Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.27 @ 20:30:32 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (629) 629 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2799 Bonus ------- None Cogmind --------- Core Integrity 443/550 Matter 295/300 Energy 50/100 System Corruption 4% Temperature Cool (0) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5+3) - Arachnoskeleton > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Advanced EMP Blaster > --- INVENTORY (20) --- Hover Unit Signal Interpreter Tractor Beam Advanced EMP Blaster Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Arachnoskeleton > --- UTILITY ---------- High-capacity Storage Unit > --- WEAPON ----------- Advanced EMP Blaster > --- INVENTORY -------- Hover Unit Signal Interpreter Tractor Beam Mining Laser [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Arachnoskeleton Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Weapon Battle Cannon Energy Gun EM Pulse Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 17 | 6 4 1 3 3 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 2 1 Treads . | . . . . . Leg 1 | . . . . 1 Wheel 4 | 2 . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 3 . . . Device 1 | . 1 . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 1 1 1 1 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . 1 . . 1 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 10 | . . . 5 5 Power 2 | . . . . 2 Propulsion 3 | . . . 3 . Utility 1 | . . . 1 . Weapon 4 | . . . 1 3 Highest Loss Streak 4 | . . . 2 4 To Critical Strikes . | . . . . . Average Backups 5 | 1 3 6 6 4 Power . | . . . . . Propulsion 1 | . 1 2 2 1 Utility 1 | . 1 2 2 2 Weapon 1 | . . 2 2 1 Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 98 100 85 33 Engine 13 | . 14 14 14 7 Wheel 20 | . 28 28 20 2 Device 7 | . 13 14 7 . Storage 13 | . 14 14 14 7 Energy Gun 10 | . 27 17 6 . Ballistic Cannon 7 | . . . 11 3 Launcher 1 | . . . . 7 Special Weapon 6 | . . 10 8 . Peak Build Rating 28 | 6 7 7 10 28 Average Rating 9 | 3 6 7 8 22 On Entrance 5 | . 6 7 7 8 Naked Turns . | . . . . . Heaviest Build 53 | 12 48 48 50 53 Greatest Support 50 | 26 26 26 32 50 Greatest Overweight (x) 4 | . 1 1 4 4 Average Overweight (x) 1 | . . 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 Most Carried 10 | 5 6 6 10 8 Average Carried 6 | 1 3 6 8 5 Final Capacity 20 | 8 20 20 20 20 Final Carried 8 | 2 6 6 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 779 | 253 77 . 279 170 Remotely . | . . . . . Salvage Created 671 | 12 95 . 127 437 Parts 49 | 3 10 . 8 28 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 15 | . 3 . 6 6 Guns 5 | . 2 . 2 1 Cannons 3 | . . . 3 . AOE 7 | . 1 . 1 5 Classes Destroyed 12 | 1 3 . 1 7 Worker 4 | . . . . 4 Builder 2 | . . . . 2 Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 4 | . . . . 4 Sentry 1 | . . . . 1 Hunter 1 | . . . . 1 Subdweller 6 | . . . 6 . Best Kill Streak 5 | 1 4 . 2 5 Combat Bots Only 3 | . 3 . 2 3 Max Kills in Single Turn 3 | 1 3 . 1 2 Gunslinging . | . . . . . Exploded 2 | . 1 . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 125 | . 11 . 45 69 Missed 42 | . 3 . 17 22 Hits 83 | . 8 . 28 47 Melee 2 | . . . . 2 Projectile 81 | . 8 . 28 45 Critical Strikes 3 | . . . . 3 Damage Taken 1216 | . 57 . 485 674 Core 268 | . 20 . 141 107 Absorbed by Shields . | . . . . . Ignored by Resistances 335 | . 16 . 126 193 Core Remaining (%) 67 | 100 . . 35 . Volleys Fired 74 | 1 5 . 52 16 Largest 2 | 2 2 . 2 2 Hottest 140 | 90 90 . 140 80 Shots Fired 116 | 2 10 . 82 22 Gun 39 | 2 8 . 25 4 Cannon 37 | . . . 31 6 Launcher 21 | . 2 . 7 12 Special 19 | . . . 19 . Kinetic 37 | . . . 31 6 Thermal 44 | 1 3 . 36 4 Explosive 15 | . 2 . 7 6 Electromagnetic 20 | 1 5 . 8 6 Robot Hit Streak 25 | 2 4 . 25 14 Robot Miss Streak 2 | . 2 . 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 65 | 2 4 . 41 18 Core Hits 45 | 1 6 . 13 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2409 | 27 233 . 1016 1133 Guns 362 | 27 58 . 227 50 Cannons 544 | . . . 431 113 Explosions 1500 | . 175 . 358 967 Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 544 | . . . 431 113 Thermal 363 | 12 12 . 175 164 Explosive 972 | . 175 . 358 439 Electromagnetic 527 | 15 46 . 52 414 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 18 | . 18 . . . Projectiles . | . . . . . Explosions 18 | . 18 . . . Melee . | . . . . . Knockbacks 7 | . . . 6 1 Impact . | . . . . . Kinetic 7 | . . . 6 1 Secondary . | . . . . . Self-Inflicted Damage 92 | . . . 4 88 Shots 6 | . . . 1 5 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 60 | 30 60 . . 26 Average Temperature 16 | 17 22 . . 