Crusher 12828 | -7/Waste | Spotted C-40 Crusher 12839 | -7/Waste | Destroyed C-40 Crusher 12847 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12850 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12853 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12861 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12871 | -7/Waste | Spotted C-40 Crusher 12892 | -7/Waste | Lost 4 parts (2u2w) 12944 | -7/Waste | Warlord forces began an assault 12977 | -7/Waste | Allies destroyed C-40 Crusher 12992 | -7/Waste | Allies destroyed C-40 Crusher 13023 | -7/Waste | Lost 5 allies 13156 | -7/Waste | Discovered new exit (range 16) 13315 | -7/Waste | Build established: Derelict-Tank 13473 | -7/Waste | Entered Factory 13473 | -7/Factory | Accompanied by 13 allies 13509 | -7/Factory | Discovered new exit (range 15) 14033 | -7/Factory | Identified exit to Garrison 14033 | -7/Factory | Entered Garrison 14033 | -7/Garrison | Accompanied by 10 allies 14065 | -7/Garrison | Triggered checkpoint 14129 | -7/Garrison | Triggered checkpoint 14371 | -7/Garrison | Triggered checkpoint 14375 | -7/Garrison | Triggered checkpoint 14419 | -7/Garrison | Discovered new exit (range 12) 14451 | -7/Garrison | Triggered checkpoint 14547 | -7/Garrison | Triggered checkpoint 14586 | -7/Garrison | Build established: Gunner 14600 | -7/Garrison | Discovered new exit (range 41) 14600 | -7/Garrison | Discovered new exit (range 52) 14600 | -7/Garrison | Discovered new exit (range 20) 14633 | -7/Garrison | Triggered checkpoint 14641 | -7/Garrison | Installed Relay Interface Framework 14960 | -7/Garrison | Entered Factory 14960 | -7/Factory | Accompanied by 4 allies 15208 | -7/Factory | Lost 3 allies 15479 | -7/Factory | Build established: Tank 15674 | -7/Factory | Discovered new exit (range 11) 15924 | -7/Factory | Repaired Hvy. Treads 15957 | -7/Factory | Identified exit to Storage 15957 | -7/Factory | Identified exit to Lower Caves 16174 | -7/Factory | Cargo convoy interrupted 16533 | -7/Factory | Fabricated M-13 Machinist? 16560 | -7/Factory | First assault squad dispatched 16608 | -7/Factory | Entered Lower Caves 16608 | -7/Lower Caves | Accompanied by 1 ally 17059 | -7/Lower Caves | Attacked by a faux Warlord 17388 | -7/Lower Caves | Build established: Scavenger-Tank 17676 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17744 | -7/Lower Caves | Discovered new exit (range 11) 17874 | -7/Lower Caves | Encountered a Warlord checkpoint 18121 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 18128 | -7/Lower Caves | Entered Data Miner 18128 | -7/Data Miner | Accompanied by 1 ally 18128 | -7/Data Miner | Discovered new exit (range 6) 18159 | -7/Data Miner | Met Data Miner 18188 | -7/Data Miner | Learned location of Section 7 (-2) 18188 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 18216 | -7/Data Miner | Received God Mode back door access code from Data Miner 18255 | -7/Data Miner | Entered Proximity Caves 18255 | -6/Proximity Caves | Accompanied by 1 ally 18262 | -6/Proximity Caves | Core integrity fell below 50% 18328 | -6/Proximity Caves | Lost 4 parts (2u2w) 18379 | -6/Proximity Caves | Spotter reported a threat 18435 | -6/Proximity Caves | Spotter reported a threat 18535 | -6/Proximity Caves | Spotter reported a threat 18537 | -6/Proximity Caves | Attracted the attention of an 0b10 base 18569 | -6/Proximity Caves | Escorted by Enhanced Grunt 18588 | -6/Proximity Caves | Spotter reported a threat 18608 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 18637 | -6/Proximity Caves | Learned Extension security intel 18678 | -6/Proximity Caves | Spotter reported a threat 18692 | -6/Proximity Caves | Spotter reported a threat 18731 | -6/Proximity Caves | Spotter reported a threat 18757 | -6/Proximity Caves | Spotter reported a threat 18758 | -6/Proximity Caves | Identified exit to Factory 18819 | -6/Proximity Caves | Learned location of 1 exit from Factory 18848 | -6/Proximity Caves | Build established: Tank 18857 | -6/Proximity Caves | Spotted B-75 Beast 18862 | -6/Proximity Caves | Spotter reported a threat 19167 | -6/Proximity Caves | Entered Factory 19167 | -6/Factory | Evolved 2 slots: Utility x2 19168 | -6/Factory | Identified exit to Factory 19394 | -6/Factory | Fabricated Imp. Weapon Cycler (x2) 19467 | -6/Factory | Found Scatter Rocket