9 Received Heat Transfer 492 | . . . 168 324 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 940 | 37 37 . 518 348 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 149 | 5 77 22 . 149 Initial 22 | . 2 22 . . Average 35 | 1 17 4 . 86 Influence Increases 402 | 5 138 . . 259 Destroy 0b10 Robot/C 180 | . 60 . . 120 Destroy 0b10 Robot/NC 55 | 5 10 . . 40 Destroy Leader 44 | . 14 . . 30 Successful Hack 21 | . 14 . . 7 Disable Machine 9 | . . . . 9 Destroy Structure 63 | . 10 . . 53 Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 313 | . 76 67 . 170 Entered New Map 48 | . 3 45 . . Time Decay 215 | . 73 22 . 120 Lost Part 50 | . . . . 50 Squads Dispatched 2 | . . . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 7 . 7 14 Peak Tracking Total 9 | . 4 . 3 9 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 5 | . 3 . 1 1 Terminals 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 3 . 9 1 Successful 12 | . 2 . 9 1 Failed 1 | . 1 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 3 | . 2 . . 1 Terminals 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 2 . 9 1 Record 8 | . . . 8 . Branch Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Recall Investigation 1 | . . . . 1 Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 993 | . 316 159 518 . Seismic 993 | . 316 159 518 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 1834 | 56 327 159 1047 245 Spaces Moved 1268 | 55 279 109 698 127 Core 23 | 23 . . . . Treads . | . . . . . Legs 89 | . . . . 89 Wheels 1156 | 32 279 109 698 38 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 105 90 Average Speed 117 | 73 102 105 122 153 Slowest Speed 180 | 90 105 105 145 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 49 38 37 19 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug . | . . . . . Terrain Destroyed 86 | . 9 . 21 56 Melee . | . . . . . Projectile . | . . . . . AOE 86 | . 9 . 21 56 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1448 | 68 311 153 763 153 Wait 58 | . 13 44 1 . Move 1264 | 54 278 108 697 127 Hop . | . . . . . Pick Up 20 | 7 7 . 3 3 Fast Attach 1 | 1 . . . . Attach 14 | 5 2 . 3 4 Detach 1 | . 1 . . . Swap 12 | . 3 1 7 1 Drop 3 | . 2 . . 1 Fire 74 | 1 5 . 52 16 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Identified exit to Mines 230 | -10/Materials | Discovered new exit (range 8) 321 | -10/Materials | Build established: Mutant 384 | -10/Materials | Entered Mines 427 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 485 | -10/Mines | Learned Materials garrison access intel 536 | -10/Mines | Discovered new exit (range 4) 543 | -10/Mines | Entered Subcaves 544 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 544 | -10/Subcaves | Approached by a straggling Scientist 574 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 612 | -10/Subcaves | Visited 4L-MR0's lab 633 | -10/Subcaves | Found Arachnoskeleton 786 | -10/Subcaves | Discovered new exit (range 6) 787 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 889 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 911 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1042 | -10/Subcaves | Core integrity fell below 50% 1089 | -10/Subcaves | Learned location of Zion (-6) 1487 | -10/Subcaves | Learned location of Storage (-9) 1550 | -10/Subcaves | Discovered new exit (range 4) 1590 | -10/Subcaves | Entered Materials 1590 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1591 | -8/Materials | Loaded intel: 1 garrison access location 1656 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 1717 | -8/Materials | Lost 4 parts (1p3w) 1835 | -8/Materials | Self-destructed Last Messages --------------- Acquired Corrupted Adv. EMP Blaster. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Nuclear Core. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Imp. Ion Engine destroyed. System corrupted by crushing effect (+3). U-05 Engineer lays Concrete. R-06 Scavenger collects Corrupted Assault Rifle. W-25 Informer distress signal alerts nearby ally. U-05 Engineer destroyed. Door malfunctions. K-01 Serf destroyed. ALERT: Construction progress impeded, dispatching reinforcements to local area. Knocked back. 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""" # ### """ #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingAbsorptionRail Manual? 0 Play Time 00:17:50 Cumulative 60.5 hours Start 2025.06.27 @ 16:04:09 End 2025.06.27 @ 20:30:32 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 58 Rogue 0 Adventurer 58 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 41 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ba019921-ca55-4a71-8ee4-477aa6a13336