Array 19517 | -6/Factory | Search patrols dispatched 19867 | -6/Factory | Search patrols dispatched 19900 | -6/Factory | Repaired Imp. Heavy Treads 20054 | -6/Factory | Build established: Scavenger-Gunner 20098 | -6/Factory | Discovered exit to Factory (range 12) 20217 | -6/Factory | Search patrols dispatched 20286 | -6/Factory | Garrison activated, responded to threat 20327 | -6/Factory | Cargo convoy interrupted 20353 | -6/Factory | Found Prototype Launcher 20353 | -6/Factory | Identified Tactical Quantum Warhead 20356 | -6/Factory | Destroyed 9 combat bots 20356 | -6/Factory | Found Tactical Quantum Warhead 20555 | -6/Factory | Fabricated M-13 Machinist? 20567 | -6/Factory | First assault squad dispatched 20588 | -6/Factory | Destroyed 8 combat bots 20805 | -6/Factory | Core integrity fell below 50% 20807 | -6/Factory | Discovered exit to Factory (range 11) 20809 | -6/Factory | Core integrity fell below 20% 20812 | -6/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 20780_ Dropped Tactical Quantum Warhead. 20781_ Acquired 63 matter. 20782_ Imp. Weapon Cycler destroyed. 20783_ Dropped Gauss Rifle. 20783_ Acquired Tactical Quantum Warhead. 20783_ Critical hit (Burn: +37). 20785_ Acquired 107 matter. 20796_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 20798_ Thunder Hammer destroyed. 20803_ System corrupted: Heat flow error (+200). 20804_ Slammed into P-70 Sage. 20807_ Slammed into T-07 Excavator. 20807_ EXIT=FOUND: FACTORY 20807_ Penetrated by Slug. 20808_ Knocked back. 20808_ Slammed into T-07 Excavator. 20810_ Penetrated by Slug. 20810_ Knocked back. 20812_ P-60 Hacker resets P-70 Sage, system corruption cleaned. Map ----- +----------------------------------------------------+ | ????????????????????#??????????????????????? | | ??????????????????? ?????????????????????? | | ??????????????????? ?????????????????????? | | ??????????????????? ?????????????????????? | | ?????????????###### ?????????????????????? | | ?????????????# ?????????????????????? | | ?????????????# ??????????????????????? | | ??????#??????# ???????????????????????? | | ?????? ??????# ???????????????????????? | | ??????# ?????? ????????????????????????? | | ??????# ??????# ################?????????? | | ??????# ??????# ## #?????????? | | ???####"####### ## !! #?????????? | | ???# ## ## = #?????????? | | ???# ## ## #?????????? | | ???# # # #?????????? | | ???# # # #?????????? | | ???# + # [ #?????????? | | ???# # " #?????????? | | ???# # ###############?????????? | | ???# " # #???????? #?????????? | | ???#######+### ######### #?????????? | | ??????# !![ g %p < #?????????? | | ??????#!]!=! x H #?????????? | | ??????# !!! t +?????????? | | ??????# ! % @ x #?????????? | | ?### = #?????????? | | ?? ;;;;;###### #?????????? | | """"" ! [ " ????? #?????????? | | "" " ????? #?????????? | | "" " ""??????? #?????????? | | # " ""????????#?????????? | | # """?????????????????? | | " # ??????????????????? | | % # !=??????????????????? | | % # # !=??????????????????? | | ## % # ==??????????????????? | | ?# # # # ??????????????????? | | ?# # ######??????????????????? | | ?# % ####????????????????????? | | ? % *#????????????????????? | | ??? #???????#?+??????????? | | ####### """ #???? ??? ????"?????? | | # """ #???? ?? #?" " "???? | | """ ##??"" """ #?" " " ??? | | ## """ """ # ??? | | # ]## """ """ # ??? | | !!! ## # ???? | | !!! ############ # ??????? | | !!! #################+### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Resistance: EM 20 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Mak. Spear | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Heavy Treads | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Magnetic Acceleration Cannon | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked G-50 Soldier | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Enh. Autogun | x1 | -7/Factory M-13 Machinist | x1 | -7/Factory Imp. Weapon Cycler | x2 | -6/Factory M-13 Machinist | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalLinkedVibroblade Manual? 0 Play Time 01:29:10 Cumulative 435.6 hours Start 2024.07.12 @ 10:53:37 End 2024.07.14 @ 07:26:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 28 Types 20/2/3/1/1/0/0/1/0 Lore% 88 Gallery% 88 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9131a3c5-6172-49f7-b017-a813285023df